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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PerkyOwt</id>
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	<updated>2026-09-19T16:12:37Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_splendor&amp;diff=28246</id>
		<title>Tips splendor</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_splendor&amp;diff=28246"/>
		<updated>2026-01-24T00:22:04Z</updated>

		<summary type="html">&lt;p&gt;PerkyOwt: /* What relationship are there between the colors? */ Correction for level 1 color relationship  (Green for Green -&amp;gt; Green for White)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Basic Strategy==&lt;br /&gt;
===Early Game===&lt;br /&gt;
* Card getting order: high value &amp;gt; late game &amp;gt; noble.&lt;br /&gt;
* Gem getting order: current &amp;gt; opponent &amp;gt; mid game &amp;gt; late game.&lt;br /&gt;
&lt;br /&gt;
===Mid Game===&lt;br /&gt;
* Mid game starts when all players get about 3-4 cards.&lt;br /&gt;
* Calculate your needs carefully and minimize the turns needed. If they are taken by opponents, consider reserving.&lt;br /&gt;
* Observe opponents&#039; strategies. &lt;br /&gt;
** Sometimes buy cards when they have 8 or more gems to have a better chance to get a gem you want. &lt;br /&gt;
** Sometimes buy cards with gold so that you can buy cards faster.&lt;br /&gt;
* Secure the cards you want by either having multiple plans or reserving them.&lt;br /&gt;
* Reserving cards can also disrupt opponents&#039; strategies while also providing you the flexibility of a gold coin. &lt;br /&gt;
** Spend gold carefully to prevent getting stuck later on.&lt;br /&gt;
&lt;br /&gt;
===Late Game===&lt;br /&gt;
* Late game starts when a player gets at least 10 points.&lt;br /&gt;
* When taking gems, plan at least 2 ways to buy a high value card. That way you can get points quicker.&lt;br /&gt;
* Observe what your opponents need most and grab them to get more time.&lt;br /&gt;
* Ending the game as soon as possible is much more important than getting more points, unless you are the first player.&lt;br /&gt;
* Use reserves to secure points first before limiting your opponents.&lt;br /&gt;
* Unless your opponents are way ahead, just buy cards to secure your position or you may accidentally reveal a card that can change the game!&lt;br /&gt;
&lt;br /&gt;
==Different Main Strategies==&lt;br /&gt;
* There are many main strategies in Splendor, which applies for everyone and usually have no preference over one another. &lt;br /&gt;
* If you think a strategy is op (over powered), it is because you haven&#039;t found a way to block them or be faster.&lt;br /&gt;
&lt;br /&gt;
===Card Reserving===&lt;br /&gt;
* First, reserve 1-2 important cards, mostly level 2. This can prevent opponents getting them.&lt;br /&gt;
* Then, buy a few level 1 cards, at least 1 of each type. This should build up your basic engine.&lt;br /&gt;
* After that, start buying cards you reserved and reserve new cards, prioritizing point cards.&lt;br /&gt;
* Do note that you can reserve cards from the deck, which is a good thing when you don&#039;t want to destroy the current position.&lt;br /&gt;
* If you notice your opponent aiming for a card, reserve it first to waste their effort.&lt;br /&gt;
* This strategy is what strong players usually do. Therefore when the gold stock is empty, consider other ways to counter...&lt;br /&gt;
&lt;br /&gt;
===Engine Building===&lt;br /&gt;
* First, buy about 7-9 level 1 cards to get discounts.&lt;br /&gt;
* Secondly, buy cards that can get you nobles. That are valuable in return of your engines.&lt;br /&gt;
* Lastly, start buying point cards with little cost after discount. Some better players can even get cards for free!&lt;br /&gt;
* This strategy is mostly useful for players who have some gaming experience. Do note that everyone wants them and it can be tricky!&lt;br /&gt;
&lt;br /&gt;
===High-Score Aiming===&lt;br /&gt;
* First, select a target. You can reserve it if you want. Then, start collecting lots of gems for it.&lt;br /&gt;
* You want to get point cards, especially level 2 and 3 ones. Therefore buy any point card if you can afford.&lt;br /&gt;
* This strategy is mostly useful for beginners with little experience in gaming. It can be effective, but can be blocked easily.&lt;br /&gt;
* To prevent that, reserve a level 3 card, then buy level 1 cards to reach it and repeat. It is much faster.&lt;br /&gt;
&lt;br /&gt;
===Nobles Hoarding===&lt;br /&gt;
* First, compare the nobles and see what cards they need in common. Get those cards first.&lt;br /&gt;
* Then, observe your opponents and decide exactly which nobles you want and get the cards needed.&lt;br /&gt;
* This strategy is good as you can get 2 or more nobles if you are lucky, potentially winning you the game. However it is quite slow, so not recommended. .&lt;br /&gt;
&lt;br /&gt;
==Card Review==&lt;br /&gt;
===Which cards are the best?===&lt;br /&gt;
* Level 1: (4,1) &amp;gt; (3,0) &amp;gt; (4,0) &amp;gt; (5,0)&lt;br /&gt;
* Level 2: (6,3) &amp;gt; (5,2) &amp;gt; (7,2) = (8,2) &amp;gt; (7,1) = (8,1)&lt;br /&gt;
* Level 3: (10,5) &amp;gt; (7,4) &amp;gt; (12,4) &amp;gt; (14,3)&lt;br /&gt;
* Note: Each card here is shown by (cost, point). Cards are sorted from most valuable to least valuable.&lt;br /&gt;
&lt;br /&gt;
===What relationship are there between the colors?===&lt;br /&gt;
Note: Each relationship is shown by (most needed gem color) for (card color). These relationships are typically true, but not always.&lt;br /&gt;
* Level 1: &lt;br /&gt;
** ⬛ for 🟩 (Green for Black)&lt;br /&gt;
** 🟦 for ⬛ (Blue for Black)&lt;br /&gt;
** 🟩 for ⬜ (Green for White)&lt;br /&gt;
** 🟥 for 🟦 (Red for Blue)&lt;br /&gt;
** ⬜ for 🟥 (White for Red)&lt;br /&gt;
* Level 2: &lt;br /&gt;
** ⬛ for 🟥 (Black for Red)&lt;br /&gt;
** 🟦 for 🟦 (Blue for Blue)&lt;br /&gt;
** 🟩 for 🟩 (Green for Green)&lt;br /&gt;
** 🟥 for ⬜ (Red for White)&lt;br /&gt;
** ⬜ for ⬛ (White for Black)&lt;br /&gt;
* Level 3: &lt;br /&gt;
** ⬛ for ⬜ (Black for White)&lt;br /&gt;
** 🟦 for 🟩 (Blue for Green)&lt;br /&gt;
** 🟩 for 🟥 (Green for Red)&lt;br /&gt;
** 🟥 for ⬛ (Red for Black)&lt;br /&gt;
** ⬜ for 🟦 (White for Blue)&lt;br /&gt;
&lt;br /&gt;
==Number of Players==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! 2 Players !! 3 Players !! 4 Players&lt;br /&gt;
|-&lt;br /&gt;
! Card Contention&lt;br /&gt;
| Lower || Moderate || Higher&lt;br /&gt;
|-&lt;br /&gt;
! Avg. Gem Tokens of Each Color&lt;br /&gt;
| 2 per player|| 1.67 per player || 1.75 per player&lt;br /&gt;
|-&lt;br /&gt;
! Avg. Gold Tokens&lt;br /&gt;
| 2.5 per player || 1.67 per player || 1.25 per player&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>PerkyOwt</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_splendor&amp;diff=28245</id>
		<title>Tips splendor</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_splendor&amp;diff=28245"/>
		<updated>2026-01-23T22:45:03Z</updated>

		<summary type="html">&lt;p&gt;PerkyOwt: /* What relationship are there between the colours? */ Changed from words in sentences to color-square emojis in bullet-lists for easier reading.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Basic Strategy==&lt;br /&gt;
===Early Game===&lt;br /&gt;
* Card getting order: high value &amp;gt; late game &amp;gt; noble.&lt;br /&gt;
* Gem getting order: current &amp;gt; opponent &amp;gt; mid game &amp;gt; late game.&lt;br /&gt;
&lt;br /&gt;
===Mid Game===&lt;br /&gt;
* Mid game starts when all players get about 3-4 cards.&lt;br /&gt;
* Calculate your needs carefully and minimize the turns needed. If they are taken by opponents, consider reserving.&lt;br /&gt;
* Observe opponents&#039; strategies. &lt;br /&gt;
** Sometimes buy cards when they have 8 or more gems to have a better chance to get a gem you want. &lt;br /&gt;
** Sometimes buy cards with gold so that you can buy cards faster.&lt;br /&gt;
* Secure the cards you want by either having multiple plans or reserving them.&lt;br /&gt;
* Reserving cards can also disrupt opponents&#039; strategies while also providing you the flexibility of a gold coin. &lt;br /&gt;
** Spend gold carefully to prevent getting stuck later on.&lt;br /&gt;
&lt;br /&gt;
===Late Game===&lt;br /&gt;
* Late game starts when a player gets at least 10 points.&lt;br /&gt;
* When taking gems, plan at least 2 ways to buy a high value card. That way you can get points quicker.&lt;br /&gt;
* Observe what your opponents need most and grab them to get more time.&lt;br /&gt;
* Ending the game as soon as possible is much more important than getting more points, unless you are the first player.&lt;br /&gt;
* Use reserves to secure points first before limiting your opponents.&lt;br /&gt;
* Unless your opponents are way ahead, just buy cards to secure your position or you may accidentally reveal a card that can change the game!&lt;br /&gt;
&lt;br /&gt;
==Different Main Strategies==&lt;br /&gt;
* There are many main strategies in Splendor, which applies for everyone and usually have no preference over one another. &lt;br /&gt;
* If you think a strategy is op (over powered), it is because you haven&#039;t found a way to block them or be faster.&lt;br /&gt;
&lt;br /&gt;
===Card Reserving===&lt;br /&gt;
* First, reserve 1-2 important cards, mostly level 2. This can prevent opponents getting them.&lt;br /&gt;
* Then, buy a few level 1 cards, at least 1 of each type. This should build up your basic engine.&lt;br /&gt;
* After that, start buying cards you reserved and reserve new cards, prioritizing point cards.&lt;br /&gt;
* Do note that you can reserve cards from the deck, which is a good thing when you don&#039;t want to destroy the current position.&lt;br /&gt;
* If you notice your opponent aiming for a card, reserve it first to waste their effort.&lt;br /&gt;
* This strategy is what strong players usually do. Therefore when the gold stock is empty, consider other ways to counter...&lt;br /&gt;
&lt;br /&gt;
===Engine Building===&lt;br /&gt;
* First, buy about 7-9 level 1 cards to get discounts.&lt;br /&gt;
* Secondly, buy cards that can get you nobles. That are valuable in return of your engines.&lt;br /&gt;
* Lastly, start buying point cards with little cost after discount. Some better players can even get cards for free!&lt;br /&gt;
* This strategy is mostly useful for players who have some gaming experience. Do note that everyone wants them and it can be tricky!&lt;br /&gt;
&lt;br /&gt;
===High-Score Aiming===&lt;br /&gt;
* First, select a target. You can reserve it if you want. Then, start collecting lots of gems for it.&lt;br /&gt;
* You want to get point cards, especially level 2 and 3 ones. Therefore buy any point card if you can afford.&lt;br /&gt;
* This strategy is mostly useful for beginners with little experience in gaming. It can be effective, but can be blocked easily.&lt;br /&gt;
* To prevent that, reserve a level 3 card, then buy level 1 cards to reach it and repeat. It is much faster.&lt;br /&gt;
&lt;br /&gt;
===Nobles Hoarding===&lt;br /&gt;
* First, compare the nobles and see what cards they need in common. Get those cards first.&lt;br /&gt;
* Then, observe your opponents and decide exactly which nobles you want and get the cards needed.&lt;br /&gt;
* This strategy is good as you can get 2 or more nobles if you are lucky, potentially winning you the game. However it is quite slow, so not recommended. .&lt;br /&gt;
&lt;br /&gt;
==Card Review==&lt;br /&gt;
===Which cards are the best?===&lt;br /&gt;
* Level 1: (4,1) &amp;gt; (3,0) &amp;gt; (4,0) &amp;gt; (5,0)&lt;br /&gt;
* Level 2: (6,3) &amp;gt; (5,2) &amp;gt; (7,2) = (8,2) &amp;gt; (7,1) = (8,1)&lt;br /&gt;
* Level 3: (10,5) &amp;gt; (7,4) &amp;gt; (12,4) &amp;gt; (14,3)&lt;br /&gt;
* Note: Each card here is shown by (cost, point). Cards are sorted from most valuable to least valuable.&lt;br /&gt;
&lt;br /&gt;
===What relationship are there between the colors?===&lt;br /&gt;
Note: Each relationship is shown by (most needed gem color) for (card color). These relationships are typically true, but not always.&lt;br /&gt;
* Level 1: &lt;br /&gt;
** ⬛ for 🟩 (Green for Black)&lt;br /&gt;
** 🟦 for ⬛ (Blue for Black)&lt;br /&gt;
** 🟩 for 🟩 (Green for Green)&lt;br /&gt;
** 🟥 for 🟦 (Red for Blue)&lt;br /&gt;
** ⬜ for 🟥 (White for Red)&lt;br /&gt;
* Level 2: &lt;br /&gt;
** ⬛ for 🟥 (Black for Red)&lt;br /&gt;
** 🟦 for 🟦 (Blue for Blue)&lt;br /&gt;
** 🟩 for 🟩 (Green for Green)&lt;br /&gt;
** 🟥 for ⬜ (Red for White)&lt;br /&gt;
** ⬜ for ⬛ (White for Black)&lt;br /&gt;
* Level 3: &lt;br /&gt;
** ⬛ for ⬜ (Black for White)&lt;br /&gt;
** 🟦 for 🟩 (Blue for Green)&lt;br /&gt;
** 🟩 for 🟥 (Green for Red)&lt;br /&gt;
** 🟥 for ⬛ (Red for Black)&lt;br /&gt;
** ⬜ for 🟦 (White for Blue)&lt;br /&gt;
&lt;br /&gt;
==Number of Players==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! 2 Players !! 3 Players !! 4 Players&lt;br /&gt;
|-&lt;br /&gt;
! Card Contention&lt;br /&gt;
| Lower || Moderate || Higher&lt;br /&gt;
|-&lt;br /&gt;
! Avg. Gem Tokens of Each Color&lt;br /&gt;
| 2 per player|| 1.67 per player || 1.75 per player&lt;br /&gt;
|-&lt;br /&gt;
! Avg. Gold Tokens&lt;br /&gt;
| 2.5 per player || 1.67 per player || 1.25 per player&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>PerkyOwt</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_splendor&amp;diff=28226</id>
		<title>Tips splendor</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_splendor&amp;diff=28226"/>
		<updated>2026-01-23T14:26:22Z</updated>

		<summary type="html">&lt;p&gt;PerkyOwt: Change of wording to be more easily read. No changes to conceptual content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Basic Strategy==&lt;br /&gt;
===Early Game===&lt;br /&gt;
* Card getting order: high value &amp;gt; late game &amp;gt; noble.&lt;br /&gt;
* Gem getting order: current &amp;gt; opponent &amp;gt; mid game &amp;gt; late game.&lt;br /&gt;
&lt;br /&gt;
===Mid Game===&lt;br /&gt;
* Mid game starts when all players get about 3-4 cards.&lt;br /&gt;
* Calculate your needs carefully and minimize the turns needed. If they are taken by opponents, consider reserving.&lt;br /&gt;
* Observe opponents&#039; strategies. &lt;br /&gt;
** Sometimes buy cards when they have 8 or more gems to have a better chance to get a gem you want. &lt;br /&gt;
** Sometimes buy cards with gold so that you can buy cards faster.&lt;br /&gt;
* Secure the cards you want by either having multiple plans or reserving them.&lt;br /&gt;
* Reserving cards can also disrupt opponents&#039; strategies while also providing you the flexibility of a gold coin. &lt;br /&gt;
** Spend gold carefully to prevent getting stuck later on.&lt;br /&gt;
&lt;br /&gt;
===Late Game===&lt;br /&gt;
* Late game starts when a player gets at least 10 points.&lt;br /&gt;
* When taking gems, plan at least 2 ways to buy a high value card. That way you can get points quicker.&lt;br /&gt;
* Observe what your opponents need most and grab them to get more time.&lt;br /&gt;
* Ending the game as soon as possible is much more important than getting more points, unless you are the first player.&lt;br /&gt;
* Use reserves to secure points first before limiting your opponents.&lt;br /&gt;
* Unless your opponents are way ahead, just buy cards to secure your position or you may accidentally reveal a card that can change the game!&lt;br /&gt;
&lt;br /&gt;
==Different Main Strategies==&lt;br /&gt;
* There are many main strategies in Splendor, which applies for everyone and usually have no preference over one another. &lt;br /&gt;
* If you think a strategy is op (over powered), it is because you haven&#039;t found a way to block them or be faster.&lt;br /&gt;
&lt;br /&gt;
===Card Reserving===&lt;br /&gt;
* First, reserve 1-2 important cards, mostly level 2. This can prevent opponents getting them.&lt;br /&gt;
* Then, buy a few level 1 cards, at least 1 of each type. This should build up your basic engine.&lt;br /&gt;
* After that, start buying cards you reserved and reserve new cards, prioritizing point cards.&lt;br /&gt;
* Do note that you can reserve cards from the deck, which is a good thing when you don&#039;t want to destroy the current position.&lt;br /&gt;
* If you notice your opponent aiming for a card, reserve it first to waste their effort.&lt;br /&gt;
* This strategy is what strong players usually do. Therefore when the gold stock is empty, consider other ways to counter...&lt;br /&gt;
&lt;br /&gt;
===Engine Building===&lt;br /&gt;
* First, buy about 7-9 level 1 cards to get discounts.&lt;br /&gt;
* Secondly, buy cards that can get you nobles. That are valuable in return of your engines.&lt;br /&gt;
* Lastly, start buying point cards with little cost after discount. Some better players can even get cards for free!&lt;br /&gt;
* This strategy is mostly useful for players who have some gaming experience. Do note that everyone wants them and it can be tricky!&lt;br /&gt;
&lt;br /&gt;
===High-Score Aiming===&lt;br /&gt;
* First, select a target. You can reserve it if you want. Then, start collecting lots of gems for it.&lt;br /&gt;
* You want to get point cards, especially level 2 and 3 ones. Therefore buy any point card if you can afford.&lt;br /&gt;
* This strategy is mostly useful for beginners with little experience in gaming. It can be effective, but can be blocked easily.&lt;br /&gt;
* To prevent that, reserve a level 3 card, then buy level 1 cards to reach it and repeat. It is much faster.&lt;br /&gt;
&lt;br /&gt;
===Nobles Hoarding===&lt;br /&gt;
* First, compare the nobles and see what cards they need in common. Get those cards first.&lt;br /&gt;
* Then, observe your opponents and decide exactly which nobles you want and get the cards needed.&lt;br /&gt;
* This strategy is good as you can get 2 or more nobles if you are lucky, potentially winning you the game. However it is quite slow, so not recommended. .&lt;br /&gt;
&lt;br /&gt;
==Card Review==&lt;br /&gt;
===Which cards are the best?===&lt;br /&gt;
* Level 1: (4,1) &amp;gt; (3,0) &amp;gt; (4,0) &amp;gt; (5,0)&lt;br /&gt;
* Level 2: (6,3) &amp;gt; (5,2) &amp;gt; (7,2) = (8,2) &amp;gt; (7,1) = (8,1)&lt;br /&gt;
* Level 3: (10,5) &amp;gt; (7,4) &amp;gt; (12,4) &amp;gt; (14,3)&lt;br /&gt;
* Note: Each card here is shown by (cost, point). Cards are sorted from most valuable to least valuable.&lt;br /&gt;
&lt;br /&gt;
===What relationship are there between the colours?===&lt;br /&gt;
* Level 1: Black for green, Blue for black, Green for white, Red for blue, White for red.&lt;br /&gt;
* Level 2: Black for red, Blue for blue, Green for green, Red for white, White for black.&lt;br /&gt;
* Level 3: Black for white, Blue for green, Green for red, Red for black, White for blue.&lt;br /&gt;
* Note: Each relationship is shown by (most needed gem colour) for (card colour). These relationships are typically true, but not always.&lt;br /&gt;
&lt;br /&gt;
==Number of Players==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! 2 Players !! 3 Players !! 4 Players&lt;br /&gt;
|-&lt;br /&gt;
! Card Contention&lt;br /&gt;
| Lower || Moderate || Higher&lt;br /&gt;
|-&lt;br /&gt;
! Avg. Gem Tokens of Each Color&lt;br /&gt;
| 2 per player|| 1.67 per player || 1.75 per player&lt;br /&gt;
|-&lt;br /&gt;
! Avg. Gold Tokens&lt;br /&gt;
| 2.5 per player || 1.67 per player || 1.25 per player&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>PerkyOwt</name></author>
	</entry>
</feed>