<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=St41116</id>
	<title>Board Game Arena - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=St41116"/>
	<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/Special:Contributions/St41116"/>
	<updated>2026-11-06T21:53:05Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelptsukurutenten&amp;diff=26435</id>
		<title>Gamehelptsukurutenten</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelptsukurutenten&amp;diff=26435"/>
		<updated>2025-09-06T04:47:31Z</updated>

		<summary type="html">&lt;p&gt;St41116: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tsukuru 10 Ten&#039;&#039;&#039; (Make 10 Marten) is a {{player|2}} to {{player|4}} player set collection game similar to &#039;&#039;&#039;Mahjong&#039;&#039;&#039;. Each round, players race to complete and score a &#039;&#039;&#039;value 10 hand of 8 tiles&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Tiles == &lt;br /&gt;
&lt;br /&gt;
The game is played with a set of &#039;&#039;&#039;red, blue, and purple&#039;&#039;&#039; tiles with values ranging from &#039;&#039;&#039;0 to 8&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* 🎴 4 x blue {{card|1|color=blue}} {{card|2|color=blue}} {{card|3|color=blue}} {{card|4|color=blue}} {{card|5|color=blue}} {{card|6|color=blue}} {{card|7|color=blue}}&lt;br /&gt;
* 🎴 4 x red {{card|1|color=red}} {{card|2|color=red}} {{card|3|color=red}} {{card|4|color=red}} {{card|5|color=red}} {{card|6|color=red}} {{card|7|color=red}}&lt;br /&gt;
* 🎴 1 x red {{card|0|color=red}}&lt;br /&gt;
* 🎴 1 x purple {{card|5|color=purple}} {{card|6|color=purple}} {{card|7|color=purple}} {{card|8|color=purple}}&lt;br /&gt;
&lt;br /&gt;
Purple is a &#039;&#039;&#039;wild color&#039;&#039;&#039;, so a purple tile can be used as if was a red or a blue tile.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
A game round starts with each player receiving &#039;&#039;&#039;7 starting tiles&#039;&#039;&#039; face down. The round proceeds with  each player taking &#039;&#039;&#039;one of available actions&#039;&#039;&#039;, starting with &#039;&#039;&#039;the dealer&#039;&#039;&#039; and going clockwise. &lt;br /&gt;
&lt;br /&gt;
The dealer is decided randomly in the first round, and after a round&#039;s end the player on the dealer&#039;s left becomes a new dealer.&lt;br /&gt;
&lt;br /&gt;
During a turn, each player choses one of the following actions:&lt;br /&gt;
&lt;br /&gt;
* 🦦 &#039;&#039;&#039;Draw&#039;&#039;&#039; : take a &#039;&#039;&#039;new tile from the deck&#039;&#039;&#039; and add it to your hand. If the new tile completes the hand, you can declare victory by revealing it (see &#039;&#039;&#039;Finishing&#039;&#039;&#039;).&lt;br /&gt;
* 🦦 &#039;&#039;&#039;Get&#039;&#039;&#039; : take the &#039;&#039;&#039;last tile from an opponent&#039;s discard&#039;&#039;&#039; and add two more tiles from your hand to form &#039;&#039;&#039;an open set&#039;&#039;&#039; (see &#039;&#039;&#039;Sets&#039;&#039;&#039;).&lt;br /&gt;
* 🦦 &#039;&#039;&#039;Finish from discard&#039;&#039;&#039; : take the &#039;&#039;&#039;last tile from an opponent&#039;s discard&#039;&#039;&#039; and use it to complete your hand (see &#039;&#039;&#039;Finishing&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
If the action didn&#039;t end the round, you must &#039;&#039;&#039;discard&#039;&#039;&#039; one of the tiles from your hand.&lt;br /&gt;
&lt;br /&gt;
== Sets ==&lt;br /&gt;
&lt;br /&gt;
There are &#039;&#039;&#039;3 kinds of sets&#039;&#039;&#039; that can be formed with the tiles to reduce their total value. Each consists of &#039;&#039;&#039;exactly 3 tiles&#039;&#039;&#039; and is counted as follows&lt;br /&gt;
&lt;br /&gt;
* 🎴 &#039;&#039;&#039;3 sequential blue tiles&#039;&#039;&#039; have the value of the &#039;&#039;&#039;lowest blue tile&#039;&#039;&#039;.&lt;br /&gt;
* 🎴 &#039;&#039;&#039;3 sequential red tiles&#039;&#039;&#039; have the value of the &#039;&#039;&#039;highest red tile&#039;&#039;&#039;.&lt;br /&gt;
* 🎴 &#039;&#039;&#039;3 equal tiles of the same color&#039;&#039;&#039; have the value of 0.&lt;br /&gt;
&lt;br /&gt;
If a set is formed by taking &#039;&#039;&#039;Get&#039;&#039;&#039; action, it&#039;s revealed to other players and becomes an &#039;&#039;&#039;open set&#039;&#039;&#039;. Otherwise, it&#039;s not necessary to commit to any set configuration, and which tiles become parts of sets is only decided when revealing a hand.&lt;br /&gt;
&lt;br /&gt;
Here are some valid set examples:&lt;br /&gt;
&lt;br /&gt;
* ✔ {{card|4|color=blue}} {{card|5|color=blue}} {{card|6|color=blue}} = 4&lt;br /&gt;
* ✔ {{card|1|color=red}} {{card|2|color=red}} {{card|3|color=red}} = 3&lt;br /&gt;
* ✔ {{card|5|color=red}} {{card|5|color=red}} {{card|5|color=red}} = 0&lt;br /&gt;
* ✔ {{card|3|color=blue}} {{card|4|color=blue}} {{card|5|color=purple}} = 3&lt;br /&gt;
&lt;br /&gt;
When adding a &#039;&#039;&#039;purple tile&#039;&#039;&#039; to a set, it&#039;s automatically converted to a red/blue tile &#039;&#039;&#039;depending on the set color&#039;&#039;&#039;. A set made completely from &#039;&#039;&#039;purple tiles&#039;&#039;&#039; can be considered as either color. In a rare case of forming &#039;&#039;&#039;an open set with 3 purple tiles&#039;&#039;&#039;, their color needs to be chosen immediately when revealing the set.&lt;br /&gt;
&lt;br /&gt;
== Finishing ==&lt;br /&gt;
&lt;br /&gt;
A player can &#039;&#039;&#039;finish the round&#039;&#039;&#039; by revealing &#039;&#039;&#039;a hand of 8 tiles&#039;&#039;&#039; if the sum of the tiles is exactly 10 (after evaluating the sets). This can be done either after drawing a tile from the deck, or by taking &#039;&#039;&#039;Finish from discard&#039;&#039;&#039; action (see &#039;&#039;&#039;Gameplay&#039;&#039;&#039;). &lt;br /&gt;
&lt;br /&gt;
In both cases, it&#039;s necessary to first select &amp;quot;&#039;&#039;Finish&#039;&#039;&#039;&amp;quot; and then &#039;&#039;&#039;select the tiles&#039;&#039;&#039; necessary for the final hand&#039;s sets. The remaining tiles count as their own value.&lt;br /&gt;
&lt;br /&gt;
The player who reveals a valid winning hand scores 1 point.&lt;br /&gt;
&lt;br /&gt;
== Advanced Scoring (Hand Bonuses) ==&lt;br /&gt;
&lt;br /&gt;
With advanced scoring rules, each winning hand may score bonus points upon revealing. The base score is changed to &#039;&#039;&#039;3 points for the dealer&#039;&#039;&#039;, who&#039;d drawn the first tile in the round, and &#039;&#039;&#039;2 points&#039;&#039;&#039; for other players. After that all matching bonuses add corresponding points as long as they&#039;re not mutually exclusive.&lt;br /&gt;
&lt;br /&gt;
Each free &#039;&#039;&#039;Marten tile&#039;&#039;&#039; must be assigned either Red or Blue color before evaluating the hand.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;1 point bonuses&#039;&#039;&#039;===&lt;br /&gt;
&#039;&#039;&#039;Closed&#039;&#039;&#039; - hand doesn&#039;t include &#039;&#039;&#039;open sets&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;No Ones&#039;&#039;&#039; - hand doesn&#039;t include &#039;&#039;&#039;{{card|1|color=black}} tiles&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Single Three&#039;&#039;&#039; - hand includes &#039;&#039;&#039;3 tiles&#039;&#039;&#039; of the same color and value&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Half Color&#039;&#039;&#039; - hand consists of &#039;&#039;&#039;4 Red&#039;&#039;&#039; and &#039;&#039;&#039;4 Blue&#039;&#039;&#039; tiles&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Seven&#039;&#039;&#039; - hand includes at least one &#039;&#039;&#039;{{card|7|color=black}} tile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Straight&#039;&#039;&#039; - hand includes at least &#039;&#039;&#039;5 sequential tiles&#039;&#039;&#039; of the same color&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Two Blues&#039;&#039;&#039; - hand has exactly &#039;&#039;&#039;2 Blue tiles&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;2 point bonuses&#039;&#039;&#039;===&lt;br /&gt;
&#039;&#039;&#039;Under Five&#039;&#039;&#039; - All hand tiles have value &#039;&#039;&#039;less than {{card|5|color=black}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Single Four&#039;&#039;&#039; - hand includes &#039;&#039;&#039;4 tiles&#039;&#039;&#039; of the same color and value&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Single Color&#039;&#039;&#039; - all hand tiles have the &#039;&#039;&#039;same color&#039;&#039;&#039; (&#039;&#039;&#039;+1 point&#039;&#039;&#039; if the color is Red)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eight&#039;&#039;&#039; - hand contains {{card|8|color=purple}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;3 point bonuses&#039;&#039;&#039;===&lt;br /&gt;
&#039;&#039;&#039;Double Three&#039;&#039;&#039; - two separate sets of &#039;&#039;&#039;Single Three&#039;&#039;&#039; (&#039;&#039;&#039;+1 point&#039;&#039;&#039; if they have the same value)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heaven&#039;&#039;&#039; - finish on your first turn with a tile &#039;&#039;&#039;drawn from the deck&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;5 point bonuses&#039;&#039;&#039;===&lt;br /&gt;
&#039;&#039;&#039;Multi&#039;&#039;&#039; - separate sets of &#039;&#039;&#039;Single Three&#039;&#039;&#039; and &#039;&#039;&#039;Single Four&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;10 point bonuses&#039;&#039;&#039;===&lt;br /&gt;
&#039;&#039;&#039;Double Four&#039;&#039;&#039; - two separate sets of &#039;&#039;&#039;Single Four&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;25 point bonuses&#039;&#039;&#039;===&lt;br /&gt;
&#039;&#039;&#039;God Ten&#039;&#039;&#039; - all hand tiles have the &#039;&#039;&#039;same value&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Single Three&#039;&#039;&#039;, &#039;&#039;&#039;Single Four&#039;&#039;&#039;, &#039;&#039;&#039;Multi&#039;&#039;&#039; and &#039;&#039;&#039;Double Four&#039;&#039;&#039; are mutually exclusive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Single Three&#039;&#039;&#039; and &#039;&#039;&#039;Double Three&#039;&#039;&#039; are also mutually exclusive.&lt;br /&gt;
&lt;br /&gt;
== End of the game ==&lt;br /&gt;
&lt;br /&gt;
The game proceeds until &#039;&#039;&#039;4 points&#039;&#039;&#039; (&#039;&#039;&#039;25 points&#039;&#039;&#039; with advanced scoring) are scored by one of the players, and that player wins the game.&lt;br /&gt;
&lt;br /&gt;
With advanced scoring, game can also be set to end when every player has played &#039;&#039;&#039;2 rounds&#039;&#039;&#039; as a dealer.&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16106</id>
		<title>Gamehelpaves</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16106"/>
		<updated>2023-02-16T07:10:20Z</updated>

		<summary type="html">&lt;p&gt;St41116: /* Additional Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Story ==&lt;br /&gt;
&#039;&#039;In the beginning, all birds are white. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;To make birds more colorful, the creator plant a rainbow tree, which grows fruits of seven colors.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;When a bird eats the fruit, the color of the fruit will show on its plumage. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Surprised and excited, the birds crave to become the most prismatic bird. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;And now, a color competition among the birds starts... &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Object ==&lt;br /&gt;
On the back of each fruit card, there’s a feather that is the same color as the fruit.&amp;lt;br&amp;gt;&lt;br /&gt;
The aim is to &#039;&#039;&#039;gain 7 colors of feathers&#039;&#039;&#039; by &#039;&#039;&#039;trading fruits&#039;&#039;&#039;. The one who &#039;&#039;&#039;collects all the color the fastest is the winner&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting ==&lt;br /&gt;
First, take &#039;&#039;&#039;number (N+1) of each color of fruit when there are N players&#039;&#039;&#039;. For example, In a 2-player game, take only number 1, 2, and 3 of each color; in a 3-player game, take number 1, 2, 3, and 4, and so on. &amp;lt;br&amp;gt;&lt;br /&gt;
Next, shuffle the cards and deal 3 cards to each player as their staring hands. &amp;lt;br&amp;gt;&lt;br /&gt;
Finally, form a deck with the remaining cards, and reveal 7 cards from the deck to form a &#039;&#039;&#039;fruit circle&#039;&#039;&#039;. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Game Flow ==&lt;br /&gt;
The game starts whoever has eaten fruit lately (or randomly choose one to start). &amp;lt;br&amp;gt;&lt;br /&gt;
In each player’s turn, they should follow the Rules of &#039;&#039;&#039;Fruittrading to trade their card with either the circle or the deck&#039;&#039;&#039;. &amp;lt;br&amp;gt;&lt;br /&gt;
The game continues in a clockwise order, until someone collects feathers of 7 colors. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Fruittrading: Choose 1 card from your hand and place it between any 2 cards in the circle. Calculate the difference between the 2 cards.&lt;br /&gt;
1. If the difference equals the number of the card you play, you can &#039;&#039;&#039;take the 2 cards from the circle&#039;&#039;&#039;. &amp;lt;br&amp;gt;&lt;br /&gt;
2. Otherwise you can only &#039;&#039;&#039;take 1 card from the deck bottom&#039;&#039;&#039;. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Note&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;The hand size limit is 7&#039;&#039;&#039;. When a player has 8 cards, they should return a card to any part of the circle, without calculating the difference nor taking cards from the circle or the deck. When choosing which card to return, they must &#039;&#039;&#039;give preference to a card from multiple cards of the same color&#039;&#039;&#039;. For example, if a player have 2 reds, 1 orange, 2 greens,1 blue, 1 indigo, and 1 violet, they must pick either 1 red or 1 green card to return to the circle, without taking any card back. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. If there is only 1 card in the circle, reveal 6 cards from the deck and place them randomly to the circle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. The game ends earlier when the deck is empty, and the player with &#039;&#039;&#039;the most colorful feathers wins&#039;&#039;&#039;. If there are two or more players holding the same amount of colors, compare the amount of fruits they have. The one with &#039;&#039;&#039;the largest amount of fruits is the winner&#039;&#039;&#039;. (If players have 8 cards when the game ends, they should still return the a card to the circle before deciding who’s the winner.)  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alternatives == &lt;br /&gt;
* &#039;&#039;&#039;Greedy Crow&#039;&#039;&#039;&lt;br /&gt;
　　&#039;&#039;Crows are the greediest birds among all kinds of aves. They care about nothing but eating any kind of fruits as soon as they see one, neglecting to keep the colors balanced. The price of greed is a pure black outfit.&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Add all the crow cards to the deck during setting. The crow card &#039;&#039;&#039;doesn’t count as a feather&#039;&#039;&#039;, so it is not possible to win by having 6 feathers of different colors and a crow card. You can &#039;&#039;&#039;only get rid of the crow by trading it with the circle (not the deck)&#039;&#039;&#039;. &#039;&#039;&#039;The number of the crow is 0&#039;&#039;&#039;, so according to the Rules of Fruit-traiding, you must place it between where the difference is 0 (as the following illustration shows) to get 2 cards of the same number back. If you have 8 cards while holding the crow, you should follow the rules of the NOTE, &#039;&#039;&#039;choose a card that’s not a crow, and return the card to the circle&#039;&#039;&#039;.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Showdown!&#039;&#039;&#039;&lt;br /&gt;
Players reveal their cards throughout the game, revealing the cards they have in front of them, with the fruit side face-up.&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
* &#039;&#039;&#039;《AVES》&#039;&#039;&#039; is a family game published by &#039;&#039;&#039;Play With Us Design (玩聚設計)&#039;&#039;&#039;, If you are interested in AVES, please feel free to follow us.&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design (玩聚設計)&#039;&#039;&#039; official Website: https://pwud.ga/&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design (玩聚設計)&#039;&#039;&#039; LinkTree：https://linktr.ee/PWUDesign&lt;br /&gt;
　[[File:PWUDlogomini.png||||Play With Us Design (玩聚設計)]]&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16105</id>
		<title>Gamehelpaves</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16105"/>
		<updated>2023-02-16T07:10:13Z</updated>

		<summary type="html">&lt;p&gt;St41116: /* Additional Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Story ==&lt;br /&gt;
&#039;&#039;In the beginning, all birds are white. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;To make birds more colorful, the creator plant a rainbow tree, which grows fruits of seven colors.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;When a bird eats the fruit, the color of the fruit will show on its plumage. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Surprised and excited, the birds crave to become the most prismatic bird. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;And now, a color competition among the birds starts... &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Object ==&lt;br /&gt;
On the back of each fruit card, there’s a feather that is the same color as the fruit.&amp;lt;br&amp;gt;&lt;br /&gt;
The aim is to &#039;&#039;&#039;gain 7 colors of feathers&#039;&#039;&#039; by &#039;&#039;&#039;trading fruits&#039;&#039;&#039;. The one who &#039;&#039;&#039;collects all the color the fastest is the winner&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting ==&lt;br /&gt;
First, take &#039;&#039;&#039;number (N+1) of each color of fruit when there are N players&#039;&#039;&#039;. For example, In a 2-player game, take only number 1, 2, and 3 of each color; in a 3-player game, take number 1, 2, 3, and 4, and so on. &amp;lt;br&amp;gt;&lt;br /&gt;
Next, shuffle the cards and deal 3 cards to each player as their staring hands. &amp;lt;br&amp;gt;&lt;br /&gt;
Finally, form a deck with the remaining cards, and reveal 7 cards from the deck to form a &#039;&#039;&#039;fruit circle&#039;&#039;&#039;. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Game Flow ==&lt;br /&gt;
The game starts whoever has eaten fruit lately (or randomly choose one to start). &amp;lt;br&amp;gt;&lt;br /&gt;
In each player’s turn, they should follow the Rules of &#039;&#039;&#039;Fruittrading to trade their card with either the circle or the deck&#039;&#039;&#039;. &amp;lt;br&amp;gt;&lt;br /&gt;
The game continues in a clockwise order, until someone collects feathers of 7 colors. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Fruittrading: Choose 1 card from your hand and place it between any 2 cards in the circle. Calculate the difference between the 2 cards.&lt;br /&gt;
1. If the difference equals the number of the card you play, you can &#039;&#039;&#039;take the 2 cards from the circle&#039;&#039;&#039;. &amp;lt;br&amp;gt;&lt;br /&gt;
2. Otherwise you can only &#039;&#039;&#039;take 1 card from the deck bottom&#039;&#039;&#039;. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Note&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;The hand size limit is 7&#039;&#039;&#039;. When a player has 8 cards, they should return a card to any part of the circle, without calculating the difference nor taking cards from the circle or the deck. When choosing which card to return, they must &#039;&#039;&#039;give preference to a card from multiple cards of the same color&#039;&#039;&#039;. For example, if a player have 2 reds, 1 orange, 2 greens,1 blue, 1 indigo, and 1 violet, they must pick either 1 red or 1 green card to return to the circle, without taking any card back. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. If there is only 1 card in the circle, reveal 6 cards from the deck and place them randomly to the circle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. The game ends earlier when the deck is empty, and the player with &#039;&#039;&#039;the most colorful feathers wins&#039;&#039;&#039;. If there are two or more players holding the same amount of colors, compare the amount of fruits they have. The one with &#039;&#039;&#039;the largest amount of fruits is the winner&#039;&#039;&#039;. (If players have 8 cards when the game ends, they should still return the a card to the circle before deciding who’s the winner.)  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alternatives == &lt;br /&gt;
* &#039;&#039;&#039;Greedy Crow&#039;&#039;&#039;&lt;br /&gt;
　　&#039;&#039;Crows are the greediest birds among all kinds of aves. They care about nothing but eating any kind of fruits as soon as they see one, neglecting to keep the colors balanced. The price of greed is a pure black outfit.&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Add all the crow cards to the deck during setting. The crow card &#039;&#039;&#039;doesn’t count as a feather&#039;&#039;&#039;, so it is not possible to win by having 6 feathers of different colors and a crow card. You can &#039;&#039;&#039;only get rid of the crow by trading it with the circle (not the deck)&#039;&#039;&#039;. &#039;&#039;&#039;The number of the crow is 0&#039;&#039;&#039;, so according to the Rules of Fruit-traiding, you must place it between where the difference is 0 (as the following illustration shows) to get 2 cards of the same number back. If you have 8 cards while holding the crow, you should follow the rules of the NOTE, &#039;&#039;&#039;choose a card that’s not a crow, and return the card to the circle&#039;&#039;&#039;.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Showdown!&#039;&#039;&#039;&lt;br /&gt;
Players reveal their cards throughout the game, revealing the cards they have in front of them, with the fruit side face-up.&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
* &#039;&#039;&#039;《AVES》&#039;&#039;&#039; is a family game published by &#039;&#039;&#039;Play With Us Design (玩聚設計)&#039;&#039;&#039;, If you are interested in AVES, please feel free to follow us.&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design(玩聚設計)&#039;&#039;&#039; official Website: https://pwud.ga/&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design(玩聚設計)&#039;&#039;&#039; LinkTree：https://linktr.ee/PWUDesign&lt;br /&gt;
　[[File:PWUDlogomini.png||||Play With Us Design (玩聚設計)]]&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=16045</id>
		<title>Help</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=16045"/>
		<updated>2023-02-13T11:12:25Z</updated>

		<summary type="html">&lt;p&gt;St41116: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An issue? A question?&lt;br /&gt;
&lt;br /&gt;
* [https://boardgamearena.com/#!faq Frequently asked questions] is the most complete source of help for BGA.&lt;br /&gt;
&lt;br /&gt;
* [https://forum.boardgamearena.com Forums] are also helpful to get information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
Game names which are displayed in red still need game help/summaries written for them. So help out and write one for them by creating a new page for these games. To do so simply click on them below, this will direct you to a page creation page. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, games being available in the alpha list does not warrant that it will go through the whole process and become available to the whole community. Consequently, it is kindly asked to refrain from publicising the alpha list, in order not to create unfounded expectations. Therefore, do not add any games to the alpha list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&#039;&#039;&#039;Available on BGA&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Beta Games&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Alpha Games&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Removed from BGA&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpthirteenclues|13 Clues]]&lt;br /&gt;
* [[Gamehelpsechsnimmt|6 nimmt!]]&lt;br /&gt;
* [[Gamehelpsevenwonders|7 Wonders]]&lt;br /&gt;
* [[Gamehelpsevenwondersarchitects|7 Wonders Architects]]&lt;br /&gt;
* [[Gamehelpsevenwondersduel|7 Wonders Duel]]&lt;br /&gt;
* [[Gamehelpeightmastersrevenge|8 Master&#039;s Revenge]]&lt;br /&gt;
* [[Gamehelpninetynineaddition|99 (addition card game)]]&lt;br /&gt;
* [[Gamehelpninetynine|99 (trick-taking card game)]]&lt;br /&gt;
* [[Gamehelpfeastforodin|A Feast for Odin]]&lt;br /&gt;
* [[Gamehelpfistfulofgold|A Fistful of Gold]]&lt;br /&gt;
* [[Gamehelpabalone|Abalone]]&lt;br /&gt;
* [[Gamehelpabandonallartichokes|Abandon All Artichokes]]&lt;br /&gt;
* [[Gamehelpabyss|Abyss]]&lt;br /&gt;
* [[Gamehelpageofcivilization|Age of Civilization]]&lt;br /&gt;
* [[Gamehelpagricola|Agricola]]&lt;br /&gt;
* [[Gamehelpalhambra|Alhambra]]&lt;br /&gt;
* [[Gamehelpalmadi|Almadi]]&lt;br /&gt;
* [[Gamehelpalveole|Alveole]]&lt;br /&gt;
* [[Gamehelpamyitis|Amyitis]]&lt;br /&gt;
* [[Gamehelpapocalypseazcc|Apocalypse at the Zoo of Carson City]]&lt;br /&gt;
* [[Gamehelparcticscavengers|Arctic Scavengers]]&lt;br /&gt;
* [[Gamehelparmadora|Armadöra]]&lt;br /&gt;
* [[Gamehelpartdecko|Art Decko]]&lt;br /&gt;
* [[Gamehelpartthief|Art Thief]]&lt;br /&gt;
* [[Gamehelpassyria|Assyria]]&lt;br /&gt;
* [[Gamehelpautomobiles|Automobiles]]&lt;br /&gt;
* [[Gamehelpazul|Azul]]&lt;br /&gt;
* [[Gamehelpbabydinosaurrescue|Baby Dinosaur Rescue]]&lt;br /&gt;
* [[Gamehelpbackgammon|Backgammon]]&lt;br /&gt;
* [[Gamehelpbahamataxi|Bahama Taxi]]&lt;br /&gt;
* [[Gamehelpballoonpop|Balloon Pop!]]&lt;br /&gt;
* [[Gamehelpbandada|Bandada]]&lt;br /&gt;
* [[Gamehelpbandido|Bandido]]&lt;br /&gt;
* [[Gamehelpbang|BANG!]]&lt;br /&gt;
* [[Gamehelpbaolakiswahili|Bao la Kiswahili]]&lt;br /&gt;
* [[Gamehelpbarbu|Barbu]]&lt;br /&gt;
* [[Gamehelpbarenpark|Barenpark]]&lt;br /&gt;
* [[Gamehelpbarrage|Barrage]]&lt;br /&gt;
* [[Gamehelpbattleoflits|Battle of LITS]]&lt;br /&gt;
* [[Gamehelpbattlesheep|Battle Sheep]]&lt;br /&gt;
* [[Gamehelpbattleship|Battleships Pencil &amp;amp;amp; Paper]]&lt;br /&gt;
* [[Gamehelpbelote|Belote]]&lt;br /&gt;
* [[Gamehelpbetta|Betta]]&lt;br /&gt;
* [[Gamehelpbeyondthesun|Beyond the Sun]]&lt;br /&gt;
* [[Gamehelpbids|Bids]]&lt;br /&gt;
* [[Gamehelpbigmonster|Big Monster]]&lt;br /&gt;
* [[Gamehelpbigtimesoccer|Big Time Soccer]]&lt;br /&gt;
* [[Gamehelpbiyi|Biyi]]&lt;br /&gt;
* [[Gamehelpblaze|Blaze]]&lt;br /&gt;
* [[Gamehelpbloodrage|Blood Rage]]&lt;br /&gt;
* [[Gamehelpblooms|Blooms]]&lt;br /&gt;
* [[Gamehelpblueskies|Blue Skies]]&lt;br /&gt;
* [[Gamehelpbobail|Bobail]]&lt;br /&gt;
* [[Gamehelpbombay|Bombay]]&lt;br /&gt;
* [[Gamehelpboomerangaustralia|Boomerang: Australia]]&lt;br /&gt;
* [[Gamehelpboomerangeurope|Boomerang: Europe]]&lt;br /&gt;
* [[Gamehelpboomerangusa|Boomerang: USA]]&lt;br /&gt;
* [[Gamehelpbossquest|Boss Quest]]&lt;br /&gt;
* [[Gamehelpbreakthecode|Break the Code]]&lt;br /&gt;
* [[Gamehelpbriscola|Briscola]]&lt;br /&gt;
* [[Gamehelpbubbleepop|Bubblee Pop]]&lt;br /&gt;
* [[Gamehelpbug|Bug]]&lt;br /&gt;
* [[Gamehelpburglebros|Burgle Bros.]]&lt;br /&gt;
* [[Gamehelpbutterfly|Butterfly]]&lt;br /&gt;
* [[Gamehelpbuttons|Buttons]]&lt;br /&gt;
* [[Gamehelpcacao|Cacao]]&lt;br /&gt;
* [[Gamehelpcantstop|Can&#039;t Stop]]&lt;br /&gt;
* [[Gamehelpcantstopexpress|Can’t Stop Express]]&lt;br /&gt;
* [[Gamehelpcanosa|Canosa]]&lt;br /&gt;
* [[Gamehelpcapereurope|Caper: Europe]]&lt;br /&gt;
* [[Gamehelpcaravan|Caravan]]&lt;br /&gt;
* [[Gamehelpcarcassonne|Carcassonne]]&lt;br /&gt;
* [[Gamehelpcarcassonnehuntersandgatherers|Carcassonne: Hunters &amp;amp;amp; Gatherers]]&lt;br /&gt;
* [[Gamehelpcardiceo|Cardiceo]]&lt;br /&gt;
* [[Gamehelpcaribbeanallfours|Caribbean All Fours]]&lt;br /&gt;
* [[Gamehelpcarnegie|Carnegie]]&lt;br /&gt;
* [[Gamehelpcatan|Catan]]&lt;br /&gt;
* [[Gamehelpcatcafe|Cat Cafe]]&lt;br /&gt;
* [[Gamehelpcaverna|Caverna: The Cave Farmers]]&lt;br /&gt;
* [[Gamehelpcaylus|Caylus]]&lt;br /&gt;
* [[Gamehelpcelestia|Celestia]]&lt;br /&gt;
* [[Gamehelpcentury|Century]]&lt;br /&gt;
* [[Gamehelpcephalopod|Cephalopod]]&lt;br /&gt;
* [[Gamehelpchakra|Chakra]]&lt;br /&gt;
* [[Gamehelpcheckers|Checkers]]&lt;br /&gt;
* [[Gamehelpchess|Chess]]&lt;br /&gt;
* [[Gamehelpchicagoexpress|Chicago Express]]&lt;br /&gt;
* [[Gamehelpchinagold|China Gold]]&lt;br /&gt;
* [[Gamehelpchinesecheckers|Chinese Checkers]]&lt;br /&gt;
* [[Gamehelpchocolatefactory|Chocolate Factory]]&lt;br /&gt;
* [[Gamehelpchromino|Chromino]]&lt;br /&gt;
* [[Gamehelpcinco|Cinco]]&lt;br /&gt;
* [[Gamehelpcircleoflife|Circle of Life]]&lt;br /&gt;
* [[Gamehelpcityofthebigshoulders|City of the Big Shoulders]]&lt;br /&gt;
* [[Gamehelpclansofcaledonia|Clans of Caledonia]]&lt;br /&gt;
* [[Gamehelpclashofdecks|Clash of Decks]]&lt;br /&gt;
* [[Gamehelpcloudcity|Cloud City]]&lt;br /&gt;
* [[Gamehelpcodexnaturalis|CODEX Naturalis]]&lt;br /&gt;
* [[Gamehelpcoinche|Coinche]]&lt;br /&gt;
* [[Gamehelpcoins|Coins]]&lt;br /&gt;
* [[Gamehelpcolorpop|Color Pop]]&lt;br /&gt;
* [[Gamehelpcoloretto|Coloretto]]&lt;br /&gt;
* [[Gamehelpcoltexpress|Colt Express]]&lt;br /&gt;
* [[Gamehelpconsonar|Con Sonar!]]&lt;br /&gt;
* [[Gamehelpconcept|Concept]]&lt;br /&gt;
* [[Gamehelpconnectfour|Connect Four]]&lt;br /&gt;
* [[Gamehelpconnectsix|Connect6]]&lt;br /&gt;
* [[Gamehelpconspiracy|Conspiracy]]&lt;br /&gt;
* [[Gamehelpcopenhagen|Copenhagen]]&lt;br /&gt;
* [[Gamehelpcoupcitystate|Coup]]&lt;br /&gt;
* [[Gamehelpcrazyfarmers|Crazy Farmers]]&lt;br /&gt;
* [[Gamehelpcribbage|Cribbage]]&lt;br /&gt;
* [[Gamehelpcrimezoom|Crime Zoom: A Dirty Objective]]&lt;br /&gt;
* [[Gamehelpcrusadersthywillbedone|Crusaders: Thy Will Be Done]]&lt;br /&gt;
* [[Gamehelpcubirds|CuBirds]]&lt;br /&gt;
* [[Gamehelpcubosaurs|Cubosaurs]]&lt;br /&gt;
* [[Gamehelpdarkagent|Dark Agent]]&lt;br /&gt;
* [[Gamehelpdetectivepoker|Detective Poker]]&lt;br /&gt;
* [[Gamehelpdeus|Deus]]&lt;br /&gt;
* [[Gamehelpdiablo|Diablo]]&lt;br /&gt;
* [[Gamehelpdiams|Diam&#039;s]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpdiceforge|Dice Forge]]&lt;br /&gt;
* [[Gamehelpdicehospital|Dice Hospital]]&lt;br /&gt;
* [[Gamehelpdicesummoners|Dice Summoners]]&lt;br /&gt;
* [[Gamehelpdicethemepark|Dice Theme Park]]&lt;br /&gt;
* [[Gamehelpdicedtomatoes|Diced Tomatoes]]&lt;br /&gt;
* [[Gamehelpdingosdreams|Dingo&#039;s Dreams]]&lt;br /&gt;
* [[Gamehelpdinnerinparis|Dinner in Paris]]&lt;br /&gt;
* [[Gamehelpdinosaurteaparty|Dinosaur Tea Party]]&lt;br /&gt;
* [[Gamehelpthroneandthegrail|District Noir]]&lt;br /&gt;
* [[Gamehelpdjambi|Djambi]]&lt;br /&gt;
* [[Gamehelpdodo|Dodo]]&lt;br /&gt;
* [[Gamehelpdownforce|Downforce]]&lt;br /&gt;
* [[Gamehelpdraftcider|Draft Cider]]&lt;br /&gt;
* [[Gamehelpdraftosaurus|Draftosaurus]]&lt;br /&gt;
* [[Gamehelpdragoncastle|Dragon Castle]]&lt;br /&gt;
* [[Gamehelpdragonkeeper|Dragon Keeper: The Dungeon]]&lt;br /&gt;
* [[Gamehelpdragonline|Dragon Line]]&lt;br /&gt;
* [[Gamehelpdragonheart|Dragonheart]]&lt;br /&gt;
* [[Gamehelpdragonwood|Dragonwood]]&lt;br /&gt;
* [[Gamehelpdungeonpetz|Dungeon Petz]]&lt;br /&gt;
* [[Gamehelpdungeonroll|Dungeon Roll]]&lt;br /&gt;
* [[Gamehelpdungeontwister|Dungeon Twister]]&lt;br /&gt;
* [[Gamehelpegocentricworld|Egocentric World]]&lt;br /&gt;
* [[Gamehelpekonos|EKONOS]]&lt;br /&gt;
* [[Gamehelpelfenland|Elfenland]]&lt;br /&gt;
* [[Gamehelpelgrande|El Grande]]&lt;br /&gt;
* [[Gamehelpeminentdomain|Eminent Domain]]&lt;br /&gt;
* [[Gamehelpemdomicrocosm|Eminent Domain: Microcosm]]&lt;br /&gt;
* [[Gamehelpepizodiak|EpiZodiak]]&lt;br /&gt;
* [[Gamehelpakeruption|Eruption]]&lt;br /&gt;
* [[Gamehelpequinox|Equinox]]&lt;br /&gt;
* [[Gamehelpevl|EVL]]&lt;br /&gt;
* [[Gamehelpevogamenoname|Evo: The &amp;quot;Game no Name&amp;quot;]]&lt;br /&gt;
* [[Gamehelpnorthwestpassage|Expedition: Northwest Passage]]&lt;br /&gt;
* [[Gamehelpexplorationwarzone|Exploration: Warzone]]&lt;br /&gt;
* [[Gamehelpfactum|Factum]]&lt;br /&gt;
* [[Gamehelpfaifo|Fai-Fo]]&lt;br /&gt;
* [[Gamehelpfairytrails|Fairy Trails]]&lt;br /&gt;
* [[Gamehelpfarmclub|Farm Club]]&lt;br /&gt;
* [[Gamehelpfinity|Finity]]&lt;br /&gt;
* [[Gamehelpflamingpyramids|Flaming Pyramids]]&lt;br /&gt;
* [[Gamehelpfleet|Fleet]]&lt;br /&gt;
* [[Gamehelpflorenzacardgame|Florenza: The Card Game]]&lt;br /&gt;
* [[Gamehelpfluxx|Fluxx]]&lt;br /&gt;
* [[Gamehelpforex|For-Ex]]&lt;br /&gt;
* [[Gamehelpforsale|For Sale]]&lt;br /&gt;
* [[Gamehelpforbiddenisland|Forbidden Island]]&lt;br /&gt;
* [[Gamehelpfourcolorcards|Four Color Cards]]&lt;br /&gt;
* [[Gamehelpfractal|Fractal]]&lt;br /&gt;
* [[Gamehelpfrenchtarot|French Tarot]]&lt;br /&gt;
* [[Gamehelpfruitpicking|Fruit Picking]]&lt;br /&gt;
* [[Gamehelpgaia|Gaia]]&lt;br /&gt;
* [[Gamehelpgaiaproject|Gaia Project]]&lt;br /&gt;
* [[Gamehelpgardennation|Garden Nation]]&lt;br /&gt;
* [[Gamehelpgearnpiston|Gear &amp;amp; Piston]]&lt;br /&gt;
* [[Gamehelpgetonboard|Get on Board: New York &amp;amp; London]]&lt;br /&gt;
* [[Gamehelpgetthemacguffin|Get the MacGuffin]]&lt;br /&gt;
* [[Gamehelpgizmos|Gizmos]]&lt;br /&gt;
* [[Gamehelpglow|Glow]]&lt;br /&gt;
* [[Gamehelpclassicgo|Go]]&lt;br /&gt;
* [[Gamehelpgonutsfordonuts|Go Nuts for Donuts]]&lt;br /&gt;
* [[Gamehelpgoldwest|Gold West]]&lt;br /&gt;
* [[Gamehelpgomoku|Gomoku]]&lt;br /&gt;
* [[Gamehelpgopher|Gopher]]&lt;br /&gt;
* [[Gamehelpgorami|GORami]]&lt;br /&gt;
* [[Gamehelpgosu|Gosu]]&lt;br /&gt;
* [[Gamehelpgrandbazaar|Grand Bazaar]]&lt;br /&gt;
* [[Gamehelpgreatwesterntrail|Great Western Trail]]&lt;br /&gt;
* [[Gamehelpgrosstarock|Grosstarock]]&lt;br /&gt;
* [[Gamehelpguildes|Guildes]]&lt;br /&gt;
* [[Gamehelpguile|Guile]]&lt;br /&gt;
* [[Gamehelpgyges|Gygès]]&lt;br /&gt;
* [[Gamehelphacktrick|Hack Trick]]&lt;br /&gt;
* [[Gamehelphadron|Hadron]]&lt;br /&gt;
* [[Gamehelphaggis|Haggis]]&lt;br /&gt;
* [[Gamehelphaiclue|Haiclue]]&lt;br /&gt;
* [[Gamehelphanabi|Hanabi]]&lt;br /&gt;
* [[Gamehelphandandfoot|Hand and Foot]]&lt;br /&gt;
* [[Gamehelphappycity|Happy City]]&lt;br /&gt;
* [[Gamehelphardback|Hardback]]&lt;br /&gt;
* [[Gamehelphawaii|Hawaii]]&lt;br /&gt;
* [[Gamehelphearts|Hearts]]&lt;br /&gt;
* [[Gamehelpheckinhounds|Heckin Hounds]]&lt;br /&gt;
* [[Gamehelpherd|Herd]]&lt;br /&gt;
* [[Gamehelpherooj|Herooj]]&lt;br /&gt;
* [[Gamehelpherrlof|Herrlof]]&lt;br /&gt;
* [[Gamehelphex|Hex]]&lt;br /&gt;
* [[Gamehelphive|Hive]]&lt;br /&gt;
* [[Gamehelphoarders|Hoarders]]&lt;br /&gt;
* [[Gamehelphomesteaders|Homesteaders]]&lt;br /&gt;
* [[Gamehelphomeworlds|Homeworlds]]&lt;br /&gt;
* [[Gamehelpescapefromthehiddencastle|HUGO]]&lt;br /&gt;
* [[Gamehelphungariantarokk|Hungarian Tarokk]]&lt;br /&gt;
* [[Gamehelphydroracers|Hydroracers]]&lt;br /&gt;
* [[Gamehelphypnosia|Hypnosia]]&lt;br /&gt;
* [[Gamehelpiceandthesky|Ice and the Sky]]&lt;br /&gt;
* [[Gamehelpicecoldicehockey|Ice Cold Ice Hockey]]&lt;br /&gt;
* [[Gamehelpicebreaker|Icebreaker]]&lt;br /&gt;
* [[Gamehelpillustori|Illustori]]&lt;br /&gt;
* [[Gamehelpimhotep|Imhotep]]&lt;br /&gt;
* [[Gamehelpimpasse|Impasse]]&lt;br /&gt;
* [[Gamehelpintheyearofthedragon|In The Year of the Dragon]]&lt;br /&gt;
* [[Gamehelpincangold|Incan Gold]]&lt;br /&gt;
* [[Gamehelpinnovation|Innovation]]&lt;br /&gt;
* [[Gamehelpinsert|Insert]]&lt;br /&gt;
* [[Gamehelpisaac|Isaac]]&lt;br /&gt;
* [[Gamehelpitsawonderfulworld|It’s a Wonderful World]]&lt;br /&gt;
* [[Gamehelpiwari|Iwari]]&lt;br /&gt;
* [[Gamehelpjaipur|Jaipur]]&lt;br /&gt;
* [[Gamehelpjekyllvshide|Jekyll vs. Hyde]]&lt;br /&gt;
* [[Gamehelpjumpdrive|Jump Drive]]&lt;br /&gt;
* [[Gamehelpjumpgate|Jump Gate]]&lt;br /&gt;
* [[Gamehelpjustdesserts|Just Desserts]]&lt;br /&gt;
* [[Gamehelpjustone|Just One]]&lt;br /&gt;
* [[Gamehelpk2|K2]]&lt;br /&gt;
* [[Gamehelpkabaleo|Kabaleo]]&lt;br /&gt;
* [[Gamehelpkahuna|Kahuna]]&lt;br /&gt;
* [[Gamehelpkalah|Kalah]]&lt;br /&gt;
* [[Gamehelpkami|Kami]]&lt;br /&gt;
* [[Gamehelpkeyflower|Keyflower]]&lt;br /&gt;
* [[Gamehelpkhronos|Khronos]]&lt;br /&gt;
* [[Gamehelpkingdoms|Kingdoms]]&lt;br /&gt;
* [[Gamehelpkingofthepitch|King of the Pitch]]&lt;br /&gt;
* [[Gamehelpkingoftokyo|King of Tokyo]]&lt;br /&gt;
* [[Gamehelpkingdombuilder|Kingdom Builder]]&lt;br /&gt;
* [[Gamehelpkingdomino|Kingdomino]]&lt;br /&gt;
* [[Gamehelpklaverjassen|Klaverjassen]]&lt;br /&gt;
* [[Gamehelpkoikoi|Koi-Koi]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpkoryo|Koryŏ]]&lt;br /&gt;
* [[Gamehelpkqj|KQJ]]&lt;br /&gt;
* [[Gamehelpkrakenup|Kraken Up]]&lt;br /&gt;
* [[Gamehelpkrosmasterarena|Krosmaster Arena]]&lt;br /&gt;
* [[Gamehelpkrosmasterblast|Krosmaster Blast]]&lt;br /&gt;
* [[Gamehelplagranja|La Granja]]&lt;br /&gt;
* [[Gamehelplamarcheducrabe|La Marche Du Crabe]]&lt;br /&gt;
* [[Gamehelpladyandthetiger|Lady and the Tiger]]&lt;br /&gt;
* [[Gamehelplasvegan|Las Vegan]]&lt;br /&gt;
* [[Gamehelpledernierpeuple|Le Dernier Peuple]]&lt;br /&gt;
* [[Gamehelpinventors|Legendary Inventors]]&lt;br /&gt;
* [[Gamehelplettertycoon|Letter Tycoon]]&lt;br /&gt;
* [[Gamehelplewisclark|Lewis &amp;amp;amp; Clark]]&lt;br /&gt;
* [[Gamehelplibertalia|Libertalia]]&lt;br /&gt;
* [[Gamehelplifeline|Lifeline]]&lt;br /&gt;
* [[Gamehelplinesofaction|Lines of Action]]&lt;br /&gt;
* [[Gamehelplinkage|Linkage]]&lt;br /&gt;
* [[Gamehelplittlefactory|Little Factory]]&lt;br /&gt;
* [[Gamehelplivingforest|Living Forest]]&lt;br /&gt;
* [[Gamehelplama|LLAMA]]&lt;br /&gt;
* [[Gamehelplocomomo|Loco Momo]]&lt;br /&gt;
* [[Gamehelplogger|Logger]]&lt;br /&gt;
* [[Gamehelplookatthestars|Look at the Stars]]&lt;br /&gt;
* [[Gamehelplox|Lords of Xidit]]&lt;br /&gt;
* [[Gamehelplostcities|Lost Cities]]&lt;br /&gt;
* [[Gamehelplostexplorers|Lost Explorers]]&lt;br /&gt;
* [[Gamehelparnak|Lost Ruins of Arnak]]&lt;br /&gt;
* [[Gamehelplostseas|Lost Seas]]&lt;br /&gt;
* [[Gamehelploveletter|Love Letter]]&lt;br /&gt;
* [[Gamehelpluckynumbers|Lucky Numbers]]&lt;br /&gt;
* [[Gamehelpluxor|Luxor]]&lt;br /&gt;
* [[Gamehelpmachiavelli|Machiavelli]]&lt;br /&gt;
* [[Gamehelpmadeira|Madeira]]&lt;br /&gt;
* [[Gamehelpmammalath|Mammalath]]&lt;br /&gt;
* [[Gamehelpmapmaker|Mapmaker: The Gerrymandering Game]]&lt;br /&gt;
* [[Gamehelpmarcopolotwo|Marco Polo II: In the Service of the Khan]]&lt;br /&gt;
* [[Gamehelpmarrakech|Marrakech]]&lt;br /&gt;
* [[Gamehelpmarram|Marram]]&lt;br /&gt;
* [[Gamehelpmartiandice|Martian Dice]]&lt;br /&gt;
* [[Gamehelpmascarade|Mascarade]]&lt;br /&gt;
* [[Gamehelpmattock|Mattock]]&lt;br /&gt;
* [[Gamehelpmedina|Medina]]&lt;br /&gt;
* [[Gamehelpmeadow|Medo]]&lt;br /&gt;
* [[Gamehelpmemoir|Memoir ’44]]&lt;br /&gt;
* [[Gamehelpmercadodelisboaste|Mercado de Lisboa]]&lt;br /&gt;
* [[Gamehelpmetromania|Metromania]]&lt;br /&gt;
* [[Gamehelpmijnlieff|Mijnlieff]]&lt;br /&gt;
* [[Gamehelpminhwatu|Minhwatu]]&lt;br /&gt;
* [[Gamehelpmodten|Mod Ten]]&lt;br /&gt;
* [[Gamehelpmonsterfactory|Monster Factory]]&lt;br /&gt;
* [[Gamehelpmow|MOW]]&lt;br /&gt;
* [[Gamehelpmrjack|Mr. Jack]]&lt;br /&gt;
* [[Gamehelpmurusgallicus|Murus Gallicus]]&lt;br /&gt;
* [[Gamehelpmycity|My City]]&lt;br /&gt;
* [[Gamehelpmyfirstcastlepanic|My First Castle Panic]]&lt;br /&gt;
* [[Gamehelpmyshelfie|My Shelfie]]&lt;br /&gt;
* [[Gamehelpnangaparbat|Nanga Parbat]]&lt;br /&gt;
* [[Gamehelpnarabi|Narabi]]&lt;br /&gt;
* [[Gamehelpnautilus|Nautilus]]&lt;br /&gt;
* [[Gamehelpneutreeko|Neutreeko]]&lt;br /&gt;
* [[Gamehelpnewfrontiers|New Frontiers]]&lt;br /&gt;
* [[Gamehelpnextstation|Next Station: London]]&lt;br /&gt;
* [[Gamehelpniagara|Niagara]]&lt;br /&gt;
* [[Gamehelpnicodemus|Nicodemus]]&lt;br /&gt;
* [[Gamehelpnidavellir|Nidavellir]]&lt;br /&gt;
* [[Gamehelpaknile|Nile]]&lt;br /&gt;
* [[Gamehelpninemensmorris|Nine Men&#039;s Morris]]&lt;br /&gt;
* [[Gamehelpnippon|Nippon]]&lt;br /&gt;
* [[Gamehelpnothanks|No Thanks!]]&lt;br /&gt;
* [[Gamehelpnoah|Noah]]&lt;br /&gt;
* [[Gamehelpnoirkvi|Noir: Killer versus Inspector]]&lt;br /&gt;
* [[Gamehelpnotalone|Not Alone]]&lt;br /&gt;
* [[Gamehelpnovaluna|Nova Luna]]&lt;br /&gt;
* [[Gamehelpnumberdrop|Number Drop]]&lt;br /&gt;
* [[Gamehelpnxs|NXS]]&lt;br /&gt;
* [[Gamehelpobsessiion|Obsession]]&lt;br /&gt;
* [[Gamehelpofftherails|Off the Rails]]&lt;br /&gt;
* [[Gamehelpohhell|Oh Hell!]]&lt;br /&gt;
* [[Gamehelpohseven|Oh-Seven]]&lt;br /&gt;
* [[Gamehelponceuponaforest|Once Upon A Forest]]&lt;br /&gt;
* [[Gamehelpone|ONE]]&lt;br /&gt;
* [[Gamehelponitama|Onitama]]&lt;br /&gt;
* [[Gamehelporiflamme|Oriflamme]]&lt;br /&gt;
* [[Gamehelporigin|Origin]]&lt;br /&gt;
* [[Gamehelpoust|Oust]]&lt;br /&gt;
* [[Gamehelpoutlaws|Outlaws: Last Man Standing]]&lt;br /&gt;
* [[Gamehelppi|P.I.]]&lt;br /&gt;
* [[Gamehelppalace|Palace]]&lt;br /&gt;
* [[Gamehelppandemic|Pandemic]]&lt;br /&gt;
* [[Gamehelppapayoo|Papayoo]]&lt;br /&gt;
* [[Gamehelpparisconnection|Paris Connection]]&lt;br /&gt;
* [[Gamehelpparks|PARKS]]&lt;br /&gt;
* [[Gamehelppatchwork|Patchwork]]&lt;br /&gt;
* [[Gamehelppedro|Pedro]]&lt;br /&gt;
* [[Gamehelppenaltychallenge|Penalty Challenge]]&lt;br /&gt;
* [[Gamehelppennypress|Penny Press]]&lt;br /&gt;
* [[Gamehelppente|Pente]]&lt;br /&gt;
* [[Gamehelpdudo|Perudo]]&lt;br /&gt;
* [[Gamehelpphat|Phat]]&lt;br /&gt;
* [[Gamehelppiereighteen|Pier 18]]&lt;br /&gt;
* [[Gamehelppingimus|Pingimus]]&lt;br /&gt;
* [[Gamehelppiratenkapern|Piraten kapern]]&lt;br /&gt;
* [[Gamehelppolis|Polis: Fight for Hegemony]]&lt;br /&gt;
* [[Gamehelppontedeldiavolo|Ponte del Diavolo]]&lt;br /&gt;
* [[Gamehelppotionexplosion|Potion Explosion]]&lt;br /&gt;
* [[Gamehelppuertorico|Puerto Rico]]&lt;br /&gt;
* [[Gamehelppylos|Pylos]]&lt;br /&gt;
* [[Gamehelppyramidpoker|Pyramid Poker]]&lt;br /&gt;
* [[Gamehelppyrga|Pyrga]]&lt;br /&gt;
* [[Gamehelpquantik|Quantik]]&lt;br /&gt;
* [[Gamehelpquantum|Quantum]]&lt;br /&gt;
* [[Gamehelpquarto|Quarto]]&lt;br /&gt;
* [[Gamehelpqueenskings|Queens and Kings... A Checkers Game]]&lt;br /&gt;
* [[Gamehelpquetzal|Quetzal]]&lt;br /&gt;
* [[Gamehelpquinque|Quinque]]&lt;br /&gt;
* [[Gamehelpquoridor|Quoridor]]&lt;br /&gt;
* [[Gamehelpraceforthegalaxy|Race for the Galaxy]]&lt;br /&gt;
* [[Gamehelprage|Rage]]&lt;br /&gt;
* [[Gamehelprailroadink|Railroad Ink]]&lt;br /&gt;
* [[Gamehelprailwaysoftheworld|Railways of the World]]&lt;br /&gt;
* [[Gamehelprainbow|Rainbow]]&lt;br /&gt;
* [[Gamehelprallymangt|Rallyman: GT]]&lt;br /&gt;
* [[Gamehelpredseven|Red7]]&lt;br /&gt;
* [[Gamehelpredstone|Redstone]]&lt;br /&gt;
* [[Gamehelpreflection|Reflection]]&lt;br /&gt;
* [[Gamehelpregicide|Regicide]]&lt;br /&gt;
* [[Gamehelpregidice|Regidice]]&lt;br /&gt;
* [[Gamehelprememberwhen|Remember When]]&lt;br /&gt;
* [[Gamehelpresarcana|Res Arcana]]&lt;br /&gt;
* [[Gamehelprestinpeace|Rest In Peace]]&lt;br /&gt;
* [[Gamehelpreversi|Reversi]]&lt;br /&gt;
* [[Gamehelprive|Rive]]&lt;br /&gt;
* [[Gamehelprollforthegalaxy|Roll for the Galaxy]]&lt;br /&gt;
* [[Gamehelprolledwest|Rolled West]]&lt;br /&gt;
* [[Gamehelprollandbump|Roll’n Bump]]&lt;br /&gt;
* [[Gamehelproppyakken|Roppyakken]]&lt;br /&gt;
* [[Gamehelprussianrailroads|Russian Railroads]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpsaboteur|Saboteur]]&lt;br /&gt;
* [[Gamehelpsaintpetersburg|Saint Petersburg]]&lt;br /&gt;
* [[Gamehelpsaintpoker|Saint Poker]]&lt;br /&gt;
* [[Gamehelpsantorini|Santorini]]&lt;br /&gt;
* [[Gamehelpsapiens|Sapiens]]&lt;br /&gt;
* [[Gamehelpschroedingerscats|Schrodinger&#039;s Cats]]&lt;br /&gt;
* [[Gamehelpscopa|Scopa]]&lt;br /&gt;
* [[Gamehelpseasaltpaper|Sea Salt &amp;amp; Paper]]&lt;br /&gt;
* [[Gamehelpseasons|Seasons]]&lt;br /&gt;
* [[Gamehelpsecretmoon|Secret Moon]]&lt;br /&gt;
* [[Gamehelpseikatsu|Seikatsu]]&lt;br /&gt;
* [[Gamehelpsenet|Senet]]&lt;br /&gt;
* [[Gamehelpsensei|Sensei]]&lt;br /&gt;
* [[Gamehelpsenshi|Senshi]]&lt;br /&gt;
* [[Gamehelpshiftingstones|Shifting Stones]]&lt;br /&gt;
* [[Gamehelpsiam|Siam]]&lt;br /&gt;
* [[Gamehelpsignorie|Signorie]]&lt;br /&gt;
* [[Gamehelpsilo|Silo]]&lt;br /&gt;
* [[Gamehelpsimilo|Similo]]&lt;br /&gt;
* [[Gamehelpsimplicity|Simplicity]]&lt;br /&gt;
* [[Gamehelpskat|Skat]]&lt;br /&gt;
* [[Gamehelpskull|Skull]]&lt;br /&gt;
* [[Gamehelpsmallislands|Small Islands]]&lt;br /&gt;
* [[Gamehelpsobek|Sobek]]&lt;br /&gt;
* [[Gamehelpsobektwoplayers|Sobek 2 players]]&lt;br /&gt;
* [[Gamehelpsolarstorm|Solar Storm]]&lt;br /&gt;
* [[Gamehelpsolo|Solo]]&lt;br /&gt;
* [[Gamehelpsolowhist|Solo Whist]]&lt;br /&gt;
* [[Gamehelpsoluna|Soluna]]&lt;br /&gt;
* [[Gamehelpsoulaween|Soulaween]]&lt;br /&gt;
* [[Gamehelpspacebase|Space Base]]&lt;br /&gt;
* [[Gamehelpspaceempires|Space Empires: 4X]]&lt;br /&gt;
* [[Gamehelpspacestationphoenix|Space Station Phoenix]]&lt;br /&gt;
* [[Gamehelpspades|Spades]]&lt;br /&gt;
* [[Gamehelpsparts|Sparts]]&lt;br /&gt;
* [[Gamehelpsplendor|Splendor]]&lt;br /&gt;
* [[Gamehelpsplito|Splito]]&lt;br /&gt;
* [[Gamehelpspotit|Spot It (or Dobble)]]&lt;br /&gt;
* [[Gamehelpspyrium|Spyrium]]&lt;br /&gt;
* [[Gamehelpsquadro|Squadro]]&lt;br /&gt;
* [[Gamehelpstarfluxx|Star Fluxx]]&lt;br /&gt;
* [[Gamehelpsteamrollers|SteamRollers]]&lt;br /&gt;
* [[Gamehelpsteamworks|Steam Works]]&lt;br /&gt;
* [[Gamehelpstella|Stella: Dixit Universe]]&lt;br /&gt;
* [[Gamehelpstirfryeighteen|Stir Fry Eighteen]]&lt;br /&gt;
* [[Gamehelpstoneage|Stone Age]]&lt;br /&gt;
* [[Gamehelpsuperfantasybrawl|Super Fantasy Brawl]]&lt;br /&gt;
* [[Gamehelpsushigo|Sushi Go!]]&lt;br /&gt;
* [[Gamehelpsushigoparty|Sushi Go Party]]&lt;br /&gt;
* [[Gamehelptablut|Tablut]]&lt;br /&gt;
* [[Gamehelptakaraisland|Takara Island]]&lt;br /&gt;
* [[Gamehelptakenoko|Takenoko]]&lt;br /&gt;
* [[Gamehelptaluva|Taluva]]&lt;br /&gt;
* [[Gamehelptapestry|Tapestry]]&lt;br /&gt;
* [[Gamehelptargi|Targi]]&lt;br /&gt;
* [[Gamehelptashkalar|Tash-Kalar]]&lt;br /&gt;
* [[Gamehelpteatime|Tea Time]]&lt;br /&gt;
* [[Gamehelpteotihuacan|Teotihuacan: City of Gods]]&lt;br /&gt;
* [[Gamehelpterramystica|Terra Mystica]]&lt;br /&gt;
* [[Gamehelpthatslife|That&#039;s Life (or Verflixxt!)]]&lt;br /&gt;
* [[Gamehelpbattleforhill|The Battle for Hill 218]]&lt;br /&gt;
* [[Gamehelptheboss|The Boss]]&lt;br /&gt;
* [[Gamehelpthebuildersantiquity|The Builders: Antiquity]]&lt;br /&gt;
* [[Gamehelpthebuilders|The Builders: Middle Ages]]&lt;br /&gt;
* [[Gamehelpcastlesofburgundy|The Castles of Burgundy]]&lt;br /&gt;
* [[Gamehelpthecrew|The Crew]]&lt;br /&gt;
* [[Gamehelpthecrewdeepsea|The Crew: Mission Deep Sea]]&lt;br /&gt;
* [[Gamehelptheisleofcats|The Isle of Cats]]&lt;br /&gt;
* [[Gamehelpthejellymonsterlab|The Jelly Monster Lab]]&lt;br /&gt;
* [[Gamehelpkingsguild|The King&#039;s Guild]]&lt;br /&gt;
* [[Gamehelpcarrara|The Palaces of Carrara]]&lt;br /&gt;
* [[Gamehelpruhr|The Ruhr: A Story of Coal Trade]]&lt;br /&gt;
* [[Gamehelpmarcopolo|The Voyages of Marco Polo]]&lt;br /&gt;
* [[Gamehelpwerewolves|The Werewolves of Miller&#039;s Hollow]]&lt;br /&gt;
* [[Gamehelpthermopyles|Thermopyles]]&lt;br /&gt;
* [[Gamehelpthrive|Thrive]]&lt;br /&gt;
* [[Gamehelpthroughtheages|Through the Ages]]&lt;br /&gt;
* [[Gamehelpthroughtheagesnewstory|Through the Ages: A new Story of Civilization]]&lt;br /&gt;
* [[Gamehelpthurnandtaxis|Thurn and Taxis]]&lt;br /&gt;
* [[Gamehelptichu|Tichu]]&lt;br /&gt;
* [[Gamehelptickettoride|Ticket to Ride]]&lt;br /&gt;
* [[Gamehelptictacmatch|Tic-Tac Matc#]]&lt;br /&gt;
* [[Gamehelptigriseuphrates|Tigris Euphrates]]&lt;br /&gt;
* [[Gamehelptiki|Tiki]]&lt;br /&gt;
* [[Gamehelptimemasters|Time Masters]]&lt;br /&gt;
* [[Gamehelptinnerstrail|Tinner&#039;s Trail]]&lt;br /&gt;
* [[Gamehelptinyfarms|Tiny Farms]]&lt;br /&gt;
* [[Gamehelptobago|Tobago]]&lt;br /&gt;
* [[Gamehelptock|Tock]]&lt;br /&gt;
* [[Gamehelptoeshambo|ToeShamBo]]&lt;br /&gt;
* [[Gamehelptokaido|Tokaido]]&lt;br /&gt;
* [[Gamehelptournay|Tournay]]&lt;br /&gt;
* [[Gamehelptranquility|Tranquility]]&lt;br /&gt;
* [[Gamehelptrektwelve|Trek 12]]&lt;br /&gt;
* [[Gamehelptrekkingtheworld|Trekking the World]]&lt;br /&gt;
* [[Gamehelptrickoftherails|Trick of the Rails]]&lt;br /&gt;
* [[Gamehelptroyes|Troyes]]&lt;br /&gt;
* [[Gamehelptroyesdice|Troyes Dice]]&lt;br /&gt;
* [[Gamehelptrusis|Trusis]]&lt;br /&gt;
* [[Gamehelptumbleweed|Tumbleweed]]&lt;br /&gt;
* [[Gamehelpturnthetide|Turn the tide]]&lt;br /&gt;
* [[Gamehelptwintinbots|Twin Tin Bots]]&lt;br /&gt;
* [[Gamehelptwinpalms|Twin Palms]]&lt;br /&gt;
* [[Gamehelptzolkin|Tzolk&#039;in]]&lt;br /&gt;
* [[Gamehelpultimaterailroads|Ultimate Railroads]]&lt;br /&gt;
* [[Gamehelpunclechestnuttablegype|Uncle Chestnut&#039;s Table Gype]]&lt;br /&gt;
* [[Gamehelpunconditionalsurrender|Unconditional Surrender! World War 2 in Europe]]&lt;br /&gt;
* [[Gamehelpunitedsquare|United Square]]&lt;br /&gt;
* [[Gamehelpuptown|Uptown]]&lt;br /&gt;
* [[Gamehelpvaalbara|Vaalbara]]&lt;br /&gt;
* [[Gamehelpvegetables|VEGEtables]]&lt;br /&gt;
* [[Gamehelpveggiegarden|Veggie Garden]]&lt;br /&gt;
* [[Gamehelpvektorace|VektoRace]]&lt;br /&gt;
* [[Gamehelpveletas|Veletas]]&lt;br /&gt;
* [[Gamehelpveronatwist|Verona Twist]]&lt;br /&gt;
* [[Gamehelpviamagica|Via Magica]]&lt;br /&gt;
* [[Gamehelpviticulture|Viticulture]]&lt;br /&gt;
* [[Gamehelpvultureculture|Vulture Culture]]&lt;br /&gt;
* [[Gamehelpwarchest|War Chest]]&lt;br /&gt;
* [[Gamehelpwelcometo|Welcome To]]&lt;br /&gt;
* [[Gamehelpwelcometonewlasvegas|Welcome To New Las Vegas]]&lt;br /&gt;
* [[Gamehelpwhisttwentytwo|Whist 22]]&lt;br /&gt;
* [[Gamehelpwingspan|Wingspan]]&lt;br /&gt;
* [[Gamehelpwizard|Wizard]]&lt;br /&gt;
* [[Gamehelpworldwidetennis|Worldwide Tennis]]&lt;br /&gt;
* [[Gamehelpxiangqi|Xiangqi]]&lt;br /&gt;
* [[Gamehelpyatzy|Yahtzee]]&lt;br /&gt;
* [[Gamehelpyinyang|Yin Yang]]&lt;br /&gt;
* [[Gamehelpyokai|Yokai]]&lt;br /&gt;
* [[Gamehelpyokohama|Yokohama]]&lt;br /&gt;
* [[Gamehelpyoxii|Yoxii]]&lt;br /&gt;
* [[Gamehelpzener|Zener]]&lt;br /&gt;
* [[Gamehelpzola|Zola]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpfifteendays|15 Days]]&lt;br /&gt;
* [[Gamehelpblackjack|Blackjack]]&lt;br /&gt;
* [[Gamehelpbuyword|BuyWord]]&lt;br /&gt;
* [[Gamehelpcastlesofcaleira|Castles of Caleira]]&lt;br /&gt;
* [[Gamehelpchimerastation|Chimera Station]]&lt;br /&gt;
* [[Gamehelpcommanderchess|Commander Chess]]&lt;br /&gt;
* [[Gamehelpcosmosempires|Cosmos: Empires]]&lt;br /&gt;
* [[Gamehelpcoupell|Coupell]]&lt;br /&gt;
* [[Gamehelpdicehospitaler|Dice Hospital ER: Emergency Roll]]&lt;br /&gt;
* [[Gamehelpdontgointhere|Don&#039;t Go In There]]&lt;br /&gt;
* [[Gamehelpdotsandboxes|Dots and Boxes]]&lt;br /&gt;
* [[Gamehelpdragonbridge|Dragon Bridge]]&lt;br /&gt;
* [[Gamehelpdronesvsseagulls|Drones VS Seagulls]]&lt;br /&gt;
* [[Gamehelpfightthelandlord|Dou Dizhu (Fight the Landlord)]]&lt;br /&gt;
* [[Gamehelperiantys|Eriantys]]&lt;br /&gt;
* [[Gamehelpflume|Flume]]&lt;br /&gt;
* [[Gamehelpfortheking|For the King (and Me)]]&lt;br /&gt;
* [[Gamehelpgangofdice|Gang of Dice]]&lt;br /&gt;
* [[Gamehelpgangsta|Gangsta!]]&lt;br /&gt;
* [[Gamehelpgeekoutmasters|Geek Out! Masters]]&lt;br /&gt;
* [[Gamehelpghostathome|Ghost at Home]]&lt;br /&gt;
* [[Gamehelpgiftoftulips|Gift of Tulips]]&lt;br /&gt;
* [[Gamehelpgofish|Go Fish]]&lt;br /&gt;
* [[Gamehelpgogoa|Go Goa]]&lt;br /&gt;
* [[Gamehelpgoodcopbadcop|Good Cop Bad Cop]]&lt;br /&gt;
* [[Gamehelphokito|Hokito]]&lt;br /&gt;
* [[Gamehelphoola|Hoola]]&lt;br /&gt;
* [[Gamehelpimtheboss|I&#039;m the Boss]]&lt;br /&gt;
* [[Gamehelpriichimahjong|Japanese (Riichi) Mahjong]]&lt;br /&gt;
* [[Gamehelpkmakici|Kmakici Family&#039;s Greatest Teatime]]&lt;br /&gt;
* [[Gamehelpkonane|Konane]]&lt;br /&gt;
* [[Gamehelpkulami|Kulami]]&lt;br /&gt;
* [[Gamehelpladyschoice|Lady’s Choice]]&lt;br /&gt;
* [[Gamehelpheroesofhellas|Legends of Hellas]]&lt;br /&gt;
* [[Gamehelplielow|Lielow]]&lt;br /&gt;
* [[Gamehelplineae|Lineae]]&lt;br /&gt;
* [[Gamehelpliverpoolrummy|Liverpool (Cozy Oaks) Rummy]]&lt;br /&gt;
* [[Gamehelpmechadream|Mech A Dream]]&lt;br /&gt;
* [[Gamehelpmegalomania|Megalomania]]&lt;br /&gt;
* [[Gamehelpmeridians|Meridians]]&lt;br /&gt;
* [[Gamehelpmicrodojo|Micro Dojo]]&lt;br /&gt;
* [[Gamehelpmorocco|Morocco]]&lt;br /&gt;
* [[Gamehelpnoneshallpass|None Shall Pass!]]&lt;br /&gt;
* [[Gamehelpnylonppong|Nylon-ppong]]&lt;br /&gt;
* [[Gamehelppainttheroses|Paint the Roses]]&lt;br /&gt;
* [[Gamehelppaniclab|Panic Lab]]&lt;br /&gt;
* [[Gamehelpphotosynthesis|Photosynthesis]]&lt;br /&gt;
* [[Gamehelppointsalad|Point Salad]]&lt;br /&gt;
* [[Gamehelppresident|President]]&lt;br /&gt;
* [[Gamehelppugsinmugs|Pugs in Mugs]]&lt;br /&gt;
* [[Gamehelpraubbau|Raubbau]]&lt;br /&gt;
* [[Gamehelprauha|Rauha]]&lt;br /&gt;
* [[Gamehelpriftvalleyreserve|Rift Valley Reserve]]&lt;br /&gt;
* [[Gamehelprobotsateourpizza|Robots Ate Our Pizza]]&lt;br /&gt;
* [[Gamehelprollingpins|Rolling Pins]]&lt;br /&gt;
* [[Gamehelproomtwentyfive|Room 25]]&lt;br /&gt;
* [[Gamehelpsamarkand|Samarkand]]&lt;br /&gt;
* [[Gamehelpsasaki|Sasaki]]&lt;br /&gt;
* [[Gamehelpseotda|Seotda]]&lt;br /&gt;
* [[Gamehelpsevens|Sevens]]&lt;br /&gt;
* [[Gamehelpsheepboombah|Sheep Boom Bah]]&lt;br /&gt;
* [[Gamehelpspiritsoftheforest|Spirits of the Forest]]&lt;br /&gt;
* [[Gamehelpsplashdown|Splash Down]]&lt;br /&gt;
* [[Gamehelpstrands|Strands]]&lt;br /&gt;
* [[Gamehelptalon|Talon]]&lt;br /&gt;
* [[Gamehelpthegnomesofzavandor|The Gnomes of Zavandor]]&lt;br /&gt;
* [[Gamehelpthemotherroad|The Mother Road: Route 66]]&lt;br /&gt;
* [[Gamehelptheninedomains|The Nine Domains]]&lt;br /&gt;
* [[Gamehelptranquilitytheascent|Tranquility: The Ascent]]&lt;br /&gt;
* [[Gamehelptriatri|TriATri]]&lt;br /&gt;
* [[Gamehelptroggu|Troggu]]&lt;br /&gt;
* [[Gamehelptucano|Tucano]]&lt;br /&gt;
* [[Gamehelpvolfyirion|Volfyirion Guilds]]&lt;br /&gt;
* [[Gamehelpyaniv|Yaniv]]&lt;br /&gt;
* [[Gamehelpzooloretto|Zooloretto]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpaves|Aves]]&lt;br /&gt;
* [[Gamehelpbohnanza|Bohnanza]]&lt;br /&gt;
* [[Gamehelpboomeranglm|Boomerang]]&lt;br /&gt;
* [[Gamehelpcalypso|Calypso]]&lt;br /&gt;
* [[Gamehelpchampionsofmidgard|Champions of Midgard]]&lt;br /&gt;
* [[Gamehelpcicerabigia|Cicera Bigia]]&lt;br /&gt;
* [[Gamehelpcitadels|Citadels]]&lt;br /&gt;
* [[Gamehelpcoinage|Coin Age]]&lt;br /&gt;
* [[Gamehelpcrazyeights|Crazy Eights]]&lt;br /&gt;
* [[Gamehelpdaihasamishogi|Dai Hasami Shogi]]&lt;br /&gt;
* [[Gamehelpdurak|Durak]]&lt;br /&gt;
* [[Gamehelpginkgopolis|Ginkgopolis]]&lt;br /&gt;
* [[Gamehelpgravitysuperstar|Gravity Superstar]]&lt;br /&gt;
* [[Gamehelpguibole|Guibole]]&lt;br /&gt;
* [[Gamehelphats|Hats]]&lt;br /&gt;
* [[Gamehelpindianchief|Indian Chief]]&lt;br /&gt;
* [[Gamehelpmagicmaze|Magic Maze]]&lt;br /&gt;
* [[Gamehelpmahjong|Mahjong]]&lt;br /&gt;
* [[Gamehelpmanhattannewgame|Manhattan]]&lt;br /&gt;
* [[Gamehelpmantisfalls|Mantis Falls]]&lt;br /&gt;
* [[Gamehelpmartianchess|Martian Chess]]&lt;br /&gt;
* [[Gamehelpminnesotawhist|Minnesota Whist]]&lt;br /&gt;
* [[Gamehelpmu|Mu]]&lt;br /&gt;
* [[Gamehelpnainjaune|Nain Jaune]]&lt;br /&gt;
* [[Gamehelppinochle|Pinochle]]&lt;br /&gt;
* [[Gamehelpfixtheteleporter|Please Fix the Teleporter]]&lt;br /&gt;
* [[Gamehelptexasholdem|Poker Texas Hold&#039;em]]&lt;br /&gt;
* [[Gamehelpriftforce|Riftforce]]&lt;br /&gt;
* [[Gamehelpristiseiska|Ristiseiska]]&lt;br /&gt;
* [[Gamehelpschwimmen|Schwimmen]]&lt;br /&gt;
* [[Gamehelpninefivetwo|Sergeant Major]]&lt;br /&gt;
* [[Gamehelpsnekagon|Snekagon]]&lt;br /&gt;
* [[Gamehelpsnowtime|Snow Time]]&lt;br /&gt;
* [[Gamehelptemplari|Templari]]&lt;br /&gt;
* [[Gamehelpthreespot|Three Spot]]&lt;br /&gt;
* [[Gamehelptrasteroslocoscrazyauctions|Trasteros Locos: Crazy Auctions]]&lt;br /&gt;
* [[Gamehelpwatergate|Watergate]]&lt;br /&gt;
* [[Gamehelpwazabi|Wazabi]]&lt;br /&gt;
* [[Gamehelpxanadu|Xanadu]]&lt;br /&gt;
* [[Gamehelpyspahan|Yspahan]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpdominion|Dominion]]&lt;br /&gt;
* [[Gamehelpinjawara|INJAWARA]]&lt;br /&gt;
* [[Gamehelpharbour|Harbour]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About available games and their content ==&lt;br /&gt;
&lt;br /&gt;
Games are games and it&#039;s all up to publishers to make them relevant or accurate to history, or not.&lt;br /&gt;
&lt;br /&gt;
We&#039;re focusing on gameplay and rules. We&#039;re not history books, nor an accurate source for anything related to real things.&lt;br /&gt;
&lt;br /&gt;
BGA is against any bad behaviors on real people, and will never EVER join, talk or expose about anything about themes, history or politics.&lt;br /&gt;
&lt;br /&gt;
Also please note that they&#039;re also a source to motivate talks, reflexion, exchange and viewpoints about history and education anywhere else.&lt;br /&gt;
&lt;br /&gt;
We&#039;re a gaming platform, we welcome everyone and do efforts daily to make this place a nice place to play nice games with nice people.&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16044</id>
		<title>Gamehelpaves</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16044"/>
		<updated>2023-02-13T10:59:46Z</updated>

		<summary type="html">&lt;p&gt;St41116: /* Alternatives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Story ==&lt;br /&gt;
&#039;&#039;In the beginning, all birds are white. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;To make birds more colorful, the creator plant a rainbow tree, which grows fruits of seven colors.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;When a bird eats the fruit, the color of the fruit will show on its plumage. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Surprised and excited, the birds crave to become the most prismatic bird. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;And now, a color competition among the birds starts... &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Object ==&lt;br /&gt;
On the back of each fruit card, there’s a feather that is the same color as the fruit.&amp;lt;br&amp;gt;&lt;br /&gt;
The aim is to &#039;&#039;&#039;gain 7 colors of feathers&#039;&#039;&#039; by &#039;&#039;&#039;trading fruits&#039;&#039;&#039;. The one who &#039;&#039;&#039;collects all the color the fastest is the winner&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting ==&lt;br /&gt;
First, take &#039;&#039;&#039;number (N+1) of each color of fruit when there are N players&#039;&#039;&#039;. For example, In a 2-player game, take only number 1, 2, and 3 of each color; in a 3-player game, take number 1, 2, 3, and 4, and so on. &amp;lt;br&amp;gt;&lt;br /&gt;
Next, shuffle the cards and deal 3 cards to each player as their staring hands. &amp;lt;br&amp;gt;&lt;br /&gt;
Finally, form a deck with the remaining cards, and reveal 7 cards from the deck to form a &#039;&#039;&#039;fruit circle&#039;&#039;&#039;. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Game Flow ==&lt;br /&gt;
The game starts whoever has eaten fruit lately (or randomly choose one to start). &amp;lt;br&amp;gt;&lt;br /&gt;
In each player’s turn, they should follow the Rules of &#039;&#039;&#039;Fruittrading to trade their card with either the circle or the deck&#039;&#039;&#039;. &amp;lt;br&amp;gt;&lt;br /&gt;
The game continues in a clockwise order, until someone collects feathers of 7 colors. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Fruittrading: Choose 1 card from your hand and place it between any 2 cards in the circle. Calculate the difference between the 2 cards.&lt;br /&gt;
1. If the difference equals the number of the card you play, you can &#039;&#039;&#039;take the 2 cards from the circle&#039;&#039;&#039;. &amp;lt;br&amp;gt;&lt;br /&gt;
2. Otherwise you can only &#039;&#039;&#039;take 1 card from the deck bottom&#039;&#039;&#039;. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Note&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;The hand size limit is 7&#039;&#039;&#039;. When a player has 8 cards, they should return a card to any part of the circle, without calculating the difference nor taking cards from the circle or the deck. When choosing which card to return, they must &#039;&#039;&#039;give preference to a card from multiple cards of the same color&#039;&#039;&#039;. For example, if a player have 2 reds, 1 orange, 2 greens,1 blue, 1 indigo, and 1 violet, they must pick either 1 red or 1 green card to return to the circle, without taking any card back. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. If there is only 1 card in the circle, reveal 6 cards from the deck and place them randomly to the circle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. The game ends earlier when the deck is empty, and the player with &#039;&#039;&#039;the most colorful feathers wins&#039;&#039;&#039;. If there are two or more players holding the same amount of colors, compare the amount of fruits they have. The one with &#039;&#039;&#039;the largest amount of fruits is the winner&#039;&#039;&#039;. (If players have 8 cards when the game ends, they should still return the a card to the circle before deciding who’s the winner.)  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alternatives == &lt;br /&gt;
* &#039;&#039;&#039;Greedy Crow&#039;&#039;&#039;&lt;br /&gt;
　　&#039;&#039;Crows are the greediest birds among all kinds of aves. They care about nothing but eating any kind of fruits as soon as they see one, neglecting to keep the colors balanced. The price of greed is a pure black outfit.&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Add all the crow cards to the deck during setting. The crow card &#039;&#039;&#039;doesn’t count as a feather&#039;&#039;&#039;, so it is not possible to win by having 6 feathers of different colors and a crow card. You can &#039;&#039;&#039;only get rid of the crow by trading it with the circle (not the deck)&#039;&#039;&#039;. &#039;&#039;&#039;The number of the crow is 0&#039;&#039;&#039;, so according to the Rules of Fruit-traiding, you must place it between where the difference is 0 (as the following illustration shows) to get 2 cards of the same number back. If you have 8 cards while holding the crow, you should follow the rules of the NOTE, &#039;&#039;&#039;choose a card that’s not a crow, and return the card to the circle&#039;&#039;&#039;.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Showdown!&#039;&#039;&#039;&lt;br /&gt;
Players reveal their cards throughout the game, revealing the cards they have in front of them, with the fruit side face-up.&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
* &#039;&#039;&#039;《AVES》&#039;&#039;&#039; is a family game published by &#039;&#039;&#039;Play With Us Design (玩聚設計)&#039;&#039;&#039;, If you are interested in AVES, please feel free to follow us.&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; official Website: https://pwud.ga/&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; LinkTree：https://linktr.ee/PWUDesign&lt;br /&gt;
　[[File:PWUDlogomini.png||||Play With Us Design (玩聚設計)]]&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16043</id>
		<title>Gamehelpaves</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16043"/>
		<updated>2023-02-13T10:58:34Z</updated>

		<summary type="html">&lt;p&gt;St41116: /* Game Flow */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Story ==&lt;br /&gt;
&#039;&#039;In the beginning, all birds are white. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;To make birds more colorful, the creator plant a rainbow tree, which grows fruits of seven colors.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;When a bird eats the fruit, the color of the fruit will show on its plumage. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Surprised and excited, the birds crave to become the most prismatic bird. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;And now, a color competition among the birds starts... &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Object ==&lt;br /&gt;
On the back of each fruit card, there’s a feather that is the same color as the fruit.&amp;lt;br&amp;gt;&lt;br /&gt;
The aim is to &#039;&#039;&#039;gain 7 colors of feathers&#039;&#039;&#039; by &#039;&#039;&#039;trading fruits&#039;&#039;&#039;. The one who &#039;&#039;&#039;collects all the color the fastest is the winner&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting ==&lt;br /&gt;
First, take &#039;&#039;&#039;number (N+1) of each color of fruit when there are N players&#039;&#039;&#039;. For example, In a 2-player game, take only number 1, 2, and 3 of each color; in a 3-player game, take number 1, 2, 3, and 4, and so on. &amp;lt;br&amp;gt;&lt;br /&gt;
Next, shuffle the cards and deal 3 cards to each player as their staring hands. &amp;lt;br&amp;gt;&lt;br /&gt;
Finally, form a deck with the remaining cards, and reveal 7 cards from the deck to form a &#039;&#039;&#039;fruit circle&#039;&#039;&#039;. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Game Flow ==&lt;br /&gt;
The game starts whoever has eaten fruit lately (or randomly choose one to start). &amp;lt;br&amp;gt;&lt;br /&gt;
In each player’s turn, they should follow the Rules of &#039;&#039;&#039;Fruittrading to trade their card with either the circle or the deck&#039;&#039;&#039;. &amp;lt;br&amp;gt;&lt;br /&gt;
The game continues in a clockwise order, until someone collects feathers of 7 colors. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Fruittrading: Choose 1 card from your hand and place it between any 2 cards in the circle. Calculate the difference between the 2 cards.&lt;br /&gt;
1. If the difference equals the number of the card you play, you can &#039;&#039;&#039;take the 2 cards from the circle&#039;&#039;&#039;. &amp;lt;br&amp;gt;&lt;br /&gt;
2. Otherwise you can only &#039;&#039;&#039;take 1 card from the deck bottom&#039;&#039;&#039;. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Note&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;The hand size limit is 7&#039;&#039;&#039;. When a player has 8 cards, they should return a card to any part of the circle, without calculating the difference nor taking cards from the circle or the deck. When choosing which card to return, they must &#039;&#039;&#039;give preference to a card from multiple cards of the same color&#039;&#039;&#039;. For example, if a player have 2 reds, 1 orange, 2 greens,1 blue, 1 indigo, and 1 violet, they must pick either 1 red or 1 green card to return to the circle, without taking any card back. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. If there is only 1 card in the circle, reveal 6 cards from the deck and place them randomly to the circle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. The game ends earlier when the deck is empty, and the player with &#039;&#039;&#039;the most colorful feathers wins&#039;&#039;&#039;. If there are two or more players holding the same amount of colors, compare the amount of fruits they have. The one with &#039;&#039;&#039;the largest amount of fruits is the winner&#039;&#039;&#039;. (If players have 8 cards when the game ends, they should still return the a card to the circle before deciding who’s the winner.)  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alternatives == &lt;br /&gt;
* &#039;&#039;&#039;Greedy Crow&#039;&#039;&#039;&lt;br /&gt;
　　&#039;&#039;Crows are the greediest birds among all kinds of aves. They care about nothing but eating any kind of fruits as soon as they see one, neglecting to keep the colors balanced. The price of greed is a pure black outfit.&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Add all the crow cards to the deck during setting. The crow card doesn’t count as a feather, so it is not possible to win by having 6 feathers of different colors and a crow card. You can only get rid of the crow by trading it with the circle (not the deck). The number of the crow is 0, so according to the Rules of Fruit-traiding, you must place it between where the difference is 0 (as the following illustration shows) to get 2 cards of the same number back. If you have 8 cards while holding the crow, you should follow the rules of the NOTE, choose a card that’s not a crow, and return the card to the circle.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Showdown!&#039;&#039;&#039;&lt;br /&gt;
Players reveal their cards throughout the game, revealing the cards they have in front of them, with the fruit side face-up.&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
* &#039;&#039;&#039;《AVES》&#039;&#039;&#039; is a family game published by &#039;&#039;&#039;Play With Us Design (玩聚設計)&#039;&#039;&#039;, If you are interested in AVES, please feel free to follow us.&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; official Website: https://pwud.ga/&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; LinkTree：https://linktr.ee/PWUDesign&lt;br /&gt;
　[[File:PWUDlogomini.png||||Play With Us Design (玩聚設計)]]&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16042</id>
		<title>Gamehelpaves</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16042"/>
		<updated>2023-02-13T10:56:21Z</updated>

		<summary type="html">&lt;p&gt;St41116: /* Setting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Story ==&lt;br /&gt;
&#039;&#039;In the beginning, all birds are white. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;To make birds more colorful, the creator plant a rainbow tree, which grows fruits of seven colors.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;When a bird eats the fruit, the color of the fruit will show on its plumage. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Surprised and excited, the birds crave to become the most prismatic bird. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;And now, a color competition among the birds starts... &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Object ==&lt;br /&gt;
On the back of each fruit card, there’s a feather that is the same color as the fruit.&amp;lt;br&amp;gt;&lt;br /&gt;
The aim is to &#039;&#039;&#039;gain 7 colors of feathers&#039;&#039;&#039; by &#039;&#039;&#039;trading fruits&#039;&#039;&#039;. The one who &#039;&#039;&#039;collects all the color the fastest is the winner&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting ==&lt;br /&gt;
First, take &#039;&#039;&#039;number (N+1) of each color of fruit when there are N players&#039;&#039;&#039;. For example, In a 2-player game, take only number 1, 2, and 3 of each color; in a 3-player game, take number 1, 2, 3, and 4, and so on. &amp;lt;br&amp;gt;&lt;br /&gt;
Next, shuffle the cards and deal 3 cards to each player as their staring hands. &amp;lt;br&amp;gt;&lt;br /&gt;
Finally, form a deck with the remaining cards, and reveal 7 cards from the deck to form a &#039;&#039;&#039;fruit circle&#039;&#039;&#039;. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Game Flow ==&lt;br /&gt;
The game starts whoever has eaten fruit lately (or randomly choose one to start). &amp;lt;br&amp;gt;&lt;br /&gt;
In each player’s turn, they should follow the Rules of Fruittrading to trade their card with either the circle or the deck. &amp;lt;br&amp;gt;&lt;br /&gt;
The game continues in a clockwise order, until someone collects feathers of 7 colors. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Fruittrading: Choose 1 card from your hand and place it between any 2 cards in the circle. Calculate the difference between the 2 cards.&lt;br /&gt;
1. If the difference equals the number of the card you play, you can take the 2 cards from the circle. &amp;lt;br&amp;gt;&lt;br /&gt;
2. Otherwise you can only take 1 card from the deck bottom. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Note&lt;br /&gt;
&lt;br /&gt;
1. The hand size limit is 7. When a player has 8 cards, they should return a card to any part of the circle, without calculating the difference nor taking cards from the circle or the deck. When choosing which card to return, they must give preference to a card from multiple cards of the same color. For example, if a player have 2 reds, 1 orange, 2 greens,1 blue, 1 indigo, and 1 violet, they must pick either 1 red or 1 green card to return to the circle, without taking any card back. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. If there is only 1 card in the circle, reveal 6 cards from the deck and place them randomly to the circle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. The game ends earlier when the deck is empty, and the player with the most colorful feathers wins. If there are two or more players holding the same amount of colors, compare the amount of fruits they have. The one with the largest amount of fruits is the winner. (If players have 8 cards when the game ends, they should still return the a card to the circle before deciding who’s the winner.)  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alternatives == &lt;br /&gt;
* &#039;&#039;&#039;Greedy Crow&#039;&#039;&#039;&lt;br /&gt;
　　&#039;&#039;Crows are the greediest birds among all kinds of aves. They care about nothing but eating any kind of fruits as soon as they see one, neglecting to keep the colors balanced. The price of greed is a pure black outfit.&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Add all the crow cards to the deck during setting. The crow card doesn’t count as a feather, so it is not possible to win by having 6 feathers of different colors and a crow card. You can only get rid of the crow by trading it with the circle (not the deck). The number of the crow is 0, so according to the Rules of Fruit-traiding, you must place it between where the difference is 0 (as the following illustration shows) to get 2 cards of the same number back. If you have 8 cards while holding the crow, you should follow the rules of the NOTE, choose a card that’s not a crow, and return the card to the circle.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Showdown!&#039;&#039;&#039;&lt;br /&gt;
Players reveal their cards throughout the game, revealing the cards they have in front of them, with the fruit side face-up.&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
* &#039;&#039;&#039;《AVES》&#039;&#039;&#039; is a family game published by &#039;&#039;&#039;Play With Us Design (玩聚設計)&#039;&#039;&#039;, If you are interested in AVES, please feel free to follow us.&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; official Website: https://pwud.ga/&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; LinkTree：https://linktr.ee/PWUDesign&lt;br /&gt;
　[[File:PWUDlogomini.png||||Play With Us Design (玩聚設計)]]&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16041</id>
		<title>Gamehelpaves</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16041"/>
		<updated>2023-02-13T10:55:46Z</updated>

		<summary type="html">&lt;p&gt;St41116: /* Object */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Story ==&lt;br /&gt;
&#039;&#039;In the beginning, all birds are white. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;To make birds more colorful, the creator plant a rainbow tree, which grows fruits of seven colors.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;When a bird eats the fruit, the color of the fruit will show on its plumage. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Surprised and excited, the birds crave to become the most prismatic bird. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;And now, a color competition among the birds starts... &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Object ==&lt;br /&gt;
On the back of each fruit card, there’s a feather that is the same color as the fruit.&amp;lt;br&amp;gt;&lt;br /&gt;
The aim is to &#039;&#039;&#039;gain 7 colors of feathers&#039;&#039;&#039; by &#039;&#039;&#039;trading fruits&#039;&#039;&#039;. The one who &#039;&#039;&#039;collects all the color the fastest is the winner&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting ==&lt;br /&gt;
First, take number (N+1) of each color of fruit when there are N players. For example, In a 2-player game, take only number 1, 2, and 3 of each color; in a 3-player game, take number 1, 2, 3, and 4, and so on. &amp;lt;br&amp;gt;&lt;br /&gt;
Next, shuffle the cards and deal 3 cards to each player as their staring hands. &amp;lt;br&amp;gt;&lt;br /&gt;
Finally, form a deck with the remaining cards, and reveal 7 cards from the deck to form a fruit circle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Game Flow ==&lt;br /&gt;
The game starts whoever has eaten fruit lately (or randomly choose one to start). &amp;lt;br&amp;gt;&lt;br /&gt;
In each player’s turn, they should follow the Rules of Fruittrading to trade their card with either the circle or the deck. &amp;lt;br&amp;gt;&lt;br /&gt;
The game continues in a clockwise order, until someone collects feathers of 7 colors. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Fruittrading: Choose 1 card from your hand and place it between any 2 cards in the circle. Calculate the difference between the 2 cards.&lt;br /&gt;
1. If the difference equals the number of the card you play, you can take the 2 cards from the circle. &amp;lt;br&amp;gt;&lt;br /&gt;
2. Otherwise you can only take 1 card from the deck bottom. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Note&lt;br /&gt;
&lt;br /&gt;
1. The hand size limit is 7. When a player has 8 cards, they should return a card to any part of the circle, without calculating the difference nor taking cards from the circle or the deck. When choosing which card to return, they must give preference to a card from multiple cards of the same color. For example, if a player have 2 reds, 1 orange, 2 greens,1 blue, 1 indigo, and 1 violet, they must pick either 1 red or 1 green card to return to the circle, without taking any card back. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. If there is only 1 card in the circle, reveal 6 cards from the deck and place them randomly to the circle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. The game ends earlier when the deck is empty, and the player with the most colorful feathers wins. If there are two or more players holding the same amount of colors, compare the amount of fruits they have. The one with the largest amount of fruits is the winner. (If players have 8 cards when the game ends, they should still return the a card to the circle before deciding who’s the winner.)  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alternatives == &lt;br /&gt;
* &#039;&#039;&#039;Greedy Crow&#039;&#039;&#039;&lt;br /&gt;
　　&#039;&#039;Crows are the greediest birds among all kinds of aves. They care about nothing but eating any kind of fruits as soon as they see one, neglecting to keep the colors balanced. The price of greed is a pure black outfit.&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Add all the crow cards to the deck during setting. The crow card doesn’t count as a feather, so it is not possible to win by having 6 feathers of different colors and a crow card. You can only get rid of the crow by trading it with the circle (not the deck). The number of the crow is 0, so according to the Rules of Fruit-traiding, you must place it between where the difference is 0 (as the following illustration shows) to get 2 cards of the same number back. If you have 8 cards while holding the crow, you should follow the rules of the NOTE, choose a card that’s not a crow, and return the card to the circle.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Showdown!&#039;&#039;&#039;&lt;br /&gt;
Players reveal their cards throughout the game, revealing the cards they have in front of them, with the fruit side face-up.&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
* &#039;&#039;&#039;《AVES》&#039;&#039;&#039; is a family game published by &#039;&#039;&#039;Play With Us Design (玩聚設計)&#039;&#039;&#039;, If you are interested in AVES, please feel free to follow us.&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; official Website: https://pwud.ga/&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; LinkTree：https://linktr.ee/PWUDesign&lt;br /&gt;
　[[File:PWUDlogomini.png||||Play With Us Design (玩聚設計)]]&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16040</id>
		<title>Gamehelpaves</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16040"/>
		<updated>2023-02-13T10:54:55Z</updated>

		<summary type="html">&lt;p&gt;St41116: /* Story */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Story ==&lt;br /&gt;
&#039;&#039;In the beginning, all birds are white. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;To make birds more colorful, the creator plant a rainbow tree, which grows fruits of seven colors.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;When a bird eats the fruit, the color of the fruit will show on its plumage. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Surprised and excited, the birds crave to become the most prismatic bird. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;And now, a color competition among the birds starts... &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Object ==&lt;br /&gt;
On the back of each fruit card, there’s a feather that is the same color as the fruit.&amp;lt;br&amp;gt;&lt;br /&gt;
The aim is to gain 7 colors of feathers by trading fruits. The one who collects all the color the fastest is the winner.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting ==&lt;br /&gt;
First, take number (N+1) of each color of fruit when there are N players. For example, In a 2-player game, take only number 1, 2, and 3 of each color; in a 3-player game, take number 1, 2, 3, and 4, and so on. &amp;lt;br&amp;gt;&lt;br /&gt;
Next, shuffle the cards and deal 3 cards to each player as their staring hands. &amp;lt;br&amp;gt;&lt;br /&gt;
Finally, form a deck with the remaining cards, and reveal 7 cards from the deck to form a fruit circle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Game Flow ==&lt;br /&gt;
The game starts whoever has eaten fruit lately (or randomly choose one to start). &amp;lt;br&amp;gt;&lt;br /&gt;
In each player’s turn, they should follow the Rules of Fruittrading to trade their card with either the circle or the deck. &amp;lt;br&amp;gt;&lt;br /&gt;
The game continues in a clockwise order, until someone collects feathers of 7 colors. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Fruittrading: Choose 1 card from your hand and place it between any 2 cards in the circle. Calculate the difference between the 2 cards.&lt;br /&gt;
1. If the difference equals the number of the card you play, you can take the 2 cards from the circle. &amp;lt;br&amp;gt;&lt;br /&gt;
2. Otherwise you can only take 1 card from the deck bottom. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Note&lt;br /&gt;
&lt;br /&gt;
1. The hand size limit is 7. When a player has 8 cards, they should return a card to any part of the circle, without calculating the difference nor taking cards from the circle or the deck. When choosing which card to return, they must give preference to a card from multiple cards of the same color. For example, if a player have 2 reds, 1 orange, 2 greens,1 blue, 1 indigo, and 1 violet, they must pick either 1 red or 1 green card to return to the circle, without taking any card back. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. If there is only 1 card in the circle, reveal 6 cards from the deck and place them randomly to the circle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. The game ends earlier when the deck is empty, and the player with the most colorful feathers wins. If there are two or more players holding the same amount of colors, compare the amount of fruits they have. The one with the largest amount of fruits is the winner. (If players have 8 cards when the game ends, they should still return the a card to the circle before deciding who’s the winner.)  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alternatives == &lt;br /&gt;
* &#039;&#039;&#039;Greedy Crow&#039;&#039;&#039;&lt;br /&gt;
　　&#039;&#039;Crows are the greediest birds among all kinds of aves. They care about nothing but eating any kind of fruits as soon as they see one, neglecting to keep the colors balanced. The price of greed is a pure black outfit.&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Add all the crow cards to the deck during setting. The crow card doesn’t count as a feather, so it is not possible to win by having 6 feathers of different colors and a crow card. You can only get rid of the crow by trading it with the circle (not the deck). The number of the crow is 0, so according to the Rules of Fruit-traiding, you must place it between where the difference is 0 (as the following illustration shows) to get 2 cards of the same number back. If you have 8 cards while holding the crow, you should follow the rules of the NOTE, choose a card that’s not a crow, and return the card to the circle.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Showdown!&#039;&#039;&#039;&lt;br /&gt;
Players reveal their cards throughout the game, revealing the cards they have in front of them, with the fruit side face-up.&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
* &#039;&#039;&#039;《AVES》&#039;&#039;&#039; is a family game published by &#039;&#039;&#039;Play With Us Design (玩聚設計)&#039;&#039;&#039;, If you are interested in AVES, please feel free to follow us.&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; official Website: https://pwud.ga/&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; LinkTree：https://linktr.ee/PWUDesign&lt;br /&gt;
　[[File:PWUDlogomini.png||||Play With Us Design (玩聚設計)]]&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16039</id>
		<title>Gamehelpaves</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16039"/>
		<updated>2023-02-13T10:54:10Z</updated>

		<summary type="html">&lt;p&gt;St41116: /* Story */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Story ==&lt;br /&gt;
&#039;&#039;In the beginning, all birds are white. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;To make birds more colorful, the creator plant a rainbow tree, which grows fruits of seven colors.&amp;lt;br&amp;gt;&lt;br /&gt;
 When a bird eats the fruit, the color of the fruit will show on its plumage. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Surprised and excited, the birds crave to become the most prismatic bird. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;And now, a color competition among the birds starts... &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Object ==&lt;br /&gt;
On the back of each fruit card, there’s a feather that is the same color as the fruit.&amp;lt;br&amp;gt;&lt;br /&gt;
The aim is to gain 7 colors of feathers by trading fruits. The one who collects all the color the fastest is the winner.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting ==&lt;br /&gt;
First, take number (N+1) of each color of fruit when there are N players. For example, In a 2-player game, take only number 1, 2, and 3 of each color; in a 3-player game, take number 1, 2, 3, and 4, and so on. &amp;lt;br&amp;gt;&lt;br /&gt;
Next, shuffle the cards and deal 3 cards to each player as their staring hands. &amp;lt;br&amp;gt;&lt;br /&gt;
Finally, form a deck with the remaining cards, and reveal 7 cards from the deck to form a fruit circle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Game Flow ==&lt;br /&gt;
The game starts whoever has eaten fruit lately (or randomly choose one to start). &amp;lt;br&amp;gt;&lt;br /&gt;
In each player’s turn, they should follow the Rules of Fruittrading to trade their card with either the circle or the deck. &amp;lt;br&amp;gt;&lt;br /&gt;
The game continues in a clockwise order, until someone collects feathers of 7 colors. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Fruittrading: Choose 1 card from your hand and place it between any 2 cards in the circle. Calculate the difference between the 2 cards.&lt;br /&gt;
1. If the difference equals the number of the card you play, you can take the 2 cards from the circle. &amp;lt;br&amp;gt;&lt;br /&gt;
2. Otherwise you can only take 1 card from the deck bottom. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Note&lt;br /&gt;
&lt;br /&gt;
1. The hand size limit is 7. When a player has 8 cards, they should return a card to any part of the circle, without calculating the difference nor taking cards from the circle or the deck. When choosing which card to return, they must give preference to a card from multiple cards of the same color. For example, if a player have 2 reds, 1 orange, 2 greens,1 blue, 1 indigo, and 1 violet, they must pick either 1 red or 1 green card to return to the circle, without taking any card back. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. If there is only 1 card in the circle, reveal 6 cards from the deck and place them randomly to the circle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. The game ends earlier when the deck is empty, and the player with the most colorful feathers wins. If there are two or more players holding the same amount of colors, compare the amount of fruits they have. The one with the largest amount of fruits is the winner. (If players have 8 cards when the game ends, they should still return the a card to the circle before deciding who’s the winner.)  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alternatives == &lt;br /&gt;
* &#039;&#039;&#039;Greedy Crow&#039;&#039;&#039;&lt;br /&gt;
　　&#039;&#039;Crows are the greediest birds among all kinds of aves. They care about nothing but eating any kind of fruits as soon as they see one, neglecting to keep the colors balanced. The price of greed is a pure black outfit.&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Add all the crow cards to the deck during setting. The crow card doesn’t count as a feather, so it is not possible to win by having 6 feathers of different colors and a crow card. You can only get rid of the crow by trading it with the circle (not the deck). The number of the crow is 0, so according to the Rules of Fruit-traiding, you must place it between where the difference is 0 (as the following illustration shows) to get 2 cards of the same number back. If you have 8 cards while holding the crow, you should follow the rules of the NOTE, choose a card that’s not a crow, and return the card to the circle.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Showdown!&#039;&#039;&#039;&lt;br /&gt;
Players reveal their cards throughout the game, revealing the cards they have in front of them, with the fruit side face-up.&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
* &#039;&#039;&#039;《AVES》&#039;&#039;&#039; is a family game published by &#039;&#039;&#039;Play With Us Design (玩聚設計)&#039;&#039;&#039;, If you are interested in AVES, please feel free to follow us.&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; official Website: https://pwud.ga/&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; LinkTree：https://linktr.ee/PWUDesign&lt;br /&gt;
　[[File:PWUDlogomini.png||||Play With Us Design (玩聚設計)]]&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16038</id>
		<title>Gamehelpaves</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16038"/>
		<updated>2023-02-13T10:52:53Z</updated>

		<summary type="html">&lt;p&gt;St41116: /* 變體規則 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Story ==&lt;br /&gt;
&#039;&#039;In the beginning, all birds are white. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;To make birds more colorful, the creator plant a rainbow tree, which grows fruits of seven colors. When a bird eats the fruit, the color of the fruit will show on its plumage. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Surprised and excited, the birds crave to become the most prismatic bird. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;And now, a color competition among the birds starts... &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Object ==&lt;br /&gt;
On the back of each fruit card, there’s a feather that is the same color as the fruit.&amp;lt;br&amp;gt;&lt;br /&gt;
The aim is to gain 7 colors of feathers by trading fruits. The one who collects all the color the fastest is the winner.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting ==&lt;br /&gt;
First, take number (N+1) of each color of fruit when there are N players. For example, In a 2-player game, take only number 1, 2, and 3 of each color; in a 3-player game, take number 1, 2, 3, and 4, and so on. &amp;lt;br&amp;gt;&lt;br /&gt;
Next, shuffle the cards and deal 3 cards to each player as their staring hands. &amp;lt;br&amp;gt;&lt;br /&gt;
Finally, form a deck with the remaining cards, and reveal 7 cards from the deck to form a fruit circle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Game Flow ==&lt;br /&gt;
The game starts whoever has eaten fruit lately (or randomly choose one to start). &amp;lt;br&amp;gt;&lt;br /&gt;
In each player’s turn, they should follow the Rules of Fruittrading to trade their card with either the circle or the deck. &amp;lt;br&amp;gt;&lt;br /&gt;
The game continues in a clockwise order, until someone collects feathers of 7 colors. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Fruittrading: Choose 1 card from your hand and place it between any 2 cards in the circle. Calculate the difference between the 2 cards.&lt;br /&gt;
1. If the difference equals the number of the card you play, you can take the 2 cards from the circle. &amp;lt;br&amp;gt;&lt;br /&gt;
2. Otherwise you can only take 1 card from the deck bottom. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Note&lt;br /&gt;
&lt;br /&gt;
1. The hand size limit is 7. When a player has 8 cards, they should return a card to any part of the circle, without calculating the difference nor taking cards from the circle or the deck. When choosing which card to return, they must give preference to a card from multiple cards of the same color. For example, if a player have 2 reds, 1 orange, 2 greens,1 blue, 1 indigo, and 1 violet, they must pick either 1 red or 1 green card to return to the circle, without taking any card back. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. If there is only 1 card in the circle, reveal 6 cards from the deck and place them randomly to the circle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. The game ends earlier when the deck is empty, and the player with the most colorful feathers wins. If there are two or more players holding the same amount of colors, compare the amount of fruits they have. The one with the largest amount of fruits is the winner. (If players have 8 cards when the game ends, they should still return the a card to the circle before deciding who’s the winner.)  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alternatives == &lt;br /&gt;
* &#039;&#039;&#039;Greedy Crow&#039;&#039;&#039;&lt;br /&gt;
　　&#039;&#039;Crows are the greediest birds among all kinds of aves. They care about nothing but eating any kind of fruits as soon as they see one, neglecting to keep the colors balanced. The price of greed is a pure black outfit.&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Add all the crow cards to the deck during setting. The crow card doesn’t count as a feather, so it is not possible to win by having 6 feathers of different colors and a crow card. You can only get rid of the crow by trading it with the circle (not the deck). The number of the crow is 0, so according to the Rules of Fruit-traiding, you must place it between where the difference is 0 (as the following illustration shows) to get 2 cards of the same number back. If you have 8 cards while holding the crow, you should follow the rules of the NOTE, choose a card that’s not a crow, and return the card to the circle.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Showdown!&#039;&#039;&#039;&lt;br /&gt;
Players reveal their cards throughout the game, revealing the cards they have in front of them, with the fruit side face-up.&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
* &#039;&#039;&#039;《AVES》&#039;&#039;&#039; is a family game published by &#039;&#039;&#039;Play With Us Design (玩聚設計)&#039;&#039;&#039;, If you are interested in AVES, please feel free to follow us.&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; official Website: https://pwud.ga/&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; LinkTree：https://linktr.ee/PWUDesign&lt;br /&gt;
　[[File:PWUDlogomini.png||||Play With Us Design (玩聚設計)]]&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16037</id>
		<title>Gamehelpaves</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16037"/>
		<updated>2023-02-13T10:52:36Z</updated>

		<summary type="html">&lt;p&gt;St41116: /* Game Flow */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Story ==&lt;br /&gt;
&#039;&#039;In the beginning, all birds are white. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;To make birds more colorful, the creator plant a rainbow tree, which grows fruits of seven colors. When a bird eats the fruit, the color of the fruit will show on its plumage. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Surprised and excited, the birds crave to become the most prismatic bird. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;And now, a color competition among the birds starts... &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Object ==&lt;br /&gt;
On the back of each fruit card, there’s a feather that is the same color as the fruit.&amp;lt;br&amp;gt;&lt;br /&gt;
The aim is to gain 7 colors of feathers by trading fruits. The one who collects all the color the fastest is the winner.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting ==&lt;br /&gt;
First, take number (N+1) of each color of fruit when there are N players. For example, In a 2-player game, take only number 1, 2, and 3 of each color; in a 3-player game, take number 1, 2, 3, and 4, and so on. &amp;lt;br&amp;gt;&lt;br /&gt;
Next, shuffle the cards and deal 3 cards to each player as their staring hands. &amp;lt;br&amp;gt;&lt;br /&gt;
Finally, form a deck with the remaining cards, and reveal 7 cards from the deck to form a fruit circle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Game Flow ==&lt;br /&gt;
The game starts whoever has eaten fruit lately (or randomly choose one to start). &amp;lt;br&amp;gt;&lt;br /&gt;
In each player’s turn, they should follow the Rules of Fruittrading to trade their card with either the circle or the deck. &amp;lt;br&amp;gt;&lt;br /&gt;
The game continues in a clockwise order, until someone collects feathers of 7 colors. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Fruittrading: Choose 1 card from your hand and place it between any 2 cards in the circle. Calculate the difference between the 2 cards.&lt;br /&gt;
1. If the difference equals the number of the card you play, you can take the 2 cards from the circle. &amp;lt;br&amp;gt;&lt;br /&gt;
2. Otherwise you can only take 1 card from the deck bottom. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Note&lt;br /&gt;
&lt;br /&gt;
1. The hand size limit is 7. When a player has 8 cards, they should return a card to any part of the circle, without calculating the difference nor taking cards from the circle or the deck. When choosing which card to return, they must give preference to a card from multiple cards of the same color. For example, if a player have 2 reds, 1 orange, 2 greens,1 blue, 1 indigo, and 1 violet, they must pick either 1 red or 1 green card to return to the circle, without taking any card back. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. If there is only 1 card in the circle, reveal 6 cards from the deck and place them randomly to the circle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. The game ends earlier when the deck is empty, and the player with the most colorful feathers wins. If there are two or more players holding the same amount of colors, compare the amount of fruits they have. The one with the largest amount of fruits is the winner. (If players have 8 cards when the game ends, they should still return the a card to the circle before deciding who’s the winner.)  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 變體規則 == &lt;br /&gt;
* &#039;&#039;&#039;Greedy Crow&#039;&#039;&#039;&lt;br /&gt;
　　&#039;&#039;Crows are the greediest birds among all kinds of aves. They care about nothing but eating any kind of fruits as soon as they see one, neglecting to keep the colors balanced. The price of greed is a pure black outfit.&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Add all the crow cards to the deck during setting. The crow card doesn’t count as a feather, so it is not possible to win by having 6 feathers of different colors and a crow card. You can only get rid of the crow by trading it with the circle (not the deck). The number of the crow is 0, so according to the Rules of Fruit-traiding, you must place it between where the difference is 0 (as the following illustration shows) to get 2 cards of the same number back. If you have 8 cards while holding the crow, you should follow the rules of the NOTE, choose a card that’s not a crow, and return the card to the circle.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Showdown!&#039;&#039;&#039;&lt;br /&gt;
Players reveal their cards throughout the game, revealing the cards they have in front of them, with the fruit side face-up.&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
* &#039;&#039;&#039;《AVES》&#039;&#039;&#039; is a family game published by &#039;&#039;&#039;Play With Us Design (玩聚設計)&#039;&#039;&#039;, If you are interested in AVES, please feel free to follow us.&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; official Website: https://pwud.ga/&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; LinkTree：https://linktr.ee/PWUDesign&lt;br /&gt;
　[[File:PWUDlogomini.png||||Play With Us Design (玩聚設計)]]&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16036</id>
		<title>Gamehelpaves</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16036"/>
		<updated>2023-02-13T10:52:11Z</updated>

		<summary type="html">&lt;p&gt;St41116: /* Additional Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Story ==&lt;br /&gt;
&#039;&#039;In the beginning, all birds are white. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;To make birds more colorful, the creator plant a rainbow tree, which grows fruits of seven colors. When a bird eats the fruit, the color of the fruit will show on its plumage. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Surprised and excited, the birds crave to become the most prismatic bird. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;And now, a color competition among the birds starts... &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Object ==&lt;br /&gt;
On the back of each fruit card, there’s a feather that is the same color as the fruit.&amp;lt;br&amp;gt;&lt;br /&gt;
The aim is to gain 7 colors of feathers by trading fruits. The one who collects all the color the fastest is the winner.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting ==&lt;br /&gt;
First, take number (N+1) of each color of fruit when there are N players. For example, In a 2-player game, take only number 1, 2, and 3 of each color; in a 3-player game, take number 1, 2, 3, and 4, and so on. &amp;lt;br&amp;gt;&lt;br /&gt;
Next, shuffle the cards and deal 3 cards to each player as their staring hands. &amp;lt;br&amp;gt;&lt;br /&gt;
Finally, form a deck with the remaining cards, and reveal 7 cards from the deck to form a fruit circle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Game Flow ==&lt;br /&gt;
The game starts whoever has eaten fruit lately (or randomly choose one to start). &amp;lt;br&amp;gt;&lt;br /&gt;
In each player’s turn, they should follow the Rules of Fruittrading to trade their card with either the circle or the deck. &amp;lt;br&amp;gt;&lt;br /&gt;
The game continues in a clockwise order, until someone collects feathers of 7 colors. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Fruittrading: Choose 1 card from your hand and place it between any 2 cards in the circle. Calculate the difference between the 2 cards.&lt;br /&gt;
1. If the difference equals the number of the card you play, you can take the 2 cards from the circle. &amp;lt;br&amp;gt;&lt;br /&gt;
2. Otherwise you can only take 1 card from the deck bottom. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 注意事項&lt;br /&gt;
&lt;br /&gt;
1. The hand size limit is 7. When a player has 8 cards, they should return a card to any part of the circle, without calculating the difference nor taking cards from the circle or the deck. When choosing which card to return, they must give preference to a card from multiple cards of the same color. For example, if a player have 2 reds, 1 orange, 2 greens,1 blue, 1 indigo, and 1 violet, they must pick either 1 red or 1 green card to return to the circle, without taking any card back. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. If there is only 1 card in the circle, reveal 6 cards from the deck and place them randomly to the circle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. The game ends earlier when the deck is empty, and the player with the most colorful feathers wins. If there are two or more players holding the same amount of colors, compare the amount of fruits they have. The one with the largest amount of fruits is the winner. (If players have 8 cards when the game ends, they should still return the a card to the circle before deciding who’s the winner.)  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 變體規則 == &lt;br /&gt;
* &#039;&#039;&#039;Greedy Crow&#039;&#039;&#039;&lt;br /&gt;
　　&#039;&#039;Crows are the greediest birds among all kinds of aves. They care about nothing but eating any kind of fruits as soon as they see one, neglecting to keep the colors balanced. The price of greed is a pure black outfit.&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Add all the crow cards to the deck during setting. The crow card doesn’t count as a feather, so it is not possible to win by having 6 feathers of different colors and a crow card. You can only get rid of the crow by trading it with the circle (not the deck). The number of the crow is 0, so according to the Rules of Fruit-traiding, you must place it between where the difference is 0 (as the following illustration shows) to get 2 cards of the same number back. If you have 8 cards while holding the crow, you should follow the rules of the NOTE, choose a card that’s not a crow, and return the card to the circle.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Showdown!&#039;&#039;&#039;&lt;br /&gt;
Players reveal their cards throughout the game, revealing the cards they have in front of them, with the fruit side face-up.&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
* &#039;&#039;&#039;《AVES》&#039;&#039;&#039; is a family game published by &#039;&#039;&#039;Play With Us Design (玩聚設計)&#039;&#039;&#039;, If you are interested in AVES, please feel free to follow us.&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; official Website: https://pwud.ga/&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; LinkTree：https://linktr.ee/PWUDesign&lt;br /&gt;
　[[File:PWUDlogomini.png||||Play With Us Design (玩聚設計)]]&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16035</id>
		<title>Gamehelpaves</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16035"/>
		<updated>2023-02-13T10:51:53Z</updated>

		<summary type="html">&lt;p&gt;St41116: /* Additional Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Story ==&lt;br /&gt;
&#039;&#039;In the beginning, all birds are white. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;To make birds more colorful, the creator plant a rainbow tree, which grows fruits of seven colors. When a bird eats the fruit, the color of the fruit will show on its plumage. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Surprised and excited, the birds crave to become the most prismatic bird. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;And now, a color competition among the birds starts... &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Object ==&lt;br /&gt;
On the back of each fruit card, there’s a feather that is the same color as the fruit.&amp;lt;br&amp;gt;&lt;br /&gt;
The aim is to gain 7 colors of feathers by trading fruits. The one who collects all the color the fastest is the winner.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting ==&lt;br /&gt;
First, take number (N+1) of each color of fruit when there are N players. For example, In a 2-player game, take only number 1, 2, and 3 of each color; in a 3-player game, take number 1, 2, 3, and 4, and so on. &amp;lt;br&amp;gt;&lt;br /&gt;
Next, shuffle the cards and deal 3 cards to each player as their staring hands. &amp;lt;br&amp;gt;&lt;br /&gt;
Finally, form a deck with the remaining cards, and reveal 7 cards from the deck to form a fruit circle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Game Flow ==&lt;br /&gt;
The game starts whoever has eaten fruit lately (or randomly choose one to start). &amp;lt;br&amp;gt;&lt;br /&gt;
In each player’s turn, they should follow the Rules of Fruittrading to trade their card with either the circle or the deck. &amp;lt;br&amp;gt;&lt;br /&gt;
The game continues in a clockwise order, until someone collects feathers of 7 colors. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Fruittrading: Choose 1 card from your hand and place it between any 2 cards in the circle. Calculate the difference between the 2 cards.&lt;br /&gt;
1. If the difference equals the number of the card you play, you can take the 2 cards from the circle. &amp;lt;br&amp;gt;&lt;br /&gt;
2. Otherwise you can only take 1 card from the deck bottom. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 注意事項&lt;br /&gt;
&lt;br /&gt;
1. The hand size limit is 7. When a player has 8 cards, they should return a card to any part of the circle, without calculating the difference nor taking cards from the circle or the deck. When choosing which card to return, they must give preference to a card from multiple cards of the same color. For example, if a player have 2 reds, 1 orange, 2 greens,1 blue, 1 indigo, and 1 violet, they must pick either 1 red or 1 green card to return to the circle, without taking any card back. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. If there is only 1 card in the circle, reveal 6 cards from the deck and place them randomly to the circle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. The game ends earlier when the deck is empty, and the player with the most colorful feathers wins. If there are two or more players holding the same amount of colors, compare the amount of fruits they have. The one with the largest amount of fruits is the winner. (If players have 8 cards when the game ends, they should still return the a card to the circle before deciding who’s the winner.)  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 變體規則 == &lt;br /&gt;
* &#039;&#039;&#039;Greedy Crow&#039;&#039;&#039;&lt;br /&gt;
　　&#039;&#039;Crows are the greediest birds among all kinds of aves. They care about nothing but eating any kind of fruits as soon as they see one, neglecting to keep the colors balanced. The price of greed is a pure black outfit.&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Add all the crow cards to the deck during setting. The crow card doesn’t count as a feather, so it is not possible to win by having 6 feathers of different colors and a crow card. You can only get rid of the crow by trading it with the circle (not the deck). The number of the crow is 0, so according to the Rules of Fruit-traiding, you must place it between where the difference is 0 (as the following illustration shows) to get 2 cards of the same number back. If you have 8 cards while holding the crow, you should follow the rules of the NOTE, choose a card that’s not a crow, and return the card to the circle.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Showdown!&#039;&#039;&#039;&lt;br /&gt;
Players reveal their cards throughout the game, revealing the cards they have in front of them, with the fruit side face-up.&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
* &#039;&#039;&#039;《AVES》&#039;&#039;&#039; is a family game published by &#039;&#039;&#039;Play With Us Design (玩聚設計)&#039;&#039;&#039;, If you are interested in AVES, please feel free to follow us.&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; official Website: https://pwud.ga/&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; LinkTree：https://linktr.ee/PWUDesign&lt;br /&gt;
　[[File:PWUDlogomini.png||||玩聚設計]]&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:PWUDlogomini.png&amp;diff=16034</id>
		<title>File:PWUDlogomini.png</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:PWUDlogomini.png&amp;diff=16034"/>
		<updated>2023-02-13T10:51:18Z</updated>

		<summary type="html">&lt;p&gt;St41116: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16033</id>
		<title>Gamehelpaves</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpaves&amp;diff=16033"/>
		<updated>2023-02-13T10:50:47Z</updated>

		<summary type="html">&lt;p&gt;St41116: Created page with &amp;quot;== Story == &amp;#039;&amp;#039;In the beginning, all birds are white. &amp;#039;&amp;#039;&amp;lt;br&amp;gt; &amp;#039;&amp;#039;To make birds more colorful, the creator plant a rainbow tree, which grows fruits of seven colors. When a bird eats the fruit, the color of the fruit will show on its plumage. &amp;#039;&amp;#039;&amp;lt;br&amp;gt; &amp;#039;&amp;#039;Surprised and excited, the birds crave to become the most prismatic bird. &amp;#039;&amp;#039;&amp;lt;br&amp;gt; &amp;#039;&amp;#039;And now, a color competition among the birds starts... &amp;#039;&amp;#039;&amp;lt;br&amp;gt;  == Object == On the back of each fruit card, there’s a feather that is the same...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Story ==&lt;br /&gt;
&#039;&#039;In the beginning, all birds are white. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;To make birds more colorful, the creator plant a rainbow tree, which grows fruits of seven colors. When a bird eats the fruit, the color of the fruit will show on its plumage. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Surprised and excited, the birds crave to become the most prismatic bird. &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;And now, a color competition among the birds starts... &#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Object ==&lt;br /&gt;
On the back of each fruit card, there’s a feather that is the same color as the fruit.&amp;lt;br&amp;gt;&lt;br /&gt;
The aim is to gain 7 colors of feathers by trading fruits. The one who collects all the color the fastest is the winner.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Setting ==&lt;br /&gt;
First, take number (N+1) of each color of fruit when there are N players. For example, In a 2-player game, take only number 1, 2, and 3 of each color; in a 3-player game, take number 1, 2, 3, and 4, and so on. &amp;lt;br&amp;gt;&lt;br /&gt;
Next, shuffle the cards and deal 3 cards to each player as their staring hands. &amp;lt;br&amp;gt;&lt;br /&gt;
Finally, form a deck with the remaining cards, and reveal 7 cards from the deck to form a fruit circle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Game Flow ==&lt;br /&gt;
The game starts whoever has eaten fruit lately (or randomly choose one to start). &amp;lt;br&amp;gt;&lt;br /&gt;
In each player’s turn, they should follow the Rules of Fruittrading to trade their card with either the circle or the deck. &amp;lt;br&amp;gt;&lt;br /&gt;
The game continues in a clockwise order, until someone collects feathers of 7 colors. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Fruittrading: Choose 1 card from your hand and place it between any 2 cards in the circle. Calculate the difference between the 2 cards.&lt;br /&gt;
1. If the difference equals the number of the card you play, you can take the 2 cards from the circle. &amp;lt;br&amp;gt;&lt;br /&gt;
2. Otherwise you can only take 1 card from the deck bottom. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 注意事項&lt;br /&gt;
&lt;br /&gt;
1. The hand size limit is 7. When a player has 8 cards, they should return a card to any part of the circle, without calculating the difference nor taking cards from the circle or the deck. When choosing which card to return, they must give preference to a card from multiple cards of the same color. For example, if a player have 2 reds, 1 orange, 2 greens,1 blue, 1 indigo, and 1 violet, they must pick either 1 red or 1 green card to return to the circle, without taking any card back. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. If there is only 1 card in the circle, reveal 6 cards from the deck and place them randomly to the circle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. The game ends earlier when the deck is empty, and the player with the most colorful feathers wins. If there are two or more players holding the same amount of colors, compare the amount of fruits they have. The one with the largest amount of fruits is the winner. (If players have 8 cards when the game ends, they should still return the a card to the circle before deciding who’s the winner.)  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 變體規則 == &lt;br /&gt;
* &#039;&#039;&#039;Greedy Crow&#039;&#039;&#039;&lt;br /&gt;
　　&#039;&#039;Crows are the greediest birds among all kinds of aves. They care about nothing but eating any kind of fruits as soon as they see one, neglecting to keep the colors balanced. The price of greed is a pure black outfit.&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Add all the crow cards to the deck during setting. The crow card doesn’t count as a feather, so it is not possible to win by having 6 feathers of different colors and a crow card. You can only get rid of the crow by trading it with the circle (not the deck). The number of the crow is 0, so according to the Rules of Fruit-traiding, you must place it between where the difference is 0 (as the following illustration shows) to get 2 cards of the same number back. If you have 8 cards while holding the crow, you should follow the rules of the NOTE, choose a card that’s not a crow, and return the card to the circle.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Showdown!&#039;&#039;&#039;&lt;br /&gt;
Players reveal their cards throughout the game, revealing the cards they have in front of them, with the fruit side face-up.&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
* &#039;&#039;&#039;《AVES》&#039;&#039;&#039; is a family game published by &#039;&#039;&#039;Play With Us Design (玩聚設計)&#039;&#039;&#039;If you are interested in Soulaween, please feel free to follow us.&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; official Website: https://pwud.ga/&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; LinkTree：https://linktr.ee/PWUDesign&lt;br /&gt;
　[[File:PWUDlogomini.png||||玩聚設計]]&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpsoulaween&amp;diff=14762</id>
		<title>Gamehelpsoulaween</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpsoulaween&amp;diff=14762"/>
		<updated>2022-09-18T17:42:43Z</updated>

		<summary type="html">&lt;p&gt;St41116: /* Standard Mode */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
* In “Soulaween”, each player acts as a guide of souls or a trainee, whose goal is to reap souls that line up in a chain. In order to achieve that, one has to “Put” and “Flip” the Soul Pieces cleverly. Whoever reaps 3 sets of souls before the opponent does wins “Soulaween”!&lt;br /&gt;
* There are simple mode and standard mode to choose from. We suggest that first-timers try the simple mode first to get familiar with the game, before they play the standard mode.&lt;br /&gt;
== Game Flow (Simple Mode) ==&lt;br /&gt;
* The game starts from whoever wears a sweater lately and proceeds in the following order:&lt;br /&gt;
1. &#039;&#039;&#039;Put&#039;&#039;&#039;: Take a Soul Piece from the supply and put it into an empty cell on the Mat. You can decide which side you’d like the Piece to face up.&amp;lt;br&amp;gt;&lt;br /&gt;
2. &#039;&#039;&#039;Flip&#039;&#039;&#039;: Flip the Pieces that are adjacent (vertically and horizontally, but not diagonally) to the Piece you just put on the Mat. &amp;lt;br&amp;gt;&lt;br /&gt;
3. &#039;&#039;&#039;Reap&#039;&#039;&#039;: After “Flip”, if there’s a chain of 4 Pieces with the same side facing up (vertically, horizontally, or diagonally), remove the chain from the Mat and return the 4 Pieces back to the supply, and take 1 Token [[File:Soulaween_teachertoken.png||||Token]] as a mark of having reaped 1 set of souls. &amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: You can reap only 1 chain per turn. If there are more than 1 chain, such as 2 parallel chains or a cross, you have to choose 1 from them to reap, and leave the remaining Pieces on the Mat.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: You must reap the Pieces if there is a chain during your turn, no matter it’s made by you or not.&amp;lt;br&amp;gt;&lt;br /&gt;
4. &#039;&#039;&#039;(Cleanup)&#039;&#039;&#039;: At the end of your turn, if there’s no empty cell, remove all the Pieces of the same side as the Piece you put on that turn, and return them to the supply &amp;lt;br&amp;gt;&lt;br /&gt;
* After the first Piece is put, players alternate turns, repeating the flow above and putting 1 Piece per turn. At the end of “Reap”, if you have 3 Tokens [[File:Soulaween_teachertoken.png||||Token]] of Teacher Vulture, you win, and the game ends immediately.&lt;br /&gt;
&lt;br /&gt;
== Standard Mode ==&lt;br /&gt;
* The game flow of the standard mode is the same as the simple one, but it may vary because of the character’s abilities, which might change one’s rule of “Flip” or “Reap”, or even the victory condition. The following is a detailed explanation of each character’s ability:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Little Death / Papa Death&#039;&#039;&#039;&lt;br /&gt;
　You must collect 1 Token of each kind to win the game.&amp;lt;br&amp;gt;&lt;br /&gt;
　When 4 Pieces of the same side are facing up, ...&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a 2x2 square, take the Cloth Token [[File:soulaween_cloth.png||||Cloth Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a tilted “L”, take the Scythe Token [[File:soulaween_scythe.png||||Scythe Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a chain, take the Needle Token [[File:soulaween_needle.png||||Needle Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: You can have only 1 Token per kind. If the pattern you’ve reaped appears again, nothing happens.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: You can take only 1 Token per turn. When multiple patterns appear on the Mat, choose only 1 to reap.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Anubis / Osiris&#039;&#039;&#039;&lt;br /&gt;
　When you “Reap” a chain of Pieces, take 1 Anubis Token, and make its side the same as the Pieces you just collect face up. When your opponent tries to gain the next Token, in addition to following his/her character’s ability, he/she can only reap the Pieces that are of the same color as your Anubis Token.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: There can be only 1 restriction by this ability. If you collect 2 Tokens before your opponent collects any, he/she will only be restricted by the second Token you get.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: The restriction only applies to the next token your opponent tries to collect. Once he/she collects a Token, the restriction will be cancelled.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hei &amp;amp; Bai Wuchang&#039;&#039;&#039;&lt;br /&gt;
　Before the game starts, you should decide which Wuchang you’d like to play at first, and rotate the card to make the active Wuchang appear standing upright.&amp;lt;br&amp;gt;&lt;br /&gt;
　During the game, every time when your turn ends, you must decide whether you’d like to rotate your character card to change the rule of your next “Flip”.&amp;lt;br&amp;gt;&lt;br /&gt;
　[[File:Soulaween_black.png||||Hei Wuchang]] Hei Wuchang: Flip vertically and horizontally adjacent Pieces.&amp;lt;br&amp;gt;&lt;br /&gt;
　[[File:Soulaween_white.png||||Bai Wuchang]] Bai Wuchang: Flip diagonally adjacent Pieces.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
　Note: Hei Wuchang wears a black and flat brimless hat, while Bai Wuchang wears a white cone hat.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Soulaween&amp;quot;&#039;&#039;&#039; is an abstract strategy board game published by &#039;&#039;&#039;Play With Us Design (玩聚設計)&#039;&#039;&#039;. The story derives from a Taiwanese short animation &#039;&#039;&#039;&amp;quot;Deathigner&amp;quot;&#039;&#039;&#039;. If you are interested in Soulaween, please feel free to follow us.&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; official Website: https://pwud.ga/&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; LinkTree：https://linktr.ee/PWUDesign&lt;br /&gt;
* &#039;&#039;&#039;Deathigner&#039;&#039;&#039; short animation: https://youtu.be/Mptpw8fQ-lw&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
　[[File:PxDlogo.png||||Play With Us Design ｘ Deathigner]]&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpsoulaween&amp;diff=13849</id>
		<title>Gamehelpsoulaween</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpsoulaween&amp;diff=13849"/>
		<updated>2022-07-02T08:07:58Z</updated>

		<summary type="html">&lt;p&gt;St41116: /* Standard Mode */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
* In “Soulaween”, each player acts as a guide of souls or a trainee, whose goal is to reap souls that line up in a chain. In order to achieve that, one has to “Put” and “Flip” the Soul Pieces cleverly. Whoever reaps 3 sets of souls before the opponent does wins “Soulaween”!&lt;br /&gt;
* There are simple mode and standard mode to choose from. We suggest that first-timers try the simple mode first to get familiar with the game, before they play the standard mode.&lt;br /&gt;
== Game Flow (Simple Mode) ==&lt;br /&gt;
* The game starts from whoever wears a sweater lately and proceeds in the following order:&lt;br /&gt;
1. &#039;&#039;&#039;Put&#039;&#039;&#039;: Take a Soul Piece from the supply and put it into an empty cell on the Mat. You can decide which side you’d like the Piece to face up.&amp;lt;br&amp;gt;&lt;br /&gt;
2. &#039;&#039;&#039;Flip&#039;&#039;&#039;: Flip the Pieces that are adjacent (vertically and horizontally, but not diagonally) to the Piece you just put on the Mat. &amp;lt;br&amp;gt;&lt;br /&gt;
3. &#039;&#039;&#039;Reap&#039;&#039;&#039;: After “Flip”, if there’s a chain of 4 Pieces with the same side facing up (vertically, horizontally, or diagonally), remove the chain from the Mat and return the 4 Pieces back to the supply, and take 1 Token [[File:Soulaween_teachertoken.png||||Token]] as a mark of having reaped 1 set of souls. &amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: You can reap only 1 chain per turn. If there are more than 1 chain, such as 2 parallel chains or a cross, you have to choose 1 from them to reap, and leave the remaining Pieces on the Mat.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: You must reap the Pieces if there is a chain during your turn, no matter it’s made by you or not.&amp;lt;br&amp;gt;&lt;br /&gt;
4. &#039;&#039;&#039;(Cleanup)&#039;&#039;&#039;: At the end of your turn, if there’s no empty cell, remove all the Pieces of the same side as the Piece you put on that turn, and return them to the supply &amp;lt;br&amp;gt;&lt;br /&gt;
* After the first Piece is put, players alternate turns, repeating the flow above and putting 1 Piece per turn. At the end of “Reap”, if you have 3 Tokens [[File:Soulaween_teachertoken.png||||Token]] of Teacher Vulture, you win, and the game ends immediately.&lt;br /&gt;
&lt;br /&gt;
== Standard Mode ==&lt;br /&gt;
* The game flow of the standard mode is the same as the simple one, but it may vary because of the character’s abilities, which might change one’s rule of “Flip” or “Reap”, or even the victory condition. The following is a detailed explanation of each character’s ability:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Little Death / Papa Death&#039;&#039;&#039;&lt;br /&gt;
　You must collect 1 Token of each kind to win the game.&amp;lt;br&amp;gt;&lt;br /&gt;
　When 4 Pieces of the same side are facing up, ...&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a 2x2 square, take the Cloth Token [[File:soulaween_cloth.png||||Cloth Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a tilted “L”, take the Scythe Token [[File:soulaween_scythe.png||||Scythe Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a chain, take the Needle Token [[File:soulaween_needle.png||||Needle Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: You can have only 1 Token per kind. If the pattern you’ve reaped appears again, nothing happens.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: You can take only 1 Token per turn. When multiple patterns appear on the Mat, choose only 1 to reap.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Anubis / Osiris&#039;&#039;&#039;&lt;br /&gt;
　When you “Reap” a chain of Pieces, take 1 Anubis Token, and make its side the same as the Pieces you just collect face up. When your opponent tries to gain the next Token, in addition to following his/her character’s ability, he/she can only reap the Pieces that are of the same color as your Anubis Token.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: There can be only 1 restriction by this ability. If you collect 2 Tokens before your opponent collects any, he/she will only be restricted by the second Token you get.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: The restriction only applies to the next token your opponent tries to collect. Once he/she collects a Token, the restriction will be cancelled.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hei &amp;amp; Bai Wuchang&#039;&#039;&#039; (This character is strongly discouraged with beginners.)&lt;br /&gt;
　Before the game starts, you should decide which Wuchang you’d like to play at first, and rotate the card to make the active Wuchang appear standing upright.&amp;lt;br&amp;gt;&lt;br /&gt;
　During the game, every time when your turn ends, you must decide whether you’d like to rotate your character card to change the rule of your next “Flip”.&amp;lt;br&amp;gt;&lt;br /&gt;
　[[File:Soulaween_black.png||||Hei Wuchang]] Hei Wuchang: Flip vertically and horizontally adjacent Pieces.&amp;lt;br&amp;gt;&lt;br /&gt;
　[[File:Soulaween_white.png||||Bai Wuchang]] Bai Wuchang: Flip diagonally adjacent Pieces.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
　Note: Hei Wuchang wears a black and flat brimless hat, while Bai Wuchang wears a white cone hat.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Soulaween&amp;quot;&#039;&#039;&#039; is an abstract strategy board game published by &#039;&#039;&#039;Play With Us Design (玩聚設計)&#039;&#039;&#039;. The story derives from a Taiwanese short animation &#039;&#039;&#039;&amp;quot;Deathigner&amp;quot;&#039;&#039;&#039;. If you are interested in Soulaween, please feel free to follow us.&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; official Website: https://pwud.ga/&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; LinkTree：https://linktr.ee/PWUDesign&lt;br /&gt;
* &#039;&#039;&#039;Deathigner&#039;&#039;&#039; short animation: https://youtu.be/Mptpw8fQ-lw&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
　[[File:PxDlogo.png||||Play With Us Design ｘ Deathigner]]&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:Soulaween_white.png&amp;diff=13848</id>
		<title>File:Soulaween white.png</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:Soulaween_white.png&amp;diff=13848"/>
		<updated>2022-07-02T08:05:45Z</updated>

		<summary type="html">&lt;p&gt;St41116: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:Soulaween_black.png&amp;diff=13847</id>
		<title>File:Soulaween black.png</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:Soulaween_black.png&amp;diff=13847"/>
		<updated>2022-07-02T08:05:27Z</updated>

		<summary type="html">&lt;p&gt;St41116: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpsoulaween&amp;diff=13846</id>
		<title>Gamehelpsoulaween</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpsoulaween&amp;diff=13846"/>
		<updated>2022-07-02T04:00:32Z</updated>

		<summary type="html">&lt;p&gt;St41116: /* Additional Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
* In “Soulaween”, each player acts as a guide of souls or a trainee, whose goal is to reap souls that line up in a chain. In order to achieve that, one has to “Put” and “Flip” the Soul Pieces cleverly. Whoever reaps 3 sets of souls before the opponent does wins “Soulaween”!&lt;br /&gt;
* There are simple mode and standard mode to choose from. We suggest that first-timers try the simple mode first to get familiar with the game, before they play the standard mode.&lt;br /&gt;
== Game Flow (Simple Mode) ==&lt;br /&gt;
* The game starts from whoever wears a sweater lately and proceeds in the following order:&lt;br /&gt;
1. &#039;&#039;&#039;Put&#039;&#039;&#039;: Take a Soul Piece from the supply and put it into an empty cell on the Mat. You can decide which side you’d like the Piece to face up.&amp;lt;br&amp;gt;&lt;br /&gt;
2. &#039;&#039;&#039;Flip&#039;&#039;&#039;: Flip the Pieces that are adjacent (vertically and horizontally, but not diagonally) to the Piece you just put on the Mat. &amp;lt;br&amp;gt;&lt;br /&gt;
3. &#039;&#039;&#039;Reap&#039;&#039;&#039;: After “Flip”, if there’s a chain of 4 Pieces with the same side facing up (vertically, horizontally, or diagonally), remove the chain from the Mat and return the 4 Pieces back to the supply, and take 1 Token [[File:Soulaween_teachertoken.png||||Token]] as a mark of having reaped 1 set of souls. &amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: You can reap only 1 chain per turn. If there are more than 1 chain, such as 2 parallel chains or a cross, you have to choose 1 from them to reap, and leave the remaining Pieces on the Mat.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: You must reap the Pieces if there is a chain during your turn, no matter it’s made by you or not.&amp;lt;br&amp;gt;&lt;br /&gt;
4. &#039;&#039;&#039;(Cleanup)&#039;&#039;&#039;: At the end of your turn, if there’s no empty cell, remove all the Pieces of the same side as the Piece you put on that turn, and return them to the supply &amp;lt;br&amp;gt;&lt;br /&gt;
* After the first Piece is put, players alternate turns, repeating the flow above and putting 1 Piece per turn. At the end of “Reap”, if you have 3 Tokens [[File:Soulaween_teachertoken.png||||Token]] of Teacher Vulture, you win, and the game ends immediately.&lt;br /&gt;
&lt;br /&gt;
== Standard Mode ==&lt;br /&gt;
* The game flow of the standard mode is the same as the simple one, but it may vary because of the character’s abilities, which might change one’s rule of “Flip” or “Reap”, or even the victory condition. The following is a detailed explanation of each character’s ability:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Little Death / Papa Death&#039;&#039;&#039;&lt;br /&gt;
　You must collect 1 Token of each kind to win the game.&amp;lt;br&amp;gt;&lt;br /&gt;
　When 4 Pieces of the same side are facing up, ...&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a 2x2 square, take the Cloth Token [[File:soulaween_cloth.png||||Cloth Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a tilted “L”, take the Scythe Token [[File:soulaween_scythe.png||||Scythe Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a chain, take the Needle Token [[File:soulaween_needle.png||||Needle Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: You can have only 1 Token per kind. If the pattern you’ve reaped appears again, nothing happens.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: You can take only 1 Token per turn. When multiple patterns appear on the Mat, choose only 1 to reap.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Anubis / Osiris&#039;&#039;&#039;&lt;br /&gt;
　When you “Reap” a chain of Pieces, take 1 Anubis Token, and make its side the same as the Pieces you just collect face up. When your opponent tries to gain the next Token, in addition to following his/her character’s ability, he/she can only reap the Pieces that are of the same color as your Anubis Token.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: There can be only 1 restriction by this ability. If you collect 2 Tokens before your opponent collects any, he/she will only be restricted by the second Token you get.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: The restriction only applies to the next token your opponent tries to collect. Once he/she collects a Token, the restriction will be cancelled.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hei &amp;amp; Bai Wuchang&#039;&#039;&#039; (This character is strongly discouraged with beginners.)&lt;br /&gt;
　Before the game starts, you should decide which Wuchang you’d like to play at first, and rotate the card to make the active Wuchang appear standing upright.&amp;lt;br&amp;gt;&lt;br /&gt;
　During the game, every time when your turn ends, you must decide whether you’d like to rotate your character card to change the rule of your next “Flip”.&amp;lt;br&amp;gt;&lt;br /&gt;
　[[File:Soulaween_black.jpg||||Hei Wuchang]] Hei Wuchang: Flip vertically and horizontally adjacent Pieces.&amp;lt;br&amp;gt;&lt;br /&gt;
　[[File:Soulaween_white.jpg||||Bai Wuchang]] Bai Wuchang: Flip diagonally adjacent Pieces.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
　Note: Hei Wuchang wears a black and flat brimless hat, while Bai Wuchang wears a white cone hat.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Soulaween&amp;quot;&#039;&#039;&#039; is an abstract strategy board game published by &#039;&#039;&#039;Play With Us Design (玩聚設計)&#039;&#039;&#039;. The story derives from a Taiwanese short animation &#039;&#039;&#039;&amp;quot;Deathigner&amp;quot;&#039;&#039;&#039;. If you are interested in Soulaween, please feel free to follow us.&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; official Website: https://pwud.ga/&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; LinkTree：https://linktr.ee/PWUDesign&lt;br /&gt;
* &#039;&#039;&#039;Deathigner&#039;&#039;&#039; short animation: https://youtu.be/Mptpw8fQ-lw&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
　[[File:PxDlogo.png||||Play With Us Design ｘ Deathigner]]&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpsoulaween&amp;diff=13845</id>
		<title>Gamehelpsoulaween</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpsoulaween&amp;diff=13845"/>
		<updated>2022-07-02T03:59:02Z</updated>

		<summary type="html">&lt;p&gt;St41116: /* Additional Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
* In “Soulaween”, each player acts as a guide of souls or a trainee, whose goal is to reap souls that line up in a chain. In order to achieve that, one has to “Put” and “Flip” the Soul Pieces cleverly. Whoever reaps 3 sets of souls before the opponent does wins “Soulaween”!&lt;br /&gt;
* There are simple mode and standard mode to choose from. We suggest that first-timers try the simple mode first to get familiar with the game, before they play the standard mode.&lt;br /&gt;
== Game Flow (Simple Mode) ==&lt;br /&gt;
* The game starts from whoever wears a sweater lately and proceeds in the following order:&lt;br /&gt;
1. &#039;&#039;&#039;Put&#039;&#039;&#039;: Take a Soul Piece from the supply and put it into an empty cell on the Mat. You can decide which side you’d like the Piece to face up.&amp;lt;br&amp;gt;&lt;br /&gt;
2. &#039;&#039;&#039;Flip&#039;&#039;&#039;: Flip the Pieces that are adjacent (vertically and horizontally, but not diagonally) to the Piece you just put on the Mat. &amp;lt;br&amp;gt;&lt;br /&gt;
3. &#039;&#039;&#039;Reap&#039;&#039;&#039;: After “Flip”, if there’s a chain of 4 Pieces with the same side facing up (vertically, horizontally, or diagonally), remove the chain from the Mat and return the 4 Pieces back to the supply, and take 1 Token [[File:Soulaween_teachertoken.png||||Token]] as a mark of having reaped 1 set of souls. &amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: You can reap only 1 chain per turn. If there are more than 1 chain, such as 2 parallel chains or a cross, you have to choose 1 from them to reap, and leave the remaining Pieces on the Mat.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: You must reap the Pieces if there is a chain during your turn, no matter it’s made by you or not.&amp;lt;br&amp;gt;&lt;br /&gt;
4. &#039;&#039;&#039;(Cleanup)&#039;&#039;&#039;: At the end of your turn, if there’s no empty cell, remove all the Pieces of the same side as the Piece you put on that turn, and return them to the supply &amp;lt;br&amp;gt;&lt;br /&gt;
* After the first Piece is put, players alternate turns, repeating the flow above and putting 1 Piece per turn. At the end of “Reap”, if you have 3 Tokens [[File:Soulaween_teachertoken.png||||Token]] of Teacher Vulture, you win, and the game ends immediately.&lt;br /&gt;
&lt;br /&gt;
== Standard Mode ==&lt;br /&gt;
* The game flow of the standard mode is the same as the simple one, but it may vary because of the character’s abilities, which might change one’s rule of “Flip” or “Reap”, or even the victory condition. The following is a detailed explanation of each character’s ability:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Little Death / Papa Death&#039;&#039;&#039;&lt;br /&gt;
　You must collect 1 Token of each kind to win the game.&amp;lt;br&amp;gt;&lt;br /&gt;
　When 4 Pieces of the same side are facing up, ...&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a 2x2 square, take the Cloth Token [[File:soulaween_cloth.png||||Cloth Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a tilted “L”, take the Scythe Token [[File:soulaween_scythe.png||||Scythe Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a chain, take the Needle Token [[File:soulaween_needle.png||||Needle Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: You can have only 1 Token per kind. If the pattern you’ve reaped appears again, nothing happens.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: You can take only 1 Token per turn. When multiple patterns appear on the Mat, choose only 1 to reap.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Anubis / Osiris&#039;&#039;&#039;&lt;br /&gt;
　When you “Reap” a chain of Pieces, take 1 Anubis Token, and make its side the same as the Pieces you just collect face up. When your opponent tries to gain the next Token, in addition to following his/her character’s ability, he/she can only reap the Pieces that are of the same color as your Anubis Token.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: There can be only 1 restriction by this ability. If you collect 2 Tokens before your opponent collects any, he/she will only be restricted by the second Token you get.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: The restriction only applies to the next token your opponent tries to collect. Once he/she collects a Token, the restriction will be cancelled.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hei &amp;amp; Bai Wuchang&#039;&#039;&#039; (This character is strongly discouraged with beginners.)&lt;br /&gt;
　Before the game starts, you should decide which Wuchang you’d like to play at first, and rotate the card to make the active Wuchang appear standing upright.&amp;lt;br&amp;gt;&lt;br /&gt;
　During the game, every time when your turn ends, you must decide whether you’d like to rotate your character card to change the rule of your next “Flip”.&amp;lt;br&amp;gt;&lt;br /&gt;
　[[File:Soulaween_black.jpg||||Hei Wuchang]] Hei Wuchang: Flip vertically and horizontally adjacent Pieces.&amp;lt;br&amp;gt;&lt;br /&gt;
　[[File:Soulaween_white.jpg||||Bai Wuchang]] Bai Wuchang: Flip diagonally adjacent Pieces.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
　Note: Hei Wuchang wears a black and flat brimless hat, while Bai Wuchang wears a white cone hat.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Soulaween&amp;quot;&#039;&#039;&#039; is an abstract strategy board game published by &#039;&#039;&#039;Play With Us Design（玩聚設計）&#039;&#039;&#039;. The story derives from a Taiwanese short animation &#039;&#039;&#039;&amp;quot;Deathigner&amp;quot;&#039;&#039;&#039;. If you are interested in Soulaween, please feel free to follow us.&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; official Website: https://pwud.ga/&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; LinkTree：https://linktr.ee/PWUDesign&lt;br /&gt;
* &#039;&#039;&#039;Deathigner&#039;&#039;&#039; short animation: https://youtu.be/Mptpw8fQ-lw&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
　[[File:PxDlogo.png||||Play With Us Design ｘ Deathigner]]&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpsoulaween&amp;diff=13820</id>
		<title>Gamehelpsoulaween</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpsoulaween&amp;diff=13820"/>
		<updated>2022-06-30T10:48:33Z</updated>

		<summary type="html">&lt;p&gt;St41116: /* Additional Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
* In “Soulaween”, each player acts as a guide of souls or a trainee, whose goal is to reap souls that line up in a chain. In order to achieve that, one has to “Put” and “Flip” the Soul Pieces cleverly. Whoever reaps 3 sets of souls before the opponent does wins “Soulaween”!&lt;br /&gt;
* There are simple mode and standard mode to choose from. We suggest that first-timers try the simple mode first to get familiar with the game, before they play the standard mode.&lt;br /&gt;
== Game Flow (Simple Mode) ==&lt;br /&gt;
* The game starts from whoever wears a sweater lately and proceeds in the following order:&lt;br /&gt;
1. &#039;&#039;&#039;Put&#039;&#039;&#039;: Take a Soul Piece from the supply and put it into an empty cell on the Mat. You can decide which side you’d like the Piece to face up.&amp;lt;br&amp;gt;&lt;br /&gt;
2. &#039;&#039;&#039;Flip&#039;&#039;&#039;: Flip the Pieces that are adjacent (vertically and horizontally, but not diagonally) to the Piece you just put on the Mat. &amp;lt;br&amp;gt;&lt;br /&gt;
3. &#039;&#039;&#039;Reap&#039;&#039;&#039;: After “Flip”, if there’s a chain of 4 Pieces with the same side facing up (vertically, horizontally, or diagonally), remove the chain from the Mat and return the 4 Pieces back to the supply, and take 1 Token [[File:Soulaween_teachertoken.png||||Token]] as a mark of having reaped 1 set of souls. &amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: You can reap only 1 chain per turn. If there are more than 1 chain, such as 2 parallel chains or a cross, you have to choose 1 from them to reap, and leave the remaining Pieces on the Mat.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: You must reap the Pieces if there is a chain during your turn, no matter it’s made by you or not.&amp;lt;br&amp;gt;&lt;br /&gt;
4. &#039;&#039;&#039;(Cleanup)&#039;&#039;&#039;: At the end of your turn, if there’s no empty cell, remove all the Pieces of the same side as the Piece you put on that turn, and return them to the supply &amp;lt;br&amp;gt;&lt;br /&gt;
* After the first Piece is put, players alternate turns, repeating the flow above and putting 1 Piece per turn. At the end of “Reap”, if you have 3 Tokens [[File:Soulaween_teachertoken.png||||Token]] of Teacher Vulture, you win, and the game ends immediately.&lt;br /&gt;
&lt;br /&gt;
== Standard Mode ==&lt;br /&gt;
* The game flow of the standard mode is the same as the simple one, but it may vary because of the character’s abilities, which might change one’s rule of “Flip” or “Reap”, or even the victory condition. The following is a detailed explanation of each character’s ability:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Little Death / Papa Death&#039;&#039;&#039;&lt;br /&gt;
　You must collect 1 Token of each kind to win the game.&amp;lt;br&amp;gt;&lt;br /&gt;
　When 4 Pieces of the same side are facing up, ...&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a 2x2 square, take the Cloth Token [[File:soulaween_cloth.png||||Cloth Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a tilted “L”, take the Scythe Token [[File:soulaween_scythe.png||||Scythe Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a chain, take the Needle Token [[File:soulaween_needle.png||||Needle Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: You can have only 1 Token per kind. If the pattern you’ve reaped appears again, nothing happens.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: You can take only 1 Token per turn. When multiple patterns appear on the Mat, choose only 1 to reap.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Anubis / Osiris&#039;&#039;&#039;&lt;br /&gt;
　When you “Reap” a chain of Pieces, take 1 Anubis Token, and make its side the same as the Pieces you just collect face up. When your opponent tries to gain the next Token, in addition to following his/her character’s ability, he/she can only reap the Pieces that are of the same color as your Anubis Token.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: There can be only 1 restriction by this ability. If you collect 2 Tokens before your opponent collects any, he/she will only be restricted by the second Token you get.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: The restriction only applies to the next token your opponent tries to collect. Once he/she collects a Token, the restriction will be cancelled.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hei &amp;amp; Bai Wuchang&#039;&#039;&#039; (This character is strongly discouraged with beginners.)&lt;br /&gt;
　Before the game starts, you should decide which Wuchang you’d like to play at first, and rotate the card to make the active Wuchang appear standing upright.&amp;lt;br&amp;gt;&lt;br /&gt;
　During the game, every time when your turn ends, you must decide whether you’d like to rotate your character card to change the rule of your next “Flip”.&amp;lt;br&amp;gt;&lt;br /&gt;
　[[File:Soulaween_black.jpg||||Hei Wuchang]] Hei Wuchang: Flip vertically and horizontally adjacent Pieces.&amp;lt;br&amp;gt;&lt;br /&gt;
　[[File:Soulaween_white.jpg||||Bai Wuchang]] Bai Wuchang: Flip diagonally adjacent Pieces.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
　Note: Hei Wuchang wears a black and flat brimless hat, while Bai Wuchang wears a white cone hat.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Soulaween&amp;quot;&#039;&#039;&#039; is an abstract strategy board game published by &#039;&#039;&#039;Play With Us Design（玩聚設計）&#039;&#039;&#039;. The story derives from a Taiwanese short animation &#039;&#039;&#039;&amp;quot;Deathigner&amp;quot;&#039;&#039;&#039;. If you are interested in Soulaween, please feel free to follow us.&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; official Website: https://pwud.ga/&lt;br /&gt;
* &#039;&#039;&#039;Deathigner&#039;&#039;&#039; short animation: https://youtu.be/Mptpw8fQ-lw&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
　[[File:PxDlogo.png||||Play With Us Design ｘ Deathigner]]&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:PxDlogo.png&amp;diff=13819</id>
		<title>File:PxDlogo.png</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:PxDlogo.png&amp;diff=13819"/>
		<updated>2022-06-30T10:47:21Z</updated>

		<summary type="html">&lt;p&gt;St41116: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpsoulaween&amp;diff=13818</id>
		<title>Gamehelpsoulaween</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpsoulaween&amp;diff=13818"/>
		<updated>2022-06-30T10:47:02Z</updated>

		<summary type="html">&lt;p&gt;St41116: /* Additional Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
* In “Soulaween”, each player acts as a guide of souls or a trainee, whose goal is to reap souls that line up in a chain. In order to achieve that, one has to “Put” and “Flip” the Soul Pieces cleverly. Whoever reaps 3 sets of souls before the opponent does wins “Soulaween”!&lt;br /&gt;
* There are simple mode and standard mode to choose from. We suggest that first-timers try the simple mode first to get familiar with the game, before they play the standard mode.&lt;br /&gt;
== Game Flow (Simple Mode) ==&lt;br /&gt;
* The game starts from whoever wears a sweater lately and proceeds in the following order:&lt;br /&gt;
1. &#039;&#039;&#039;Put&#039;&#039;&#039;: Take a Soul Piece from the supply and put it into an empty cell on the Mat. You can decide which side you’d like the Piece to face up.&amp;lt;br&amp;gt;&lt;br /&gt;
2. &#039;&#039;&#039;Flip&#039;&#039;&#039;: Flip the Pieces that are adjacent (vertically and horizontally, but not diagonally) to the Piece you just put on the Mat. &amp;lt;br&amp;gt;&lt;br /&gt;
3. &#039;&#039;&#039;Reap&#039;&#039;&#039;: After “Flip”, if there’s a chain of 4 Pieces with the same side facing up (vertically, horizontally, or diagonally), remove the chain from the Mat and return the 4 Pieces back to the supply, and take 1 Token [[File:Soulaween_teachertoken.png||||Token]] as a mark of having reaped 1 set of souls. &amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: You can reap only 1 chain per turn. If there are more than 1 chain, such as 2 parallel chains or a cross, you have to choose 1 from them to reap, and leave the remaining Pieces on the Mat.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: You must reap the Pieces if there is a chain during your turn, no matter it’s made by you or not.&amp;lt;br&amp;gt;&lt;br /&gt;
4. &#039;&#039;&#039;(Cleanup)&#039;&#039;&#039;: At the end of your turn, if there’s no empty cell, remove all the Pieces of the same side as the Piece you put on that turn, and return them to the supply &amp;lt;br&amp;gt;&lt;br /&gt;
* After the first Piece is put, players alternate turns, repeating the flow above and putting 1 Piece per turn. At the end of “Reap”, if you have 3 Tokens [[File:Soulaween_teachertoken.png||||Token]] of Teacher Vulture, you win, and the game ends immediately.&lt;br /&gt;
&lt;br /&gt;
== Standard Mode ==&lt;br /&gt;
* The game flow of the standard mode is the same as the simple one, but it may vary because of the character’s abilities, which might change one’s rule of “Flip” or “Reap”, or even the victory condition. The following is a detailed explanation of each character’s ability:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Little Death / Papa Death&#039;&#039;&#039;&lt;br /&gt;
　You must collect 1 Token of each kind to win the game.&amp;lt;br&amp;gt;&lt;br /&gt;
　When 4 Pieces of the same side are facing up, ...&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a 2x2 square, take the Cloth Token [[File:soulaween_cloth.png||||Cloth Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a tilted “L”, take the Scythe Token [[File:soulaween_scythe.png||||Scythe Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a chain, take the Needle Token [[File:soulaween_needle.png||||Needle Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: You can have only 1 Token per kind. If the pattern you’ve reaped appears again, nothing happens.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: You can take only 1 Token per turn. When multiple patterns appear on the Mat, choose only 1 to reap.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Anubis / Osiris&#039;&#039;&#039;&lt;br /&gt;
　When you “Reap” a chain of Pieces, take 1 Anubis Token, and make its side the same as the Pieces you just collect face up. When your opponent tries to gain the next Token, in addition to following his/her character’s ability, he/she can only reap the Pieces that are of the same color as your Anubis Token.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: There can be only 1 restriction by this ability. If you collect 2 Tokens before your opponent collects any, he/she will only be restricted by the second Token you get.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: The restriction only applies to the next token your opponent tries to collect. Once he/she collects a Token, the restriction will be cancelled.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hei &amp;amp; Bai Wuchang&#039;&#039;&#039; (This character is strongly discouraged with beginners.)&lt;br /&gt;
　Before the game starts, you should decide which Wuchang you’d like to play at first, and rotate the card to make the active Wuchang appear standing upright.&amp;lt;br&amp;gt;&lt;br /&gt;
　During the game, every time when your turn ends, you must decide whether you’d like to rotate your character card to change the rule of your next “Flip”.&amp;lt;br&amp;gt;&lt;br /&gt;
　[[File:Soulaween_black.jpg||||Hei Wuchang]] Hei Wuchang: Flip vertically and horizontally adjacent Pieces.&amp;lt;br&amp;gt;&lt;br /&gt;
　[[File:Soulaween_white.jpg||||Bai Wuchang]] Bai Wuchang: Flip diagonally adjacent Pieces.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
　Note: Hei Wuchang wears a black and flat brimless hat, while Bai Wuchang wears a white cone hat.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Soulaween&amp;quot;&#039;&#039;&#039; is an abstract strategy board game published by &#039;&#039;&#039;Play With Us Design（玩聚設計）&#039;&#039;&#039;. The story derives from a Taiwanese short animation &#039;&#039;&#039;&amp;quot;Deathigner&amp;quot;&#039;&#039;&#039;. If you are interested in Soulaween, please feel free to follow us.&lt;br /&gt;
* &#039;&#039;&#039;Play With Us Design&#039;&#039;&#039; official Website: https://pwud.ga/&lt;br /&gt;
* &#039;&#039;&#039;Deathigner&#039;&#039;&#039; short animation: https://youtu.be/Mptpw8fQ-lw&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpsoulaween&amp;diff=13817</id>
		<title>Gamehelpsoulaween</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpsoulaween&amp;diff=13817"/>
		<updated>2022-06-30T10:46:21Z</updated>

		<summary type="html">&lt;p&gt;St41116: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
* In “Soulaween”, each player acts as a guide of souls or a trainee, whose goal is to reap souls that line up in a chain. In order to achieve that, one has to “Put” and “Flip” the Soul Pieces cleverly. Whoever reaps 3 sets of souls before the opponent does wins “Soulaween”!&lt;br /&gt;
* There are simple mode and standard mode to choose from. We suggest that first-timers try the simple mode first to get familiar with the game, before they play the standard mode.&lt;br /&gt;
== Game Flow (Simple Mode) ==&lt;br /&gt;
* The game starts from whoever wears a sweater lately and proceeds in the following order:&lt;br /&gt;
1. &#039;&#039;&#039;Put&#039;&#039;&#039;: Take a Soul Piece from the supply and put it into an empty cell on the Mat. You can decide which side you’d like the Piece to face up.&amp;lt;br&amp;gt;&lt;br /&gt;
2. &#039;&#039;&#039;Flip&#039;&#039;&#039;: Flip the Pieces that are adjacent (vertically and horizontally, but not diagonally) to the Piece you just put on the Mat. &amp;lt;br&amp;gt;&lt;br /&gt;
3. &#039;&#039;&#039;Reap&#039;&#039;&#039;: After “Flip”, if there’s a chain of 4 Pieces with the same side facing up (vertically, horizontally, or diagonally), remove the chain from the Mat and return the 4 Pieces back to the supply, and take 1 Token [[File:Soulaween_teachertoken.png||||Token]] as a mark of having reaped 1 set of souls. &amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: You can reap only 1 chain per turn. If there are more than 1 chain, such as 2 parallel chains or a cross, you have to choose 1 from them to reap, and leave the remaining Pieces on the Mat.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: You must reap the Pieces if there is a chain during your turn, no matter it’s made by you or not.&amp;lt;br&amp;gt;&lt;br /&gt;
4. &#039;&#039;&#039;(Cleanup)&#039;&#039;&#039;: At the end of your turn, if there’s no empty cell, remove all the Pieces of the same side as the Piece you put on that turn, and return them to the supply &amp;lt;br&amp;gt;&lt;br /&gt;
* After the first Piece is put, players alternate turns, repeating the flow above and putting 1 Piece per turn. At the end of “Reap”, if you have 3 Tokens [[File:Soulaween_teachertoken.png||||Token]] of Teacher Vulture, you win, and the game ends immediately.&lt;br /&gt;
&lt;br /&gt;
== Standard Mode ==&lt;br /&gt;
* The game flow of the standard mode is the same as the simple one, but it may vary because of the character’s abilities, which might change one’s rule of “Flip” or “Reap”, or even the victory condition. The following is a detailed explanation of each character’s ability:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Little Death / Papa Death&#039;&#039;&#039;&lt;br /&gt;
　You must collect 1 Token of each kind to win the game.&amp;lt;br&amp;gt;&lt;br /&gt;
　When 4 Pieces of the same side are facing up, ...&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a 2x2 square, take the Cloth Token [[File:soulaween_cloth.png||||Cloth Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a tilted “L”, take the Scythe Token [[File:soulaween_scythe.png||||Scythe Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a chain, take the Needle Token [[File:soulaween_needle.png||||Needle Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: You can have only 1 Token per kind. If the pattern you’ve reaped appears again, nothing happens.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: You can take only 1 Token per turn. When multiple patterns appear on the Mat, choose only 1 to reap.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Anubis / Osiris&#039;&#039;&#039;&lt;br /&gt;
　When you “Reap” a chain of Pieces, take 1 Anubis Token, and make its side the same as the Pieces you just collect face up. When your opponent tries to gain the next Token, in addition to following his/her character’s ability, he/she can only reap the Pieces that are of the same color as your Anubis Token.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: There can be only 1 restriction by this ability. If you collect 2 Tokens before your opponent collects any, he/she will only be restricted by the second Token you get.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: The restriction only applies to the next token your opponent tries to collect. Once he/she collects a Token, the restriction will be cancelled.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hei &amp;amp; Bai Wuchang&#039;&#039;&#039; (This character is strongly discouraged with beginners.)&lt;br /&gt;
　Before the game starts, you should decide which Wuchang you’d like to play at first, and rotate the card to make the active Wuchang appear standing upright.&amp;lt;br&amp;gt;&lt;br /&gt;
　During the game, every time when your turn ends, you must decide whether you’d like to rotate your character card to change the rule of your next “Flip”.&amp;lt;br&amp;gt;&lt;br /&gt;
　[[File:Soulaween_black.jpg||||Hei Wuchang]] Hei Wuchang: Flip vertically and horizontally adjacent Pieces.&amp;lt;br&amp;gt;&lt;br /&gt;
　[[File:Soulaween_white.jpg||||Bai Wuchang]] Bai Wuchang: Flip diagonally adjacent Pieces.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
　Note: Hei Wuchang wears a black and flat brimless hat, while Bai Wuchang wears a white cone hat.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
*&#039;&#039;&#039;Soulaween&#039;&#039;&#039; is an abstract strategy board game published by &#039;&#039;&#039;Play With Us Design（玩聚設計）&#039;&#039;&#039;. The story derives from a Taiwanese short animation &#039;&#039;&#039;Deathigner&#039;&#039;&#039;. If you are interested in Soulaween, please feel free to follow us.&lt;br /&gt;
* Play With Us Design official Website: https://pwud.ga/&lt;br /&gt;
* Deathigner short animation: https://youtu.be/Mptpw8fQ-lw&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpsoulaween&amp;diff=13541</id>
		<title>Gamehelpsoulaween</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpsoulaween&amp;diff=13541"/>
		<updated>2022-06-09T16:51:18Z</updated>

		<summary type="html">&lt;p&gt;St41116: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
* In “Soulaween”, each player acts as a guide of souls or a trainee, whose goal is to reap souls that line up in a chain. In order to achieve that, one has to “Put” and “Flip” the Soul Pieces cleverly. Whoever reaps 3 sets of souls before the opponent does wins “Soulaween”!&lt;br /&gt;
* There are simple mode and standard mode to choose from. We suggest that first-timers try the simple mode first to get familiar with the game, before they play the standard mode.&lt;br /&gt;
== Game Flow (Simple Mode) ==&lt;br /&gt;
* The game starts from whoever wears a sweater lately and proceeds in the following order:&lt;br /&gt;
1. &#039;&#039;&#039;Put&#039;&#039;&#039;: Take a Soul Piece from the supply and put it into an empty cell on the Mat. You can decide which side you’d like the Piece to face up.&amp;lt;br&amp;gt;&lt;br /&gt;
2. &#039;&#039;&#039;Flip&#039;&#039;&#039;: Flip the Pieces that are adjacent (vertically and horizontally, but not diagonally) to the Piece you just put on the Mat. &amp;lt;br&amp;gt;&lt;br /&gt;
3. &#039;&#039;&#039;Reap&#039;&#039;&#039;: After “Flip”, if there’s a chain of 4 Pieces with the same side facing up (vertically, horizontally, or diagonally), remove the chain from the Mat and return the 4 Pieces back to the supply, and take 1 Token [[File:Soulaween_teachertoken.png||||Token]] as a mark of having reaped 1 set of souls. &amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: You can reap only 1 chain per turn. If there are more than 1 chain, such as 2 parallel chains or a cross, you have to choose 1 from them to reap, and leave the remaining Pieces on the Mat.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: You must reap the Pieces if there is a chain during your turn, no matter it’s made by you or not.&amp;lt;br&amp;gt;&lt;br /&gt;
4. &#039;&#039;&#039;(Cleanup)&#039;&#039;&#039;: At the end of your turn, if there’s no empty cell, remove all the Pieces of the same side as the Piece you put on that turn, and return them to the supply &amp;lt;br&amp;gt;&lt;br /&gt;
* After the first Piece is put, players alternate turns, repeating the flow above and putting 1 Piece per turn. At the end of “Reap”, if you have 3 Tokens [[File:Soulaween_teachertoken.png||||Token]] of Teacher Vulture, you win, and the game ends immediately.&lt;br /&gt;
&lt;br /&gt;
== Standard Mode ==&lt;br /&gt;
* The game flow of the standard mode is the same as the simple one, but it may vary because of the character’s abilities, which might change one’s rule of “Flip” or “Reap”, or even the victory condition. The following is a detailed explanation of each character’s ability:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Little Death / Papa Death&#039;&#039;&#039;&lt;br /&gt;
　You must collect 1 Token of each kind to win the game.&amp;lt;br&amp;gt;&lt;br /&gt;
　When 4 Pieces of the same side are facing up, ...&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a 2x2 square, take the Cloth Token [[File:soulaween_cloth.png||||Cloth Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a tilted “L”, take the Scythe Token [[File:soulaween_scythe.png||||Scythe Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a chain, take the Needle Token [[File:soulaween_needle.png||||Needle Token]]&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: You can have only 1 Token per kind. If the pattern you’ve reaped appears again, nothing happens.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: You can take only 1 Token per turn. When multiple patterns appear on the Mat, choose only 1 to reap.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Anubis / Osiris&#039;&#039;&#039;&lt;br /&gt;
　When you “Reap” a chain of Pieces, take 1 Anubis Token, and make its side the same as the Pieces you just collect face up. When your opponent tries to gain the next Token, in addition to following his/her character’s ability, he/she can only reap the Pieces that are of the same color as your Anubis Token.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: There can be only 1 restriction by this ability. If you collect 2 Tokens before your opponent collects any, he/she will only be restricted by the second Token you get.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: The restriction only applies to the next token your opponent tries to collect. Once he/she collects a Token, the restriction will be cancelled.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hei &amp;amp; Bai Wuchang&#039;&#039;&#039; (This character is strongly discouraged with beginners.)&lt;br /&gt;
　Before the game starts, you should decide which Wuchang you’d like to play at first, and rotate the card to make the active Wuchang appear standing upright.&amp;lt;br&amp;gt;&lt;br /&gt;
　During the game, every time when your turn ends, you must decide whether you’d like to rotate your character card to change the rule of your next “Flip”.&amp;lt;br&amp;gt;&lt;br /&gt;
　[[File:Soulaween_black.jpg||||Hei Wuchang]] Hei Wuchang: Flip vertically and horizontally adjacent Pieces.&amp;lt;br&amp;gt;&lt;br /&gt;
　[[File:Soulaween_white.jpg||||Bai Wuchang]] Bai Wuchang: Flip diagonally adjacent Pieces.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
　Note: Hei Wuchang wears a black and flat brimless hat, while Bai Wuchang wears a white cone hat.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:Soulaween_white.jpg&amp;diff=13540</id>
		<title>File:Soulaween white.jpg</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:Soulaween_white.jpg&amp;diff=13540"/>
		<updated>2022-06-09T16:47:16Z</updated>

		<summary type="html">&lt;p&gt;St41116: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:Soulaween_teachertoken.png&amp;diff=13539</id>
		<title>File:Soulaween teachertoken.png</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:Soulaween_teachertoken.png&amp;diff=13539"/>
		<updated>2022-06-09T16:47:06Z</updated>

		<summary type="html">&lt;p&gt;St41116: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:Soulaween_scythe.png&amp;diff=13538</id>
		<title>File:Soulaween scythe.png</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:Soulaween_scythe.png&amp;diff=13538"/>
		<updated>2022-06-09T16:46:56Z</updated>

		<summary type="html">&lt;p&gt;St41116: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:Soulaween_needle.png&amp;diff=13537</id>
		<title>File:Soulaween needle.png</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:Soulaween_needle.png&amp;diff=13537"/>
		<updated>2022-06-09T16:46:46Z</updated>

		<summary type="html">&lt;p&gt;St41116: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:Soulaween_cloth.png&amp;diff=13536</id>
		<title>File:Soulaween cloth.png</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:Soulaween_cloth.png&amp;diff=13536"/>
		<updated>2022-06-09T16:46:34Z</updated>

		<summary type="html">&lt;p&gt;St41116: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:Soulaween_black.jpg&amp;diff=13535</id>
		<title>File:Soulaween black.jpg</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:Soulaween_black.jpg&amp;diff=13535"/>
		<updated>2022-06-09T16:46:23Z</updated>

		<summary type="html">&lt;p&gt;St41116: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpsoulaween&amp;diff=13427</id>
		<title>Gamehelpsoulaween</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpsoulaween&amp;diff=13427"/>
		<updated>2022-06-03T04:40:44Z</updated>

		<summary type="html">&lt;p&gt;St41116: /* Game Flow (Simple Mode) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
* In “Soulaween”, each player acts as a guide of souls or a trainee, whose goal is to reap souls that line up in a chain. In order to achieve that, one has to “Put” and “Flip” the Soul Pieces cleverly. Whoever reaps 3 sets of souls before the opponent does wins “Soulaween”!&lt;br /&gt;
* There are simple mode and standard mode to choose from. We suggest that first-timers try the simple mode first to get familiar with the game, before they play the standard mode.&lt;br /&gt;
== Game Flow (Simple Mode) ==&lt;br /&gt;
* The game starts from whoever wears a sweater lately and proceeds in the following order:&lt;br /&gt;
1. &#039;&#039;&#039;Put&#039;&#039;&#039;: Take a Soul Piece from the supply and put it into an empty cell on the Mat. You can decide which side you’d like the Piece to face up.&amp;lt;br&amp;gt;&lt;br /&gt;
2. &#039;&#039;&#039;Flip&#039;&#039;&#039;: Flip the Pieces that are adjacent (vertically and horizontally, but not diagonally) to the Piece you just put on the Mat. &amp;lt;br&amp;gt;&lt;br /&gt;
3. &#039;&#039;&#039;Reap&#039;&#039;&#039;: After “Flip”, if there’s a chain of 4 Pieces with the same side facing up (vertically, horizontally, or diagonally), remove the chain from the Mat and return the 4 Pieces back to the supply, and take 1 Token as a mark of having reaped 1 set of souls. &amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: You can reap only 1 chain per turn. If there are more than 1 chain, such as 2 parallel chains or a cross, you have to choose 1 from them to reap, and leave the remaining Pieces on the Mat.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: You must reap the Pieces if there is a chain during your turn, no matter it’s made by you or not.&amp;lt;br&amp;gt;&lt;br /&gt;
4. &#039;&#039;&#039;(Cleanup)&#039;&#039;&#039;: At the end of your turn, if there’s no empty cell, remove all the Pieces of the same side as the Piece you put on that turn, and return them to the supply &amp;lt;br&amp;gt;&lt;br /&gt;
* After the first Piece is put, players alternate turns, repeating the flow above and putting 1 Piece per turn. At the end of “Reap”, if you have 3 Tokens of Teacher Vulture, you win, and the game ends immediately.&lt;br /&gt;
&lt;br /&gt;
== Standard Mode ==&lt;br /&gt;
* The game flow of the standard mode is the same as the simple one, but it may vary because of the character’s abilities, which might change one’s rule of “Flip” or “Reap”, or even the victory condition. The following is a detailed explanation of each character’s ability:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Little Death / Papa Death&#039;&#039;&#039;&lt;br /&gt;
　You must collect 1 Token of each kind to win the game.&amp;lt;br&amp;gt;&lt;br /&gt;
　When 4 Pieces of the same side are facing up, ...&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a 2x2 square, take the Cloth Token.&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a tilted “L”, take the Scythe Token.&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a chain, take the Needle Token.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: You can have only 1 Token per kind. If the pattern you’ve reaped appears again, nothing happens.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: You can take only 1 Token per turn. When multiple patterns appear on the Mat, choose only 1 to reap.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Anubis / Osiris&#039;&#039;&#039;&lt;br /&gt;
　When you “Reap” a chain of Pieces, take 1 Anubis Token, and make its side the same as the Pieces you just collect face up. When your opponent tries to gain the next Token, in addition to following his/her character’s ability, he/she can only reap the Pieces that are of the same color as your Anubis Token.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: There can be only 1 restriction by this ability. If you collect 2 Tokens before your opponent collects any, he/she will only be restricted by the second Token you get.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: The restriction only applies to the next token your opponent tries to collect. Once he/she collects a Token, the restriction will be cancelled.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hei &amp;amp; Bai Wuchang&#039;&#039;&#039; (This character is strongly discouraged with beginners.)&lt;br /&gt;
　Before the game starts, you should decide which Wuchang you’d like to play at first, and rotate the card to make the active Wuchang appear standing upright.&amp;lt;br&amp;gt;&lt;br /&gt;
　During the game, every time when your turn ends, you must decide whether you’d like to rotate your character card to change the rule of your next “Flip”.&amp;lt;br&amp;gt;&lt;br /&gt;
　Hei Wuchang: Flip vertically and horizontally adjacent Pieces.&amp;lt;br&amp;gt;&lt;br /&gt;
　Bai Wuchang: Flip diagonally adjacent Pieces.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
　Note: Hei Wuchang wears a black and flat brimless hat, while Bai Wuchang wears a white cone hat.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=13357</id>
		<title>Help</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=13357"/>
		<updated>2022-05-26T10:34:19Z</updated>

		<summary type="html">&lt;p&gt;St41116: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An issue? A question?&lt;br /&gt;
&lt;br /&gt;
* [https://boardgamearena.com/#!faq Frequently asked questions] is the most complete source of help for BGA.&lt;br /&gt;
&lt;br /&gt;
* [https://forum.boardgamearena.com Forums] are also helpful to get information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
Game names which are displayed in red still need game help/summaries written for them. So help out and write one for them by creating a new page for these games. To do so simply click on them below, this will direct you to a page creation page. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, games being available in the alpha list does not warrant that it will go through the whole process and become available to the whole community. Consequently, it is kindly asked to refrain from publicising the alpha list, in order not to create unfounded expectations. Therefore, do not add any games to the alpha list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&#039;&#039;&#039;Available on BGA&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Beta Games&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Alpha Games&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Removed from BGA&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpthirteenclues|13 Clues]]&lt;br /&gt;
* [[Gamehelpsechsnimmt|6 nimmt!]]&lt;br /&gt;
* [[Gamehelpsevenwonders|7 Wonders]]&lt;br /&gt;
* [[Gamehelpsevenwondersarchitects|7 Wonders Architects]]&lt;br /&gt;
* [[Gamehelpsevenwondersduel|7 Wonders Duel]]&lt;br /&gt;
* [[Gamehelpeightmastersrevenge|8 Master&#039;s Revenge]]&lt;br /&gt;
* [[Gamehelpninetynineaddition|99 (addition card game)]]&lt;br /&gt;
* [[Gamehelpninetynine|99 (trick-taking card game)]]&lt;br /&gt;
* [[Gamehelpfeastforodin|A Feast for Odin]]&lt;br /&gt;
* [[Gamehelpfistfulofgold|A Fistful of Gold]]&lt;br /&gt;
* [[Gamehelpabalone|Abalone]]&lt;br /&gt;
* [[Gamehelpabandonallartichokes|Abandon All Artichokes]]&lt;br /&gt;
* [[Gamehelpabyss|Abyss]]&lt;br /&gt;
* [[Gamehelpagricola|Agricola]]&lt;br /&gt;
* [[Gamehelpalhambra|Alhambra]]&lt;br /&gt;
* [[Gamehelpalmadi|Almadi]]&lt;br /&gt;
* [[Gamehelpalveole|Alveole]]&lt;br /&gt;
* [[Gamehelpamyitis|Amyitis]]&lt;br /&gt;
* [[Gamehelpapocalypseazcc|Apocalypse at the Zoo of Carson City]]&lt;br /&gt;
* [[Gamehelparmadora|Armadöra]]&lt;br /&gt;
* [[Gamehelpartdecko|Art Decko]]&lt;br /&gt;
* [[Gamehelpassyria|Assyria]]&lt;br /&gt;
* [[Gamehelpautomobiles|Automobiles]]&lt;br /&gt;
* [[Gamehelpazul|Azul]]&lt;br /&gt;
* [[Gamehelpbackgammon|Backgammon]]&lt;br /&gt;
* [[Gamehelpballoonpop|Balloon Pop!]]&lt;br /&gt;
* [[Gamehelpbandido|Bandido]]&lt;br /&gt;
* [[Gamehelpbang|BANG!]]&lt;br /&gt;
* [[Gamehelpbaolakiswahili|Bao la Kiswahili]]&lt;br /&gt;
* [[Gamehelpbarbu|Barbu]]&lt;br /&gt;
* [[Gamehelpbattleoflits|Battle of LITS]]&lt;br /&gt;
* [[Gamehelpbattlesheep|Battle Sheep]]&lt;br /&gt;
* [[Gamehelpbattleship|Battleships Pencil &amp;amp;amp; Paper]]&lt;br /&gt;
* [[Gamehelpbelote|Belote]]&lt;br /&gt;
* [[Gamehelpbeyondthesun|Beyond the Sun]]&lt;br /&gt;
* [[Gamehelpbids|Bids]]&lt;br /&gt;
* [[Gamehelpbigtimesoccer|Big Time Soccer]]&lt;br /&gt;
* [[Gamehelpbiyi|Biyi]]&lt;br /&gt;
* [[Gamehelpblaze|Blaze]]&lt;br /&gt;
* [[Gamehelpbloodrage|Blood Rage]]&lt;br /&gt;
* [[Gamehelpblooms|Blooms]]&lt;br /&gt;
* [[Gamehelpblueskies|Blue Skies]]&lt;br /&gt;
* [[Gamehelpbobail|Bobail]]&lt;br /&gt;
* [[Gamehelpbombay|Bombay]]&lt;br /&gt;
* [[Gamehelpboomerangaustralia|Boomerang: Australia]]&lt;br /&gt;
* [[Gamehelpboomerangeurope|Boomerang: Europe]]&lt;br /&gt;
* [[Gamehelpboomerangusa|Boomerang: USA]]&lt;br /&gt;
* [[Gamehelpbriscola|Briscola]]&lt;br /&gt;
* [[Gamehelpbug|Bug]]&lt;br /&gt;
* [[Gamehelpbubbleepop|Bubblee Pop]]&lt;br /&gt;
* [[Gamehelpbutterfly|Butterfly]]&lt;br /&gt;
* [[Gamehelpbuttons|Buttons]]&lt;br /&gt;
* [[Gamehelpcacao|Cacao]]&lt;br /&gt;
* [[Gamehelpcantstop|Can&#039;t Stop]]&lt;br /&gt;
* [[Gamehelpcantstopexpress|Can’t Stop Express]]&lt;br /&gt;
* [[Gamehelpcaravan|Caravan]]&lt;br /&gt;
* [[Gamehelpcarcassonne|Carcassonne]]&lt;br /&gt;
* [[Gamehelpcarcassonnehuntersandgatherers|Carcassonne: Hunters &amp;amp;amp; Gatherers]]&lt;br /&gt;
* [[Gamehelpcardiceo|Cardiceo]]&lt;br /&gt;
* [[Gamehelpcaribbeanallfours|Caribbean All Fours]]&lt;br /&gt;
* [[Gamehelpcarnegie|Carnegie]]&lt;br /&gt;
* [[Gamehelpcaylus|Caylus]]&lt;br /&gt;
* [[Gamehelpcelestia|Celestia]]&lt;br /&gt;
* [[Gamehelpcephalopod|Cephalopod]]&lt;br /&gt;
* [[Gamehelpchakra|Chakra]]&lt;br /&gt;
* [[Gamehelpcheckers|Checkers]]&lt;br /&gt;
* [[Gamehelpchess|Chess]]&lt;br /&gt;
* [[Gamehelpchinagold|China Gold]]&lt;br /&gt;
* [[Gamehelpchinesecheckers|Chinese Checkers]]&lt;br /&gt;
* [[Gamehelpchocolatefactory|Chocolate Factory]]&lt;br /&gt;
* [[Gamehelpcinco|Cinco]]&lt;br /&gt;
* [[Gamehelpcircleoflife|Circle of Life]]&lt;br /&gt;
* [[Gamehelpcityofthebigshoulders|City of the Big Shoulders]]&lt;br /&gt;
* [[Gamehelpclansofcaledonia|Clans of Caledonia]]&lt;br /&gt;
* [[Gamehelpclashofdecks|Clash of Decks]]&lt;br /&gt;
* [[Gamehelpcloudcity|Cloud City]]&lt;br /&gt;
* [[Gamehelpcodexnaturalis|CODEX Naturalis]]&lt;br /&gt;
* [[Gamehelpcoinche|Coinche]]&lt;br /&gt;
* [[Gamehelpcolorpop|Color Pop]]&lt;br /&gt;
* [[Gamehelpcoloretto|Coloretto]]&lt;br /&gt;
* [[Gamehelpcoltexpress|Colt Express]]&lt;br /&gt;
* [[Gamehelpconsonar|Con Sonar!]]&lt;br /&gt;
* [[Gamehelpconcept|Concept]]&lt;br /&gt;
* [[Gamehelpconnectfour|Connect Four]]&lt;br /&gt;
* [[Gamehelpconnectsix|Connect6]]&lt;br /&gt;
* [[Gamehelpconspiracy|Conspiracy]]&lt;br /&gt;
* [[Gamehelpcopenhagen|Copenhagen]]&lt;br /&gt;
* [[Gamehelpcoupcitystate|Coup]]&lt;br /&gt;
* [[Gamehelpcrazyfarmers|Crazy Farmers]]&lt;br /&gt;
* [[Gamehelpcribbage|Cribbage]]&lt;br /&gt;
* [[Gamehelpcubirds|CuBirds]]&lt;br /&gt;
* [[Gamehelpdarkagent|Dark Agent]]&lt;br /&gt;
* [[Gamehelpdetectivepoker|Detective Poker]]&lt;br /&gt;
* [[Gamehelpdeus|Deus]]&lt;br /&gt;
* [[Gamehelpdiams|Diam&#039;s]]&lt;br /&gt;
* [[Gamehelpdiceforge|Dice Forge]]&lt;br /&gt;
* [[Gamehelpdicehospital|Dice Hospital]]&lt;br /&gt;
* [[Gamehelpdicesummoners|Dice Summoners]]&lt;br /&gt;
* [[Gamehelpdicedtomatoes|Diced Tomatoes]]&lt;br /&gt;
* [[Gamehelpdingosdreams|Dingo&#039;s Dreams]]&lt;br /&gt;
* [[Gamehelpdinosaurteaparty|Dinosaur Tea Party]]&lt;br /&gt;
* [[Gamehelpdjambi|Djambi]]&lt;br /&gt;
* [[Gamehelpdodo|Dodo]]&lt;br /&gt;
* [[Gamehelpdownforce|Downforce]]&lt;br /&gt;
* [[Gamehelpdraftosaurus|Draftosaurus]]&lt;br /&gt;
* [[Gamehelpdragoncastle|Dragon Castle]]&lt;br /&gt;
* [[Gamehelpdragonkeeper|Dragon Keeper: The Dungeon]]&lt;br /&gt;
* [[Gamehelpdragonline|Dragon Line]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpdragonheart|Dragonheart]]&lt;br /&gt;
* [[Gamehelpdragonwood|Dragonwood]]&lt;br /&gt;
* [[Gamehelpdungeonpetz|Dungeon Petz]]&lt;br /&gt;
* [[Gamehelpdungeonroll|Dungeon Roll]]&lt;br /&gt;
* [[Gamehelpdungeontwister|Dungeon Twister]]&lt;br /&gt;
* [[Gamehelpelfenland|Elfenland]]&lt;br /&gt;
* [[Gamehelpelgrande|El Grande]]&lt;br /&gt;
* [[Gamehelpeminentdomain|Eminent Domain]]&lt;br /&gt;
* [[Gamehelpemdomicrocosm|Eminent Domain: Microcosm]]&lt;br /&gt;
* [[Gamehelpakeruption|Eruption]]&lt;br /&gt;
* [[Gamehelpevogamenoname|Evo: The &amp;quot;Game no Name&amp;quot;]]&lt;br /&gt;
* [[Gamehelpnorthwestpassage|Expedition: Northwest Passage]]&lt;br /&gt;
* [[Gamehelpexplorationwarzone|Exploration: Warzone]]&lt;br /&gt;
* [[Gamehelpfinity|Finity]]&lt;br /&gt;
* [[Gamehelpflamingpyramids|Flaming Pyramids]]&lt;br /&gt;
* [[Gamehelpfleet|Fleet]]&lt;br /&gt;
* [[Gamehelpflorenzacardgame|Florenza: The Card Game]]&lt;br /&gt;
* [[Gamehelpfluxx|Fluxx]]&lt;br /&gt;
* [[Gamehelpforsale|For Sale]]&lt;br /&gt;
* [[Gamehelpforbiddenisland|Forbidden Island]]&lt;br /&gt;
* [[Gamehelpfourcolorcards|Four Color Cards]]&lt;br /&gt;
* [[Gamehelpfrenchtarot|French Tarot]]&lt;br /&gt;
* [[Gamehelpfruitpicking|Fruit Picking]]&lt;br /&gt;
* [[Gamehelpgaia|Gaia]]&lt;br /&gt;
* [[Gamehelpgaiaproject|Gaia Project]]&lt;br /&gt;
* [[Gamehelpgearnpiston|Gear &amp;amp; Piston]]&lt;br /&gt;
* [[Gamehelpglow|Glow]]&lt;br /&gt;
* [[Gamehelpclassicgo|Go]]&lt;br /&gt;
* [[Gamehelpgonutsfordonuts|Go Nuts for Donuts]]&lt;br /&gt;
* [[Gamehelpgoldwest|Gold West]]&lt;br /&gt;
* [[Gamehelpgomoku|Gomoku]]&lt;br /&gt;
* [[Gamehelpgopher|Gopher]]&lt;br /&gt;
* [[Gamehelpgorami|GORami]]&lt;br /&gt;
* [[Gamehelpgosu|Gosu]]&lt;br /&gt;
* [[Gamehelpgrandbazaar|Grand Bazaar]]&lt;br /&gt;
* [[Gamehelpgreatwesterntrail|Great Western Trail]]&lt;br /&gt;
* [[Gamehelpgrosstarock|Grosstarock]]&lt;br /&gt;
* [[Gamehelpguildes|Guildes]]&lt;br /&gt;
* [[Gamehelpgyges|Gygès]]&lt;br /&gt;
* [[Gamehelphacktrick|Hack Trick]]&lt;br /&gt;
* [[Gamehelphaggis|Haggis]]&lt;br /&gt;
* [[Gamehelphaiclue|Haiclue]]&lt;br /&gt;
* [[Gamehelphanabi|Hanabi]]&lt;br /&gt;
* [[Gamehelphandandfoot|Hand and Foot]]&lt;br /&gt;
* [[Gamehelphappycity|Happy City]]&lt;br /&gt;
* [[Gamehelphardback|Hardback]]&lt;br /&gt;
* [[Gamehelphawaii|Hawaii]]&lt;br /&gt;
* [[Gamehelphearts|Hearts]]&lt;br /&gt;
* [[Gamehelpherrlof|Herrlof]]&lt;br /&gt;
* [[Gamehelpherooj|Herooj]]&lt;br /&gt;
* [[Gamehelphex|Hex]]&lt;br /&gt;
* [[Gamehelphive|Hive]]&lt;br /&gt;
* [[Gamehelphoarders|Hoarders]]&lt;br /&gt;
* [[Gamehelphomesteaders|Homesteaders]]&lt;br /&gt;
* [[Gamehelpescapefromthehiddencastle|HUGO]]&lt;br /&gt;
* [[Gamehelphungariantarokk|Hungarian Tarokk]]&lt;br /&gt;
* [[Gamehelphypnosia|Hypnosia]]&lt;br /&gt;
* [[Gamehelpicecoldicehockey|Ice Cold Ice Hockey]]&lt;br /&gt;
* [[Gamehelpicebreaker|Icebreaker]]&lt;br /&gt;
* [[Gamehelpillustori|Illustori]]&lt;br /&gt;
* [[Gamehelpimhotep|Imhotep]]&lt;br /&gt;
* [[Gamehelpintheyearofthedragon|In The Year of the Dragon]]&lt;br /&gt;
* [[Gamehelpincangold|Incan Gold]]&lt;br /&gt;
* [[Gamehelpinnovation|Innovation]]&lt;br /&gt;
* [[Gamehelpinsert|Insert]]&lt;br /&gt;
* [[Gamehelpisaac|Isaac]]&lt;br /&gt;
* [[Gamehelpiwari|Iwari]]&lt;br /&gt;
* [[Gamehelpjaipur|Jaipur]]&lt;br /&gt;
* [[Gamehelpjekyllvshide|Jekyll vs. Hyde]]&lt;br /&gt;
* [[Gamehelpjumpgate|Jump Gate]]&lt;br /&gt;
* [[Gamehelpjustdesserts|Just Desserts]]&lt;br /&gt;
* [[Gamehelpk2|K2]]&lt;br /&gt;
* [[Gamehelpkabaleo|Kabaleo]]&lt;br /&gt;
* [[Gamehelpkahuna|Kahuna]]&lt;br /&gt;
* [[Gamehelpkalah|Kalah]]&lt;br /&gt;
* [[Gamehelpkami|Kami]]&lt;br /&gt;
* [[Gamehelpkeyflower|Keyflower]]&lt;br /&gt;
* [[Gamehelpkhronos|Khronos]]&lt;br /&gt;
* [[Gamehelpkingofthepitch|King of the Pitch]]&lt;br /&gt;
* [[Gamehelpkingoftokyo|King of Tokyo]]&lt;br /&gt;
* [[Gamehelpkingdombuilder|Kingdom Builder]]&lt;br /&gt;
* [[Gamehelpkingdomino|Kingdomino]]&lt;br /&gt;
* [[Gamehelpklaverjassen|Klaverjassen]]&lt;br /&gt;
* [[Gamehelpkoikoi|Koi-Koi]]&lt;br /&gt;
* [[Gamehelpkoryo|Koryŏ]]&lt;br /&gt;
* [[Gamehelpkqj|KQJ]]&lt;br /&gt;
* [[Gamehelpkrosmasterarena|Krosmaster Arena]]&lt;br /&gt;
* [[Gamehelpkrosmasterblast|Krosmaster Blast]]&lt;br /&gt;
* [[Gamehelplagranja|La Granja]]&lt;br /&gt;
* [[Gamehelplama|LLAMA]]&lt;br /&gt;
* [[Gamehelplasvegan|Las Vegan]]&lt;br /&gt;
* [[Gamehelpledernierpeuple|Le Dernier Peuple]]&lt;br /&gt;
* [[Gamehelpinventors|Legendary Inventors]]&lt;br /&gt;
* [[Gamehelplettertycoon|Letter Tycoon]]&lt;br /&gt;
* [[Gamehelplewisclark|Lewis &amp;amp;amp; Clark]]&lt;br /&gt;
* [[Gamehelplibertalia|Libertalia]]&lt;br /&gt;
* [[Gamehelplinesofaction|Lines of Action]]&lt;br /&gt;
* [[Gamehelplittlefactory|Little Factory]]&lt;br /&gt;
* [[Gamehelplivingforest|Living Forest]]&lt;br /&gt;
* [[Gamehelplocomomo|Loco Momo]]&lt;br /&gt;
* [[Gamehelplogger|Logger]]&lt;br /&gt;
* [[Gamehelplox|Lords of Xidit]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelplostcities|Lost Cities]]&lt;br /&gt;
* [[Gamehelplostexplorers|Lost Explorers]]&lt;br /&gt;
* [[Gamehelparnak|Lost Ruins of Arnak]]&lt;br /&gt;
* [[Gamehelploveletter|Love Letter]]&lt;br /&gt;
* [[Gamehelpluckynumbers|Lucky Numbers]]&lt;br /&gt;
* [[Gamehelpluxor|Luxor]]&lt;br /&gt;
* [[Gamehelpmachiavelli|Machiavelli]]&lt;br /&gt;
* [[Gamehelpmadeira|Madeira]]&lt;br /&gt;
* [[Gamehelpmammalath|Mammalath]]&lt;br /&gt;
* [[Gamehelpmapmaker|Mapmaker: The Gerrymandering Game]]&lt;br /&gt;
* [[Gamehelpmarcopolotwo|Marco Polo II: In the Service of the Khan]]&lt;br /&gt;
* [[Gamehelpmarrakech|Marrakech]]&lt;br /&gt;
* [[Gamehelpmarram|Marram]]&lt;br /&gt;
* [[Gamehelpmartiandice|Martian Dice]]&lt;br /&gt;
* [[Gamehelpmascarade|Mascarade]]&lt;br /&gt;
* [[Gamehelpmattock|Mattock]]&lt;br /&gt;
* [[Gamehelpmedina|Medina]]&lt;br /&gt;
* [[Gamehelpmeadow|Medo]]&lt;br /&gt;
* [[Gamehelpmetromania|Metromania]]&lt;br /&gt;
* [[Gamehelpmijnlieff|Mijnlieff]]&lt;br /&gt;
* [[Gamehelpmonsterfactory|Monster Factory]]&lt;br /&gt;
* [[Gamehelpmrjack|Mr. Jack]]&lt;br /&gt;
* [[Gamehelpmurusgallicus|Murus Gallicus]]&lt;br /&gt;
* [[Gamehelpnangaparbat|Nanga Parbat]]&lt;br /&gt;
* [[Gamehelpnautilus|Nautilus]]&lt;br /&gt;
* [[Gamehelpneutreeko|Neutreeko]]&lt;br /&gt;
* [[Gamehelpnewfrontiers|New Frontiers]]&lt;br /&gt;
* [[Gamehelpniagara|Niagara]]&lt;br /&gt;
* [[Gamehelpnicodemus|Nicodemus]]&lt;br /&gt;
* [[Gamehelpnidavellir|Nidavellir]]&lt;br /&gt;
* [[Gamehelpaknile|Nile]]&lt;br /&gt;
* [[Gamehelpninemensmorris|Nine Men&#039;s Morris]]&lt;br /&gt;
* [[Gamehelpnippon|Nippon]]&lt;br /&gt;
* [[Gamehelpnothanks|No Thanks!]]&lt;br /&gt;
* [[Gamehelpnoirkvi|Noir: Killer versus Inspector]]&lt;br /&gt;
* [[Gamehelpnotalone|Not Alone]]&lt;br /&gt;
* [[Gamehelpnumberdrop|Number Drop]]&lt;br /&gt;
* [[Gamehelpnxs|NXS]]&lt;br /&gt;
* [[Gamehelpofftherails|Off the Rails]]&lt;br /&gt;
* [[Gamehelpohhell|Oh Hell!]]&lt;br /&gt;
* [[Gamehelpohseven|Oh-Seven]]&lt;br /&gt;
* [[Gamehelponceuponaforest|Once Upon A Forest]]&lt;br /&gt;
* [[Gamehelpone|ONE]]&lt;br /&gt;
* [[Gamehelponitama|Onitama]]&lt;br /&gt;
* [[Gamehelporiflamme|Oriflamme]]&lt;br /&gt;
* [[Gamehelporigin|Origin]]&lt;br /&gt;
* [[Gamehelpoust|Oust]]&lt;br /&gt;
* [[Gamehelpoutlaws|Outlaws: Last Man Standing]]&lt;br /&gt;
* [[Gamehelppi|P.I.]]&lt;br /&gt;
* [[Gamehelppalace|Palace]]&lt;br /&gt;
* [[Gamehelppandemic|Pandemic]]&lt;br /&gt;
* [[Gamehelppapayoo|Papayoo]]&lt;br /&gt;
* [[Gamehelpparisconnection|Paris Connection]]&lt;br /&gt;
* [[Gamehelpparks|PARKS]]&lt;br /&gt;
* [[Gamehelppatchwork|Patchwork]]&lt;br /&gt;
* [[Gamehelppedro|Pedro]]&lt;br /&gt;
* [[Gamehelppenaltychallenge|Penalty Challenge]]&lt;br /&gt;
* [[Gamehelppennypress|Penny Press]]&lt;br /&gt;
* [[Gamehelppente|Pente]]&lt;br /&gt;
* [[Gamehelpdudo|Perudo]]&lt;br /&gt;
* [[Gamehelpphat|Phat]]&lt;br /&gt;
* [[Gamehelppingimus|Pingimus]]&lt;br /&gt;
* [[Gamehelppiratenkapern|Piraten kapern]]&lt;br /&gt;
* [[Gamehelppolis|Polis: Fight for Hegemony]]&lt;br /&gt;
* [[Gamehelppontedeldiavolo|Ponte del Diavolo]]&lt;br /&gt;
* [[Gamehelppotionexplosion|Potion Explosion]]&lt;br /&gt;
* [[Gamehelppuertorico|Puerto Rico]]&lt;br /&gt;
* [[Gamehelppylos|Pylos]]&lt;br /&gt;
* [[Gamehelppyrga|Pyrga]]&lt;br /&gt;
* [[Gamehelpquantik|Quantik]]&lt;br /&gt;
* [[Gamehelpquantum|Quantum]]&lt;br /&gt;
* [[Gamehelpquarto|Quarto]]&lt;br /&gt;
* [[Gamehelpquetzal|Quetzal]]&lt;br /&gt;
* [[Gamehelpquinque|Quinque]]&lt;br /&gt;
* [[Gamehelpquoridor|Quoridor]]&lt;br /&gt;
* [[Gamehelpraceforthegalaxy|Race for the Galaxy]]&lt;br /&gt;
* [[Gamehelprage|Rage]]&lt;br /&gt;
* [[Gamehelprailroadink|Railroad Ink]]&lt;br /&gt;
* [[Gamehelprailwaysoftheworld|Railways of the World]]&lt;br /&gt;
* [[Gamehelprainbow|Rainbow]]&lt;br /&gt;
* [[Gamehelprallymangt|Rallyman: GT]]&lt;br /&gt;
* [[Gamehelpredseven|Red7]]&lt;br /&gt;
* [[Gamehelpredstone|Redstone]]&lt;br /&gt;
* [[Gamehelprememberwhen|Remember When]]&lt;br /&gt;
* [[Gamehelpresarcana|Res Arcana]]&lt;br /&gt;
* [[Gamehelprestinpeace|Rest In Peace]]&lt;br /&gt;
* [[Gamehelpreversi|Reversi]]&lt;br /&gt;
* [[Gamehelprive|Rive]]&lt;br /&gt;
* [[Gamehelprollforthegalaxy|Roll for the Galaxy]]&lt;br /&gt;
* [[Gamehelprolledwest|Rolled West]]&lt;br /&gt;
* [[Gamehelprussianrailroads|Russian Railroads]]&lt;br /&gt;
* [[Gamehelpsaboteur|Saboteur]]&lt;br /&gt;
* [[Gamehelpsaintpetersburg|Saint Petersburg]]&lt;br /&gt;
* [[Gamehelpsaintpoker|Saint Poker]]&lt;br /&gt;
* [[Gamehelpsantorini|Santorini]]&lt;br /&gt;
* [[Gamehelpsapiens|Sapiens]]&lt;br /&gt;
* [[Gamehelpschroedingerscats|Schrodinger&#039;s Cats]]&lt;br /&gt;
* [[Gamehelpscopa|Scopa]]&lt;br /&gt;
* [[Gamehelpseasons|Seasons]]&lt;br /&gt;
* [[Gamehelpsecretmoon|Secret Moon]]&lt;br /&gt;
* [[Gamehelpsenet|Senet]]&lt;br /&gt;
* [[Gamehelpshiftingstones|Shifting Stones]]&lt;br /&gt;
* [[Gamehelpsiam|Siam]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpsignorie|Signorie]]&lt;br /&gt;
* [[Gamehelpsilo|Silo]]&lt;br /&gt;
* [[Gamehelpsimilo|Similo]]&lt;br /&gt;
* [[Gamehelpskat|Skat]]&lt;br /&gt;
* [[Gamehelpskull|Skull]]&lt;br /&gt;
* [[Gamehelpsmallislands|Small Islands]]&lt;br /&gt;
* [[Gamehelpsobek|Sobek]]&lt;br /&gt;
* [[Gamehelpsobektwoplayers|Sobek 2 players]]&lt;br /&gt;
* [[Gamehelpsolarstorm|Solar Storm]]&lt;br /&gt;
* [[Gamehelpsolo|Solo]]&lt;br /&gt;
* [[Gamehelpsolowhist|Solo Whist]]&lt;br /&gt;
* [[Gamehelpsoluna|Soluna]]&lt;br /&gt;
* [[Gamehelpspacebase|Space Base]]&lt;br /&gt;
* [[Gamehelpspades|Spades]]&lt;br /&gt;
* [[Gamehelpsparts|Sparts]]&lt;br /&gt;
* [[Gamehelpsplendor|Splendor]]&lt;br /&gt;
* [[Gamehelpspotit|Spot It (or Dobble)]]&lt;br /&gt;
* [[Gamehelpspyrium|Spyrium]]&lt;br /&gt;
* [[Gamehelpsquadro|Squadro]]&lt;br /&gt;
* [[Gamehelpstarfluxx|Star Fluxx]]&lt;br /&gt;
* [[Gamehelpsteamworks|Steam Works]]&lt;br /&gt;
* [[Gamehelpstella|Stella: Dixit Universe]]&lt;br /&gt;
* [[Gamehelpstirfryeighteen|Stir Fry Eighteen]]&lt;br /&gt;
* [[Gamehelpstoneage|Stone Age]]&lt;br /&gt;
* [[Gamehelpsuperfantasybrawl|Super Fantasy Brawl]]&lt;br /&gt;
* [[Gamehelpsushigo|Sushi Go!]]&lt;br /&gt;
* [[Gamehelpsushigoparty|Sushi Go Party]]&lt;br /&gt;
* [[Gamehelptablut|Tablut]]&lt;br /&gt;
* [[Gamehelptakaraisland|Takara Island]]&lt;br /&gt;
* [[Gamehelptakenoko|Takenoko]]&lt;br /&gt;
* [[Gamehelptaluva|Taluva]]&lt;br /&gt;
* [[Gamehelptapestry|Tapestry]]&lt;br /&gt;
* [[Gamehelptargi|Targi]]&lt;br /&gt;
* [[Gamehelptashkalar|Tash-Kalar]]&lt;br /&gt;
* [[Gamehelpteatime|Tea Time]]&lt;br /&gt;
* [[Gamehelpteotihuacan|Teotihuacan: City of Gods]]&lt;br /&gt;
* [[Gamehelpterramystica|Terra Mystica]]&lt;br /&gt;
* [[Gamehelpthatslife|That&#039;s Life (or Verflixxt!)]]&lt;br /&gt;
* [[Gamehelpbattleforhill|The Battle for Hill 218]]&lt;br /&gt;
* [[Gamehelptheboss|The Boss]]&lt;br /&gt;
* [[Gamehelpthebuildersantiquity|The Builders: Antiquity]]&lt;br /&gt;
* [[Gamehelpthebuilders|The Builders: Middle Ages]]&lt;br /&gt;
* [[Gamehelpcastlesofburgundy|The Castles of Burgundy]]&lt;br /&gt;
* [[Gamehelpthecrew|The Crew]]&lt;br /&gt;
* [[Gamehelpthecrewdeepsea|The Crew: Mission Deep Sea]]&lt;br /&gt;
* [[Gamehelptheisleofcats|The Isle of Cats]]&lt;br /&gt;
* [[Gamehelpthejellymonsterlab|The Jelly Monster Lab]]&lt;br /&gt;
* [[Gamehelpkingsguild|The King&#039;s Guild]]&lt;br /&gt;
* [[Gamehelpcarrara|The Palaces of Carrara]]&lt;br /&gt;
* [[Gamehelpruhr|The Ruhr: A Story of Coal Trade]]&lt;br /&gt;
* [[Gamehelpmarcopolo|The Voyages of Marco Polo]]&lt;br /&gt;
* [[Gamehelpwerewolves|The Werewolves of Miller&#039;s Hollow]]&lt;br /&gt;
* [[Gamehelpthermopyles|Thermopyles]]&lt;br /&gt;
* [[Gamehelpthroughtheages|Through the Ages]]&lt;br /&gt;
* [[Gamehelpthroughtheagesnewstory|Through the Ages: A new Story of Civilization]]&lt;br /&gt;
* [[Gamehelpthurnandtaxis|Thurn and Taxis]]&lt;br /&gt;
* [[Gamehelptichu|Tichu]]&lt;br /&gt;
* [[Gamehelptiki|Tiki]]&lt;br /&gt;
* [[Gamehelptimemasters|Time Masters]]&lt;br /&gt;
* [[Gamehelptobago|Tobago]]&lt;br /&gt;
* [[Gamehelptock|Tock]]&lt;br /&gt;
* [[Gamehelptoeshambo|ToeShamBo]]&lt;br /&gt;
* [[Gamehelptokaido|Tokaido]]&lt;br /&gt;
* [[Gamehelptournay|Tournay]]&lt;br /&gt;
* [[Gamehelptranquility|Tranquility]]&lt;br /&gt;
* [[Gamehelptrektwelve|Trek 12]]&lt;br /&gt;
* [[Gamehelptrekkingtheworld|Trekking the World]]&lt;br /&gt;
* [[Gamehelptrickoftherails|Trick of the Rails]]&lt;br /&gt;
* [[Gamehelptroyes|Troyes]]&lt;br /&gt;
* [[Gamehelptroyesdice|Troyes Dice]]&lt;br /&gt;
* [[Gamehelptumbleweed|Tumbleweed]]&lt;br /&gt;
* [[Gamehelpturnthetide|Turn the tide]]&lt;br /&gt;
* [[Gamehelptwintinbots|Twin Tin Bots]]&lt;br /&gt;
* [[Gamehelptzolkin|Tzolk&#039;in]]&lt;br /&gt;
* [[Gamehelpultimaterailroads|Ultimate Railroads]]&lt;br /&gt;
* [[Gamehelpunclechestnuttablegype|Uncle Chestnut&#039;s Table Gype]]&lt;br /&gt;
* [[Gamehelpunconditionalsurrender|Unconditional Surrender! World War 2 in Europe]]&lt;br /&gt;
* [[Gamehelpunitedsquare|United Square]]&lt;br /&gt;
* [[Gamehelpveggiegarden|Veggie Garden]]&lt;br /&gt;
* [[Gamehelpvektorace|VektoRace]]&lt;br /&gt;
* [[Gamehelpveletas|Veletas]]&lt;br /&gt;
* [[Gamehelpveronatwist|Verona Twist]]&lt;br /&gt;
* [[Gamehelpviamagica|Via Magica]]&lt;br /&gt;
* [[Gamehelpviticulture|Viticulture]]&lt;br /&gt;
* [[Gamehelpvultureculture|Vulture Culture]]&lt;br /&gt;
* [[Gamehelpwelcometo|Welcome To]]&lt;br /&gt;
* [[Gamehelpwelcometonewlasvegas|Welcome To New Las Vegas]]&lt;br /&gt;
* [[Gamehelpwhisttwentytwo|Whist 22]]&lt;br /&gt;
* [[Gamehelpwizard|Wizard]]&lt;br /&gt;
* [[Gamehelpxiangqi|Xiangqi]]&lt;br /&gt;
* [[Gamehelpyatzy|Yahtzee]]&lt;br /&gt;
* [[Gamehelpyinyang|Yin Yang]]&lt;br /&gt;
* [[Gamehelpyokai|Yokai]]&lt;br /&gt;
* [[Gamehelpyokohama|Yokohama]]&lt;br /&gt;
* [[Gamehelpzener|Zener]]&lt;br /&gt;
* [[Gamehelpzola|Zola]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelparcticscavengers|Arctic Scavengers]]&lt;br /&gt;
* [[Gamehelpbabydinosaurrescue|Baby Dinosaur Rescue]]&lt;br /&gt;
* [[Gamehelpbahamataxi|Bahama Taxi]]&lt;br /&gt;
* [[Gamehelpbetta|Betta]]&lt;br /&gt;
* [[Gamehelpbigmonster|Big Monster]]&lt;br /&gt;
* [[Gamehelpbossquest|Boss Quest]]&lt;br /&gt;
* [[Gamehelpbuyword|BuyWord]]&lt;br /&gt;
* [[Gamehelpcanosa|Canosa]]&lt;br /&gt;
* [[Gamehelpcastleofcalrira|Castle of Calrira]]&lt;br /&gt;
* [[Gamehelpcentury|Century]]&lt;br /&gt;
* [[Gamehelpchromino|Chromino]]&lt;br /&gt;
* [[Gamehelpcoupell|Coupell]]&lt;br /&gt;
* [[Gamehelpcrimezoom|Crime Zoom: A Dirty Objective]]&lt;br /&gt;
* [[Gamehelpegocentricworld|Egocentric World]]&lt;br /&gt;
* [[Gamehelpepizodiak|EpiZodiak]]&lt;br /&gt;
* [[Gamehelpevl|EVL]]&lt;br /&gt;
* [[Gamehelpfactum|Factum]]&lt;br /&gt;
* [[Gamehelpfaifo|Fai-Fo]]&lt;br /&gt;
* [[Gamehelpfarmclub|Farm Club]]&lt;br /&gt;
* [[Gamehelpforex|For-Ex]]&lt;br /&gt;
* [[Gamehelpfortheking|For the King (and Me)]]&lt;br /&gt;
* [[Gamehelpgeekoutmasters|Geek Out! Masters]]&lt;br /&gt;
* [[Gamehelpgetthemacguffin|Get the MacGuffin]]&lt;br /&gt;
* [[Gamehelpguile|Guile]]&lt;br /&gt;
* [[Gamehelpharbour|Harbour]]&lt;br /&gt;
* [[Gamehelpheckinhounds|Heckin Hounds]]&lt;br /&gt;
* [[Gamehelphomeworlds|Homeworlds]]&lt;br /&gt;
* [[Gamehelphoola|Hoola]]&lt;br /&gt;
* [[Gamehelphydroracers|Hydroracers]]&lt;br /&gt;
* [[Gamehelpiceandthesky|Ice and the Sky]]&lt;br /&gt;
* [[Gamehelpimtheboss|I&#039;m the Boss]]&lt;br /&gt;
* [[Gamehelpriichimahjong|Japanese (Riichi) Mahjong]]&lt;br /&gt;
* [[Gamehelpkmakici|Kmakici Family&#039;s Greatest Teatime]]&lt;br /&gt;
* [[Gamehelpladyandthetiger|Lady and the Tiger]]&lt;br /&gt;
* [[Gamehelpladyschoice|Lady’s Choice]]&lt;br /&gt;
* [[Gamehelplineae|Lineae]]&lt;br /&gt;
* [[Gamehelplinkage|Linkage]]&lt;br /&gt;
* [[Gamehelpliverpoolrummy|Liverpool (Cozy Oaks) Rummy]]&lt;br /&gt;
* [[Gamehelpmercadodelisboaste|Mercado de Lisboa]]&lt;br /&gt;
* [[Gamehelpminhwatu|Minhwatu]]&lt;br /&gt;
* [[Gamehelpmorocco|Morocco]]&lt;br /&gt;
* [[Gamehelpnarabi|Narabi]]&lt;br /&gt;
* [[Gamehelpnextstation|Next Station: London]]&lt;br /&gt;
* [[Gamehelppaniclab|Panic Lab]]&lt;br /&gt;
* [[Gamehelppiereighteen|Pier 18]]&lt;br /&gt;
* [[Gamehelppresident|President]]&lt;br /&gt;
* [[Gamehelppyramidpoker|Pyramid Poker]]&lt;br /&gt;
* [[Gamehelpqueenskings|Queens and Kings: A Checkers Game]]&lt;br /&gt;
* [[Gamehelprobotsateourpizza|Robots Ate Our Pizza]]&lt;br /&gt;
* [[Gamehelproomtwentyfive|Room 25]]&lt;br /&gt;
* [[Gamehelproppyakken|Roppyakken]]&lt;br /&gt;
* [[Gamehelpsamarkand|Samarkand]]&lt;br /&gt;
* [[Gamehelpsenshi|Senshi]]&lt;br /&gt;
* [[Gamehelpsheepboombah|Sheep Boom Bah]]&lt;br /&gt;
* [[Gamehelpsimplicity|Simplicity]]&lt;br /&gt;
* [[Gamehelpspaceempires|Space Empire: 4X]]&lt;br /&gt;
* [[Gamehelpsplito|Splito]]&lt;br /&gt;
* [[Gamehelpsteamrollers|SteamRollers]]&lt;br /&gt;
* [[Gamehelpthemotherroad|The Mother Road: Route 66]]&lt;br /&gt;
* [[Gamehelptheninedomains|The Nine Domains]]&lt;br /&gt;
* [[Gamehelpthrive|Thrive]]&lt;br /&gt;
* [[Gamehelptinnerstrail|Tinner&#039;s Trail]]&lt;br /&gt;
* [[Gamehelptinyfarms|Tiny Farms]]&lt;br /&gt;
* [[Gamehelptrusis|Trusis]]&lt;br /&gt;
* [[Gamehelptucano|Tucano]]&lt;br /&gt;
* [[Gamehelptwinpalms|Twin Palms]]&lt;br /&gt;
* [[Gamehelpuptown|Uptown]]&lt;br /&gt;
* [[Gamehelpvegetables|Vege Tables]]&lt;br /&gt;
* [[Gamehelpvolfyirion|Volfyirion Guilds]]&lt;br /&gt;
* [[Gamehelpworldwidetennis|Worldwide Tennis]]&lt;br /&gt;
* [[Gamehelpyaniv|Yaniv]]&lt;br /&gt;
* [[Gamehelpzooloretto|Zooloretto]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpfifteendays|15 Days]]&lt;br /&gt;
* [[Gamehelpbohnanza|Bohnanza]]&lt;br /&gt;
* [[Gamehelpboomeranglm|Boomerang]]&lt;br /&gt;
* [[Gamehelpburglebros|Burgle Bros.]]&lt;br /&gt;
* [[Gamehelpcalypso|Calypso]]&lt;br /&gt;
* [[Gamehelpchampionsofmidgard|Champions of Midgard]]&lt;br /&gt;
* [[Gamehelpchicagoexpress|Chicago Express]]&lt;br /&gt;
* [[Gamehelpcicerabigia|Cicera Bigia]]&lt;br /&gt;
* [[Gamehelpcitadels|Citadels]]&lt;br /&gt;
* [[Gamehelpcoinage|Coin Age]]&lt;br /&gt;
* [[Gamehelpcrazyeights|Crazy Eights]]&lt;br /&gt;
* [[Gamehelpdaihasamishogi|Dai Hasami Shogi]]&lt;br /&gt;
* [[Gamehelpdurak|Durak]]&lt;br /&gt;
* [[Gamehelpginkgopolis|Ginkgopolis]]&lt;br /&gt;
* [[Gamehelpgravitysuperstar|Gravity Superstar]]&lt;br /&gt;
* [[Gamehelpguibole|Guibole]]&lt;br /&gt;
* [[Gamehelphats|Hats]]&lt;br /&gt;
* [[Gamehelpindianchief|Indian Chief]]&lt;br /&gt;
* [[Gamehelpkulami|Kulami]]&lt;br /&gt;
* [[Gamehelpmagicmaze|Magic Maze]]&lt;br /&gt;
* [[Gamehelpmahjong|Mahjong]]&lt;br /&gt;
* [[Gamehelpmanhattannewgame|Manhattan]]&lt;br /&gt;
* [[Gamehelpmantisfalls|Mantis Falls]]&lt;br /&gt;
* [[Gamehelpmartianchess|Martian Chess]]&lt;br /&gt;
* [[Gamehelpminnesotawhist|Minnesota Whist]]&lt;br /&gt;
* [[Gamehelpmu|Mu]]&lt;br /&gt;
* [[Gamehelpmyfirstcastlepanic|My First Castle Panic]]&lt;br /&gt;
* [[Gamehelpnainjaune|Nain Jaune]]&lt;br /&gt;
* [[Gamehelppinochle|Pinochle]]&lt;br /&gt;
* [[Gamehelpfixtheteleporter|Please Fix the Teleporter]]&lt;br /&gt;
* [[Gamehelptexasholdem|Poker Texas Hold&#039;em]]&lt;br /&gt;
* [[Gamehelpriftforce|Riftforce]]&lt;br /&gt;
* [[Gamehelpristiseiska|Ristiseiska]]&lt;br /&gt;
* [[Gamehelpschwimmen|Schwimmen]]&lt;br /&gt;
* [[Gamehelpsenshi|Senshi]]&lt;br /&gt;
* [[Gamehelpninefivetwo|Sergeant Major]]&lt;br /&gt;
* [[Gamehelpsevens|Sevens]]&lt;br /&gt;
* [[Gamehelpsnekagon|Snekagon]]&lt;br /&gt;
* [[Gamehelpsnowtime|Snow Time]]&lt;br /&gt;
* [[Gamehelpsoulaween|Soulaween]]&lt;br /&gt;
* [[Gamehelpspiritsoftheforest|Spirits of the Forest]]&lt;br /&gt;
* [[Gamehelptalon|Talon]]&lt;br /&gt;
* [[Gamehelptemplari|Templari]]&lt;br /&gt;
* [[Gamehelpthreespot|Three Spot]]&lt;br /&gt;
* [[Gamehelpthroneandthegrail|Throne and the Grail]]&lt;br /&gt;
* [[Gamehelptrasteroslocoscrazyauctions|Trasteros Locos: Crazy Auctions]]&lt;br /&gt;
* [[Gamehelptroggu|Troggu]]&lt;br /&gt;
* [[Gamehelpwatergate|Watergate]]&lt;br /&gt;
* [[Gamehelpwazabi|Wazabi]]&lt;br /&gt;
* [[Gamehelpxanadu|Xanadu]]&lt;br /&gt;
* [[Gamehelpyspahan|Yspahan]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpdominion|Dominion]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About available games and their content ==&lt;br /&gt;
&lt;br /&gt;
Games are games and it&#039;s all up to publishers to make them relevant or accurate to history, or not.&lt;br /&gt;
&lt;br /&gt;
We&#039;re focusing on gameplay and rules. We&#039;re not history books, nor an accurate source for anything related to real things.&lt;br /&gt;
&lt;br /&gt;
BGA is against any bad behaviors on real people, and will never EVER join, talk or expose about anything about themes, history or politic.&lt;br /&gt;
&lt;br /&gt;
Also please note that they&#039;re also a source to motivate talks, reflexion, exchange and viewpoints about history and education anywhere else.&lt;br /&gt;
&lt;br /&gt;
We&#039;re a gaming platform, we welcome everyone and do efforts daily to make this place a nice place to play nice games with nice people.&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=13356</id>
		<title>Help</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=13356"/>
		<updated>2022-05-26T10:33:36Z</updated>

		<summary type="html">&lt;p&gt;St41116: /* Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An issue? A question?&lt;br /&gt;
&lt;br /&gt;
* [https://boardgamearena.com/#!faq Frequently asked questions] is the most complete source of help for BGA.&lt;br /&gt;
&lt;br /&gt;
* [https://forum.boardgamearena.com Forums] are also helpful to get information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
Game names which are displayed in red still need game help/summaries written for them. So help out and write one for them by creating a new page for these games. To do so simply click on them below, this will direct you to a page creation page. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, games being available in the alpha list does not warrant that it will go through the whole process and become available to the whole community. Consequently, it is kindly asked to refrain from publicising the alpha list, in order not to create unfounded expectations. Therefore, do not add any games to the alpha list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&#039;&#039;&#039;Available on BGA&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Beta Games&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Alpha Games&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Removed from BGA&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpthirteenclues|13 Clues]]&lt;br /&gt;
* [[Gamehelpsechsnimmt|6 nimmt!]]&lt;br /&gt;
* [[Gamehelpsevenwonders|7 Wonders]]&lt;br /&gt;
* [[Gamehelpsevenwondersarchitects|7 Wonders Architects]]&lt;br /&gt;
* [[Gamehelpsevenwondersduel|7 Wonders Duel]]&lt;br /&gt;
* [[Gamehelpeightmastersrevenge|8 Master&#039;s Revenge]]&lt;br /&gt;
* [[Gamehelpninetynineaddition|99 (addition card game)]]&lt;br /&gt;
* [[Gamehelpninetynine|99 (trick-taking card game)]]&lt;br /&gt;
* [[Gamehelpfeastforodin|A Feast for Odin]]&lt;br /&gt;
* [[Gamehelpfistfulofgold|A Fistful of Gold]]&lt;br /&gt;
* [[Gamehelpabalone|Abalone]]&lt;br /&gt;
* [[Gamehelpabandonallartichokes|Abandon All Artichokes]]&lt;br /&gt;
* [[Gamehelpabyss|Abyss]]&lt;br /&gt;
* [[Gamehelpagricola|Agricola]]&lt;br /&gt;
* [[Gamehelpalhambra|Alhambra]]&lt;br /&gt;
* [[Gamehelpalmadi|Almadi]]&lt;br /&gt;
* [[Gamehelpalveole|Alveole]]&lt;br /&gt;
* [[Gamehelpamyitis|Amyitis]]&lt;br /&gt;
* [[Gamehelpapocalypseazcc|Apocalypse at the Zoo of Carson City]]&lt;br /&gt;
* [[Gamehelparmadora|Armadöra]]&lt;br /&gt;
* [[Gamehelpartdecko|Art Decko]]&lt;br /&gt;
* [[Gamehelpassyria|Assyria]]&lt;br /&gt;
* [[Gamehelpautomobiles|Automobiles]]&lt;br /&gt;
* [[Gamehelpazul|Azul]]&lt;br /&gt;
* [[Gamehelpbackgammon|Backgammon]]&lt;br /&gt;
* [[Gamehelpballoonpop|Balloon Pop!]]&lt;br /&gt;
* [[Gamehelpbandido|Bandido]]&lt;br /&gt;
* [[Gamehelpbang|BANG!]]&lt;br /&gt;
* [[Gamehelpbaolakiswahili|Bao la Kiswahili]]&lt;br /&gt;
* [[Gamehelpbarbu|Barbu]]&lt;br /&gt;
* [[Gamehelpbattleoflits|Battle of LITS]]&lt;br /&gt;
* [[Gamehelpbattlesheep|Battle Sheep]]&lt;br /&gt;
* [[Gamehelpbattleship|Battleships Pencil &amp;amp;amp; Paper]]&lt;br /&gt;
* [[Gamehelpbelote|Belote]]&lt;br /&gt;
* [[Gamehelpbeyondthesun|Beyond the Sun]]&lt;br /&gt;
* [[Gamehelpbids|Bids]]&lt;br /&gt;
* [[Gamehelpbigtimesoccer|Big Time Soccer]]&lt;br /&gt;
* [[Gamehelpbiyi|Biyi]]&lt;br /&gt;
* [[Gamehelpblaze|Blaze]]&lt;br /&gt;
* [[Gamehelpbloodrage|Blood Rage]]&lt;br /&gt;
* [[Gamehelpblooms|Blooms]]&lt;br /&gt;
* [[Gamehelpblueskies|Blue Skies]]&lt;br /&gt;
* [[Gamehelpbobail|Bobail]]&lt;br /&gt;
* [[Gamehelpbombay|Bombay]]&lt;br /&gt;
* [[Gamehelpboomerangaustralia|Boomerang: Australia]]&lt;br /&gt;
* [[Gamehelpboomerangeurope|Boomerang: Europe]]&lt;br /&gt;
* [[Gamehelpboomerangusa|Boomerang: USA]]&lt;br /&gt;
* [[Gamehelpbriscola|Briscola]]&lt;br /&gt;
* [[Gamehelpbug|Bug]]&lt;br /&gt;
* [[Gamehelpbubbleepop|Bubblee Pop]]&lt;br /&gt;
* [[Gamehelpbutterfly|Butterfly]]&lt;br /&gt;
* [[Gamehelpbuttons|Buttons]]&lt;br /&gt;
* [[Gamehelpcacao|Cacao]]&lt;br /&gt;
* [[Gamehelpcantstop|Can&#039;t Stop]]&lt;br /&gt;
* [[Gamehelpcantstopexpress|Can’t Stop Express]]&lt;br /&gt;
* [[Gamehelpcaravan|Caravan]]&lt;br /&gt;
* [[Gamehelpcarcassonne|Carcassonne]]&lt;br /&gt;
* [[Gamehelpcarcassonnehuntersandgatherers|Carcassonne: Hunters &amp;amp;amp; Gatherers]]&lt;br /&gt;
* [[Gamehelpcardiceo|Cardiceo]]&lt;br /&gt;
* [[Gamehelpcaribbeanallfours|Caribbean All Fours]]&lt;br /&gt;
* [[Gamehelpcarnegie|Carnegie]]&lt;br /&gt;
* [[Gamehelpcaylus|Caylus]]&lt;br /&gt;
* [[Gamehelpcelestia|Celestia]]&lt;br /&gt;
* [[Gamehelpcephalopod|Cephalopod]]&lt;br /&gt;
* [[Gamehelpchakra|Chakra]]&lt;br /&gt;
* [[Gamehelpcheckers|Checkers]]&lt;br /&gt;
* [[Gamehelpchess|Chess]]&lt;br /&gt;
* [[Gamehelpchinagold|China Gold]]&lt;br /&gt;
* [[Gamehelpchinesecheckers|Chinese Checkers]]&lt;br /&gt;
* [[Gamehelpchocolatefactory|Chocolate Factory]]&lt;br /&gt;
* [[Gamehelpcinco|Cinco]]&lt;br /&gt;
* [[Gamehelpcircleoflife|Circle of Life]]&lt;br /&gt;
* [[Gamehelpcityofthebigshoulders|City of the Big Shoulders]]&lt;br /&gt;
* [[Gamehelpclansofcaledonia|Clans of Caledonia]]&lt;br /&gt;
* [[Gamehelpclashofdecks|Clash of Decks]]&lt;br /&gt;
* [[Gamehelpcloudcity|Cloud City]]&lt;br /&gt;
* [[Gamehelpcodexnaturalis|CODEX Naturalis]]&lt;br /&gt;
* [[Gamehelpcoinche|Coinche]]&lt;br /&gt;
* [[Gamehelpcolorpop|Color Pop]]&lt;br /&gt;
* [[Gamehelpcoloretto|Coloretto]]&lt;br /&gt;
* [[Gamehelpcoltexpress|Colt Express]]&lt;br /&gt;
* [[Gamehelpconsonar|Con Sonar!]]&lt;br /&gt;
* [[Gamehelpconcept|Concept]]&lt;br /&gt;
* [[Gamehelpconnectfour|Connect Four]]&lt;br /&gt;
* [[Gamehelpconnectsix|Connect6]]&lt;br /&gt;
* [[Gamehelpconspiracy|Conspiracy]]&lt;br /&gt;
* [[Gamehelpcopenhagen|Copenhagen]]&lt;br /&gt;
* [[Gamehelpcoupcitystate|Coup]]&lt;br /&gt;
* [[Gamehelpcrazyfarmers|Crazy Farmers]]&lt;br /&gt;
* [[Gamehelpcribbage|Cribbage]]&lt;br /&gt;
* [[Gamehelpcubirds|CuBirds]]&lt;br /&gt;
* [[Gamehelpdarkagent|Dark Agent]]&lt;br /&gt;
* [[Gamehelpdetectivepoker|Detective Poker]]&lt;br /&gt;
* [[Gamehelpdeus|Deus]]&lt;br /&gt;
* [[Gamehelpdiams|Diam&#039;s]]&lt;br /&gt;
* [[Gamehelpdiceforge|Dice Forge]]&lt;br /&gt;
* [[Gamehelpdicehospital|Dice Hospital]]&lt;br /&gt;
* [[Gamehelpdicesummoners|Dice Summoners]]&lt;br /&gt;
* [[Gamehelpdicedtomatoes|Diced Tomatoes]]&lt;br /&gt;
* [[Gamehelpdingosdreams|Dingo&#039;s Dreams]]&lt;br /&gt;
* [[Gamehelpdinosaurteaparty|Dinosaur Tea Party]]&lt;br /&gt;
* [[Gamehelpdjambi|Djambi]]&lt;br /&gt;
* [[Gamehelpdodo|Dodo]]&lt;br /&gt;
* [[Gamehelpdownforce|Downforce]]&lt;br /&gt;
* [[Gamehelpdraftosaurus|Draftosaurus]]&lt;br /&gt;
* [[Gamehelpdragoncastle|Dragon Castle]]&lt;br /&gt;
* [[Gamehelpdragonkeeper|Dragon Keeper: The Dungeon]]&lt;br /&gt;
* [[Gamehelpdragonline|Dragon Line]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpdragonheart|Dragonheart]]&lt;br /&gt;
* [[Gamehelpdragonwood|Dragonwood]]&lt;br /&gt;
* [[Gamehelpdungeonpetz|Dungeon Petz]]&lt;br /&gt;
* [[Gamehelpdungeonroll|Dungeon Roll]]&lt;br /&gt;
* [[Gamehelpdungeontwister|Dungeon Twister]]&lt;br /&gt;
* [[Gamehelpelfenland|Elfenland]]&lt;br /&gt;
* [[Gamehelpelgrande|El Grande]]&lt;br /&gt;
* [[Gamehelpeminentdomain|Eminent Domain]]&lt;br /&gt;
* [[Gamehelpemdomicrocosm|Eminent Domain: Microcosm]]&lt;br /&gt;
* [[Gamehelpakeruption|Eruption]]&lt;br /&gt;
* [[Gamehelpevogamenoname|Evo: The &amp;quot;Game no Name&amp;quot;]]&lt;br /&gt;
* [[Gamehelpnorthwestpassage|Expedition: Northwest Passage]]&lt;br /&gt;
* [[Gamehelpexplorationwarzone|Exploration: Warzone]]&lt;br /&gt;
* [[Gamehelpfinity|Finity]]&lt;br /&gt;
* [[Gamehelpflamingpyramids|Flaming Pyramids]]&lt;br /&gt;
* [[Gamehelpfleet|Fleet]]&lt;br /&gt;
* [[Gamehelpflorenzacardgame|Florenza: The Card Game]]&lt;br /&gt;
* [[Gamehelpfluxx|Fluxx]]&lt;br /&gt;
* [[Gamehelpforsale|For Sale]]&lt;br /&gt;
* [[Gamehelpforbiddenisland|Forbidden Island]]&lt;br /&gt;
* [[Gamehelpfourcolorcards|Four Color Cards]]&lt;br /&gt;
* [[Gamehelpfrenchtarot|French Tarot]]&lt;br /&gt;
* [[Gamehelpfruitpicking|Fruit Picking]]&lt;br /&gt;
* [[Gamehelpgaia|Gaia]]&lt;br /&gt;
* [[Gamehelpgaiaproject|Gaia Project]]&lt;br /&gt;
* [[Gamehelpgearnpiston|Gear &amp;amp; Piston]]&lt;br /&gt;
* [[Gamehelpglow|Glow]]&lt;br /&gt;
* [[Gamehelpclassicgo|Go]]&lt;br /&gt;
* [[Gamehelpgonutsfordonuts|Go Nuts for Donuts]]&lt;br /&gt;
* [[Gamehelpgoldwest|Gold West]]&lt;br /&gt;
* [[Gamehelpgomoku|Gomoku]]&lt;br /&gt;
* [[Gamehelpgopher|Gopher]]&lt;br /&gt;
* [[Gamehelpgorami|GORami]]&lt;br /&gt;
* [[Gamehelpgosu|Gosu]]&lt;br /&gt;
* [[Gamehelpgrandbazaar|Grand Bazaar]]&lt;br /&gt;
* [[Gamehelpgreatwesterntrail|Great Western Trail]]&lt;br /&gt;
* [[Gamehelpgrosstarock|Grosstarock]]&lt;br /&gt;
* [[Gamehelpguildes|Guildes]]&lt;br /&gt;
* [[Gamehelpgyges|Gygès]]&lt;br /&gt;
* [[Gamehelphacktrick|Hack Trick]]&lt;br /&gt;
* [[Gamehelphaggis|Haggis]]&lt;br /&gt;
* [[Gamehelphaiclue|Haiclue]]&lt;br /&gt;
* [[Gamehelphanabi|Hanabi]]&lt;br /&gt;
* [[Gamehelphandandfoot|Hand and Foot]]&lt;br /&gt;
* [[Gamehelphappycity|Happy City]]&lt;br /&gt;
* [[Gamehelphardback|Hardback]]&lt;br /&gt;
* [[Gamehelphawaii|Hawaii]]&lt;br /&gt;
* [[Gamehelphearts|Hearts]]&lt;br /&gt;
* [[Gamehelpherrlof|Herrlof]]&lt;br /&gt;
* [[Gamehelpherooj|Herooj]]&lt;br /&gt;
* [[Gamehelphex|Hex]]&lt;br /&gt;
* [[Gamehelphive|Hive]]&lt;br /&gt;
* [[Gamehelphoarders|Hoarders]]&lt;br /&gt;
* [[Gamehelphomesteaders|Homesteaders]]&lt;br /&gt;
* [[Gamehelpescapefromthehiddencastle|HUGO]]&lt;br /&gt;
* [[Gamehelphungariantarokk|Hungarian Tarokk]]&lt;br /&gt;
* [[Gamehelphypnosia|Hypnosia]]&lt;br /&gt;
* [[Gamehelpicecoldicehockey|Ice Cold Ice Hockey]]&lt;br /&gt;
* [[Gamehelpicebreaker|Icebreaker]]&lt;br /&gt;
* [[Gamehelpillustori|Illustori]]&lt;br /&gt;
* [[Gamehelpimhotep|Imhotep]]&lt;br /&gt;
* [[Gamehelpintheyearofthedragon|In The Year of the Dragon]]&lt;br /&gt;
* [[Gamehelpincangold|Incan Gold]]&lt;br /&gt;
* [[Gamehelpinnovation|Innovation]]&lt;br /&gt;
* [[Gamehelpinsert|Insert]]&lt;br /&gt;
* [[Gamehelpisaac|Isaac]]&lt;br /&gt;
* [[Gamehelpiwari|Iwari]]&lt;br /&gt;
* [[Gamehelpjaipur|Jaipur]]&lt;br /&gt;
* [[Gamehelpjekyllvshide|Jekyll vs. Hyde]]&lt;br /&gt;
* [[Gamehelpjumpgate|Jump Gate]]&lt;br /&gt;
* [[Gamehelpjustdesserts|Just Desserts]]&lt;br /&gt;
* [[Gamehelpk2|K2]]&lt;br /&gt;
* [[Gamehelpkabaleo|Kabaleo]]&lt;br /&gt;
* [[Gamehelpkahuna|Kahuna]]&lt;br /&gt;
* [[Gamehelpkalah|Kalah]]&lt;br /&gt;
* [[Gamehelpkami|Kami]]&lt;br /&gt;
* [[Gamehelpkeyflower|Keyflower]]&lt;br /&gt;
* [[Gamehelpkhronos|Khronos]]&lt;br /&gt;
* [[Gamehelpkingofthepitch|King of the Pitch]]&lt;br /&gt;
* [[Gamehelpkingoftokyo|King of Tokyo]]&lt;br /&gt;
* [[Gamehelpkingdombuilder|Kingdom Builder]]&lt;br /&gt;
* [[Gamehelpkingdomino|Kingdomino]]&lt;br /&gt;
* [[Gamehelpklaverjassen|Klaverjassen]]&lt;br /&gt;
* [[Gamehelpkoikoi|Koi-Koi]]&lt;br /&gt;
* [[Gamehelpkoryo|Koryŏ]]&lt;br /&gt;
* [[Gamehelpkqj|KQJ]]&lt;br /&gt;
* [[Gamehelpkrosmasterarena|Krosmaster Arena]]&lt;br /&gt;
* [[Gamehelpkrosmasterblast|Krosmaster Blast]]&lt;br /&gt;
* [[Gamehelplagranja|La Granja]]&lt;br /&gt;
* [[Gamehelplama|LLAMA]]&lt;br /&gt;
* [[Gamehelplasvegan|Las Vegan]]&lt;br /&gt;
* [[Gamehelpledernierpeuple|Le Dernier Peuple]]&lt;br /&gt;
* [[Gamehelpinventors|Legendary Inventors]]&lt;br /&gt;
* [[Gamehelplettertycoon|Letter Tycoon]]&lt;br /&gt;
* [[Gamehelplewisclark|Lewis &amp;amp;amp; Clark]]&lt;br /&gt;
* [[Gamehelplibertalia|Libertalia]]&lt;br /&gt;
* [[Gamehelplinesofaction|Lines of Action]]&lt;br /&gt;
* [[Gamehelplittlefactory|Little Factory]]&lt;br /&gt;
* [[Gamehelplivingforest|Living Forest]]&lt;br /&gt;
* [[Gamehelplocomomo|Loco Momo]]&lt;br /&gt;
* [[Gamehelplogger|Logger]]&lt;br /&gt;
* [[Gamehelplox|Lords of Xidit]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelplostcities|Lost Cities]]&lt;br /&gt;
* [[Gamehelplostexplorers|Lost Explorers]]&lt;br /&gt;
* [[Gamehelparnak|Lost Ruins of Arnak]]&lt;br /&gt;
* [[Gamehelploveletter|Love Letter]]&lt;br /&gt;
* [[Gamehelpluckynumbers|Lucky Numbers]]&lt;br /&gt;
* [[Gamehelpluxor|Luxor]]&lt;br /&gt;
* [[Gamehelpmachiavelli|Machiavelli]]&lt;br /&gt;
* [[Gamehelpmadeira|Madeira]]&lt;br /&gt;
* [[Gamehelpmammalath|Mammalath]]&lt;br /&gt;
* [[Gamehelpmapmaker|Mapmaker: The Gerrymandering Game]]&lt;br /&gt;
* [[Gamehelpmarcopolotwo|Marco Polo II: In the Service of the Khan]]&lt;br /&gt;
* [[Gamehelpmarrakech|Marrakech]]&lt;br /&gt;
* [[Gamehelpmarram|Marram]]&lt;br /&gt;
* [[Gamehelpmartiandice|Martian Dice]]&lt;br /&gt;
* [[Gamehelpmascarade|Mascarade]]&lt;br /&gt;
* [[Gamehelpmattock|Mattock]]&lt;br /&gt;
* [[Gamehelpmedina|Medina]]&lt;br /&gt;
* [[Gamehelpmeadow|Medo]]&lt;br /&gt;
* [[Gamehelpmetromania|Metromania]]&lt;br /&gt;
* [[Gamehelpmijnlieff|Mijnlieff]]&lt;br /&gt;
* [[Gamehelpmonsterfactory|Monster Factory]]&lt;br /&gt;
* [[Gamehelpmrjack|Mr. Jack]]&lt;br /&gt;
* [[Gamehelpmurusgallicus|Murus Gallicus]]&lt;br /&gt;
* [[Gamehelpnangaparbat|Nanga Parbat]]&lt;br /&gt;
* [[Gamehelpnautilus|Nautilus]]&lt;br /&gt;
* [[Gamehelpneutreeko|Neutreeko]]&lt;br /&gt;
* [[Gamehelpnewfrontiers|New Frontiers]]&lt;br /&gt;
* [[Gamehelpniagara|Niagara]]&lt;br /&gt;
* [[Gamehelpnicodemus|Nicodemus]]&lt;br /&gt;
* [[Gamehelpnidavellir|Nidavellir]]&lt;br /&gt;
* [[Gamehelpaknile|Nile]]&lt;br /&gt;
* [[Gamehelpninemensmorris|Nine Men&#039;s Morris]]&lt;br /&gt;
* [[Gamehelpnippon|Nippon]]&lt;br /&gt;
* [[Gamehelpnothanks|No Thanks!]]&lt;br /&gt;
* [[Gamehelpnoirkvi|Noir: Killer versus Inspector]]&lt;br /&gt;
* [[Gamehelpnotalone|Not Alone]]&lt;br /&gt;
* [[Gamehelpnumberdrop|Number Drop]]&lt;br /&gt;
* [[Gamehelpnxs|NXS]]&lt;br /&gt;
* [[Gamehelpofftherails|Off the Rails]]&lt;br /&gt;
* [[Gamehelpohhell|Oh Hell!]]&lt;br /&gt;
* [[Gamehelpohseven|Oh-Seven]]&lt;br /&gt;
* [[Gamehelponceuponaforest|Once Upon A Forest]]&lt;br /&gt;
* [[Gamehelpone|ONE]]&lt;br /&gt;
* [[Gamehelponitama|Onitama]]&lt;br /&gt;
* [[Gamehelporiflamme|Oriflamme]]&lt;br /&gt;
* [[Gamehelporigin|Origin]]&lt;br /&gt;
* [[Gamehelpoust|Oust]]&lt;br /&gt;
* [[Gamehelpoutlaws|Outlaws: Last Man Standing]]&lt;br /&gt;
* [[Gamehelppi|P.I.]]&lt;br /&gt;
* [[Gamehelppalace|Palace]]&lt;br /&gt;
* [[Gamehelppandemic|Pandemic]]&lt;br /&gt;
* [[Gamehelppapayoo|Papayoo]]&lt;br /&gt;
* [[Gamehelpparisconnection|Paris Connection]]&lt;br /&gt;
* [[Gamehelpparks|PARKS]]&lt;br /&gt;
* [[Gamehelppatchwork|Patchwork]]&lt;br /&gt;
* [[Gamehelppedro|Pedro]]&lt;br /&gt;
* [[Gamehelppenaltychallenge|Penalty Challenge]]&lt;br /&gt;
* [[Gamehelppennypress|Penny Press]]&lt;br /&gt;
* [[Gamehelppente|Pente]]&lt;br /&gt;
* [[Gamehelpdudo|Perudo]]&lt;br /&gt;
* [[Gamehelpphat|Phat]]&lt;br /&gt;
* [[Gamehelppingimus|Pingimus]]&lt;br /&gt;
* [[Gamehelppiratenkapern|Piraten kapern]]&lt;br /&gt;
* [[Gamehelppolis|Polis: Fight for Hegemony]]&lt;br /&gt;
* [[Gamehelppontedeldiavolo|Ponte del Diavolo]]&lt;br /&gt;
* [[Gamehelppotionexplosion|Potion Explosion]]&lt;br /&gt;
* [[Gamehelppuertorico|Puerto Rico]]&lt;br /&gt;
* [[Gamehelppylos|Pylos]]&lt;br /&gt;
* [[Gamehelppyrga|Pyrga]]&lt;br /&gt;
* [[Gamehelpquantik|Quantik]]&lt;br /&gt;
* [[Gamehelpquantum|Quantum]]&lt;br /&gt;
* [[Gamehelpquarto|Quarto]]&lt;br /&gt;
* [[Gamehelpquetzal|Quetzal]]&lt;br /&gt;
* [[Gamehelpquinque|Quinque]]&lt;br /&gt;
* [[Gamehelpquoridor|Quoridor]]&lt;br /&gt;
* [[Gamehelpraceforthegalaxy|Race for the Galaxy]]&lt;br /&gt;
* [[Gamehelprage|Rage]]&lt;br /&gt;
* [[Gamehelprailroadink|Railroad Ink]]&lt;br /&gt;
* [[Gamehelprailwaysoftheworld|Railways of the World]]&lt;br /&gt;
* [[Gamehelprainbow|Rainbow]]&lt;br /&gt;
* [[Gamehelprallymangt|Rallyman: GT]]&lt;br /&gt;
* [[Gamehelpredseven|Red7]]&lt;br /&gt;
* [[Gamehelpredstone|Redstone]]&lt;br /&gt;
* [[Gamehelprememberwhen|Remember When]]&lt;br /&gt;
* [[Gamehelpresarcana|Res Arcana]]&lt;br /&gt;
* [[Gamehelprestinpeace|Rest In Peace]]&lt;br /&gt;
* [[Gamehelpreversi|Reversi]]&lt;br /&gt;
* [[Gamehelprive|Rive]]&lt;br /&gt;
* [[Gamehelprollforthegalaxy|Roll for the Galaxy]]&lt;br /&gt;
* [[Gamehelprolledwest|Rolled West]]&lt;br /&gt;
* [[Gamehelprussianrailroads|Russian Railroads]]&lt;br /&gt;
* [[Gamehelpsaboteur|Saboteur]]&lt;br /&gt;
* [[Gamehelpsaintpetersburg|Saint Petersburg]]&lt;br /&gt;
* [[Gamehelpsaintpoker|Saint Poker]]&lt;br /&gt;
* [[Gamehelpsantorini|Santorini]]&lt;br /&gt;
* [[Gamehelpsapiens|Sapiens]]&lt;br /&gt;
* [[Gamehelpschroedingerscats|Schrodinger&#039;s Cats]]&lt;br /&gt;
* [[Gamehelpscopa|Scopa]]&lt;br /&gt;
* [[Gamehelpseasons|Seasons]]&lt;br /&gt;
* [[Gamehelpsecretmoon|Secret Moon]]&lt;br /&gt;
* [[Gamehelpsenet|Senet]]&lt;br /&gt;
* [[Gamehelpshiftingstones|Shifting Stones]]&lt;br /&gt;
* [[Gamehelpsiam|Siam]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpsignorie|Signorie]]&lt;br /&gt;
* [[Gamehelpsilo|Silo]]&lt;br /&gt;
* [[Gamehelpsimilo|Similo]]&lt;br /&gt;
* [[Gamehelpskat|Skat]]&lt;br /&gt;
* [[Gamehelpskull|Skull]]&lt;br /&gt;
* [[Gamehelpsmallislands|Small Islands]]&lt;br /&gt;
* [[Gamehelpsobek|Sobek]]&lt;br /&gt;
* [[Gamehelpsobektwoplayers|Sobek 2 players]]&lt;br /&gt;
* [[Gamehelpsolarstorm|Solar Storm]]&lt;br /&gt;
* [[Gamehelpsolo|Solo]]&lt;br /&gt;
* [[Gamehelpsolowhist|Solo Whist]]&lt;br /&gt;
* [[Gamehelpsoluna|Soluna]]&lt;br /&gt;
* [[Gamehelpspacebase|Space Base]]&lt;br /&gt;
* [[Gamehelpspades|Spades]]&lt;br /&gt;
* [[Gamehelpsparts|Sparts]]&lt;br /&gt;
* [[Gamehelpsplendor|Splendor]]&lt;br /&gt;
* [[Gamehelpspotit|Spot It (or Dobble)]]&lt;br /&gt;
* [[Gamehelpspyrium|Spyrium]]&lt;br /&gt;
* [[Gamehelpsquadro|Squadro]]&lt;br /&gt;
* [[Gamehelpstarfluxx|Star Fluxx]]&lt;br /&gt;
* [[Gamehelpsteamworks|Steam Works]]&lt;br /&gt;
* [[Gamehelpstella|Stella: Dixit Universe]]&lt;br /&gt;
* [[Gamehelpstirfryeighteen|Stir Fry Eighteen]]&lt;br /&gt;
* [[Gamehelpstoneage|Stone Age]]&lt;br /&gt;
* [[Gamehelpsuperfantasybrawl|Super Fantasy Brawl]]&lt;br /&gt;
* [[Gamehelpsushigo|Sushi Go!]]&lt;br /&gt;
* [[Gamehelpsushigoparty|Sushi Go Party]]&lt;br /&gt;
* [[Gamehelptablut|Tablut]]&lt;br /&gt;
* [[Gamehelptakaraisland|Takara Island]]&lt;br /&gt;
* [[Gamehelptakenoko|Takenoko]]&lt;br /&gt;
* [[Gamehelptaluva|Taluva]]&lt;br /&gt;
* [[Gamehelptapestry|Tapestry]]&lt;br /&gt;
* [[Gamehelptargi|Targi]]&lt;br /&gt;
* [[Gamehelptashkalar|Tash-Kalar]]&lt;br /&gt;
* [[Gamehelpteatime|Tea Time]]&lt;br /&gt;
* [[Gamehelpteotihuacan|Teotihuacan: City of Gods]]&lt;br /&gt;
* [[Gamehelpterramystica|Terra Mystica]]&lt;br /&gt;
* [[Gamehelpthatslife|That&#039;s Life (or Verflixxt!)]]&lt;br /&gt;
* [[Gamehelpbattleforhill|The Battle for Hill 218]]&lt;br /&gt;
* [[Gamehelptheboss|The Boss]]&lt;br /&gt;
* [[Gamehelpthebuildersantiquity|The Builders: Antiquity]]&lt;br /&gt;
* [[Gamehelpthebuilders|The Builders: Middle Ages]]&lt;br /&gt;
* [[Gamehelpcastlesofburgundy|The Castles of Burgundy]]&lt;br /&gt;
* [[Gamehelpthecrew|The Crew]]&lt;br /&gt;
* [[Gamehelpthecrewdeepsea|The Crew: Mission Deep Sea]]&lt;br /&gt;
* [[Gamehelptheisleofcats|The Isle of Cats]]&lt;br /&gt;
* [[Gamehelpthejellymonsterlab|The Jelly Monster Lab]]&lt;br /&gt;
* [[Gamehelpkingsguild|The King&#039;s Guild]]&lt;br /&gt;
* [[Gamehelpcarrara|The Palaces of Carrara]]&lt;br /&gt;
* [[Gamehelpruhr|The Ruhr: A Story of Coal Trade]]&lt;br /&gt;
* [[Gamehelpmarcopolo|The Voyages of Marco Polo]]&lt;br /&gt;
* [[Gamehelpwerewolves|The Werewolves of Miller&#039;s Hollow]]&lt;br /&gt;
* [[Gamehelpthermopyles|Thermopyles]]&lt;br /&gt;
* [[Gamehelpthroughtheages|Through the Ages]]&lt;br /&gt;
* [[Gamehelpthroughtheagesnewstory|Through the Ages: A new Story of Civilization]]&lt;br /&gt;
* [[Gamehelpthurnandtaxis|Thurn and Taxis]]&lt;br /&gt;
* [[Gamehelptichu|Tichu]]&lt;br /&gt;
* [[Gamehelptiki|Tiki]]&lt;br /&gt;
* [[Gamehelptimemasters|Time Masters]]&lt;br /&gt;
* [[Gamehelptobago|Tobago]]&lt;br /&gt;
* [[Gamehelptock|Tock]]&lt;br /&gt;
* [[Gamehelptoeshambo|ToeShamBo]]&lt;br /&gt;
* [[Gamehelptokaido|Tokaido]]&lt;br /&gt;
* [[Gamehelptournay|Tournay]]&lt;br /&gt;
* [[Gamehelptranquility|Tranquility]]&lt;br /&gt;
* [[Gamehelptrektwelve|Trek 12]]&lt;br /&gt;
* [[Gamehelptrekkingtheworld|Trekking the World]]&lt;br /&gt;
* [[Gamehelptrickoftherails|Trick of the Rails]]&lt;br /&gt;
* [[Gamehelptroyes|Troyes]]&lt;br /&gt;
* [[Gamehelptroyesdice|Troyes Dice]]&lt;br /&gt;
* [[Gamehelptumbleweed|Tumbleweed]]&lt;br /&gt;
* [[Gamehelpturnthetide|Turn the tide]]&lt;br /&gt;
* [[Gamehelptwintinbots|Twin Tin Bots]]&lt;br /&gt;
* [[Gamehelptzolkin|Tzolk&#039;in]]&lt;br /&gt;
* [[Gamehelpultimaterailroads|Ultimate Railroads]]&lt;br /&gt;
* [[Gamehelpunclechestnuttablegype|Uncle Chestnut&#039;s Table Gype]]&lt;br /&gt;
* [[Gamehelpunconditionalsurrender|Unconditional Surrender! World War 2 in Europe]]&lt;br /&gt;
* [[Gamehelpunitedsquare|United Square]]&lt;br /&gt;
* [[Gamehelpveggiegarden|Veggie Garden]]&lt;br /&gt;
* [[Gamehelpvektorace|VektoRace]]&lt;br /&gt;
* [[Gamehelpveletas|Veletas]]&lt;br /&gt;
* [[Gamehelpveronatwist|Verona Twist]]&lt;br /&gt;
* [[Gamehelpviamagica|Via Magica]]&lt;br /&gt;
* [[Gamehelpviticulture|Viticulture]]&lt;br /&gt;
* [[Gamehelpvultureculture|Vulture Culture]]&lt;br /&gt;
* [[Gamehelpwelcometo|Welcome To]]&lt;br /&gt;
* [[Gamehelpwelcometonewlasvegas|Welcome To New Las Vegas]]&lt;br /&gt;
* [[Gamehelpwhisttwentytwo|Whist 22]]&lt;br /&gt;
* [[Gamehelpwizard|Wizard]]&lt;br /&gt;
* [[Gamehelpxiangqi|Xiangqi]]&lt;br /&gt;
* [[Gamehelpyatzy|Yahtzee]]&lt;br /&gt;
* [[Gamehelpyinyang|Yin Yang]]&lt;br /&gt;
* [[Gamehelpyokai|Yokai]]&lt;br /&gt;
* [[Gamehelpyokohama|Yokohama]]&lt;br /&gt;
* [[Gamehelpzener|Zener]]&lt;br /&gt;
* [[Gamehelpzola|Zola]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelparcticscavengers|Arctic Scavengers]]&lt;br /&gt;
* [[Gamehelpbabydinosaurrescue|Baby Dinosaur Rescue]]&lt;br /&gt;
* [[Gamehelpbahamataxi|Bahama Taxi]]&lt;br /&gt;
* [[Gamehelpbetta|Betta]]&lt;br /&gt;
* [[Gamehelpbigmonster|Big Monster]]&lt;br /&gt;
* [[Gamehelpbossquest|Boss Quest]]&lt;br /&gt;
* [[Gamehelpbuyword|BuyWord]]&lt;br /&gt;
* [[Gamehelpcanosa|Canosa]]&lt;br /&gt;
* [[Gamehelpcastleofcalrira|Castle of Calrira]]&lt;br /&gt;
* [[Gamehelpcentury|Century]]&lt;br /&gt;
* [[Gamehelpchromino|Chromino]]&lt;br /&gt;
* [[Gamehelpcoupell|Coupell]]&lt;br /&gt;
* [[Gamehelpcrimezoom|Crime Zoom: A Dirty Objective]]&lt;br /&gt;
* [[Gamehelpegocentricworld|Egocentric World]]&lt;br /&gt;
* [[Gamehelpepizodiak|EpiZodiak]]&lt;br /&gt;
* [[Gamehelpevl|EVL]]&lt;br /&gt;
* [[Gamehelpfactum|Factum]]&lt;br /&gt;
* [[Gamehelpfaifo|Fai-Fo]]&lt;br /&gt;
* [[Gamehelpfarmclub|Farm Club]]&lt;br /&gt;
* [[Gamehelpforex|For-Ex]]&lt;br /&gt;
* [[Gamehelpfortheking|For the King (and Me)]]&lt;br /&gt;
* [[Gamehelpgeekoutmasters|Geek Out! Masters]]&lt;br /&gt;
* [[Gamehelpgetthemacguffin|Get the MacGuffin]]&lt;br /&gt;
* [[Gamehelpguile|Guile]]&lt;br /&gt;
* [[Gamehelpharbour|Harbour]]&lt;br /&gt;
* [[Gamehelpheckinhounds|Heckin Hounds]]&lt;br /&gt;
* [[Gamehelphomeworlds|Homeworlds]]&lt;br /&gt;
* [[Gamehelphoola|Hoola]]&lt;br /&gt;
* [[Gamehelphydroracers|Hydroracers]]&lt;br /&gt;
* [[Gamehelpiceandthesky|Ice and the Sky]]&lt;br /&gt;
* [[Gamehelpimtheboss|I&#039;m the Boss]]&lt;br /&gt;
* [[Gamehelpriichimahjong|Japanese (Riichi) Mahjong]]&lt;br /&gt;
* [[Gamehelpkmakici|Kmakici Family&#039;s Greatest Teatime]]&lt;br /&gt;
* [[Gamehelpladyandthetiger|Lady and the Tiger]]&lt;br /&gt;
* [[Gamehelpladyschoice|Lady’s Choice]]&lt;br /&gt;
* [[Gamehelplineae|Lineae]]&lt;br /&gt;
* [[Gamehelplinkage|Linkage]]&lt;br /&gt;
* [[Gamehelpliverpoolrummy|Liverpool (Cozy Oaks) Rummy]]&lt;br /&gt;
* [[Gamehelpmercadodelisboaste|Mercado de Lisboa]]&lt;br /&gt;
* [[Gamehelpminhwatu|Minhwatu]]&lt;br /&gt;
* [[Gamehelpmorocco|Morocco]]&lt;br /&gt;
* [[Gamehelpnarabi|Narabi]]&lt;br /&gt;
* [[Gamehelpnextstation|Next Station: London]]&lt;br /&gt;
* [[Gamehelppaniclab|Panic Lab]]&lt;br /&gt;
* [[Gamehelppiereighteen|Pier 18]]&lt;br /&gt;
* [[Gamehelppresident|President]]&lt;br /&gt;
* [[Gamehelppyramidpoker|Pyramid Poker]]&lt;br /&gt;
* [[Gamehelpqueenskings|Queens and Kings: A Checkers Game]]&lt;br /&gt;
* [[Gamehelprobotsateourpizza|Robots Ate Our Pizza]]&lt;br /&gt;
* [[Gamehelproomtwentyfive|Room 25]]&lt;br /&gt;
* [[Gamehelproppyakken|Roppyakken]]&lt;br /&gt;
* [[Gamehelpsamarkand|Samarkand]]&lt;br /&gt;
* [[Gamehelpsenshi|Senshi]]&lt;br /&gt;
* [[Gamehelpsheepboombah|Sheep Boom Bah]]&lt;br /&gt;
* [[Gamehelpsimplicity|Simplicity]]&lt;br /&gt;
* [[Gamehelpspaceempires|Space Empire: 4X]]&lt;br /&gt;
* [[Gamehelpsplito|Splito]]&lt;br /&gt;
* [[Gamehelpsteamrollers|SteamRollers]]&lt;br /&gt;
* [[Gamehelpthemotherroad|The Mother Road: Route 66]]&lt;br /&gt;
* [[Gamehelptheninedomains|The Nine Domains]]&lt;br /&gt;
* [[Gamehelpthrive|Thrive]]&lt;br /&gt;
* [[Gamehelptinnerstrail|Tinner&#039;s Trail]]&lt;br /&gt;
* [[Gamehelptinyfarms|Tiny Farms]]&lt;br /&gt;
* [[Gamehelptrusis|Trusis]]&lt;br /&gt;
* [[Gamehelptucano|Tucano]]&lt;br /&gt;
* [[Gamehelptwinpalms|Twin Palms]]&lt;br /&gt;
* [[Gamehelpuptown|Uptown]]&lt;br /&gt;
* [[Gamehelpvegetables|Vege Tables]]&lt;br /&gt;
* [[Gamehelpvolfyirion|Volfyirion Guilds]]&lt;br /&gt;
* [[Gamehelpworldwidetennis|Worldwide Tennis]]&lt;br /&gt;
* [[Gamehelpyaniv|Yaniv]]&lt;br /&gt;
* [[Gamehelpzooloretto|Zooloretto]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpfifteendays|15 Days]]&lt;br /&gt;
* [[Gamehelpbohnanza|Bohnanza]]&lt;br /&gt;
* [[Gamehelpboomeranglm|Boomerang]]&lt;br /&gt;
* [[Gamehelpburglebros|Burgle Bros.]]&lt;br /&gt;
* [[Gamehelpcalypso|Calypso]]&lt;br /&gt;
* [[Gamehelpchampionsofmidgard|Champions of Midgard]]&lt;br /&gt;
* [[Gamehelpchicagoexpress|Chicago Express]]&lt;br /&gt;
* [[Gamehelpcicerabigia|Cicera Bigia]]&lt;br /&gt;
* [[Gamehelpcitadels|Citadels]]&lt;br /&gt;
* [[Gamehelpcoinage|Coin Age]]&lt;br /&gt;
* [[Gamehelpcrazyeights|Crazy Eights]]&lt;br /&gt;
* [[Gamehelpdaihasamishogi|Dai Hasami Shogi]]&lt;br /&gt;
* [[Gamehelpdurak|Durak]]&lt;br /&gt;
* [[Gamehelpginkgopolis|Ginkgopolis]]&lt;br /&gt;
* [[Gamehelpgravitysuperstar|Gravity Superstar]]&lt;br /&gt;
* [[Gamehelpguibole|Guibole]]&lt;br /&gt;
* [[Gamehelphats|Hats]]&lt;br /&gt;
* [[Gamehelpindianchief|Indian Chief]]&lt;br /&gt;
* [[Gamehelpkulami|Kulami]]&lt;br /&gt;
* [[Gamehelpmagicmaze|Magic Maze]]&lt;br /&gt;
* [[Gamehelpmahjong|Mahjong]]&lt;br /&gt;
* [[Gamehelpmanhattannewgame|Manhattan]]&lt;br /&gt;
* [[Gamehelpmantisfalls|Mantis Falls]]&lt;br /&gt;
* [[Gamehelpmartianchess|Martian Chess]]&lt;br /&gt;
* [[Gamehelpminnesotawhist|Minnesota Whist]]&lt;br /&gt;
* [[Gamehelpmu|Mu]]&lt;br /&gt;
* [[Gamehelpmyfirstcastlepanic|My First Castle Panic]]&lt;br /&gt;
* [[Gamehelpnainjaune|Nain Jaune]]&lt;br /&gt;
* [[Gamehelppinochle|Pinochle]]&lt;br /&gt;
* [[Gamehelpfixtheteleporter|Please Fix the Teleporter]]&lt;br /&gt;
* [[Gamehelptexasholdem|Poker Texas Hold&#039;em]]&lt;br /&gt;
* [[Gamehelpriftforce|Riftforce]]&lt;br /&gt;
* [[Gamehelpristiseiska|Ristiseiska]]&lt;br /&gt;
* [[Gamehelpschwimmen|Schwimmen]]&lt;br /&gt;
* [[Gamehelpsenshi|Senshi]]&lt;br /&gt;
* [[Gamehelpninefivetwo|Sergeant Major]]&lt;br /&gt;
* [[Gamehelpsevens|Sevens]]&lt;br /&gt;
* [[Gamehelpsnekagon|Snekagon]]&lt;br /&gt;
* [[Gamehelpsnowtime|Snow Time]]&lt;br /&gt;
* [[Gamehelpsolaween|Soulaween]]&lt;br /&gt;
* [[Gamehelpspiritsoftheforest|Spirits of the Forest]]&lt;br /&gt;
* [[Gamehelptalon|Talon]]&lt;br /&gt;
* [[Gamehelptemplari|Templari]]&lt;br /&gt;
* [[Gamehelpthreespot|Three Spot]]&lt;br /&gt;
* [[Gamehelpthroneandthegrail|Throne and the Grail]]&lt;br /&gt;
* [[Gamehelptrasteroslocoscrazyauctions|Trasteros Locos: Crazy Auctions]]&lt;br /&gt;
* [[Gamehelptroggu|Troggu]]&lt;br /&gt;
* [[Gamehelpwatergate|Watergate]]&lt;br /&gt;
* [[Gamehelpwazabi|Wazabi]]&lt;br /&gt;
* [[Gamehelpxanadu|Xanadu]]&lt;br /&gt;
* [[Gamehelpyspahan|Yspahan]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpdominion|Dominion]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About available games and their content ==&lt;br /&gt;
&lt;br /&gt;
Games are games and it&#039;s all up to publishers to make them relevant or accurate to history, or not.&lt;br /&gt;
&lt;br /&gt;
We&#039;re focusing on gameplay and rules. We&#039;re not history books, nor an accurate source for anything related to real things.&lt;br /&gt;
&lt;br /&gt;
BGA is against any bad behaviors on real people, and will never EVER join, talk or expose about anything about themes, history or politic.&lt;br /&gt;
&lt;br /&gt;
Also please note that they&#039;re also a source to motivate talks, reflexion, exchange and viewpoints about history and education anywhere else.&lt;br /&gt;
&lt;br /&gt;
We&#039;re a gaming platform, we welcome everyone and do efforts daily to make this place a nice place to play nice games with nice people.&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpsoulaween&amp;diff=13336</id>
		<title>Gamehelpsoulaween</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpsoulaween&amp;diff=13336"/>
		<updated>2022-05-23T07:50:01Z</updated>

		<summary type="html">&lt;p&gt;St41116: /* Standard Mode */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
* In “Soulaween”, each player acts as a guide of souls or a trainee, whose goal is to reap souls that line up in a chain. In order to achieve that, one has to “Put” and “Flip” the Soul Pieces cleverly. Whoever reaps 3 sets of souls before the opponent does wins “Soulaween”!&lt;br /&gt;
* There are simple mode and standard mode to choose from. We suggest that first-timers try the simple mode first to get familiar with the game, before they play the standard mode.&lt;br /&gt;
== Game Flow (Simple Mode) ==&lt;br /&gt;
* The game starts from whoever wears a sweater lately and proceeds in the following order:&lt;br /&gt;
1. &#039;&#039;&#039;Put&#039;&#039;&#039;: Take a Soul Piece from the supply and put it into an empty cell on the Mat. You can decide which side you’d like the Piece to face up.&amp;lt;br&amp;gt;&lt;br /&gt;
2. &#039;&#039;&#039;Flip&#039;&#039;&#039;: Flip the Pieces that are adjacent (vertically and horizontally, but not diagonally) to the Piece you just put on the Mat. &amp;lt;br&amp;gt;&lt;br /&gt;
3. &#039;&#039;&#039;Reap&#039;&#039;&#039;: After “Flip”, if there’s a chain of 4 Pieces with the same side facing up (vertically, horizontally, or diagonally), remove the chain from the Mat and return the 4 Pieces back to the supply, and take 1 Token as a mark of having reaped 1 set of souls. &amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: You can reap only 1 chain per turn. If there are more than 1 chain, such as 2 parallel chains or a cross, you have to choose 1 from them to reap, and leave the remaining Pieces on the Mat.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: You must reap the Pieces if there is a chain during your turn, no matter it’s made by you or not.&amp;lt;br&amp;gt;&lt;br /&gt;
4. &#039;&#039;&#039;(Clean Up)&#039;&#039;&#039;: At the end of your turn, if there’s no empty cell, remove all the Pieces of the same side as the Piece you put on that turn, and return them to the supply &amp;lt;br&amp;gt;&lt;br /&gt;
* After the first Piece is put, players alternate turns, repeating the flow above and putting 1 Piece per turn. At the end of “Reap”, if you have 3 Tokens of Teacher Vulture, you win, and the game ends immediately.&lt;br /&gt;
== Standard Mode ==&lt;br /&gt;
* The game flow of the standard mode is the same as the simple one, but it may vary because of the character’s abilities, which might change one’s rule of “Flip” or “Reap”, or even the victory condition. The following is a detailed explanation of each character’s ability:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Little Death / Papa Death&#039;&#039;&#039;&lt;br /&gt;
　You must collect 1 Token of each kind to win the game.&amp;lt;br&amp;gt;&lt;br /&gt;
　When 4 Pieces of the same side are facing up, ...&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a 2x2 square, take the Cloth Token.&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a tilted “L”, take the Scythe Token.&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a chain, take the Needle Token.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: You can have only 1 Token per kind. If the pattern you’ve reaped appears again, nothing happens.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: You can take only 1 Token per turn. When multiple patterns appear on the Mat, choose only 1 to reap.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Anubis / Osiris&#039;&#039;&#039;&lt;br /&gt;
　When you “Reap” a chain of Pieces, take 1 Anubis Token, and make its side the same as the Pieces you just collect face up. When your opponent tries to gain the next Token, in addition to following his/her character’s ability, he/she can only reap the Pieces that are of the same color as your Anubis Token.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: There can be only 1 restriction by this ability. If you collect 2 Tokens before your opponent collects any, he/she will only be restricted by the second Token you get.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: The restriction only applies to the next token your opponent tries to collect. Once he/she collects a Token, the restriction will be cancelled.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hei &amp;amp; Bai Wuchang&#039;&#039;&#039; (This character is strongly discouraged with beginners.)&lt;br /&gt;
　Before the game starts, you should decide which Wuchang you’d like to play at first, and rotate the card to make the active Wuchang appear standing upright.&amp;lt;br&amp;gt;&lt;br /&gt;
　During the game, every time when your turn ends, you must decide whether you’d like to rotate your character card to change the rule of your next “Flip”.&amp;lt;br&amp;gt;&lt;br /&gt;
　Hei Wuchang: Flip vertically and horizontally adjacent Pieces.&amp;lt;br&amp;gt;&lt;br /&gt;
　Bai Wuchang: Flip diagonally adjacent Pieces.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
　Note: Hei Wuchang wears a black and flat brimless hat, while Bai Wuchang wears a white cone hat.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpsoulaween&amp;diff=13335</id>
		<title>Gamehelpsoulaween</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpsoulaween&amp;diff=13335"/>
		<updated>2022-05-23T07:49:29Z</updated>

		<summary type="html">&lt;p&gt;St41116: Created page with &amp;quot;== Overview == * In “Soulaween”, each player acts as a guide of souls or a trainee, whose goal is to reap souls that line up in a chain. In order to achieve that, one has...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
* In “Soulaween”, each player acts as a guide of souls or a trainee, whose goal is to reap souls that line up in a chain. In order to achieve that, one has to “Put” and “Flip” the Soul Pieces cleverly. Whoever reaps 3 sets of souls before the opponent does wins “Soulaween”!&lt;br /&gt;
* There are simple mode and standard mode to choose from. We suggest that first-timers try the simple mode first to get familiar with the game, before they play the standard mode.&lt;br /&gt;
== Game Flow (Simple Mode) ==&lt;br /&gt;
* The game starts from whoever wears a sweater lately and proceeds in the following order:&lt;br /&gt;
1. &#039;&#039;&#039;Put&#039;&#039;&#039;: Take a Soul Piece from the supply and put it into an empty cell on the Mat. You can decide which side you’d like the Piece to face up.&amp;lt;br&amp;gt;&lt;br /&gt;
2. &#039;&#039;&#039;Flip&#039;&#039;&#039;: Flip the Pieces that are adjacent (vertically and horizontally, but not diagonally) to the Piece you just put on the Mat. &amp;lt;br&amp;gt;&lt;br /&gt;
3. &#039;&#039;&#039;Reap&#039;&#039;&#039;: After “Flip”, if there’s a chain of 4 Pieces with the same side facing up (vertically, horizontally, or diagonally), remove the chain from the Mat and return the 4 Pieces back to the supply, and take 1 Token as a mark of having reaped 1 set of souls. &amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: You can reap only 1 chain per turn. If there are more than 1 chain, such as 2 parallel chains or a cross, you have to choose 1 from them to reap, and leave the remaining Pieces on the Mat.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: You must reap the Pieces if there is a chain during your turn, no matter it’s made by you or not.&amp;lt;br&amp;gt;&lt;br /&gt;
4. &#039;&#039;&#039;(Clean Up)&#039;&#039;&#039;: At the end of your turn, if there’s no empty cell, remove all the Pieces of the same side as the Piece you put on that turn, and return them to the supply &amp;lt;br&amp;gt;&lt;br /&gt;
* After the first Piece is put, players alternate turns, repeating the flow above and putting 1 Piece per turn. At the end of “Reap”, if you have 3 Tokens of Teacher Vulture, you win, and the game ends immediately.&lt;br /&gt;
== Standard Mode ==&lt;br /&gt;
* The game flow of the standard mode is the same as the simple one, but it may vary because of the character’s abilities, which might change one’s rule of “Flip” or “Reap”, or even the victory condition. The following is a detailed explanation of each character’s ability:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Little Death / Papa Death&#039;&#039;&#039;&lt;br /&gt;
　You must collect 1 Token of each kind to win the game.&amp;lt;br&amp;gt;&lt;br /&gt;
　When 4 Pieces of the same side are facing up, ...&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a 2x2 square, take the Cloth Token.&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a tilted “L”, take the Scythe Token.&amp;lt;br&amp;gt;&lt;br /&gt;
　... forming a chain, take the Needle Token.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: You can have only 1 Token per kind. If the pattern you’ve reaped appears again, nothing happens.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: You can take only 1 Token per turn. When multiple patterns appear on the Mat, choose only 1 to reap&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Anubis / Osiris&#039;&#039;&#039;&lt;br /&gt;
　When you “Reap” a chain of Pieces, take 1 Anubis Token, and make its side the same as the Pieces you just collect face up. When your opponent tries to gain the next Token, in addition to following his/her character’s ability, he/she can only reap the Pieces that are of the same color as your Anubis Token.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 1: There can be only 1 restriction by this ability. If you collect 2 Tokens before your opponent collects any, he/she will only be restricted by the second Token you get.&amp;lt;br&amp;gt;&lt;br /&gt;
　Note 2: The restriction only applies to the next token your opponent tries to collect. Once he/she collects a Token, the restriction will be cancelled.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hei &amp;amp; Bai Wuchang&#039;&#039;&#039; (This character is strongly discouraged with beginners)&lt;br /&gt;
　Before the game starts, you should decide which Wuchang you’d like to play at first, and rotate the card to make the active Wuchang appear standing upright.&amp;lt;br&amp;gt;&lt;br /&gt;
　During the game, every time when your turn ends, you must decide whether you’d like to rotate your character card to change the rule of your next “Flip”.&amp;lt;br&amp;gt;&lt;br /&gt;
　Hei Wuchang: Flip vertically and horizontally adjacent Pieces.&amp;lt;br&amp;gt;&lt;br /&gt;
　Bai Wuchang: Flip diagonally adjacent Pieces.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
　Note: Hei Wuchang wears a black and flat brimless hat, while Bai Wuchang wears a white cone hat.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>St41116</name></author>
	</entry>
</feed>