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	<updated>2026-10-13T03:15:33Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_patchwork&amp;diff=11628</id>
		<title>Tips patchwork</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_patchwork&amp;diff=11628"/>
		<updated>2022-01-21T18:42:04Z</updated>

		<summary type="html">&lt;p&gt;SirLoin027: /* Patches with buttons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the rules of patchwork, see &amp;lt;b&amp;gt;[[Gamehelppatchwork|GameHelpPatchwork]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
* Patchwork seems like a simple game of placing Tetris-like pieces into a grid by paying for them with buttons. &lt;br /&gt;
* However, it&#039;s complex in that you have to balance the time vs. the cost to get a piece.&lt;br /&gt;
* Use up too much time you will have an unfinished quilt, costing you -2 points per empty space.&lt;br /&gt;
* Spend too much at the wrong time you could get button poor and be forced to jump when you don&#039;t want to. &lt;br /&gt;
&lt;br /&gt;
=== Some key things to consider ===&lt;br /&gt;
&lt;br /&gt;
==== Patches with buttons ====&lt;br /&gt;
&lt;br /&gt;
* Getting patches with buttons early is &#039;&#039;&#039;critical&#039;&#039;&#039;.&lt;br /&gt;
* You get more buttons when you pass one of the 9 buttons spots on the board, so the early you get them the more buttons you will get over the course of the game.&lt;br /&gt;
* &#039;&#039;For example:&#039;&#039; if you get a two-button patch in your first turn it will pay off with 18 buttons!&lt;br /&gt;
** But getting it later will have diminishing returns.&lt;br /&gt;
&lt;br /&gt;
==== Jumping ====&lt;br /&gt;
&lt;br /&gt;
* Jumping over an opponent and losing time to get buttons is &#039;&#039;&#039;sometimes&#039;&#039;&#039; a good thing.&lt;br /&gt;
** Early in the game, it allows you to get more buttons (money) early and buy better pieces (i.e., pieces with more buttons on them) earlier in the game.&lt;br /&gt;
** For why this is good refer to &#039;&#039;&#039;[[#Patches_with_buttons|Patches with buttons]]&#039;&#039;&#039;. &lt;br /&gt;
* If you do jump over an opponent, try to do it between buttons spots on the board, jumping over an opponent between button spots so you can buy the patch with buttons is preferred.&lt;br /&gt;
** Jumping over button spot misses a chance to buy a piece and get the buttons from it. &lt;br /&gt;
&lt;br /&gt;
==== Sides ====&lt;br /&gt;
&lt;br /&gt;
* Don&#039;t be afraid to leave an opening on the sides of the board, you can likely get a patch to fill it later, and you will not likely fill all your board anyway.&lt;br /&gt;
** This helps you avoid placing a piece in a bad spot because you are trying to fill every space - bad placement will then get you into trouble later when the board is tighter. &lt;br /&gt;
&lt;br /&gt;
==== Strategy ====&lt;br /&gt;
&lt;br /&gt;
* Some prefer to start from the bottom up, or a corner up, as they find it easier to fill the board.&lt;br /&gt;
** Others work from the centre out.&lt;br /&gt;
* Figure out what works for you!&lt;br /&gt;
&lt;br /&gt;
==== 7×7 bonus ====&lt;br /&gt;
&lt;br /&gt;
* Getting the 7×7 bonus for 7 points is &#039;&#039;&#039;great&#039;&#039;&#039; - &#039;&#039;&#039;however&#039;&#039;&#039; - going for it at the cost of not filling your board or bad placement which will make it hard to fill your board later will likely result in a loss anyway.&lt;br /&gt;
** Remember, it&#039;s -2 points for empty spaces, so the 7 point bonus only pays for 3.5 empty spaces, so getting the bonus but ending up with 6 openings for -12 points is counterproductive. &lt;br /&gt;
&lt;br /&gt;
 Good luck and have fun, it&#039;s a great game live or virtually!&lt;/div&gt;</summary>
		<author><name>SirLoin027</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_arnak&amp;diff=11446</id>
		<title>Tips arnak</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_arnak&amp;diff=11446"/>
		<updated>2022-01-15T00:02:15Z</updated>

		<summary type="html">&lt;p&gt;SirLoin027: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Always be beating up the monsters and then ya research.&lt;br /&gt;
&lt;br /&gt;
Fail to beat a guardian? As Phil Swift might say, &amp;quot;That&#039;s a lot of damage!&amp;quot; Be sure to destroy fear as soon as you possibly can, or it might clog up your deck!&lt;br /&gt;
&lt;br /&gt;
Don&#039;t spend your idols willy-nilly- that would be silly! If you only spend idols when absolutely necessary, you can keep the points on your camp board. That said, sometimes spending an idol can gain you the resources necessary to chain several actions, in which case not spending the idol would be silly.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t play all the cards in your hand right away, there is no rush. &lt;br /&gt;
&lt;br /&gt;
You have many turns in a round (5 rounds). So get the good stuff before your opponents get it. (get it while it&#039;s hot).&lt;br /&gt;
&lt;br /&gt;
Oh and get the coin assistant.&lt;br /&gt;
&lt;br /&gt;
Good luck!&lt;/div&gt;</summary>
		<author><name>SirLoin027</name></author>
	</entry>
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