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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shmebulockshimmy</id>
	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-11-05T12:34:08Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=User:Shmebulockshimmy&amp;diff=32411</id>
		<title>User:Shmebulockshimmy</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=User:Shmebulockshimmy&amp;diff=32411"/>
		<updated>2026-11-05T06:31:01Z</updated>

		<summary type="html">&lt;p&gt;Shmebulockshimmy: /* Intended edits to how-to-play section added. Work in progress.*/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= HOW TO PLAY SECTION =&lt;br /&gt;
&lt;br /&gt;
== Card Icons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;2&amp;quot; style=&amp;quot;width:auto;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:linear-gradient(0deg, #f8f8f8, #e7e9e8);&amp;quot; |Icon&lt;br /&gt;
!Meaning&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonshineReroll.png]]&lt;br /&gt;
|When you are the active player, you can reroll all or some of the dice, up to as many times as you have this icon.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonshineEye.png]]&lt;br /&gt;
|When you draw cards, you can draw as many cards as you have this icon.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonshineCard.png]]&lt;br /&gt;
|You must always have as many non-validated Client cards as instances of this icon.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonshineMoon.png]]&lt;br /&gt;
|When you have to discard a Moon token to validate a Client, discard 1 less than required. This stacks - very useful! (But don&#039;t overdo it at the expense of getting prestige points.)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonshineMoonGain.png]]&lt;br /&gt;
|Immediately gain 2 Moon tokens when you take this card (not when you validate it).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonshineMoonLoss.png]]&lt;br /&gt;
|Immediately take 1 Moon token. All other players lose 1 Moon token at the end of their action.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonshineQuestionCard.png|80x80px]]&lt;br /&gt;
|Gives 1 prestige point for each validated Client card of your majority color. This also stacks, but with your second majority color, then third, and so on.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Objective ==&lt;br /&gt;
Validate Clients by fulfilling their needs (as rolled by the dice) to get them to come into your speakeasy. Collect enough Clients to earn 12 prestige points and be the winner.&lt;br /&gt;
&lt;br /&gt;
Each player starts with one speakeasy card and two Client cards. They begin by placing one Moon token on an available empty Moon token space on their speakeasy card or one of their Clients.&lt;br /&gt;
&lt;br /&gt;
== Game Round ==&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Roll the Dice&#039;&#039;&#039;: The active player rolls 3 white dice. If the active player has obtained access to one or both via a Bonus (as a result of placing Moon tokens and/or validating Clients), they also roll the &#039;&#039;&#039;{{Text|red|c=red}}&#039;&#039;&#039; die and/or the &#039;&#039;&#039;{{Text|blue|c=blue}}&#039;&#039;&#039; die. The number of arrow icons (&#039;&#039;&#039;&amp;lt;code&amp;gt;↷&amp;lt;/code&amp;gt;&#039;&#039;&#039;) on and under their Speakeasy determines the maximum number of times the player can choose to reroll some or all of their dice.&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Gain Moon Tokens&#039;&#039;&#039;: If any Moon tokens were rolled on the &#039;&#039;&#039;{{Text|red|c=red}}&#039;&#039;&#039; die and/or the &#039;&#039;&#039;{{Text|blue|c=blue}}&#039;&#039;&#039; die, players with access to that die may gain a corresponding Moon token and immediately place it. If this unlocks a bonus die rolled by the active player, you can now benefit from it. Bonuses need all their spaces covered to unlock the bonus.&lt;br /&gt;
# &#039;&#039;&#039;Action:&#039;&#039;&#039;: All players must simultaneously perform 1 of the following actions:&lt;br /&gt;
#* &#039;&#039;&#039;Validate a Client card (if possible)&#039;&#039;&#039; - You must have the required resources on the dice and/or bonuses and be able to discard as many Moon tokens listed on the Client card. After the Client is validated, draw cards to replace them. You can only validate one Client per turn.&lt;br /&gt;
#* &#039;&#039;&#039;Take a Moon Token&#039;&#039;&#039;: Take one Moon token and place it on the bonus of your choice.&lt;br /&gt;
# &#039;&#039;&#039;Draw Cards&#039;&#039;&#039; - Draw cards and replace one of your Client cards. This is helpful if you have a Client card that is too difficult to complete.&lt;br /&gt;
&lt;br /&gt;
== End of Game ==&lt;br /&gt;
At the end of a round, if one or more players reach 12 points, the game ends and the player with the most points wins. On a tie, the player with the most Moon tokens left wins. If still tied, the player with the most validated Client cards wins.&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
[[File:MoonshineQuestionCard.png]]This icon gives you 1 point per validated card of the color you have the most. Example: If you have validated 2 green cards and 3 purple cards, this icon gives you 3 points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Warning:&#039;&#039; If you validate a second card with this icon, count the cards of your second majority color. If you validate a third card with this icon, count the cards of your third majority color, etc.&lt;br /&gt;
&lt;br /&gt;
In Advance Mode, you can&#039;t score your starting speakeasy color cards for the majority scorings (question-symbol icons). If your speakeasy color is your majority, then you score your second majority, etc.&lt;br /&gt;
&lt;br /&gt;
== Card Anatomy ==&lt;br /&gt;
&lt;br /&gt;
= STRATEGY TIPS SECTION =&lt;br /&gt;
&lt;br /&gt;
== Dice Probability ==&lt;br /&gt;
[[File:Moonshine Dice Resource Icons.png|none|thumb|From left to right, this shows the resources that can be earned from dice: &#039;&#039;&#039;Food&#039;&#039;&#039;, &#039;&#039;&#039;Music&#039;&#039;&#039;, &#039;&#039;&#039;Drink&#039;&#039;&#039;, &#039;&#039;&#039;Wild&#039;&#039;&#039;, and &#039;&#039;&#039;Moon token&#039;&#039;&#039;. A &#039;&#039;&#039;Wild&#039;&#039;&#039; can be used as one &#039;&#039;&#039;Food&#039;&#039;&#039;, &#039;&#039;&#039;Music&#039;&#039;&#039;, or &#039;&#039;&#039;Drink&#039;&#039;&#039; when validating a Client&#039;&#039;&#039;.&#039;&#039;&#039;]]&lt;br /&gt;
When you roll a die, you receive the resource it lands on, but all resources earned from rolling dice will disappear at the end of your turn—except &#039;&#039;&#039;Moon tokens&#039;&#039;&#039;, which you get to keep after turn end. If a die lands on a &#039;&#039;&#039;Moon token&#039;&#039;&#039;, you receive a new Moon token to place in any of your vacant Moon token slots (if you have no vacant slots, the new Moon token is lost).&lt;br /&gt;
&lt;br /&gt;
When it is a player&#039;s turn to roll dice, the 3 &#039;&#039;&#039;white&#039;&#039;&#039; dice will &amp;lt;u&amp;gt;always&amp;lt;/u&amp;gt; be rolled. Every player receives the resources the white dice land on regardless of who rolled them, but the &#039;&#039;&#039;{{Text|red|c=red}}&#039;&#039;&#039; die and the &#039;&#039;&#039;{{Text|blue|c=blue}}&#039;&#039;&#039; die must be individually obtained using a Bonus (from placing Moon tokens and/or validating Clients) before a player can roll them and benefit from others rolling them.&lt;br /&gt;
&lt;br /&gt;
Each &#039;&#039;&#039;white&#039;&#039;&#039; die has a 50% chance of landing on &#039;&#039;&#039;food&#039;&#039;&#039;, a 33% chance of &#039;&#039;&#039;music&#039;&#039;&#039;, and a 16% chance of &#039;&#039;&#039;drink&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;{{Text|blue|c=blue}}&#039;&#039;&#039; die has a 50% chance of landing on &#039;&#039;&#039;Moon token&#039;&#039;&#039;, a 33% chance of &#039;&#039;&#039;food&#039;&#039;&#039;, and a 16% chance of a &#039;&#039;&#039;&#039;&#039;wild&#039;&#039;&#039;&#039;&#039; resource.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;{{Text|red|c=red}}&#039;&#039;&#039; die has a 33% chance of landing on &#039;&#039;&#039;drink&#039;&#039;&#039;, a 33% chance of a &#039;&#039;&#039;&#039;&#039;wild&#039;&#039;&#039;&#039;&#039; resource, a 16% chance of &#039;&#039;&#039;Moon token&#039;&#039;&#039;, and a 16% chance of &#039;&#039;&#039;music&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
You cannot roll more than one {{Text|blue|c=blue}} or {{Text|red|c=red}} die, so there&#039;s no reason to get multiples of those bonuses once unlocked.&lt;br /&gt;
&lt;br /&gt;
== Icons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;2&amp;quot; style=&amp;quot;width:auto;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:linear-gradient(0deg, #f8f8f8, #e7e9e8);&amp;quot; |Icon&lt;br /&gt;
!Meaning&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonshineReroll.png]]&lt;br /&gt;
|If you are the active player, you can reroll any die for as many bonus arrows as you have during your turn.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonshineEye.png]]&lt;br /&gt;
|When you draw cards, you can draw as many cards as eye icons you have.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonshineCard.png]]&lt;br /&gt;
|You must always have as many Client cards as instances of this icon.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonshineMoon.png]]&lt;br /&gt;
|When you have to discard a Moon token to validate a Client, discard 1 less than required. This stacks - very useful! (But don&#039;t overdo it at the expense of getting prestige points.)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonshineMoonGain.png]]&lt;br /&gt;
|Immediately gain 2 Moon tokens when you take this card (not when you validate it).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonshineMoonLoss.png]]&lt;br /&gt;
|Immediately take 1 Moon token. All other players lose 1 Moon token at the end of their action.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonshineQuestionCard.png|80x80px]]&lt;br /&gt;
|Gives 1 prestige point for each validated Client card of your majority color. This also stacks, but with your second majority color, then third, and so on.&lt;br /&gt;
|}&lt;br /&gt;
a&lt;/div&gt;</summary>
		<author><name>Shmebulockshimmy</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=User:Shmebulockshimmy&amp;diff=32409</id>
		<title>User:Shmebulockshimmy</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=User:Shmebulockshimmy&amp;diff=32409"/>
		<updated>2026-11-05T05:51:34Z</updated>

		<summary type="html">&lt;p&gt;Shmebulockshimmy: My Moonshine &amp;quot;strategy tips&amp;quot; edits are a work in progress, storing here until finished and submitted on their designated page. Still learning the ropes of formatting!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Card Anatomy ==&lt;br /&gt;
&lt;br /&gt;
== Dice Probability ==&lt;br /&gt;
[[File:Moonshine Dice Resource Icons.png|none|thumb|From left to right, this shows the resources that can be earned from dice: &#039;&#039;&#039;Food&#039;&#039;&#039;, &#039;&#039;&#039;Music&#039;&#039;&#039;, &#039;&#039;&#039;Drink&#039;&#039;&#039;, &#039;&#039;&#039;Wild&#039;&#039;&#039;, and &#039;&#039;&#039;Moon token&#039;&#039;&#039;. A &#039;&#039;&#039;Wild&#039;&#039;&#039; can be used as one &#039;&#039;&#039;Food&#039;&#039;&#039;, &#039;&#039;&#039;Music&#039;&#039;&#039;, or &#039;&#039;&#039;Drink&#039;&#039;&#039; when validating a Client&#039;&#039;&#039;.&#039;&#039;&#039;]]&lt;br /&gt;
When you roll a die, you receive the resource it lands on, but all resources earned from rolling dice will disappear at the end of your turn—except &#039;&#039;&#039;Moon tokens&#039;&#039;&#039;, which you get to keep after turn end. If a die lands on a &#039;&#039;&#039;Moon token&#039;&#039;&#039;, you receive a new Moon token to place in any of your vacant Moon token slots (if you have no vacant slots, the new Moon token is lost).&lt;br /&gt;
&lt;br /&gt;
When it is a player&#039;s turn to roll dice, the 3 &#039;&#039;&#039;white&#039;&#039;&#039; dice will &amp;lt;u&amp;gt;always&amp;lt;/u&amp;gt; be rolled. Every player receives the resources the white dice land on regardless of who rolled them, but the &#039;&#039;&#039;{{Text|red|c=red}}&#039;&#039;&#039; die and the &#039;&#039;&#039;{{Text|blue|c=blue}}&#039;&#039;&#039; die must be individually obtained using a Bonus (from placing Moon tokens and/or validating Clients) before a player can roll them and benefit from others rolling them.&lt;br /&gt;
&lt;br /&gt;
Each &#039;&#039;&#039;white&#039;&#039;&#039; die has a 50% chance of landing on &#039;&#039;&#039;food&#039;&#039;&#039;, a 33% chance of &#039;&#039;&#039;music&#039;&#039;&#039;, and a 16% chance of &#039;&#039;&#039;drink&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;{{Text|blue|c=blue}}&#039;&#039;&#039; die has a 50% chance of landing on &#039;&#039;&#039;Moon token&#039;&#039;&#039;, a 33% chance of &#039;&#039;&#039;food&#039;&#039;&#039;, and a 16% chance of a &#039;&#039;&#039;&#039;&#039;wild&#039;&#039;&#039;&#039;&#039; resource.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;{{Text|red|c=red}}&#039;&#039;&#039; die has a 33% chance of landing on &#039;&#039;&#039;drink&#039;&#039;&#039;, a 33% chance of a &#039;&#039;&#039;&#039;&#039;wild&#039;&#039;&#039;&#039;&#039; resource, a 16% chance of &#039;&#039;&#039;Moon token&#039;&#039;&#039;, and a 16% chance of &#039;&#039;&#039;music&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
You cannot roll more than one {{Text|blue|c=blue}} or {{Text|red|c=red}} die, so there&#039;s no reason to get multiples of those bonuses once unlocked.&lt;br /&gt;
&lt;br /&gt;
== Icons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;2&amp;quot; style=&amp;quot;width:auto;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:linear-gradient(0deg, #f8f8f8, #e7e9e8);&amp;quot; |Icon&lt;br /&gt;
!Meaning&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonshineReroll.png]]&lt;br /&gt;
|If you are the active player, you can reroll any die for as many bonus arrows as you have during your turn.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonshineEye.png]]&lt;br /&gt;
|When you draw cards, you can draw as many cards as eye icons you have.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonshineCard.png]]&lt;br /&gt;
|You must always have as many Client cards as instances of this icon.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonshineMoon.png]]&lt;br /&gt;
|When you have to discard a Moon token to validate a Client, discard 1 less than required. This stacks - very useful! (But don&#039;t overdo it at the expense of getting prestige points.)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonshineMoonGain.png]]&lt;br /&gt;
|Immediately gain 2 Moon tokens when you take this card (not when you validate it).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonshineMoonLoss.png]]&lt;br /&gt;
|Immediately take 1 Moon token. All other players lose 1 Moon token at the end of their action.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonshineQuestionCard.png|80x80px]]&lt;br /&gt;
|Gives 1 prestige point for each validated Client card of your majority color. This also stacks, but with your second majority color, then third, and so on.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shmebulockshimmy</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:Moonshine_Dice_Resource_Icons.png&amp;diff=32408</id>
		<title>File:Moonshine Dice Resource Icons.png</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:Moonshine_Dice_Resource_Icons.png&amp;diff=32408"/>
		<updated>2026-11-05T04:20:59Z</updated>

		<summary type="html">&lt;p&gt;Shmebulockshimmy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;From left to right, this shows the game&#039;s dice resource icons: Food, Music, Drink, Wild, and Moon token&lt;/div&gt;</summary>
		<author><name>Shmebulockshimmy</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:Moonshine_Food_Icon.png&amp;diff=32407</id>
		<title>File:Moonshine Food Icon.png</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:Moonshine_Food_Icon.png&amp;diff=32407"/>
		<updated>2026-11-05T03:56:38Z</updated>

		<summary type="html">&lt;p&gt;Shmebulockshimmy: Shmebulockshimmy uploaded a new version of File:Moonshine Food Icon.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Moonshine Food Icon&lt;/div&gt;</summary>
		<author><name>Shmebulockshimmy</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:Moonshine_Food_Icon.png&amp;diff=32406</id>
		<title>File:Moonshine Food Icon.png</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:Moonshine_Food_Icon.png&amp;diff=32406"/>
		<updated>2026-11-05T03:40:46Z</updated>

		<summary type="html">&lt;p&gt;Shmebulockshimmy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Moonshine Food Icon&lt;/div&gt;</summary>
		<author><name>Shmebulockshimmy</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:Moonshine_Card_Anatomy_Circled.png&amp;diff=32405</id>
		<title>File:Moonshine Card Anatomy Circled.png</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:Moonshine_Card_Anatomy_Circled.png&amp;diff=32405"/>
		<updated>2026-11-05T03:15:44Z</updated>

		<summary type="html">&lt;p&gt;Shmebulockshimmy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Moonshine Client card, divided into 7 sections&lt;/div&gt;</summary>
		<author><name>Shmebulockshimmy</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_cubirds&amp;diff=9025</id>
		<title>Tips cubirds</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_cubirds&amp;diff=9025"/>
		<updated>2021-08-03T22:40:48Z</updated>

		<summary type="html">&lt;p&gt;Shmebulockshimmy: fixing up formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Truth:&#039;&#039;&#039; each kind of bird (flamingo, duck, etc.) can make a MAX of 3 flown home flocks - UNLESS any players started the game with a card in their collection of that same species.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Now, are there still enough birds to complete your flock?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Tip:&#039;&#039;&#039; take a look at your and your opponents&#039; flown home flocks to decide whether to go for 3 flocks each of 2 different bird species, or 1 flock each of 7 bird species.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If a player has already flown home 1 flock of a 6/9 or 4/6 bird species, it becomes &#039;&#039;impossible&#039;&#039; for anyone else to&amp;lt;br/&amp;gt; collect 3 flown home flocks of that same species. But this doesn&#039;t apply to any of the 2/3, 3/4, or 5/7 bird species&amp;lt;br/&amp;gt; - those species each have enough birds in the deck for 1 large flock AND 2 small flocks total.&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &#039;&#039;&#039;&#039;&#039;Before taking your turn, make sure you haven&#039;t miscounted!&#039;&#039;&#039;&#039;&#039; &#039;&#039;There is NO undo button!&#039;&#039;&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Collecting Strategy:&#039;&#039;&#039; When collecting, consider other birds that could complete your &amp;amp; your opponent&#039;s next moves as well as your flock. &#039;&#039;If there are no good moves, better to draw or get a new hand - this discards your opponent&#039;s cards too, plus gives you 8 new cards and an extra move.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Shmebulockshimmy</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_cubirds&amp;diff=9024</id>
		<title>Tips cubirds</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_cubirds&amp;diff=9024"/>
		<updated>2021-08-03T22:21:34Z</updated>

		<summary type="html">&lt;p&gt;Shmebulockshimmy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Truth:&#039;&#039;&#039; each kind of bird (flamingo, duck, etc.) can make a MAX of 3 flown home flocks - UNLESS any players started the game with a card in their collection of that same species.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Now, are there still enough birds to complete your flock?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Tip:&#039;&#039;&#039; take a look at your and your opponents&#039; flown home flocks to decide whether to go for 3 flocks each of 2 different bird species, or 1 flock each of 7 bird species.&lt;br /&gt;
&lt;br /&gt;
 If a player has already flown home 1 flock of a 6/9 or 4/6 bird species, it becomes &#039;&#039;impossible&#039;&#039; for anyone else to&lt;br /&gt;
 collect 3 flown home flocks of that same species. But this doesn&#039;t apply to any of the 2/3, 3/4, or 5/7 bird species&lt;br /&gt;
 - those species each have enough birds in the deck for 1 large flock AND 2 small flocks total.&lt;br /&gt;
&lt;br /&gt;
 Before taking your turn, &#039;&#039;make sure you haven&#039;t miscounted!&#039;&#039; There is NO undo button!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Collecting Strategy:&#039;&#039;&#039; When collecting, consider other birds that could complete your &amp;amp; your opponent&#039;s next moves as well as your flock. &#039;&#039;If there are no good moves, better to draw or get a new hand - this discards your opponent&#039;s cards too, plus gives you 8 new cards and an extra move.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Shmebulockshimmy</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_cubirds&amp;diff=9023</id>
		<title>Tips cubirds</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_cubirds&amp;diff=9023"/>
		<updated>2021-08-03T22:19:25Z</updated>

		<summary type="html">&lt;p&gt;Shmebulockshimmy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Truth:&#039;&#039;&#039; each kind of bird (flamingo, duck, etc.) can make a MAX of 3 flown home flocks - UNLESS any players started the game with a card in their collection of that same species.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Now, are there still enough birds to complete your flock?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Tip:&#039;&#039;&#039; take a look at your and your opponents&#039; flown home flocks to decide whether to go for 3 flocks each of 2 different bird species, or 1 flock each of 7 bird species.&lt;br /&gt;
&lt;br /&gt;
 If a player has already flown home 1 flock of a 6/9 or 4/6 bird species, it becomes &#039;&#039;impossible&#039;&#039; for anyone else to&lt;br /&gt;
collect 3 flown home flocks of that same species. But this doesn&#039;t apply to any of the 2/3, 3/4, or 5/7 bird species - those species each have enough birds in the deck for 1 large flock AND 2 small flocks total.&lt;br /&gt;
 Before taking your turn, &#039;&#039;make sure you haven&#039;t miscounted!&#039;&#039; There is NO undo button!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Collecting Strategy:&#039;&#039;&#039; When collecting, consider other birds that could complete your &amp;amp; your opponent&#039;s next moves as well as your flock. &#039;&#039;If there are no good moves, better to draw or get a new hand - this discards your opponent&#039;s cards too, plus gives you 8 new cards and an extra move.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Shmebulockshimmy</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_cubirds&amp;diff=9022</id>
		<title>Tips cubirds</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_cubirds&amp;diff=9022"/>
		<updated>2021-08-03T22:17:37Z</updated>

		<summary type="html">&lt;p&gt;Shmebulockshimmy: previous tip wasn&amp;#039;t entirely true &amp;amp; it cost me a game, so i just sat down and did the math before revising these tips&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Truth:&#039;&#039;&#039; each kind of bird (flamingo, duck, etc.) can make a MAX of 3 flown home flocks - UNLESS any players started the game with a card in their collection of that same species.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Now, are there still enough birds to complete your flock?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Tip:&#039;&#039;&#039; take a look at your and your opponents&#039; flown home flocks to decide whether to go for 3 flocks each of 2 different bird species, or 1 flock each of 7 bird species.&lt;br /&gt;
&lt;br /&gt;
 If a player has already flown home 1 flock of a 6/9 or 4/6 bird species, it becomes &#039;&#039;impossible&#039;&#039; for anyone else to collect 3 flown home flocks of that same species. But this doesn&#039;t apply to any of the 2/3, 3/4, or 5/7 bird species - those species each have enough birds in the deck for 1 large flock AND 2 small flocks total.&lt;br /&gt;
 Before taking your turn, &#039;&#039;make sure you haven&#039;t miscounted!&#039;&#039; There is NO undo button!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Collecting Strategy:&#039;&#039;&#039; When collecting, consider other birds that could complete your &amp;amp; your opponent&#039;s next moves as well as your flock. &#039;&#039;If there are no good moves, better to draw or get a new hand - this discards your opponent&#039;s cards too, plus gives you 8 new cards and an extra move.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Shmebulockshimmy</name></author>
	</entry>
</feed>