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	<updated>2026-09-29T23:48:34Z</updated>
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		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpcastleofmadkingludwig&amp;diff=26224</id>
		<title>Gamehelpcastleofmadkingludwig</title>
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		<updated>2025-08-15T18:29:10Z</updated>

		<summary type="html">&lt;p&gt;Reidros: Moved Completion Rewards into a table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Set up ==&lt;br /&gt;
&lt;br /&gt;
== Round Structure ==&lt;br /&gt;
&#039;&#039;&#039;1. Upkeep&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Place a coin (from the bank) on each room left in the market from the previous round.&lt;br /&gt;
&lt;br /&gt;
- Refill empty spaces in the market by drawing cards from the room deck and taking a room from the indicated pile.&lt;br /&gt;
&lt;br /&gt;
- Pass the Master Builder marker.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2. The new Master Builder rearranges the rooms in the market in any way they like.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3. Other players may each buy one room, &#039;&#039;paying the Master Builder&#039;&#039;. The room must be placed immediately in a legal position in the player&#039;s castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- A player may buy a stairs or hallway from the supply instead of buying a room. The cost is always 3000 and is still paid to the Master Builder.&lt;br /&gt;
&lt;br /&gt;
- A player may pass to take 5000 from the bank.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4. Finally, the Master Builder may buy a room from whatever is left in the market. The Master Builder pays the bank. They may buy a corridor or pass, as usual.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Room Placement ==&lt;br /&gt;
&#039;&#039;&#039;All rooms:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
- Each new room must connect to the entrance of a room already placed. &lt;br /&gt;
&lt;br /&gt;
- Rooms cannot overlap&lt;br /&gt;
&lt;br /&gt;
- There must always be at least 1 external entrance to the castle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Downstairs Rooms:&#039;&#039;&#039; Downstairs Rooms can only connect to the bottom of stairs, other downstairs rooms or a downstairs hallway. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Outdoor Rooms:&#039;&#039;&#039; The fenced edge of an Outdoor Room cannot touch another room. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Activity Rooms:&#039;&#039;&#039; Activity Rooms give penalties if they touch certain types of rooms, as indicated on the room. &lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&#039;&#039;&#039;Rooms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rooms are scored as they are played. This includes points for the new room (top left corner), connection bonuses/penalties of the new room, connection bonuses/penalties of surrounding rooms, and downstairs rooms, as well as completion rewards.&lt;br /&gt;
&lt;br /&gt;
Connection &#039;&#039;&#039;bonuses&#039;&#039;&#039; require rooms to share a doorway; touching walls or a blocked entrance is not enough. Connections score per connected room, not per doorway: connecting two rooms by multiple doors does not count extra.&lt;br /&gt;
&lt;br /&gt;
Connection &#039;&#039;&#039;penalties&#039;&#039;&#039; from activity rooms do &#039;&#039;&#039;not&#039;&#039;&#039; require doorways. Any adjacent room (of an indicated type) which is touching the activity room subtracts points.&lt;br /&gt;
&lt;br /&gt;
Downstairs rooms do not require any adjacency. Bonus points from downstairs rooms score for any matching room in the castle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;King&#039;s Favours&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
King&#039;s Favours are scored at the end of game. Ties are split, e.g. if two players tie for 2nd, they each get 3 points (4+2 divided in two).&lt;br /&gt;
&lt;br /&gt;
1st ⇒ 8 VPs&lt;br /&gt;
&lt;br /&gt;
2nd ⇒ 4 VPs&lt;br /&gt;
&lt;br /&gt;
3rd ⇒ 2 VPs&lt;br /&gt;
&lt;br /&gt;
4th ⇒ 1 VPs&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bonus Cards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Each player scores points for their bonus cards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Depleted Stacks&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Each room whose stack is empty is worth an extra 2 points. For example, if the stack of 100-size rooms is empty, then each 100-size room on a player&#039;s board scores 2 points. Only the stack in the supply matters; some of the rooms might still be in the market, the bonus will score as long as the stack is depleted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Money&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1 VP for each 10 000 of money leftover&lt;br /&gt;
&lt;br /&gt;
== Completion Rewards ==&lt;br /&gt;
A room is completed when all of its entrances are connected to entrances on other rooms. A room with a blocked entrance (leading to a wall) cannot be completed. Each room type offers different rewards upon completion.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Icon&lt;br /&gt;
!Room Type&lt;br /&gt;
!Reward&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ludwig Activity Room.jpg]]&lt;br /&gt;
|&#039;&#039;&#039;Activity Room&#039;&#039;&#039;&lt;br /&gt;
|Gain 5 VPs&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ludwig Corridor Room.jpg]]&lt;br /&gt;
|&#039;&#039;&#039;Corridor&#039;&#039;&#039;&lt;br /&gt;
|Gain and place a free Hallway or Stairs.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ludwig Downstairs Room.jpg]]&lt;br /&gt;
|&#039;&#039;&#039;Downstairs Room&#039;&#039;&#039;&lt;br /&gt;
|For every 2nd (4th, 6th, ...) Downstairs Room completed, &lt;br /&gt;
gain your choice of the 7 other completion rewards.&lt;br /&gt;
(Maximum once per turn)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ludwig Food Room.jpg]]&lt;br /&gt;
|&#039;&#039;&#039;Food Room&#039;&#039;&#039;&lt;br /&gt;
|Take another turn.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ludwig Living Room.jpg]]&lt;br /&gt;
|&#039;&#039;&#039;Living Room&#039;&#039;&#039;&lt;br /&gt;
|Re-score this room, including the room&#039;s VP value and connection bonus.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ludwig Outdoor Room.jpg]]&lt;br /&gt;
|&#039;&#039;&#039;Outdoor Room&#039;&#039;&#039;&lt;br /&gt;
|Gain 10000 in coins from the supply.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ludwig Sleeping Room.jpg]]&lt;br /&gt;
|&#039;&#039;&#039;Sleeping Room&#039;&#039;&#039;&lt;br /&gt;
|Choose 0, 1, or 2 rooms from a stack of room tiles to be placed on top of the room deck.&lt;br /&gt;
(These room tiles will become the next ones added to the market)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ludwig Utility Room.jpg]]&lt;br /&gt;
|&#039;&#039;&#039;Utility Room&#039;&#039;&#039;&lt;br /&gt;
|Draw 2 bonus cards from the deck and keep 1 of them.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reidros</name></author>
	</entry>
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