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	<updated>2026-10-29T19:47:29Z</updated>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelphearts&amp;diff=27672</id>
		<title>Gamehelphearts</title>
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		<updated>2025-12-14T10:18:13Z</updated>

		<summary type="html">&lt;p&gt;Sam7000: Added the description of &amp;quot;High Spades Scoring&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Card games]]&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
* Hearts is a card game for 4 players, every player for themselves.&lt;br /&gt;
* It uses the standard 52-card pack, ranked {{card|A}} (high) to {{card|2}} (low), with the figure cards being {{card|K}}{{card|Q}}{{card|J}} high to low.&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
The entire deck is dealt, giving each player a hand of 13 cards. After looking at your hand, choose three cards to pass to another player.&lt;br /&gt;
&lt;br /&gt;
The passing rotation is:&lt;br /&gt;
* (1st hand) to the player on your left,&lt;br /&gt;
* (2nd hand) to the player on your right,&lt;br /&gt;
* (3rd hand) to the player across the table,&lt;br /&gt;
* (4th hand) no passing.&lt;br /&gt;
&lt;br /&gt;
The rotation repeats until the game ends.&lt;br /&gt;
&lt;br /&gt;
== Tricks ==&lt;br /&gt;
&lt;br /&gt;
* After passing cards, the player holding the {{club|2}} leads the first trick.&lt;br /&gt;
* Each player must follow suit if possible. If you have no cards of the suit led, you may play a card of any suit.&lt;br /&gt;
** Exception: You may not play a {{heart}} or the {{spade|Q}} on the first trick, even if you have no clubs.&lt;br /&gt;
* The highest card of the suit led wins the trick. The winner of a trick starts the next trick.&lt;br /&gt;
* Hearts may not be led until a {{heart}} has been played (this is called &amp;quot;breaking hearts&amp;quot;).&lt;br /&gt;
* There is no trump suit.&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&lt;br /&gt;
* At the end of each hand, each {{heart}} taken by a player counts -1, and the {{spade|Q}} counts -13.&lt;br /&gt;
* If one player has taken all 13 {{heart}}s &#039;&#039;and&#039;&#039; {{spade|Q}} (this is known as &amp;quot;shooting the moon&amp;quot;, or &amp;quot;slam&amp;quot;), that player scores 0 and all other players score -26.  Warning other players about an attempt to shoot the moon is team play, and a breach of Hearts etiquette.&lt;br /&gt;
* When one or more players reach zero, the game ends.&lt;br /&gt;
* The player with the highest score wins.&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
=== Initial points ===&lt;br /&gt;
* Start with 50 points&lt;br /&gt;
* Start with 75 points&lt;br /&gt;
* Start with 100 points&lt;br /&gt;
&lt;br /&gt;
=== Rule set ===&lt;br /&gt;
* Hearts&lt;br /&gt;
* Omnibus Hearts: {{diamond|J}} is +10&lt;br /&gt;
* Black Maria: {{spade|A}} is -7, {{spade|K}} is -10, no penalty card play limit, always pass right, no shooting the moon, player left of dealer always starts&lt;br /&gt;
* Spot Hearts: {{heart|A}} is -14, {{heart|K}} is -13, {{heart|Q}} is -12, {{heart|J}} is -11, and other {{heart}} are negative their face value&lt;br /&gt;
* Custom&lt;br /&gt;
&lt;br /&gt;
=== Jack of Diamonds bonus ===&lt;br /&gt;
* Disabled&lt;br /&gt;
* Enabled ({{diamond|J}} worth +10)&lt;br /&gt;
&lt;br /&gt;
=== Penalty card play limit ===&lt;br /&gt;
* Default (no points on first trick, cannot lead {{heart}} until they break)&lt;br /&gt;
* Points in the first trick (cannot lead {{heart}} until they break)&lt;br /&gt;
* Disabled&lt;br /&gt;
&lt;br /&gt;
=== Face value scoring ===&lt;br /&gt;
* Disabled  &#039;&#039;&#039;&#039;&#039;[Meaning??]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
* Enabled  &#039;&#039;&#039;&#039;&#039;[Meaning??]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== High Spades scoring ===&lt;br /&gt;
* Disabled   This would be the standard game.  {{spade|Q}}  is -13. The other Spades have no points.&lt;br /&gt;
* Enabled    In addition to {{spade|Q}}  being -13, these negative points are also added:  {{spade|A}} is -7, {{spade|K}} is -10.&lt;br /&gt;
&lt;br /&gt;
=== Starter card ===&lt;br /&gt;
* Enabled ({{club|2}} always starts)&lt;br /&gt;
* Disabled (player left of dealer always starts)&lt;br /&gt;
&lt;br /&gt;
=== Shooting the moon ===&lt;br /&gt;
* Default (other players receive -26 points)&lt;br /&gt;
* Positive moon scoring (player receives +26 points)&lt;br /&gt;
* Disabled  &#039;&#039;&#039;&#039;&#039;[Meaning?? Does this mean Shooting the moon will not apply?]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Pass cycle ===&lt;br /&gt;
* Default&lt;br /&gt;
* Remove no pass hands&lt;br /&gt;
* Always pass right&lt;br /&gt;
&lt;br /&gt;
=== Skip uneventful final tricks ===&lt;br /&gt;
* Yes&lt;br /&gt;
* No&lt;/div&gt;</summary>
		<author><name>Sam7000</name></author>
	</entry>
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