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	<updated>2026-10-31T16:48:32Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpspots&amp;diff=16227</id>
		<title>Gamehelpspots</title>
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		<updated>2023-03-07T02:16:04Z</updated>

		<summary type="html">&lt;p&gt;Rjsevin: /* Perform a Trick */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Overview===&lt;br /&gt;
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Fill your 6 dogs with correct dice to win&lt;br /&gt;
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===Turn===&lt;br /&gt;
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On your turn, you can either do a trick or declare a dog complete&lt;br /&gt;
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===Perform a Trick===&lt;br /&gt;
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Pick one of the face up trick cards, perform all the actions on it, then flip it face down&lt;br /&gt;
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These actions generally revolve around rolling and manipulating dice&lt;br /&gt;
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Once you&#039;ve finished a stage of the trick any dice faces are now assigned to your dogs&lt;br /&gt;
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If you can&#039;t assign a die (or don&#039;t want to), it goes to your yard&lt;br /&gt;
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Dice can only be placed if the number space is shown on a dog, and each space can only take one die&lt;br /&gt;
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Treats can be spent to reroll all dice in a stage of a trick before placement&lt;br /&gt;
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If the pips on your yard dice ever total 8 or more, all dice in your yard and on your dogs are discarded along with any unassigned dice. Then your turn ends immediately.&lt;br /&gt;
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If there&#039;s ever only one option for what trick to perform, give it a treat, then flip all tricks to their active side. The next person to perform that trick also gains the treat&lt;br /&gt;
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===Complete a Dog===&lt;br /&gt;
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Instead of performing a trick, you can instead declare a dog complete and score it&lt;br /&gt;
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To do this, the dog must have all its dice spaces filled, then discard them all and flip the dog to show it&#039;s complete&lt;br /&gt;
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If you are able, you must complete multiple dogs at the same time (i.e. you can&#039;t hang on to a completed dog for another turn if you take this action)&lt;br /&gt;
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Draw new dog cards to replace the ones you finished&lt;br /&gt;
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===Bonus Complete a Dog===&lt;br /&gt;
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If you take the Perform a Trick action, and it results in ALL your active dogs being filled, you immediately score/flip them without having to additionally take the Complete a Dog action on your next turn&lt;br /&gt;
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Remember this bonus occurs AFTER all dice from that stage of the trick are placed, i.e. if you fill your dogs AND get 7+ in your yard, you wipe everything as normal before checking for the bonus and as such wouldn&#039;t get a bonus as all dogs would now be empty&lt;br /&gt;
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===End of Game===&lt;br /&gt;
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The game ends when someone scores their 6th Dog and is declared winner of dogs&lt;br /&gt;
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In addition, you may not have more than 6 dogs ever, i.e. your final setup before a win would be 5 scored and 1 active&lt;/div&gt;</summary>
		<author><name>Rjsevin</name></author>
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