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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ShesyS</id>
	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-11-01T17:35:37Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpyaxha&amp;diff=27125</id>
		<title>Gamehelpyaxha</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpyaxha&amp;diff=27125"/>
		<updated>2025-10-31T13:09:28Z</updated>

		<summary type="html">&lt;p&gt;ShesyS: Created page with &amp;quot;&amp;lt;!-- Design &amp;amp; formatting by shesyS --&amp;gt;  &amp;lt;h1 style=&amp;quot;text-align:center; color:#4caf50;&amp;quot;&amp;gt;🗿 YAXHA — Quick Guide&amp;lt;/h1&amp;gt;  &amp;lt;div style=&amp;quot;border:2px dashed #8bc34a; background-color:transparent; border-radius:10px; padding:10px; margin-bottom:15px;&amp;quot;&amp;gt;   &amp;lt;h2 style=&amp;quot;color:#4caf50; margin-top:0;&amp;quot;&amp;gt;🎯 Objective&amp;lt;/h2&amp;gt;   &amp;lt;p&amp;gt;Build your pyramid by placing colored cubes strategically over &amp;lt;strong&amp;gt;10 rounds&amp;lt;/strong&amp;gt;. At the end, score points for your &amp;lt;strong&amp;gt;largest connected group&amp;lt;/stron...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Design &amp;amp; formatting by shesyS --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;text-align:center; color:#4caf50;&amp;quot;&amp;gt;🗿 YAXHA — Quick Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:2px dashed #8bc34a; background-color:transparent; border-radius:10px; padding:10px; margin-bottom:15px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;h2 style=&amp;quot;color:#4caf50; margin-top:0;&amp;quot;&amp;gt;🎯 Objective&amp;lt;/h2&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;Build your pyramid by placing colored cubes strategically over &amp;lt;strong&amp;gt;10 rounds&amp;lt;/strong&amp;gt;. At the end, score points for your &amp;lt;strong&amp;gt;largest connected group&amp;lt;/strong&amp;gt; of each color and for any &amp;lt;strong&amp;gt;bonus cards&amp;lt;/strong&amp;gt; you earned.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:2px solid #8bc34a; background-color:#e8f5e9; border-radius:10px; padding:10px; margin-bottom:15px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;h2 style=&amp;quot;color:#4caf50;&amp;quot;&amp;gt;⚙️ Setup&amp;lt;/h2&amp;gt;&lt;br /&gt;
  &amp;lt;ol&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;Place all cubes into the bag.&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;In the center, form a row with as many &amp;lt;strong&amp;gt;Market Tiles&amp;lt;/strong&amp;gt; as there are players.&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;Each player takes the &amp;lt;strong&amp;gt;Market Cards&amp;lt;/strong&amp;gt; matching their color (one per tile).&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;Randomly deal &amp;lt;strong&amp;gt;Initiative Tiles&amp;lt;/strong&amp;gt; (remove excess if fewer than 4 players).&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;Reveal &amp;lt;strong&amp;gt;3 Bonus Cards&amp;lt;/strong&amp;gt; face up (recommended simple icons for first game).&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:2px solid #8bc34a; background-color:#f1f8e9; border-radius:10px; padding:10px; margin-bottom:15px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;h2 style=&amp;quot;color:#4caf50;&amp;quot;&amp;gt;🔁 Rounds&amp;lt;/h2&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;The game lasts &amp;lt;strong&amp;gt;10 rounds&amp;lt;/strong&amp;gt;. Each round consists of:&amp;lt;/p&amp;gt;&lt;br /&gt;
  &amp;lt;ul&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;📦 &amp;lt;strong&amp;gt;Collecting cubes&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;🏗️ &amp;lt;strong&amp;gt;Building the pyramid&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:2px solid #8bc34a; background-color:#e8f5e9; border-radius:10px; padding:10px; margin-bottom:15px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;h2 style=&amp;quot;color:#4caf50;&amp;quot;&amp;gt;📦 Collecting Cubes&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;ol&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;Place &amp;lt;strong&amp;gt;3 random cubes&amp;lt;/strong&amp;gt; on each Market Tile.&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;Each player simultaneously chooses a Market Card face down.&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;Reveal all chosen cards.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;If all players chose different cards:&amp;lt;/strong&amp;gt; each takes cubes from their Market Tile.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;If several players match:&amp;lt;/strong&amp;gt; the player with the &amp;lt;strong&amp;gt;lowest initiative&amp;lt;/strong&amp;gt; takes those cubes first.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;p&amp;gt;Other tied players then choose from remaining groups in initiative order.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;p&amp;gt;📌 After resolving, tied players &amp;lt;strong&amp;gt;swap&amp;lt;/strong&amp;gt; their Initiative Tiles.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;p&amp;gt;&amp;lt;em&amp;gt;Special cases:&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
  &amp;lt;ul&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;👥 3 players tied → the lowest swaps with the highest.&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;👤👤👤👤 4 players tied → 1↔4 and 2↔3.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;p&amp;gt;✅ Retrieve your played card and continue to pyramid building.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:2px solid #8bc34a; background-color:#f1f8e9; border-radius:10px; padding:10px; margin-bottom:15px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;h2 style=&amp;quot;color:#4caf50;&amp;quot;&amp;gt;🏗️ Building the Pyramid&amp;lt;/h2&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;Each round you must immediately place your &amp;lt;strong&amp;gt;3 collected cubes&amp;lt;/strong&amp;gt; following these rules:&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;ul&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;🔹 Each cube must touch a cube already placed (except the very first).&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;🔹 You may start a new level before filling the current one.&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;🔹 From level 2 onward: cubes must sit on &amp;lt;strong&amp;gt;4 cubes&amp;lt;/strong&amp;gt; below.&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;🔹 From level 2 onward: cubes must be placed &amp;lt;strong&amp;gt;next to or above&amp;lt;/strong&amp;gt; a cube of the same color.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;p&amp;gt;😬 If you cannot place a cube legally, discard it back to the box.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:2px solid #8bc34a; background-color:#e8f5e9; border-radius:10px; padding:10px; margin-bottom:15px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;h2 style=&amp;quot;color:#4caf50;&amp;quot;&amp;gt;🏁 End of the Game&amp;lt;/h2&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;After the 10th round, the game ends.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;p&amp;gt;For each color, determine your &amp;lt;strong&amp;gt;largest connected visible group&amp;lt;/strong&amp;gt; (across levels) and score points based on the reference table.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;ul&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;🎖️ Score Bonus Card effects&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;🎨 Score all visible largest groups&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;p&amp;gt;👑 Highest total wins.&amp;lt;/p&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;🤝 Ties result in shared victory.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;p&amp;gt;&amp;lt;small&amp;gt;Note: center cubes at levels 1–2 are often hidden and do not score unless visible.&amp;lt;/small&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:2px dashed #8bc34a; background-color:transparent; border-radius:10px; padding:10px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;h2 style=&amp;quot;color:#4caf50;&amp;quot;&amp;gt;🃏 Bonus Cards&amp;lt;/h2&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;These award extra points based on:&amp;lt;/p&amp;gt;&lt;br /&gt;
  &amp;lt;ul&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;🎨 Largest group of specific colors&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;🎯 Largest group of a single color&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;🏛️ Presence on level 1&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;📐 Height of a color across levels&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;🌈 Having all 5 colors at level 1 or 2&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;💥 Second-largest group of a single color&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;🔔 Ties award points to all tied players.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>ShesyS</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpsevenwondersarchitects&amp;diff=27099</id>
		<title>Gamehelpsevenwondersarchitects</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpsevenwondersarchitects&amp;diff=27099"/>
		<updated>2025-10-29T11:42:11Z</updated>

		<summary type="html">&lt;p&gt;ShesyS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Diseño y formato por shesy --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;text-align:center; color:#64b5f6;&amp;quot;&amp;gt;🏛️ 7 Wonders Architects — Overview&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:2px dashed #4fc3f7; background-color:transparent; border-radius:10px; padding:10px; margin-bottom:15px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;h2 style=&amp;quot;color:#0288d1; margin-top:0;&amp;quot;&amp;gt;📜 Overview&amp;lt;/h2&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;The game plays over several turns. On your turn, choose one card from the deck to your left, the deck to your right, or the middle deck (above you). Cards represent resources, science symbols, victory points, or military shields.&amp;lt;/p&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;The game ends as soon as one player&#039;s Wonder is entirely constructed. The person with the most victory points at the end wins.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:2px solid #4fc3f7; background-color:#e1f5fe; border-radius:10px; padding:10px; margin-bottom:15px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;h2 style=&amp;quot;color:#0288d1;&amp;quot;&amp;gt;🃏 Cards&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Resource cards&amp;lt;/strong&amp;gt; (grey/yellow): Grey provide resources to construct Wonder levels. Yellow represent coins that act as wild resources. Numbers on levels show how many resources you need; icons show if they must match or differ.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Science cards&amp;lt;/strong&amp;gt; (green): There are 3 different science symbols. Collect 2 identical symbols or 1 of each to take a Progress Token.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Victory point cards&amp;lt;/strong&amp;gt; (blue): Worth 2 or 3 points. The 2-point cards show a cat symbol, letting you claim the cat pawn. This pawn allows you to see the top card of the middle deck at the start of your turn.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Shield cards&amp;lt;/strong&amp;gt; (red): Provide shields and 0–2 horns. Horns trigger Conflict Tokens; when full, a battle happens at the end of that player&#039;s turn. Gain 3 points if you have more Shields than each neighbor; 0 otherwise. Discard horn Shield cards after the battle.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:2px solid #4fc3f7; background-color:#e3f2fd; border-radius:10px; padding:10px; margin-bottom:15px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;h2 style=&amp;quot;color:#0288d1;&amp;quot;&amp;gt;⚔️ 2-Player Battles&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;p&amp;gt;Having at least &amp;lt;strong&amp;gt;1 more Shield&amp;lt;/strong&amp;gt; than the opponent earns 1 Military Victory token (3 points).&amp;lt;/p&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;If you have &amp;lt;strong&amp;gt;twice as many&amp;lt;/strong&amp;gt; Shields as the opponent, you earn 2 tokens (6 points).&amp;lt;/p&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;If the opponent has &amp;lt;strong&amp;gt;0 Shields&amp;lt;/strong&amp;gt; and you have 2 or more, you also take 2 tokens (6 points).&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;h3 style=&amp;quot;margin-top:10px; color:#0288d1;&amp;quot;&amp;gt;📌 Scoring examples:&amp;lt;/h3&amp;gt;&lt;br /&gt;
  &amp;lt;ul&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;1 vs 0 → 1 token = 3 pts&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;2 vs 0 → 2 tokens = 6 pts&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;2 vs 1 → 2 tokens = 6 pts&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;3 vs 2 → 1 token = 3 pts&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;4 vs 2 → 2 tokens = 6 pts&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:2px solid #4fc3f7; background-color:#e1f5fe; border-radius:10px; padding:10px; margin-bottom:15px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;h2 style=&amp;quot;color:#0288d1;&amp;quot;&amp;gt;✨ Special Effects&amp;lt;/h2&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;Special effects for the seven Wonders:&amp;lt;/p&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;[[File:WonderEffects.jpg]]&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;p&amp;gt;Special effects for the 14 Progress Tokens:&amp;lt;/p&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;[[File:TokenEffects.jpg]]&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:2px solid #4fc3f7; background-color:#e3f2fd; border-radius:10px; padding:10px; margin-bottom:15px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;h2 style=&amp;quot;color:#0288d1;&amp;quot;&amp;gt;🏁 End of Game&amp;lt;/h2&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;The game ends as soon as one Wonder is fully constructed. The player with the most victory points wins.&amp;lt;/p&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;Victory points come from Wonder levels, the cat pawn (2 pts), blue cards, military tokens, and progress tokens.&amp;lt;/p&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Tie-breaker:&amp;lt;/strong&amp;gt; Most Wonder levels constructed.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>ShesyS</name></author>
	</entry>
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