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	<updated>2026-11-03T01:59:10Z</updated>
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		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelptoybattle&amp;diff=27770</id>
		<title>Gamehelptoybattle</title>
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		<updated>2025-12-18T16:56:11Z</updated>

		<summary type="html">&lt;p&gt;Quarbit: Fixed description for Hook&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
The game plays over a series of turns, until an HQ is captured by a Troop, a player gains a majority of Medals through region control, or a player cannot perform any more actions.&lt;br /&gt;
&lt;br /&gt;
Each player has 24 troops--8 types with 3 of each. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:auto;&amp;quot; border=&amp;quot;2&amp;quot;&lt;br /&gt;
|+ Troops&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:linear-gradient(0deg, #f8f8f8, #e7e9e8);&amp;quot; | Name || Picture || Strength || Description || Notes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kwak&#039;&#039;&#039; || [[File:toyBattle_kwak.gif]] || X || Kwak has no effect, but may be placed on top of any enemy Troop. However, any enemy Troop may also cover it. ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Skully&#039;&#039;&#039; || [[File:toyBattle_skully.gif]] || 1 || You may draw 2 Troops from your reserve. || If you already have 7 Troops on your rack, you draw only one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Capn&#039;&#039;&#039; || [[File:toyBattle_capn.gif]] || 2 || You may place 1 extra Troop on the Terrain and apply its effect. || Effects of Troops placed are triggered first, then any special base effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jumbo&#039;&#039;&#039; || [[File:toyBattle_jumbo.gif]] || 3 || You may choose 1 visible enemy Troop (adjacent to Jumbo) and discard it face up. || Troops are adjacent if connected by a single section of path.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hook&#039;&#039;&#039; || [[File:toyBattle_hook.gif]] || 4 || You may ignore the connection rule and place Hook on any &amp;lt;u&amp;gt;&#039;&#039;&#039;base&#039;&#039;&#039;&amp;lt;/u&amp;gt; whether or not it is connected to your H.Q. || To place Hook on the enemy HQ (which is not a base), it must be connected to your HQ by your troops.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;XB-42&#039;&#039;&#039; || [[File:toyBattle_xb42.gif]] || 5 || You may take, at random, 1 Troop from your opponent&#039;s rack and discard it face up. || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Star&#039;&#039;&#039; || [[File:toyBattle_star.gif]] || 6 || You may draw 1 Troop from your reserve and place it on your rack. ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Roxy&#039;&#039;&#039; || [[File:toyBattle_roxy.gif]] || 7 || No effect. ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Your Turn ==&lt;br /&gt;
&lt;br /&gt;
You can either:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Draw 2 Troops&#039;&#039;&#039; from your reserve and place them on your rack. Your rack can hold up to 8 Troops maximum&lt;br /&gt;
&lt;br /&gt;
or&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Play 1 troop&#039;&#039;&#039; from your rack onto a space on the battlefield. You can place it anywhere that fulfills the following conditions:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul class=&amp;quot;bulletlist&amp;quot; style=&amp;quot;margin:1em 0;padding-inline-start:40px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;An empty base that is connected to your HQ (this means you must always follow a continuous path from your HQ (starting point) to the troop you are placing, passing only through bases you occupy)&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A base occupied by any of your troops&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A base occupied by an enemy troop with a lower strength than yours&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Your opponent&#039;s HQ. (You cannot place a troop on your own HQ)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each troop has an effect that triggers after placement. &lt;br /&gt;
&lt;br /&gt;
If the troop was placed on a special base with an effect that triggers after the troop&#039;s effect triggers. &lt;br /&gt;
&lt;br /&gt;
If you control a region by occupying all the bases surrounding it, the player claims the medal(s) in that area.&lt;br /&gt;
&lt;br /&gt;
== Battlefields ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:auto;&amp;quot; border=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:linear-gradient(0deg, #f8f8f8, #e7e9e8);&amp;quot; | Name || Effect of Special Bases &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Castle Field&#039;&#039;&#039; || You may choose 1 of your other troops, no matter where it is, and place it back on your rack.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tropical Pool&#039;&#039;&#039; || Only troops with the indicated values can be placed on these special bases and HQ&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;City of Clouds&#039;&#039;&#039; || You may draw 1 troop from your reserve and place it on your rack.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Volcanic Jungle&#039;&#039;&#039; || You may choose 1 enemy troop that is adjacent to this special base. Move it to a base that is adjacent to its starting base, ignoring placement rules.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cursed Cemetery&#039;&#039;&#039; || You may choose 1 of your Troops in the discard and place it on your rack.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Caribbean Sea&#039;&#039;&#039; || No special bases, but is asymmetric with 2 blue HQ and 1 red HQ&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Station Metal-X&#039;&#039;&#039; || Troop effects are not applied on special bases. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Battlefield&#039;&#039;&#039; || Select 1 of your opponent&#039;s Troops at random. It is &amp;quot;frozen&amp;quot; and cannot be placed until the next turn. &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Quarbit</name></author>
	</entry>
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