<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pjt33</id>
	<title>Board Game Arena - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pjt33"/>
	<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/Special:Contributions/Pjt33"/>
	<updated>2026-10-27T18:41:31Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpjustone&amp;diff=15436</id>
		<title>Gamehelpjustone</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpjustone&amp;diff=15436"/>
		<updated>2022-11-28T22:16:01Z</updated>

		<summary type="html">&lt;p&gt;Pjt33: It&amp;#039;s important to distinguish the official rules from personal interpretations, especially as some people are citing this document as evidence that &amp;quot;the rules have changed&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Just One&#039;&#039; is a cooperative party game where you get other players to guess Mystery Words by writing secret clues on your easel. &lt;br /&gt;
&lt;br /&gt;
Choose carefully though, since any identical clues will be canceled!&lt;br /&gt;
&lt;br /&gt;
After 13 cards, calculate your score and try to set a new record each time you play.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
1) A mystery word is presented.&lt;br /&gt;
&lt;br /&gt;
2) Each player writes one &#039;&#039;&#039;single-word&#039;&#039;&#039; clue on their board.&lt;br /&gt;
&lt;br /&gt;
3) One player reviews the clues. Any identical or invalid clues are removed.&lt;br /&gt;
&lt;br /&gt;
===Valid clues===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Names&#039;&#039;&#039; (proper nouns), &#039;&#039;&#039;numbers&#039;&#039;&#039;, &#039;&#039;&#039;acronyms&#039;&#039;&#039;, &#039;&#039;&#039;onomatopoeia&#039;&#039;&#039;, and &#039;&#039;&#039;special characters&#039;&#039;&#039; are all valid clues.&lt;br /&gt;
 &lt;br /&gt;
Examples: &lt;br /&gt;
* &#039;&#039;&#039;Mickey&#039;&#039;&#039; is allowed as a clue for &#039;&#039;&#039;Mouse&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;007&#039;&#039;&#039; is allowed to help someone guess &#039;&#039;&#039;Bond&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Riiing&#039;&#039;&#039; or &#039;&#039;&#039;SMS&#039;&#039;&#039; are allowed to help someone guess &#039;&#039;&#039;Telephone&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;$&#039;&#039;&#039; is allowed to help someone guess &#039;&#039;&#039;America&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Identical clues===&lt;br /&gt;
&lt;br /&gt;
* Identical words. Example: &#039;&#039;&#039;Mouse&#039;&#039;&#039; and &#039;&#039;&#039;Mouse&#039;&#039;&#039; are identical.&lt;br /&gt;
* Words in the same family. Example: &#039;&#039;&#039;Prince&#039;&#039;&#039; and &#039;&#039;&#039;Princess&#039;&#039;&#039; are considered to be identical. &#039;&#039;&#039;Japan&#039;&#039;&#039; and &#039;&#039;&#039;Japanese&#039;&#039;&#039; are considered to be identical.&lt;br /&gt;
* The same words in the singular and plural. Example: &#039;&#039;&#039;Horse&#039;&#039;&#039; and &#039;&#039;&#039;Horses&#039;&#039;&#039; are considered to be identical.&lt;br /&gt;
* The same words with spelling mistakes. Example: &#039;&#039;&#039;Rhythm&#039;&#039;&#039; and &#039;&#039;&#039;Rythem&#039;&#039;&#039; are considered to be identical.&lt;br /&gt;
&lt;br /&gt;
===Invalid clues===&lt;br /&gt;
&lt;br /&gt;
* The mystery word written differently. Example: &#039;&#039;&#039;Shirt&#039;&#039;&#039; → &#039;&#039;&#039;Shurt&#039;&#039;&#039;&lt;br /&gt;
* The mystery word written in a different language. Example: &#039;&#039;&#039;Green&#039;&#039;&#039; → &#039;&#039;&#039;Vert&#039;&#039;&#039;&lt;br /&gt;
* An invented word. Example: &#039;&#039;&#039;Cake&#039;&#039;&#039; → &#039;&#039;&#039;Swee’ting&#039;&#039;&#039;&lt;br /&gt;
* Homophones (a word phonetically identical to the mystery word with a different meaning). Example: &#039;&#039;&#039;Weather&#039;&#039;&#039; → &#039;&#039;&#039;Whether&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: If all clues are identical or invalid and have been removed, the turn is over.&lt;br /&gt;
&lt;br /&gt;
4) The active player guesses the mystery word.&lt;br /&gt;
&lt;br /&gt;
===Results===&lt;br /&gt;
&lt;br /&gt;
* Success: If the active player correctly guesses the Mystery Word, score 1 point.&lt;br /&gt;
* Failure: If the active player makes a wrong guess, do not gain the point, AND discard the next card in the stack. If the card guessed was the last card, lose a point.&lt;br /&gt;
* Skip: If the active player chooses not to answer, skip their turn and do not gain the point.&lt;br /&gt;
&lt;br /&gt;
==End of Game==&lt;br /&gt;
&lt;br /&gt;
The game ends after 13 rounds. Guessing all 13 mystery words correctly is a perfect score.&lt;br /&gt;
&lt;br /&gt;
==Interpretations of the rules==&lt;br /&gt;
&lt;br /&gt;
The rules about identical and invalid words have some ambiguities and it can be debatable whether words are valid or not.&lt;br /&gt;
Exact duplicates are removed automatically, but the player who will guess after the current guesser is responsible for striking out other invalid words.&lt;br /&gt;
&lt;br /&gt;
* You should never strike out a word just because you don&#039;t understand how it clues the mystery word or because you think it&#039;s an unhelpful clue.&lt;br /&gt;
* The &amp;quot;family&amp;quot; of &amp;quot;words in the same family&amp;quot; is sometimes debatable. Words which share components may clash (e.g. in &#039;&#039;&#039;sandcastle&#039;&#039;&#039; and &#039;&#039;&#039;quicksand&#039;&#039;&#039; the &#039;&#039;&#039;sand&#039;&#039;&#039; component is significant enough that many players would consider it a clash) or may not (e.g. in &#039;&#039;&#039;unclear&#039;&#039;&#039; and &#039;&#039;&#039;uncertain&#039;&#039;&#039; the &#039;&#039;&#039;un-&#039;&#039;&#039; prefix is probably not enough to clash). Sometimes words which look extremely similar are actually derived from very different origins.&lt;br /&gt;
* The rule that translations are invalid clues is a frequent source of disagreements, especially when players speak different languages. Some players consider that a word which is found in standard dictionaries of the language you&#039;re playing in can be considered not to be a translation. Others think that if the mystery word is &#039;&#039;&#039;hat&#039;&#039;&#039; then &#039;&#039;&#039;sombrero&#039;&#039;&#039; is not a valid clue, because it&#039;s the generic Spanish word for hat and this makes it irrelevant that it&#039;s been adopted into English to refer to a particular style of hat.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re not sure then it&#039;s possible to ask in the chat whether other people think that there&#039;s a clash, being careful not to give away the debatable word or words.&lt;/div&gt;</summary>
		<author><name>Pjt33</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpjustone&amp;diff=15435</id>
		<title>Gamehelpjustone</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpjustone&amp;diff=15435"/>
		<updated>2022-11-28T22:12:33Z</updated>

		<summary type="html">&lt;p&gt;Pjt33: Formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Just One&#039;&#039; is a cooperative party game where you get other players to guess Mystery Words by writing secret clues on your easel. &lt;br /&gt;
&lt;br /&gt;
Choose carefully though, since any identical clues will be canceled!&lt;br /&gt;
&lt;br /&gt;
After 13 cards, calculate your score and try to set a new record each time you play.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
1) A mystery word is presented.&lt;br /&gt;
&lt;br /&gt;
2) Each player writes one &#039;&#039;&#039;single-word&#039;&#039;&#039; clue on their board.&lt;br /&gt;
&lt;br /&gt;
3) One player reviews the clues. Any identical or invalid clues are removed.&lt;br /&gt;
&lt;br /&gt;
===Valid clues===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Names&#039;&#039;&#039; (proper nouns), &#039;&#039;&#039;numbers&#039;&#039;&#039;, &#039;&#039;&#039;acronyms&#039;&#039;&#039;, &#039;&#039;&#039;onomatopoeia&#039;&#039;&#039;, and &#039;&#039;&#039;special characters&#039;&#039;&#039; are all valid clues.&lt;br /&gt;
 &lt;br /&gt;
Examples: &lt;br /&gt;
* &#039;&#039;&#039;Mickey&#039;&#039;&#039; is allowed clue for &#039;&#039;&#039;Mouse&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;007&#039;&#039;&#039; is allowed to help someone guess &#039;&#039;&#039;Bond&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Riiiiing&#039;&#039;&#039; or &#039;&#039;&#039;SMS&#039;&#039;&#039; are allowed to help someone guess &#039;&#039;&#039;Telephone&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;$&#039;&#039;&#039; is allowed to help someone guess &#039;&#039;&#039;America&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Identical clues===&lt;br /&gt;
&lt;br /&gt;
* Identical words. Example: &#039;&#039;&#039;Mouse&#039;&#039;&#039; and &#039;&#039;&#039;Mouse&#039;&#039;&#039; are identical.&lt;br /&gt;
* Variants from the same word stem. Example: &#039;&#039;&#039;Prince&#039;&#039;&#039; and &#039;&#039;&#039;Princess&#039;&#039;&#039; are considered to be identical.&lt;br /&gt;
* Plurals, gender differentiations, and spelling mistakes don’t count as actual differences. Example: &#039;&#039;&#039;Prince&#039;&#039;&#039; and &#039;&#039;&#039;Princes&#039;&#039;&#039;, &#039;&#039;&#039;Actor&#039;&#039;&#039; and &#039;&#039;&#039;Actress&#039;&#039;&#039;, &#039;&#039;&#039;Philosophy&#039;&#039;&#039; and &#039;&#039;&#039;Filosofie&#039;&#039;&#039; are considered identical.&lt;br /&gt;
&lt;br /&gt;
===Invalid clues===&lt;br /&gt;
&lt;br /&gt;
* The mystery word written differently. Example: &#039;&#039;&#039;Shirt&#039;&#039;&#039; → &#039;&#039;&#039;Shurt&#039;&#039;&#039;&lt;br /&gt;
* The mystery word translated in another language and not found in English dictionaries if playing in English. Example: &#039;&#039;&#039;Shrub&#039;&#039;&#039; → &#039;&#039;&#039;Buisson&#039;&#039;&#039;.&lt;br /&gt;
* An invented word. Example: &#039;&#039;&#039;Cake&#039;&#039;&#039; → &#039;&#039;&#039;Swee’ting&#039;&#039;&#039;&lt;br /&gt;
* Homophones (a word phonetically identical to the mystery word with a different meaning). Example: &#039;&#039;&#039;Weather&#039;&#039;&#039; → &#039;&#039;&#039;Whether&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: If all clues are identical or invalid and have been removed, the turn is over.&lt;br /&gt;
&lt;br /&gt;
4) The active player guesses the mystery word.&lt;br /&gt;
&lt;br /&gt;
===Results===&lt;br /&gt;
&lt;br /&gt;
* Success: If the active player correctly guesses the Mystery Word, score 1 point.&lt;br /&gt;
* Failure: If the active player makes a wrong guess, do not gain the point, AND discard the next card in the stack.&lt;br /&gt;
* Skip: If the active player chooses not to answer, skip their turn and do not gain the point.&lt;br /&gt;
&lt;br /&gt;
==End of Game==&lt;br /&gt;
&lt;br /&gt;
The game ends after 13 rounds. Guessing all 13 mystery words correctly is a perfect score.&lt;/div&gt;</summary>
		<author><name>Pjt33</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_luckynumbers&amp;diff=13295</id>
		<title>Tips luckynumbers</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_luckynumbers&amp;diff=13295"/>
		<updated>2022-05-17T23:08:55Z</updated>

		<summary type="html">&lt;p&gt;Pjt33: Revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The numbers should be spaced apart evenly to increase the probability of getting the numbers you want.  You don&#039;t want to be stuck in a situation where only one specific number will work for you. &lt;br /&gt;
&lt;br /&gt;
Thus it makes sense to spread out the numbers. The ideal top left corner is 1.  The ideal bottom right corner is 20. That&#039;s a no-brainer.&lt;br /&gt;
&lt;br /&gt;
Then the ideal diagonal (top-left to bottom right) is 1, 7, 14, 20.&lt;br /&gt;
&lt;br /&gt;
The ideal other diagonal is 11, 11, 11, 11.&lt;br /&gt;
&lt;br /&gt;
The ideal first row is 1, 4, 7, 11 and so on, and so forth.&lt;br /&gt;
&lt;br /&gt;
Just keep this grid in your mind, and keep filling the numbers as they come.&lt;br /&gt;
&lt;br /&gt;
Be careful to keep a watchful eye on your opponents what they want, and try and deny it to the extent possible.&lt;/div&gt;</summary>
		<author><name>Pjt33</name></author>
	</entry>
</feed>