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	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-10-23T13:12:57Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_harmonies&amp;diff=31414</id>
		<title>Tips harmonies</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_harmonies&amp;diff=31414"/>
		<updated>2026-09-14T02:33:51Z</updated>

		<summary type="html">&lt;p&gt;RainforestFrog: If all dice in the birdfeeder show the same face, the player may reroll all the dice before taking any food.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Early on, try to draft creatures whose habitat requirements mesh with each others&#039; (for example: hedgehogs and wild boars, squirrels and ducks, alpacas and eagles).&lt;br /&gt;
&lt;br /&gt;
As the game progresses, your selection of creatures should cover as many habitat types as possible. This ensures you always have options when choosing tokens.&lt;br /&gt;
Avoid multiple animal cards with the same habitat category (water, fields, trees, mountains, buildings) in your hand at the same time.  Habitat category is denoted on animal cards by the color of right edge and symbol of lower right hand corner.&lt;br /&gt;
&lt;br /&gt;
Avoid multiple animal cards with the same habitat category (water, fields, trees, mountains, buildings) in your hand at the same time.  Habitat category is denoted on animal cards by the color of right edge and symbol of lower right hand corner.&lt;br /&gt;
&lt;br /&gt;
In multiplayer games, it is best to vary the height of habitats you build, as you are unlikely to complete numerous 3 high habitats if the other player is taking mostly cards requiring 1 and 2 high habitats.&lt;br /&gt;
In single player games, focus on taking animal cards which require 3 high habitats, as these will help score the most habitat points. You have full control over when the game ends, unless you run out of tokens!&lt;br /&gt;
&lt;br /&gt;
In single player games, focus on taking animal cards which require 3 high habitats, as these will help score the most habitat points. You have full control over when the game ends, unless you run out of tokens!&lt;br /&gt;
&lt;br /&gt;
The highest scores are gained through a combination of a well designed habitat and completing animal cards. It is easy to just focus on placing cubes, however this is unlikely to help you win in higher scoring games.&lt;br /&gt;
&lt;br /&gt;
In general, prioritising completing already started animal cards is more beneficial than beginning new ones, as the points do not increase linearly.&lt;br /&gt;
In general, prioritising completing already started animal cards is more beneficial than beginning new ones, as the points do not increase linearly.&lt;/div&gt;</summary>
		<author><name>RainforestFrog</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_harmonies&amp;diff=31413</id>
		<title>Tips harmonies</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_harmonies&amp;diff=31413"/>
		<updated>2026-09-14T02:33:18Z</updated>

		<summary type="html">&lt;p&gt;RainforestFrog: improved readibilty on game page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Early on, try to draft creatures whose habitat requirements mesh with each others&#039; (for example: hedgehogs and wild boars, squirrels and ducks, alpacas and eagles).&lt;br /&gt;
&lt;br /&gt;
As the game progresses, your selection of creatures should cover as many habitat types as possible. This ensures you always have options when choosing tokens.&lt;br /&gt;
&lt;br /&gt;
Avoid multiple animal cards with the same habitat category (water, fields, trees, mountains, buildings) in your hand at the same time.  Habitat category is denoted on animal cards by the color of right edge and symbol of lower right hand corner.&lt;br /&gt;
&lt;br /&gt;
In multiplayer games, it is best to vary the height of habitats you build, as you are unlikely to complete numerous 3 high habitats if the other player is taking mostly cards requiring 1 and 2 high habitats.&lt;br /&gt;
&lt;br /&gt;
In single player games, focus on taking animal cards which require 3 high habitats, as these will help score the most habitat points. You have full control over when the game ends, unless you run out of tokens!&lt;br /&gt;
&lt;br /&gt;
The highest scores are gained through a combination of a well designed habitat and completing animal cards. It is easy to just focus on placing cubes, however this is unlikely to help you win in higher scoring games.&lt;br /&gt;
&lt;br /&gt;
In general, prioritising completing already started animal cards is more beneficial than beginning new ones, as the points do not increase linearly.&lt;/div&gt;</summary>
		<author><name>RainforestFrog</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpwingspan&amp;diff=31408</id>
		<title>Gamehelpwingspan</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpwingspan&amp;diff=31408"/>
		<updated>2026-09-12T13:21:42Z</updated>

		<summary type="html">&lt;p&gt;RainforestFrog: /* Food */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;Wingspan&#039;&#039;, each player will collect birds, each of which costs eggs and food to place.&lt;br /&gt;
* Each bird is worth points and has a special power. &lt;br /&gt;
* Make the right decisions and place the birds in the right environments to complete goals and earn points.&lt;br /&gt;
&lt;br /&gt;
==Objective==&lt;br /&gt;
The player with the most points at the end wins.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
Each player begins with:&lt;br /&gt;
&lt;br /&gt;
* Five randomly dealt bird cards&lt;br /&gt;
* One of each food type ({{Text|seed|gold}}, {{Text|invertebrate|lightgreen}}, {{Text|fruit|red}}, {{Text|rodent|gray}}, and {{Text|fish|lightblue}})&lt;br /&gt;
* Two bonus cards indicating a personal goal&lt;br /&gt;
&lt;br /&gt;
Before the game starts, each player chooses how many of their bird cards to keep.  &lt;br /&gt;
&lt;br /&gt;
* For each bird card kept, the player must discard one food. &lt;br /&gt;
* The more birds kept, the less food the player has at the start of the game. &lt;br /&gt;
&lt;br /&gt;
Before the game starts, the player must choose &#039;&#039;&#039;which&#039;&#039;&#039; of the two bonus cards to keep. You may only have one bonus card.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
=== Rounds ===&lt;br /&gt;
The game is played over four rounds. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul class=&amp;quot;bulletlist&amp;quot; style=&amp;quot;margin:1em 0;padding-inline-start:40px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Round 1&#039;&#039;&#039; has 8 turns per player&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Round 2&#039;&#039;&#039; has 7 turns per player&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Round 3&#039;&#039;&#039; has 6 turns per player&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Round 4&#039;&#039;&#039; has 5 turns per player&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goals ===&lt;br /&gt;
Each round has a goal for all players shown on the goal board which are different for each round. &lt;br /&gt;
&lt;br /&gt;
Example goals:&lt;br /&gt;
&lt;br /&gt;
* Birds in Wetlands&lt;br /&gt;
* Eggs on Birds with Bowl Nests&lt;br /&gt;
* Birds with Brown Powers&amp;lt;ul class=&amp;quot;bulletlist&amp;quot; style=&amp;quot;margin:1em 0;padding-inline-start:40px;&amp;quot;&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Difficulty ====&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The competitive version of the goal board (green) has places for each player in order of rank (first gets the most points, second gets the second-most points, and so on).&lt;br /&gt;
  &amp;lt;li&amp;gt;The less competitive version (blue) has each player earning up to 5 points for each of the given goal items earned. &lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each round ends when all players have made the given number of actions. At that point, the round goal is calculated, the face-up birds are replaced with new ones, and the &amp;quot;first player&amp;quot; privilege rotates to the player on the left.&lt;br /&gt;
&lt;br /&gt;
=== Actions ===&lt;br /&gt;
On any given turn, a player may do &#039;&#039;&#039;one&#039;&#039;&#039; of the following:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:auto;&amp;quot; border=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #eaecf0;text-align: center;font-style: normal;font-weight: 600;&amp;quot;&lt;br /&gt;
! Name !! Description !! Habitat&lt;br /&gt;
|-&lt;br /&gt;
| Play a Bird || Place a bird card in its proper habitat (row) on the board. Birds must be placed from left to right. You must pay a food cost for the bird and an egg cost for the column. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Gain Food || Collect food from the birdfeeder. || {{Text|Forest|lightgreen}}&lt;br /&gt;
|-&lt;br /&gt;
| Lay Eggs || Place eggs on bird cards. || {{Text|Grassland|gold}}&lt;br /&gt;
|-&lt;br /&gt;
| Draw Bird Cards || Pick a bird card from the three face-up cards in the tray or draw a bird card from the deck. || {{Text|Wetland|lightblue}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Food =====&lt;br /&gt;
Food is found in the &amp;quot;birdfeeder&amp;quot; (dice tower), where five dice are rolled to determine what food is available. Each time a player takes a &amp;quot;Gain Food&amp;quot; action, they remove a die from the birdfeeder to gain the token shown on the die. When the birdfeeder is empty, all five dice are rerolled.  &lt;br /&gt;
&lt;br /&gt;
If all dice in the birdfeeder show the same face, the player can choose to reroll all dice before taking any food. This can even be done if there is only 1 die left in the birdfeeder. Note: the dice with both a worm and wheat on the same die counts as its own unique face. &lt;br /&gt;
&lt;br /&gt;
You may use 2 of any food in place of 1 specific food.&lt;br /&gt;
&lt;br /&gt;
====Bird Powers====&lt;br /&gt;
&lt;br /&gt;
Nearly all birds have some text on the bottom of their card with some kind of ability or advantage. A skull icon next to the power indicates that bird is a predator.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;When Activated&amp;quot; (brown)&#039;&#039;&#039;: When you take the &#039;&#039;Gain Food&#039;&#039;, &#039;&#039;Lay Eggs&#039;&#039;, or &#039;&#039;Draw Bird Cards&#039;&#039; actions, the action cube representing your turn is placed on the leftmost unoccupied space in the corresponding habitat. From there, the cube moves left onto each bird in the habitat. If the bird has a brown power, it activates. The &amp;quot;Play a Bird&amp;quot; action does not activate any of its benefits nor the benefits of other birds in that row.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Once Between Turns&amp;quot; (pink)&#039;&#039;&#039;: These powers trigger during the opponent&#039;s turn, but only once before your next turn. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;When Played&amp;quot; (white)&#039;&#039;&#039;: These powers only activate once, when the bird is played.&lt;br /&gt;
&lt;br /&gt;
==End of Game Scoring==&lt;br /&gt;
&lt;br /&gt;
Scores are tallied from the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul class=&amp;quot;bulletlist&amp;quot; style=&amp;quot;margin:1em 0;padding-inline-start:40px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Each bird&#039;s point value.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Each card &amp;quot;tucked&amp;quot; under another bird card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Each food token &amp;quot;cached&amp;quot; on a bird card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Each egg on a bird card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Points earned from End-of-Round goals.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Points from completing Bonus card objectives.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The player who has the most points wins. In the case of a tie, the player with the most unused food tokens wins. If it&#039;s still a tie, tied players share the victory.&lt;/div&gt;</summary>
		<author><name>RainforestFrog</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpwingspan&amp;diff=31403</id>
		<title>Gamehelpwingspan</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpwingspan&amp;diff=31403"/>
		<updated>2026-09-11T23:35:17Z</updated>

		<summary type="html">&lt;p&gt;RainforestFrog: /* Goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;Wingspan&#039;&#039;, each player will collect birds, each of which costs eggs and food to place.&lt;br /&gt;
* Each bird is worth points and has a special power. &lt;br /&gt;
* Make the right decisions and place the birds in the right environments to complete goals and earn points.&lt;br /&gt;
&lt;br /&gt;
==Objective==&lt;br /&gt;
The player with the most points at the end wins.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
Each player begins with:&lt;br /&gt;
&lt;br /&gt;
* Five randomly dealt bird cards&lt;br /&gt;
* One of each food type ({{Text|seed|gold}}, {{Text|invertebrate|lightgreen}}, {{Text|fruit|red}}, {{Text|rodent|gray}}, and {{Text|fish|lightblue}})&lt;br /&gt;
* Two bonus cards indicating a personal goal&lt;br /&gt;
&lt;br /&gt;
Before the game starts, each player chooses how many of their bird cards to keep.  &lt;br /&gt;
&lt;br /&gt;
* For each bird card kept, the player must discard one food. &lt;br /&gt;
* The more birds kept, the less food the player has at the start of the game. &lt;br /&gt;
&lt;br /&gt;
Before the game starts, the player must choose &#039;&#039;&#039;which&#039;&#039;&#039; of the two bonus cards to keep. You may only have one bonus card.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
=== Rounds ===&lt;br /&gt;
The game is played over four rounds. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul class=&amp;quot;bulletlist&amp;quot; style=&amp;quot;margin:1em 0;padding-inline-start:40px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Round 1&#039;&#039;&#039; has 8 turns per player&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Round 2&#039;&#039;&#039; has 7 turns per player&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Round 3&#039;&#039;&#039; has 6 turns per player&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Round 4&#039;&#039;&#039; has 5 turns per player&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goals ===&lt;br /&gt;
Each round has a goal for all players shown on the goal board which are different for each round. &lt;br /&gt;
&lt;br /&gt;
Example goals:&lt;br /&gt;
&lt;br /&gt;
* Birds in Wetlands&lt;br /&gt;
* Eggs on Birds with Bowl Nests&lt;br /&gt;
* Birds with Brown Powers&amp;lt;ul class=&amp;quot;bulletlist&amp;quot; style=&amp;quot;margin:1em 0;padding-inline-start:40px;&amp;quot;&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Difficulty ====&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The competitive version of the goal board (green) has places for each player in order of rank (first gets the most points, second gets the second-most points, and so on).&lt;br /&gt;
  &amp;lt;li&amp;gt;The less competitive version (blue) has each player earning up to 5 points for each of the given goal items earned. &lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each round ends when all players have made the given number of actions. At that point, the round goal is calculated, the face-up birds are replaced with new ones, and the &amp;quot;first player&amp;quot; privilege rotates to the player on the left.&lt;br /&gt;
&lt;br /&gt;
=== Actions ===&lt;br /&gt;
On any given turn, a player may do &#039;&#039;&#039;one&#039;&#039;&#039; of the following:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:auto;&amp;quot; border=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #eaecf0;text-align: center;font-style: normal;font-weight: 600;&amp;quot;&lt;br /&gt;
! Name !! Description !! Habitat&lt;br /&gt;
|-&lt;br /&gt;
| Play a Bird || Place a bird card in its proper habitat (row) on the board. Birds must be placed from left to right. You must pay a food cost for the bird and an egg cost for the column. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Gain Food || Collect food from the birdfeeder. || {{Text|Forest|lightgreen}}&lt;br /&gt;
|-&lt;br /&gt;
| Lay Eggs || Place eggs on bird cards. || {{Text|Grassland|gold}}&lt;br /&gt;
|-&lt;br /&gt;
| Draw Bird Cards || Pick a bird card from the three face-up cards in the tray or draw a bird card from the deck. || {{Text|Wetland|lightblue}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Food =====&lt;br /&gt;
Food is found in the &amp;quot;birdfeeder&amp;quot; (dice tower), where five dice are rolled to determine what food is available. Each time a player takes a &amp;quot;Gain Food&amp;quot; action, they remove a die from the birdfeeder to gain the token shown on the die. When the birdfeeder is empty, all five dice are rerolled.  &lt;br /&gt;
&lt;br /&gt;
If all dice in the birdfeeder show the same face, the player can choose to reroll all 5 dice before taking any food. This can also be done if there is 1 die left in the birdfeeder. Note: the dice with both a worm and wheat on the same die counts as its own unique face. &lt;br /&gt;
&lt;br /&gt;
You may use 2 of any food in place of 1 specific food.&lt;br /&gt;
&lt;br /&gt;
====Bird Powers====&lt;br /&gt;
&lt;br /&gt;
Nearly all birds have some text on the bottom of their card with some kind of ability or advantage. A skull icon next to the power indicates that bird is a predator.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;When Activated&amp;quot; (brown)&#039;&#039;&#039;: When you take the &#039;&#039;Gain Food&#039;&#039;, &#039;&#039;Lay Eggs&#039;&#039;, or &#039;&#039;Draw Bird Cards&#039;&#039; actions, the action cube representing your turn is placed on the leftmost unoccupied space in the corresponding habitat. From there, the cube moves left onto each bird in the habitat. If the bird has a brown power, it activates. The &amp;quot;Play a Bird&amp;quot; action does not activate any of its benefits nor the benefits of other birds in that row.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Once Between Turns&amp;quot; (pink)&#039;&#039;&#039;: These powers trigger during the opponent&#039;s turn, but only once before your next turn. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;When Played&amp;quot; (white)&#039;&#039;&#039;: These powers only activate once, when the bird is played.&lt;br /&gt;
&lt;br /&gt;
==End of Game Scoring==&lt;br /&gt;
&lt;br /&gt;
Scores are tallied from the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul class=&amp;quot;bulletlist&amp;quot; style=&amp;quot;margin:1em 0;padding-inline-start:40px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Each bird&#039;s point value.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Each card &amp;quot;tucked&amp;quot; under another bird card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Each food token &amp;quot;cached&amp;quot; on a bird card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Each egg on a bird card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Points earned from End-of-Round goals.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Points from completing Bonus card objectives.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The player who has the most points wins. In the case of a tie, the player with the most unused food tokens wins. If it&#039;s still a tie, tied players share the victory.&lt;/div&gt;</summary>
		<author><name>RainforestFrog</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpwingspan&amp;diff=31402</id>
		<title>Gamehelpwingspan</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpwingspan&amp;diff=31402"/>
		<updated>2026-09-11T23:10:48Z</updated>

		<summary type="html">&lt;p&gt;RainforestFrog: Improved readability. No changes to rules - just made more clear. I am an experienced technical writer.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;Wingspan&#039;&#039;, each player will collect birds, each of which costs food and eggs to place. Remember this by thinking you need to hatch them and feed them. &lt;br /&gt;
* Each bird is worth points and has a special power. &lt;br /&gt;
* Make the right decisions and place the birds in the right environments. &lt;br /&gt;
&lt;br /&gt;
==Objective==&lt;br /&gt;
The player with the most points at the end wins.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
Each player begins with:&lt;br /&gt;
&lt;br /&gt;
* Five randomly dealt bird cards&lt;br /&gt;
* One of each food type ({{Text|seed|gold}}, {{Text|invertebrate|lightgreen}}, {{Text|fruit|red}}, {{Text|rodent|gray}}, and {{Text|fish|lightblue}})&lt;br /&gt;
* Two bonus cards indicating a personal goal&lt;br /&gt;
&lt;br /&gt;
Before the game starts, each player chooses how many of their bird cards to keep.  &lt;br /&gt;
&lt;br /&gt;
* For each bird card kept, the player must discard one food. &lt;br /&gt;
* The more birds kept, the less food the player has at the start of the game. &lt;br /&gt;
&lt;br /&gt;
Before the game starts, the player must choose &#039;&#039;&#039;which&#039;&#039;&#039; of the two bonus cards to keep. You may only have one bonus card.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
=== Rounds ===&lt;br /&gt;
The game is played over four rounds. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul class=&amp;quot;bulletlist&amp;quot; style=&amp;quot;margin:1em 0;padding-inline-start:40px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Round 1&#039;&#039;&#039; has 8 turns per player&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Round 2&#039;&#039;&#039; has 7 turns per player&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Round 3&#039;&#039;&#039; has 6 turns per player&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Round 4&#039;&#039;&#039; has 5 turns per player&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goals ===&lt;br /&gt;
Each round has a goal for all players shown on the goal board which are different for each round. &lt;br /&gt;
&lt;br /&gt;
Example goals:&lt;br /&gt;
&lt;br /&gt;
* Birds in Wetlands&lt;br /&gt;
* Eggs on Birds with Bowl Nests&lt;br /&gt;
* Birds with Brown Powers&amp;lt;ul class=&amp;quot;bulletlist&amp;quot; style=&amp;quot;margin:1em 0;padding-inline-start:40px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;The competitive version of the goal board (green) has places for each player in order of rank (first gets the most points, second gets the second-most points, and so on).&lt;br /&gt;
  &amp;lt;li&amp;gt;The less competitive version (blue) has each player earning up to 5 points for each of the given goal items earned. &lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each round ends when all players have made the given number of actions. At that point, the round goal is calculated, the face-up birds are replaced with new ones, and the &amp;quot;first player&amp;quot; privilege rotates to the player on the left.&lt;br /&gt;
&lt;br /&gt;
=== Actions ===&lt;br /&gt;
On any given turn, a player may do &#039;&#039;&#039;one&#039;&#039;&#039; of the following:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:auto;&amp;quot; border=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #eaecf0;text-align: center;font-style: normal;font-weight: 600;&amp;quot;&lt;br /&gt;
! Name !! Description !! Habitat&lt;br /&gt;
|-&lt;br /&gt;
| Play a Bird || Place a bird card in its proper habitat (row) on the board. Birds must be placed from left to right. You must pay a food cost for the bird and an egg cost for the column. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Gain Food || Collect food from the birdfeeder. || {{Text|Forest|lightgreen}}&lt;br /&gt;
|-&lt;br /&gt;
| Lay Eggs || Place eggs on bird cards. || {{Text|Grassland|gold}}&lt;br /&gt;
|-&lt;br /&gt;
| Draw Bird Cards || Pick a bird card from the three face-up cards in the tray or draw a bird card from the deck. || {{Text|Wetland|lightblue}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Food =====&lt;br /&gt;
Food is found in the birdfeeder, where five dice are rolled to determine what food is available. Each time a player takes a &amp;quot;Gain Food&amp;quot; action, they remove a die from the birdfeeder to gain the token shown on the die. When the birdfeeder is empty, the dice are rerolled. However, if all dice in the birdfeeder show the same face, the player may reroll all the dice before taking any food. They can do this in the middle of taking food as well. &lt;br /&gt;
&lt;br /&gt;
You may use 2 of any food in place of 1 specific food.&lt;br /&gt;
&lt;br /&gt;
====Bird Powers====&lt;br /&gt;
&lt;br /&gt;
Nearly all birds have some text on the bottom of their card with some kind of ability or advantage. A skull icon next to the power indicates that bird is a predator.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;When Activated&amp;quot; (brown)&#039;&#039;&#039;: When you take the &#039;&#039;Gain Food&#039;&#039;, &#039;&#039;Lay Eggs&#039;&#039;, or &#039;&#039;Draw Bird Cards&#039;&#039; actions, the action cube representing your turn is placed on the leftmost unoccupied space in the corresponding habitat. From there, the cube moves left onto each bird in the habitat. If the bird has a brown power, it activates. The &amp;quot;Play a Bird&amp;quot; action does not activate any of its benefits nor the benefits of other birds in that row.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Once Between Turns&amp;quot; (pink)&#039;&#039;&#039;: These powers trigger during the opponent&#039;s turn, but only once before your next turn. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;When Played&amp;quot; (white)&#039;&#039;&#039;: These powers only activate once, when the bird is played.&lt;br /&gt;
&lt;br /&gt;
==End of Game Scoring==&lt;br /&gt;
&lt;br /&gt;
Scores are tallied from the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul class=&amp;quot;bulletlist&amp;quot; style=&amp;quot;margin:1em 0;padding-inline-start:40px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Each bird&#039;s point value.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Each card &amp;quot;tucked&amp;quot; under another bird card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Each food token &amp;quot;cached&amp;quot; on a bird card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Each egg on a bird card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Points earned from End-of-Round goals.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Points from completing Bonus card objectives.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The player who has the most points wins. In the case of a tie, the player with the most unused food tokens wins. If it&#039;s still a tie, tied players share the victory.&lt;/div&gt;</summary>
		<author><name>RainforestFrog</name></author>
	</entry>
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