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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PancakeMike</id>
	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-11-07T09:10:55Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpsaintpetersburg&amp;diff=7575</id>
		<title>Gamehelpsaintpetersburg</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpsaintpetersburg&amp;diff=7575"/>
		<updated>2021-03-07T08:57:30Z</updated>

		<summary type="html">&lt;p&gt;PancakeMike: /* St. Petersburg */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= St. Petersburg = &lt;br /&gt;
The aim of the game is to gain as many victory points (shields) as possible.&lt;br /&gt;
== Rules Summary ==&lt;br /&gt;
=== On Your Turn ===&lt;br /&gt;
On your turn, you may do one of four actions:&lt;br /&gt;
# Buy a card by paying the cost.&lt;br /&gt;
# Add a card to your hand. The hand limit is three.&lt;br /&gt;
# Play a card from your hand by paying the cost.&lt;br /&gt;
# Pass.&lt;br /&gt;
&lt;br /&gt;
== Phases ==&lt;br /&gt;
The game is made up of multiple rounds of 4 phases: workers, buildings, aristocrats, trade.&lt;br /&gt;
&lt;br /&gt;
You buy cards for the number of roubles shown on the card. &lt;br /&gt;
&lt;br /&gt;
If you already have one or more of the cards, they come at a discount and cost 1 rouble less for each card of the *same type* (but they always cost at least 1 rouble).&lt;br /&gt;
&lt;br /&gt;
From the second round onwards, cards that were not used in the previous round are moved to the lower row - those cards cost 1 rouble less.&lt;br /&gt;
&lt;br /&gt;
=== Worker Phase (Green Cards) ===&lt;br /&gt;
In this phase you buy worker cards. &lt;br /&gt;
&lt;br /&gt;
At the end of the round, you are paid according to the number of roubles shown on each *green worker card* you have played.&lt;br /&gt;
&lt;br /&gt;
=== Building Phase (Blue Cards) ===&lt;br /&gt;
In this phase building cards are used to fill up the empty spaces and you may buy any of the cards which are available.&lt;br /&gt;
&lt;br /&gt;
At the end of the round, you score any points and gain any roubles which are shown on each *blue building card* you have played.&lt;br /&gt;
&lt;br /&gt;
=== Aristocrat Phase (Red Cards) ===&lt;br /&gt;
In this phase aristocrat cards fill up the empty spaces and you may buy any of the cards which are available.&lt;br /&gt;
&lt;br /&gt;
At the end of the round, you score any points and gain any roubles which are shown on each *red aristocrat card* you have played.&lt;br /&gt;
&lt;br /&gt;
=== Trade Card Phase (Green/Blue/Red Cards) ===&lt;br /&gt;
In this phase trade cards fill up the empty spaces. The trade cards can be identified by the square around the cost number.&lt;br /&gt;
&lt;br /&gt;
==== Playing trading cards: ====&lt;br /&gt;
* Blue trading cards can displace any already placed building.&lt;br /&gt;
* Red trading cards can displace any already placed aristocrat.&lt;br /&gt;
* Each green trading card must replace a specific type of worker (players can recognize pairs of green trading cards and their predecessor by matching symbols in the upper right of the cards):&lt;br /&gt;
** Carpenter Workshop - Lumberjack&lt;br /&gt;
** Gold Smelter - Gold Miner&lt;br /&gt;
** Weaving Mill - Shepherd&lt;br /&gt;
** Fur Shop - Fur Trapper&lt;br /&gt;
** Wharf - Ship Builder&lt;br /&gt;
* A trading card cannot displace another trading card.&lt;br /&gt;
&lt;br /&gt;
==== Paying for trading cards: ====&lt;br /&gt;
* If trading card is more expensive than the card it displaces, the cost is the difference between the two.&lt;br /&gt;
* If trading card is the same cost or cheaper than the card it displaces, the cost is 1 rouble.&lt;br /&gt;
* All other normal cost reductions from other cards _do_ also apply to trading cards.&lt;br /&gt;
&lt;br /&gt;
At the end of the Trade Card phase there is *no scoring*.&lt;br /&gt;
&lt;br /&gt;
== End of Round ==&lt;br /&gt;
At the end of the round, all cards on the lower row are discarded.&lt;br /&gt;
&lt;br /&gt;
All cards remaining in the top row are moved to the lower row - these can then be bought for a reduction of 1 rouble.&lt;br /&gt;
&lt;br /&gt;
== End of the game: ==&lt;br /&gt;
When the last card of any group (the last worker, the last building, the last aristocrat, or the last trading card) is placed on the board, play continues through all phases of that round. After that round ends, the game ends and the final scoring follows. &lt;br /&gt;
&lt;br /&gt;
If there are not enough cards to fill the row, they place as many as they can and the rest of the spots are left empty.&lt;br /&gt;
&lt;br /&gt;
You score additional points at the end for:&lt;br /&gt;
* Different types of aristocrats (see the scoring table)&lt;br /&gt;
* 1 point for every 10 roubles&lt;br /&gt;
* -5 point penalty for each card in hand&lt;/div&gt;</summary>
		<author><name>PancakeMike</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpsechsnimmt&amp;diff=6717</id>
		<title>Gamehelpsechsnimmt</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpsechsnimmt&amp;diff=6717"/>
		<updated>2021-01-03T18:51:32Z</updated>

		<summary type="html">&lt;p&gt;PancakeMike: /* Alternate Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== 6 nimmt! ==&lt;br /&gt;
&lt;br /&gt;
The basic goal of the game is to avoid having to pick up cards, and try to force the other players to do so.  Everyone starts with 66 points - you lose one for each &amp;quot;bullhead&amp;quot; on a card you have to pick up.  When one player has lost all of their points, the game will end at the end of the current round and the player with the most points left wins!&lt;br /&gt;
&lt;br /&gt;
=== Playing the game ===&lt;br /&gt;
&lt;br /&gt;
Everyone starts a round with 10 cards in their hand. Four cards are placed on the table to start four rows.  &lt;br /&gt;
&lt;br /&gt;
Every player secretly chooses a card, and then all of the cards are revealed at the same time.  &lt;br /&gt;
&lt;br /&gt;
When the cards are revealed, they are placed on the ends of the rows, from lowest value played to highest, following two rules:&lt;br /&gt;
&lt;br /&gt;
# cards are always placed in ascending order.&lt;br /&gt;
# cards are always placed next to the card on the board with the smallest difference between them.&lt;br /&gt;
&lt;br /&gt;
As play progresses, the rows will fill up with cards - at five cards, a row is full.  &lt;br /&gt;
&lt;br /&gt;
If someone&#039;s card would go onto a full row (is the sixth card), that player has to pick up all of the cards in that row, and they lose as many points as there are &amp;quot;bullheads&amp;quot; on the cards (different cards are worth different amounts - see below).  The card that the person played becomes the starting point of a new row.&lt;br /&gt;
&lt;br /&gt;
If someone plays a card that is lower than the numbers at the end of all of the rows, then that player must take a row of their choice, and start a new row in its place with their card.&lt;br /&gt;
&lt;br /&gt;
====Bullheads====&lt;br /&gt;
&lt;br /&gt;
Each card has a number of bullheads on it - this indicates how many points it is worth when it is picked up.&lt;br /&gt;
&lt;br /&gt;
* Cards which end in the number &amp;quot;5&amp;quot; (ex. 5, 15, 25) are worth 2 points.&lt;br /&gt;
* Cards which end in the number &amp;quot;0&amp;quot; (10, 20, 30) are worth 3 points.&lt;br /&gt;
* Cards which have double numbers (11, 22, 33) are worth 5 points.&lt;br /&gt;
* The &amp;quot;55&amp;quot; card has both a &amp;quot;5&amp;quot; and double numbers, and is worth 7 points.&lt;br /&gt;
* All other cards are worth 1 point.&lt;br /&gt;
&lt;br /&gt;
====End of a round====&lt;br /&gt;
&lt;br /&gt;
Once a round ends, if no-one has lost all of their points, then a new round begins.  &lt;br /&gt;
&lt;br /&gt;
If someone is out of points, then the game is over and whoever still has the most points is the winner.&lt;br /&gt;
&lt;br /&gt;
=== Alternate Rules ===&lt;br /&gt;
&lt;br /&gt;
====Tactics:====&lt;br /&gt;
This ruleset changes the number of cards in play (based on how many people are playing) - other than that the rules are the same.  &lt;br /&gt;
&lt;br /&gt;
The number of cards is equal to 10 times the number of players plus 4 (5 players = cards 1 to 54, 6 players = cards 1 to 64, etc.), so every card that could be played will find its way onto the table at some point.  &lt;br /&gt;
&lt;br /&gt;
This changes the strategy and makes paying attention to which cards are yet to be played more important.&lt;br /&gt;
&lt;br /&gt;
====Logic:====&lt;br /&gt;
This uses the same rules as Tactics, except that at the start of the round all of the cards are placed on the table face up, and players take turns choosing cards one at a time to build their hands before the round proper starts.&lt;br /&gt;
&lt;br /&gt;
====Professional:====&lt;br /&gt;
Cards are played to the left OR the right, depending on which is closest in numerical value.  &lt;br /&gt;
&lt;br /&gt;
The card that the person played becomes the starting point of a new row.&lt;/div&gt;</summary>
		<author><name>PancakeMike</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpsechsnimmt&amp;diff=6716</id>
		<title>Gamehelpsechsnimmt</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpsechsnimmt&amp;diff=6716"/>
		<updated>2021-01-03T18:47:21Z</updated>

		<summary type="html">&lt;p&gt;PancakeMike: /* Playing the game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== 6 nimmt! ==&lt;br /&gt;
&lt;br /&gt;
The basic goal of the game is to avoid having to pick up cards, and try to force the other players to do so.  Everyone starts with 66 points - you lose one for each &amp;quot;bullhead&amp;quot; on a card you have to pick up.  When one player has lost all of their points, the game will end at the end of the current round and the player with the most points left wins!&lt;br /&gt;
&lt;br /&gt;
=== Playing the game ===&lt;br /&gt;
&lt;br /&gt;
Everyone starts a round with 10 cards in their hand. Four cards are placed on the table to start four rows.  &lt;br /&gt;
&lt;br /&gt;
Every player secretly chooses a card, and then all of the cards are revealed at the same time.  &lt;br /&gt;
&lt;br /&gt;
When the cards are revealed, they are placed on the ends of the rows, from lowest value played to highest, following two rules:&lt;br /&gt;
&lt;br /&gt;
# cards are always placed in ascending order.&lt;br /&gt;
# cards are always placed next to the card on the board with the smallest difference between them.&lt;br /&gt;
&lt;br /&gt;
As play progresses, the rows will fill up with cards - at five cards, a row is full.  &lt;br /&gt;
&lt;br /&gt;
If someone&#039;s card would go onto a full row (is the sixth card), that player has to pick up all of the cards in that row, and they lose as many points as there are &amp;quot;bullheads&amp;quot; on the cards (different cards are worth different amounts - see below).  The card that the person played becomes the starting point of a new row.&lt;br /&gt;
&lt;br /&gt;
If someone plays a card that is lower than the numbers at the end of all of the rows, then that player must take a row of their choice, and start a new row in its place with their card.&lt;br /&gt;
&lt;br /&gt;
====Bullheads====&lt;br /&gt;
&lt;br /&gt;
Each card has a number of bullheads on it - this indicates how many points it is worth when it is picked up.&lt;br /&gt;
&lt;br /&gt;
* Cards which end in the number &amp;quot;5&amp;quot; (ex. 5, 15, 25) are worth 2 points.&lt;br /&gt;
* Cards which end in the number &amp;quot;0&amp;quot; (10, 20, 30) are worth 3 points.&lt;br /&gt;
* Cards which have double numbers (11, 22, 33) are worth 5 points.&lt;br /&gt;
* The &amp;quot;55&amp;quot; card has both a &amp;quot;5&amp;quot; and double numbers, and is worth 7 points.&lt;br /&gt;
* All other cards are worth 1 point.&lt;br /&gt;
&lt;br /&gt;
====End of a round====&lt;br /&gt;
&lt;br /&gt;
Once a round ends, if no-one has lost all of their points, then a new round begins.  &lt;br /&gt;
&lt;br /&gt;
If someone is out of points, then the game is over and whoever still has the most points is the winner.&lt;br /&gt;
&lt;br /&gt;
=== Alternate Rules ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tactics:&#039;&#039;&#039;&lt;br /&gt;
This ruleset changes the number of cards in play based on how many people are playing - other than that the rules are the same.  The number of cards is equal to 10x the number of players plus 4 (5 players == 54 cards, 6 players == 64 cards, etc.), so every card that could be played will find its way onto the table at some point.  This changes strategy some and makes paying attention to which cards are have yet to be played important.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Logic:&#039;&#039;&#039;&lt;br /&gt;
The same as Tactics, except that at the start of the round all of the cards are placed on the table face up, and players take turns choosing cards one at a time to build their hands before the round proper starts.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional:&#039;&#039;&#039;&lt;br /&gt;
Cards are played to the left OR the right, depending on which is closest in numerical value.  The card that the person played becomes the starting point of a new row.&lt;/div&gt;</summary>
		<author><name>PancakeMike</name></author>
	</entry>
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