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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Noodles1016</id>
	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-09-18T16:43:12Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpchinesecheckers&amp;diff=25078</id>
		<title>Gamehelpchinesecheckers</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpchinesecheckers&amp;diff=25078"/>
		<updated>2025-05-22T16:57:05Z</updated>

		<summary type="html">&lt;p&gt;Noodles1016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Goal ==&lt;br /&gt;
You own 10 marbles that start in the triangle at the bottom of the board. These marbles are the only ones you&#039;re allowed to move.&lt;br /&gt;
&lt;br /&gt;
Your goal is to bring all of them as fast as possible to the opposite triangle, at the top.&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
When it&#039;s your turn, you can either :&lt;br /&gt;
: • Move one marble to an adjacent free hole, in any direction - even backward.&lt;br /&gt;
: • Perform one or more consecutive hops.&lt;br /&gt;
: &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; • A hop is defined as a jump over any adjacent marble - your own or your opponent&#039;s - to a free hole beyond it.&lt;br /&gt;
: &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; • Jumping over a marble does NOT remove it from the board.&lt;br /&gt;
: &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; • You may change direction between 2 consecutive hops.&lt;br /&gt;
: &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; • While hopping, you may temporarily pass through a hole in a side triangle but you&#039;re not allowed to stay there.&lt;br /&gt;
On BGA, after selecting a marble, legal moves are highlighted in white. Simply click the final position you want to reach.&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
You score one point each time one of your marbles moves one step closer to the goal. It&#039;s therefore possible to gain several points at once with a well-calculated series of hops. It&#039;s also possible to score 0 if you move sideways or even to lose points if you move backwards.&lt;br /&gt;
&lt;br /&gt;
This scoring method guarantees that the game always ends when a player reaches 120 points - when all their marbles are inside the goal area.&lt;br /&gt;
&lt;br /&gt;
When this happens, the game ends immediately. The player with 120 points is the winner and all other players are ranked according to their score.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
: • With hops you can progress much faster than with single steps. Try to align marbles to create a &amp;quot;ladder&amp;quot; that enables a large series of hops.&lt;br /&gt;
: • Avoid keeping an isolated marble at the back. Catching up is hard.&lt;br /&gt;
: • Watch your opponents&#039; moves. If you see them building a ladder, try to block them.&lt;br /&gt;
: • With 4 or 6 players, it&#039;s usually better to cooperate with the player in front of you at the start of the game. If you don&#039;t, your shared opponents - players on the sides - will probably progress faster than both of you.&lt;/div&gt;</summary>
		<author><name>Noodles1016</name></author>
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