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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Skelebone+xvi</id>
	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-09-30T11:25:58Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpgrumblestone&amp;diff=20989</id>
		<title>Gamehelpgrumblestone</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpgrumblestone&amp;diff=20989"/>
		<updated>2024-05-03T03:34:01Z</updated>

		<summary type="html">&lt;p&gt;Skelebone xvi: Added a character to the rules that was not previously listed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== OVERVIEW ===&lt;br /&gt;
Grumble and smash your way to victory to be the last Golem standing!&lt;br /&gt;
&lt;br /&gt;
=== ON YOUR TURN ===&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;Tumble&amp;lt;/big&amp;gt; =====&lt;br /&gt;
Roll two dice and assign them to your grid by number. One must be vertical (column) and the other horizontal (row).&lt;br /&gt;
&lt;br /&gt;
You may spend one heart to reroll a die. You may spend two hearts to move one die to an adjacent space (+1/-1).&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;Rumble&amp;lt;/big&amp;gt; =====&lt;br /&gt;
Activate all the icons in the assigned column and row.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attack&#039;&#039;&#039; (brown star) symbols deal damage to one rival (minus their active shields).&lt;br /&gt;
* &#039;&#039;&#039;Heart&#039;&#039;&#039; symbols heals you a health point.&lt;br /&gt;
* &#039;&#039;&#039;Shield&#039;&#039;&#039; symbols block incoming attacks.&lt;br /&gt;
* &#039;&#039;&#039;Grumble&#039;&#039;&#039; symbols will allow you to upgrade your golem in the next phase...&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;Grumble&amp;lt;/big&amp;gt; =====&lt;br /&gt;
Spend your grumbles to: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Purchase Polyominoes&#039;&#039;&#039; from the market and add these to your grid. They can cover printed symbols but NOT placed polyominoes. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Purchase Perpetual&#039;&#039;&#039; tokens (shield or attack). These remain active at all times.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Banish Polyominoes&#039;&#039;&#039; (remove them from the game) to heal 1 heart per polyomino banished.&lt;br /&gt;
&lt;br /&gt;
=== GOLEM POWERS ===&lt;br /&gt;
All Golems start without a power.&lt;br /&gt;
&lt;br /&gt;
When you fill EITHER a row OR column, activate your &#039;&#039;&#039;power.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you fill BOTH a row AND column, activate your &#039;&#039;&#039;superpower&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: You must fill a row or column with polyominoes, there can&#039;t be any original board showing, even if there were icons on the original board in the row or column.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amber&#039;&#039;&#039; (red)&lt;br /&gt;
&lt;br /&gt;
Power: Any rival who attacks and damages you must lose 1 heart, bypassing active shields.&lt;br /&gt;
&lt;br /&gt;
Superpower: Any rival who attacks and damages you must lose 2 hearts, bypassing active shields.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sir Frostbite IV&#039;&#039;&#039; (blue)&lt;br /&gt;
&lt;br /&gt;
Power: FREEZE: During the Tumble phase, roll a light blue die. Rivals may not assign dice to the column or row of that number for this round.  &lt;br /&gt;
&lt;br /&gt;
Superower: In addition to FREEZE, gains a heart each time a rival rolls the number shown on your light blue die.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Green Crumbleclad&#039;&#039;&#039; (green)&lt;br /&gt;
&lt;br /&gt;
Power: You may spend 1 grumble to add an additional attack during your attack.&lt;br /&gt;
&lt;br /&gt;
Superpower: You may spend 2 grumbles to add 3 additional attacks during your attack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Purple Hurricules / Cyclonia&#039;&#039;&#039; (purple)&lt;br /&gt;
&lt;br /&gt;
Power: Once per turn, you may reroll a die without spending a heart. &lt;br /&gt;
&lt;br /&gt;
Superpower: Once per turn, you may move one die to an adjacent space (+1/-1) without spending a heart.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rockbottom&#039;&#039;&#039; (green)&lt;br /&gt;
&lt;br /&gt;
Power: CURE! Gain a heart at the beginning of each turn.&lt;br /&gt;
&lt;br /&gt;
Superpower: In addition to CURE! may place both dice in a row or column.&lt;br /&gt;
&lt;br /&gt;
=== GAME END ===&lt;br /&gt;
The last Golem standing (still with any health) wins!&lt;/div&gt;</summary>
		<author><name>Skelebone xvi</name></author>
	</entry>
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