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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Perfectvelvet</id>
	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-11-09T02:13:58Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpqueenskings&amp;diff=10476</id>
		<title>Gamehelpqueenskings</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpqueenskings&amp;diff=10476"/>
		<updated>2021-12-08T23:19:12Z</updated>

		<summary type="html">&lt;p&gt;Perfectvelvet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Setup==&lt;br /&gt;
* The game is played on a 13*13 board.&lt;br /&gt;
* There is a king scepter center.&lt;br /&gt;
* Each player places their 9 checkers on their first two rows.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* On your turn, move a piece according to its own rules.&lt;br /&gt;
* You can capture opponent’s pieces by jumping over them. You can capture multiple times in a turn.&lt;br /&gt;
* If you can capture, you must capture.&lt;br /&gt;
&lt;br /&gt;
==Checkers==&lt;br /&gt;
* All checkers start as basic. They can move one space diagonally forward, unless capturing.&lt;br /&gt;
* A checker becomes a king when it jumps over the scepter. Kings can move one space diagonally in any direction.&lt;br /&gt;
* A checker becomes a queen when it reaches the last row on the opposite side. Queens can move any number of spaces diagonally along a line.&lt;br /&gt;
&lt;br /&gt;
==End of the Game==&lt;br /&gt;
* A player is eliminated if he has no checkers.&lt;br /&gt;
* A player wins if they are the last one standing.&lt;br /&gt;
* If all players agree, the game can end in a stalemate.&lt;/div&gt;</summary>
		<author><name>Perfectvelvet</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpcolorpop&amp;diff=8910</id>
		<title>Gamehelpcolorpop</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpcolorpop&amp;diff=8910"/>
		<updated>2021-07-23T19:04:27Z</updated>

		<summary type="html">&lt;p&gt;Perfectvelvet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The game ==&lt;br /&gt;
&lt;br /&gt;
Select a group of connected tokens of the same color to pop them. (Tokens are only connected orthogonally, not diagonally.) You must pop &#039;&#039;&#039;at least two&#039;&#039;&#039; tokens per turn - singles can&#039;t be popped. White tokens are wild and can be used as any color; you must select another color along with white.&lt;br /&gt;
&lt;br /&gt;
The goal is to have &#039;&#039;&#039;none&#039;&#039;&#039; of your secret color tokens remaining on the board: if this happens you win instantly. Otherwise, the game ends when there are no longer any tokens that can be popped, at which point the player with the &#039;&#039;&#039;least&#039;&#039;&#039; remaining of their color on the board wins. (Ties go to the player who popped the &#039;&#039;&#039;fewest&#039;&#039;&#039; tokens of their own secret color.)&lt;br /&gt;
&lt;br /&gt;
It is important to note having popped the most of your own color is not a winning condition.&lt;br /&gt;
&lt;br /&gt;
When a column is emptied, all of the columns are slid together to close the gap.&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Two secret colors&#039;&#039;&#039;: this variant allows you to play Color Pop with two secret colors, which will have you thinking very often on which color you are gonna favor this turn! This variant is only available for two player games.&lt;br /&gt;
&lt;br /&gt;
NB : you can also &#039;&#039;&#039;play against the computer&#039;&#039;&#039; and try to win &#039;&#039;&#039;solo challenges&#039;&#039;&#039; on the [http://www.colorpop-online.com www.colorpop-online.com] website hosted by the game publisher, Gigamic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game preferences ==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;colorblind&#039;&#039;&#039; option available for this game enables an alternative setup displaying symbols on the tokens using the great color code designed by Miguel Neiva: [http://www.coloradd.net/code.asp ColorADD].&lt;br /&gt;
&lt;br /&gt;
Learning the code is easy, just take a look at the following synthesis panel:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:ColorADD.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Have a good game!&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Perfectvelvet</name></author>
	</entry>
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