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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nidhoeggr42</id>
	<title>Board Game Arena - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nidhoeggr42"/>
	<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/Special:Contributions/Nidhoeggr42"/>
	<updated>2026-10-25T23:36:39Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpgammelogic&amp;diff=23257</id>
		<title>Gamehelpgammelogic</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpgammelogic&amp;diff=23257"/>
		<updated>2024-11-17T13:49:10Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Overview===&lt;br /&gt;
&lt;br /&gt;
Use clues to solve logic puzzles, when you think you have the answer submit to see if you were correct&lt;br /&gt;
&lt;br /&gt;
Note: In Bird &amp;amp; Jungle each creature is in a single space, whilst in Hotel creatures can share spaces&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scoring===&lt;br /&gt;
&lt;br /&gt;
If you&#039;re playing solo, your score is based on the time it takes you to solve the puzzles. The lower the time, the better the score.&lt;br /&gt;
&lt;br /&gt;
In multiplayer, for each puzzle, players are ranked by the time it takes them to solve it. The player who finishes first earns points equal to the number of players. The second player earns one point less than the first, and so on. Additionally, the first player receives a bonus amount of points. This bonus is displayed to the left of the puzzle list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Daily Challenge===&lt;br /&gt;
&lt;br /&gt;
Each day, 5 random puzzles in normal difficulty mode are selected. All the results are displayed in a global leaderboard.&lt;br /&gt;
&lt;br /&gt;
Be careful, you can play the daily challenge multiple times, but be sure to finish your first daily challenge game before starting another; otherwise, your ranking will not be valid. To be valid, each puzzle you play must not have been seen by you in the same daily challenge with the same BGA account.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Additional statistics===&lt;br /&gt;
&lt;br /&gt;
Each time a player finishes a puzzle, they can see a statistic that has no impact on the score. This statistic compares the player’s time to all previously recorded results. For example, Top 1% means that the player ranks within the top 1% of the best times. The possible values are: Top 1%, Top 5%, Top 10%, Top 25%, and Top 50%. If nothing is displayed, the player&#039;s result is below the top 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bird Clues===&lt;br /&gt;
&lt;br /&gt;
There are 7 clues&lt;br /&gt;
&lt;br /&gt;
Green arrow above bird - it is in this spot&lt;br /&gt;
&lt;br /&gt;
Red arrow above bird with Cross out - it is not in this spot&lt;br /&gt;
&lt;br /&gt;
Green heart between two birds - these two birds are next to one another&lt;br /&gt;
&lt;br /&gt;
Red Broken Heart between two birds - these two birds are not next to one another&lt;br /&gt;
&lt;br /&gt;
Green arrows between birds - these birds are relatively left and right of one another&lt;br /&gt;
&lt;br /&gt;
Green arrows with line on the outsides of a bird - this bird is at one of the edge locations&lt;br /&gt;
&lt;br /&gt;
Red arrows with line on the outsides of a bird - this bird is not at one of the edge locations&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jungle Clues===&lt;br /&gt;
&lt;br /&gt;
There are 12 clues&lt;br /&gt;
&lt;br /&gt;
Orthogonal Crossroad Arrows - These two animals touch on an edge&lt;br /&gt;
&lt;br /&gt;
Diagonal Crossroad Arrows - These two animals touch on a corner&lt;br /&gt;
&lt;br /&gt;
Side Arrows with Paperclip - These two animals are directly adjacent on the left/right&lt;br /&gt;
&lt;br /&gt;
Up/Down Arrows with Paperclip - These two animals are directly adjacent on the up/down&lt;br /&gt;
&lt;br /&gt;
Up/Down Arrows with Dotted Lines - One animal is on a higher level than the other&lt;br /&gt;
&lt;br /&gt;
Small Circle - The animal is in this square&lt;br /&gt;
&lt;br /&gt;
Large Circle - The animal is in one of these squares&lt;br /&gt;
&lt;br /&gt;
Terrain - The animal is in a space of this environment&lt;br /&gt;
&lt;br /&gt;
Circle with Number in it Points to Spaces - A certain number of animals are in this area&lt;br /&gt;
&lt;br /&gt;
Circle with Number in it with Terrain Background - A certain number of animals are on spaces of this environment&lt;br /&gt;
&lt;br /&gt;
Circle with Red Cross with Terrain Background - No animals are in this environment&lt;br /&gt;
&lt;br /&gt;
One of the above with an underlay of a Red cross in Red Box - The animal is not [insert clue shown]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hotel Clues===&lt;br /&gt;
&lt;br /&gt;
There are 10 clues&lt;br /&gt;
&lt;br /&gt;
Background with Monster - This monster is in this area&lt;br /&gt;
&lt;br /&gt;
Background with Red Cross - No Monster is in this area&lt;br /&gt;
&lt;br /&gt;
Background with Circles - The number of circles is the number of monsters in this area&lt;br /&gt;
&lt;br /&gt;
Background with Monster and Red Cross - This monster is not in this area&lt;br /&gt;
&lt;br /&gt;
No Background with Monster - Monster is alone&lt;br /&gt;
&lt;br /&gt;
Background with Monster and Circles - Monster is with number of circles of other monsters (e.g. monster with 2 circles, is monster + 2 other monsters)&lt;br /&gt;
&lt;br /&gt;
Two Monsters separated by Solid line - One monster is directly above/below the other&lt;br /&gt;
&lt;br /&gt;
Two Monsters separated by Dashed line - One monster is above/below the other, but not necessarily adjacent&lt;br /&gt;
&lt;br /&gt;
Two monsters with Solid Lines above and below - These monsters are on the same floor&lt;br /&gt;
&lt;br /&gt;
Two Monsters with Solid Lines above and below and a Red Cross - These monsters are not of the same floor&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_bids&amp;diff=17993</id>
		<title>Tips bids</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_bids&amp;diff=17993"/>
		<updated>2023-09-09T19:58:52Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Define your strategy at the start of each round: &amp;lt;br /&amp;gt;&lt;br /&gt;
Base game:&amp;lt;br /&amp;gt;&lt;br /&gt;
* If you have high cards, typically it is interesting to score as many as points in the beginning of the round before the 2x comes out, because it only doubles what you already won before. &amp;lt;br /&amp;gt;&lt;br /&gt;
* If you have low cards, go for the lucky loser points and try to burn the people who go for points as much as possible. Be aware of burning low cards, because you will need to start the next turn. &amp;lt;br /&amp;gt;&lt;br /&gt;
Color Bids: &amp;lt;br /&amp;gt;&lt;br /&gt;
* Here it is more important not to start bidding in a turn because you will probably never win. If you cannot win, at least make sure that the points are divided among the other competitors. &amp;lt;br /&amp;gt;&lt;br /&gt;
Ally card: &amp;lt;br /&amp;gt;&lt;br /&gt;
* If you want to &#039;work together&#039; with another player and play the card in the beginning of the round or keep the card until you know who has a lot of points and try to &#039;free ride&#039; on this player&#039;s success. &amp;lt;br /&amp;gt;&lt;br /&gt;
Lowest card: &amp;lt;br /&amp;gt;&lt;br /&gt;
* Throw away your average cards such that you keep the extremes.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=17521</id>
		<title>Help</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=17521"/>
		<updated>2023-07-19T01:34:35Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An issue? A question?&lt;br /&gt;
&lt;br /&gt;
* [https://boardgamearena.com/#!faq Frequently asked questions] is the most complete source of help for BGA.&lt;br /&gt;
&lt;br /&gt;
* [https://forum.boardgamearena.com Forums] are also helpful to get information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
Game names which are displayed in red still need game help/summaries written for them. So help out and write one for them by creating a new page for these games. To do so simply click on them below, this will direct you to a page creation page. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, games being available in the alpha list does not warrant that it will go through the whole process and become available to the whole community. Consequently, it is kindly asked to refrain from publicising the alpha list, in order not to create unfounded expectations. Therefore, do not add any games to the alpha list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&#039;&#039;&#039;Available on BGA&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Beta Games&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Alpha Games&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Removed from BGA&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpthirteenclues|13 Clues]]&lt;br /&gt;
* [[Gamehelpsechsnimmt|6 nimmt!]]&lt;br /&gt;
* [[Gamehelpsevenwonders|7 Wonders]]&lt;br /&gt;
* [[Gamehelpsevenwondersarchitects|7 Wonders Architects]]&lt;br /&gt;
* [[Gamehelpsevenwondersduel|7 Wonders Duel]]&lt;br /&gt;
* [[Gamehelpeightmastersrevenge|8 Master&#039;s Revenge]]&lt;br /&gt;
* [[Gamehelpninetynineaddition|99 (addition card game)]]&lt;br /&gt;
* [[Gamehelpninetynine|99 (trick-taking card game)]]&lt;br /&gt;
* [[Gamehelpfeastforodin|A Feast for Odin]]&lt;br /&gt;
* [[Gamehelpfistfulofgold|A Fistful of Gold]]&lt;br /&gt;
* [[Gamehelpabalone|Abalone]]&lt;br /&gt;
* [[Gamehelpabandonallartichokes|Abandon All Artichokes]]&lt;br /&gt;
* [[Gamehelpabyss|Abyss]]&lt;br /&gt;
* [[Gamehelpageofcivilization|Age of Civilization]]&lt;br /&gt;
* [[Gamehelpagricola|Agricola]]&lt;br /&gt;
* [[Gamehelpakropolis|Akropolis]]&lt;br /&gt;
* [[Gamehelpalhambra|Alhambra]]&lt;br /&gt;
* [[Gamehelpalmadi|Almadi]]&lt;br /&gt;
* [[Gamehelpalveole|Alveole]]&lt;br /&gt;
* [[Gamehelpamyitis|Amyitis]]&lt;br /&gt;
* [[Gamehelpapocalypseazcc|Apocalypse at the Zoo of Carson City]]&lt;br /&gt;
* [[Gamehelpapplejack|Applejack]]&lt;br /&gt;
* [[Gamehelparchitectsofthewestkingdom|Architects of the West Kingdom]]&lt;br /&gt;
* [[Gamehelparcticscavengers|Arctic Scavengers]]&lt;br /&gt;
* [[Gamehelparknova|Ark Nova]]&lt;br /&gt;
* [[Gamehelparmadora|Armadöra]]&lt;br /&gt;
* [[Gamehelpartdecko|Art Decko]]&lt;br /&gt;
* [[Gamehelpartthief|Art Thief]]&lt;br /&gt;
* [[Gamehelpassyria|Assyria]]&lt;br /&gt;
* [[Gamehelpastra|Astra]]&lt;br /&gt;
* [[Gamehelpautomobiles|Automobiles]]&lt;br /&gt;
* [[Gamehelpazul|Azul]]&lt;br /&gt;
* [[Gamehelpbabydinosaurrescue|Baby Dinosaur Rescue]]&lt;br /&gt;
* [[Gamehelpbackgammon|Backgammon]]&lt;br /&gt;
* [[Gamehelpbahamataxi|Bahama Taxi]]&lt;br /&gt;
* [[Gamehelpballoonpop|Balloon Pop!]]&lt;br /&gt;
* [[Gamehelpbandada|Bandada]]&lt;br /&gt;
* [[Gamehelpbandido|Bandido]]&lt;br /&gt;
* [[Gamehelpbang|BANG!]]&lt;br /&gt;
* [[Gamehelpbaolakiswahili|Bao la Kiswahili]]&lt;br /&gt;
* [[Gamehelpbarbu|Barbu]]&lt;br /&gt;
* [[Gamehelpbarenpark|Barenpark]]&lt;br /&gt;
* [[Gamehelpbarrage|Barrage]]&lt;br /&gt;
* [[Gamehelpbattleoflits|Battle of LITS]]&lt;br /&gt;
* [[Gamehelpbattlesheep|Battle Sheep]]&lt;br /&gt;
* [[Gamehelpbattleship|Battleships Pencil &amp;amp;amp; Paper]]&lt;br /&gt;
* [[Gamehelpbelote|Belote]]&lt;br /&gt;
* [[Gamehelpbetta|Betta]]&lt;br /&gt;
* [[Gamehelpbeyondthesun|Beyond the Sun]]&lt;br /&gt;
* [[Gamehelpbids|Bids]]&lt;br /&gt;
* [[Gamehelpbigmonster|Big Monster]]&lt;br /&gt;
* [[Gamehelpbigtimesoccer|Big Time Soccer]]&lt;br /&gt;
* [[Gamehelpbiyi|Biyi]]&lt;br /&gt;
* [[Gamehelpblaze|Blaze]]&lt;br /&gt;
* [[Gamehelpbloodrage|Blood Rage]]&lt;br /&gt;
* [[Gamehelpblooms|Blooms]]&lt;br /&gt;
* [[Gamehelpblueskies|Blue Skies]]&lt;br /&gt;
* [[Gamehelpbobail|Bobail]]&lt;br /&gt;
* [[Gamehelpbombay|Bombay]]&lt;br /&gt;
* [[Gamehelpboomerangaustralia|Boomerang: Australia]]&lt;br /&gt;
* [[Gamehelpboomerangeurope|Boomerang: Europe]]&lt;br /&gt;
* [[Gamehelpboomerangusa|Boomerang: USA]]&lt;br /&gt;
* [[Gamehelpboop|boop.]]&lt;br /&gt;
* [[Gamehelpbossquest|Boss Quest]]&lt;br /&gt;
* [[Gamehelpbreakthecode|Break the Code]]&lt;br /&gt;
* [[Gamehelpbriscola|Briscola]]&lt;br /&gt;
* [[Gamehelpbubbleepop|Bubblee Pop]]&lt;br /&gt;
* [[Gamehelpbug|Bug]]&lt;br /&gt;
* [[Gamehelpbunnykingdom|Bunny Kingdom]]&lt;br /&gt;
* [[Gamehelpburglebros|Burgle Bros.]]&lt;br /&gt;
* [[Gamehelpbutterfly|Butterfly]]&lt;br /&gt;
* [[Gamehelpbuttons|Buttons]]&lt;br /&gt;
* [[Gamehelpcacao|Cacao]]&lt;br /&gt;
* [[Gamehelpcantstop|Can&#039;t Stop]]&lt;br /&gt;
* [[Gamehelpcantstopexpress|Can’t Stop Express]]&lt;br /&gt;
* [[Gamehelpcanosa|Canosa]]&lt;br /&gt;
* [[Gamehelpcapereurope|Caper: Europe]]&lt;br /&gt;
* [[Gamehelpcaravan|Caravan]]&lt;br /&gt;
* [[Gamehelpcarcassonne|Carcassonne]]&lt;br /&gt;
* [[Gamehelpcarcassonnehuntersandgatherers|Carcassonne: Hunters &amp;amp;amp; Gatherers]]&lt;br /&gt;
* [[Gamehelpcardiceo|Cardiceo]]&lt;br /&gt;
* [[Gamehelpcaribbeanallfours|Caribbean All Fours]]&lt;br /&gt;
* [[Gamehelpcarnegie|Carnegie]]&lt;br /&gt;
* [[Gamehelpcatan|CATAN]]&lt;br /&gt;
* [[Gamehelpcatcafe|Cat Cafe]]&lt;br /&gt;
* [[Gamehelpcaverna|Caverna: The Cave Farmers]]&lt;br /&gt;
* [[Gamehelpcaylus|Caylus]]&lt;br /&gt;
* [[Gamehelpcelestia|Celestia]]&lt;br /&gt;
* [[Gamehelpcentury|Century]]&lt;br /&gt;
* [[Gamehelpcephalopod|Cephalopod]]&lt;br /&gt;
* [[Gamehelpchakra|Chakra]]&lt;br /&gt;
* [[Gamehelpchallengers|Challengers!]]&lt;br /&gt;
* [[Gamehelpcheckers|Checkers]]&lt;br /&gt;
* [[Gamehelpchess|Chess]]&lt;br /&gt;
* [[Gamehelpchicagoexpress|Chicago Express]]&lt;br /&gt;
* [[Gamehelpchinagold|China Gold]]&lt;br /&gt;
* [[Gamehelpchinesecheckers|Chinese Checkers]]&lt;br /&gt;
* [[Gamehelpchocolatefactory|Chocolate Factory]]&lt;br /&gt;
* [[Gamehelpchromino|Chromino]]&lt;br /&gt;
* [[Gamehelpcinco|Cinco]]&lt;br /&gt;
* [[Gamehelpcircleoflife|Circle of Life]]&lt;br /&gt;
* [[Gamehelpcityofthebigshoulders|City of the Big Shoulders]]&lt;br /&gt;
* [[Gamehelpclansofcaledonia|Clans of Caledonia]]&lt;br /&gt;
* [[Gamehelpclashofdecks|Clash of Decks]]&lt;br /&gt;
* [[Gamehelpcloudcity|Cloud City]]&lt;br /&gt;
* [[Gamehelpcodexnaturalis|CODEX Naturalis]]&lt;br /&gt;
* [[Gamehelpcoinche|Coinche]]&lt;br /&gt;
* [[Gamehelpcoins|Coins]]&lt;br /&gt;
* [[Gamehelpcolorpop|Color Pop]]&lt;br /&gt;
* [[Gamehelpcoloretto|Coloretto]]&lt;br /&gt;
* [[Gamehelpcoltexpress|Colt Express]]&lt;br /&gt;
* [[Gamehelpconsonar|Con Sonar!]]&lt;br /&gt;
* [[Gamehelpconcept|Concept]]&lt;br /&gt;
* [[Gamehelpconnectfour|Connect Four]]&lt;br /&gt;
* [[Gamehelpconnectsix|Connect6]]&lt;br /&gt;
* [[Gamehelpconspiracy|Conspiracy]]&lt;br /&gt;
* [[Gamehelpcopenhagen|Copenhagen]]&lt;br /&gt;
* [[Gamehelpcoupcitystate|Coup]]&lt;br /&gt;
* [[Gamehelpcrazyfarmers|Crazy Farmers]]&lt;br /&gt;
* [[Gamehelpcribbage|Cribbage]]&lt;br /&gt;
* [[Gamehelpcrimezoom|Crime Zoom: A Dirty Objective]]&lt;br /&gt;
* [[Gamehelpcrusadersthywillbedone|Crusaders: Thy Will Be Done]]&lt;br /&gt;
* [[Gamehelpcubirds|CuBirds]]&lt;br /&gt;
* [[Gamehelpcubosaurs|Cubosaurs]]&lt;br /&gt;
* [[Gamehelpdarkagent|Dark Agent]]&lt;br /&gt;
* [[Gamehelpdetectivepoker|Detective Poker]]&lt;br /&gt;
* [[Gamehelpdeus|Deus]]&lt;br /&gt;
* [[Gamehelpdiablo|Diablo]]&lt;br /&gt;
* [[Gamehelpdiams|Diam&#039;s]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpdiceforge|Dice Forge]]&lt;br /&gt;
* [[Gamehelpdicehospital|Dice Hospital]]&lt;br /&gt;
* [[Gamehelpdicesummoners|Dice Summoners]]&lt;br /&gt;
* [[Gamehelpdicethemepark|Dice Theme Park]]&lt;br /&gt;
* [[Gamehelpdicedtomatoes|Diced Tomatoes]]&lt;br /&gt;
* [[Gamehelpdingosdreams|Dingo&#039;s Dreams]]&lt;br /&gt;
* [[Gamehelpdinnerinparis|Dinner in Paris]]&lt;br /&gt;
* [[Gamehelpdinosaurteaparty|Dinosaur Tea Party]]&lt;br /&gt;
* [[Gamehelpthroneandthegrail|District Noir]]&lt;br /&gt;
* [[Gamehelpdjambi|Djambi]]&lt;br /&gt;
* [[Gamehelpdodo|Dodo]]&lt;br /&gt;
* [[Gamehelpdownforce|Downforce]]&lt;br /&gt;
* [[Gamehelpdraftcider|Draft Cider]]&lt;br /&gt;
* [[Gamehelpdraftosaurus|Draftosaurus]]&lt;br /&gt;
* [[Gamehelpdragoncastle|Dragon Castle]]&lt;br /&gt;
* [[Gamehelpdragonkeeper|Dragon Keeper: The Dungeon]]&lt;br /&gt;
* [[Gamehelpdragonline|Dragon Line]]&lt;br /&gt;
* [[Gamehelpdragonheart|Dragonheart]]&lt;br /&gt;
* [[Gamehelpdragonwood|Dragonwood]]&lt;br /&gt;
* [[Gamehelpdungeonpetz|Dungeon Petz]]&lt;br /&gt;
* [[Gamehelpdungeonroll|Dungeon Roll]]&lt;br /&gt;
* [[Gamehelpdungeontwister|Dungeon Twister]]&lt;br /&gt;
* [[Gamehelpearth|Earth]]&lt;br /&gt;
* [[Gamehelpegocentricworld|Egocentric World]]&lt;br /&gt;
* [[Gamehelpekonos|EKONOS]]&lt;br /&gt;
* [[Gamehelpelawa|Elawa]]&lt;br /&gt;
* [[Gamehelpelfenland|Elfenland]]&lt;br /&gt;
* [[Gamehelpelgrande|El Grande]]&lt;br /&gt;
* [[Gamehelpeminentdomain|Eminent Domain]]&lt;br /&gt;
* [[Gamehelpemdomicrocosm|Eminent Domain: Microcosm]]&lt;br /&gt;
* [[Gamehelpepizodiak|EpiZodiak]]&lt;br /&gt;
* [[Gamehelperiantys|Eriantys]]&lt;br /&gt;
* [[Gamehelpakeruption|Eruption]]&lt;br /&gt;
* [[Gamehelpequinox|Equinox]]&lt;br /&gt;
* [[Gamehelpevl|EVL]]&lt;br /&gt;
* [[Gamehelpevogamenoname|Evo: The &amp;quot;Game no Name&amp;quot;]]&lt;br /&gt;
* [[Gamehelpnorthwestpassage|Expedition: Northwest Passage]]&lt;br /&gt;
* [[Gamehelpexplorationwarzone|Exploration: Warzone]]&lt;br /&gt;
* [[Gamehelpfactum|Factum]]&lt;br /&gt;
* [[Gamehelpfaifo|Fai-fo]]&lt;br /&gt;
* [[Gamehelpfairytrails|Fairy Trails]]&lt;br /&gt;
* [[Gamehelpfarmclub|Farm Club]]&lt;br /&gt;
* [[Gamehelpfinity|Finity]]&lt;br /&gt;
* [[Gamehelpflamingpyramids|Flaming Pyramids]]&lt;br /&gt;
* [[Gamehelpfleet|Fleet]]&lt;br /&gt;
* [[Gamehelpflorenzacardgame|Florenza: The Card Game]]&lt;br /&gt;
* [[Gamehelpfluxx|Fluxx]]&lt;br /&gt;
* [[Gamehelpforex|For-Ex]]&lt;br /&gt;
* [[Gamehelpforsale|For Sale]]&lt;br /&gt;
* [[Gamehelpforbiddenisland|Forbidden Island]]&lt;br /&gt;
* [[Gamehelpfourcolorcards|Four Color Cards]]&lt;br /&gt;
* [[Gamehelpfractal|Fractal]]&lt;br /&gt;
* [[Gamehelpfrenchtarot|French Tarot]]&lt;br /&gt;
* [[Gamehelpfruitpicking|Fruit Picking]]&lt;br /&gt;
* [[Gamehelpgaia|Gaia]]&lt;br /&gt;
* [[Gamehelpgaiaproject|Gaia Project]]&lt;br /&gt;
* [[Gamehelpgardennation|Garden Nation]]&lt;br /&gt;
* [[Gamehelpgearnpiston|Gear &amp;amp; Piston]]&lt;br /&gt;
* [[Gamehelpgetonboard|Get on Board: New York &amp;amp; London]]&lt;br /&gt;
* [[Gamehelpgetthemacguffin|Get the MacGuffin]]&lt;br /&gt;
* [[Gamehelpgizmos|Gizmos]]&lt;br /&gt;
* [[Gamehelpglow|Glow]]&lt;br /&gt;
* [[Gamehelpclassicgo|Go]]&lt;br /&gt;
* [[Gamehelpgogoa|Go Goa]]&lt;br /&gt;
* [[Gamehelpgonutsfordonuts|Go Nuts for Donuts]]&lt;br /&gt;
* [[Gamehelpgoldwest|Gold West]]&lt;br /&gt;
* [[Gamehelpgomoku|Gomoku]]&lt;br /&gt;
* [[Gamehelpgopher|Gopher]]&lt;br /&gt;
* [[Gamehelpgorami|GORami]]&lt;br /&gt;
* [[Gamehelpgosu|Gosu]]&lt;br /&gt;
* [[Gamehelpgrandbazaar|Grand Bazaar]]&lt;br /&gt;
* [[Gamehelpgreatwesterntrail|Great Western Trail]]&lt;br /&gt;
* [[Gamehelpgrosstarock|Grosstarock]]&lt;br /&gt;
* [[Gamehelpguildes|Guildes]]&lt;br /&gt;
* [[Gamehelpguile|Guile]]&lt;br /&gt;
* [[Gamehelpgyges|Gygès]]&lt;br /&gt;
* [[Gamehelphacktrick|Hack Trick]]&lt;br /&gt;
* [[Gamehelphadara|Hadara]]&lt;br /&gt;
* [[Gamehelphadron|Hadron]]&lt;br /&gt;
* [[Gamehelphaggis|Haggis]]&lt;br /&gt;
* [[Gamehelphaiclue|Haiclue]]&lt;br /&gt;
* [[Gamehelphanabi|Hanabi]]&lt;br /&gt;
* [[Gamehelphandandfoot|Hand and Foot]]&lt;br /&gt;
* [[Gamehelphappycity|Happy City]]&lt;br /&gt;
* [[Gamehelphardback|Hardback]]&lt;br /&gt;
* [[Gamehelphawaii|Hawaii]]&lt;br /&gt;
* [[Gamehelphearts|Hearts]]&lt;br /&gt;
* [[Gamehelpheckinhounds|Heckin Hounds]]&lt;br /&gt;
* [[Gamehelpherd|Herd]]&lt;br /&gt;
* [[Gamehelpherooj|Herooj]]&lt;br /&gt;
* [[Gamehelpherrlof|Herrlof]]&lt;br /&gt;
* [[Gamehelphex|Hex]]&lt;br /&gt;
* [[Gamehelphive|Hive]]&lt;br /&gt;
* [[Gamehelphoarders|Hoarders]]&lt;br /&gt;
* [[Gamehelphokito|Hokito]]&lt;br /&gt;
* [[Gamehelphomesteaders|Homesteaders]]&lt;br /&gt;
* [[Gamehelphomeworlds|Homeworlds]]&lt;br /&gt;
* [[Gamehelpescapefromthehiddencastle|HUGO]]&lt;br /&gt;
* [[Gamehelphungariantarokk|Hungarian Tarokk]]&lt;br /&gt;
* [[Gamehelphydroracers|Hydroracers]]&lt;br /&gt;
* [[Gamehelphypnosia|Hypnosia]]&lt;br /&gt;
* [[Gamehelpiceandthesky|Ice and the Sky]]&lt;br /&gt;
* [[Gamehelpicecoldicehockey|Ice Cold Ice Hockey]]&lt;br /&gt;
* [[Gamehelpicebreaker|Icebreaker]]&lt;br /&gt;
* [[Gamehelpillustori|Illustori]]&lt;br /&gt;
* [[Gamehelpimhotep|Imhotep]]&lt;br /&gt;
* [[Gamehelpimpasse|Impasse]]&lt;br /&gt;
* [[Gamehelpintheyearofthedragon|In The Year of the Dragon]]&lt;br /&gt;
* [[Gamehelpincangold|Incan Gold]]&lt;br /&gt;
* [[Gamehelpinnovation|Innovation]]&lt;br /&gt;
* [[Gamehelpinsert|Insert]]&lt;br /&gt;
* [[Gamehelpisaac|Isaac]]&lt;br /&gt;
* [[Gamehelpitsawonderfulworld|It’s a Wonderful World]]&lt;br /&gt;
* [[Gamehelpiwari|Iwari]]&lt;br /&gt;
* [[Gamehelpjaipur|Jaipur]]&lt;br /&gt;
* [[Gamehelpjekyllvshide|Jekyll vs. Hyde]]&lt;br /&gt;
* [[Gamehelpjumpdrive|Jump Drive]]&lt;br /&gt;
* [[Gamehelpjumpgate|Jump Gate]]&lt;br /&gt;
* [[Gamehelpjustdesserts|Just Desserts]]&lt;br /&gt;
* [[Gamehelpjustone|Just One]]&lt;br /&gt;
* [[Gamehelpk2|K2]]&lt;br /&gt;
* [[Gamehelpkabaleo|Kabaleo]]&lt;br /&gt;
* [[Gamehelpkahuna|Kahuna]]&lt;br /&gt;
* [[Gamehelpkalah|Kalah]]&lt;br /&gt;
* [[Gamehelpkami|Kami]]&lt;br /&gt;
* [[Gamehelpkeyflower|Keyflower]]&lt;br /&gt;
* [[Gamehelpkhronos|Khronos]]&lt;br /&gt;
* [[Gamehelpkingdoms|Kingdoms]]&lt;br /&gt;
* [[Gamehelpkingofthepitch|King of the Pitch]]&lt;br /&gt;
* [[Gamehelpkingoftokyo|King of Tokyo]]&lt;br /&gt;
* [[Gamehelpkingdombuilder|Kingdom Builder]]&lt;br /&gt;
* [[Gamehelpkingdomino|Kingdomino]]&lt;br /&gt;
* [[Gamehelpklaverjassen|Klaverjassen]]&lt;br /&gt;
* [[Gamehelpkoikoi|Koi-Koi]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpkoryo|Koryŏ]]&lt;br /&gt;
* [[Gamehelpkqj|KQJ]]&lt;br /&gt;
* [[Gamehelpkrakenup|Kraken Up]]&lt;br /&gt;
* [[Gamehelpkrosmasterarena|Krosmaster Arena]]&lt;br /&gt;
* [[Gamehelpkrosmasterblast|Krosmaster Blast]]&lt;br /&gt;
* [[Gamehelplagranja|La Granja]]&lt;br /&gt;
* [[Gamehelplamarcheducrabe|La Marche Du Crabe]]&lt;br /&gt;
* [[Gamehelpladyandthetiger|Lady and the Tiger]]&lt;br /&gt;
* [[Gamehelplasvegan|Las Vegan]]&lt;br /&gt;
* [[Gamehelpledernierpeuple|Le Dernier Peuple]]&lt;br /&gt;
* [[Gamehelpinventors|Legendary Inventors]]&lt;br /&gt;
* [[Gamehelpheroesofhellas|Legends of Hellas]]&lt;br /&gt;
* [[Gamehelplettertycoon|Letter Tycoon]]&lt;br /&gt;
* [[Gamehelplewisclark|Lewis &amp;amp; Clark]]&lt;br /&gt;
* [[Gamehelplibertalia|Libertalia]]&lt;br /&gt;
* [[Gamehelplifeline|Lifeline]]&lt;br /&gt;
* [[Gamehelplineit|Line-it]]&lt;br /&gt;
* [[Gamehelplinesofaction|Lines of Action]]&lt;br /&gt;
* [[Gamehelplinkage|Linkage]]&lt;br /&gt;
* [[Gamehelplittlefactory|Little Factory]]&lt;br /&gt;
* [[Gamehelplivingforest|Living Forest]]&lt;br /&gt;
* [[Gamehelplama|LLAMA]]&lt;br /&gt;
* [[Gamehelplocomomo|Loco Momo]]&lt;br /&gt;
* [[Gamehelplogger|Logger]]&lt;br /&gt;
* [[Gamehelplookatthestars|Look at the Stars]]&lt;br /&gt;
* [[Gamehelplox|Lords of Xidit]]&lt;br /&gt;
* [[Gamehelplostcities|Lost Cities]]&lt;br /&gt;
* [[Gamehelplostexplorers|Lost Explorers]]&lt;br /&gt;
* [[Gamehelparnak|Lost Ruins of Arnak]]&lt;br /&gt;
* [[Gamehelplostseas|Lost Seas]]&lt;br /&gt;
* [[Gamehelploveletter|Love Letter]]&lt;br /&gt;
* [[Gamehelpluckynumbers|Lucky Numbers]]&lt;br /&gt;
* [[Gamehelplumen|Lumen: The Lost World]]&lt;br /&gt;
* [[Gamehelpluxor|Luxor]]&lt;br /&gt;
* [[Gamehelpmachiavelli|Machiavelli]]&lt;br /&gt;
* [[Gamehelpmadeira|Madeira]]&lt;br /&gt;
* [[Gamehelpmammalath|Mammalath]]&lt;br /&gt;
* [[Gamehelpmapmaker|Mapmaker: The Gerrymandering Game]]&lt;br /&gt;
* [[Gamehelpmarcopolotwo|Marco Polo II: In the Service of the Khan]]&lt;br /&gt;
* [[Gamehelpmarrakech|Marrakech]]&lt;br /&gt;
* [[Gamehelpmarram|Marram]]&lt;br /&gt;
* [[Gamehelpmartiandice|Martian Dice]]&lt;br /&gt;
* [[Gamehelpmascarade|Mascarade]]&lt;br /&gt;
* [[Gamehelpmattock|Mattock]]&lt;br /&gt;
* [[Gamehelpmechadream|Mech A Dream]]&lt;br /&gt;
* [[Gamehelpmedina|Medina]]&lt;br /&gt;
* [[Gamehelpmeadow|Medo]]&lt;br /&gt;
* [[Gamehelpmemoir|Memoir ’44]]&lt;br /&gt;
* [[Gamehelpmercadodelisboaste|Mercado de Lisboa]]&lt;br /&gt;
* [[Gamehelpmetromania|Metromania]]&lt;br /&gt;
* [[Gamehelpmijnlieff|Mijnlieff]]&lt;br /&gt;
* [[Gamehelpmindup|Mind Up!]]&lt;br /&gt;
* [[Gamehelpminhwatu|Minhwatu]]&lt;br /&gt;
* [[Gamehelpmodten|Mod Ten]]&lt;br /&gt;
* [[Gamehelpmonsterfactory|Monster Factory]]&lt;br /&gt;
* [[Gamehelpmow|MOW]]&lt;br /&gt;
* [[Gamehelpmrjack|Mr. Jack]]&lt;br /&gt;
* [[Gamehelpmurusgallicus|Murus Gallicus]]&lt;br /&gt;
* [[Gamehelpmycity|My City]]&lt;br /&gt;
* [[Gamehelpmyfirstcastlepanic|My First Castle Panic]]&lt;br /&gt;
* [[Gamehelpmyshelfie|My Shelfie]]&lt;br /&gt;
* [[Gamehelpnangaparbat|Nanga Parbat]]&lt;br /&gt;
* [[Gamehelpnarabi|Narabi]]&lt;br /&gt;
* [[Gamehelpnautilus|Nautilus]]&lt;br /&gt;
* [[Gamehelpneutreeko|Neutreeko]]&lt;br /&gt;
* [[Gamehelpnewfrontiers|New Frontiers]]&lt;br /&gt;
* [[Gamehelpnextstation|Next Station: London]]&lt;br /&gt;
* [[Gamehelpnextstationtokyo|Next Station: Tokyo]]&lt;br /&gt;
* [[Gamehelpniagara|Niagara]]&lt;br /&gt;
* [[Gamehelpnicodemus|Nicodemus]]&lt;br /&gt;
* [[Gamehelpnidavellir|Nidavellir]]&lt;br /&gt;
* [[Gamehelpaknile|Nile]]&lt;br /&gt;
* [[Gamehelpninemensmorris|Nine Men&#039;s Morris]]&lt;br /&gt;
* [[Gamehelpnippon|Nippon]]&lt;br /&gt;
* [[Gamehelpnothanks|No Thanks!]]&lt;br /&gt;
* [[Gamehelpnoah|Noah]]&lt;br /&gt;
* [[Gamehelpnoirkvi|Noir: Killer versus Inspector]]&lt;br /&gt;
* [[Gamehelpnoneshallpass|None Shall Pass!]]&lt;br /&gt;
* [[Gamehelpnotalone|Not Alone]]&lt;br /&gt;
* [[Gamehelpnovaluna|Nova Luna]]&lt;br /&gt;
* [[Gamehelpnumberdrop|Number Drop]]&lt;br /&gt;
* [[Gamehelpnxs|NXS]]&lt;br /&gt;
* [[Gamehelpobsessiion|Obsession]]&lt;br /&gt;
* [[Gamehelpofftherails|Off the Rails]]&lt;br /&gt;
* [[Gamehelpohhell|Oh Hell!]]&lt;br /&gt;
* [[Gamehelpohseven|Oh-Seven]]&lt;br /&gt;
* [[Gamehelponceuponaforest|Once Upon A Forest]]&lt;br /&gt;
* [[Gamehelpone|ONE]]&lt;br /&gt;
* [[Gamehelponitama|Onitama]]&lt;br /&gt;
* [[Gamehelporiflamme|Oriflamme]]&lt;br /&gt;
* [[Gamehelporigin|Origin]]&lt;br /&gt;
* [[Gamehelpoust|Oust]]&lt;br /&gt;
* [[Gamehelpoutlaws|Outlaws: Last Man Standing]]&lt;br /&gt;
* [[Gamehelppi|P.I.]]&lt;br /&gt;
* [[Gamehelppainttheroses|Paint the Roses]]&lt;br /&gt;
* [[Gamehelppalace|Palace]]&lt;br /&gt;
* [[Gamehelppandemic|Pandemic]]&lt;br /&gt;
* [[Gamehelppapayoo|Papayoo]]&lt;br /&gt;
* [[Gamehelpparisconnection|Paris Connection]]&lt;br /&gt;
* [[Gamehelpparks|PARKS]]&lt;br /&gt;
* [[Gamehelppatchwork|Patchwork]]&lt;br /&gt;
* [[Gamehelppedro|Pedro]]&lt;br /&gt;
* [[Gamehelppenaltychallenge|Penalty Challenge]]&lt;br /&gt;
* [[Gamehelppennypress|Penny Press]]&lt;br /&gt;
* [[Gamehelppente|Pente]]&lt;br /&gt;
* [[Gamehelpdudo|Perudo]]&lt;br /&gt;
* [[Gamehelpphat|Phat]]&lt;br /&gt;
* [[Gamehelpphotosynthesis|Photosynthesis]]&lt;br /&gt;
* [[Gamehelppiereighteen|Pier 18]]&lt;br /&gt;
* [[Gamehelppingimus|Pingimus]]&lt;br /&gt;
* [[Gamehelppiratenkapern|Piraten kapern]]&lt;br /&gt;
* [[Gamehelppolis|Polis: Fight for Hegemony]]&lt;br /&gt;
* [[Gamehelppontedeldiavolo|Ponte del Diavolo]]&lt;br /&gt;
* [[Gamehelppotionexplosion|Potion Explosion]]&lt;br /&gt;
* [[Gamehelppuertorico|Puerto Rico]]&lt;br /&gt;
* [[Gamehelppylos|Pylos]]&lt;br /&gt;
* [[Gamehelppyramidpoker|Pyramid Poker]]&lt;br /&gt;
* [[Gamehelppyrga|Pyrga]]&lt;br /&gt;
* [[Gamehelpquantik|Quantik]]&lt;br /&gt;
* [[Gamehelpquantum|Quantum]]&lt;br /&gt;
* [[Gamehelpquarto|Quarto]]&lt;br /&gt;
* [[Gamehelpqueenskings|Queens and Kings... A Checkers Game]]&lt;br /&gt;
* [[Gamehelpquetzal|Quetzal]]&lt;br /&gt;
* [[Gamehelpquinque|Quinque]]&lt;br /&gt;
* [[Gamehelpquoridor|Quoridor]]&lt;br /&gt;
* [[Gamehelpraceforthegalaxy|Race for the Galaxy]]&lt;br /&gt;
* [[Gamehelprage|Rage]]&lt;br /&gt;
* [[Gamehelprailroadink|Railroad Ink]]&lt;br /&gt;
* [[Gamehelprailwaysoftheworld|Railways of the World]]&lt;br /&gt;
* [[Gamehelprainbow|Rainbow]]&lt;br /&gt;
* [[Gamehelprallymangt|Rallyman: GT]]&lt;br /&gt;
* [[Gamehelpredseven|Red7]]&lt;br /&gt;
* [[Gamehelpredstone|Redstone]]&lt;br /&gt;
* [[Gamehelpreflection|Reflection]]&lt;br /&gt;
* [[Gamehelpregicide|Regicide]]&lt;br /&gt;
* [[Gamehelpregidice|Regidice]]&lt;br /&gt;
* [[Gamehelprememberwhen|Remember When]]&lt;br /&gt;
* [[Gamehelpresarcana|Res Arcana]]&lt;br /&gt;
* [[Gamehelprestinpeace|Rest In Peace]]&lt;br /&gt;
* [[Gamehelpreversi|Reversi]]&lt;br /&gt;
* [[Gamehelprive|Rive]]&lt;br /&gt;
* [[Gamehelprollforthegalaxy|Roll for the Galaxy]]&lt;br /&gt;
* [[Gamehelprolledwest|Rolled West]]&lt;br /&gt;
* [[Gamehelprollandbump|Roll’n Bump]]&lt;br /&gt;
* [[Gamehelproppyakken|Roppyakken]]&lt;br /&gt;
* [[Gamehelprussianrailroads|Russian Railroads]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpsaboteur|Saboteur]]&lt;br /&gt;
* [[Gamehelpsaintpetersburg|Saint Petersburg]]&lt;br /&gt;
* [[Gamehelpsaintpoker|Saint Poker]]&lt;br /&gt;
* [[Gamehelpsantorini|Santorini]]&lt;br /&gt;
* [[Gamehelpsapiens|Sapiens]]&lt;br /&gt;
* [[Gamehelpschroedingerscats|Schrodinger&#039;s Cats]]&lt;br /&gt;
* [[Gamehelpscopa|Scopa]]&lt;br /&gt;
* [[Gamehelpseasaltpaper|Sea Salt &amp;amp; Paper]]&lt;br /&gt;
* [[Gamehelpseasons|Seasons]]&lt;br /&gt;
* [[Gamehelpsecretmoon|Secret Moon]]&lt;br /&gt;
* [[Gamehelpseikatsu|Seikatsu]]&lt;br /&gt;
* [[Gamehelpsenet|Senet]]&lt;br /&gt;
* [[Gamehelpsensei|Sensei]]&lt;br /&gt;
* [[Gamehelpsenshi|Senshi]]&lt;br /&gt;
* [[Gamehelpshiftingstones|Shifting Stones]]&lt;br /&gt;
* [[Gamehelpsiam|Siam]]&lt;br /&gt;
* [[Gamehelpsignorie|Signorie]]&lt;br /&gt;
* [[Gamehelpsilo|Silo]]&lt;br /&gt;
* [[Gamehelpsimilo|Similo]]&lt;br /&gt;
* [[Gamehelpsimplicity|Simplicity]]&lt;br /&gt;
* [[Gamehelpskat|Skat]]&lt;br /&gt;
* [[Gamehelpskull|Skull]]&lt;br /&gt;
* [[Gamehelpsmallislands|Small Islands]]&lt;br /&gt;
* [[Gamehelpsobek|Sobek]]&lt;br /&gt;
* [[Gamehelpsobektwoplayers|Sobek: 2 Players]]&lt;br /&gt;
* [[Gamehelpsolarstorm|Solar Storm]]&lt;br /&gt;
* [[Gamehelpsolo|Solo]]&lt;br /&gt;
* [[Gamehelpsolowhist|Solo Whist]]&lt;br /&gt;
* [[Gamehelpsoluna|Soluna]]&lt;br /&gt;
* [[Gamehelpsoulaween|Soulaween]]&lt;br /&gt;
* [[Gamehelpspacebase|Space Base]]&lt;br /&gt;
* [[Gamehelpspaceempires|Space Empires: 4X]]&lt;br /&gt;
* [[Gamehelpspacestationphoenix|Space Station Phoenix]]&lt;br /&gt;
* [[Gamehelpspades|Spades]]&lt;br /&gt;
* [[Gamehelpsparts|Sparts]]&lt;br /&gt;
* [[Gamehelpsplendor|Splendor]]&lt;br /&gt;
* [[Gamehelpsplito|Splito]]&lt;br /&gt;
* [[Gamehelpspotit|Spot It (or Dobble)]]&lt;br /&gt;
* [[Gamehelpspots|Spots]]&lt;br /&gt;
* [[Gamehelpspyrium|Spyrium]]&lt;br /&gt;
* [[Gamehelpsquadro|Squadro]]&lt;br /&gt;
* [[Gamehelpstarfluxx|Star Fluxx]]&lt;br /&gt;
* [[Gamehelpsteamrollers|SteamRollers]]&lt;br /&gt;
* [[Gamehelpsteamworks|Steam Works]]&lt;br /&gt;
* [[Gamehelpstella|Stella: Dixit Universe]]&lt;br /&gt;
* [[Gamehelpstirfryeighteen|Stir Fry Eighteen]]&lt;br /&gt;
* [[Gamehelpstoneage|Stone Age]]&lt;br /&gt;
* [[Gamehelpstreets|Streets]]&lt;br /&gt;
* [[Gamehelpsuperfantasybrawl|Super Fantasy Brawl]]&lt;br /&gt;
* [[Gamehelpsushigo|Sushi Go!]]&lt;br /&gt;
* [[Gamehelpsushigoparty|Sushi Go Party]]&lt;br /&gt;
* [[Gamehelptablut|Tablut]]&lt;br /&gt;
* [[Gamehelptakaraisland|Takara Island]]&lt;br /&gt;
* [[Gamehelptakenoko|Takenoko]]&lt;br /&gt;
* [[Gamehelptaluva|Taluva]]&lt;br /&gt;
* [[Gamehelptapestry|Tapestry]]&lt;br /&gt;
* [[Gamehelptargi|Targi]]&lt;br /&gt;
* [[Gamehelptashkalar|Tash-Kalar]]&lt;br /&gt;
* [[Gamehelpteatime|Tea Time]]&lt;br /&gt;
* [[Gamehelpteotihuacan|Teotihuacan: City of Gods]]&lt;br /&gt;
* [[Gamehelpterramystica|Terra Mystica]]&lt;br /&gt;
* [[Gamehelpthatslife|That&#039;s Life (or Verflixxt!)]]&lt;br /&gt;
* [[Gamehelpbattleforhill|The Battle for Hill 218]]&lt;br /&gt;
* [[Gamehelptheboss|The Boss]]&lt;br /&gt;
* [[Gamehelpthebuildersantiquity|The Builders: Antiquity]]&lt;br /&gt;
* [[Gamehelpthebuilders|The Builders: Middle Ages]]&lt;br /&gt;
* [[Gamehelpcastlesofburgundy|The Castles of Burgundy]]&lt;br /&gt;
* [[Gamehelpthecrew|The Crew]]&lt;br /&gt;
* [[Gamehelpthecrewdeepsea|The Crew: Mission Deep Sea]]&lt;br /&gt;
* [[Gamehelptheisleofcats|The Isle of Cats]]&lt;br /&gt;
* [[Gamehelpthejellymonsterlab|The Jelly Monster Lab]]&lt;br /&gt;
* [[Gamehelpkingsguild|The King&#039;s Guild]]&lt;br /&gt;
* [[Gamehelpcarrara|The Palaces of Carrara]]&lt;br /&gt;
* [[Gamehelpruhr|The Ruhr: A Story of Coal Trade]]&lt;br /&gt;
* [[Gamehelpmarcopolo|The Voyages of Marco Polo]]&lt;br /&gt;
* [[Gamehelpwerewolves|The Werewolves of Miller&#039;s Hollow]]&lt;br /&gt;
* [[Gamehelpthermopyles|Thermopyles]]&lt;br /&gt;
* [[Gamehelpthrive|Thrive]]&lt;br /&gt;
* [[Gamehelpthroughtheages|Through the Ages]]&lt;br /&gt;
* [[Gamehelpthroughtheagesnewstory|Through the Ages: A new Story of Civilization]]&lt;br /&gt;
* [[Gamehelpthurnandtaxis|Thurn and Taxis]]&lt;br /&gt;
* [[Gamehelptichu|Tichu]]&lt;br /&gt;
* [[Gamehelptickettoride|Ticket to Ride]]&lt;br /&gt;
* [[Gamehelptictacmatch|Tic-Tac Matc#]]&lt;br /&gt;
* [[Gamehelptigriseuphrates|Tigris Euphrates]]&lt;br /&gt;
* [[Gamehelptiki|Tiki]]&lt;br /&gt;
* [[Gamehelptimemasters|Time Masters]]&lt;br /&gt;
* [[Gamehelptinnerstrail|Tinner&#039;s Trail]]&lt;br /&gt;
* [[Gamehelptinyfarms|Tiny Farms]]&lt;br /&gt;
* [https://en.doc.boardgamearena.com/Gamehelptiwanaku Tiwanaku]&lt;br /&gt;
* [[Gamehelptobago|Tobago]]&lt;br /&gt;
* [[Gamehelptock|Tock]]&lt;br /&gt;
* [[Gamehelptoeshambo|ToeShamBo]]&lt;br /&gt;
* [[Gamehelptokaido|Tokaido]]&lt;br /&gt;
* [[Gamehelptournay|Tournay]]&lt;br /&gt;
* [[Gamehelptranquility|Tranquility]]&lt;br /&gt;
* [[Gamehelptranquilitytheascent|Tranquility: The Ascent]]&lt;br /&gt;
* [[Gamehelptrektwelve|Trek 12]]&lt;br /&gt;
* [[Gamehelptrekkingtheworld|Trekking the World]]&lt;br /&gt;
* [[Gamehelptrickoftherails|Trick of the Rails]]&lt;br /&gt;
* [[Gamehelptrio|Trio]]&lt;br /&gt;
* [[Gamehelptroyes|Troyes]]&lt;br /&gt;
* [[Gamehelptroyesdice|Troyes Dice]]&lt;br /&gt;
* [[Gamehelptrusis|Trusis]]&lt;br /&gt;
* [[Gamehelptucano|Tucano]]&lt;br /&gt;
* [[Gamehelptumbleweed|Tumbleweed]]&lt;br /&gt;
* [[Gamehelpturnthetide|Turn the tide]]&lt;br /&gt;
* [[Gamehelptwintinbots|Twin Tin Bots]]&lt;br /&gt;
* [[Gamehelptwinpalms|Twin Palms]]&lt;br /&gt;
* [[Gamehelptzolkin|Tzolk&#039;in]]&lt;br /&gt;
* [[Gamehelpultimaterailroads|Ultimate Railroads]]&lt;br /&gt;
* [[Gamehelpunclechestnuttablegype|Uncle Chestnut&#039;s Table Gype]]&lt;br /&gt;
* [[Gamehelpunconditionalsurrender|Unconditional Surrender! World War 2 in Europe]]&lt;br /&gt;
* [[Gamehelpunitedsquare|United Square]]&lt;br /&gt;
* [[Gamehelpuptown|Uptown]]&lt;br /&gt;
* [[Gamehelpvaalbara|Vaalbara]]&lt;br /&gt;
* [[Gamehelpvegetables|VEGEtables]]&lt;br /&gt;
* [[Gamehelpveggiegarden|Veggie Garden]]&lt;br /&gt;
* [[Gamehelpvektorace|VektoRace]]&lt;br /&gt;
* [[Gamehelpveletas|Veletas]]&lt;br /&gt;
* [[Gamehelpveronatwist|Verona Twist]]&lt;br /&gt;
* [[Gamehelpviamagica|Via Magica]]&lt;br /&gt;
* [[Gamehelpvillagers|Villagers]]&lt;br /&gt;
* [[Gamehelpviticulture|Viticulture]]&lt;br /&gt;
* [[Gamehelpvultureculture|Vulture Culture]]&lt;br /&gt;
* [[Gamehelpwarchest|War Chest]]&lt;br /&gt;
* [[Gamehelpwelcometo|Welcome To]]&lt;br /&gt;
* [[Gamehelpwelcometonewlasvegas|Welcome To New Las Vegas]]&lt;br /&gt;
* [[Gamehelpwhisttwentytwo|Whist 22]]&lt;br /&gt;
* [[Gamehelpwingspan|Wingspan]]&lt;br /&gt;
* [[Gamehelpwizard|Wizard]]&lt;br /&gt;
* [[Gamehelpworldwidetennis|Worldwide Tennis]]&lt;br /&gt;
* [[Gamehelpxiangqi|Xiangqi]]&lt;br /&gt;
* [[Gamehelpyatzy|Yahtzee]]&lt;br /&gt;
* [[Gamehelpyinyang|Yin Yang]]&lt;br /&gt;
* [[Gamehelpyokai|Yokai]]&lt;br /&gt;
* [[Gamehelpyokohama|Yokohama]]&lt;br /&gt;
* [[Gamehelpyoxii|Yoxii]]&lt;br /&gt;
* [[Gamehelpzener|Zener]]&lt;br /&gt;
* [[Gamehelpzola|Zola]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpfifteendays|15 Days]]&lt;br /&gt;
* [[Gamehelptwentyfourseven|24/7: The Game]]&lt;br /&gt;
* [[Gamehelpthirtyone|31]]&lt;br /&gt;
* [[Gamehelpsixtyone|61 Autumn Leaves]]&lt;br /&gt;
* [[Gamehelpanachrony|Anachrony]]&lt;br /&gt;
* [[Gamehelpbigtwo|Big Two]]&lt;br /&gt;
* [[Gamehelpblackjack|Blackjack]]&lt;br /&gt;
* [[Gamehelpblockarena|Block Arena]]&lt;br /&gt;
* [[Gamehelpbuyword|BuyWord]]&lt;br /&gt;
* [[Gamehelpcastlesofcaleira|Castles of Caleira]]&lt;br /&gt;
* [[Gamehelpchimerastation|Chimera Station]]&lt;br /&gt;
* [[Gamehelpcolourflush|Colour Flush]]&lt;br /&gt;
* [[Gamehelpcommanderchess|Commander Chess]]&lt;br /&gt;
* [[Gamehelpcosmosempires|Cosmos: Empires]]&lt;br /&gt;
* [[Gamehelpcoupell|Coupell]]&lt;br /&gt;
* [[Gamehelpcrazyeights|Crazy Eights]]&lt;br /&gt;
* [[Gamehelpcrypt|Crypt]]&lt;br /&gt;
* [[Gamehelpcucumber|Cucumber]]&lt;br /&gt;
* [[Gamehelpdecrypto|Decrypto]]&lt;br /&gt;
* [[Gamehelpdiceathlon|Diceathion]]&lt;br /&gt;
* [[Gamehelpdicehospitaler|Dice Hospital ER: Emergency Roll]]&lt;br /&gt;
* [[Gamehelpdigupadventure|DIG UP Adventure]]&lt;br /&gt;
* [[Gamehelpdontgointhere|Don&#039;t Go In There]]&lt;br /&gt;
* [[Gamehelpdotsandboxes|Dots and Boxes]]&lt;br /&gt;
* [[Gamehelpdragonbridge|Dragon Bridge]]&lt;br /&gt;
* [[Gamehelpdronesvsseagulls|Drones VS Seagulls]]&lt;br /&gt;
* [[Gamehelpdoglover|Dog Lover]]&lt;br /&gt;
* [[Gamehelpfightthelandlord|Dou Dizhu (Fight the Landlord)]]&lt;br /&gt;
* [[Gamehelpempireplateau|Empire Plateau]]&lt;br /&gt;
* [[Gamehelpevergreen|Evergreen]]&lt;br /&gt;
* [[Gamehelpexpeditions|Expeditions: Around the World]]&lt;br /&gt;
* [[Gamehelpfarkle|Farkle]]&lt;br /&gt;
* [[Gamehelpflume|Flume]]&lt;br /&gt;
* [[Gamehelpfortheking|For the King (and Me)]]&lt;br /&gt;
* [[Gamehelpgangofdice|Gang of Dice]]&lt;br /&gt;
* [[Gamehelpgangsta|Gangsta!]]&lt;br /&gt;
* [[Gamehelpgeekoutmasters|Geek Out! Masters]]&lt;br /&gt;
* [[Gamehelpgetonboardparisrome|Get on Board: Paris &amp;amp; Rome]]&lt;br /&gt;
* [[Gamehelpghostathome|Ghost at Home]]&lt;br /&gt;
* [[Gamehelpginkgopolis|Ginkgopolis]]&lt;br /&gt;
* [[Gamehelpgiftoftulips|Gift of Tulips]]&lt;br /&gt;
* [[Gamehelpgofish|Go Fish]]&lt;br /&gt;
* [[Gamehelpgolf|Golf]]&lt;br /&gt;
* [[Gamehelpgoodcopbadcop|Good Cop Bad Cop]]&lt;br /&gt;
* [[Gamehelphanamikoji|Hanamikoji]]&lt;br /&gt;
* [[Gamehelphawaiianhanafuda|Hawaiian Hanafuda]]&lt;br /&gt;
* [[Gamehelphoola|Hoola]]&lt;br /&gt;
* [[Gamehelpimtheboss|I&#039;m the Boss]]&lt;br /&gt;
* [[Gamehelpriichimahjong|Japanese (Riichi) Mahjong]]&lt;br /&gt;
* [[Gamehelpkmakici|Kmakici Family&#039;s Greatest Teatime]]&lt;br /&gt;
* [[Gamehelpknockoutwhist|Knockout Whist]]&lt;br /&gt;
* [[Gamehelpkonane|Konane]]&lt;br /&gt;
* [[Gamehelpkulami|Kulami]]&lt;br /&gt;
* [[Gamehelpladyschoice|Lady’s Choice]]&lt;br /&gt;
* [[Gamehelplegendraiders|Legend Raiders]]&lt;br /&gt;
* [[Gamehelplielow|Lielow]]&lt;br /&gt;
* [[Gamehelplineae|Lineae]]&lt;br /&gt;
* [[Gamehelpliverpoolrummy|Liverpool (Cozy Oaks) Rummy]]&lt;br /&gt;
* [[Gamehelpmegalomania|Megalomania]]&lt;br /&gt;
* [[Gamehelpmeridians|Meridians]]&lt;br /&gt;
* [[Gamehelpmia|Mia]]&lt;br /&gt;
* [[Gamehelpmicrodojo|Micro Dojo]]&lt;br /&gt;
* [[Gamehelpmorocco|Morocco]]&lt;br /&gt;
* [[Gamehelpmue|Mu]]&lt;br /&gt;
* [[Gamehelpnainjaune|Nain Jaune]]&lt;br /&gt;
* [[Gamehelpnylonppong|Nylon-ppong]]&lt;br /&gt;
* [[Gamehelpoasis|Oasis: New Hope]]&lt;br /&gt;
* [[Gamehelppaniclab|Panic Lab]]&lt;br /&gt;
* [[Gamehelppokerdice|Poker Dice]]&lt;br /&gt;
* [[Gamehelppresident|President]]&lt;br /&gt;
* [[Gamehelppugsinmugs|Pugs in Mugs]]&lt;br /&gt;
* [[Gamehelpqawale|Qawale]]&lt;br /&gt;
* [[Gamehelprainforest|Rainforest]]&lt;br /&gt;
* [[Gamehelpraubbau|Raubbau]]&lt;br /&gt;
* [[Gamehelprauha|Rauha]]&lt;br /&gt;
* [[Gamehelpreflectionsinthelookingglass|Reflections in the Looking Glass]]&lt;br /&gt;
* [[Gamehelpriftvalleyreserve|Rift Valley Reserve]]&lt;br /&gt;
* [[Gamehelprobotsateourpizza|Robots Ate Our Pizza]]&lt;br /&gt;
* [[Gamehelprollingpins|Rolling Pins]]&lt;br /&gt;
* [[Gamehelprollintotown|Roll Into Town]]&lt;br /&gt;
* [[Gamehelprolltothetopjourneys|Roll to the Top: Journeys]]&lt;br /&gt;
* [[Gamehelproomtwentyfive|Room 25]]&lt;br /&gt;
* [[Gamehelpsagani|Sagani]]&lt;br /&gt;
* [[Gamehelpsamarkand|Samarkand]]&lt;br /&gt;
* [[Gamehelpsasaki|Sasaki]]&lt;br /&gt;
* [[Gamehelpseotda|Seotda]]&lt;br /&gt;
* [[Gamehelpsetup|SETUP]]&lt;br /&gt;
* [[Gamehelpsevens|Sevens]]&lt;br /&gt;
* [[Gamehelpsheepboombah|Sheep Boom Bah]]&lt;br /&gt;
* [[Gamehelpspiritsoftheforest|Spirits of the Forest]]&lt;br /&gt;
* [[Gamehelpspiteandmalice|Spite and Malice]]&lt;br /&gt;
* [[Gamehelpsplashdown|Splash Down]]&lt;br /&gt;
* [[Gamehelpstockpile|Stockpile]]&lt;br /&gt;
* [[Gamehelpstrands|Strands]]&lt;br /&gt;
* [[Gamehelptalon|Talon]]&lt;br /&gt;
* [[Gamehelptanghulu|Tang Hu Lu]]&lt;br /&gt;
* [[Gamehelpthegnomesofzavandor|The Gnomes of Zavandor]]&lt;br /&gt;
* [[Gamehelpthemotherroad|The Mother Road: Route 66]]&lt;br /&gt;
* [[Gamehelptheninedomains|The Nine Domains]]&lt;br /&gt;
* [[Gamehelptriatri|TriATri]]&lt;br /&gt;
* [[Gamehelptroggu|Troggu]]&lt;br /&gt;
* [[Gamehelpturncoats|Turncoats]]&lt;br /&gt;
* [[Gamehelpultimatetictactoe|Ultimate Tic Tac Toe]]&lt;br /&gt;
* [[Gamehelpvidrasso|Vidrasso]]&lt;br /&gt;
* [[Gamehelpvolfyirion|Volfyirion Guilds]]&lt;br /&gt;
* [[Gamehelpvolto|Volto]]&lt;br /&gt;
* [[Gamehelpyaniv|Yaniv]]&lt;br /&gt;
* [[Gamehelpzefiria|Zefiria]]&lt;br /&gt;
* [[Gamehelpzooloretto|Zooloretto]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpaves|Aves]]&lt;br /&gt;
* [[Gamehelpbohnanza|Bohnanza]]&lt;br /&gt;
* [[Gamehelpboomeranglm|Boomerang]]&lt;br /&gt;
* [[Gamehelpcalypso|Calypso]]&lt;br /&gt;
* [[Gamehelpchampionsofmidgard|Champions of Midgard]]&lt;br /&gt;
* [[Gamehelpcicerabigia|Cicera Bigia]]&lt;br /&gt;
* [[Gamehelpcitadels|Citadels]]&lt;br /&gt;
* [[Gamehelpcoinage|Coin Age]]&lt;br /&gt;
* [[Gamehelpdaihasamishogi|Dai Hasami Shogi]]&lt;br /&gt;
* [[Gamehelpdurak|Durak]]&lt;br /&gt;
* [[Gamehelpginkgopolis|Ginkgopolis]]&lt;br /&gt;
* [[Gamehelpgravitysuperstar|Gravity Superstar]]&lt;br /&gt;
* [[Gamehelpguibole|Guibole]]&lt;br /&gt;
* [[Gamehelphats|Hats]]&lt;br /&gt;
* [[Gamehelpindianchief|Indian Chief]]&lt;br /&gt;
* [[Gamehelpmagicmaze|Magic Maze]]&lt;br /&gt;
* [[Gamehelpmahjong|Mahjong]]&lt;br /&gt;
* [[Gamehelpmanhattannewgame|Manhattan]]&lt;br /&gt;
* [[Gamehelpmantisfalls|Mantis Falls]]&lt;br /&gt;
* [[Gamehelpmartianchess|Martian Chess]]&lt;br /&gt;
* [[Gamehelpminnesotawhist|Minnesota Whist]]&lt;br /&gt;
* [[Gamehelppinochle|Pinochle]]&lt;br /&gt;
* [[Gamehelpfixtheteleporter|Please Fix the Teleporter]]&lt;br /&gt;
* [[Gamehelptexasholdem|Poker Texas Hold&#039;em]]&lt;br /&gt;
* [[Gamehelppointsalad|Point Salad]]&lt;br /&gt;
* [[Gamehelpriftforce|Riftforce]]&lt;br /&gt;
* [[Gamehelpsergeantmajor|Sergeant Major]]&lt;br /&gt;
* [[Gamehelpsnekagon|Snekagon]]&lt;br /&gt;
* [[Gamehelpsnowtime|Snow Time]]&lt;br /&gt;
* [[Gamehelptemplari|Templari]]&lt;br /&gt;
* [[Gamehelpthreespot|Three Spot]]&lt;br /&gt;
* [[Gamehelpticketgagnant|Ticket Gagnant]]&lt;br /&gt;
* [[Gamehelptrasteroslocoscrazyauctions|Trasteros Locos: Crazy Auctions]]&lt;br /&gt;
* [[Gamehelpwatergate|Watergate]]&lt;br /&gt;
* [[Gamehelpwazabi|Wazabi]]&lt;br /&gt;
* [[Gamehelpxanadu|Xanadu]]&lt;br /&gt;
* [[Gamehelpyspahan|Yspahan]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpdominion|Dominion]]&lt;br /&gt;
* [[Gamehelpinjawara|INJAWARA]]&lt;br /&gt;
* [[Gamehelpharbour|Harbour]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About available games and their content ==&lt;br /&gt;
&lt;br /&gt;
Games are games and it&#039;s all up to publishers to make them relevant or accurate to history, or not.&lt;br /&gt;
&lt;br /&gt;
We&#039;re focusing on gameplay and rules. We&#039;re not history books, nor an accurate source for anything related to real things.&lt;br /&gt;
&lt;br /&gt;
BGA is against any bad behaviors on real people, and will never EVER join, talk or expose about anything about themes, history or politics.&lt;br /&gt;
&lt;br /&gt;
Also please note that they&#039;re also a source to motivate talks, reflexion, exchange and viewpoints about history and education anywhere else.&lt;br /&gt;
&lt;br /&gt;
We&#039;re a gaming platform, we welcome everyone and do efforts daily to make this place a nice place to play nice games with nice people.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=17520</id>
		<title>Help</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=17520"/>
		<updated>2023-07-19T01:28:20Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: 2 renames&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An issue? A question?&lt;br /&gt;
&lt;br /&gt;
* [https://boardgamearena.com/#!faq Frequently asked questions] is the most complete source of help for BGA.&lt;br /&gt;
&lt;br /&gt;
* [https://forum.boardgamearena.com Forums] are also helpful to get information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
Game names which are displayed in red still need game help/summaries written for them. So help out and write one for them by creating a new page for these games. To do so simply click on them below, this will direct you to a page creation page. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, games being available in the alpha list does not warrant that it will go through the whole process and become available to the whole community. Consequently, it is kindly asked to refrain from publicising the alpha list, in order not to create unfounded expectations. Therefore, do not add any games to the alpha list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&#039;&#039;&#039;Available on BGA&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Beta Games&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Alpha Games&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Removed from BGA&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpthirteenclues|13 Clues]]&lt;br /&gt;
* [[Gamehelpsechsnimmt|6 nimmt!]]&lt;br /&gt;
* [[Gamehelpsevenwonders|7 Wonders]]&lt;br /&gt;
* [[Gamehelpsevenwondersarchitects|7 Wonders Architects]]&lt;br /&gt;
* [[Gamehelpsevenwondersduel|7 Wonders Duel]]&lt;br /&gt;
* [[Gamehelpeightmastersrevenge|8 Master&#039;s Revenge]]&lt;br /&gt;
* [[Gamehelpninetynineaddition|99 (addition card game)]]&lt;br /&gt;
* [[Gamehelpninetynine|99 (trick-taking card game)]]&lt;br /&gt;
* [[Gamehelpfeastforodin|A Feast for Odin]]&lt;br /&gt;
* [[Gamehelpfistfulofgold|A Fistful of Gold]]&lt;br /&gt;
* [[Gamehelpabalone|Abalone]]&lt;br /&gt;
* [[Gamehelpabandonallartichokes|Abandon All Artichokes]]&lt;br /&gt;
* [[Gamehelpabyss|Abyss]]&lt;br /&gt;
* [[Gamehelpageofcivilization|Age of Civilization]]&lt;br /&gt;
* [[Gamehelpagricola|Agricola]]&lt;br /&gt;
* [[Gamehelpakropolis|Akropolis]]&lt;br /&gt;
* [[Gamehelpalhambra|Alhambra]]&lt;br /&gt;
* [[Gamehelpalmadi|Almadi]]&lt;br /&gt;
* [[Gamehelpalveole|Alveole]]&lt;br /&gt;
* [[Gamehelpamyitis|Amyitis]]&lt;br /&gt;
* [[Gamehelpapocalypseazcc|Apocalypse at the Zoo of Carson City]]&lt;br /&gt;
* [[Gamehelpapplejack|Applejack]]&lt;br /&gt;
* [[Gamehelparchitectsofthewestkingdom|Architects of the West Kingdom]]&lt;br /&gt;
* [[Gamehelparcticscavengers|Arctic Scavengers]]&lt;br /&gt;
* [[Gamehelparknova|Ark Nova]]&lt;br /&gt;
* [[Gamehelparmadora|Armadöra]]&lt;br /&gt;
* [[Gamehelpartdecko|Art Decko]]&lt;br /&gt;
* [[Gamehelpartthief|Art Thief]]&lt;br /&gt;
* [[Gamehelpassyria|Assyria]]&lt;br /&gt;
* [[Gamehelpastra|Astra]]&lt;br /&gt;
* [[Gamehelpautomobiles|Automobiles]]&lt;br /&gt;
* [[Gamehelpazul|Azul]]&lt;br /&gt;
* [[Gamehelpbabydinosaurrescue|Baby Dinosaur Rescue]]&lt;br /&gt;
* [[Gamehelpbackgammon|Backgammon]]&lt;br /&gt;
* [[Gamehelpbahamataxi|Bahama Taxi]]&lt;br /&gt;
* [[Gamehelpballoonpop|Balloon Pop!]]&lt;br /&gt;
* [[Gamehelpbandada|Bandada]]&lt;br /&gt;
* [[Gamehelpbandido|Bandido]]&lt;br /&gt;
* [[Gamehelpbang|BANG!]]&lt;br /&gt;
* [[Gamehelpbaolakiswahili|Bao la Kiswahili]]&lt;br /&gt;
* [[Gamehelpbarbu|Barbu]]&lt;br /&gt;
* [[Gamehelpbarenpark|Barenpark]]&lt;br /&gt;
* [[Gamehelpbarrage|Barrage]]&lt;br /&gt;
* [[Gamehelpbattleoflits|Battle of LITS]]&lt;br /&gt;
* [[Gamehelpbattlesheep|Battle Sheep]]&lt;br /&gt;
* [[Gamehelpbattleship|Battleships Pencil &amp;amp;amp; Paper]]&lt;br /&gt;
* [[Gamehelpbelote|Belote]]&lt;br /&gt;
* [[Gamehelpbetta|Betta]]&lt;br /&gt;
* [[Gamehelpbeyondthesun|Beyond the Sun]]&lt;br /&gt;
* [[Gamehelpbids|Bids]]&lt;br /&gt;
* [[Gamehelpbigmonster|Big Monster]]&lt;br /&gt;
* [[Gamehelpbigtimesoccer|Big Time Soccer]]&lt;br /&gt;
* [[Gamehelpbiyi|Biyi]]&lt;br /&gt;
* [[Gamehelpblaze|Blaze]]&lt;br /&gt;
* [[Gamehelpbloodrage|Blood Rage]]&lt;br /&gt;
* [[Gamehelpblooms|Blooms]]&lt;br /&gt;
* [[Gamehelpblueskies|Blue Skies]]&lt;br /&gt;
* [[Gamehelpbobail|Bobail]]&lt;br /&gt;
* [[Gamehelpbombay|Bombay]]&lt;br /&gt;
* [[Gamehelpboomerangaustralia|Boomerang: Australia]]&lt;br /&gt;
* [[Gamehelpboomerangeurope|Boomerang: Europe]]&lt;br /&gt;
* [[Gamehelpboomerangusa|Boomerang: USA]]&lt;br /&gt;
* [[Gamehelpboop|boop.]]&lt;br /&gt;
* [[Gamehelpbossquest|Boss Quest]]&lt;br /&gt;
* [[Gamehelpbreakthecode|Break the Code]]&lt;br /&gt;
* [[Gamehelpbriscola|Briscola]]&lt;br /&gt;
* [[Gamehelpbubbleepop|Bubblee Pop]]&lt;br /&gt;
* [[Gamehelpbug|Bug]]&lt;br /&gt;
* [[Gamehelpbunnykingdom|Bunny Kingdom]]&lt;br /&gt;
* [[Gamehelpburglebros|Burgle Bros.]]&lt;br /&gt;
* [[Gamehelpbutterfly|Butterfly]]&lt;br /&gt;
* [[Gamehelpbuttons|Buttons]]&lt;br /&gt;
* [[Gamehelpcacao|Cacao]]&lt;br /&gt;
* [[Gamehelpcantstop|Can&#039;t Stop]]&lt;br /&gt;
* [[Gamehelpcantstopexpress|Can’t Stop Express]]&lt;br /&gt;
* [[Gamehelpcanosa|Canosa]]&lt;br /&gt;
* [[Gamehelpcapereurope|Caper: Europe]]&lt;br /&gt;
* [[Gamehelpcaravan|Caravan]]&lt;br /&gt;
* [[Gamehelpcarcassonne|Carcassonne]]&lt;br /&gt;
* [[Gamehelpcarcassonnehuntersandgatherers|Carcassonne: Hunters &amp;amp;amp; Gatherers]]&lt;br /&gt;
* [[Gamehelpcardiceo|Cardiceo]]&lt;br /&gt;
* [[Gamehelpcaribbeanallfours|Caribbean All Fours]]&lt;br /&gt;
* [[Gamehelpcarnegie|Carnegie]]&lt;br /&gt;
* [[Gamehelpcatan|CATAN]]&lt;br /&gt;
* [[Gamehelpcatcafe|Cat Cafe]]&lt;br /&gt;
* [[Gamehelpcaverna|Caverna: The Cave Farmers]]&lt;br /&gt;
* [[Gamehelpcaylus|Caylus]]&lt;br /&gt;
* [[Gamehelpcelestia|Celestia]]&lt;br /&gt;
* [[Gamehelpcentury|Century]]&lt;br /&gt;
* [[Gamehelpcephalopod|Cephalopod]]&lt;br /&gt;
* [[Gamehelpchakra|Chakra]]&lt;br /&gt;
* [[Gamehelpchallengers|Challengers!]]&lt;br /&gt;
* [[Gamehelpcheckers|Checkers]]&lt;br /&gt;
* [[Gamehelpchess|Chess]]&lt;br /&gt;
* [[Gamehelpchicagoexpress|Chicago Express]]&lt;br /&gt;
* [[Gamehelpchinagold|China Gold]]&lt;br /&gt;
* [[Gamehelpchinesecheckers|Chinese Checkers]]&lt;br /&gt;
* [[Gamehelpchocolatefactory|Chocolate Factory]]&lt;br /&gt;
* [[Gamehelpchromino|Chromino]]&lt;br /&gt;
* [[Gamehelpcinco|Cinco]]&lt;br /&gt;
* [[Gamehelpcircleoflife|Circle of Life]]&lt;br /&gt;
* [[Gamehelpcityofthebigshoulders|City of the Big Shoulders]]&lt;br /&gt;
* [[Gamehelpclansofcaledonia|Clans of Caledonia]]&lt;br /&gt;
* [[Gamehelpclashofdecks|Clash of Decks]]&lt;br /&gt;
* [[Gamehelpcloudcity|Cloud City]]&lt;br /&gt;
* [[Gamehelpcodexnaturalis|CODEX Naturalis]]&lt;br /&gt;
* [[Gamehelpcoinche|Coinche]]&lt;br /&gt;
* [[Gamehelpcoins|Coins]]&lt;br /&gt;
* [[Gamehelpcolorpop|Color Pop]]&lt;br /&gt;
* [[Gamehelpcoloretto|Coloretto]]&lt;br /&gt;
* [[Gamehelpcoltexpress|Colt Express]]&lt;br /&gt;
* [[Gamehelpconsonar|Con Sonar!]]&lt;br /&gt;
* [[Gamehelpconcept|Concept]]&lt;br /&gt;
* [[Gamehelpconnectfour|Connect Four]]&lt;br /&gt;
* [[Gamehelpconnectsix|Connect6]]&lt;br /&gt;
* [[Gamehelpconspiracy|Conspiracy]]&lt;br /&gt;
* [[Gamehelpcopenhagen|Copenhagen]]&lt;br /&gt;
* [[Gamehelpcoupcitystate|Coup]]&lt;br /&gt;
* [[Gamehelpcrazyfarmers|Crazy Farmers]]&lt;br /&gt;
* [[Gamehelpcribbage|Cribbage]]&lt;br /&gt;
* [[Gamehelpcrimezoom|Crime Zoom: A Dirty Objective]]&lt;br /&gt;
* [[Gamehelpcrusadersthywillbedone|Crusaders: Thy Will Be Done]]&lt;br /&gt;
* [[Gamehelpcubirds|CuBirds]]&lt;br /&gt;
* [[Gamehelpcubosaurs|Cubosaurs]]&lt;br /&gt;
* [[Gamehelpdarkagent|Dark Agent]]&lt;br /&gt;
* [[Gamehelpdetectivepoker|Detective Poker]]&lt;br /&gt;
* [[Gamehelpdeus|Deus]]&lt;br /&gt;
* [[Gamehelpdiablo|Diablo]]&lt;br /&gt;
* [[Gamehelpdiams|Diam&#039;s]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpdiceforge|Dice Forge]]&lt;br /&gt;
* [[Gamehelpdicehospital|Dice Hospital]]&lt;br /&gt;
* [[Gamehelpdicesummoners|Dice Summoners]]&lt;br /&gt;
* [[Gamehelpdicethemepark|Dice Theme Park]]&lt;br /&gt;
* [[Gamehelpdicedtomatoes|Diced Tomatoes]]&lt;br /&gt;
* [[Gamehelpdingosdreams|Dingo&#039;s Dreams]]&lt;br /&gt;
* [[Gamehelpdinnerinparis|Dinner in Paris]]&lt;br /&gt;
* [[Gamehelpdinosaurteaparty|Dinosaur Tea Party]]&lt;br /&gt;
* [[Gamehelpthroneandthegrail|District Noir]]&lt;br /&gt;
* [[Gamehelpdjambi|Djambi]]&lt;br /&gt;
* [[Gamehelpdodo|Dodo]]&lt;br /&gt;
* [[Gamehelpdownforce|Downforce]]&lt;br /&gt;
* [[Gamehelpdraftcider|Draft Cider]]&lt;br /&gt;
* [[Gamehelpdraftosaurus|Draftosaurus]]&lt;br /&gt;
* [[Gamehelpdragoncastle|Dragon Castle]]&lt;br /&gt;
* [[Gamehelpdragonkeeper|Dragon Keeper: The Dungeon]]&lt;br /&gt;
* [[Gamehelpdragonline|Dragon Line]]&lt;br /&gt;
* [[Gamehelpdragonheart|Dragonheart]]&lt;br /&gt;
* [[Gamehelpdragonwood|Dragonwood]]&lt;br /&gt;
* [[Gamehelpdungeonpetz|Dungeon Petz]]&lt;br /&gt;
* [[Gamehelpdungeonroll|Dungeon Roll]]&lt;br /&gt;
* [[Gamehelpdungeontwister|Dungeon Twister]]&lt;br /&gt;
* [[Gamehelpearth|Earth]]&lt;br /&gt;
* [[Gamehelpegocentricworld|Egocentric World]]&lt;br /&gt;
* [[Gamehelpekonos|EKONOS]]&lt;br /&gt;
* [[Gamehelpelawa|Elawa]]&lt;br /&gt;
* [[Gamehelpelfenland|Elfenland]]&lt;br /&gt;
* [[Gamehelpelgrande|El Grande]]&lt;br /&gt;
* [[Gamehelpeminentdomain|Eminent Domain]]&lt;br /&gt;
* [[Gamehelpemdomicrocosm|Eminent Domain: Microcosm]]&lt;br /&gt;
* [[Gamehelpepizodiak|EpiZodiak]]&lt;br /&gt;
* [[Gamehelperiantys|Eriantys]]&lt;br /&gt;
* [[Gamehelpakeruption|Eruption]]&lt;br /&gt;
* [[Gamehelpequinox|Equinox]]&lt;br /&gt;
* [[Gamehelpevl|EVL]]&lt;br /&gt;
* [[Gamehelpevogamenoname|Evo: The &amp;quot;Game no Name&amp;quot;]]&lt;br /&gt;
* [[Gamehelpnorthwestpassage|Expedition: Northwest Passage]]&lt;br /&gt;
* [[Gamehelpexplorationwarzone|Exploration: Warzone]]&lt;br /&gt;
* [[Gamehelpfactum|Factum]]&lt;br /&gt;
* [[Gamehelpfaifo|Fai-Fo]]&lt;br /&gt;
* [[Gamehelpfairytrails|Fairy Trails]]&lt;br /&gt;
* [[Gamehelpfarmclub|Farm Club]]&lt;br /&gt;
* [[Gamehelpfinity|Finity]]&lt;br /&gt;
* [[Gamehelpflamingpyramids|Flaming Pyramids]]&lt;br /&gt;
* [[Gamehelpfleet|Fleet]]&lt;br /&gt;
* [[Gamehelpflorenzacardgame|Florenza: The Card Game]]&lt;br /&gt;
* [[Gamehelpfluxx|Fluxx]]&lt;br /&gt;
* [[Gamehelpforex|For-Ex]]&lt;br /&gt;
* [[Gamehelpforsale|For Sale]]&lt;br /&gt;
* [[Gamehelpforbiddenisland|Forbidden Island]]&lt;br /&gt;
* [[Gamehelpfourcolorcards|Four Color Cards]]&lt;br /&gt;
* [[Gamehelpfractal|Fractal]]&lt;br /&gt;
* [[Gamehelpfrenchtarot|French Tarot]]&lt;br /&gt;
* [[Gamehelpfruitpicking|Fruit Picking]]&lt;br /&gt;
* [[Gamehelpgaia|Gaia]]&lt;br /&gt;
* [[Gamehelpgaiaproject|Gaia Project]]&lt;br /&gt;
* [[Gamehelpgardennation|Garden Nation]]&lt;br /&gt;
* [[Gamehelpgearnpiston|Gear &amp;amp; Piston]]&lt;br /&gt;
* [[Gamehelpgetonboard|Get on Board: New York &amp;amp; London]]&lt;br /&gt;
* [[Gamehelpgetthemacguffin|Get the MacGuffin]]&lt;br /&gt;
* [[Gamehelpgizmos|Gizmos]]&lt;br /&gt;
* [[Gamehelpglow|Glow]]&lt;br /&gt;
* [[Gamehelpclassicgo|Go]]&lt;br /&gt;
* [[Gamehelpgogoa|Go Goa]]&lt;br /&gt;
* [[Gamehelpgonutsfordonuts|Go Nuts for Donuts]]&lt;br /&gt;
* [[Gamehelpgoldwest|Gold West]]&lt;br /&gt;
* [[Gamehelpgomoku|Gomoku]]&lt;br /&gt;
* [[Gamehelpgopher|Gopher]]&lt;br /&gt;
* [[Gamehelpgorami|GORami]]&lt;br /&gt;
* [[Gamehelpgosu|Gosu]]&lt;br /&gt;
* [[Gamehelpgrandbazaar|Grand Bazaar]]&lt;br /&gt;
* [[Gamehelpgreatwesterntrail|Great Western Trail]]&lt;br /&gt;
* [[Gamehelpgrosstarock|Grosstarock]]&lt;br /&gt;
* [[Gamehelpguildes|Guildes]]&lt;br /&gt;
* [[Gamehelpguile|Guile]]&lt;br /&gt;
* [[Gamehelpgyges|Gygès]]&lt;br /&gt;
* [[Gamehelphacktrick|Hack Trick]]&lt;br /&gt;
* [[Gamehelphadara|Hadara]]&lt;br /&gt;
* [[Gamehelphadron|Hadron]]&lt;br /&gt;
* [[Gamehelphaggis|Haggis]]&lt;br /&gt;
* [[Gamehelphaiclue|Haiclue]]&lt;br /&gt;
* [[Gamehelphanabi|Hanabi]]&lt;br /&gt;
* [[Gamehelphandandfoot|Hand and Foot]]&lt;br /&gt;
* [[Gamehelphappycity|Happy City]]&lt;br /&gt;
* [[Gamehelphardback|Hardback]]&lt;br /&gt;
* [[Gamehelphawaii|Hawaii]]&lt;br /&gt;
* [[Gamehelphearts|Hearts]]&lt;br /&gt;
* [[Gamehelpheckinhounds|Heckin Hounds]]&lt;br /&gt;
* [[Gamehelpherd|Herd]]&lt;br /&gt;
* [[Gamehelpherooj|Herooj]]&lt;br /&gt;
* [[Gamehelpherrlof|Herrlof]]&lt;br /&gt;
* [[Gamehelphex|Hex]]&lt;br /&gt;
* [[Gamehelphive|Hive]]&lt;br /&gt;
* [[Gamehelphoarders|Hoarders]]&lt;br /&gt;
* [[Gamehelphokito|Hokito]]&lt;br /&gt;
* [[Gamehelphomesteaders|Homesteaders]]&lt;br /&gt;
* [[Gamehelphomeworlds|Homeworlds]]&lt;br /&gt;
* [[Gamehelpescapefromthehiddencastle|HUGO]]&lt;br /&gt;
* [[Gamehelphungariantarokk|Hungarian Tarokk]]&lt;br /&gt;
* [[Gamehelphydroracers|Hydroracers]]&lt;br /&gt;
* [[Gamehelphypnosia|Hypnosia]]&lt;br /&gt;
* [[Gamehelpiceandthesky|Ice and the Sky]]&lt;br /&gt;
* [[Gamehelpicecoldicehockey|Ice Cold Ice Hockey]]&lt;br /&gt;
* [[Gamehelpicebreaker|Icebreaker]]&lt;br /&gt;
* [[Gamehelpillustori|Illustori]]&lt;br /&gt;
* [[Gamehelpimhotep|Imhotep]]&lt;br /&gt;
* [[Gamehelpimpasse|Impasse]]&lt;br /&gt;
* [[Gamehelpintheyearofthedragon|In The Year of the Dragon]]&lt;br /&gt;
* [[Gamehelpincangold|Incan Gold]]&lt;br /&gt;
* [[Gamehelpinnovation|Innovation]]&lt;br /&gt;
* [[Gamehelpinsert|Insert]]&lt;br /&gt;
* [[Gamehelpisaac|Isaac]]&lt;br /&gt;
* [[Gamehelpitsawonderfulworld|It’s a Wonderful World]]&lt;br /&gt;
* [[Gamehelpiwari|Iwari]]&lt;br /&gt;
* [[Gamehelpjaipur|Jaipur]]&lt;br /&gt;
* [[Gamehelpjekyllvshide|Jekyll vs. Hyde]]&lt;br /&gt;
* [[Gamehelpjumpdrive|Jump Drive]]&lt;br /&gt;
* [[Gamehelpjumpgate|Jump Gate]]&lt;br /&gt;
* [[Gamehelpjustdesserts|Just Desserts]]&lt;br /&gt;
* [[Gamehelpjustone|Just One]]&lt;br /&gt;
* [[Gamehelpk2|K2]]&lt;br /&gt;
* [[Gamehelpkabaleo|Kabaleo]]&lt;br /&gt;
* [[Gamehelpkahuna|Kahuna]]&lt;br /&gt;
* [[Gamehelpkalah|Kalah]]&lt;br /&gt;
* [[Gamehelpkami|Kami]]&lt;br /&gt;
* [[Gamehelpkeyflower|Keyflower]]&lt;br /&gt;
* [[Gamehelpkhronos|Khronos]]&lt;br /&gt;
* [[Gamehelpkingdoms|Kingdoms]]&lt;br /&gt;
* [[Gamehelpkingofthepitch|King of the Pitch]]&lt;br /&gt;
* [[Gamehelpkingoftokyo|King of Tokyo]]&lt;br /&gt;
* [[Gamehelpkingdombuilder|Kingdom Builder]]&lt;br /&gt;
* [[Gamehelpkingdomino|Kingdomino]]&lt;br /&gt;
* [[Gamehelpklaverjassen|Klaverjassen]]&lt;br /&gt;
* [[Gamehelpkoikoi|Koi-Koi]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpkoryo|Koryŏ]]&lt;br /&gt;
* [[Gamehelpkqj|KQJ]]&lt;br /&gt;
* [[Gamehelpkrakenup|Kraken Up]]&lt;br /&gt;
* [[Gamehelpkrosmasterarena|Krosmaster Arena]]&lt;br /&gt;
* [[Gamehelpkrosmasterblast|Krosmaster Blast]]&lt;br /&gt;
* [[Gamehelplagranja|La Granja]]&lt;br /&gt;
* [[Gamehelplamarcheducrabe|La Marche Du Crabe]]&lt;br /&gt;
* [[Gamehelpladyandthetiger|Lady and the Tiger]]&lt;br /&gt;
* [[Gamehelplasvegan|Las Vegan]]&lt;br /&gt;
* [[Gamehelpledernierpeuple|Le Dernier Peuple]]&lt;br /&gt;
* [[Gamehelpinventors|Legendary Inventors]]&lt;br /&gt;
* [[Gamehelpheroesofhellas|Legends of Hellas]]&lt;br /&gt;
* [[Gamehelplettertycoon|Letter Tycoon]]&lt;br /&gt;
* [[Gamehelplewisclark|Lewis &amp;amp; Clark]]&lt;br /&gt;
* [[Gamehelplibertalia|Libertalia]]&lt;br /&gt;
* [[Gamehelplifeline|Lifeline]]&lt;br /&gt;
* [[Gamehelplineit|Line-it]]&lt;br /&gt;
* [[Gamehelplinesofaction|Lines of Action]]&lt;br /&gt;
* [[Gamehelplinkage|Linkage]]&lt;br /&gt;
* [[Gamehelplittlefactory|Little Factory]]&lt;br /&gt;
* [[Gamehelplivingforest|Living Forest]]&lt;br /&gt;
* [[Gamehelplama|LLAMA]]&lt;br /&gt;
* [[Gamehelplocomomo|Loco Momo]]&lt;br /&gt;
* [[Gamehelplogger|Logger]]&lt;br /&gt;
* [[Gamehelplookatthestars|Look at the Stars]]&lt;br /&gt;
* [[Gamehelplox|Lords of Xidit]]&lt;br /&gt;
* [[Gamehelplostcities|Lost Cities]]&lt;br /&gt;
* [[Gamehelplostexplorers|Lost Explorers]]&lt;br /&gt;
* [[Gamehelparnak|Lost Ruins of Arnak]]&lt;br /&gt;
* [[Gamehelplostseas|Lost Seas]]&lt;br /&gt;
* [[Gamehelploveletter|Love Letter]]&lt;br /&gt;
* [[Gamehelpluckynumbers|Lucky Numbers]]&lt;br /&gt;
* [[Gamehelplumen|Lumen: The Lost World]]&lt;br /&gt;
* [[Gamehelpluxor|Luxor]]&lt;br /&gt;
* [[Gamehelpmachiavelli|Machiavelli]]&lt;br /&gt;
* [[Gamehelpmadeira|Madeira]]&lt;br /&gt;
* [[Gamehelpmammalath|Mammalath]]&lt;br /&gt;
* [[Gamehelpmapmaker|Mapmaker: The Gerrymandering Game]]&lt;br /&gt;
* [[Gamehelpmarcopolotwo|Marco Polo II: In the Service of the Khan]]&lt;br /&gt;
* [[Gamehelpmarrakech|Marrakech]]&lt;br /&gt;
* [[Gamehelpmarram|Marram]]&lt;br /&gt;
* [[Gamehelpmartiandice|Martian Dice]]&lt;br /&gt;
* [[Gamehelpmascarade|Mascarade]]&lt;br /&gt;
* [[Gamehelpmattock|Mattock]]&lt;br /&gt;
* [[Gamehelpmechadream|Mech A Dream]]&lt;br /&gt;
* [[Gamehelpmedina|Medina]]&lt;br /&gt;
* [[Gamehelpmeadow|Medo]]&lt;br /&gt;
* [[Gamehelpmemoir|Memoir ’44]]&lt;br /&gt;
* [[Gamehelpmercadodelisboaste|Mercado de Lisboa]]&lt;br /&gt;
* [[Gamehelpmetromania|Metromania]]&lt;br /&gt;
* [[Gamehelpmijnlieff|Mijnlieff]]&lt;br /&gt;
* [[Gamehelpmindup|Mind Up!]]&lt;br /&gt;
* [[Gamehelpminhwatu|Minhwatu]]&lt;br /&gt;
* [[Gamehelpmodten|Mod Ten]]&lt;br /&gt;
* [[Gamehelpmonsterfactory|Monster Factory]]&lt;br /&gt;
* [[Gamehelpmow|MOW]]&lt;br /&gt;
* [[Gamehelpmrjack|Mr. Jack]]&lt;br /&gt;
* [[Gamehelpmurusgallicus|Murus Gallicus]]&lt;br /&gt;
* [[Gamehelpmycity|My City]]&lt;br /&gt;
* [[Gamehelpmyfirstcastlepanic|My First Castle Panic]]&lt;br /&gt;
* [[Gamehelpmyshelfie|My Shelfie]]&lt;br /&gt;
* [[Gamehelpnangaparbat|Nanga Parbat]]&lt;br /&gt;
* [[Gamehelpnarabi|Narabi]]&lt;br /&gt;
* [[Gamehelpnautilus|Nautilus]]&lt;br /&gt;
* [[Gamehelpneutreeko|Neutreeko]]&lt;br /&gt;
* [[Gamehelpnewfrontiers|New Frontiers]]&lt;br /&gt;
* [[Gamehelpnextstation|Next Station: London]]&lt;br /&gt;
* [[Gamehelpnextstationtokyo|Next Station: Tokyo]]&lt;br /&gt;
* [[Gamehelpniagara|Niagara]]&lt;br /&gt;
* [[Gamehelpnicodemus|Nicodemus]]&lt;br /&gt;
* [[Gamehelpnidavellir|Nidavellir]]&lt;br /&gt;
* [[Gamehelpaknile|Nile]]&lt;br /&gt;
* [[Gamehelpninemensmorris|Nine Men&#039;s Morris]]&lt;br /&gt;
* [[Gamehelpnippon|Nippon]]&lt;br /&gt;
* [[Gamehelpnothanks|No Thanks!]]&lt;br /&gt;
* [[Gamehelpnoah|Noah]]&lt;br /&gt;
* [[Gamehelpnoirkvi|Noir: Killer versus Inspector]]&lt;br /&gt;
* [[Gamehelpnoneshallpass|None Shall Pass!]]&lt;br /&gt;
* [[Gamehelpnotalone|Not Alone]]&lt;br /&gt;
* [[Gamehelpnovaluna|Nova Luna]]&lt;br /&gt;
* [[Gamehelpnumberdrop|Number Drop]]&lt;br /&gt;
* [[Gamehelpnxs|NXS]]&lt;br /&gt;
* [[Gamehelpobsessiion|Obsession]]&lt;br /&gt;
* [[Gamehelpofftherails|Off the Rails]]&lt;br /&gt;
* [[Gamehelpohhell|Oh Hell!]]&lt;br /&gt;
* [[Gamehelpohseven|Oh-Seven]]&lt;br /&gt;
* [[Gamehelponceuponaforest|Once Upon A Forest]]&lt;br /&gt;
* [[Gamehelpone|ONE]]&lt;br /&gt;
* [[Gamehelponitama|Onitama]]&lt;br /&gt;
* [[Gamehelporiflamme|Oriflamme]]&lt;br /&gt;
* [[Gamehelporigin|Origin]]&lt;br /&gt;
* [[Gamehelpoust|Oust]]&lt;br /&gt;
* [[Gamehelpoutlaws|Outlaws: Last Man Standing]]&lt;br /&gt;
* [[Gamehelppi|P.I.]]&lt;br /&gt;
* [[Gamehelppainttheroses|Paint the Roses]]&lt;br /&gt;
* [[Gamehelppalace|Palace]]&lt;br /&gt;
* [[Gamehelppandemic|Pandemic]]&lt;br /&gt;
* [[Gamehelppapayoo|Papayoo]]&lt;br /&gt;
* [[Gamehelpparisconnection|Paris Connection]]&lt;br /&gt;
* [[Gamehelpparks|PARKS]]&lt;br /&gt;
* [[Gamehelppatchwork|Patchwork]]&lt;br /&gt;
* [[Gamehelppedro|Pedro]]&lt;br /&gt;
* [[Gamehelppenaltychallenge|Penalty Challenge]]&lt;br /&gt;
* [[Gamehelppennypress|Penny Press]]&lt;br /&gt;
* [[Gamehelppente|Pente]]&lt;br /&gt;
* [[Gamehelpdudo|Perudo]]&lt;br /&gt;
* [[Gamehelpphat|Phat]]&lt;br /&gt;
* [[Gamehelpphotosynthesis|Photosynthesis]]&lt;br /&gt;
* [[Gamehelppiereighteen|Pier 18]]&lt;br /&gt;
* [[Gamehelppingimus|Pingimus]]&lt;br /&gt;
* [[Gamehelppiratenkapern|Piraten kapern]]&lt;br /&gt;
* [[Gamehelppolis|Polis: Fight for Hegemony]]&lt;br /&gt;
* [[Gamehelppontedeldiavolo|Ponte del Diavolo]]&lt;br /&gt;
* [[Gamehelppotionexplosion|Potion Explosion]]&lt;br /&gt;
* [[Gamehelppuertorico|Puerto Rico]]&lt;br /&gt;
* [[Gamehelppylos|Pylos]]&lt;br /&gt;
* [[Gamehelppyramidpoker|Pyramid Poker]]&lt;br /&gt;
* [[Gamehelppyrga|Pyrga]]&lt;br /&gt;
* [[Gamehelpquantik|Quantik]]&lt;br /&gt;
* [[Gamehelpquantum|Quantum]]&lt;br /&gt;
* [[Gamehelpquarto|Quarto]]&lt;br /&gt;
* [[Gamehelpqueenskings|Queens and Kings... A Checkers Game]]&lt;br /&gt;
* [[Gamehelpquetzal|Quetzal]]&lt;br /&gt;
* [[Gamehelpquinque|Quinque]]&lt;br /&gt;
* [[Gamehelpquoridor|Quoridor]]&lt;br /&gt;
* [[Gamehelpraceforthegalaxy|Race for the Galaxy]]&lt;br /&gt;
* [[Gamehelprage|Rage]]&lt;br /&gt;
* [[Gamehelprailroadink|Railroad Ink]]&lt;br /&gt;
* [[Gamehelprailwaysoftheworld|Railways of the World]]&lt;br /&gt;
* [[Gamehelprainbow|Rainbow]]&lt;br /&gt;
* [[Gamehelprallymangt|Rallyman: GT]]&lt;br /&gt;
* [[Gamehelpredseven|Red7]]&lt;br /&gt;
* [[Gamehelpredstone|Redstone]]&lt;br /&gt;
* [[Gamehelpreflection|Reflection]]&lt;br /&gt;
* [[Gamehelpregicide|Regicide]]&lt;br /&gt;
* [[Gamehelpregidice|Regidice]]&lt;br /&gt;
* [[Gamehelprememberwhen|Remember When]]&lt;br /&gt;
* [[Gamehelpresarcana|Res Arcana]]&lt;br /&gt;
* [[Gamehelprestinpeace|Rest In Peace]]&lt;br /&gt;
* [[Gamehelpreversi|Reversi]]&lt;br /&gt;
* [[Gamehelprive|Rive]]&lt;br /&gt;
* [[Gamehelprollforthegalaxy|Roll for the Galaxy]]&lt;br /&gt;
* [[Gamehelprolledwest|Rolled West]]&lt;br /&gt;
* [[Gamehelprollandbump|Roll’n Bump]]&lt;br /&gt;
* [[Gamehelproppyakken|Roppyakken]]&lt;br /&gt;
* [[Gamehelprussianrailroads|Russian Railroads]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpsaboteur|Saboteur]]&lt;br /&gt;
* [[Gamehelpsaintpetersburg|Saint Petersburg]]&lt;br /&gt;
* [[Gamehelpsaintpoker|Saint Poker]]&lt;br /&gt;
* [[Gamehelpsantorini|Santorini]]&lt;br /&gt;
* [[Gamehelpsapiens|Sapiens]]&lt;br /&gt;
* [[Gamehelpschroedingerscats|Schrodinger&#039;s Cats]]&lt;br /&gt;
* [[Gamehelpscopa|Scopa]]&lt;br /&gt;
* [[Gamehelpseasaltpaper|Sea Salt &amp;amp; Paper]]&lt;br /&gt;
* [[Gamehelpseasons|Seasons]]&lt;br /&gt;
* [[Gamehelpsecretmoon|Secret Moon]]&lt;br /&gt;
* [[Gamehelpseikatsu|Seikatsu]]&lt;br /&gt;
* [[Gamehelpsenet|Senet]]&lt;br /&gt;
* [[Gamehelpsensei|Sensei]]&lt;br /&gt;
* [[Gamehelpsenshi|Senshi]]&lt;br /&gt;
* [[Gamehelpshiftingstones|Shifting Stones]]&lt;br /&gt;
* [[Gamehelpsiam|Siam]]&lt;br /&gt;
* [[Gamehelpsignorie|Signorie]]&lt;br /&gt;
* [[Gamehelpsilo|Silo]]&lt;br /&gt;
* [[Gamehelpsimilo|Similo]]&lt;br /&gt;
* [[Gamehelpsimplicity|Simplicity]]&lt;br /&gt;
* [[Gamehelpskat|Skat]]&lt;br /&gt;
* [[Gamehelpskull|Skull]]&lt;br /&gt;
* [[Gamehelpsmallislands|Small Islands]]&lt;br /&gt;
* [[Gamehelpsobek|Sobek]]&lt;br /&gt;
* [[Gamehelpsobektwoplayers|Sobek: 2 Players]]&lt;br /&gt;
* [[Gamehelpsolarstorm|Solar Storm]]&lt;br /&gt;
* [[Gamehelpsolo|Solo]]&lt;br /&gt;
* [[Gamehelpsolowhist|Solo Whist]]&lt;br /&gt;
* [[Gamehelpsoluna|Soluna]]&lt;br /&gt;
* [[Gamehelpsoulaween|Soulaween]]&lt;br /&gt;
* [[Gamehelpspacebase|Space Base]]&lt;br /&gt;
* [[Gamehelpspaceempires|Space Empires: 4X]]&lt;br /&gt;
* [[Gamehelpspacestationphoenix|Space Station Phoenix]]&lt;br /&gt;
* [[Gamehelpspades|Spades]]&lt;br /&gt;
* [[Gamehelpsparts|Sparts]]&lt;br /&gt;
* [[Gamehelpsplendor|Splendor]]&lt;br /&gt;
* [[Gamehelpsplito|Splito]]&lt;br /&gt;
* [[Gamehelpspotit|Spot It (or Dobble)]]&lt;br /&gt;
* [[Gamehelpspots|Spots]]&lt;br /&gt;
* [[Gamehelpspyrium|Spyrium]]&lt;br /&gt;
* [[Gamehelpsquadro|Squadro]]&lt;br /&gt;
* [[Gamehelpstarfluxx|Star Fluxx]]&lt;br /&gt;
* [[Gamehelpsteamrollers|SteamRollers]]&lt;br /&gt;
* [[Gamehelpsteamworks|Steam Works]]&lt;br /&gt;
* [[Gamehelpstella|Stella: Dixit Universe]]&lt;br /&gt;
* [[Gamehelpstirfryeighteen|Stir Fry Eighteen]]&lt;br /&gt;
* [[Gamehelpstoneage|Stone Age]]&lt;br /&gt;
* [[Gamehelpstreets|Streets]]&lt;br /&gt;
* [[Gamehelpsuperfantasybrawl|Super Fantasy Brawl]]&lt;br /&gt;
* [[Gamehelpsushigo|Sushi Go!]]&lt;br /&gt;
* [[Gamehelpsushigoparty|Sushi Go Party]]&lt;br /&gt;
* [[Gamehelptablut|Tablut]]&lt;br /&gt;
* [[Gamehelptakaraisland|Takara Island]]&lt;br /&gt;
* [[Gamehelptakenoko|Takenoko]]&lt;br /&gt;
* [[Gamehelptaluva|Taluva]]&lt;br /&gt;
* [[Gamehelptapestry|Tapestry]]&lt;br /&gt;
* [[Gamehelptargi|Targi]]&lt;br /&gt;
* [[Gamehelptashkalar|Tash-Kalar]]&lt;br /&gt;
* [[Gamehelpteatime|Tea Time]]&lt;br /&gt;
* [[Gamehelpteotihuacan|Teotihuacan: City of Gods]]&lt;br /&gt;
* [[Gamehelpterramystica|Terra Mystica]]&lt;br /&gt;
* [[Gamehelpthatslife|That&#039;s Life (or Verflixxt!)]]&lt;br /&gt;
* [[Gamehelpbattleforhill|The Battle for Hill 218]]&lt;br /&gt;
* [[Gamehelptheboss|The Boss]]&lt;br /&gt;
* [[Gamehelpthebuildersantiquity|The Builders: Antiquity]]&lt;br /&gt;
* [[Gamehelpthebuilders|The Builders: Middle Ages]]&lt;br /&gt;
* [[Gamehelpcastlesofburgundy|The Castles of Burgundy]]&lt;br /&gt;
* [[Gamehelpthecrew|The Crew]]&lt;br /&gt;
* [[Gamehelpthecrewdeepsea|The Crew: Mission Deep Sea]]&lt;br /&gt;
* [[Gamehelptheisleofcats|The Isle of Cats]]&lt;br /&gt;
* [[Gamehelpthejellymonsterlab|The Jelly Monster Lab]]&lt;br /&gt;
* [[Gamehelpkingsguild|The King&#039;s Guild]]&lt;br /&gt;
* [[Gamehelpcarrara|The Palaces of Carrara]]&lt;br /&gt;
* [[Gamehelpruhr|The Ruhr: A Story of Coal Trade]]&lt;br /&gt;
* [[Gamehelpmarcopolo|The Voyages of Marco Polo]]&lt;br /&gt;
* [[Gamehelpwerewolves|The Werewolves of Miller&#039;s Hollow]]&lt;br /&gt;
* [[Gamehelpthermopyles|Thermopyles]]&lt;br /&gt;
* [[Gamehelpthrive|Thrive]]&lt;br /&gt;
* [[Gamehelpthroughtheages|Through the Ages]]&lt;br /&gt;
* [[Gamehelpthroughtheagesnewstory|Through the Ages: A new Story of Civilization]]&lt;br /&gt;
* [[Gamehelpthurnandtaxis|Thurn and Taxis]]&lt;br /&gt;
* [[Gamehelptichu|Tichu]]&lt;br /&gt;
* [[Gamehelptickettoride|Ticket to Ride]]&lt;br /&gt;
* [[Gamehelptictacmatch|Tic-Tac Matc#]]&lt;br /&gt;
* [[Gamehelptigriseuphrates|Tigris Euphrates]]&lt;br /&gt;
* [[Gamehelptiki|Tiki]]&lt;br /&gt;
* [[Gamehelptimemasters|Time Masters]]&lt;br /&gt;
* [[Gamehelptinnerstrail|Tinner&#039;s Trail]]&lt;br /&gt;
* [[Gamehelptinyfarms|Tiny Farms]]&lt;br /&gt;
* [https://en.doc.boardgamearena.com/Gamehelptiwanaku Tiwanaku]&lt;br /&gt;
* [[Gamehelptobago|Tobago]]&lt;br /&gt;
* [[Gamehelptock|Tock]]&lt;br /&gt;
* [[Gamehelptoeshambo|ToeShamBo]]&lt;br /&gt;
* [[Gamehelptokaido|Tokaido]]&lt;br /&gt;
* [[Gamehelptournay|Tournay]]&lt;br /&gt;
* [[Gamehelptranquility|Tranquility]]&lt;br /&gt;
* [[Gamehelptranquilitytheascent|Tranquility: The Ascent]]&lt;br /&gt;
* [[Gamehelptrektwelve|Trek 12]]&lt;br /&gt;
* [[Gamehelptrekkingtheworld|Trekking the World]]&lt;br /&gt;
* [[Gamehelptrickoftherails|Trick of the Rails]]&lt;br /&gt;
* [[Gamehelptrio|Trio]]&lt;br /&gt;
* [[Gamehelptroyes|Troyes]]&lt;br /&gt;
* [[Gamehelptroyesdice|Troyes Dice]]&lt;br /&gt;
* [[Gamehelptrusis|Trusis]]&lt;br /&gt;
* [[Gamehelptucano|Tucano]]&lt;br /&gt;
* [[Gamehelptumbleweed|Tumbleweed]]&lt;br /&gt;
* [[Gamehelpturnthetide|Turn the tide]]&lt;br /&gt;
* [[Gamehelptwintinbots|Twin Tin Bots]]&lt;br /&gt;
* [[Gamehelptwinpalms|Twin Palms]]&lt;br /&gt;
* [[Gamehelptzolkin|Tzolk&#039;in]]&lt;br /&gt;
* [[Gamehelpultimaterailroads|Ultimate Railroads]]&lt;br /&gt;
* [[Gamehelpunclechestnuttablegype|Uncle Chestnut&#039;s Table Gype]]&lt;br /&gt;
* [[Gamehelpunconditionalsurrender|Unconditional Surrender! World War 2 in Europe]]&lt;br /&gt;
* [[Gamehelpunitedsquare|United Square]]&lt;br /&gt;
* [[Gamehelpuptown|Uptown]]&lt;br /&gt;
* [[Gamehelpvaalbara|Vaalbara]]&lt;br /&gt;
* [[Gamehelpvegetables|VEGEtables]]&lt;br /&gt;
* [[Gamehelpveggiegarden|Veggie Garden]]&lt;br /&gt;
* [[Gamehelpvektorace|VektoRace]]&lt;br /&gt;
* [[Gamehelpveletas|Veletas]]&lt;br /&gt;
* [[Gamehelpveronatwist|Verona Twist]]&lt;br /&gt;
* [[Gamehelpviamagica|Via Magica]]&lt;br /&gt;
* [[Gamehelpvillagers|Villagers]]&lt;br /&gt;
* [[Gamehelpviticulture|Viticulture]]&lt;br /&gt;
* [[Gamehelpvultureculture|Vulture Culture]]&lt;br /&gt;
* [[Gamehelpwarchest|War Chest]]&lt;br /&gt;
* [[Gamehelpwelcometo|Welcome To]]&lt;br /&gt;
* [[Gamehelpwelcometonewlasvegas|Welcome To New Las Vegas]]&lt;br /&gt;
* [[Gamehelpwhisttwentytwo|Whist 22]]&lt;br /&gt;
* [[Gamehelpwingspan|Wingspan]]&lt;br /&gt;
* [[Gamehelpwizard|Wizard]]&lt;br /&gt;
* [[Gamehelpworldwidetennis|Worldwide Tennis]]&lt;br /&gt;
* [[Gamehelpxiangqi|Xiangqi]]&lt;br /&gt;
* [[Gamehelpyatzy|Yahtzee]]&lt;br /&gt;
* [[Gamehelpyinyang|Yin Yang]]&lt;br /&gt;
* [[Gamehelpyokai|Yokai]]&lt;br /&gt;
* [[Gamehelpyokohama|Yokohama]]&lt;br /&gt;
* [[Gamehelpyoxii|Yoxii]]&lt;br /&gt;
* [[Gamehelpzener|Zener]]&lt;br /&gt;
* [[Gamehelpzola|Zola]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpfifteendays|15 Days]]&lt;br /&gt;
* [[Gamehelptwentyfourseven|24/7: The Game]]&lt;br /&gt;
* [[Gamehelpthirtyone|31]]&lt;br /&gt;
* [[Gamehelpsixtyone|61 Autumn Leaves]]&lt;br /&gt;
* [[Gamehelpanachrony|Anachrony]]&lt;br /&gt;
* [[Gamehelpbigtwo|Big Two]]&lt;br /&gt;
* [[Gamehelpblackjack|Blackjack]]&lt;br /&gt;
* [[Gamehelpblockarena|Block Arena]]&lt;br /&gt;
* [[Gamehelpbuyword|BuyWord]]&lt;br /&gt;
* [[Gamehelpcastlesofcaleira|Castles of Caleira]]&lt;br /&gt;
* [[Gamehelpchimerastation|Chimera Station]]&lt;br /&gt;
* [[Gamehelpcolourflush|Colour Flush]]&lt;br /&gt;
* [[Gamehelpcommanderchess|Commander Chess]]&lt;br /&gt;
* [[Gamehelpcosmosempires|Cosmos: Empires]]&lt;br /&gt;
* [[Gamehelpcoupell|Coupell]]&lt;br /&gt;
* [[Gamehelpcrazyeights|Crazy Eights]]&lt;br /&gt;
* [[Gamehelpcrypt|Crypt]]&lt;br /&gt;
* [[Gamehelpcucumber|Cucumber]]&lt;br /&gt;
* [[Gamehelpdecrypto|Decrypto]]&lt;br /&gt;
* [[Gamehelpdiceathlon|Diceathion]]&lt;br /&gt;
* [[Gamehelpdicehospitaler|Dice Hospital ER: Emergency Roll]]&lt;br /&gt;
* [[Gamehelpdigupadventure|DIG UP Adventure]]&lt;br /&gt;
* [[Gamehelpdontgointhere|Don&#039;t Go In There]]&lt;br /&gt;
* [[Gamehelpdotsandboxes|Dots and Boxes]]&lt;br /&gt;
* [[Gamehelpdragonbridge|Dragon Bridge]]&lt;br /&gt;
* [[Gamehelpdronesvsseagulls|Drones VS Seagulls]]&lt;br /&gt;
* [[Gamehelpdoglover|Dog Lover]]&lt;br /&gt;
* [[Gamehelpfightthelandlord|Dou Dizhu (Fight the Landlord)]]&lt;br /&gt;
* [[Gamehelpempireplateau|Empire Plateau]]&lt;br /&gt;
* [[Gamehelpevergreen|Evergreen]]&lt;br /&gt;
* [[Gamehelpexpeditions|Expeditions: Around the World]]&lt;br /&gt;
* [[Gamehelpfarkle|Farkle]]&lt;br /&gt;
* [[Gamehelpflume|Flume]]&lt;br /&gt;
* [[Gamehelpfortheking|For the King (and Me)]]&lt;br /&gt;
* [[Gamehelpgangofdice|Gang of Dice]]&lt;br /&gt;
* [[Gamehelpgangsta|Gangsta!]]&lt;br /&gt;
* [[Gamehelpgeekoutmasters|Geek Out! Masters]]&lt;br /&gt;
* [[Gamehelpgetonboardparisrome|Get on Board: Paris &amp;amp; Rome]]&lt;br /&gt;
* [[Gamehelpghostathome|Ghost at Home]]&lt;br /&gt;
* [[Gamehelpginkgopolis|Ginkgopolis]]&lt;br /&gt;
* [[Gamehelpgiftoftulips|Gift of Tulips]]&lt;br /&gt;
* [[Gamehelpgofish|Go Fish]]&lt;br /&gt;
* [[Gamehelpgolf|Golf]]&lt;br /&gt;
* [[Gamehelpgoodcopbadcop|Good Cop Bad Cop]]&lt;br /&gt;
* [[Gamehelphanamikoji|Hanamikoji]]&lt;br /&gt;
* [[Gamehelphawaiianhanafuda|Hawaiian Hanafuda]]&lt;br /&gt;
* [[Gamehelphoola|Hoola]]&lt;br /&gt;
* [[Gamehelpimtheboss|I&#039;m the Boss]]&lt;br /&gt;
* [[Gamehelpriichimahjong|Japanese (Riichi) Mahjong]]&lt;br /&gt;
* [[Gamehelpkmakici|Kmakici Family&#039;s Greatest Teatime]]&lt;br /&gt;
* [[Gamehelpknockoutwhist|Knockout Whist]]&lt;br /&gt;
* [[Gamehelpkonane|Konane]]&lt;br /&gt;
* [[Gamehelpkulami|Kulami]]&lt;br /&gt;
* [[Gamehelpladyschoice|Lady’s Choice]]&lt;br /&gt;
* [[Gamehelplegendraiders|Legend Raiders]]&lt;br /&gt;
* [[Gamehelplielow|Lielow]]&lt;br /&gt;
* [[Gamehelplineae|Lineae]]&lt;br /&gt;
* [[Gamehelpliverpoolrummy|Liverpool (Cozy Oaks) Rummy]]&lt;br /&gt;
* [[Gamehelpmegalomania|Megalomania]]&lt;br /&gt;
* [[Gamehelpmeridians|Meridians]]&lt;br /&gt;
* [[Gamehelpmia|Mia]]&lt;br /&gt;
* [[Gamehelpmicrodojo|Micro Dojo]]&lt;br /&gt;
* [[Gamehelpmorocco|Morocco]]&lt;br /&gt;
* [[Gamehelpmue|Mu]]&lt;br /&gt;
* [[Gamehelpnainjaune|Nain Jaune]]&lt;br /&gt;
* [[Gamehelpnylonppong|Nylon-ppong]]&lt;br /&gt;
* [[Gamehelpoasis|Oasis: New Hope]]&lt;br /&gt;
* [[Gamehelppaniclab|Panic Lab]]&lt;br /&gt;
* [[Gamehelppokerdice|Poker Dice]]&lt;br /&gt;
* [[Gamehelppresident|President]]&lt;br /&gt;
* [[Gamehelppugsinmugs|Pugs in Mugs]]&lt;br /&gt;
* [[Gamehelpqawale|Qawale]]&lt;br /&gt;
* [[Gamehelprainforest|Rainforest]]&lt;br /&gt;
* [[Gamehelpraubbau|Raubbau]]&lt;br /&gt;
* [[Gamehelprauha|Rauha]]&lt;br /&gt;
* [[Gamehelpreflectionsinthelookingglass|Reflections in the Looking Glass]]&lt;br /&gt;
* [[Gamehelpriftvalleyreserve|Rift Valley Reserve]]&lt;br /&gt;
* [[Gamehelprobotsateourpizza|Robots Ate Our Pizza]]&lt;br /&gt;
* [[Gamehelprollingpins|Rolling Pins]]&lt;br /&gt;
* [[Gamehelprollintotown|Roll Into Town]]&lt;br /&gt;
* [[Gamehelprolltothetopjourneys|Roll to the Top: Journeys]]&lt;br /&gt;
* [[Gamehelproomtwentyfive|Room 25]]&lt;br /&gt;
* [[Gamehelpsagani|Sagani]]&lt;br /&gt;
* [[Gamehelpsamarkand|Samarkand]]&lt;br /&gt;
* [[Gamehelpsasaki|Sasaki]]&lt;br /&gt;
* [[Gamehelpseotda|Seotda]]&lt;br /&gt;
* [[Gamehelpsetup|SETUP]]&lt;br /&gt;
* [[Gamehelpsevens|Sevens]]&lt;br /&gt;
* [[Gamehelpsheepboombah|Sheep Boom Bah]]&lt;br /&gt;
* [[Gamehelpspiritsoftheforest|Spirits of the Forest]]&lt;br /&gt;
* [[Gamehelpspiteandmalice|Spite and Malice]]&lt;br /&gt;
* [[Gamehelpsplashdown|Splash Down]]&lt;br /&gt;
* [[Gamehelpstockpile|Stockpile]]&lt;br /&gt;
* [[Gamehelpstrands|Strands]]&lt;br /&gt;
* [[Gamehelptalon|Talon]]&lt;br /&gt;
* [[Gamehelptanghulu|Tang Hu Lu]]&lt;br /&gt;
* [[Gamehelpthegnomesofzavandor|The Gnomes of Zavandor]]&lt;br /&gt;
* [[Gamehelpthemotherroad|The Mother Road: Route 66]]&lt;br /&gt;
* [[Gamehelptheninedomains|The Nine Domains]]&lt;br /&gt;
* [[Gamehelptriatri|TriATri]]&lt;br /&gt;
* [[Gamehelptroggu|Troggu]]&lt;br /&gt;
* [[Gamehelpturncoats|Turncoats]]&lt;br /&gt;
* [[Gamehelpultimatetictactoe|Ultimate Tic Tac Toe]]&lt;br /&gt;
* [[Gamehelpvidrasso|Vidrasso]]&lt;br /&gt;
* [[Gamehelpvolfyirion|Volfyirion Guilds]]&lt;br /&gt;
* [[Gamehelpvolto|Volto]]&lt;br /&gt;
* [[Gamehelpyaniv|Yaniv]]&lt;br /&gt;
* [[Gamehelpzefiria|Zefiria]]&lt;br /&gt;
* [[Gamehelpzooloretto|Zooloretto]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpaves|Aves]]&lt;br /&gt;
* [[Gamehelpbohnanza|Bohnanza]]&lt;br /&gt;
* [[Gamehelpboomeranglm|Boomerang]]&lt;br /&gt;
* [[Gamehelpcalypso|Calypso]]&lt;br /&gt;
* [[Gamehelpchampionsofmidgard|Champions of Midgard]]&lt;br /&gt;
* [[Gamehelpcicerabigia|Cicera Bigia]]&lt;br /&gt;
* [[Gamehelpcitadels|Citadels]]&lt;br /&gt;
* [[Gamehelpcoinage|Coin Age]]&lt;br /&gt;
* [[Gamehelpdaihasamishogi|Dai Hasami Shogi]]&lt;br /&gt;
* [[Gamehelpdurak|Durak]]&lt;br /&gt;
* [[Gamehelpginkgopolis|Ginkgopolis]]&lt;br /&gt;
* [[Gamehelpgravitysuperstar|Gravity Superstar]]&lt;br /&gt;
* [[Gamehelpguibole|Guibole]]&lt;br /&gt;
* [[Gamehelphats|Hats]]&lt;br /&gt;
* [[Gamehelpindianchief|Indian Chief]]&lt;br /&gt;
* [[Gamehelpmagicmaze|Magic Maze]]&lt;br /&gt;
* [[Gamehelpmahjong|Mahjong]]&lt;br /&gt;
* [[Gamehelpmanhattannewgame|Manhattan]]&lt;br /&gt;
* [[Gamehelpmantisfalls|Mantis Falls]]&lt;br /&gt;
* [[Gamehelpmartianchess|Martian Chess]]&lt;br /&gt;
* [[Gamehelpminnesotawhist|Minnesota Whist]]&lt;br /&gt;
* [[Gamehelppinochle|Pinochle]]&lt;br /&gt;
* [[Gamehelpfixtheteleporter|Please Fix the Teleporter]]&lt;br /&gt;
* [[Gamehelptexasholdem|Poker Texas Hold&#039;em]]&lt;br /&gt;
* [[Gamehelppointsalad|Point Salad]]&lt;br /&gt;
* [[Gamehelpriftforce|Riftforce]]&lt;br /&gt;
* [[Gamehelpsergeantmajor|Sergeant Major]]&lt;br /&gt;
* [[Gamehelpsnekagon|Snekagon]]&lt;br /&gt;
* [[Gamehelpsnowtime|Snow Time]]&lt;br /&gt;
* [[Gamehelptemplari|Templari]]&lt;br /&gt;
* [[Gamehelpthreespot|Three Spot]]&lt;br /&gt;
* [[Gamehelpticketgagnant|Ticket Gagnant]]&lt;br /&gt;
* [[Gamehelptrasteroslocoscrazyauctions|Trasteros Locos: Crazy Auctions]]&lt;br /&gt;
* [[Gamehelpwatergate|Watergate]]&lt;br /&gt;
* [[Gamehelpwazabi|Wazabi]]&lt;br /&gt;
* [[Gamehelpxanadu|Xanadu]]&lt;br /&gt;
* [[Gamehelpyspahan|Yspahan]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpdominion|Dominion]]&lt;br /&gt;
* [[Gamehelpinjawara|INJAWARA]]&lt;br /&gt;
* [[Gamehelpharbour|Harbour]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About available games and their content ==&lt;br /&gt;
&lt;br /&gt;
Games are games and it&#039;s all up to publishers to make them relevant or accurate to history, or not.&lt;br /&gt;
&lt;br /&gt;
We&#039;re focusing on gameplay and rules. We&#039;re not history books, nor an accurate source for anything related to real things.&lt;br /&gt;
&lt;br /&gt;
BGA is against any bad behaviors on real people, and will never EVER join, talk or expose about anything about themes, history or politics.&lt;br /&gt;
&lt;br /&gt;
Also please note that they&#039;re also a source to motivate talks, reflexion, exchange and viewpoints about history and education anywhere else.&lt;br /&gt;
&lt;br /&gt;
We&#039;re a gaming platform, we welcome everyone and do efforts daily to make this place a nice place to play nice games with nice people.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdicedtomatoes&amp;diff=9145</id>
		<title>Gamehelpdicedtomatoes</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdicedtomatoes&amp;diff=9145"/>
		<updated>2021-08-17T03:07:15Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GOAL OF THE GAME ==&lt;br /&gt;
&lt;br /&gt;
The goal of the game is to seed, grow and harvest the best tomatoes from your tomato vines while trying to prevent other gardeners from doing the same. You accomplish this by seeding (placing a die on one of your open tomato tokens) your vines with the best/highest-scoring dice you rolled and giving the low-scoring dice to your opponents.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[#top|Top &amp;amp;uarr;]]&lt;br /&gt;
&lt;br /&gt;
== GLOSSARY ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bushel&#039;&#039;&#039; - the designated space to hold available dice that are not currently in play, on the score tracks or tomato vines.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tomato Token&#039;&#039;&#039; - the tomato shaped token on which seed dice are placed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Seed Dice&#039;&#039;&#039; - a dice that is placed on an empty tomato token.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tomato Vine&#039;&#039;&#039; - tomato token with a seed dice on it plus any attached dice that form a sequence or set of numbers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Karma&#039;&#039;&#039; - the amount of gratitude points earned by helping opponents score points - completing their tomato vine.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Karma Heart&#039;&#039;&#039; - the token to mark the current karma level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Karma Track&#039;&#039;&#039; - the track showing current karma level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Score Track&#039;&#039;&#039; - the &amp;quot;diced&amp;quot; tomato track on which players place the seed dice from a completed tomato vine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[#top|Top &amp;amp;uarr;]]&lt;br /&gt;
&lt;br /&gt;
== SETUP ==&lt;br /&gt;
&lt;br /&gt;
Each player receives:&lt;br /&gt;
&lt;br /&gt;
*11 red dice&lt;br /&gt;
&lt;br /&gt;
*2 black dice&lt;br /&gt;
&lt;br /&gt;
*3 tomato tokens&lt;br /&gt;
&lt;br /&gt;
*1 karma heart&lt;br /&gt;
&lt;br /&gt;
*1 karma track&lt;br /&gt;
&lt;br /&gt;
*1 score track&lt;br /&gt;
&lt;br /&gt;
All players roll a single die to determine the first (and last) player. The player with the lowest die value will be the last player and receives the last player marker - ketchup splatter. The next player in the order of play (usually to the left) becomes the first player.&lt;br /&gt;
&lt;br /&gt;
All dice are transferred to the Bushel.&lt;br /&gt;
&lt;br /&gt;
Each player places the karma heart on karma track in position 3.&lt;br /&gt;
&lt;br /&gt;
The first player starts the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[#top|Top &amp;amp;uarr;]]&lt;br /&gt;
&lt;br /&gt;
== GAMEPLAY ==&lt;br /&gt;
&lt;br /&gt;
The game play is simple. On their turn, active players pick 3 dice from the bushel and roll them. All rolled dice need to be distributed - either placed on an empty tomato as a seed or added to an existing vine. Dice can be placed in their play area or in the opponents&#039; play areas. Players are allowed to try to influence the active player&#039;s placement decision. Dice that cannot be placed are passed to the next player as additional dice to roll. Completing opponent&#039;s tomato earns the active player karma. The number of karma earned depends on the value scored by the opponent (see &#039;&#039;[[#KARMA|KARMA]]&#039;&#039;). Karma can be spent immediately after earning them or at any time during active player&#039;s turn. Game continues until a 6th tomato of any player is completed. That triggers the final round which means that after the last player had their turn the game will end.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[#top|Top &amp;amp;uarr;]]&lt;br /&gt;
&lt;br /&gt;
== PLAYER TURN ==&lt;br /&gt;
&lt;br /&gt;
#Pick 3 dice from the bushel&lt;br /&gt;
#Roll the dice&lt;br /&gt;
#For each rolled dice&lt;br /&gt;
#*Place dice following the &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;[[#DICE PLACEMENT RULES|DICE PLACEMENT RULES]]&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
#*Use karma to change dice value or clear vines&lt;br /&gt;
#*Earn karma for completing opponents&#039; vine&lt;br /&gt;
#*Collect points for completing own vines&lt;br /&gt;
#*Pass any dice impossible to place.&lt;br /&gt;
#End turn&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[#top|Top &amp;amp;uarr;]]&lt;br /&gt;
&lt;br /&gt;
== DICE PLACEMENT RULES ==&lt;br /&gt;
&lt;br /&gt;
All rolled dice have to be placed if there is a valid spot for them to go to.&lt;br /&gt;
They can be placed on any player&#039;s tomato vine either as a seed dice - placed on an empty open tomato token - or added to the tomato vine - must follow number sequence or set. &lt;br /&gt;
&lt;br /&gt;
Black dice can only be added to a vine, they cannot be used as seed dice. See &#039;&#039;[[#BLACK DICE|BLACK DICE]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-- &#039;&#039;&#039;Example:&#039;&#039;&#039; --&lt;br /&gt;
&lt;br /&gt;
Token 1: empty&lt;br /&gt;
&lt;br /&gt;
Token 2: 1&lt;br /&gt;
&lt;br /&gt;
Token 3: 1,2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-- &#039;&#039;&#039;Actions&#039;&#039;&#039; --&lt;br /&gt;
&lt;br /&gt;
Player rolls 1,2,3&lt;br /&gt;
&lt;br /&gt;
Player can add 1 to Token 2 to form a set of 1s.&lt;br /&gt;
&lt;br /&gt;
Player can also place 1 on Token 1 as a seed dice.&lt;br /&gt;
&lt;br /&gt;
Player can place 3 on Token 1 and add 2 and 1 to form a sequence. The order could also be reversed or the seed could be a 2 with 1 below and 3 above the seed.&lt;br /&gt;
&lt;br /&gt;
Player could also add 2 and 3 to Token 2.&lt;br /&gt;
&lt;br /&gt;
Lastly, player can add 3 to Token 3.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[#top|Top &amp;amp;uarr;]]&lt;br /&gt;
&lt;br /&gt;
== COLLECTING POINTS ==&lt;br /&gt;
&lt;br /&gt;
Main source of points in the game are the tomato vines. Additional points are scored at the end of the game from unused karma and unfinished tomato vines.&lt;br /&gt;
&lt;br /&gt;
Points from tomato vines - When a tomato vine has 4 dice it can be harvested - the owner of the vine transfers the seed dice from the tomato token of the vine onto their next available score spot and the remaining dice back to the bushel. The score is adjusted by number of black dice on the vine. Each black dice lowers the score by 1 point.&lt;br /&gt;
&lt;br /&gt;
Points from unused karma - each 2 unused karma points earn 1 end game point&lt;br /&gt;
&lt;br /&gt;
Points from unfinished tomato vines - each tomato vine with 3 dice on it earns 1 point&lt;br /&gt;
&lt;br /&gt;
Points for finishing the 6th tomato first - 2 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[#top|Top &amp;amp;uarr;]]&lt;br /&gt;
&lt;br /&gt;
== KARMA ==&lt;br /&gt;
&lt;br /&gt;
Karma is the amount of gratitude players earn by helping other players score points. When an active player completes opponent&#039;s tomato - places the 4th dice on the vine - they earn karma points based on the score earned by the receiving player.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1 &amp;amp; 2 points earn 1 karma&lt;br /&gt;
&lt;br /&gt;
3 &amp;amp; 4 points earn 2 karma&lt;br /&gt;
&lt;br /&gt;
5 &amp;amp; 6 points earn 3 karma&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Karma can be used to:&lt;br /&gt;
&lt;br /&gt;
Re-Roll a single dice - costs 1 karma&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(when you click the &amp;quot;Restart&amp;quot; button after re-rolling the game will be restored to after the last re-roll)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shift rolled dice value - costs 2 karma&lt;br /&gt;
&lt;br /&gt;
Clean the vine - costs 3 karma&lt;br /&gt;
&lt;br /&gt;
Roll over dice (from 1 to 6 or from 6 to 1) - costs 4 karma&lt;br /&gt;
&lt;br /&gt;
Flip seed dice (6-&amp;gt;1, 1-&amp;gt;6, 5-&amp;gt;2, 2-&amp;gt;5, 3-&amp;gt;4, 4-&amp;gt;3) - costs 5 karma&lt;br /&gt;
&lt;br /&gt;
Change any rolled dice to any value - costs 6 karma&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each 2 karma earns 1 point at the end of the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[#top|Top &amp;amp;uarr;]]&lt;br /&gt;
&lt;br /&gt;
== BLACK DICE ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;rotten&amp;quot; black dice can be used offensively and defensively. Players can use them to lower opponent&#039;s score by adding a black die to the tomato vine following the placement rules. They can also use them defensively to cancel/clear a tomato vine - if a tomato vine is worth 0 points at the end of active player&#039;s turn, that vine can be cleared (all dice, including the seed dice, return to the bushel). So if player has a seed dice worth 1 point, they can add black dice with value of either 1 or 2 which will lower the vine score to 0.&lt;br /&gt;
&lt;br /&gt;
Black dice can only be added to a vine, they cannot be used as seed dice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[#top|Top &amp;amp;uarr;]]&lt;br /&gt;
&lt;br /&gt;
== GAME END ==&lt;br /&gt;
&lt;br /&gt;
The final round is triggered when a 6th tomato of any player has been harvested. Game continues until the last player finishes their turn. When the last player distributes all their rolled dice the game ends. It is possible to end the game in a tie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game also ends immediately if there are no dice in the bushel at the start of a player&#039;s turn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[#top|Top &amp;amp;uarr;]]&lt;br /&gt;
&lt;br /&gt;
== WINNER ==&lt;br /&gt;
&lt;br /&gt;
The winner of the game is the player with the most points from the tomato score track, unused karma and unfinished vines.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[#top|Top &amp;amp;uarr;]]&lt;br /&gt;
&lt;br /&gt;
== SINGLE PLAYER MODE ==&lt;br /&gt;
&lt;br /&gt;
In single mode, your goal is to score all 6 tomatoes while matching the value scored to the score track number. So for the first score you want to get 1, for the second score you want to get 2, etc. Each matching score gives you a positive victory point but you get a negative point if the value scored does not match the score track number. If at the end of the game you have a positive score you win. Otherwise, you lose.&lt;br /&gt;
&lt;br /&gt;
You earn karma hearts for each completed tomato based on the seed value as in the regular game except you earn it by completing your own tomatoes.&lt;br /&gt;
&lt;br /&gt;
The game does not end when there are no dice in the bushel as long as you still have dice in hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[#top|Top &amp;amp;uarr;]]&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_dicedtomatoes&amp;diff=9144</id>
		<title>Tips dicedtomatoes</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_dicedtomatoes&amp;diff=9144"/>
		<updated>2021-08-17T02:58:49Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== MULTIPLAYER GENERAL TIPS ==&lt;br /&gt;
Diced Tomatoes is a simple dice drafting game with a bit of strategy/tactics. The main thing to know if that the dice placed on the tomato token becomes the score thus it is important to start your tomato vine with the highest number possible. If you roll a low number you should &amp;quot;gift&amp;quot; it to your opponents. This locks them into scoring a low number if the vine is completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Use the &amp;quot;rotten&#039; (black) dice strategically.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They can be used to lower opponent&#039;s score value but also to help you clear unwanted low-scoring vines.&lt;br /&gt;
&lt;br /&gt;
Say, your opponent placed dice with value of 1 on your tomato. There are two ways to prevent yourself from scoring that 1 point -&lt;br /&gt;
1. use karma to clear the entire vine,&lt;br /&gt;
2. try to roll a black dice match to this vine (like 1 or 2) which will clear the vine at the end of your turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Picking 3 black dice on the first turn of the game is not a good idea&#039;&#039;&#039; - black dice cannot be placed on the tomato token so you will have to pass them all to the next player.&lt;br /&gt;
&lt;br /&gt;
Another tactic you can employ is to drain the dice pool in order to finish the game prematurely. &#039;&#039;The game ends immediately when a player starts the game without any dice in the Bushel.&#039;&#039; So if you either place dice without generating a score or pass dice to the next player when there are no dice in the Bushel you can trigger the end of game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Don&#039;t be afraid to complete opponent&#039;s tomato vines&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Completing opponent&#039;s vines earns you karma points which give you some abilities to change things on your turn. Use black dice to complete opponent&#039;s vines, especially if you can lower their score by more than 1 point - remember, the karma you score is based on the seed dice (the dice placed on the tomato token) and not the score they get. &#039;&#039;So if you finish opponent&#039;s vine with a seed dice 5 but with 3 black dice attached to it they only score 2 points while you score 3 karma (based on 5 seed points).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== SINGLE PLAYER TIPS ==&lt;br /&gt;
Single player mode can teach you the role of the &amp;quot;rotten&amp;quot; dice. You can win the game by sheer luck but if the dice are not on your side you can use the black dice to change the situation to your benefit. Remember that just because you placed a 3 on the tomato token doesn&#039;t mean that you have to score that number. You can add 2 black dice to lower that score to 1 for example.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t be to quick to use hearts at the beginning of the game. You will most likely need them towards the end. You earn hearts every time you score even if your score is negative.&lt;br /&gt;
&lt;br /&gt;
Sometimes it is a good idea to prevent a dice from being placed if you have the hearts to change its value. When you pass the dice you will roll a larger set the next turn which might give you more options to choose from.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpsenshi&amp;diff=9143</id>
		<title>Gamehelpsenshi</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpsenshi&amp;diff=9143"/>
		<updated>2021-08-17T02:55:01Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
* Each player is a Senshi, a warrior-monk hoping to become the new Master.&lt;br /&gt;
* Players collect 4 different types of attribute tiles and create Scoring Piles of each type below their player cards.&lt;br /&gt;
* At the end of the game, the player with the shortest Scoring Pile (of any type) is eliminated. The remaining player with the tallest Scoring Pile (of any type) is the winner.&lt;br /&gt;
&lt;br /&gt;
==Game Turns==&lt;br /&gt;
Players may do one of 3 actions on their turn:&lt;br /&gt;
&lt;br /&gt;
* Study: Take one stack of attributes from the center of the table, and place it on one of the 3 empty spaces on your card. If none of those spaces is empty, you cannot Study.&lt;br /&gt;
* Train: Take the top attribute from any stack (on your card, another player&#039;s card, or in the center of the table) into your hand. It is now hidden. You cannot take from the top of a Scoring Pile.&lt;br /&gt;
* Test: Move one attribute from your hand to your Scoring Pile of that type. Then, everyone can move that attribute type from the tops of their stacks to their Scoring Pile. In the case of several of the same attribute at the top of a stack, only the top attribute can be moved to the Scoring Pile.&lt;br /&gt;
&lt;br /&gt;
Taking the last stack from the middle of the table triggers the end of the game. Every player gets one more turn, and then the game ends.&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
* The player(s) with the shortest Scoring Pile are eliminated. But if all players are tied for shortest Scoring Pile, no one is eliminated.&lt;br /&gt;
* Of the remaining players, the player with the tallest Scoring Pile wins.&lt;br /&gt;
* In case of a tie, the tied player with the most tiles in hand wins.&lt;br /&gt;
* In case there is still a tie, the tied player who played last in turn order wins.&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
Rulebook on Arcane Wonders website - https://www.arcanewonders.com/wp-content/uploads/2021/05/Senshi_Rules_Web.pdf&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=9134</id>
		<title>Help</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=9134"/>
		<updated>2021-08-15T17:11:09Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: Linkfix Manhattan, Three Spot; alphabetic sorting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An issue? A question?&lt;br /&gt;
&lt;br /&gt;
* [https://boardgamearena.com/#!faq Frequently asked questions] is the most complete source of help for BGA.&lt;br /&gt;
&lt;br /&gt;
* [https://forum.boardgamearena.com Forums] are also helpful to get information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
Game names which are displayed in red still need game help/summaries written for them. So help out and write one for them by creating a new page for these games. To do so simply click on them below, this will direct you to a page creation page.&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&#039;&#039;&#039;Available on BGA&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Beta Games&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Alpha Games&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Removed from BGA&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpthirteenclues|13 Clues]]&lt;br /&gt;
* [[Gamehelpsechsnimmt|6 nimmt!]]&lt;br /&gt;
* [[Gamehelpsevenwonders|7 Wonders]]&lt;br /&gt;
* [[Gamehelpsevenwondersduel|7 Wonders Duel]]&lt;br /&gt;
* [[Gamehelpeightmastersrevenge|8 Master&#039;s Revenge]]&lt;br /&gt;
* [[Gamehelpninetynine|99 (trick-taking card game)]]&lt;br /&gt;
* [[Gamehelpfistfulofgold|A Fistful of Gold]]&lt;br /&gt;
* [[Gamehelpabyss|Abyss]]&lt;br /&gt;
* [[Gamehelpalhambra|Alhambra]]&lt;br /&gt;
* [[Gamehelpalveole|Alveole]]&lt;br /&gt;
* [[Gamehelpamyitis|Amyitis]]&lt;br /&gt;
* [[Gamehelpapocalypseazcc|Apocalypse at the Zoo of Carson City]]&lt;br /&gt;
* [[Gamehelparmadora|Armadöra]]&lt;br /&gt;
* [[Gamehelpassyria|Assyria]]&lt;br /&gt;
* [[Gamehelpautomobiles|Automobiles]]&lt;br /&gt;
* [[Gamehelpbackgammon|Backgammon]]&lt;br /&gt;
* [[Gamehelpballoonpop|Balloon Pop!]]&lt;br /&gt;
* [[Gamehelpbandido|Bandido]]&lt;br /&gt;
* [[Gamehelpbarbu|Barbu]]&lt;br /&gt;
* [[Gamehelpbattleoflits|Battle of LITS]]&lt;br /&gt;
* [[Gamehelpbattlesheep|Battle Sheep]]&lt;br /&gt;
* [[Gamehelpbattleship|Battleships Pencil &amp;amp;amp; Paper]]&lt;br /&gt;
* [[Gamehelpbelote|Belote]]&lt;br /&gt;
* [[Gamehelpbeyondthesun|Beyond the Sun]]&lt;br /&gt;
* [[Gamehelpbids|Bids]]&lt;br /&gt;
* [[Gamehelpbigtimesoccer|Big Time Soccer]]&lt;br /&gt;
* [[Gamehelpbiyi|Biyi]]&lt;br /&gt;
* [[Gamehelpblaze|Blaze]]&lt;br /&gt;
* [[Gamehelpblooms|Blooms]]&lt;br /&gt;
* [[Gamehelpblueskies|Blue Skies]]&lt;br /&gt;
* [[Gamehelpbobail|Bobail]]&lt;br /&gt;
* [[Gamehelpbombay|Bombay]]&lt;br /&gt;
* [[Gamehelpboomerangaustralia|Boomerang: Australia]]&lt;br /&gt;
* [[Gamehelpbriscola|Briscola]]&lt;br /&gt;
* [[Gamehelpbug|Bug]]&lt;br /&gt;
* [[Gamehelpbubbleepop|Bubblee Pop]]&lt;br /&gt;
* [[Gamehelpbutterfly|Butterfly]]&lt;br /&gt;
* [[Gamehelpbuttons|Buttons]]&lt;br /&gt;
* [[Gamehelpcacao|Cacao]]&lt;br /&gt;
* [[Gamehelpcantstop|Can&#039;t Stop]]&lt;br /&gt;
* [[Gamehelpcaravan|Caravan]]&lt;br /&gt;
* [[Gamehelpcarcassonne|Carcassonne]]&lt;br /&gt;
* [[Gamehelpcarcassonnehuntersandgatherers|Carcassonne: Hunters &amp;amp;amp; Gatherers]]&lt;br /&gt;
* [[Gamehelpcaribbeanallfours|Caribbean All Fours]]&lt;br /&gt;
* [[Gamehelpcarnegie|Carnegie]]&lt;br /&gt;
* [[Gamehelpcaylus|Caylus]]&lt;br /&gt;
* [[Gamehelpcelestia|Celestia]]&lt;br /&gt;
* [[Gamehelpchakra|Chakra]]&lt;br /&gt;
* [[Gamehelpcheckers|Checkers]]&lt;br /&gt;
* [[Gamehelpchess|Chess]]&lt;br /&gt;
* [[Gamehelpchinagold|China Gold]]&lt;br /&gt;
* [[Gamehelpchinesecheckers|Chinese Checkers]]&lt;br /&gt;
* [[Gamehelpcinco|Cinco]]&lt;br /&gt;
* [[Gamehelpcircleoflife|Circle of Life]]&lt;br /&gt;
* [[Gamehelpcityofthebigshoulders|City of the Big Shoulders]]&lt;br /&gt;
* [[Gamehelpclansofcaledonia|Clans of Caledonia]]&lt;br /&gt;
* [[Gamehelpcodexnaturalis|CODEX Naturalis]]&lt;br /&gt;
* [[Gamehelpcoinche|Coinche]]&lt;br /&gt;
* [[Gamehelpcolorpop|Color Pop]]&lt;br /&gt;
* [[Gamehelpcoloretto|Coloretto]]&lt;br /&gt;
* [[Gamehelpcoltexpress|Colt Express]]&lt;br /&gt;
* [[Gamehelpconsonar|Con Sonar!]]&lt;br /&gt;
* [[Gamehelpconcept|Concept]]&lt;br /&gt;
* [[Gamehelpconnectfour|Connect Four]]&lt;br /&gt;
* [[Gamehelpconnectsix|Connect6]]&lt;br /&gt;
* [[Gamehelpconspiracy|Conspiracy]]&lt;br /&gt;
* [[Gamehelpcoupcitystate|Coup]]&lt;br /&gt;
* [[Gamehelpcrazyfarmers|Crazy Farmers]]&lt;br /&gt;
* [[Gamehelpcribbage|Cribbage]]&lt;br /&gt;
* [[Gamehelpcubirds|CuBirds]]&lt;br /&gt;
* [[Gamehelpdarkagent|Dark Agent]]&lt;br /&gt;
* [[Gamehelpdetectivepoker|Detective Poker]]&lt;br /&gt;
* [[Gamehelpdiams|Diam&#039;s]]&lt;br /&gt;
* [[Gamehelpdiceforge|Dice Forge]]&lt;br /&gt;
* [[Gamehelpdicesummoners|Dice Summoners]]&lt;br /&gt;
* [[Gamehelpdingosdreams|Dingo&#039;s Dreams]]&lt;br /&gt;
* [[Gamehelpdinosaurteaparty|Dinosaur Tea Party]]&lt;br /&gt;
* [[Gamehelpdjambi|Djambi]]&lt;br /&gt;
* [[Gamehelpdownforce|Downforce]]&lt;br /&gt;
* [[Gamehelpdraftosaurus|Draftosaurus]]&lt;br /&gt;
* [[Gamehelpdragoncastle|Dragon Castle]]&lt;br /&gt;
* [[Gamehelpdragonkeeper|Dragon Keeper: The Dungeon]]&lt;br /&gt;
* [[Gamehelpdragonline|Dragon Line]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpdragonheart|Dragonheart]]&lt;br /&gt;
* [[Gamehelpdragonwood|Dragonwood]]&lt;br /&gt;
* [[Gamehelpdungeonpetz|Dungeon Petz]]&lt;br /&gt;
* [[Gamehelpdungeonroll|Dungeon Roll]]&lt;br /&gt;
* [[Gamehelpdungeontwister|Dungeon Twister]]&lt;br /&gt;
* [[Gamehelpelfenland|Elfenland]]&lt;br /&gt;
* [[Gamehelpeminentdomain|Eminent Domain]]&lt;br /&gt;
* [[Gamehelpemdomicrocosm|Eminent Domain: Microcosm]]&lt;br /&gt;
* [[Gamehelpakeruption|Eruption]]&lt;br /&gt;
* [[Gamehelpevogamenoname|Evo: The &amp;quot;Game no Name&amp;quot;]]&lt;br /&gt;
* [[Gamehelpnorthwestpassage|Expedition: Northwest Passage]]&lt;br /&gt;
* [[Gamehelpfinity|Finity]]&lt;br /&gt;
* [[Gamehelpflamingpyramids|Flaming Pyramids]]&lt;br /&gt;
* [[Gamehelpfleet|Fleet]]&lt;br /&gt;
* [[Gamehelpflorenzacardgame|Florenza: The Card Game]]&lt;br /&gt;
* [[Gamehelpfluxx|Fluxx]]&lt;br /&gt;
* [[Gamehelpforsale|For Sale]]&lt;br /&gt;
* [[Gamehelpforbiddenisland|Forbidden Island]]&lt;br /&gt;
* [[Gamehelpfourcolorcards|Four Color Cards]]&lt;br /&gt;
* [[Gamehelpfrenchtarot|French Tarot]]&lt;br /&gt;
* [[Gamehelpgaia|Gaia]]&lt;br /&gt;
* [[Gamehelpgearnpiston|Gear &amp;amp; Piston]]&lt;br /&gt;
* [[Gamehelpclassicgo|Go]]&lt;br /&gt;
* [[Gamehelpgonutsfordonuts|Go Nuts for Donuts]]&lt;br /&gt;
* [[Gamehelpgoldwest|Gold West]]&lt;br /&gt;
* [[Gamehelpgomoku|Gomoku]]&lt;br /&gt;
* [[Gamehelpgopher|Gopher]]&lt;br /&gt;
* [[Gamehelpgorami|GORami]]&lt;br /&gt;
* [[Gamehelpgosu|Gosu]]&lt;br /&gt;
* [[Gamehelpgrandbazaar|Grand Bazaar]]&lt;br /&gt;
* [[Gamehelpgrosstarock|Grosstarock]]&lt;br /&gt;
* [[Gamehelpguildes|Guildes]]&lt;br /&gt;
* [[Gamehelpgyges|Gygès]]&lt;br /&gt;
* [[Gamehelphacktrick|Hack Trick]]&lt;br /&gt;
* [[Gamehelphaggis|Haggis]]&lt;br /&gt;
* [[Gamehelphaiclue|Haiclue]]&lt;br /&gt;
* [[Gamehelphanabi|Hanabi]]&lt;br /&gt;
* [[Gamehelphandandfoot|Hand and Foot]]&lt;br /&gt;
* [[Gamehelphappycity|Happy City]]&lt;br /&gt;
* [[Gamehelphardback|Hardback]]&lt;br /&gt;
* [[Gamehelphawaii|Hawaii]]&lt;br /&gt;
* [[Gamehelphearts|Hearts]]&lt;br /&gt;
* [[Gamehelpherrlof|Herrlof]]&lt;br /&gt;
* [[Gamehelpherooj|Herooj]]&lt;br /&gt;
* [[Gamehelphex|Hex]]&lt;br /&gt;
* [[Gamehelphive|Hive]]&lt;br /&gt;
* [[Gamehelphoarders|Hoarders]]&lt;br /&gt;
* [[Gamehelphomesteaders|Homesteaders]]&lt;br /&gt;
* [[Gamehelphungariantarokk|Hungarian Tarokk]]&lt;br /&gt;
* [[Gamehelphypnosia|Hypnosia]]&lt;br /&gt;
* [[Gamehelpicecoldicehockey|Ice Cold Ice Hockey]]&lt;br /&gt;
* [[Gamehelpillustori|Illustori]]&lt;br /&gt;
* [[Gamehelpintheyearofthedragon|In The Year of the Dragon]]&lt;br /&gt;
* [[Gamehelpincangold|Incan Gold]]&lt;br /&gt;
* [[Gamehelpinnovation|Innovation]]&lt;br /&gt;
* [[Gamehelpisaac|Isaac]]&lt;br /&gt;
* [[Gamehelpiwari|Iwari]]&lt;br /&gt;
* [[Gamehelpjaipur|Jaipur]]&lt;br /&gt;
* [[Gamehelpjekyllvshide|Jekyll vs. Hyde]]&lt;br /&gt;
* [[Gamehelpjumpgate|Jump Gate]]&lt;br /&gt;
* [[Gamehelpjustdesserts|Just Desserts]]&lt;br /&gt;
* [[Gamehelpk2|K2]]&lt;br /&gt;
* [[Gamehelpkabaleo|Kabaleo]]&lt;br /&gt;
* [[Gamehelpkahuna|Kahuna]]&lt;br /&gt;
* [[Gamehelpkalah|Kalah]]&lt;br /&gt;
* [[Gamehelpkami|Kami]]&lt;br /&gt;
* [[Gamehelpkeyflower|Keyflower]]&lt;br /&gt;
* [[Gamehelpkhronos|Khronos]]&lt;br /&gt;
* [[Gamehelpkingdombuilder|Kingdom Builder]]&lt;br /&gt;
* [[Gamehelpkingdomino|Kingdomino]]&lt;br /&gt;
* [[Gamehelpklaverjassen|Klaverjassen]]&lt;br /&gt;
* [[Gamehelpkoikoi|Koi-Koi]]&lt;br /&gt;
* [[Gamehelpkoryo|Koryŏ]]&lt;br /&gt;
* [[Gamehelpkqj|KQJ]]&lt;br /&gt;
* [[Gamehelpkrosmasterarena|Krosmaster Arena]]&lt;br /&gt;
* [[Gamehelplagranja|La Granja]]&lt;br /&gt;
* [[Gamehelpledernierpeuple|Le Dernier Peuple]]&lt;br /&gt;
* [[Gamehelpinventors|Legendary Inventors]]&lt;br /&gt;
* [[Gamehelplettertycoon|Letter Tycoon]]&lt;br /&gt;
* [[Gamehelplewisclark|Lewis &amp;amp;amp; Clark]]&lt;br /&gt;
* [[Gamehelplibertalia|Libertalia]]&lt;br /&gt;
* [[Gamehelplinesofaction|Lines of Action]]&lt;br /&gt;
* [[Gamehelplogger|Logger]]&lt;br /&gt;
* [[Gamehelplox|Lords of Xidit]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelplostcities|Lost Cities]]&lt;br /&gt;
* [[Gamehelparnak|Lost Ruins of Arnak]]&lt;br /&gt;
* [[Gamehelploveletter|Love Letter]]&lt;br /&gt;
* [[Gamehelpluckynumbers|Lucky Numbers]]&lt;br /&gt;
* [[Gamehelpluxor|Luxor]]&lt;br /&gt;
* [[Gamehelpmachiavelli|Machiavelli]]&lt;br /&gt;
* [[Gamehelpmadeira|Madeira]]&lt;br /&gt;
* [[Gamehelpmammalath|Mammalath]]&lt;br /&gt;
* [[Gamehelpmapmaker|Mapmaker: The Gerrymandering Game]]&lt;br /&gt;
* [[Gamehelpmarcopolotwo|Marco Polo II: In the Service of the Khan]]&lt;br /&gt;
* [[Gamehelpmarrakech|Marrakech]]&lt;br /&gt;
* [[Gamehelpmarram|Marram]]&lt;br /&gt;
* [[Gamehelpmartiandice|Martian Dice]]&lt;br /&gt;
* [[Gamehelpmattock|Mattock]]&lt;br /&gt;
* [[Gamehelpmedina|Medina]]&lt;br /&gt;
* [[Gamehelpmeadow|Medo]]&lt;br /&gt;
* [[Gamehelpmetromania|Metromania]]&lt;br /&gt;
* [[Gamehelpmijnlieff|Mijnlieff]]&lt;br /&gt;
* [[Gamehelpmonsterfactory|Monster Factory]]&lt;br /&gt;
* [[Gamehelpmrjack|Mr. Jack]]&lt;br /&gt;
* [[Gamehelpmurusgallicus|Murus Gallicus]]&lt;br /&gt;
* [[Gamehelpnangaparbat|Nanga Parbat]]&lt;br /&gt;
* [[Gamehelpnautilus|Nautilus]]&lt;br /&gt;
* [[Gamehelpneutreeko|Neutreeko]]&lt;br /&gt;
* [[Gamehelpniagara|Niagara]]&lt;br /&gt;
* [[Gamehelpnidavellir|Nidavellir]]&lt;br /&gt;
* [[Gamehelpaknile|Nile]]&lt;br /&gt;
* [[Gamehelpninemensmorris|Nine Men&#039;s Morris]]&lt;br /&gt;
* [[Gamehelpnippon|Nippon]]&lt;br /&gt;
* [[Gamehelpnothanks|No Thanks!]]&lt;br /&gt;
* [[Gamehelpnoirkvi|Noir: Killer versus Inspector]]&lt;br /&gt;
* [[Gamehelpnotalone|Not Alone]]&lt;br /&gt;
* [[Gamehelpnxs|NXS]]&lt;br /&gt;
* [[Gamehelpofftherails|Off the Rails]]&lt;br /&gt;
* [[Gamehelpohhell|Oh Hell!]]&lt;br /&gt;
* [[Gamehelpohseven|Oh-Seven]]&lt;br /&gt;
* [[Gamehelponceuponaforest|Once Upon A Forest]]&lt;br /&gt;
* [[Gamehelporiflamme|Oriflamme]]&lt;br /&gt;
* [[Gamehelporigin|Origin]]&lt;br /&gt;
* [[Gamehelpoutlaws|Outlaws: Last Man Standing]]&lt;br /&gt;
* [[Gamehelppi|P.I.]]&lt;br /&gt;
* [[Gamehelppalace|Palace]]&lt;br /&gt;
* [[Gamehelppandamic|Pandemic]]&lt;br /&gt;
* [[Gamehelppapayoo|Papayoo]]&lt;br /&gt;
* [[Gamehelppatchwork|Patchwork]]&lt;br /&gt;
* [[Gamehelppedro|Pedro]]&lt;br /&gt;
* [[Gamehelppenaltychallenge|Penalty Challenge]]&lt;br /&gt;
* [[Gamehelppennypress|Penny Press]]&lt;br /&gt;
* [[Gamehelpdudo|Perudo]]&lt;br /&gt;
* [[Gamehelpphat|Phat]]&lt;br /&gt;
* [[Gamehelppingimus|Pingimus]]&lt;br /&gt;
* [[Gamehelppiratenkapern|Piraten kapern]]&lt;br /&gt;
* [[Gamehelppolis|Polis: Fight for Hegemony]]&lt;br /&gt;
* [[Gamehelppontedeldiavolo|Ponte del Diavolo]]&lt;br /&gt;
* [[Gamehelppotionexplosion|Potion Explosion]]&lt;br /&gt;
* [[Gamehelppuertorico|Puerto Rico]]&lt;br /&gt;
* [[Gamehelppylos|Pylos]]&lt;br /&gt;
* [[Gamehelpquantik|Quantik]]&lt;br /&gt;
* [[Gamehelpquantum|Quantum]]&lt;br /&gt;
* [[Gamehelpquarto|Quarto]]&lt;br /&gt;
* [[Gamehelpquetzal|Quetzal]]&lt;br /&gt;
* [[Gamehelpquinque|Quinque]]&lt;br /&gt;
* [[Gamehelpquoridor|Quoridor]]&lt;br /&gt;
* [[Gamehelpraceforthegalaxy|Race for the Galaxy]]&lt;br /&gt;
* [[Gamehelprailroadink|Railroad Ink]]&lt;br /&gt;
* [[Gamehelprallymangt|Rallyman: GT]]&lt;br /&gt;
* [[Gamehelpredseven|Red7]]&lt;br /&gt;
* [[Gamehelprememberwhen|Remember When]]&lt;br /&gt;
* [[Gamehelpresarcana|Res Arcana]]&lt;br /&gt;
* [[Gamehelprestinpeace|Rest In Peace]]&lt;br /&gt;
* [[Gamehelpreversi|Reversi]]&lt;br /&gt;
* [[Gamehelprollforthegalaxy|Roll for the Galaxy]]&lt;br /&gt;
* [[Gamehelprolledwest|Rolled West]]&lt;br /&gt;
* [[Gamehelprussianrailroads|Russian Railroads]]&lt;br /&gt;
* [[Gamehelpsaboteur|Saboteur]]&lt;br /&gt;
* [[Gamehelpsaintpetersburg|Saint Petersburg]]&lt;br /&gt;
* [[Gamehelpsaintpoker|Saint Poker]]&lt;br /&gt;
* [[Gamehelpsantorini|Santorini]]&lt;br /&gt;
* [[Gamehelpsapiens|Sapiens]]&lt;br /&gt;
* [[Gamehelpschroedingerscats|Schrodinger&#039;s Cats]]&lt;br /&gt;
* [[Gamehelpseasons|Seasons]]&lt;br /&gt;
* [[Gamehelpsecretmoon|Secret Moon]]&lt;br /&gt;
* [[Gamehelpsenet|Senet]]&lt;br /&gt;
* [[Gamehelpsiam|Siam]]&lt;br /&gt;
* [[Gamehelpsignorie|Signorie]]&lt;br /&gt;
* [[Gamehelpskat|Skat]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpskull|Skull]]&lt;br /&gt;
* [[Gamehelpsmallislands|Small Islands]]&lt;br /&gt;
* [[Gamehelpsobek|Sobek]]&lt;br /&gt;
* [[Gamehelpsobektwoplayers|Sobek 2 players]]&lt;br /&gt;
* [[Gamehelpsolarstorm|Solar Storm]]&lt;br /&gt;
* [[Gamehelpsolo|Solo]]&lt;br /&gt;
* [[Gamehelpsolowhist|Solo Whist]]&lt;br /&gt;
* [[Gamehelpsoluna|Soluna]]&lt;br /&gt;
* [[Gamehelpspades|Spades]]&lt;br /&gt;
* [[Gamehelpsparts|Sparts]]&lt;br /&gt;
* [[Gamehelpsplendor|Splendor]]&lt;br /&gt;
* [[Gamehelpspyrium|Spyrium]]&lt;br /&gt;
* [[Gamehelpstirfryeighteen|Stir Fry Eighteen]]&lt;br /&gt;
* [[Gamehelpstoneage|Stone Age]]&lt;br /&gt;
* [[Gamehelpsuperfantasybrawl|Super Fantasy Brawl]]&lt;br /&gt;
* [[Gamehelpsushigo|Sushi Go!]]&lt;br /&gt;
* [[Gamehelptablut|Tablut]]&lt;br /&gt;
* [[Gamehelptakaraisland|Takara Island]]&lt;br /&gt;
* [[Gamehelptakenoko|Takenoko]]&lt;br /&gt;
* [[Gamehelptaluva|Taluva]]&lt;br /&gt;
* [[Gamehelptargi|Targi]]&lt;br /&gt;
* [[Gamehelptashkalar|Tash-Kalar]]&lt;br /&gt;
* [[Gamehelpteatime|Tea Time]]&lt;br /&gt;
* [[Gamehelpteotihuacan|Teotihuacan: City of Gods]]&lt;br /&gt;
* [[Gamehelpterramystica|Terra Mystica]]&lt;br /&gt;
* [[Gamehelpthatslife|That&#039;s Life (or Verflixxt!)]]&lt;br /&gt;
* [[Gamehelpbattleforhill|The Battle for Hill 218]]&lt;br /&gt;
* [[Gamehelptheboss|The Boss]]&lt;br /&gt;
* [[Gamehelpthebuildersantiquity|The Builders: Antiquity]]&lt;br /&gt;
* [[Gamehelpthebuilders|The Builders: Middle Ages]]&lt;br /&gt;
* [[Gamehelpthecrew|The Crew]]&lt;br /&gt;
* [[Gamehelpthejellymonsterlab|The Jelly Monster Lab]]&lt;br /&gt;
* [[Gamehelpkingsguild|The King&#039;s Guild]]&lt;br /&gt;
* [[Gamehelpcarrara|The Palaces of Carrara]]&lt;br /&gt;
* [[Gamehelpruhr|The Ruhr: A Story of Coal Trade]]&lt;br /&gt;
* [[Gamehelpmarcopolo|The Voyages of Marco Polo]]&lt;br /&gt;
* [[Gamehelpwerewolves|The Werewolves of Miller&#039;s Hollow]]&lt;br /&gt;
* [[Gamehelpthermopyles|Thermopyles]]&lt;br /&gt;
* [[Gamehelpthroughtheages|Through the Ages]]&lt;br /&gt;
* [[Gamehelpthroughtheagesnewstory|Through the Ages: A new Story of Civilization]]&lt;br /&gt;
* [[Gamehelpthurnandtaxis|Thurn and Taxis]]&lt;br /&gt;
* [[Gamehelptichu|Tichu]]&lt;br /&gt;
* [[Gamehelptiki|Tiki]]&lt;br /&gt;
* [[Gamehelptimemasters|Time Masters]]&lt;br /&gt;
* [[Gamehelptobago|Tobago]]&lt;br /&gt;
* [[Gamehelptock|Tock]]&lt;br /&gt;
* [[Gamehelptoeshambo|ToeShamBo]]&lt;br /&gt;
* [[Gamehelptokaido|Tokaido]]&lt;br /&gt;
* [[Gamehelptournay|Tournay]]&lt;br /&gt;
* [[Gamehelptranquility|Tranquility]]&lt;br /&gt;
* [[Gamehelptrektwelve|Trek 12]]&lt;br /&gt;
* [[Gamehelptrekkingtheworld|Trekking the World]]&lt;br /&gt;
* [[Gamehelptrickoftherails|Trick of the Rails]]&lt;br /&gt;
* [[Gamehelptroyes|Troyes]]&lt;br /&gt;
* [[Gamehelpturnthetide|Turn the tide]]&lt;br /&gt;
* [[Gamehelptwintinbots|Twin Tin Bots]]&lt;br /&gt;
* [[Gamehelptzolkin|Tzolk&#039;in]]&lt;br /&gt;
* [[Gamehelpunclechestnuttablegype|Uncle Chestnut&#039;s Table Gype]]&lt;br /&gt;
* [[Gamehelpunconditionalsurrender|Unconditional Surrender! World War 2 in Europe]]&lt;br /&gt;
* [[Gamehelpunitedsquare|United Square]]&lt;br /&gt;
* [[Gamehelpveggiegarden|Veggie Garden]]&lt;br /&gt;
* [[Gamehelpveletas|Veletas]]&lt;br /&gt;
* [[Gamehelpveronatwist|Verona Twist]]&lt;br /&gt;
* [[Gamehelpviamagica|Via Magica]]&lt;br /&gt;
* [[Gamehelpviticulture|Viticulture]]&lt;br /&gt;
* [[Gamehelpvultureculture|Vulture Culture]]&lt;br /&gt;
* [[Gamehelpwelcometo|Welcome To]]&lt;br /&gt;
* [[Gamehelpwelcometonewlasvegas|Welcome To New Las Vegas]]&lt;br /&gt;
* [[Gamehelpwhisttwentytwo|Whist 22]]&lt;br /&gt;
* [[Gamehelpwizard|Wizard]]&lt;br /&gt;
* [[Gamehelpxiangqi|Xiangqi]]&lt;br /&gt;
* [[Gamehelpyatzy|Yahtzee]]&lt;br /&gt;
* [[Gamehelpyinyang|Yin Yang]]&lt;br /&gt;
* [[Gamehelpyokai|Yokai]]&lt;br /&gt;
* [[Gamehelpyokohama|Yokohama]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpninetynineaddition|99 (addition card game)]]&lt;br /&gt;
* [[Gamehelpabalone|Abalone]]&lt;br /&gt;
* [[Gamehelpabandonallartichokes|Abandon All Artichokes]]&lt;br /&gt;
* [[Gamehelpagricola|Agricola]]&lt;br /&gt;
* [[Gamehelpbang|BANG!]]&lt;br /&gt;
* [[Gamehelpcanosa|Canosa]]&lt;br /&gt;
* [[Gamehelpcardiceo|Cardiceo]]&lt;br /&gt;
* [[Gamehelpdicehospital|Dice Hospital]]&lt;br /&gt;
* [[Gamehelpdicedtomatoes|Diced Tomatoes]]&lt;br /&gt;
* [[Gamehelpdodo|Dodo]]&lt;br /&gt;
* [[Gamehelpexplorationwarzone|Exploration: Warzone]]&lt;br /&gt;
* [[Gamehelpforex|For-Ex]]&lt;br /&gt;
* [[Gamehelpharbour|Harbour]]&lt;br /&gt;
* [[Gamehelpescapefromthehiddencastle|HUGO]]&lt;br /&gt;
* [[Gamehelpinsert|Insert]]&lt;br /&gt;
* [[Gamehelpkingofthepitch|King of the Pitch]]&lt;br /&gt;
* [[Gamehelpkrosmasterblast|Krosmaster Blast]]&lt;br /&gt;
* [[Gamehelplama|L.L.A.M.A.]]&lt;br /&gt;
* [[Gamehelplineae|Lineae]]&lt;br /&gt;
* [[Gamehelplinkage|Linkage]]&lt;br /&gt;
* [[Gamehelpliverpoolrummy|Liverpool (Cozy Oaks) Rummy]]&lt;br /&gt;
* [[Gamehelplostexplorers|Lost Explorers]]&lt;br /&gt;
* [[Gamehelpone|ONE]]&lt;br /&gt;
* [[Gamehelponitama|Onitama]]&lt;br /&gt;
* [[Gamehelpparisconnection|Paris Connection]]&lt;br /&gt;
* [[Gamehelppresident|President]]&lt;br /&gt;
* [[Gamehelprage|Rage]]&lt;br /&gt;
* [[Gamehelproomtwentyfive|Room 25]]&lt;br /&gt;
* [[Gamehelpsenshi|Senshi]]&lt;br /&gt;
* [[Gamehelpsheepboombah|Sheep Boom Bah]]&lt;br /&gt;
* [[Gamehelpsquadro|Squadro]]&lt;br /&gt;
* [[Gamehelpsteamworks|Steam Works]]&lt;br /&gt;
* [[Gamehelpcastlesofburgundy|The Castles of Burgundy]]&lt;br /&gt;
* [[Gamehelptroyesdice|Troyes Dice]]&lt;br /&gt;
* [[Gamehelpuptown|Uptown]]&lt;br /&gt;
* [[Gamehelpzener|Zener]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpfifteendays|15 Days]]&lt;br /&gt;
* [[Gamehelpartdecko|Art Decko]]&lt;br /&gt;
* [[Gamehelpbaolakiswahili|Bao la Kiswahili]]&lt;br /&gt;
* [[Gamehelpbohnanza|Bohnanza]]&lt;br /&gt;
* [[Gamehelpboomeranglm|Boomerang]]&lt;br /&gt;
* [[Gamehelpboomerangeurope|Boomerang: Europe]]&lt;br /&gt;
* [[Gamehelpboomerangusa|Boomerang: USA]]&lt;br /&gt;
* [[Gamehelpbossquest|Boss Quest]]&lt;br /&gt;
* [[Gamehelpburglebros|Burgle Bros.]]&lt;br /&gt;
* [[Gamehelpcalypso|Calypso]]&lt;br /&gt;
* [[Gamehelpchampionsofmidgard|Champions of Midgard]]&lt;br /&gt;
* [[Gamehelpchicagoexpress|Chicago Express]]&lt;br /&gt;
* [[Gamehelpchocolatefactory|Chocolate Factory]]&lt;br /&gt;
* [[Gamehelpcicerabigia|Cicera Bigia]]&lt;br /&gt;
* [[Gamehelpcloudcity|Cloud City]]&lt;br /&gt;
* [[Gamehelpcoinage|Coin Age]]&lt;br /&gt;
* [[Gamehelpcrazyeights|Crazy Eights]]&lt;br /&gt;
* [[gamehelpdaihasamishogi|Dai Hasami Shogi]]&lt;br /&gt;
* [[Gamehelpdurak|Durak]]&lt;br /&gt;
* [[Gamehelpegocentricworld|Egocentric World]]&lt;br /&gt;
* [[Gamehelpelgrande|El Grande]]&lt;br /&gt;
* [[Gamehelpepizodiak|EpiZodiak]]&lt;br /&gt;
* [[Gamehelpfactum|Factum]]&lt;br /&gt;
* [[Gamehelpfaifo|Fai-Fo]]&lt;br /&gt;
* [[Gamehelpgeekoutmasters|Geek Out! Masters]]&lt;br /&gt;
* [[Gamehelpgetthemacguffin|Get the MacGuffin]]&lt;br /&gt;
* [[Gamehelpginkgopolis|Ginkgopolis]]&lt;br /&gt;
* [[Gamehelpgravitysuperstar|Gravity Superstar]]&lt;br /&gt;
* [[Gamehelpguibole|Guibole]]&lt;br /&gt;
* [[Gamehelpguile|Guile]]&lt;br /&gt;
* [[Gamehelphats|Hats]]&lt;br /&gt;
* [[Gamehelpindianchief|Indian Chief]]&lt;br /&gt;
* [[Gamehelpriichimahjong|Japanese (Riichi) Mahjong]]&lt;br /&gt;
* [[Gamehelpkingoftokyo|King of Tokyo]]&lt;br /&gt;
* [[Gamehelpkulami|Kulami]]&lt;br /&gt;
* [[Gamehelpmagicmaze|Magic Maze]]&lt;br /&gt;
* [[Gamehelpmahjong|Mahjong]]&lt;br /&gt;
* [[Gamehelpmanhattannewgame|Manhattan]]&lt;br /&gt;
* [[Gamehelpmantisfalls|Mantis Falls]]&lt;br /&gt;
* [[Gamehelpmartianchess|Martian Chess]]&lt;br /&gt;
* [[Gamehelpmascarade|Mascarade]]&lt;br /&gt;
* [[Gamehelpminnesotawhist|Minnesota Whist]]&lt;br /&gt;
* [[Gamehelpmyfirstcastlepanic|My First Castle Panic]]&lt;br /&gt;
* [[Gamehelpnainjaune|Nain Jaune]]&lt;br /&gt;
* [[Gamehelpnewfrontiers|New Frontiers]]&lt;br /&gt;
* [[Gamehelppaniclab|Panic Lab]]&lt;br /&gt;
* [[Gamehelppinochle|Pinochle]]&lt;br /&gt;
* [[Gamehelpfixtheteleporter|Please Fix the Teleporter]]&lt;br /&gt;
* [[Gamehelptexasholdem|Poker Texas Hold&#039;em]]&lt;br /&gt;
* [[Gamehelppyramidpoker|Pyramid Poker]]&lt;br /&gt;
* [[Gamehelpqueenskings|Queens and Kings: A Checkers Game]]&lt;br /&gt;
* [[Gamehelprailwaysoftheworld|Railways of the World]]&lt;br /&gt;
* [[Gamehelpschwimmen|Schwimmen]]&lt;br /&gt;
* [[Gamehelpsensei|Sensei]]&lt;br /&gt;
* [[Gamehelpninefivetwo|Sergeant Major]]&lt;br /&gt;
* [[Gamehelpsevens|Sevens]]&lt;br /&gt;
* [[Gamehelpsnekagon|Snekagon]]&lt;br /&gt;
* [[Gamehelpsnowtime|Snow Time]]&lt;br /&gt;
* [[Gamehelpspacebase|Space Base]]&lt;br /&gt;
* [[Gamehelpspiritsoftheforest|Spirits of the Forest]]&lt;br /&gt;
* [[Gamehelptalon|Talon]]&lt;br /&gt;
* [[Gamehelptemplari|Templari]]&lt;br /&gt;
* [[Gamehelptheninedomains|The Nine Domains]]&lt;br /&gt;
* [[Gamehelpthreespot|Three Spot]]&lt;br /&gt;
* [[Gamehelpthrive|Thrive]]&lt;br /&gt;
* [[Gamehelpthroneandthegrail|Throne and the Grail]]&lt;br /&gt;
* [[Gamehelptroggu|Troggu]]&lt;br /&gt;
* [[Gamehelpvolfyirion|Volfyirion Guilds]]&lt;br /&gt;
* [[Gamehelpwatergate|Watergate]]&lt;br /&gt;
* [[Gamehelpwazabi|Wazabi]]&lt;br /&gt;
* [[Gamehelpxanadu|Xanadu]]&lt;br /&gt;
* [[Gamehelpyspahan|Yspahan]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpdominion|Dominion]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About available games and their content ==&lt;br /&gt;
&lt;br /&gt;
Games are games and it&#039;s all up to publishers to make them relevant or accurate to history, or not.&lt;br /&gt;
&lt;br /&gt;
We&#039;re focusing on gameplay and rules. We&#039;re not history books, nor an accurate source for anything related to real things.&lt;br /&gt;
&lt;br /&gt;
BGA is against any bad behaviors on real people, and will never EVER join, talk or expose about anything about themes, history or politic.&lt;br /&gt;
&lt;br /&gt;
Also please note that they&#039;re also a source to motivate talks, reflexion, exchange and viewpoints about history and education anywhere else.&lt;br /&gt;
&lt;br /&gt;
We&#039;re a gaming platform, we welcome everyone and do efforts daily to make this place a nice place to play nice games with nice people.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=9133</id>
		<title>Help</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=9133"/>
		<updated>2021-08-15T17:01:12Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: Linkfix for Please Fix the Teleporter, sorting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An issue? A question?&lt;br /&gt;
&lt;br /&gt;
* [https://boardgamearena.com/#!faq Frequently asked questions] is the most complete source of help for BGA.&lt;br /&gt;
&lt;br /&gt;
* [https://forum.boardgamearena.com Forums] are also helpful to get information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
Game names which are displayed in red still need game help/summaries written for them. So help out and write one for them by creating a new page for these games. To do so simply click on them below, this will direct you to a page creation page.&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td colspan=&amp;quot;4&amp;quot;&amp;gt;&#039;&#039;&#039;Available on BGA&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Beta Games&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Alpha Games&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Removed from BGA&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpthirteenclues|13 Clues]]&lt;br /&gt;
* [[Gamehelpsechsnimmt|6 nimmt!]]&lt;br /&gt;
* [[Gamehelpsevenwonders|7 Wonders]]&lt;br /&gt;
* [[Gamehelpsevenwondersduel|7 Wonders Duel]]&lt;br /&gt;
* [[Gamehelpeightmastersrevenge|8 Master&#039;s Revenge]]&lt;br /&gt;
* [[Gamehelpninetynine|99 (trick-taking card game)]]&lt;br /&gt;
* [[Gamehelpfistfulofgold|A Fistful of Gold]]&lt;br /&gt;
* [[Gamehelpabyss|Abyss]]&lt;br /&gt;
* [[Gamehelpalhambra|Alhambra]]&lt;br /&gt;
* [[Gamehelpalveole|Alveole]]&lt;br /&gt;
* [[Gamehelpamyitis|Amyitis]]&lt;br /&gt;
* [[Gamehelpapocalypseazcc|Apocalypse at the Zoo of Carson City]]&lt;br /&gt;
* [[Gamehelparmadora|Armadöra]]&lt;br /&gt;
* [[Gamehelpassyria|Assyria]]&lt;br /&gt;
* [[Gamehelpautomobiles|Automobiles]]&lt;br /&gt;
* [[Gamehelpbackgammon|Backgammon]]&lt;br /&gt;
* [[Gamehelpballoonpop|Balloon Pop!]]&lt;br /&gt;
* [[Gamehelpbandido|Bandido]]&lt;br /&gt;
* [[Gamehelpbarbu|Barbu]]&lt;br /&gt;
* [[Gamehelpbattleoflits|Battle of LITS]]&lt;br /&gt;
* [[Gamehelpbattlesheep|Battle Sheep]]&lt;br /&gt;
* [[Gamehelpbattleship|Battleships Pencil &amp;amp;amp; Paper]]&lt;br /&gt;
* [[Gamehelpbelote|Belote]]&lt;br /&gt;
* [[Gamehelpbeyondthesun|Beyond the Sun]]&lt;br /&gt;
* [[Gamehelpbids|Bids]]&lt;br /&gt;
* [[Gamehelpbigtimesoccer|Big Time Soccer]]&lt;br /&gt;
* [[Gamehelpbiyi|Biyi]]&lt;br /&gt;
* [[Gamehelpblaze|Blaze]]&lt;br /&gt;
* [[Gamehelpblooms|Blooms]]&lt;br /&gt;
* [[Gamehelpblueskies|Blue Skies]]&lt;br /&gt;
* [[Gamehelpbobail|Bobail]]&lt;br /&gt;
* [[Gamehelpbombay|Bombay]]&lt;br /&gt;
* [[Gamehelpboomerangaustralia|Boomerang: Australia]]&lt;br /&gt;
* [[Gamehelpbriscola|Briscola]]&lt;br /&gt;
* [[Gamehelpbug|Bug]]&lt;br /&gt;
* [[Gamehelpbubbleepop|Bubblee Pop]]&lt;br /&gt;
* [[Gamehelpbutterfly|Butterfly]]&lt;br /&gt;
* [[Gamehelpbuttons|Buttons]]&lt;br /&gt;
* [[Gamehelpcacao|Cacao]]&lt;br /&gt;
* [[Gamehelpcantstop|Can&#039;t Stop]]&lt;br /&gt;
* [[Gamehelpcaravan|Caravan]]&lt;br /&gt;
* [[Gamehelpcarcassonne|Carcassonne]]&lt;br /&gt;
* [[Gamehelpcarcassonnehuntersandgatherers|Carcassonne: Hunters &amp;amp;amp; Gatherers]]&lt;br /&gt;
* [[Gamehelpcaribbeanallfours|Caribbean All Fours]]&lt;br /&gt;
* [[Gamehelpcarnegie|Carnegie]]&lt;br /&gt;
* [[Gamehelpcaylus|Caylus]]&lt;br /&gt;
* [[Gamehelpcelestia|Celestia]]&lt;br /&gt;
* [[Gamehelpchakra|Chakra]]&lt;br /&gt;
* [[Gamehelpcheckers|Checkers]]&lt;br /&gt;
* [[Gamehelpchess|Chess]]&lt;br /&gt;
* [[Gamehelpchinagold|China Gold]]&lt;br /&gt;
* [[Gamehelpchinesecheckers|Chinese Checkers]]&lt;br /&gt;
* [[Gamehelpcinco|Cinco]]&lt;br /&gt;
* [[Gamehelpcircleoflife|Circle of Life]]&lt;br /&gt;
* [[Gamehelpcityofthebigshoulders|City of the Big Shoulders]]&lt;br /&gt;
* [[Gamehelpclansofcaledonia|Clans of Caledonia]]&lt;br /&gt;
* [[Gamehelpcodexnaturalis|CODEX Naturalis]]&lt;br /&gt;
* [[Gamehelpcoinche|Coinche]]&lt;br /&gt;
* [[Gamehelpcolorpop|Color Pop]]&lt;br /&gt;
* [[Gamehelpcoloretto|Coloretto]]&lt;br /&gt;
* [[Gamehelpcoltexpress|Colt Express]]&lt;br /&gt;
* [[Gamehelpconsonar|Con Sonar!]]&lt;br /&gt;
* [[Gamehelpconcept|Concept]]&lt;br /&gt;
* [[Gamehelpconnectfour|Connect Four]]&lt;br /&gt;
* [[Gamehelpconnectsix|Connect6]]&lt;br /&gt;
* [[Gamehelpconspiracy|Conspiracy]]&lt;br /&gt;
* [[Gamehelpcoupcitystate|Coup]]&lt;br /&gt;
* [[Gamehelpcrazyfarmers|Crazy Farmers]]&lt;br /&gt;
* [[Gamehelpcribbage|Cribbage]]&lt;br /&gt;
* [[Gamehelpcubirds|CuBirds]]&lt;br /&gt;
* [[Gamehelpdarkagent|Dark Agent]]&lt;br /&gt;
* [[Gamehelpdetectivepoker|Detective Poker]]&lt;br /&gt;
* [[Gamehelpdiams|Diam&#039;s]]&lt;br /&gt;
* [[Gamehelpdiceforge|Dice Forge]]&lt;br /&gt;
* [[Gamehelpdicesummoners|Dice Summoners]]&lt;br /&gt;
* [[Gamehelpdingosdreams|Dingo&#039;s Dreams]]&lt;br /&gt;
* [[Gamehelpdinosaurteaparty|Dinosaur Tea Party]]&lt;br /&gt;
* [[Gamehelpdjambi|Djambi]]&lt;br /&gt;
* [[Gamehelpdownforce|Downforce]]&lt;br /&gt;
* [[Gamehelpdraftosaurus|Draftosaurus]]&lt;br /&gt;
* [[Gamehelpdragoncastle|Dragon Castle]]&lt;br /&gt;
* [[Gamehelpdragonkeeper|Dragon Keeper: The Dungeon]]&lt;br /&gt;
* [[Gamehelpdragonline|Dragon Line]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpdragonheart|Dragonheart]]&lt;br /&gt;
* [[Gamehelpdragonwood|Dragonwood]]&lt;br /&gt;
* [[Gamehelpdungeonpetz|Dungeon Petz]]&lt;br /&gt;
* [[Gamehelpdungeonroll|Dungeon Roll]]&lt;br /&gt;
* [[Gamehelpdungeontwister|Dungeon Twister]]&lt;br /&gt;
* [[Gamehelpelfenland|Elfenland]]&lt;br /&gt;
* [[Gamehelpeminentdomain|Eminent Domain]]&lt;br /&gt;
* [[Gamehelpemdomicrocosm|Eminent Domain: Microcosm]]&lt;br /&gt;
* [[Gamehelpakeruption|Eruption]]&lt;br /&gt;
* [[Gamehelpevogamenoname|Evo: The &amp;quot;Game no Name&amp;quot;]]&lt;br /&gt;
* [[Gamehelpnorthwestpassage|Expedition: Northwest Passage]]&lt;br /&gt;
* [[Gamehelpfinity|Finity]]&lt;br /&gt;
* [[Gamehelpflamingpyramids|Flaming Pyramids]]&lt;br /&gt;
* [[Gamehelpfleet|Fleet]]&lt;br /&gt;
* [[Gamehelpflorenzacardgame|Florenza: The Card Game]]&lt;br /&gt;
* [[Gamehelpfluxx|Fluxx]]&lt;br /&gt;
* [[Gamehelpforsale|For Sale]]&lt;br /&gt;
* [[Gamehelpforbiddenisland|Forbidden Island]]&lt;br /&gt;
* [[Gamehelpfourcolorcards|Four Color Cards]]&lt;br /&gt;
* [[Gamehelpfrenchtarot|French Tarot]]&lt;br /&gt;
* [[Gamehelpgaia|Gaia]]&lt;br /&gt;
* [[Gamehelpgearnpiston|Gear &amp;amp; Piston]]&lt;br /&gt;
* [[Gamehelpclassicgo|Go]]&lt;br /&gt;
* [[Gamehelpgonutsfordonuts|Go Nuts for Donuts]]&lt;br /&gt;
* [[Gamehelpgoldwest|Gold West]]&lt;br /&gt;
* [[Gamehelpgomoku|Gomoku]]&lt;br /&gt;
* [[Gamehelpgopher|Gopher]]&lt;br /&gt;
* [[Gamehelpgorami|GORami]]&lt;br /&gt;
* [[Gamehelpgosu|Gosu]]&lt;br /&gt;
* [[Gamehelpgrandbazaar|Grand Bazaar]]&lt;br /&gt;
* [[Gamehelpgrosstarock|Grosstarock]]&lt;br /&gt;
* [[Gamehelpguildes|Guildes]]&lt;br /&gt;
* [[Gamehelpgyges|Gygès]]&lt;br /&gt;
* [[Gamehelphacktrick|Hack Trick]]&lt;br /&gt;
* [[Gamehelphaggis|Haggis]]&lt;br /&gt;
* [[Gamehelphaiclue|Haiclue]]&lt;br /&gt;
* [[Gamehelphanabi|Hanabi]]&lt;br /&gt;
* [[Gamehelphandandfoot|Hand and Foot]]&lt;br /&gt;
* [[Gamehelphappycity|Happy City]]&lt;br /&gt;
* [[Gamehelphardback|Hardback]]&lt;br /&gt;
* [[Gamehelphawaii|Hawaii]]&lt;br /&gt;
* [[Gamehelphearts|Hearts]]&lt;br /&gt;
* [[Gamehelpherrlof|Herrlof]]&lt;br /&gt;
* [[Gamehelpherooj|Herooj]]&lt;br /&gt;
* [[Gamehelphex|Hex]]&lt;br /&gt;
* [[Gamehelphive|Hive]]&lt;br /&gt;
* [[Gamehelphoarders|Hoarders]]&lt;br /&gt;
* [[Gamehelphomesteaders|Homesteaders]]&lt;br /&gt;
* [[Gamehelphungariantarokk|Hungarian Tarokk]]&lt;br /&gt;
* [[Gamehelphypnosia|Hypnosia]]&lt;br /&gt;
* [[Gamehelpicecoldicehockey|Ice Cold Ice Hockey]]&lt;br /&gt;
* [[Gamehelpillustori|Illustori]]&lt;br /&gt;
* [[Gamehelpintheyearofthedragon|In The Year of the Dragon]]&lt;br /&gt;
* [[Gamehelpincangold|Incan Gold]]&lt;br /&gt;
* [[Gamehelpinnovation|Innovation]]&lt;br /&gt;
* [[Gamehelpisaac|Isaac]]&lt;br /&gt;
* [[Gamehelpiwari|Iwari]]&lt;br /&gt;
* [[Gamehelpjaipur|Jaipur]]&lt;br /&gt;
* [[Gamehelpjekyllvshide|Jekyll vs. Hyde]]&lt;br /&gt;
* [[Gamehelpjumpgate|Jump Gate]]&lt;br /&gt;
* [[Gamehelpjustdesserts|Just Desserts]]&lt;br /&gt;
* [[Gamehelpk2|K2]]&lt;br /&gt;
* [[Gamehelpkabaleo|Kabaleo]]&lt;br /&gt;
* [[Gamehelpkahuna|Kahuna]]&lt;br /&gt;
* [[Gamehelpkalah|Kalah]]&lt;br /&gt;
* [[Gamehelpkami|Kami]]&lt;br /&gt;
* [[Gamehelpkeyflower|Keyflower]]&lt;br /&gt;
* [[Gamehelpkhronos|Khronos]]&lt;br /&gt;
* [[Gamehelpkingdombuilder|Kingdom Builder]]&lt;br /&gt;
* [[Gamehelpkingdomino|Kingdomino]]&lt;br /&gt;
* [[Gamehelpklaverjassen|Klaverjassen]]&lt;br /&gt;
* [[Gamehelpkoikoi|Koi-Koi]]&lt;br /&gt;
* [[Gamehelpkoryo|Koryŏ]]&lt;br /&gt;
* [[Gamehelpkqj|KQJ]]&lt;br /&gt;
* [[Gamehelpkrosmasterarena|Krosmaster Arena]]&lt;br /&gt;
* [[Gamehelplagranja|La Granja]]&lt;br /&gt;
* [[Gamehelpledernierpeuple|Le Dernier Peuple]]&lt;br /&gt;
* [[Gamehelpinventors|Legendary Inventors]]&lt;br /&gt;
* [[Gamehelplettertycoon|Letter Tycoon]]&lt;br /&gt;
* [[Gamehelplewisclark|Lewis &amp;amp;amp; Clark]]&lt;br /&gt;
* [[Gamehelplibertalia|Libertalia]]&lt;br /&gt;
* [[Gamehelplinesofaction|Lines of Action]]&lt;br /&gt;
* [[Gamehelplogger|Logger]]&lt;br /&gt;
* [[Gamehelplox|Lords of Xidit]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelplostcities|Lost Cities]]&lt;br /&gt;
* [[Gamehelparnak|Lost Ruins of Arnak]]&lt;br /&gt;
* [[Gamehelploveletter|Love Letter]]&lt;br /&gt;
* [[Gamehelpluckynumbers|Lucky Numbers]]&lt;br /&gt;
* [[Gamehelpluxor|Luxor]]&lt;br /&gt;
* [[Gamehelpmachiavelli|Machiavelli]]&lt;br /&gt;
* [[Gamehelpmadeira|Madeira]]&lt;br /&gt;
* [[Gamehelpmammalath|Mammalath]]&lt;br /&gt;
* [[Gamehelpmapmaker|Mapmaker: The Gerrymandering Game]]&lt;br /&gt;
* [[Gamehelpmarcopolotwo|Marco Polo II: In the Service of the Khan]]&lt;br /&gt;
* [[Gamehelpmarrakech|Marrakech]]&lt;br /&gt;
* [[Gamehelpmarram|Marram]]&lt;br /&gt;
* [[Gamehelpmartiandice|Martian Dice]]&lt;br /&gt;
* [[Gamehelpmattock|Mattock]]&lt;br /&gt;
* [[Gamehelpmedina|Medina]]&lt;br /&gt;
* [[Gamehelpmeadow|Medo]]&lt;br /&gt;
* [[Gamehelpmetromania|Metromania]]&lt;br /&gt;
* [[Gamehelpmijnlieff|Mijnlieff]]&lt;br /&gt;
* [[Gamehelpmonsterfactory|Monster Factory]]&lt;br /&gt;
* [[Gamehelpmrjack|Mr. Jack]]&lt;br /&gt;
* [[Gamehelpmurusgallicus|Murus Gallicus]]&lt;br /&gt;
* [[Gamehelpnangaparbat|Nanga Parbat]]&lt;br /&gt;
* [[Gamehelpnautilus|Nautilus]]&lt;br /&gt;
* [[Gamehelpneutreeko|Neutreeko]]&lt;br /&gt;
* [[Gamehelpniagara|Niagara]]&lt;br /&gt;
* [[Gamehelpnidavellir|Nidavellir]]&lt;br /&gt;
* [[Gamehelpaknile|Nile]]&lt;br /&gt;
* [[Gamehelpninemensmorris|Nine Men&#039;s Morris]]&lt;br /&gt;
* [[Gamehelpnippon|Nippon]]&lt;br /&gt;
* [[Gamehelpnothanks|No Thanks!]]&lt;br /&gt;
* [[Gamehelpnoirkvi|Noir: Killer versus Inspector]]&lt;br /&gt;
* [[Gamehelpnotalone|Not Alone]]&lt;br /&gt;
* [[Gamehelpnxs|NXS]]&lt;br /&gt;
* [[Gamehelpofftherails|Off the Rails]]&lt;br /&gt;
* [[Gamehelpohhell|Oh Hell!]]&lt;br /&gt;
* [[Gamehelpohseven|Oh-Seven]]&lt;br /&gt;
* [[Gamehelponceuponaforest|Once Upon A Forest]]&lt;br /&gt;
* [[Gamehelporiflamme|Oriflamme]]&lt;br /&gt;
* [[Gamehelporigin|Origin]]&lt;br /&gt;
* [[Gamehelpoutlaws|Outlaws: Last Man Standing]]&lt;br /&gt;
* [[Gamehelppi|P.I.]]&lt;br /&gt;
* [[Gamehelppalace|Palace]]&lt;br /&gt;
* [[Gamehelppandamic|Pandemic]]&lt;br /&gt;
* [[Gamehelppapayoo|Papayoo]]&lt;br /&gt;
* [[Gamehelppatchwork|Patchwork]]&lt;br /&gt;
* [[Gamehelppedro|Pedro]]&lt;br /&gt;
* [[Gamehelppenaltychallenge|Penalty Challenge]]&lt;br /&gt;
* [[Gamehelppennypress|Penny Press]]&lt;br /&gt;
* [[Gamehelpdudo|Perudo]]&lt;br /&gt;
* [[Gamehelpphat|Phat]]&lt;br /&gt;
* [[Gamehelppingimus|Pingimus]]&lt;br /&gt;
* [[Gamehelppiratenkapern|Piraten kapern]]&lt;br /&gt;
* [[Gamehelppolis|Polis: Fight for Hegemony]]&lt;br /&gt;
* [[Gamehelppontedeldiavolo|Ponte del Diavolo]]&lt;br /&gt;
* [[Gamehelppotionexplosion|Potion Explosion]]&lt;br /&gt;
* [[Gamehelppuertorico|Puerto Rico]]&lt;br /&gt;
* [[Gamehelppylos|Pylos]]&lt;br /&gt;
* [[Gamehelpquantik|Quantik]]&lt;br /&gt;
* [[Gamehelpquantum|Quantum]]&lt;br /&gt;
* [[Gamehelpquarto|Quarto]]&lt;br /&gt;
* [[Gamehelpquetzal|Quetzal]]&lt;br /&gt;
* [[Gamehelpquinque|Quinque]]&lt;br /&gt;
* [[Gamehelpquoridor|Quoridor]]&lt;br /&gt;
* [[Gamehelpraceforthegalaxy|Race for the Galaxy]]&lt;br /&gt;
* [[Gamehelprailroadink|Railroad Ink]]&lt;br /&gt;
* [[Gamehelprallymangt|Rallyman: GT]]&lt;br /&gt;
* [[Gamehelpredseven|Red7]]&lt;br /&gt;
* [[Gamehelprememberwhen|Remember When]]&lt;br /&gt;
* [[Gamehelpresarcana|Res Arcana]]&lt;br /&gt;
* [[Gamehelprestinpeace|Rest In Peace]]&lt;br /&gt;
* [[Gamehelpreversi|Reversi]]&lt;br /&gt;
* [[Gamehelprollforthegalaxy|Roll for the Galaxy]]&lt;br /&gt;
* [[Gamehelprolledwest|Rolled West]]&lt;br /&gt;
* [[Gamehelprussianrailroads|Russian Railroads]]&lt;br /&gt;
* [[Gamehelpsaboteur|Saboteur]]&lt;br /&gt;
* [[Gamehelpsaintpetersburg|Saint Petersburg]]&lt;br /&gt;
* [[Gamehelpsaintpoker|Saint Poker]]&lt;br /&gt;
* [[Gamehelpsantorini|Santorini]]&lt;br /&gt;
* [[Gamehelpsapiens|Sapiens]]&lt;br /&gt;
* [[Gamehelpschroedingerscats|Schrodinger&#039;s Cats]]&lt;br /&gt;
* [[Gamehelpseasons|Seasons]]&lt;br /&gt;
* [[Gamehelpsecretmoon|Secret Moon]]&lt;br /&gt;
* [[Gamehelpsenet|Senet]]&lt;br /&gt;
* [[Gamehelpsiam|Siam]]&lt;br /&gt;
* [[Gamehelpsignorie|Signorie]]&lt;br /&gt;
* [[Gamehelpskat|Skat]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpskull|Skull]]&lt;br /&gt;
* [[Gamehelpsmallislands|Small Islands]]&lt;br /&gt;
* [[Gamehelpsobek|Sobek]]&lt;br /&gt;
* [[Gamehelpsobektwoplayers|Sobek 2 players]]&lt;br /&gt;
* [[Gamehelpsolarstorm|Solar Storm]]&lt;br /&gt;
* [[Gamehelpsolo|Solo]]&lt;br /&gt;
* [[Gamehelpsolowhist|Solo Whist]]&lt;br /&gt;
* [[Gamehelpsoluna|Soluna]]&lt;br /&gt;
* [[Gamehelpspades|Spades]]&lt;br /&gt;
* [[Gamehelpsparts|Sparts]]&lt;br /&gt;
* [[Gamehelpsplendor|Splendor]]&lt;br /&gt;
* [[Gamehelpspyrium|Spyrium]]&lt;br /&gt;
* [[Gamehelpstirfryeighteen|Stir Fry Eighteen]]&lt;br /&gt;
* [[Gamehelpstoneage|Stone Age]]&lt;br /&gt;
* [[Gamehelpsuperfantasybrawl|Super Fantasy Brawl]]&lt;br /&gt;
* [[Gamehelpsushigo|Sushi Go!]]&lt;br /&gt;
* [[Gamehelptablut|Tablut]]&lt;br /&gt;
* [[Gamehelptakaraisland|Takara Island]]&lt;br /&gt;
* [[Gamehelptakenoko|Takenoko]]&lt;br /&gt;
* [[Gamehelptaluva|Taluva]]&lt;br /&gt;
* [[Gamehelptargi|Targi]]&lt;br /&gt;
* [[Gamehelptashkalar|Tash-Kalar]]&lt;br /&gt;
* [[Gamehelpteatime|Tea Time]]&lt;br /&gt;
* [[Gamehelpteotihuacan|Teotihuacan: City of Gods]]&lt;br /&gt;
* [[Gamehelpterramystica|Terra Mystica]]&lt;br /&gt;
* [[Gamehelpthatslife|That&#039;s Life (or Verflixxt!)]]&lt;br /&gt;
* [[Gamehelpbattleforhill|The Battle for Hill 218]]&lt;br /&gt;
* [[Gamehelptheboss|The Boss]]&lt;br /&gt;
* [[Gamehelpthebuildersantiquity|The Builders: Antiquity]]&lt;br /&gt;
* [[Gamehelpthebuilders|The Builders: Middle Ages]]&lt;br /&gt;
* [[Gamehelpthecrew|The Crew]]&lt;br /&gt;
* [[Gamehelpthejellymonsterlab|The Jelly Monster Lab]]&lt;br /&gt;
* [[Gamehelpkingsguild|The King&#039;s Guild]]&lt;br /&gt;
* [[Gamehelpcarrara|The Palaces of Carrara]]&lt;br /&gt;
* [[Gamehelpruhr|The Ruhr: A Story of Coal Trade]]&lt;br /&gt;
* [[Gamehelpmarcopolo|The Voyages of Marco Polo]]&lt;br /&gt;
* [[Gamehelpwerewolves|The Werewolves of Miller&#039;s Hollow]]&lt;br /&gt;
* [[Gamehelpthermopyles|Thermopyles]]&lt;br /&gt;
* [[Gamehelpthroughtheages|Through the Ages]]&lt;br /&gt;
* [[Gamehelpthroughtheagesnewstory|Through the Ages: A new Story of Civilization]]&lt;br /&gt;
* [[Gamehelpthurnandtaxis|Thurn and Taxis]]&lt;br /&gt;
* [[Gamehelptichu|Tichu]]&lt;br /&gt;
* [[Gamehelptiki|Tiki]]&lt;br /&gt;
* [[Gamehelptimemasters|Time Masters]]&lt;br /&gt;
* [[Gamehelptobago|Tobago]]&lt;br /&gt;
* [[Gamehelptock|Tock]]&lt;br /&gt;
* [[Gamehelptoeshambo|ToeShamBo]]&lt;br /&gt;
* [[Gamehelptokaido|Tokaido]]&lt;br /&gt;
* [[Gamehelptournay|Tournay]]&lt;br /&gt;
* [[Gamehelptranquility|Tranquility]]&lt;br /&gt;
* [[Gamehelptrektwelve|Trek 12]]&lt;br /&gt;
* [[Gamehelptrekkingtheworld|Trekking the World]]&lt;br /&gt;
* [[Gamehelptrickoftherails|Trick of the Rails]]&lt;br /&gt;
* [[Gamehelptroyes|Troyes]]&lt;br /&gt;
* [[Gamehelpturnthetide|Turn the tide]]&lt;br /&gt;
* [[Gamehelptwintinbots|Twin Tin Bots]]&lt;br /&gt;
* [[Gamehelptzolkin|Tzolk&#039;in]]&lt;br /&gt;
* [[Gamehelpunclechestnuttablegype|Uncle Chestnut&#039;s Table Gype]]&lt;br /&gt;
* [[Gamehelpunconditionalsurrender|Unconditional Surrender! World War 2 in Europe]]&lt;br /&gt;
* [[Gamehelpunitedsquare|United Square]]&lt;br /&gt;
* [[Gamehelpveggiegarden|Veggie Garden]]&lt;br /&gt;
* [[Gamehelpveletas|Veletas]]&lt;br /&gt;
* [[Gamehelpveronatwist|Verona Twist]]&lt;br /&gt;
* [[Gamehelpviamagica|Via Magica]]&lt;br /&gt;
* [[Gamehelpviticulture|Viticulture]]&lt;br /&gt;
* [[Gamehelpvultureculture|Vulture Culture]]&lt;br /&gt;
* [[Gamehelpwelcometo|Welcome To]]&lt;br /&gt;
* [[Gamehelpwelcometonewlasvegas|Welcome To New Las Vegas]]&lt;br /&gt;
* [[Gamehelpwhisttwentytwo|Whist 22]]&lt;br /&gt;
* [[Gamehelpwizard|Wizard]]&lt;br /&gt;
* [[Gamehelpxiangqi|Xiangqi]]&lt;br /&gt;
* [[Gamehelpyatzy|Yahtzee]]&lt;br /&gt;
* [[Gamehelpyinyang|Yin Yang]]&lt;br /&gt;
* [[Gamehelpyokai|Yokai]]&lt;br /&gt;
* [[Gamehelpyokohama|Yokohama]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpninetynineaddition|99 (addition card game)]]&lt;br /&gt;
* [[Gamehelpabalone|Abalone]]&lt;br /&gt;
* [[Gamehelpabandonallartichokes|Abandon All Artichokes]]&lt;br /&gt;
* [[Gamehelpagricola|Agricola]]&lt;br /&gt;
* [[Gamehelpbang|BANG!]]&lt;br /&gt;
* [[Gamehelpcanosa|Canosa]]&lt;br /&gt;
* [[Gamehelpcardiceo|Cardiceo]]&lt;br /&gt;
* [[Gamehelpdicehospital|Dice Hospital]]&lt;br /&gt;
* [[Gamehelpdicedtomatoes|Diced Tomatoes]]&lt;br /&gt;
* [[Gamehelpdodo|Dodo]]&lt;br /&gt;
* [[Gamehelpexplorationwarzone|Exploration: Warzone]]&lt;br /&gt;
* [[Gamehelpforex|For-Ex]]&lt;br /&gt;
* [[Gamehelpharbour|Harbour]]&lt;br /&gt;
* [[Gamehelpescapefromthehiddencastle|HUGO]]&lt;br /&gt;
* [[Gamehelpinsert|Insert]]&lt;br /&gt;
* [[Gamehelpkingofthepitch|King of the Pitch]]&lt;br /&gt;
* [[Gamehelpkrosmasterblast|Krosmaster Blast]]&lt;br /&gt;
* [[Gamehelplama|L.L.A.M.A.]]&lt;br /&gt;
* [[Gamehelplineae|Lineae]]&lt;br /&gt;
* [[Gamehelplinkage|Linkage]]&lt;br /&gt;
* [[Gamehelpliverpoolrummy|Liverpool (Cozy Oaks) Rummy]]&lt;br /&gt;
* [[Gamehelplostexplorers|Lost Explorers]]&lt;br /&gt;
* [[Gamehelpone|ONE]]&lt;br /&gt;
* [[Gamehelponitama|Onitama]]&lt;br /&gt;
* [[Gamehelpparisconnection|Paris Connection]]&lt;br /&gt;
* [[Gamehelppresident|President]]&lt;br /&gt;
* [[Gamehelprage|Rage]]&lt;br /&gt;
* [[Gamehelproomtwentyfive|Room 25]]&lt;br /&gt;
* [[Gamehelpsenshi|Senshi]]&lt;br /&gt;
* [[Gamehelpsheepboombah|Sheep Boom Bah]]&lt;br /&gt;
* [[Gamehelpsquadro|Squadro]]&lt;br /&gt;
* [[Gamehelpsteamworks|Steam Works]]&lt;br /&gt;
* [[Gamehelpcastlesofburgundy|The Castles of Burgundy]]&lt;br /&gt;
* [[Gamehelptroyesdice|Troyes Dice]]&lt;br /&gt;
* [[Gamehelpuptown|Uptown]]&lt;br /&gt;
* [[Gamehelpzener|Zener]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpfifteendays|15 Days]]&lt;br /&gt;
* [[Gamehelpartdecko|Art Decko]]&lt;br /&gt;
* [[Gamehelpbaolakiswahili|Bao La Kiswahili]]&lt;br /&gt;
* [[Gamehelpbohnanza|Bohnanza]]&lt;br /&gt;
* [[Gamehelpboomeranglm|Boomerang]]&lt;br /&gt;
* [[Gamehelpboomerangeurope|Boomerang: Europe]]&lt;br /&gt;
* [[Gamehelpboomerangusa|Boomerang: USA]]&lt;br /&gt;
* [[Gamehelpbossquest|Boss Quest]]&lt;br /&gt;
* [[Gamehelpburglebros|Burgle Bros.]]&lt;br /&gt;
* [[Gamehelpcalypso|Calypso]]&lt;br /&gt;
* [[Gamehelpchampionsofmidgard|Champions of Midgard]]&lt;br /&gt;
* [[Gamehelpchicagoexpress|Chicago Express]]&lt;br /&gt;
* [[Gamehelpchocolatefactory|Chocolate Factory]]&lt;br /&gt;
* [[Gamehelpcicerabigia|Cicera Bigia]]&lt;br /&gt;
* [[Gamehelpcloudcity|Cloud City]]&lt;br /&gt;
* [[Gamehelpcoinage|Coin Age]]&lt;br /&gt;
* [[Gamehelpcrazyeights|Crazy Eights]]&lt;br /&gt;
* [[gamehelpdaihasamishogi|Dai Hasami Shogi]]&lt;br /&gt;
* [[Gamehelpdurak|Durak]]&lt;br /&gt;
* [[Gamehelpegocentricworld|Egocentric World]]&lt;br /&gt;
* [[Gamehelpelgrande|El Grande]]&lt;br /&gt;
* [[Gamehelpepizodiak|EpiZodiak]]&lt;br /&gt;
* [[Gamehelpfactum|Factum]]&lt;br /&gt;
* [[Gamehelpfaifo|Fai-Fo]]&lt;br /&gt;
* [[Gamehelpgeekoutmasters|Geek Out! Masters]]&lt;br /&gt;
* [[Gamehelpgetthemacguffin|Get the MacGuffin]]&lt;br /&gt;
* [[Gamehelpginkgopolis|Ginkgopolis]]&lt;br /&gt;
* [[Gamehelpgravitysuperstar|Gravity Superstar]]&lt;br /&gt;
* [[Gamehelpguibole|Guibole]]&lt;br /&gt;
* [[Gamehelpguile|Guile]]&lt;br /&gt;
* [[Gamehelphats|Hats]]&lt;br /&gt;
* [[Gamehelpindianchief|Indian Chief]]&lt;br /&gt;
* [[Gamehelpriichimahjong|Japanese (Riichi) Mahjong]]&lt;br /&gt;
* [[Gamehelpkingoftokyo|King of Tokyo]]&lt;br /&gt;
* [[Gamehelpkulami|Kulami]]&lt;br /&gt;
* [[Gamehelpmagicmaze|Magic Maze]]&lt;br /&gt;
* [[Gamehelpmahjong|Mahjong]]&lt;br /&gt;
* [[Gamehelpmanhattan|Manhattan]]&lt;br /&gt;
* [[Gamehelpmantisfalls|Mantis Falls]]&lt;br /&gt;
* [[Gamehelpmartianchess|Martian Chess]]&lt;br /&gt;
* [[Gamehelpmascarade|Mascarade]]&lt;br /&gt;
* [[Gamehelpminnesotawhist|Minnesota Whist]]&lt;br /&gt;
* [[Gamehelpmyfirstcastlepanic|My First Castle Panic]]&lt;br /&gt;
* [[Gamehelpnainjaune|Nain Jaune]]&lt;br /&gt;
* [[Gamehelpnewfrontiers|New Frontiers]]&lt;br /&gt;
* [[Gamehelppaniclab|Panic Lab]]&lt;br /&gt;
* [[Gamehelppinochle|Pinochle]]&lt;br /&gt;
* [[Gamehelpfixtheteleporter|Please Fix the Teleporter]]&lt;br /&gt;
* [[Gamehelptexasholdem|Poker Texas Hold&#039;em]]&lt;br /&gt;
* [[Gamehelpqueenskings|Queens and Kings: A Checkers Game]]&lt;br /&gt;
* [[Gamehelppyramidpoker|Pyramid Poker]]&lt;br /&gt;
* [[Gamehelprailwaysoftheworld|Railways of the World]]&lt;br /&gt;
* [[Gamehelpschwimmen|Schwimmen]]&lt;br /&gt;
* [[Gamehelpsensei|Sensei]]&lt;br /&gt;
* [[Gamehelpninefivetwo|Sergeant Major]]&lt;br /&gt;
* [[Gamehelpsevens|Sevens]]&lt;br /&gt;
* [[Gamehelpsnekagon|Snekagon]]&lt;br /&gt;
* [[Gamehelpsnowtime|Snow Time]]&lt;br /&gt;
* [[Gamehelpspacebase|Space Base]]&lt;br /&gt;
* [[Gamehelpspiritsoftheforest|Spirits of the Forest]]&lt;br /&gt;
* [[Gamehelptalon|Talon]]&lt;br /&gt;
* [[Gamehelptemplari|Templari]]&lt;br /&gt;
* [[Gamehelptheninedomains|The Nine Domains]]&lt;br /&gt;
* [[Gamehelpthreespots|Three Spots]]&lt;br /&gt;
* [[Gamehelpthrive|Thrive]]&lt;br /&gt;
* [[Gamehelpthroneandthegrail|Throne and the Grail]]&lt;br /&gt;
* [[Gamehelptroggu|Troggu]]&lt;br /&gt;
* [[Gamehelpvolfyirion|Volfyirion Guilds]]&lt;br /&gt;
* [[Gamehelpwatergate|Watergate]]&lt;br /&gt;
* [[Gamehelpwazabi|Wazabi]]&lt;br /&gt;
* [[Gamehelpxanadu|Xanadu]]&lt;br /&gt;
* [[Gamehelpyspahan|Yspahan]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpdominion|Dominion]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About available games and their content ==&lt;br /&gt;
&lt;br /&gt;
Games are games and it&#039;s all up to publishers to make them relevant or accurate to history, or not.&lt;br /&gt;
&lt;br /&gt;
We&#039;re focusing on gameplay and rules. We&#039;re not history books, nor an accurate source for anything related to real things.&lt;br /&gt;
&lt;br /&gt;
BGA is against any bad behaviors on real people, and will never EVER join, talk or expose about anything about themes, history or politic.&lt;br /&gt;
&lt;br /&gt;
Also please note that they&#039;re also a source to motivate talks, reflexion, exchange and viewpoints about history and education anywhere else.&lt;br /&gt;
&lt;br /&gt;
We&#039;re a gaming platform, we welcome everyone and do efforts daily to make this place a nice place to play nice games with nice people.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelppresident&amp;diff=9123</id>
		<title>Gamehelppresident</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelppresident&amp;diff=9123"/>
		<updated>2021-08-15T00:36:51Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Objective ==&lt;br /&gt;
&lt;br /&gt;
The goal of President is to be the first to get rid off all of the cards in your hand.&lt;br /&gt;
&lt;br /&gt;
=== Playing the game ===&lt;br /&gt;
&lt;br /&gt;
Number of players : 4-8&lt;br /&gt;
&lt;br /&gt;
President is played with a standard 52-card deck and 2 Jokers. Following this hierarchy (highest value to lowest) : Joker,2,A,K,Q,J,10,9,8,7,6,5,4,3.&lt;br /&gt;
&lt;br /&gt;
Cards are dealt one at a time clockwise until all cards have been dealt. Some players may have more cards than others.&lt;br /&gt;
&lt;br /&gt;
A player can play a single card or a set of cards of equal rank :&lt;br /&gt;
*Double – a pair of cards of the same value (ex. 2 Kings).&lt;br /&gt;
*Triple – three cards of the same value (ex. 3 fours).&lt;br /&gt;
*Quadruple – four cards of the same value (ex. 4 sevens).&lt;br /&gt;
&lt;br /&gt;
The first player of the round sets how many cards should be played for the entire pile.&lt;br /&gt;
*Player 1 : plays 1 five, then all others players must play one card until this pile is over.&lt;br /&gt;
*Player 1 : plays 2 nines, then all others players must play two cards until this pile is over.&lt;br /&gt;
&lt;br /&gt;
The next player must play the same number of cards as the previous player.&lt;br /&gt;
To play, the next player must play a higher rank card (or a higher rank group of cards for double, triple or quadruple).&amp;lt;br&amp;gt;&lt;br /&gt;
Or pass if he can not play.&lt;br /&gt;
Or pass even if he can, therefore will not be able to play any more during this pile.&lt;br /&gt;
&lt;br /&gt;
*A Joker is a &amp;quot;trump&amp;quot; card and wins any hand no matter the size of the set (ex: 1 Joker beats four 2&#039;s)&lt;br /&gt;
&lt;br /&gt;
If a player played his last card, and no other player can play (or pass even if he can play), the next player available clockwise will start next pile.&lt;br /&gt;
&lt;br /&gt;
=== End of the game ===&lt;br /&gt;
&lt;br /&gt;
The game will continue until there is a single player left with at least a card in his hand.&lt;br /&gt;
&lt;br /&gt;
The roles in the next round are:&lt;br /&gt;
*&#039;&#039;President&#039;&#039;: The first player to get rid off all of his cards&lt;br /&gt;
*&#039;&#039;Prime-Minister&#039;&#039;: The second player to get rid off all of his cards&lt;br /&gt;
*&#039;&#039;Peasant&#039;&#039;: The second to last player to get rid off all of his cards&lt;br /&gt;
*&#039;&#039;Beggar&#039;&#039;: The last player to get rid off all of his cards&lt;br /&gt;
*&#039;&#039;Citizen(s)&#039;&#039;: Any other players, they are considered neutral&lt;br /&gt;
&lt;br /&gt;
Before next round starts :&lt;br /&gt;
*The &#039;&#039;Beggar&#039;&#039; must give his two highest cards to the &#039;&#039;President&#039;&#039;. And the &#039;&#039;President&#039;&#039; must give back 2 cards of his choice to the &#039;&#039;Beggar&#039;&#039;.&lt;br /&gt;
*The &#039;&#039;Peasant&#039;&#039; must give his highest card to the &#039;&#039;Prime-Minister&#039;&#039;. And the &#039;&#039;Prime-Minister&#039;&#039; must give back 1 card of his choice to the &#039;&#039;Peasant&#039;&#039;.&lt;br /&gt;
*Any &#039;&#039;Citizen(s)&#039;&#039; do not exchange cards.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Beggar&#039;&#039; will be the first player to start the next round.&lt;br /&gt;
&lt;br /&gt;
=== Revolution ===&lt;br /&gt;
&lt;br /&gt;
When a player plays four cards of the same rank, the hierarchy of all the cards is reversed.&lt;br /&gt;
&lt;br /&gt;
For example, if 3,4,5,6,7,8,9,10,J,Q,K,A,2 is the typical order of power (from left to right), after the revolution the order of power 2,A,K,Q,J,10,9,8,7,6,5,4,3.&lt;br /&gt;
&lt;br /&gt;
If another revolution is played, the order would switch back to normal.&lt;br /&gt;
&lt;br /&gt;
== Optional rules ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Skip&#039;&#039;&#039; - When a player plays the same number of cards of the same rank as the previous player, that skips the next person who would have played.&lt;br /&gt;
For example, playing a 7 on top of another 7, or a pair of 4s on another pair of 4s, the next player is skipped.&lt;br /&gt;
You can&#039;t skip with the best card (2 or 3 in case of revolution and jokers).&lt;br /&gt;
&lt;br /&gt;
== Points ==&lt;br /&gt;
&lt;br /&gt;
Each player starts with a credit of 50 points.&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;President&#039;&#039; scores 5 points.&lt;br /&gt;
*The &#039;&#039;Prime-Minister&#039;&#039; scores 0 points.&lt;br /&gt;
*The &#039;&#039;Citizen&#039;&#039; loses 5 points.&lt;br /&gt;
*The &#039;&#039;Peasant&#039;&#039; loses 10 points.&lt;br /&gt;
*The &#039;&#039;Beggar&#039;&#039; loses 15 points.&lt;br /&gt;
&lt;br /&gt;
Game ends when a player reaches 0 point or less.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpcanosa&amp;diff=9122</id>
		<title>Gamehelpcanosa</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpcanosa&amp;diff=9122"/>
		<updated>2021-08-15T00:32:45Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Objective ==&lt;br /&gt;
&lt;br /&gt;
Players control a Siren and attempt to lure shipwrecked Sailors back to their island. Use rings to capture additional Sailors and be the first player to score 4 Sailors to win the game.&lt;br /&gt;
The top ring will define which player has control of a Sailor.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
On a player’s turn, you must take two actions. You can repeat the same action twice. Actions consist of the following:&lt;br /&gt;
* Move your Siren one space at a time to any open adjacent space in any direction.&lt;br /&gt;
* Move a Sailor that you control one space to any unoccupied orthogonally-adjacent space towards your island.&lt;br /&gt;
* Transfer one of your rings from your Siren to an adjacent Sailor.&lt;br /&gt;
* Withdraw one of your rings from a Sailor you control to your Siren.&lt;br /&gt;
* A Siren carrying more rings than the opposing adjacent Siren may attack its opponent by moving onto the space they occupy. When this happens, the attacking Siren’s player will move the defeated Siren to any unoccupied adjacent space.&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
Players score by moving a Sailor they control onto their island space. Once the Sailor reaches the island, they are immediately removed from the board. The rings are then distributed back to the Sirens under the following conditions:&lt;br /&gt;
* A maximum of 1 ring is returned to each Siren.&lt;br /&gt;
* All remaining rings are removed from the game.&lt;br /&gt;
&lt;br /&gt;
== Endgame ==&lt;br /&gt;
The game ends immediately when the first player successfully scores 4 Sailors from the board. This player is declared the winner.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelponitama&amp;diff=9118</id>
		<title>Gamehelponitama</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelponitama&amp;diff=9118"/>
		<updated>2021-08-14T13:02:49Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Objective==&lt;br /&gt;
Harness the powers of the animal spirits to prove that your mastery of the martial arts is stronger. To win you must either place your master on your opponent&#039;s temple arch space or capture your opponent&#039;s master.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
* Each player has 4 students and 1 master. The master starts on the temple arch. The students start 2 on each side of the master.&lt;br /&gt;
* Shuffle the 16 move cards and deal 2 to each player face up. Put another card in the middle. Remove the other 11 cards from the game.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* The player with the same color as the stamp in the middle goes first.&lt;br /&gt;
* On your turn, do these two actions in order: move and exchange.&lt;br /&gt;
&lt;br /&gt;
===Move &amp;amp; Attack===&lt;br /&gt;
* Choose a move card in front of you.&lt;br /&gt;
* Then, choose a pawn and move it as shown on the card. The square grid will show the possible moves.&lt;br /&gt;
* The black square in the middle represents the space your chosen pawn occupies. The colored spaces show where your pawn can move in relative&lt;br /&gt;
to its starting position. You can move your pawn to any one of the spaces indicated.&lt;br /&gt;
* Other pawns and temple arches don&#039;t block the movement of the pawn across the board.&lt;br /&gt;
* You can never make a move that would cause a pawn to move off the board or move onto the same square as one of your own pawns.&lt;br /&gt;
* If your pawn moves onto a square that is occupied by one of your opponent&#039;s pawns, the opponent&#039;s pawn is captured and removed from the game.&lt;br /&gt;
* You must actually land on the piece to capture it - moving over or through a square occupied by an opponent&#039;s piece doesn&#039;t capture it.&lt;br /&gt;
* If you can make a legal move, you must make it. If you can&#039;t, skip moving. However you must still exchange.&lt;br /&gt;
&lt;br /&gt;
===Exchange===&lt;br /&gt;
* Add the move card in the middle to your hand. You may use it starting from the next turn.&lt;br /&gt;
* Take the move card you just used and place it in the middle.&lt;br /&gt;
* If you couldn&#039;t move, you can choose between the two cards in your hand.&lt;br /&gt;
&lt;br /&gt;
==Winning==&lt;br /&gt;
There are two ways to win: the way of the stone or the way of the stream.&lt;br /&gt;
* To win in the way of the stone, you must capture your opponent&#039;s master pawn.&lt;br /&gt;
* To win in the way of the stream, you must move your master pawn to your opponent&#039;s temple arch space.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpphat&amp;diff=9114</id>
		<title>Gamehelpphat</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpphat&amp;diff=9114"/>
		<updated>2021-08-13T17:54:59Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Phat is a trick taking game for four players, played in fixed partnerships. A standard 52 card pack is used, with cards ranking (from highest to lowest): A K Q J 10 9 8 7 6 5 4 3 2.&lt;br /&gt;
&lt;br /&gt;
== Objective ==&lt;br /&gt;
&lt;br /&gt;
The aim is to be the first to win 181 points as a team. Points are awarded for winning tricks containing valuable cards, known as the &#039;&#039;&#039;phat&#039;&#039;&#039;. Winning a trick containing valuable cards causes the team who won the trick to immediately score the relevant points. There are a total of 80 points in the phat. Once all tricks are played, there is an extra bonus of 8 points for winning more than half of the &#039;&#039;&#039;muck&#039;&#039;&#039;. The valuable cards are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ The scoring cards&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; padding: 5px; vertical-align: top;&amp;quot; | The Phat&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; padding: 5px; vertical-align: top;&amp;quot; | The Muck&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Card&#039;&#039;&#039; || &#039;&#039;&#039;Points&#039;&#039;&#039; || &#039;&#039;&#039;Card&#039;&#039;&#039; || &#039;&#039;&#039;Points&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Ace of trumps || 4 points || Each Ace || 4 points&lt;br /&gt;
|-&lt;br /&gt;
| King of trumps || 3 points || Each King || 3 points&lt;br /&gt;
|-&lt;br /&gt;
| Queen of trumps || 2 points || Each Queen || 2 points&lt;br /&gt;
|-&lt;br /&gt;
| Jack of trumps || 1 point || Each Jack || 1 point&lt;br /&gt;
|-&lt;br /&gt;
| Nine of trumps || 18 points || Each Ten || 10 points&lt;br /&gt;
|-&lt;br /&gt;
| Five of trumps || 10 points&lt;br /&gt;
|-&lt;br /&gt;
| Non-trump nines || 9 points&lt;br /&gt;
|-&lt;br /&gt;
| Non-trump fives || 5 points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most valuable cards are the &#039;&#039;Big Phat&#039;&#039;, i.e. the 9 of trumps, and the &#039;&#039;Little Phat&#039;&#039;, i.e. the 5 of trumps. In total, there are 80 points to be won in the phat, and an extra 8 from the muck.&lt;br /&gt;
&lt;br /&gt;
== Deal and play ==&lt;br /&gt;
&lt;br /&gt;
On each deal, the first player to play will be the &#039;&#039;&#039;pitcher&#039;&#039;&#039;. The suit of the first card that they play will determine the trump suit for that deal. The initial pitcher is selected randomly from the four players, and from then on, the responsibility passes clockwise.&lt;br /&gt;
&lt;br /&gt;
Players play to tricks as in whist; they must follow suit if possible, or otherwise discard any card. The trick is won by the highest trump in it, or otherwise by the highest card of the suit led. The winner of a trick leads to the next.&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&lt;br /&gt;
Scoring for the 80 points in the phat occurs as tricks are won. Thus it is perfectly possible for a team to reach 181 points before a whole deal is played out. After all tricks are played out, 8 points for the muck is scored to the team that won more than 40 of the muck points. If the muck is tied 40-40, the 8 points are carried over to the next deal, in which the muck will be worth 16 points.&lt;br /&gt;
&lt;br /&gt;
== Match format ==&lt;br /&gt;
&lt;br /&gt;
If you are playing a match of more than one game, the right to pitch will simply continue to rotate to the right after each hand is played.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelplostexplorers&amp;diff=9113</id>
		<title>Gamehelplostexplorers</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelplostexplorers&amp;diff=9113"/>
		<updated>2021-08-13T17:51:19Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gameplay==&lt;br /&gt;
You now know that your goal is to be the first player to collect the 4 clues needed to locate the entrance to the lost&lt;br /&gt;
world. Represented by magnifying glasses, the clues are found by following the footsteps of the two explorers. You&lt;br /&gt;
have a choice: follow only one trail or both at the same time.&lt;br /&gt;
&lt;br /&gt;
During each turn, you will send out Expedition Members do one of two things: pick up Vehicle tokens (front side&lt;br /&gt;
up) or Mission tokens (unknown back side) in the Equipment areas; or move them on the World Map to reach the&lt;br /&gt;
Locations specified on your Mission tokens by using your Vehicle tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;On the back of each Vehicle token, the mission is a unique combination of 2 or 3 Locations. Each one of these Locations is accessible with at least 1 vehicle of the same kind as this token.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Each Mission token offers a unique combination of Locations. When a mission is completed, the Mission tokens allow you to get one step closer to the explorers&#039; trails.&lt;br /&gt;
&lt;br /&gt;
==Set up==&lt;br /&gt;
* Pick 2, 3, or 4 Validated Location markers at random for respectively 4, 3 or 2 players and place them on the corresponding Locations&#039; photos.&lt;br /&gt;
&lt;br /&gt;
* Take 1 token of each type from the reserve of starting tokens and place them in front of you with the Vehicle side visible.&lt;br /&gt;
&lt;br /&gt;
* Put an Expedition Leader on the first slot of each track in the Discovery area.&lt;br /&gt;
&lt;br /&gt;
* Flip one starting token of your choice, Mission side up.&lt;br /&gt;
&lt;br /&gt;
* The first player to play can only use only 1 Expedition Member, the second player only 2 Expedition Members. The third and fourth players can use all 3 of their Expedition Members. Over the following rounds, all players can use all of their Expedition Members.&lt;br /&gt;
&lt;br /&gt;
==Game turn==&lt;br /&gt;
Each player&#039;s turn is divided in two phases: you first send your Expedition Members on the Equipment areas or on&lt;br /&gt;
the World Map&#039;s Locations, then you complete your missions and retrieve your Expedition Members.&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
When this phase starts, you can choose to retrieve some or all of your Expedition Members from Locations of the&lt;br /&gt;
World Map. Any such retrieved Expedition Member is put in front of you.&lt;br /&gt;
You can then use your Expedition Members for the following actions, in any order:&lt;br /&gt;
====Equipment Action: Gain Vehicle and/or Mission tokens====&lt;br /&gt;
* Move 1, 2, 3 or 4 of your Expedition Members in front of you to an empty “Equipment” area to gain respectively the 1st, 2nd, 3rd, or 4th token of the stack.&lt;br /&gt;
* Place that token in front of you, Vehicle side or Mission side up, without checking the Mission side beforehand. A token, once set on one side, cannot be flipped on the other side.&lt;br /&gt;
* Once an Equipment area is occupied, you cannot place more Expedition Members there. In other words, you can only get a maximum of two tokens per turn, one in each of the Equipment areas.&lt;br /&gt;
* Players can have as many tokens as they want. When a stack is empty, you can no longer take a token from that stack.&lt;br /&gt;
When the 2 stacks are empty, the end of the game is triggered.&lt;br /&gt;
====Expedition Action: Move an Expedition Member to a Location====&lt;br /&gt;
* Move 1 of your Expedition Members in front of you to a Location of the World Map.&lt;br /&gt;
* You can only do this if you have in front of you ALL the Vehicles (2 or 3) shown by the routes between Venice and the Location you want to go to.&lt;br /&gt;
* From the Vehicle tokens you have just used, pick one and discard it in a discard area next to the box. The discard area will be used during the game.&lt;br /&gt;
&#039;&#039;&#039;You can perform this action as many times as you have Expedition Members in front of you. If one of the other players&#039; Expedition Members is already on this Location, take its place, give the player their Expedition Member back and your Vehicle token meant for discarding (Vehicle side up).&#039;&#039;&#039;&lt;br /&gt;
* Expedition Members can never be moved to a Location that has a Validated Location marker!&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
During this phase, you can complete Missions and move forward on the tracks of the Discovery area.&lt;br /&gt;
&lt;br /&gt;
You must have an Expedition Member on EACH of the Locations depicted by the Mission token&lt;br /&gt;
you are trying to complete. Locations with a Validated Location marker are Locations that&lt;br /&gt;
do not require any Expedition Members and are automatically validated.&lt;br /&gt;
* Retrieve one of your Expedition Members on one of the Locations needed to complete the Mission, and place it in front of you. You can choose which Expedition Member you retrieve.&lt;br /&gt;
* In the Discovery area, move the Expedition Leader forward on the color track matching the Mission completed, by a number of slots equal to the number of Expedition Members needed to complete the Mission. Missions involving Locations with a Validated Place marker are easier to complete, but are worth one fewer point.&lt;br /&gt;
* If you move forward an Expedition Leader whose position was equal or lower to your other Expedition Leader&#039;s, take a token of your choice, Vehicle face up, from the discard area.&lt;br /&gt;
* Discard the Mission token in the discard area next to the box.&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;BONUS: If both your Expedition Leaders reach the 4th slot of each track, you can take the 4th Expedition Member.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If one of your Expedition Leaders gets to a slot with a magnifying glass, take a “Clue” tile.&lt;br /&gt;
You can complete several missions in one turn. But do not forget to remove your Expedition Member&lt;br /&gt;
from the World Map for every completed mission.&lt;br /&gt;
* Finally, retrieve the Expedition Members on Equipment areas and place them in front of you.&lt;br /&gt;
&lt;br /&gt;
==End of the game==&lt;br /&gt;
Each turn is played clockwise, one player at a time, until one of&lt;br /&gt;
the players has gathered 4 clues or both token piles are empty.&lt;br /&gt;
&lt;br /&gt;
You have gathered the 4 clues? Well done!&lt;br /&gt;
You have discovered the entrance to the lost&lt;br /&gt;
world and win the game. Add the 4 numbers&lt;br /&gt;
written on your Clue tokens to find out where&lt;br /&gt;
the entrance to the lost world really is.&lt;br /&gt;
If both token stacks are empty and no&lt;br /&gt;
player has found the 4 clues, each player&#039;s&lt;br /&gt;
least-advanced Expedition Leader is used to&lt;br /&gt;
establish the winner. You win the game if that&lt;br /&gt;
second Expedition Leader is more advanced&lt;br /&gt;
than that of your opponents.&lt;br /&gt;
&lt;br /&gt;
If tied, you win if you have fewer tokens in front of you than the other players have.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpcarrara&amp;diff=9105</id>
		<title>Gamehelpcarrara</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpcarrara&amp;diff=9105"/>
		<updated>2021-08-13T02:18:28Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;Components&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
There are a total of 42 blocks, 7 of each of 6 colours: white, yellow, red, green, blue, and black.&lt;br /&gt;
&lt;br /&gt;
There are a total of 30 buildings, in 6 different types, with block costs of 1, 2, 3, 4, and 5. For expansion games, there are an additional 6 buildings, with block costs of 8. They are separated into land (green-coloured) and city (gold-coloured):&lt;br /&gt;
# villa (land): produces coat of arms objects&lt;br /&gt;
# castle (land): produces flag objects&lt;br /&gt;
# cathedral (city): produces cup objects&lt;br /&gt;
# porta (city): produces gate objects&lt;br /&gt;
# library (city): produces book objects&lt;br /&gt;
# palaces (city): produces crown objects&lt;br /&gt;
&lt;br /&gt;
5 of each of these types of objects can be acquired via scoring of cities. 1 of each type can ONLY be purchased for 10 coins from the board after a player&#039;s turn action.&lt;br /&gt;
&lt;br /&gt;
There are 6 cities on the board where buildings can be built. The buildings can only be built with a sufficient number of blocks that each city will accept.&lt;br /&gt;
# Livorno: only white blocks&lt;br /&gt;
# Pisa: white or yellow blocks&lt;br /&gt;
# Lucca: white, yellow, or red blocks&lt;br /&gt;
# Viareggio: white, yellow, red, or green blocks&lt;br /&gt;
# Massa: white, yellow, red, green, or blue blocks&lt;br /&gt;
# Lerici: white, yellow, red, green, blue, or black blocks&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Standard vs. Expansion&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
The &#039;standard&#039; game should be considered as a learning setup only since the game becomes one of block buying efficiency. Here are the limitations in the standard game:&lt;br /&gt;
# turning the block buying wheel is MANDATORY;&lt;br /&gt;
# there is no separate scoring spot for land or city buildings;&lt;br /&gt;
# 8.block buildings and their bonus scoring tiles are not available;&lt;br /&gt;
# you can not upgrade existing buildings; AND&lt;br /&gt;
# 3 fixed objectives.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Objectives&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
In an expansion game, there are 4 objective categories. There are 6 brown &#039;top&#039; objectives, 8 purple &#039;object&#039; objectives, 9 gray &#039;building&#039; objectives, and 8 green &#039;bonus vps&#039; objectives. In order for a player to declare the end of the game, they must meet the minimum requirements of the first 3 objectives. The fourth objective is only scored for bonus points at the end of the game. Some objectives are scaled for the number of players. Because of the number of objectives, and how they interact with each other, each game can require very different strategies, leading to excellent game replayability.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Playing the Game&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
Each turn, a player can do 1 of 3 things:&lt;br /&gt;
# buy blocks;&lt;br /&gt;
# build a building; OR&lt;br /&gt;
# score a city or building type.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&#039;Buying Blocks&#039;&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
At the start of each game, there is 1 block of each colour in the first segment of the block wheel, with costs for each colour indicated on the outer rim. A player choosing to buy blocks may choose to turn the wheel one segment to decrease the cost before buying (this turn action is MANDATORY in the standard game). As the wheel is spun, each block becomes progressively cheaper by 1 coin, so that by the final segment, white blocks cost 1 coin, and every other block colour can be purchased for free. After the wheel is spun, a number of blocks are supplied to the first segment until the total number of blocks on the wheel is 11. If the wheel is NOT spun, no new blocks are supplied.&lt;br /&gt;
&lt;br /&gt;
Each player starts with 20 coins. After choosing to spin the wheel (or not), the active player can buy as many blocks from a single segment as they wish, as long as they have sufficient coins. Remember, spinning the wheel gives you access to cheaper blocks, but your opponents can also spin on their turns so any blocks you do not buy will get cheaper for them. If there are any blocks remaining in the final (cheapest) segment when the wheel is spun, they remain on the wheel and spin back into the &#039;first&#039; segment.&lt;br /&gt;
&lt;br /&gt;
If, after spinning the wheel, a player does not have enough coins to buy ANY available block, they get 2 coins from the bank which ends their turn. If the wheel is empty and there are no blocks remaining in the supply, players must either build or score instead.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&#039;Building Buildings&#039;&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Randomly selected, 9 of the 30 basic buildings are placed on the main board. For expansion games, the 6 8.block buildings are also made available beside the board. To build an available building, you first select the one you want, then click above the city (on your own player board) where you wish to build it. You then choose which blocks you wish to use to build the building, keeping in mind the block colour restrictions for each city. Blocks used to build in this way are returned to the supply. Another building from the supply (if available) is placed in the empty space on the main board.&lt;br /&gt;
&lt;br /&gt;
In expansion games, when you build an 8.block building, you can choose ANY 1 of the 8 bonus scoring tiles, regardless of the city that you built in or the building type. The ones for the cities of Livorno, Pisa, and Lucca add +1 vp and +1 coin to the base scoring for each of those cities. The ones for the cities of Viareggio, Massa, and Lerici all add +1 vp to the base scoring for each of those cities. The ones for land and city buildings double the vps or coins received when using those scoring spaces.&lt;br /&gt;
&lt;br /&gt;
Also only in expansion games, you can upgrade an existing building in a city by paying the difference in block costs between the existing building and the more expensive new building (of any type) that you wish to put in its place. So, to upgrade a 1.block building to a 3.block building, you need to spend 2 blocks, keeping in mind the block colour restriction for the city.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&#039;Scoring&#039;&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Each player starts with 6 scoring meeples. If you have used all 6 of your scoring meeples, you can no longer take the scoring action.&lt;br /&gt;
&lt;br /&gt;
====score a city====&lt;br /&gt;
To score a city, you must have sufficient buildings built in that city. For the cities of Livorno, Pisa, and Lucca, only 2 buildings are required before those cities can be scored. For the cities of Viareggio, Massa, and Lerici, 3 buildings must be built before they can be scored. You can build more buildings in a city than the minimum before scoring that city, but each city can only be scored ONCE during the game. So, after one player scores a city, they place one of their scoring meeples on that city on the main board, and every other player is blocked from scoring that city.&lt;br /&gt;
&lt;br /&gt;
When a city is scored, each building in the city generates an object as long as there are objects of that type in the pool (excludes the 6 objects on the main board, which can only be purchased). As well, each scored city provides a separate bonus, either vps or coins (or both for expansion games after building an 8.block building), with the base score of the city multiplied by the number of blocks used to build the buildings in that city.&lt;br /&gt;
&lt;br /&gt;
*So, if you had the 1.block palace, 2.block castle, and 3.block library when you scored Viareggio, you would collect 1 crown object, 1 flag object, and 1 book object, along with 1+2+3 (building blocks) * 2 (coins per block basic Viareggio bonus) = 12 coins from the bank.&lt;br /&gt;
&lt;br /&gt;
====score one of the 6 building types====&lt;br /&gt;
Instead of scoring a city, you can choose to score one of the 6 building types, as long as you have built at least 1 of the buildings matching that type. Each building will provide the city score bonus that they are in (including block building multipliers), plus generate an object (if available). Place a scoring meeple on your board to match the type that you are scoring. Opponents can NOT block you from scoring your own building types in this fashion, but once you have scored a type, you can not score that again.&lt;br /&gt;
&lt;br /&gt;
====In expansion games====&lt;br /&gt;
For expansion games, you can also score city buildings for coins (with building block multiplier) or land buildings for vps (with building block multiplier).&lt;br /&gt;
&lt;br /&gt;
Also for expansion games, after an 8.block building is built, a bonus tile can be placed on the player board. Every subsequent scoring will take into account the extra bonuses for that city or type.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&#039;Buying Objects&#039;&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
After each player&#039;s action, they have the option to purchase one of the 6 available objects on the main board (1 of each type) for 10 coins. If there are no remaining objects on the board, then no objects may be purchased.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Ending the Game&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
A player can CHOOSE to declare the game end if they successfully meet or exceed the requirements for the first 3 objectives. If they do so, they collect 5 vp for the declaration. Each other player who has not yet played that turn (look to who has the first player marker) will get a final turn to act.&lt;br /&gt;
&lt;br /&gt;
If no one can or wants to declare the game end, the game ends when all 30 of the buildings on the main board have been built. Each other player who has not yet played that turn (look to who has the first player marker) will get a final turn to act.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Final Scoring&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Any object not included in the purple &#039;Object&#039; objective is worth 1 vp (expansion games only).&lt;br /&gt;
&lt;br /&gt;
Coins are worth 1 vp for every 5 coins (unless you have the &#039;Top&#039; brown objective that gives a different value).&lt;br /&gt;
&lt;br /&gt;
Each player will get vps for any objective cards that they match.&lt;br /&gt;
&lt;br /&gt;
Tiebreaker: The player with the most remaining purchased blocks, regardless of colour.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelplostexplorers&amp;diff=9094</id>
		<title>Gamehelplostexplorers</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelplostexplorers&amp;diff=9094"/>
		<updated>2021-08-11T21:31:36Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gameplay==&lt;br /&gt;
You now know that your goal is to be the first player to collect the 4 clues needed to locate the entrance to the lost&lt;br /&gt;
world. Represented by magnifying glasses, the clues are found by following the footsteps of the two explorers. You&lt;br /&gt;
have a choice: follow only one trail or both at the same time.&lt;br /&gt;
&lt;br /&gt;
During each turn, you will send out Expedition Members do one of two things: pick up Vehicle tokens (front side&lt;br /&gt;
up) or Mission tokens (unknown back side) in the Equipment areas; or move them on the World Map to reach the&lt;br /&gt;
Locations specified on your Mission tokens by using your Vehicle tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;On the back of each Vehicle token, the mission is a unique combination of 2 or 3 Locations. Each one of these Locations is accessible with at least 1 vehicle of the same kind as this token.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Each Mission token offers a unique combination of Locations. When a mission is completed, the Mission tokens&lt;br /&gt;
allow you to get one step closer to the explorers&#039; trails.&lt;br /&gt;
&lt;br /&gt;
==Set up==&lt;br /&gt;
* Pick 2, 3, or 4 Validated Location markers at random for respectively 4, 3 or 2 players and place them on the corresponding Locations&#039; photos.&lt;br /&gt;
&lt;br /&gt;
* Take 1 token of each type from the reserve of starting tokens and place them in front of you with the Vehicle side visible.&lt;br /&gt;
&lt;br /&gt;
* Put an Expedition Leader on the first slot of each track in the Discovery area.&lt;br /&gt;
&lt;br /&gt;
* Flip one starting token of your choice, Mission side up.&lt;br /&gt;
&lt;br /&gt;
* The first player to play can only use only 1 Expedition Member, the second player only 2 Expedition Members. The third and fourth players can use all 3 of their Expedition Members. Over the following rounds, all players can use all of their Expedition Members.&lt;br /&gt;
&lt;br /&gt;
==Game turn==&lt;br /&gt;
Each player&#039;s turn is divided in two phases: you first send your Expedition Members on the Equipment areas or on&lt;br /&gt;
the World Map&#039;s Locations, then you complete your missions and retrieve your Expedition Members.&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
When this phase starts, you can choose to retrieve some or all of your Expedition Members from Locations of the&lt;br /&gt;
World Map. Any such retrieved Expedition Member is put in front of you.&lt;br /&gt;
You can then use your Expedition Members for the following actions, in any order:&lt;br /&gt;
====Equipment Action: Gain Vehicle and/or Mission tokens====&lt;br /&gt;
* Move 1, 2, 3 or 4 of your Expedition Members in front of you to an empty “Equipment” area to gain respectively the 1st, 2nd, 3rd or 4th token of the stack.&lt;br /&gt;
* Place that token in front of you, Vehicle side or Mission side up, without checking the Mission side beforehand. A token, once set on one side, cannot be flipped on the other side.&lt;br /&gt;
* Once an Equipment area is occupied, you cannot place more Expedition Members there. In other words, you can only get a maximum of two tokens per turn, one in each of the Equipment areas.&lt;br /&gt;
* Players can have as many tokens as they want. When a stack is empty, you can no longer take a token from that stack.&lt;br /&gt;
When the 2 stacks are empty, the end of the game is triggered.&lt;br /&gt;
====Expedition Action: Move an Expedition Member to a Location====&lt;br /&gt;
* Move 1 of your Expedition Members in front of you to a Location of the World Map.&lt;br /&gt;
* You can only do this if you have in front of you ALL the Vehicles (2 or 3) shown by the routes between Venice and the Location you want to go to.&lt;br /&gt;
* From the Vehicle tokens you have just used, pick one and discard it in a discard area next to the box. The discard area will be used during the game.&lt;br /&gt;
&#039;&#039;&#039;You can perform this action as many times as you have Expedition Members in front of you. If one of the other players&#039; Expedition Member is already on this Location, take its place, give the player their Expedition Member back and your Vehicle token meant for discarding (Vehicle side up).&#039;&#039;&#039;&lt;br /&gt;
* Expedition Members can never be moved to a Location that has a Validated Location marker!&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
During this phase,&lt;br /&gt;
you can complete&lt;br /&gt;
Missions and move&lt;br /&gt;
forward on the tracks of the&lt;br /&gt;
Discovery area.&lt;br /&gt;
&lt;br /&gt;
You must have an Expedition Member on EACH&lt;br /&gt;
of the Locations depicted by the Mission token&lt;br /&gt;
you are trying to complete. Locations with a&lt;br /&gt;
Validated Location marker are Locations that&lt;br /&gt;
do not require any Expedition Members and&lt;br /&gt;
are automatically validated.&lt;br /&gt;
* Retrieve one of your Expedition Members on one of the Locations needed to complete the Mission, and place it in front of you. You can choose which Expedition Member you retrieve.&lt;br /&gt;
* In the Discovery area, move the Expedition Leader forward on the color track matching the Mission completed, by a number of slots equal to the number of Expedition Members needed to complete the Mission. Missions involving Locations with a Validated Place marker are easier to complete, but are worth one fewer point.&lt;br /&gt;
* If you move forward an Expedition Leader whose position was equal or lower to your other Expedition Leader&#039;s, take a token of your choice, Vehicle face up, from the discard area.&lt;br /&gt;
* Discard the Mission token in the discard area next to the box.&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;BONUS: If both your Expedition Leaders reach the 4th slot of each track, you can take the 4th Expedition Member.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If one of your Expedition Leaders gets to a slot with a magnifying glass, take a “Clue” tile.&lt;br /&gt;
You can complete several missions in one turn. But do not forget to remove your Expedition Member&lt;br /&gt;
from the World Map for every completed mission.&lt;br /&gt;
* Finally, retrieve the Expedition Members on Equipment areas and place them in front of you.&lt;br /&gt;
&lt;br /&gt;
==End of the game==&lt;br /&gt;
Each turn is played clockwise, one player at a time, until one of&lt;br /&gt;
the players has gathered 4 clues or both token piles are empty.&lt;br /&gt;
&lt;br /&gt;
You have gathered the 4 clues? Well done!&lt;br /&gt;
You have discovered the entrance to the lost&lt;br /&gt;
world and win the game. Add the 4 numbers&lt;br /&gt;
written on your Clue tokens to find out where&lt;br /&gt;
the entrance to the lost world really is.&lt;br /&gt;
If both token stacks are empty and no&lt;br /&gt;
player has found the 4 clues, each player&#039;s&lt;br /&gt;
least-advanced Expedition Leader is used to&lt;br /&gt;
establish the winner. You win the game if that&lt;br /&gt;
second Expedition Leader is more advanced&lt;br /&gt;
than that of your opponents.&lt;br /&gt;
&lt;br /&gt;
If tied, you win if you have fewer tokens in front of you than the other players have.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpsapiens&amp;diff=9092</id>
		<title>Gamehelpsapiens</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpsapiens&amp;diff=9092"/>
		<updated>2021-08-11T18:57:47Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Object of the Game ==&lt;br /&gt;
&lt;br /&gt;
Meet your tribe’s needs in two distinct domains: Food and Shelter. To do this, connect tiles to make your way into the valley. As you connect, you will gather food and locate new caves. At the end of the game, players compete on the weaker of their two domains. Whoever has the most points in his weaker domain will be the winner.&lt;br /&gt;
&lt;br /&gt;
== On Your Turn ==&lt;br /&gt;
&lt;br /&gt;
Place a domino on your board, adjacent to an existing domino or overlapping a cave. Colours must match the adjacent domino when playing adjacent, or must match the cave it is overlapping.&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;picking scene&amp;quot; domino half (with trees) can only be placed on a tree square.&lt;br /&gt;
&lt;br /&gt;
When you play a domino adjacent to another, the matching half (or halves) of the newly placed domino gives you a bonus: gain food equal to the number printed on the board in that square, and trigger that half&#039;s &amp;quot;scene bonus&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
When you cover a cave, take its mountain token. You may play one mountain token per turn to trigger the corresponding scene bonus.&lt;br /&gt;
&lt;br /&gt;
At the end of your turn, refill your hand.&lt;br /&gt;
&lt;br /&gt;
==Scene Bonuses==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:white; background:grey&amp;quot;&amp;gt;Bones - Feast&amp;lt;/span&amp;gt;&#039;&#039;&#039;: Play one additional tile, but do not gain FP or Scene Bonuses linked to it. May be used to join to a cave and score SP.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Tree - Picking&amp;lt;/span&amp;gt;&#039;&#039;&#039;: Can only play on forest tiles. Add +1 FP in addition to other FPs. (Token: Play Picking tile on Plain.)&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;Rock - Ritual&amp;lt;/span&amp;gt;&#039;&#039;&#039;: Take a Mountain token from your board. If none available, take back one already used.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Fist - Fight&amp;lt;/span&amp;gt;&#039;&#039;&#039;: Place a fight token on a tile, either in own or opponent pool. When tile is played owner of fight token wins 1 FP and player which places token loses 1 FP.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Water - Water&amp;lt;/span&amp;gt;&#039;&#039;&#039;: Swap a tile in your pool with any tile in another player&#039;s pool or the Common Pool.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;House - Camp&amp;lt;/span&amp;gt;&#039;&#039;&#039;: +3 SP.&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;Mammoth - Hunt&amp;lt;/span&amp;gt;&#039;&#039;&#039;: Take a Steak token from the pool then convert any or all Steak tokens into FP. 1 3 5 7 10 FPs for 1 2 3 4 5+ Steaks respectively. (Token: Just take a steak, not able to then convert.)&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;Flame - Fire&#039;&#039;&#039;: Take a Bear token from your pool and lay it on another player&#039;s Personal Board. Must be on a free square, adjacent to any tile already in play. Score as many SP as tiles connected to bear token. OR Remove a Bear token from your board.&lt;br /&gt;
&lt;br /&gt;
== Abandoning a Tribe ==&lt;br /&gt;
&lt;br /&gt;
On your turn, if you cannot put a tile into play, your Tribe has reached a dead end. You can do nothing else for them; you must abandon this Tribe and start a new one. Choose a Cave with no Tribe tile on it and remove the Mountain token on it (if any) from the game. Put the tile of your choice from your Personal Pool here, and score the lower amount of Shelter Points indicated.&lt;br /&gt;
&lt;br /&gt;
This new Tribe becomes your active Tribe, the only one to which you are allowed to connect new tiles. An active Tribe can never be connected to an abandoned Tribe.&lt;br /&gt;
&lt;br /&gt;
To indicate that a Tribe has been abandoned, flip all of the tiles of the abandoned Tribe face down&lt;br /&gt;
&lt;br /&gt;
== End of the Game ==&lt;br /&gt;
&lt;br /&gt;
The game end triggers when the Common Pool and the Stack are both empty. End the current table turn, so that all players have played the same number of turns.&lt;br /&gt;
&lt;br /&gt;
Players now count up their points. Remove your token on the Scoretrack that reached the higher total, either Food Points or Shelter Points. The player with the highest remaining score is the winner. In case of a tie, tied players share victory.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_sapiens&amp;diff=9091</id>
		<title>Tips sapiens</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_sapiens&amp;diff=9091"/>
		<updated>2021-08-11T18:50:38Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* The game ends when Common Pool and Stack of Dominoes are both empty. End the Current Turn so that all players have played same number of turns. You will have leftover tiles.&lt;br /&gt;
* Keep in mind while playing that the greater of your two scores is removed as well as your opponent&#039;s.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpzener&amp;diff=9085</id>
		<title>Gamehelpzener</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpzener&amp;diff=9085"/>
		<updated>2021-08-11T00:04:05Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every turn, the player makes two moves, first the mandatory move, then the free move. For the mandatory move, the player must move the piece their opponent used during the free move. For the free move, they can choose any piece, except the piece used in the mandatory move. If one of the moves cannot be made, then it is skipped.&lt;br /&gt;
&lt;br /&gt;
The pieces can be moved one space forward and backward, side to side. They can cover their own or their opponent&#039;s pieces.&lt;br /&gt;
&lt;br /&gt;
The game is won when a player advances one of their pieces off of the opposing end (the final move is into the long rectangular end space on the top of their respective board view, above the starting line of their opponent&#039;s pieces) or has covered all of their opponent&#039;s pieces (not allowing them to move).&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=9083</id>
		<title>Help</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=9083"/>
		<updated>2021-08-10T17:47:50Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: Volfyirion Guilds no longer in Beta&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An issue? A question?&lt;br /&gt;
&lt;br /&gt;
* [https://boardgamearena.com/#!faq Frequently asked questions] is the most complete source of help for BGA.&lt;br /&gt;
&lt;br /&gt;
* [https://forum.boardgamearena.com Forums] are also helpful to get information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
Game names which are displayed in red still need game help/summaries written for them. So help out and write one for them by creating a new page for these games. To do so simply click on them below, this will direct you to a page creation page.&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td colspan=&amp;quot;5&amp;quot;&amp;gt;&#039;&#039;&#039;Available on BGA&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Beta Games&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Alpha Games&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Removed from BGA&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpthirteenclues|13 Clues]]&lt;br /&gt;
* [[Gamehelpsechsnimmt|6 nimmt!]]&lt;br /&gt;
* [[Gamehelpsevenwonders|7 Wonders]]&lt;br /&gt;
* [[Gamehelpsevenwondersduel|7 Wonders Duel]]&lt;br /&gt;
* [[Gamehelpeightmastersrevenge|8 Master&#039;s Revenge]]&lt;br /&gt;
* [[Gamehelpninetynine|99 (trick-taking card game)]]&lt;br /&gt;
* [[Gamehelpfistfulofgold|A Fistful of Gold]]&lt;br /&gt;
* [[Gamehelpabyss|Abyss]]&lt;br /&gt;
* [[Gamehelpalhambra|Alhambra]]&lt;br /&gt;
* [[Gamehelpalveole|Alveole]]&lt;br /&gt;
* [[Gamehelpamyitis|Amyitis]]&lt;br /&gt;
* [[Gamehelpapocalypseazcc|Apocalypse at the Zoo of Carson City]]&lt;br /&gt;
* [[Gamehelparmadora|Armadöra]]&lt;br /&gt;
* [[Gamehelpassyria|Assyria]]&lt;br /&gt;
* [[Gamehelpautomobiles|Automobiles]]&lt;br /&gt;
* [[Gamehelpbackgammon|Backgammon]]&lt;br /&gt;
* [[Gamehelpbandido|Bandido]]&lt;br /&gt;
* [[Gamehelpbarbu|Barbu]]&lt;br /&gt;
* [[Gamehelpbattleoflits|Battle of LITS]]&lt;br /&gt;
* [[Gamehelpbattlesheep|Battle Sheep]]&lt;br /&gt;
* [[Gamehelpbattleship|Battleships Pencil &amp;amp;amp; Paper]]&lt;br /&gt;
* [[Gamehelpbelote|Belote]]&lt;br /&gt;
* [[Gamehelpbeyondthesun|Beyond the Sun]]&lt;br /&gt;
* [[Gamehelpbigtimesoccer|Big Time Soccer]]&lt;br /&gt;
* [[Gamehelpbiyi|Biyi]]&lt;br /&gt;
* [[Gamehelpblaze|Blaze]]&lt;br /&gt;
* [[Gamehelpblooms|Blooms]]&lt;br /&gt;
* [[Gamehelpblueskies|Blue Skies]]&lt;br /&gt;
* [[Gamehelpbobail|Bobail]]&lt;br /&gt;
* [[Gamehelpbombay|Bombay]]&lt;br /&gt;
* [[Gamehelpboomerangaustralia|Boomerang: Australia]]&lt;br /&gt;
* [[Gamehelpbriscola|Briscola]]&lt;br /&gt;
* [[Gamehelpbug|Bug]]&lt;br /&gt;
* [[Gamehelpbubbleepop|Bubblee Pop]]&lt;br /&gt;
* [[Gamehelpbutterfly|Butterfly]]&lt;br /&gt;
* [[Gamehelpbuttons|Buttons]]&lt;br /&gt;
* [[Gamehelpcacao|Cacao]]&lt;br /&gt;
* [[Gamehelpcantstop|Can&#039;t Stop]]&lt;br /&gt;
* [[Gamehelpcaravan|Caravan]]&lt;br /&gt;
* [[Gamehelpcarcassonne|Carcassonne]]&lt;br /&gt;
* [[Gamehelpcarcassonnehuntersandgatherers|Carcassonne: Hunters &amp;amp;amp; Gatherers]]&lt;br /&gt;
* [[Gamehelpcaribbeanallfours|Caribbean All Fours]]&lt;br /&gt;
* [[Gamehelpcarnegie|Carnegie]]&lt;br /&gt;
* [[Gamehelpcaylus|Caylus]]&lt;br /&gt;
* [[Gamehelpcelestia|Celestia]]&lt;br /&gt;
* [[Gamehelpchakra|Chakra]]&lt;br /&gt;
* [[Gamehelpcheckers|Checkers]]&lt;br /&gt;
* [[Gamehelpchess|Chess]]&lt;br /&gt;
* [[Gamehelpchinagold|China Gold]]&lt;br /&gt;
* [[Gamehelpchinesecheckers|Chinese Checkers]]&lt;br /&gt;
* [[Gamehelpcinco|Cinco]]&lt;br /&gt;
* [[Gamehelpcircleoflife|Circle of Life]]&lt;br /&gt;
* [[Gamehelpcityofthebigshoulders|City of the Big Shoulders]]&lt;br /&gt;
* [[Gamehelpclansofcaledonia|Clans of Caledonia]]&lt;br /&gt;
* [[Gamehelpcodexnaturalis|CODEX Naturalis]]&lt;br /&gt;
* [[Gamehelpcoinche|Coinche]]&lt;br /&gt;
* [[Gamehelpcolorpop|Color Pop]]&lt;br /&gt;
* [[Gamehelpcoloretto|Coloretto]]&lt;br /&gt;
* [[Gamehelpcoltexpress|Colt Express]]&lt;br /&gt;
* [[Gamehelpconsonar|Con Sonar!]]&lt;br /&gt;
* [[Gamehelpconcept|Concept]]&lt;br /&gt;
* [[Gamehelpconnectfour|Connect Four]]&lt;br /&gt;
* [[Gamehelpconnectsix|Connect6]]&lt;br /&gt;
* [[Gamehelpconspiracy|Conspiracy]]&lt;br /&gt;
* [[Gamehelpcoupcitystate|Coup]]&lt;br /&gt;
* [[Gamehelpcrazyfarmers|Crazy Farmers]]&lt;br /&gt;
* [[Gamehelpcribbage|Cribbage]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpcubirds|CuBirds]]&lt;br /&gt;
* [[Gamehelpdarkagent|Dark Agent]]&lt;br /&gt;
* [[Gamehelpdetectivepoker|Detective Poker]]&lt;br /&gt;
* [[Gamehelpdiams|Diam&#039;s]]&lt;br /&gt;
* [[Gamehelpdiceforge|Dice Forge]]&lt;br /&gt;
* [[Gamehelpdicesummoners|Dice Summoners]]&lt;br /&gt;
* [[Gamehelpdingosdreams|Dingo&#039;s Dreams]]&lt;br /&gt;
* [[Gamehelpdinosaurteaparty|Dinosaur Tea Party]]&lt;br /&gt;
* [[Gamehelpdjambi|Djambi]]&lt;br /&gt;
* [[Gamehelpdownforce|Downforce]]&lt;br /&gt;
* [[Gamehelpdraftosaurus|Draftosaurus]]&lt;br /&gt;
* [[Gamehelpdragoncastle|Dragon Castle]]&lt;br /&gt;
* [[Gamehelpdragonkeeper|Dragon Keeper: The Dungeon]]&lt;br /&gt;
* [[Gamehelpdragonline|Dragon Line]]&lt;br /&gt;
* [[Gamehelpdragonheart|Dragonheart]]&lt;br /&gt;
* [[Gamehelpdragonwood|Dragonwood]]&lt;br /&gt;
* [[Gamehelpdungeonpetz|Dungeon Petz]]&lt;br /&gt;
* [[Gamehelpdungeonroll|Dungeon Roll]]&lt;br /&gt;
* [[Gamehelpdungeontwister|Dungeon Twister]]&lt;br /&gt;
* [[Gamehelpelfenland|Elfenland]]&lt;br /&gt;
* [[Gamehelpeminentdomain|Eminent Domain]]&lt;br /&gt;
* [[Gamehelpemdomicrocosm|Eminent Domain: Microcosm]]&lt;br /&gt;
* [[Gamehelpakeruption|Eruption]]&lt;br /&gt;
* [[Gamehelpevogamenoname|Evo: The &amp;quot;Game no Name&amp;quot;]]&lt;br /&gt;
* [[Gamehelpnorthwestpassage|Expedition: Northwest Passage]]&lt;br /&gt;
* [[Gamehelpfinity|Finity]]&lt;br /&gt;
* [[Gamehelpflamingpyramids|Flaming Pyramids]]&lt;br /&gt;
* [[Gamehelpfleet|Fleet]]&lt;br /&gt;
* [[Gamehelpflorenzacardgame|Florenza: The Card Game]]&lt;br /&gt;
* [[Gamehelpfluxx|Fluxx]]&lt;br /&gt;
* [[Gamehelpforsale|For Sale]]&lt;br /&gt;
* [[Gamehelpforbiddenisland|Forbidden Island]]&lt;br /&gt;
* [[Gamehelpfourcolorcards|Four Color Cards]]&lt;br /&gt;
* [[Gamehelpfrenchtarot|French Tarot]]&lt;br /&gt;
* [[Gamehelpgaia|Gaia]]&lt;br /&gt;
* [[Gamehelpgearnpiston|Gear &amp;amp; Piston]]&lt;br /&gt;
* [[Gamehelpclassicgo|Go]]&lt;br /&gt;
* [[Gamehelpgonutsfordonuts|Go Nuts for Donuts]]&lt;br /&gt;
* [[Gamehelpgoldwest|Gold West]]&lt;br /&gt;
* [[Gamehelpgomoku|Gomoku]]&lt;br /&gt;
* [[Gamehelpgopher|Gopher]]&lt;br /&gt;
* [[Gamehelpgorami|GORami]]&lt;br /&gt;
* [[Gamehelpgosu|Gosu]]&lt;br /&gt;
* [[Gamehelpgrandbazaar|Grand Bazaar]]&lt;br /&gt;
* [[Gamehelpgrosstarock|Grosstarock]]&lt;br /&gt;
* [[Gamehelpguildes|Guildes]]&lt;br /&gt;
* [[Gamehelpgyges|Gygès]]&lt;br /&gt;
* [[Gamehelphacktrick|Hack Trick]]&lt;br /&gt;
* [[Gamehelphaggis|Haggis]]&lt;br /&gt;
* [[Gamehelphaiclue|Haiclue]]&lt;br /&gt;
* [[Gamehelphanabi|Hanabi]]&lt;br /&gt;
* [[Gamehelphandandfoot|Hand and Foot]]&lt;br /&gt;
* [[Gamehelphappycity|Happy City]]&lt;br /&gt;
* [[Gamehelphardback|Hardback]]&lt;br /&gt;
* [[Gamehelphawaii|Hawaii]]&lt;br /&gt;
* [[Gamehelphearts|Hearts]]&lt;br /&gt;
* [[Gamehelpherrlof|Herrlof]]&lt;br /&gt;
* [[Gamehelphex|Hex]]&lt;br /&gt;
* [[Gamehelphive|Hive]]&lt;br /&gt;
* [[Gamehelphoarders|Hoarders]]&lt;br /&gt;
* [[Gamehelphomesteaders|Homesteaders]]&lt;br /&gt;
* [[Gamehelphungariantarokk|Hungarian Tarokk]]&lt;br /&gt;
* [[Gamehelphypnosia|Hypnosia]]&lt;br /&gt;
* [[Gamehelpicecoldicehockey|Ice Cold Ice Hockey]]&lt;br /&gt;
* [[Gamehelpillustori|Illustori]]&lt;br /&gt;
* [[Gamehelpintheyearofthedragon|In The Year of the Dragon]]&lt;br /&gt;
* [[Gamehelpincangold|Incan Gold]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpinnovation|Innovation]]&lt;br /&gt;
* [[Gamehelpisaac|Isaac]]&lt;br /&gt;
* [[Gamehelpiwari|Iwari]]&lt;br /&gt;
* [[Gamehelpjaipur|Jaipur]]&lt;br /&gt;
* [[Gamehelpjekyllvshide|Jekyll vs. Hyde]]&lt;br /&gt;
* [[Gamehelpjumpgate|Jump Gate]]&lt;br /&gt;
* [[Gamehelpjustdesserts|Just Desserts]]&lt;br /&gt;
* [[Gamehelpk2|K2]]&lt;br /&gt;
* [[Gamehelpkabaleo|Kabaleo]]&lt;br /&gt;
* [[Gamehelpkahuna|Kahuna]]&lt;br /&gt;
* [[Gamehelpkalah|Kalah]]&lt;br /&gt;
* [[Gamehelpkami|Kami]]&lt;br /&gt;
* [[Gamehelpkeyflower|Keyflower]]&lt;br /&gt;
* [[Gamehelpkhronos|Khronos]]&lt;br /&gt;
* [[Gamehelpkingdombuilder|Kingdom Builder]]&lt;br /&gt;
* [[Gamehelpkingdomino|Kingdomino]]&lt;br /&gt;
* [[Gamehelpklaverjassen|Klaverjassen]]&lt;br /&gt;
* [[Gamehelpkoikoi|Koi-Koi]]&lt;br /&gt;
* [[Gamehelpkoryo|Koryŏ]]&lt;br /&gt;
* [[Gamehelpkqj|KQJ]]&lt;br /&gt;
* [[Gamehelpkrosmasterarena|Krosmaster Arena]]&lt;br /&gt;
* [[Gamehelplagranja|La Granja]]&lt;br /&gt;
* [[Gamehelpledernierpeuple|Le Dernier Peuple]]&lt;br /&gt;
* [[Gamehelpinventors|Legendary Inventors]]&lt;br /&gt;
* [[Gamehelplettertycoon|Letter Tycoon]]&lt;br /&gt;
* [[Gamehelplewisclark|Lewis &amp;amp;amp; Clark]]&lt;br /&gt;
* [[Gamehelplibertalia|Libertalia]]&lt;br /&gt;
* [[Gamehelplinesofaction|Lines of Action]]&lt;br /&gt;
* [[Gamehelplogger|Logger]]&lt;br /&gt;
* [[Gamehelplox|Lords of Xidit]]&lt;br /&gt;
* [[Gamehelplostcities|Lost Cities]]&lt;br /&gt;
* [[Gamehelparnak|Lost Ruins of Arnak]]&lt;br /&gt;
* [[Gamehelploveletter|Love Letter]]&lt;br /&gt;
* [[Gamehelpluckynumbers|Lucky Numbers]]&lt;br /&gt;
* [[Gamehelpluxor|Luxor]]&lt;br /&gt;
* [[Gamehelpmachiavelli|Machiavelli]]&lt;br /&gt;
* [[Gamehelpmadeira|Madeira]]&lt;br /&gt;
* [[Gamehelpmammalath|Mammalath]]&lt;br /&gt;
* [[Gamehelpmapmaker|Mapmaker: The Gerrymandering Game]]&lt;br /&gt;
* [[Gamehelpmarcopolotwo|Marco Polo II: In the Service of the Khan]]&lt;br /&gt;
* [[Gamehelpmarrakech|Marrakech]]&lt;br /&gt;
* [[Gamehelpmarram|Marram]]&lt;br /&gt;
* [[Gamehelpmartiandice|Martian Dice]]&lt;br /&gt;
* [[Gamehelpmattock|Mattock]]&lt;br /&gt;
* [[Gamehelpmedina|Medina]]&lt;br /&gt;
* [[Gamehelpmeadow|Medo]]&lt;br /&gt;
* [[Gamehelpmetromania|Metromania]]&lt;br /&gt;
* [[Gamehelpmijnlieff|Mijnlieff]]&lt;br /&gt;
* [[Gamehelpmonsterfactory|Monster Factory]]&lt;br /&gt;
* [[Gamehelpmrjack|Mr. Jack]]&lt;br /&gt;
* [[Gamehelpmurusgallicus|Murus Gallicus]]&lt;br /&gt;
* [[Gamehelpnangaparbat|Nanga Parbat]]&lt;br /&gt;
* [[Gamehelpnautilus|Nautilus]]&lt;br /&gt;
* [[Gamehelpneutreeko|Neutreeko]]&lt;br /&gt;
* [[Gamehelpniagara|Niagara]]&lt;br /&gt;
* [[Gamehelpnidavellir|Nidavellir]]&lt;br /&gt;
* [[Gamehelpaknile|Nile]]&lt;br /&gt;
* [[Gamehelpninemensmorris|Nine Men&#039;s Morris]]&lt;br /&gt;
* [[Gamehelpnippon|Nippon]]&lt;br /&gt;
* [[Gamehelpnothanks|No Thanks!]]&lt;br /&gt;
* [[Gamehelpnoirkvi|Noir: Killer versus Inspector]]&lt;br /&gt;
* [[Gamehelpnotalone|Not Alone]]&lt;br /&gt;
* [[Gamehelpnxs|NXS]]&lt;br /&gt;
* [[Gamehelpofftherails|Off the Rails]]&lt;br /&gt;
* [[Gamehelpohhell|Oh Hell!]]&lt;br /&gt;
* [[Gamehelpohseven|Oh-Seven]]&lt;br /&gt;
* [[Gamehelponceuponaforest|Once Upon A Forest]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelporiflamme|Oriflamme]]&lt;br /&gt;
* [[Gamehelporigin|Origin]]&lt;br /&gt;
* [[Gamehelpoutlaws|Outlaws: Last Man Standing]]&lt;br /&gt;
* [[Gamehelppi|P.I.]]&lt;br /&gt;
* [[Gamehelppalace|Palace]]&lt;br /&gt;
* [[Gamehelppandamic|Pandemic]]&lt;br /&gt;
* [[Gamehelppapayoo|Papayoo]]&lt;br /&gt;
* [[Gamehelppedro|Pedro]]&lt;br /&gt;
* [[Gamehelppenaltychallenge|Penalty Challenge]]&lt;br /&gt;
* [[Gamehelppennypress|Penny Press]]&lt;br /&gt;
* [[Gamehelpdudo|Perudo]]&lt;br /&gt;
* [[Gamehelppingimus|Pingimus]]&lt;br /&gt;
* [[Gamehelppiratenkapern|Piraten kapern]]&lt;br /&gt;
* [[Gamehelppolis|Polis: Fight for Hegemony]]&lt;br /&gt;
* [[Gamehelppontedeldiavolo|Ponte del Diavolo]]&lt;br /&gt;
* [[Gamehelppotionexplosion|Potion Explosion]]&lt;br /&gt;
* [[Gamehelppuertorico|Puerto Rico]]&lt;br /&gt;
* [[Gamehelppylos|Pylos]]&lt;br /&gt;
* [[Gamehelpquantik|Quantik]]&lt;br /&gt;
* [[Gamehelpquantum|Quantum]]&lt;br /&gt;
* [[Gamehelpquarto|Quarto]]&lt;br /&gt;
* [[Gamehelpquetzal|Quetzal]]&lt;br /&gt;
* [[Gamehelpquinque|Quinque]]&lt;br /&gt;
* [[Gamehelpquoridor|Quoridor]]&lt;br /&gt;
* [[Gamehelpraceforthegalaxy|Race for the Galaxy]]&lt;br /&gt;
* [[Gamehelprailroadink|Railroad Ink]]&lt;br /&gt;
* [[Gamehelprallymangt|Rallyman: GT]]&lt;br /&gt;
* [[Gamehelpredseven|Red7]]&lt;br /&gt;
* [[Gamehelprememberwhen|Remember When]]&lt;br /&gt;
* [[Gamehelpresarcana|Res Arcana]]&lt;br /&gt;
* [[Gamehelprestinpeace|Rest In Peace]]&lt;br /&gt;
* [[Gamehelpreversi|Reversi]]&lt;br /&gt;
* [[Gamehelprollforthegalaxy|Roll for the Galaxy]]&lt;br /&gt;
* [[Gamehelprolledwest|Rolled West]]&lt;br /&gt;
* [[Gamehelprussianrailroads|Russian Railroads]]&lt;br /&gt;
* [[Gamehelpsaboteur|Saboteur]]&lt;br /&gt;
* [[Gamehelpsaintpetersburg|Saint Petersburg]]&lt;br /&gt;
* [[Gamehelpsaintpoker|Saint Poker]]&lt;br /&gt;
* [[Gamehelpsantorini|Santorini]]&lt;br /&gt;
* [[Gamehelpsapiens|Sapiens]]&lt;br /&gt;
* [[Gamehelpschroedingerscats|Schrodinger&#039;s Cats]]&lt;br /&gt;
* [[Gamehelpseasons|Seasons]]&lt;br /&gt;
* [[Gamehelpsecretmoon|Secret Moon]]&lt;br /&gt;
* [[Gamehelpsenet|Senet]]&lt;br /&gt;
* [[Gamehelpsiam|Siam]]&lt;br /&gt;
* [[Gamehelpsignorie|Signorie]]&lt;br /&gt;
* [[Gamehelpskat|Skat]]&lt;br /&gt;
* [[Gamehelpskull|Skull]]&lt;br /&gt;
* [[Gamehelpsmallislands|Small Islands]]&lt;br /&gt;
* [[Gamehelpsobek|Sobek]]&lt;br /&gt;
* [[Gamehelpsobektwoplayers|Sobek 2 players]]&lt;br /&gt;
* [[Gamehelpsolarstorm|Solar Storm]]&lt;br /&gt;
* [[Gamehelpsolo|Solo]]&lt;br /&gt;
* [[Gamehelpsolowhist|Solo Whist]]&lt;br /&gt;
* [[Gamehelpsoluna|Soluna]]&lt;br /&gt;
* [[Gamehelpspades|Spades]]&lt;br /&gt;
* [[Gamehelpsparts|Sparts]]&lt;br /&gt;
* [[Gamehelpsplendor|Splendor]]&lt;br /&gt;
* [[Gamehelpspyrium|Spyrium]]&lt;br /&gt;
* [[Gamehelpstirfryeighteen|Stir Fry Eighteen]]&lt;br /&gt;
* [[Gamehelpstoneage|Stone Age]]&lt;br /&gt;
* [[Gamehelpsuperfantasybrawl|Super Fantasy Brawl]]&lt;br /&gt;
* [[Gamehelpsushigo|Sushi Go!]]&lt;br /&gt;
* [[Gamehelptablut|Tablut]]&lt;br /&gt;
* [[Gamehelptakaraisland|Takara Island]]&lt;br /&gt;
* [[Gamehelptakenoko|Takenoko]]&lt;br /&gt;
* [[Gamehelptaluva|Taluva]]&lt;br /&gt;
* [[Gamehelptargi|Targi]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelptashkalar|Tash-Kalar]]&lt;br /&gt;
* [[Gamehelpteatime|Tea Time]]&lt;br /&gt;
* [[Gamehelpteotihuacan|Teotihuacan: City of Gods]]&lt;br /&gt;
* [[Gamehelpterramystica|Terra Mystica]]&lt;br /&gt;
* [[Gamehelpthatslife|That&#039;s Life (or Verflixxt!)]]&lt;br /&gt;
* [[Gamehelpbattleforhill|The Battle for Hill 218]]&lt;br /&gt;
* [[Gamehelptheboss|The Boss]]&lt;br /&gt;
* [[Gamehelpthebuildersantiquity|The Builders: Antiquity]]&lt;br /&gt;
* [[Gamehelpthebuilders|The Builders: Middle Ages]]&lt;br /&gt;
* [[Gamehelpthecrew|The Crew]]&lt;br /&gt;
* [[Gamehelpthejellymonsterlab|The Jelly Monster Lab]]&lt;br /&gt;
* [[Gamehelpkingsguild|The King&#039;s Guild]]&lt;br /&gt;
* [[Gamehelpcarrara|The Palaces of Carrara]]&lt;br /&gt;
* [[Gamehelpruhr|The Ruhr: A Story of Coal Trade]]&lt;br /&gt;
* [[Gamehelpmarcopolo|The Voyages of Marco Polo]]&lt;br /&gt;
* [[Gamehelpwerewolves|The Werewolves of Miller&#039;s Hollow]]&lt;br /&gt;
* [[Gamehelpthermopyles|Thermopyles]]&lt;br /&gt;
* [[Gamehelpthroughtheages|Through the Ages]]&lt;br /&gt;
* [[Gamehelpthroughtheagesnewstory|Through the Ages: A new Story of Civilization]]&lt;br /&gt;
* [[Gamehelpthurnandtaxis|Thurn and Taxis]]&lt;br /&gt;
* [[Gamehelptichu|Tichu]]&lt;br /&gt;
* [[Gamehelptiki|Tiki]]&lt;br /&gt;
* [[Gamehelptimemasters|Time Masters]]&lt;br /&gt;
* [[Gamehelptobago|Tobago]]&lt;br /&gt;
* [[Gamehelptock|Tock]]&lt;br /&gt;
* [[Gamehelptoeshambo|ToeShamBo]]&lt;br /&gt;
* [[Gamehelptokaido|Tokaido]]&lt;br /&gt;
* [[Gamehelptournay|Tournay]]&lt;br /&gt;
* [[Gamehelptranquility|Tranquility]]&lt;br /&gt;
* [[Gamehelptrektwelve|Trek 12]]&lt;br /&gt;
* [[Gamehelptrekkingtheworld|Trekking the World]]&lt;br /&gt;
* [[Gamehelptrickoftherails|Trick of the Rails]]&lt;br /&gt;
* [[Gamehelptroyes|Troyes]]&lt;br /&gt;
* [[Gamehelpturnthetide|Turn the tide]]&lt;br /&gt;
* [[Gamehelptwintinbots|Twin Tin Bots]]&lt;br /&gt;
* [[Gamehelptzolkin|Tzolk&#039;in]]&lt;br /&gt;
* [[Gamehelpunclechestnuttablegype|Uncle Chestnut&#039;s Table Gype]]&lt;br /&gt;
* [[Gamehelpunconditionalsurrender|Unconditional Surrender! World War 2 in Europe]]&lt;br /&gt;
* [[Gamehelpunitedsquare|United Square]]&lt;br /&gt;
* [[Gamehelpveggiegarden|Veggie Garden]]&lt;br /&gt;
* [[Gamehelpveletas|Veletas]]&lt;br /&gt;
* [[Gamehelpveronatwist|Verona Twist]]&lt;br /&gt;
* [[Gamehelpviamagica|Via Magica]]&lt;br /&gt;
* [[Gamehelpviticulture|Viticulture]]&lt;br /&gt;
* [[Gamehelpvultureculture|Vulture Culture]]&lt;br /&gt;
* [[Gamehelpwelcometo|Welcome To]]&lt;br /&gt;
* [[Gamehelpwelcometonewlasvegas|Welcome To New Las Vegas]]&lt;br /&gt;
* [[Gamehelpwhisttwentytwo|Whist 22]]&lt;br /&gt;
* [[Gamehelpwizard|Wizard]]&lt;br /&gt;
* [[Gamehelpxiangqi|Xiangqi]]&lt;br /&gt;
* [[Gamehelpyatzy|Yahtzee]]&lt;br /&gt;
* [[Gamehelpyinyang|Yin Yang]]&lt;br /&gt;
* [[Gamehelpyokai|Yokai]]&lt;br /&gt;
* [[Gamehelpyokohama|Yokohama]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpninetynineaddition|99 (addition card game)]]&lt;br /&gt;
* [[Gamehelpabalone|Abalone]]&lt;br /&gt;
* [[Gamehelpabandonallartichokes|Abandon All Artichokes]]&lt;br /&gt;
* [[Gamehelpagricola|Agricola]]&lt;br /&gt;
* [[Gamehelpballoonpop|Balloon Pop!]]&lt;br /&gt;
* [[Gamehelpbang|BANG!]]&lt;br /&gt;
* [[Gamehelpbids|Bids]]&lt;br /&gt;
* [[Gamehelpcardiceo|Cardiceo]]&lt;br /&gt;
* [[Gamehelpdicehospital|Dice Hospital]]&lt;br /&gt;
* [[Gamehelpdodo|Dodo]]&lt;br /&gt;
* [[Gamehelpexplorationwarzone|Exploration: Warzone]]&lt;br /&gt;
* [[Gamehelpharbour|Harbour]]&lt;br /&gt;
* [[Gamehelpherooj|Herooj]]&lt;br /&gt;
* [[Gamehelpescapefromthehiddencastle|HUGO]]&lt;br /&gt;
* [[Gamehelpinsert|Insert]]&lt;br /&gt;
* [[Gamehelpkingofthepitch|King of the Pitch]]&lt;br /&gt;
* [[Gamehelpkrosmasterblast|Krosmaster Blast]]&lt;br /&gt;
* [[Gamehelplama|L.L.A.M.A.]]&lt;br /&gt;
* [[Gamehelplineae|Lineae]]&lt;br /&gt;
* [[Gamehelplinkage|Linkage]]&lt;br /&gt;
* [[Gamehelpliverpoolrummy|Liverpool (Cozy Oaks) Rummy]]&lt;br /&gt;
* [[Gamehelplostexplorers|Lost Explorers]]&lt;br /&gt;
* [[Gamehelpone|ONE]]&lt;br /&gt;
* [[Gamehelpparisconnection|Paris Connection]]&lt;br /&gt;
* [[Gamehelppatchwork|Patchwork]]&lt;br /&gt;
* [[Gamehelpphat|Phat]]&lt;br /&gt;
* [[Gamehelppresident|President]]&lt;br /&gt;
* [[Gamehelprage|Rage]]&lt;br /&gt;
* [[Gamehelproomtwentyfive|Room 25]]&lt;br /&gt;
* [[Gamehelpsheepboombah|Sheep Boom Bah]]&lt;br /&gt;
* [[Gamehelpsquadro|Squadro]]&lt;br /&gt;
* [[Gamehelpsteamworks|Steam Works]]&lt;br /&gt;
* [[Gamehelpcastlesofburgundy|The Castles of Burgundy]]&lt;br /&gt;
* [[Gamehelptroyesdice|Troyes Dice]]&lt;br /&gt;
* [[Gamehelpuptown|Uptown]]&lt;br /&gt;
* [[Gamehelpzener|Zener]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpfifteendays|15 Days]]&lt;br /&gt;
* [[Gamehelpbaolakiswahili|Bao La Kiswahili]]&lt;br /&gt;
* [[Gamehelpbohnanza|Bohnanza]]&lt;br /&gt;
* [[Gamehelpboomeranglm|Boomerang]]&lt;br /&gt;
* [[Gamehelpboomerangeurope|Boomerang: Europe]]&lt;br /&gt;
* [[Gamehelpboomerangusa|Boomerang: USA]]&lt;br /&gt;
* [[Gamehelpbossquest|Boss Quest]]&lt;br /&gt;
* [[Gamehelpburglebros|Burgle Bros.]]&lt;br /&gt;
* [[Gamehelpcalypso|Calypso]]&lt;br /&gt;
* [[Gamehelpcanosa|Canosa]]&lt;br /&gt;
* [[Gamehelpchampionsofmidgard|Champions of Midgard]]&lt;br /&gt;
* [[Gamehelpchicagoexpress|Chicago Express]]&lt;br /&gt;
* [[Gamehelpchocolatefactory|Chocolate Factory]]&lt;br /&gt;
* [[Gamehelpcloudcity|Cloud City]]&lt;br /&gt;
* [[Gamehelpcoinage|Coin Age]]&lt;br /&gt;
* [[Gamehelpcrazyeights|Crazy Eights]]&lt;br /&gt;
* [[Gamehelpdicedtomatoes|Diced Tomatoes]]&lt;br /&gt;
* [[Gamehelpdurak|Durak]]&lt;br /&gt;
* [[Gamehelpegocentricworld|Egocentric World]]&lt;br /&gt;
* [[Gamehelpelgrande|El Grande]]&lt;br /&gt;
* [[Gamehelpepizodiak|EpiZodiak]]&lt;br /&gt;
* [[Gamehelpfaifo|Fai-Fo]]&lt;br /&gt;
* [[Gamehelpforex|For-Ex]]&lt;br /&gt;
* [[Gamehelpgeekoutmasters|Geek Out! Masters]]&lt;br /&gt;
* [[Gamehelpgetthemacguffin|Get the MacGuffin]]&lt;br /&gt;
* [[Gamehelpginkgopolis|Ginkgopolis]]&lt;br /&gt;
* [[Gamehelpgravitysuperstar|Gravity Superstar]]&lt;br /&gt;
* [[Gamehelphats|Hats]]&lt;br /&gt;
* [[Gamehelpindianchief|Indian Chief]]&lt;br /&gt;
* [[Gamehelpkingoftokyo|King of Tokyo]]&lt;br /&gt;
* [[Gamehelpkulami|Kulami]]&lt;br /&gt;
* [[Gamehelpmagicmaze|Magic Maze]]&lt;br /&gt;
* [[Gamehelpmahjong|Mahjong]]&lt;br /&gt;
* [[Gamehelpmanhattan|Manhattan]]&lt;br /&gt;
* [[Gamehelpmartianchess|Martian Chess]]&lt;br /&gt;
* [[Gamehelpmascarade|Mascarade]]&lt;br /&gt;
* [[Gamehelpmyfirstcastlepanic|My First Castle Panic]]&lt;br /&gt;
* [[Gamehelpnainjaune|Nain Jaune]]&lt;br /&gt;
* [[Gamehelpnewfrontiers|New Frontiers]]&lt;br /&gt;
* [[Gamehelponitama|Onitama]]&lt;br /&gt;
* [[Gamehelppaniclab|Panic Lab]]&lt;br /&gt;
* [[Gamehelppinochle|Pinochle]]&lt;br /&gt;
* [[Gamehelptexasholdem|Poker Texas Hold&#039;em]]&lt;br /&gt;
* [[Gamehelppyramidpoker|Pyramid Poker]]&lt;br /&gt;
* [[Gamehelprailwaysoftheworld|Railways of the World]]&lt;br /&gt;
* [[Gamehelpschwimmen|Schwimmen]]&lt;br /&gt;
* [[Gamehelpsenshi|Senshi]]&lt;br /&gt;
* [[Gamehelpninefivetwo|Sergeant Major]]&lt;br /&gt;
* [[Gamehelpsevens|Sevens]]&lt;br /&gt;
* [[Gamehelpsnekagon|Snekagon]]&lt;br /&gt;
* [[Gamehelpsnowtime|Snow Time]]&lt;br /&gt;
* [[Gamehelpspacebase|Space Base]]&lt;br /&gt;
* [[Gamehelpspiritsoftheforest|Spirits of the Forest]]&lt;br /&gt;
* [[Gamehelptemplari|Templari]]&lt;br /&gt;
* [[Gamehelptheninedomains|The Nine Domains]]&lt;br /&gt;
* [[Gamehelpthrive|Thrive]]&lt;br /&gt;
* [[Gamehelptroggu|Troggu]]&lt;br /&gt;
* [[Gamehelpwatergate|Watergate]]&lt;br /&gt;
* [[Gamehelpwazabi|Wazabi]]&lt;br /&gt;
* [[Gamehelpvolfyirion|Volfyirion Guilds]]&lt;br /&gt;
* [[Gamehelpxanadu|Xanadu]]&lt;br /&gt;
* [[Gamehelpyspahan|Yspahan]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpdominion|Dominion]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About available games and their content ==&lt;br /&gt;
&lt;br /&gt;
Games are games and it&#039;s all up to publishers to make them relevant or accurate to history, or not.&lt;br /&gt;
&lt;br /&gt;
We&#039;re focusing on gameplay and rules. We&#039;re not history books, nor an accurate source for anything related to real things.&lt;br /&gt;
&lt;br /&gt;
BGA is against any bad behaviors on real people, and will never EVER join, talk or expose about anything about themes, history or politic.&lt;br /&gt;
&lt;br /&gt;
Also please note that they&#039;re also a source to motivate talks, reflexion, exchange and viewpoints about history and education anywhere else.&lt;br /&gt;
&lt;br /&gt;
We&#039;re a gaming platform, we welcome everyone and do efforts daily to make this place a nice place to play nice games with nice people.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelponceuponaforest&amp;diff=9060</id>
		<title>Gamehelponceuponaforest</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelponceuponaforest&amp;diff=9060"/>
		<updated>2021-08-06T18:30:26Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Once Upon a Forest ===&lt;br /&gt;
&lt;br /&gt;
The aim of the game is to develop your forest to make it the largest, the most balanced and the least degraded.&lt;br /&gt;
&lt;br /&gt;
=== The game ===&lt;br /&gt;
&lt;br /&gt;
Each player begins by drawing cards from among 5 piles until they have 3 cards in their hand. Once this initial step is completed, players will be able to start developing their forest. Each in turn, the players will:&lt;br /&gt;
&lt;br /&gt;
# Play a card on their forest&lt;br /&gt;
# Give a card to another player&lt;br /&gt;
# Draw cards&lt;br /&gt;
&lt;br /&gt;
=== 1 Play a card on forest ===&lt;br /&gt;
&lt;br /&gt;
When a player places one card on his/her forest, she/he must respect the floor to which the card belongs. All the cards are divided into 4 levels:&lt;br /&gt;
&lt;br /&gt;
# Ground card: Can only be played on the bottom line.&lt;br /&gt;
# 1st level card: Must be played on the second row.&lt;br /&gt;
# 2nd level card: Must be played on the third row.&lt;br /&gt;
# Canopy card : Must be played on the fourth row, i.e. the highest row.&lt;br /&gt;
&lt;br /&gt;
A second rule to respect when playing a card from your hand on your forest is that you can only start a new tree (a new column of 4 cards) if the preceding column is complete. So you will have to complete a first tree before you can start a second, and so on.&lt;br /&gt;
&lt;br /&gt;
However, there is no obligation to build a tree from the bottom to the top, you can place elements of a tree in any order you want.&lt;br /&gt;
&lt;br /&gt;
It is allowed to cover an already constructed cell, in order to replace its content.&lt;br /&gt;
&lt;br /&gt;
=== 2 Give a card to another player ===&lt;br /&gt;
&lt;br /&gt;
The second step of a game turn is to give one of your remaining cards to another player. The player you have designated receives your card and must immediately place it on his/her board, respecting the rules mentioned above for card placement.&lt;br /&gt;
&lt;br /&gt;
=== 3 Draw cards ===&lt;br /&gt;
&lt;br /&gt;
At the end of your turn, you must draw two cards in order to complete your hand (3 cards in hand). There are 5 piles of cards, face down. But, the face down of the cards indicates the floor to which the card belongs.&lt;br /&gt;
&lt;br /&gt;
=== End of the game and score count ===&lt;br /&gt;
&lt;br /&gt;
A game ends when all the cards have been drawn and placed on the player boards. We then proceed to count the points:&lt;br /&gt;
&lt;br /&gt;
* 3 points per completed tree in a forest&lt;br /&gt;
* -1 point per tree started but not completed&lt;br /&gt;
* -1 point per chainsaw (degraded forest)&lt;br /&gt;
* +1 point per species of animal if the number of them is equal to the number of completed trees.&lt;br /&gt;
&lt;br /&gt;
Animals on your cards can earn you points only if they are in balance. That is, if the population of a species equals the number of trees completed in your forest.&lt;br /&gt;
&lt;br /&gt;
An incomplete tree at the end of the game does not count towards the chainsaw and animal species count. It only makes you lose 1 point.&lt;br /&gt;
&lt;br /&gt;
=== Game variants ===&lt;br /&gt;
&lt;br /&gt;
There are two variations for this game: semi-cooperative and single-player. These variants have not yet been implemented at this stage.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpblaze&amp;diff=9027</id>
		<title>Gamehelpblaze</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpblaze&amp;diff=9027"/>
		<updated>2021-08-03T23:40:34Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blaze is a card game for 3 to 5 players. It is based on the Russian classic Durak, which is played by millions of people worldwide. Durak is all about not being the loser. Blaze builds upon the unique gameplay of Durak, but is about winning – and being the last player with cards in hand does not necessarily mean losing the game.&lt;br /&gt;
&lt;br /&gt;
Blaze is played over the course of 2 rounds. Each round has 2 phases.&lt;br /&gt;
&lt;br /&gt;
1st Phase: Players try to improve their hand cards and avoid adding more cards to their hand.&lt;br /&gt;
&lt;br /&gt;
2nd Phase: Players try to get rid of their hand cards as soon as possible to win valuable Feather cards.&lt;br /&gt;
&lt;br /&gt;
== THE 1ST PHASE ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STARTING THE CHALLENGE&#039;&#039;&#039;&lt;br /&gt;
You become the active player and have to challenge the player to your left. To do so, play any card from your hand faceup in front of them. You can add more cards of the same value in any suit combination.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REJECTING CARDS&#039;&#039;&#039;&lt;br /&gt;
The player to your left becomes the target player and must reject each challenge card or pass (see p. 7). To reject a card: play a card of the same suit with the same or a higher value or play any card of the trump suit.&lt;br /&gt;
&lt;br /&gt;
Important: If the challenge card is a trump, in order to reject it you must play a trump card with the same or a higher value. Each rejection card is placed faceup opposite their corresponding challenge card. Rearrangement is not allowed afterwards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXTENDING THE CHALLENGE&#039;&#039;&#039;&lt;br /&gt;
The active player can extend the challenge anytime by playing more challenge cards. To do so, only cards of values already played before (either as challenge or rejection cards) may be played.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SUPPORTING&#039;&#039;&#039;&lt;br /&gt;
The player to the left of the target player becomes the supporter of the active player and may extend the challenge anytime following the same rules.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ADDITIONAL RULES&#039;&#039;&#039;&lt;br /&gt;
# Challenge limit: The active player and the supporter may never play more than 5 challenge cards total.&lt;br /&gt;
# Firebird cards: Their value varies depending on whether they are played as challenge cards (value 10) or rejection cards (value 0).&lt;br /&gt;
&lt;br /&gt;
Important: You may reject a non-trump card with a Firebird card of the trump suit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RESOLVING A CHALLENGE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The challenge ends if the target player has either rejected all cards or has passed.&lt;br /&gt;
&lt;br /&gt;
A. TARGET PLAYER HAS REJECTED ALL CARDS&lt;br /&gt;
If neither the active player nor the supporter can or want to further extend the challenge, place all cards played in this challenge on a faceup discard pile next to the draw deck. Then, beginning with the active player and in clockwise order, all players involved in the challenge who have less than 5 cards draw back up to a hand size of 5 from the draw deck.&lt;br /&gt;
&lt;br /&gt;
Important: When drawing cards, each player draws all their cards before the next player gets to draw. The target player is the next in turn and becomes the new active player&lt;br /&gt;
&lt;br /&gt;
B. TARGET PLAYER HAS PASSED&lt;br /&gt;
The target player may pass at any time, even without playing any rejection cards. Once they have passed:&lt;br /&gt;
&lt;br /&gt;
* the active player and the supporter may still play challenge cards.&lt;br /&gt;
* the target player may not reject any more cards.&lt;br /&gt;
* the target player must take all cards of this challenge in hand.&lt;br /&gt;
&lt;br /&gt;
Important: This includes all rejection cards and all challenge cards played by the active player and the supporter. Then, all players involved in the challenge draw back up to a hand size of 5 (see p. 6). A target player who has passed must skip their turn and the supporter becomes the next active player (no matter if they played any cards).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;END OF THE 1ST PHASE&#039;&#039;&#039;&lt;br /&gt;
The 1st phase ends immediately when the draw deck is depleted. Note: You may count how many cards are left in the deck. The faceup trump card is the last card to be drawn. Some players may have less than 5 cards when the phase ends.&lt;br /&gt;
&lt;br /&gt;
== THE 2ND PHASE ==&lt;br /&gt;
There is no draw deck. Place the Feather card stack for the 1st round (back) in the middle of the playing area. Flip it faceup so that the highest value Feather card is on top. Players attempt to get rid of all cards in hand as soon as possible to win the most valuable Feather card still available.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLACING BETS&#039;&#039;&#039;&lt;br /&gt;
Before continuing the game, each player bets on who they think will be the last to still have cards in hand and will thus lose the round. All players simultaneously place one of their Betting cards facedown in front of the player they have chosen. You may not bet on yourself. If you think you will lose the round, place your Betting card with value 0 in front of another player.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;COURSE OF THE 2ND PHASE&#039;&#039;&#039;&lt;br /&gt;
After placing the bets, the game continues with the next player in turn order as determined by the last challenge of the 1st phase. The same&lt;br /&gt;
rules as in the 1st phase apply, with the following changes:&lt;br /&gt;
&lt;br /&gt;
Players no longer draw cards at the end of a challenge, but you still have to take all cards played in hand when passing. If the target player has less than 5 cards in hand at the beginning of a challenge, the challenge limit is equal to the number of their cards in hand.&lt;br /&gt;
&lt;br /&gt;
Important: The trump suit remains the same as in the 1st phase.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WINNING A FEATHER CARD&#039;&#039;&#039;&lt;br /&gt;
After resolving a challenge, players who have no more cards in hand take a Feather card from the stack. In clockwise order, starting with the active player, each such player takes the topmost card and places it next to them, creating their facedown scoring stack. These players will no longer take part in the round and are not considered in the order of play.&lt;br /&gt;
&lt;br /&gt;
Important: Be aware that once a player is out of the round, the remaining players may have new neighbors. In the rare case that a player has no cards right at the beginning of the 2nd phase, they immediately take the topmost Feather card after placing their bet and are out of the round.&lt;br /&gt;
&lt;br /&gt;
== END OF A ROUND ==&lt;br /&gt;
The round ends immediately after the last Feather card has been awarded. The player who has not received a Feather card loses this round. Reveal all Betting cards played this round.&lt;br /&gt;
&lt;br /&gt;
If you have not lost the round, take any Betting cards that other players placed in front of you and add them to your scoring stack.&lt;br /&gt;
&lt;br /&gt;
If you have lost the round, each player who placed a Betting card in front of you, takes it and adds it to their scoring stack.&lt;br /&gt;
&lt;br /&gt;
Important: Betting cards with value 0 are always returned to their owners. They may use them again in the 2nd round.&lt;br /&gt;
&lt;br /&gt;
== THE 2ND ROUND ==&lt;br /&gt;
For the 2nd round the same rules apply as for the 1st round. Before continuing, prepare the 2nd round as follows.&lt;br /&gt;
&lt;br /&gt;
1. Collect all Playing cards used in the 1st round and shuffle them. Deal 5 cards to each player. Put the remaining cards back into the box.&lt;br /&gt;
&lt;br /&gt;
2. Place the draw deck, that was previously set aside for the 2nd round in the middle of the playing area.&lt;br /&gt;
&lt;br /&gt;
3. Flip the top card of the draw deck and place it faceup under the deck, rotated 90 degrees. This card determines the trump suit for the 2nd round.&lt;br /&gt;
The loser of the 1st round becomes the start player of the 2nd round. In the 2nd phase, use the Feather card stack that was set aside for the 2nd round (back).&lt;br /&gt;
&lt;br /&gt;
== END OF THE GAME ==&lt;br /&gt;
The game ends after resolving the bets of the 2nd round. For their final score, players sum up the values of the Feather and Betting cards on their scoring stacks. The player with the highest score wins.&lt;br /&gt;
Important: Ignore any of your leftover Betting cards that are not part of your scoring stack. In case of a tie, the tied player who won the highest Feather card in the 2nd round wins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TIMING&#039;&#039;&#039;&lt;br /&gt;
Blaze is a fast back and forth between the active player, the target player, and the supporter. The following rules apply regarding the timing of play:&lt;br /&gt;
&lt;br /&gt;
1. Whenever there are unrejected cards, the target player must decide to reject them or pass. The active player and supporter do not need to play cards until the target player has made their decision – but they could.&lt;br /&gt;
&lt;br /&gt;
2. If both the active player and the supporter want to extend a challenge and this would result in the challenge limit to be exceeded, the active player has priority. If the supporter has played too fast, the active player may ask the supporter to take back as many cards so that they can play the cards they were about to play. However, such contradiction must be made immediately after the cards are played. Generally, the active player and supporter are encouraged to talk about how many cards they want to play and who contributes what.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpconspiracy&amp;diff=9026</id>
		<title>Gamehelpconspiracy</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpconspiracy&amp;diff=9026"/>
		<updated>2021-08-03T22:42:58Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Within the ocean depths of Abyss’ kingdom, intrigue and corruption are the rhythm&lt;br /&gt;
of life. The Oceanic Senate Assembly is at the heart of this permanent power struggle,&lt;br /&gt;
where opponents tirelessly scheme against each other to gain influence. Rally the most&lt;br /&gt;
advantageous Lords before your opponents turn them against you and organize your&lt;br /&gt;
Senate Chamber in the best way possible. Will you succeed in establishing your power&lt;br /&gt;
and reigning supreme over the Assembly? In the kingdom of Abyss, five different&lt;br /&gt;
races of creatures live together; each associated with a color and affiliated to a guild&lt;br /&gt;
of Lords.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rally the Lords to your cause, to form the most influential Senate Chamber of the&lt;br /&gt;
hemicycle and ensure control over the Oceanic Senate Assembly. To do this, you will&lt;br /&gt;
rely on:&lt;br /&gt;
:- Your most influential Lord of each color;&lt;br /&gt;
:- The Locations under your control;&lt;br /&gt;
:- Your greatest coalition of Lords of the same color;&lt;br /&gt;
:- The Pearls in your possession.&lt;br /&gt;
&lt;br /&gt;
Players take turns, moving clockwise. During your turn, you must carry out the following steps, in order:&lt;br /&gt;
:&#039;&#039;&#039;1 Recruit Lords&#039;&#039;&#039;: choose one or more Lords to add to your Senate Chamber.&lt;br /&gt;
:&#039;&#039;&#039;2 Extend your Senate Chamber&#039;&#039;&#039;: place your chosen Lord(s) in your Senate Chamber and apply the effects of the cards you have just placed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;STEP 1. RECRUIT LORDS&#039;&#039;&#039; (from the deck or from the discard):==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DECK&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1. Draw 1, 2 or 3 cards at the same time from the top of the Lord deck, and then place them on the table in plain view for the time it takes to review them.&lt;br /&gt;
&lt;br /&gt;
2. Choose ONE CARD ONLY to add to your Senate Chamber.&lt;br /&gt;
&lt;br /&gt;
3. The remaining cards are discarded faceup and divided according to their color in the different discard piles. There can therefore be up to 5 discard piles, one of each color. The Lords of the same discard pile are placed on top of each other so that the Influence Points and powers of each are visible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DISCARD&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Choose a discard pile of one color; take ALL the Lords to add to your Senate Chamber&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;STEP 2. EXTEND YOUR SENATE CHAMBER&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
Place the chosen Lord(s) in your Senate Chamber, following the placement rules: if you recruit more than one Lord, choose the order in which they are placed.&lt;br /&gt;
The player must always add the Lord(s) by placing them: from left to right and from top to bottom so creating an inverted pyramid, as shown in the diagram.&lt;br /&gt;
&lt;br /&gt;
  1   2   3   4   5&lt;br /&gt;
    6   7   8   9&lt;br /&gt;
      10  11  12&lt;br /&gt;
        13  14&lt;br /&gt;
          15&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KEYS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lords with 1 and 2 Influence Points respectively give you a silver key or a gold key. To take control of a Location, two identical keys are required.&lt;br /&gt;
When you add a Lord that gives you a second key, check the two keys in your possession:&lt;br /&gt;
* If they are identical, you immediately take control of a Location;&lt;br /&gt;
* If they are different, you will take control of a Location only after gaining a third key, whatever its color.&lt;br /&gt;
&lt;br /&gt;
So, when you have either two identical keys, or three keys, you must take control of a Location by following these steps:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;STEP 1&#039;&#039;&#039; - Choose a Location. Draw 1, 2 or 3 Location cards at the same time. Choose one of them, then discard the rest faceup.&#039;&#039;&#039;-OR-&#039;&#039;&#039; take 1 of the available faceup Locations.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;STEP 2&#039;&#039;&#039; - Place your Location on the Lord you have just added to your Senate Chamber, so as to mask the last key revealed. By doing this, your key count is reset to zero: none of the keys placed before a Location can be used. You can take control of another Location if you succeed in obtaining other keys.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;STEP 3&#039;&#039;&#039; - Apply, where necessary, the power of the Location (see the Description of the Locations’ Powers at the end of the rulebook).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BECOME THE PEARL MASTER&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lords with 4 and 3 Influence Points respectively give you 1 and 2 Pearls. The first player that gains one or several Pearls takes the Pearl Master token and&lt;br /&gt;
places the marker on the Pearl track to correspond to the number of Pearls that they possess. If they gain more Pearls later, the marker is moved forward on the track.&lt;br /&gt;
* If an opponent reaches the same number of Pearls as held by the Pearl Master, they steal the Pearl Master token from them.&lt;br /&gt;
* If an opponent has more Pearls, they steal the Pearl Master token then move the marker forward to the number of Pearls in their possession.&lt;br /&gt;
At the end of the game, the player possessing the Pearl Master token gains a bonus of 5 Influence Points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;END OF THE GAME&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The game ends when a player completes their Senate Chamber by placing their 15th and final Lord. Each opponent then gets to play one last turn.&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;&#039;&#039;: &#039;&#039;if a player chooses to recruit Lords using a discard pile that contains more cards than free spaces in their Senate Chamber, they choose enough cards to complete their Chamber and replace the remaining cards faceup in the discard pile.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Each player then calculates their Influence Points. Points come from:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;1. Your Lords&#039;&#039;&#039;: the total of Influence Points from the Lords with the Coat of Arms tokens (the most influential Lord of each color in your Senate Chamber).&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;2. Your Locations&#039;&#039;&#039;: the total of Influence Points from the Locations you control.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;3. Your Lords Coalition&#039;&#039;&#039;: the biggest area of adjacent Lords of the same color is identified and 3 points are scored for each Lord within it.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;4. The Pearl Master&#039;&#039;&#039;: the player who has the Pearl Master token gains a bonus of 5 Influence Points.&lt;br /&gt;
&lt;br /&gt;
The player with the highest Influence Points score wins the game! In case of a tie, the tied player with the most Pearls wins. If there is still a tie, the victory is shared.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=9020</id>
		<title>Help</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=9020"/>
		<updated>2021-08-03T19:05:46Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: linkfixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An issue? A question?&lt;br /&gt;
&lt;br /&gt;
* [https://boardgamearena.com/#!faq Frequently asked questions] is the most complete source of help for BGA.&lt;br /&gt;
&lt;br /&gt;
* [https://forum.boardgamearena.com Forums] are also helpful to get information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
Game names which are displayed in red still need game help/summaries written for them. So help out and write one for them by creating a new page for these games. To do so simply click on them below, this will direct you to a page creation page.&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td colspan=&amp;quot;5&amp;quot;&amp;gt;&#039;&#039;&#039;Available on BGA&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Beta Games&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Alpha Games&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Removed from BGA&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpthirteenclues|13 Clues]]&lt;br /&gt;
* [[Gamehelpsechsnimmt|6 nimmt!]]&lt;br /&gt;
* [[Gamehelpsevenwonders|7 Wonders]]&lt;br /&gt;
* [[Gamehelpsevenwondersduel|7 Wonders Duel]]&lt;br /&gt;
* [[Gamehelpeightmastersrevenge|8 Master&#039;s Revenge]]&lt;br /&gt;
* [[Gamehelpninetynine|99 (trick-taking card game)]]&lt;br /&gt;
* [[Gamehelpfistfulofgold|A Fistful of Gold]]&lt;br /&gt;
* [[Gamehelpabyss|Abyss]]&lt;br /&gt;
* [[Gamehelpalhambra|Alhambra]]&lt;br /&gt;
* [[Gamehelpalveole|Alveole]]&lt;br /&gt;
* [[Gamehelpamyitis|Amyitis]]&lt;br /&gt;
* [[Gamehelpapocalypseazcc|Apocalypse at the Zoo of Carson City]]&lt;br /&gt;
* [[Gamehelparmadora|Armadöra]]&lt;br /&gt;
* [[Gamehelpassyria|Assyria]]&lt;br /&gt;
* [[Gamehelpautomobiles|Automobiles]]&lt;br /&gt;
* [[Gamehelpbackgammon|Backgammon]]&lt;br /&gt;
* [[Gamehelpbandido|Bandido]]&lt;br /&gt;
* [[Gamehelpbarbu|Barbu]]&lt;br /&gt;
* [[Gamehelpbattleoflits|Battle of LITS]]&lt;br /&gt;
* [[Gamehelpbattlesheep|Battle Sheep]]&lt;br /&gt;
* [[Gamehelpbattleship|Battleships Pencil &amp;amp;amp; Paper]]&lt;br /&gt;
* [[Gamehelpbelote|Belote]]&lt;br /&gt;
* [[Gamehelpbeyondthesun|Beyond the Sun]]&lt;br /&gt;
* [[Gamehelpbigtimesoccer|Big Time Soccer]]&lt;br /&gt;
* [[Gamehelpbiyi|Biyi]]&lt;br /&gt;
* [[Gamehelpblaze|Blaze]]&lt;br /&gt;
* [[Gamehelpblooms|Blooms]]&lt;br /&gt;
* [[Gamehelpblueskies|Blue Skies]]&lt;br /&gt;
* [[Gamehelpbobail|Bobail]]&lt;br /&gt;
* [[Gamehelpbombay|Bombay]]&lt;br /&gt;
* [[Gamehelpboomerangaustralia|Boomerang: Australia]]&lt;br /&gt;
* [[Gamehelpbriscola|Briscola]]&lt;br /&gt;
* [[Gamehelpbug|Bug]]&lt;br /&gt;
* [[Gamehelpbubbleepop|Bubblee Pop]]&lt;br /&gt;
* [[Gamehelpbutterfly|Butterfly]]&lt;br /&gt;
* [[Gamehelpbuttons|Buttons]]&lt;br /&gt;
* [[Gamehelpcacao|Cacao]]&lt;br /&gt;
* [[Gamehelpcantstop|Can&#039;t Stop]]&lt;br /&gt;
* [[Gamehelpcaravan|Caravan]]&lt;br /&gt;
* [[Gamehelpcarcassonne|Carcassonne]]&lt;br /&gt;
* [[Gamehelpcarcassonnehuntersandgatherers|Carcassonne: Hunters &amp;amp;amp; Gatherers]]&lt;br /&gt;
* [[Gamehelpcaribbeanallfours|Caribbean All Fours]]&lt;br /&gt;
* [[Gamehelpcarnegie|Carnegie]]&lt;br /&gt;
* [[Gamehelpcaylus|Caylus]]&lt;br /&gt;
* [[Gamehelpcelestia|Celestia]]&lt;br /&gt;
* [[Gamehelpchakra|Chakra]]&lt;br /&gt;
* [[Gamehelpcheckers|Checkers]]&lt;br /&gt;
* [[Gamehelpchess|Chess]]&lt;br /&gt;
* [[Gamehelpchinagold|China Gold]]&lt;br /&gt;
* [[Gamehelpchinesecheckers|Chinese Checkers]]&lt;br /&gt;
* [[Gamehelpcinco|Cinco]]&lt;br /&gt;
* [[Gamehelpcircleoflife|Circle of Life]]&lt;br /&gt;
* [[Gamehelpcityofthebigshoulders|City of the Big Shoulders]]&lt;br /&gt;
* [[Gamehelpclansofcaledonia|Clans of Caledonia]]&lt;br /&gt;
* [[Gamehelpcodexnaturalis|CODEX Naturalis]]&lt;br /&gt;
* [[Gamehelpcoinche|Coinche]]&lt;br /&gt;
* [[Gamehelpcolorpop|Color Pop]]&lt;br /&gt;
* [[Gamehelpcoloretto|Coloretto]]&lt;br /&gt;
* [[Gamehelpcoltexpress|Colt Express]]&lt;br /&gt;
* [[Gamehelpconsonar|Con Sonar!]]&lt;br /&gt;
* [[Gamehelpconcept|Concept]]&lt;br /&gt;
* [[Gamehelpconnectfour|Connect Four]]&lt;br /&gt;
* [[Gamehelpconnectsix|Connect6]]&lt;br /&gt;
* [[Gamehelpconspiracy|Conspiracy]]&lt;br /&gt;
* [[Gamehelpcoupcitystate|Coup]]&lt;br /&gt;
* [[Gamehelpcrazyfarmers|Crazy Farmers]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpcribbage|Cribbage]]&lt;br /&gt;
* [[Gamehelpcubirds|CuBirds]]&lt;br /&gt;
* [[Gamehelpdarkagent|Dark Agent]]&lt;br /&gt;
* [[Gamehelpdetectivepoker|Detective Poker]]&lt;br /&gt;
* [[Gamehelpdiams|Diam&#039;s]]&lt;br /&gt;
* [[Gamehelpdiceforge|Dice Forge]]&lt;br /&gt;
* [[Gamehelpdicesummoners|Dice Summoners]]&lt;br /&gt;
* [[Gamehelpdingosdreams|Dingo&#039;s Dreams]]&lt;br /&gt;
* [[Gamehelpdinosaurteaparty|Dinosaur Tea Party]]&lt;br /&gt;
* [[Gamehelpdjambi|Djambi]]&lt;br /&gt;
* [[Gamehelpdownforce|Downforce]]&lt;br /&gt;
* [[Gamehelpdraftosaurus|Draftosaurus]]&lt;br /&gt;
* [[Gamehelpdragoncastle|Dragon Castle]]&lt;br /&gt;
* [[Gamehelpdragonkeeper|Dragon Keeper: The Dungeon]]&lt;br /&gt;
* [[Gamehelpdragonline|Dragon Line]]&lt;br /&gt;
* [[Gamehelpdragonheart|Dragonheart]]&lt;br /&gt;
* [[Gamehelpdragonwood|Dragonwood]]&lt;br /&gt;
* [[Gamehelpdungeonpetz|Dungeon Petz]]&lt;br /&gt;
* [[Gamehelpdungeonroll|Dungeon Roll]]&lt;br /&gt;
* [[Gamehelpdungeontwister|Dungeon Twister]]&lt;br /&gt;
* [[Gamehelpelfenland|Elfenland]]&lt;br /&gt;
* [[Gamehelpeminentdomain|Eminent Domain]]&lt;br /&gt;
* [[Gamehelpemdomicrocosm|Eminent Domain: Microcosm]]&lt;br /&gt;
* [[Gamehelpakeruption|Eruption]]&lt;br /&gt;
* [[Gamehelpevogamenoname|Evo: The &amp;quot;Game no Name&amp;quot;]]&lt;br /&gt;
* [[Gamehelpnorthwestpassage|Expedition: Northwest Passage]]&lt;br /&gt;
* [[Gamehelpfinity|Finity]]&lt;br /&gt;
* [[Gamehelpflamingpyramids|Flaming Pyramids]]&lt;br /&gt;
* [[Gamehelpfleet|Fleet]]&lt;br /&gt;
* [[Gamehelpflorenzacardgame|Florenza: The Card Game]]&lt;br /&gt;
* [[Gamehelpfluxx|Fluxx]]&lt;br /&gt;
* [[Gamehelpforsale|For Sale]]&lt;br /&gt;
* [[Gamehelpforbiddenisland|Forbidden Island]]&lt;br /&gt;
* [[Gamehelpfourcolorcards|Four Color Cards]]&lt;br /&gt;
* [[Gamehelpfrenchtarot|French Tarot]]&lt;br /&gt;
* [[Gamehelpgaia|Gaia]]&lt;br /&gt;
* [[Gamehelpgearnpiston|Gear &amp;amp; Piston]]&lt;br /&gt;
* [[Gamehelpclassicgo|Go]]&lt;br /&gt;
* [[Gamehelpgomoku|Gomoku]]&lt;br /&gt;
* [[Gamehelpgopher|Gopher]]&lt;br /&gt;
* [[Gamehelpgorami|GORami]]&lt;br /&gt;
* [[Gamehelpgosu|Gosu]]&lt;br /&gt;
* [[Gamehelpgonutsfordonuts|Go Nuts for Donuts]]&lt;br /&gt;
* [[Gamehelpgrandbazaar|Grand Bazaar]]&lt;br /&gt;
* [[Gamehelpguildes|Guildes]]&lt;br /&gt;
* [[Gamehelpgyges|Gygès]]&lt;br /&gt;
* [[Gamehelphacktrick|Hack Trick]]&lt;br /&gt;
* [[Gamehelphaggis|Haggis]]&lt;br /&gt;
* [[Gamehelphaiclue|Haiclue]]&lt;br /&gt;
* [[Gamehelphanabi|Hanabi]]&lt;br /&gt;
* [[Gamehelphandandfoot|Hand and Foot]]&lt;br /&gt;
* [[Gamehelphappycity|Happy City]]&lt;br /&gt;
* [[Gamehelphardback|Hardback]]&lt;br /&gt;
* [[Gamehelphawaii|Hawaii]]&lt;br /&gt;
* [[Gamehelphearts|Hearts]]&lt;br /&gt;
* [[Gamehelpherrlof|Herrlof]]&lt;br /&gt;
* [[Gamehelphex|Hex]]&lt;br /&gt;
* [[Gamehelphive|Hive]]&lt;br /&gt;
* [[Gamehelphoarders|Hoarders]]&lt;br /&gt;
* [[Gamehelphungariantarokk|Hungarian Tarokk]]&lt;br /&gt;
* [[Gamehelphypnosia|Hypnosia]]&lt;br /&gt;
* [[Gamehelpicecoldicehockey|Ice Cold Ice Hockey]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpintheyearofthedragon|In The Year of the Dragon]]&lt;br /&gt;
* [[Gamehelpincangold|Incan Gold]]&lt;br /&gt;
* [[Gamehelpinnovation|Innovation]]&lt;br /&gt;
* [[Gamehelpisaac|Isaac]]&lt;br /&gt;
* [[Gamehelpiwari|Iwari]]&lt;br /&gt;
* [[Gamehelpjaipur|Jaipur]]&lt;br /&gt;
* [[Gamehelpjekyllvshide|Jekyll vs. Hyde]]&lt;br /&gt;
* [[Gamehelpjumpgate|Jump Gate]]&lt;br /&gt;
* [[Gamehelpjustdesserts|Just Desserts]]&lt;br /&gt;
* [[Gamehelpk2|K2]]&lt;br /&gt;
* [[Gamehelpkabaleo|Kabaleo]]&lt;br /&gt;
* [[Gamehelpkahuna|Kahuna]]&lt;br /&gt;
* [[Gamehelpkalah|Kalah]]&lt;br /&gt;
* [[Gamehelpkami|Kami]]&lt;br /&gt;
* [[Gamehelpkeyflower|Keyflower]]&lt;br /&gt;
* [[Gamehelpkhronos|Khronos]]&lt;br /&gt;
* [[Gamehelpkingdombuilder|Kingdom Builder]]&lt;br /&gt;
* [[Gamehelpkingdomino|Kingdomino]]&lt;br /&gt;
* [[Gamehelpklaverjassen|Klaverjassen]]&lt;br /&gt;
* [[Gamehelpkoikoi|Koi-Koi]]&lt;br /&gt;
* [[Gamehelpkoryo|Koryŏ]]&lt;br /&gt;
* [[Gamehelpkqj|KQJ]]&lt;br /&gt;
* [[Gamehelpkrosmasterarena|Krosmaster Arena]]&lt;br /&gt;
* [[Gamehelplagranja|La Granja]]&lt;br /&gt;
* [[Gamehelpledernierpeuple|Le Dernier Peuple]]&lt;br /&gt;
* [[Gamehelpinventors|Legendary Inventors]]&lt;br /&gt;
* [[Gamehelplettertycoon|Letter Tycoon]]&lt;br /&gt;
* [[Gamehelplewisclark|Lewis &amp;amp;amp; Clark]]&lt;br /&gt;
* [[Gamehelplibertalia|Libertalia]]&lt;br /&gt;
* [[Gamehelplinesofaction|Lines of Action]]&lt;br /&gt;
* [[Gamehelplogger|Logger]]&lt;br /&gt;
* [[Gamehelplox|Lords of Xidit]]&lt;br /&gt;
* [[Gamehelplostcities|Lost Cities]]&lt;br /&gt;
* [[Gamehelparnak|Lost Ruins of Arnak]]&lt;br /&gt;
* [[Gamehelploveletter|Love Letter]]&lt;br /&gt;
* [[Gamehelpluckynumbers|Lucky Numbers]]&lt;br /&gt;
* [[Gamehelpluxor|Luxor]]&lt;br /&gt;
* [[Gamehelpmachiavelli|Machiavelli]]&lt;br /&gt;
* [[Gamehelpmadeira|Madeira]]&lt;br /&gt;
* [[Gamehelpmammalath|Mammalath]]&lt;br /&gt;
* [[Gamehelpmapmaker|Mapmaker: The Gerrymandering Game]]&lt;br /&gt;
* [[Gamehelpmarcopolotwo|Marco Polo II: In the Service of the Khan]]&lt;br /&gt;
* [[Gamehelpmarrakech|Marrakech]]&lt;br /&gt;
* [[Gamehelpmarram|Marram]]&lt;br /&gt;
* [[Gamehelpmartiandice|Martian Dice]]&lt;br /&gt;
* [[Gamehelpmattock|Mattock]]&lt;br /&gt;
* [[Gamehelpmedina|Medina]]&lt;br /&gt;
* [[Gamehelpmeadow|Medo]]&lt;br /&gt;
* [[Gamehelpmetromania|Metromania]]&lt;br /&gt;
* [[Gamehelpmrjack|Mr. Jack]]&lt;br /&gt;
* [[Gamehelpmurusgallicus|Murus Gallicus]]&lt;br /&gt;
* [[Gamehelpnangaparbat|Nanga Parbat]]&lt;br /&gt;
* [[Gamehelpnautilus|Nautilus]]&lt;br /&gt;
* [[Gamehelpneutreeko|Neutreeko]]&lt;br /&gt;
* [[Gamehelpniagara|Niagara]]&lt;br /&gt;
* [[Gamehelpnidavellir|Nidavellir]]&lt;br /&gt;
* [[Gamehelpaknile|Nile]]&lt;br /&gt;
* [[Gamehelpninemensmorris|Nine Men&#039;s Morris]]&lt;br /&gt;
* [[Gamehelpnippon|Nippon]]&lt;br /&gt;
* [[Gamehelpnothanks|No Thanks!]]&lt;br /&gt;
* [[Gamehelpnoirkvi|Noir: Killer versus Inspector]]&lt;br /&gt;
* [[Gamehelpnotalone|Not Alone]]&lt;br /&gt;
* [[Gamehelpnxs|NXS]]&lt;br /&gt;
* [[Gamehelpofftherails|Off the Rails]]&lt;br /&gt;
* [[Gamehelpohhell|Oh Hell!]]&lt;br /&gt;
* [[Gamehelpohseven|Oh-Seven]]&lt;br /&gt;
* [[Gamehelponceuponaforest|Once Upon A Forest]]&lt;br /&gt;
* [[Gamehelporiflamme|Oriflamme]]&lt;br /&gt;
* [[Gamehelporigin|Origin]]&lt;br /&gt;
* [[Gamehelpoutlaws|Outlaws: Last Man Standing]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelppi|P.I.]]&lt;br /&gt;
* [[Gamehelppalace|Palace]]&lt;br /&gt;
* [[Gamehelppandamic|Pandemic]]&lt;br /&gt;
* [[Gamehelppapayoo|Papayoo]]&lt;br /&gt;
* [[Gamehelppenaltychallenge|Penalty Challenge]]&lt;br /&gt;
* [[Gamehelppennypress|Penny Press]]&lt;br /&gt;
* [[Gamehelpdudo|Perudo]]&lt;br /&gt;
* [[Gamehelppingimus|Pingimus]]&lt;br /&gt;
* [[Gamehelppiratenkapern|Piraten kapern]]&lt;br /&gt;
* [[Gamehelppolis|Polis: Fight for Hegemony]]&lt;br /&gt;
* [[Gamehelppontedeldiavolo|Ponte del Diavolo]]&lt;br /&gt;
* [[Gamehelppotionexplosion|Potion Explosion]]&lt;br /&gt;
* [[Gamehelppuertorico|Puerto Rico]]&lt;br /&gt;
* [[Gamehelppylos|Pylos]]&lt;br /&gt;
* [[Gamehelpquantik|Quantik]]&lt;br /&gt;
* [[Gamehelpquantum|Quantum]]&lt;br /&gt;
* [[Gamehelpquarto|Quarto]]&lt;br /&gt;
* [[Gamehelpquetzal|Quetzal]]&lt;br /&gt;
* [[Gamehelpquinque|Quinque]]&lt;br /&gt;
* [[Gamehelpquoridor|Quoridor]]&lt;br /&gt;
* [[Gamehelpraceforthegalaxy|Race for the Galaxy]]&lt;br /&gt;
* [[Gamehelprailroadink|Railroad Ink]]&lt;br /&gt;
* [[Gamehelprallymangt|Rallyman: GT]]&lt;br /&gt;
* [[Gamehelpredseven|Red7]]&lt;br /&gt;
* [[Gamehelprememberwhen|Remember When]]&lt;br /&gt;
* [[Gamehelpresarcana|Res Arcana]]&lt;br /&gt;
* [[Gamehelprestinpeace|Rest In Peace]]&lt;br /&gt;
* [[Gamehelpreversi|Reversi]]&lt;br /&gt;
* [[Gamehelprollforthegalaxy|Roll for the Galaxy]]&lt;br /&gt;
* [[Gamehelprolledwest|Rolled West]]&lt;br /&gt;
* [[Gamehelprussianrailroads|Russian Railroads]]&lt;br /&gt;
* [[Gamehelpsaboteur|Saboteur]]&lt;br /&gt;
* [[Gamehelpsaintpetersburg|Saint Petersburg]]&lt;br /&gt;
* [[Gamehelpsaintpoker|Saint Poker]]&lt;br /&gt;
* [[Gamehelpsantorini|Santorini]]&lt;br /&gt;
* [[Gamehelpsapiens|Sapiens]]&lt;br /&gt;
* [[Gamehelpschroedingerscats|Schrodinger&#039;s Cats]]&lt;br /&gt;
* [[Gamehelpseasons|Seasons]]&lt;br /&gt;
* [[Gamehelpsecretmoon|Secret Moon]]&lt;br /&gt;
* [[Gamehelpsenet|Senet]]&lt;br /&gt;
* [[Gamehelpsiam|Siam]]&lt;br /&gt;
* [[Gamehelpsignorie|Signorie]]&lt;br /&gt;
* [[Gamehelpskat|Skat]]&lt;br /&gt;
* [[Gamehelpskull|Skull]]&lt;br /&gt;
* [[Gamehelpsmallislands|Small Islands]]&lt;br /&gt;
* [[Gamehelpsobek|Sobek]]&lt;br /&gt;
* [[Gamehelpsobektwoplayers|Sobek 2 players]]&lt;br /&gt;
* [[Gamehelpsolarstorm|Solar Storm]]&lt;br /&gt;
* [[Gamehelpsolo|Solo]]&lt;br /&gt;
* [[Gamehelpsolowhist|Solo Whist]]&lt;br /&gt;
* [[Gamehelpsoluna|Soluna]]&lt;br /&gt;
* [[Gamehelpspades|Spades]]&lt;br /&gt;
* [[Gamehelpsparts|Sparts]]&lt;br /&gt;
* [[Gamehelpsplendor|Splendor]]&lt;br /&gt;
* [[Gamehelpspyrium|Spyrium]]&lt;br /&gt;
* [[Gamehelpstirfryeighteen|Stir Fry Eighteen]]&lt;br /&gt;
* [[Gamehelpstoneage|Stone Age]]&lt;br /&gt;
* [[Gamehelpsuperfantasybrawl|Super Fantasy Brawl]]&lt;br /&gt;
* [[Gamehelpsushigo|Sushi Go!]]&lt;br /&gt;
* [[Gamehelptablut|Tablut]]&lt;br /&gt;
* [[Gamehelptakaraisland|Takara Island]]&lt;br /&gt;
* [[Gamehelptakenoko|Takenoko]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelptaluva|Taluva]]&lt;br /&gt;
* [[Gamehelptargi|Targi]]&lt;br /&gt;
* [[Gamehelptashkalar|Tash-Kalar]]&lt;br /&gt;
* [[Gamehelpteatime|Tea Time]]&lt;br /&gt;
* [[Gamehelpteotihuacan|Teotihuacan: City of Gods]]&lt;br /&gt;
* [[Gamehelpterramystica|Terra Mystica]]&lt;br /&gt;
* [[Gamehelpthatslife|That&#039;s Life (or Verflixxt!)]]&lt;br /&gt;
* [[Gamehelpbattleforhill|The Battle for Hill 218]]&lt;br /&gt;
* [[Gamehelptheboss|The Boss]]&lt;br /&gt;
* [[Gamehelpthebuildersantiquity|The Builders: Antiquity]]&lt;br /&gt;
* [[Gamehelpthebuilders|The Builders: Middle Ages]]&lt;br /&gt;
* [[Gamehelpthecrew|The Crew]]&lt;br /&gt;
* [[Gamehelpthejellymonsterlab|The Jelly Monster Lab]]&lt;br /&gt;
* [[Gamehelpkingsguild|The King&#039;s Guild]]&lt;br /&gt;
* [[Gamehelpcarrara|The Palaces of Carrara]]&lt;br /&gt;
* [[Gamehelpruhr|The Ruhr: A Story of Coal Trade]]&lt;br /&gt;
* [[Gamehelpmarcopolo|The Voyages of Marco Polo]]&lt;br /&gt;
* [[Gamehelpwerewolves|The Werewolves of Miller&#039;s Hollow]]&lt;br /&gt;
* [[Gamehelpthermopyles|Thermopyles]]&lt;br /&gt;
* [[Gamehelpthroughtheages|Through the Ages]]&lt;br /&gt;
* [[Gamehelpthroughtheagesnewstory|Through the Ages: A new Story of Civilization]]&lt;br /&gt;
* [[Gamehelpthurnandtaxis|Thurn and Taxis]]&lt;br /&gt;
* [[Gamehelptichu|Tichu]]&lt;br /&gt;
* [[Gamehelptiki|Tiki]]&lt;br /&gt;
* [[Gamehelptimemasters|Time Masters]]&lt;br /&gt;
* [[Gamehelptobago|Tobago]]&lt;br /&gt;
* [[Gamehelptock|Tock]]&lt;br /&gt;
* [[Gamehelptoeshambo|ToeShamBo]]&lt;br /&gt;
* [[Gamehelptokaido|Tokaido]]&lt;br /&gt;
* [[Gamehelptournay|Tournay]]&lt;br /&gt;
* [[Gamehelptranquility|Tranquility]]&lt;br /&gt;
* [[Gamehelptrektwelve|Trek 12]]&lt;br /&gt;
* [[Gamehelptrekkingtheworld|Trekking the World]]&lt;br /&gt;
* [[Gamehelptrickoftherails|Trick of the Rails]]&lt;br /&gt;
* [[Gamehelptroyes|Troyes]]&lt;br /&gt;
* [[Gamehelpturnthetide|Turn the tide]]&lt;br /&gt;
* [[Gamehelptwintinbots|Twin Tin Bots]]&lt;br /&gt;
* [[Gamehelptzolkin|Tzolk&#039;in]]&lt;br /&gt;
* [[Gamehelpunclechestnuttablegype|Uncle Chestnut&#039;s Table Gype]]&lt;br /&gt;
* [[Gamehelpunconditionalsurrender|Unconditional Surrender! World War 2 in Europe]]&lt;br /&gt;
* [[Gamehelpunitedsquare|United Square]]&lt;br /&gt;
* [[Gamehelpveggiegarden|Veggie Garden]]&lt;br /&gt;
* [[Gamehelpveletas|Veletas]]&lt;br /&gt;
* [[Gamehelpveronatwist|Verona Twist]]&lt;br /&gt;
* [[Gamehelpviamagica|Via Magica]]&lt;br /&gt;
* [[Gamehelpviticulture|Viticulture]]&lt;br /&gt;
* [[Gamehelpvultureculture|Vulture Culture]]&lt;br /&gt;
* [[Gamehelpwelcometo|Welcome To]]&lt;br /&gt;
* [[Gamehelpwelcometonewlasvegas|Welcome To New Las Vegas]]&lt;br /&gt;
* [[Gamehelpwhisttwentytwo|Whist 22]]&lt;br /&gt;
* [[Gamehelpwizard|Wizard]]&lt;br /&gt;
* [[Gamehelpxiangqi|Xiangqi]]&lt;br /&gt;
* [[Gamehelpyatzy|Yahtzee]]&lt;br /&gt;
* [[Gamehelpyinyang|Yin Yang]]&lt;br /&gt;
* [[Gamehelpyokai|Yokai]]&lt;br /&gt;
* [[Gamehelpyokohama|Yokohama]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpninetynineaddition|99 (addition card game)]]&lt;br /&gt;
* [[Gamehelpabalone|Abalone]]&lt;br /&gt;
* [[Gamehelpabandonallartichokes|Abandon All Artichokes]]&lt;br /&gt;
* [[Gamehelpagricola|Agricola]]&lt;br /&gt;
* [[Gamehelpballoonpop|Balloon Pop!]]&lt;br /&gt;
* [[Gamehelpbang|BANG!]]&lt;br /&gt;
* [[Gamehelpbids|Bids]]&lt;br /&gt;
* [[Gamehelpcardiceo|Cardiceo]]&lt;br /&gt;
* [[Gamehelpdicehospital|Dice Hospital]]&lt;br /&gt;
* [[Gamehelpdodo|Dodo]]&lt;br /&gt;
* [[Gamehelpexplorationwarzone|Exploration: Warzone]]&lt;br /&gt;
* [[Gamehelpgoldwest|Gold West]]&lt;br /&gt;
* [[Gamehelpgrosstarock|Grosstarock]]&lt;br /&gt;
* [[Gamehelpharbour|Harbour]]&lt;br /&gt;
* [[Gamehelpherooj|Herooj]]&lt;br /&gt;
* [[Gamehelphomesteaders|Homesteaders]]&lt;br /&gt;
* [[Gamehelpescapefromthehiddencastle|HUGO]]&lt;br /&gt;
* [[Gamehelpillustori|Illustori]]&lt;br /&gt;
* [[Gamehelpinsert|Insert]]&lt;br /&gt;
* [[Gamehelpkingofthepitch|King of the Pitch]]&lt;br /&gt;
* [[Gamehelpkrosmasterblast|Krosmaster Blast]]&lt;br /&gt;
* [[Gamehelplama|L.L.A.M.A.]]&lt;br /&gt;
* [[Gamehelplineae|Lineae]]&lt;br /&gt;
* [[Gamehelpliverpoolrummy|Liverpool (Cozy Oaks) Rummy]]&lt;br /&gt;
* [[Gamehelplostexplorers|Lost Explorers]]&lt;br /&gt;
* [[Gamehelpmijnlieff|Mijnlieff]]&lt;br /&gt;
* [[Gamehelpmonsterfactory|Monster Factory]]&lt;br /&gt;
* [[Gamehelpone|ONE]]&lt;br /&gt;
* [[Gamehelpparisconnection|Paris Connection]]&lt;br /&gt;
* [[Gamehelppedro|Pedro]]&lt;br /&gt;
* [[Gamehelpphat|Phat]]&lt;br /&gt;
* [[Gamehelppresident|President]]&lt;br /&gt;
* [[Gamehelprage|Rage]]&lt;br /&gt;
* [[Gamehelproomtwentyfive|Room 25]]&lt;br /&gt;
* [[Gamehelpsheepboombah|Sheep Boom Bah]]&lt;br /&gt;
* [[Gamehelpsquadro|Squadro]]&lt;br /&gt;
* [[Gamehelpsteamworks|Steam Works]]&lt;br /&gt;
* [[Gamehelpcastlesofburgundy|The Castles of Burgundy]]&lt;br /&gt;
* [[Gamehelptroyesdice|Troyes Dice]]&lt;br /&gt;
* [[Gamehelpuptown|Uptown]]&lt;br /&gt;
* [[Gamehelpvolfyirion|Volfyirion Guilds]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpfifteendays|15 Days]]&lt;br /&gt;
* [[Gamehelpbaolakiswahili|Bao La Kiswahili]]&lt;br /&gt;
* [[Gamehelpbohnanza|Bohnanza]]&lt;br /&gt;
* [[Gamehelpboomeranglm|Boomerang]]&lt;br /&gt;
* [[Gamehelpboomerangeurope|Boomerang: Europe]]&lt;br /&gt;
* [[Gamehelpboomerangusa|Boomerang: USA]]&lt;br /&gt;
* [[Gamehelpbossquest|Boss Quest]]&lt;br /&gt;
* [[Gamehelpburglebros|Burgle Bros.]]&lt;br /&gt;
* [[Gamehelpcalypso|Calypso]]&lt;br /&gt;
* [[Gamehelpcanosa|Canosa]]&lt;br /&gt;
* [[Gamehelpchampionsofmidgard|Champions of Midgard]]&lt;br /&gt;
* [[Gamehelpchicagoexpress|Chicago Express]]&lt;br /&gt;
* [[Gamehelpchocolatefactory|Chocolate Factory]]&lt;br /&gt;
* [[Gamehelpcloudcity|Cloud City]]&lt;br /&gt;
* [[Gamehelpcoinage|Coin Age]]&lt;br /&gt;
* [[Gamehelpcrazyeights|Crazy Eights]]&lt;br /&gt;
* [[Gamehelpdicedtomatoes|Diced Tomatoes]]&lt;br /&gt;
* [[Gamehelpdurak|Durak]]&lt;br /&gt;
* [[Gamehelpegocentricworld|Egocentric World]]&lt;br /&gt;
* [[Gamehelpelgrande|El Grande]]&lt;br /&gt;
* [[Gamehelpepizodiak|EpiZodiak]]&lt;br /&gt;
* [[Gamehelpfaifo|Fai-Fo]]&lt;br /&gt;
* [[Gamehelpforex|For-Ex]]&lt;br /&gt;
* [[Gamehelpgeekoutmasters|Geek Out! Masters]]&lt;br /&gt;
* [[Gamehelpgetthemacguffin|Get the MacGuffin]]&lt;br /&gt;
* [[Gamehelpginkgopolis|Ginkgopolis]]&lt;br /&gt;
* [[Gamehelpgravitysuperstar|Gravity Superstar]]&lt;br /&gt;
* [[Gamehelphats|Hats]]&lt;br /&gt;
* [[Gamehelpindianchief|Indian Chief]]&lt;br /&gt;
* [[Gamehelpkingoftokyo|King of Tokyo]]&lt;br /&gt;
* [[Gamehelpkulami|Kulami]]&lt;br /&gt;
* [[Gamehelplinkage|Linkage]]&lt;br /&gt;
* [[Gamehelpmagicmaze|Magic Maze]]&lt;br /&gt;
* [[Gamehelpmahjong|Mahjong]]&lt;br /&gt;
* [[Gamehelpmanhattan|Manhattan]]&lt;br /&gt;
* [[Gamehelpmartianchess|Martian Chess]]&lt;br /&gt;
* [[Gamehelpmyfirstcastlepanic|My First Castle Panic]]&lt;br /&gt;
* [[Gamehelpnainjaune|Nain Jaune]]&lt;br /&gt;
* [[Gamehelpnewfrontiers|New Frontiers]]&lt;br /&gt;
* [[Gamehelponitama|Onitama]]&lt;br /&gt;
* [[Gamehelppaniclab|Panic Lab]]&lt;br /&gt;
* [[Gamehelppatchwork|Patchwork]]&lt;br /&gt;
* [[Gamehelppinochle|Pinochle]]&lt;br /&gt;
* [[Gamehelptexasholdem|Poker Texas Hold&#039;em]]&lt;br /&gt;
* [[Gamehelppyramidpoker|Pyramid Poker]]&lt;br /&gt;
* [[Gamehelprailwaysoftheworld|Railways of the World]]&lt;br /&gt;
* [[Gamehelpschwimmen|Schwimmen]]&lt;br /&gt;
* [[Gamehelpsenshi|Senshi]]&lt;br /&gt;
* [[Gamehelpninefivetwo|Sergeant Major]]&lt;br /&gt;
* [[Gamehelpsevens|Sevens]]&lt;br /&gt;
* [[Gamehelpsnekagon|Snekagon]]&lt;br /&gt;
* [[Gamehelpsnowtime|Snow Time]]&lt;br /&gt;
* [[Gamehelpspacebase|Space Base]]&lt;br /&gt;
* [[Gamehelpspiritsoftheforest|Spirits of the Forest]]&lt;br /&gt;
* [[Gamehelptemplari|Templari]]&lt;br /&gt;
* [[Gamehelptheninedomains|The Nine Domains]]&lt;br /&gt;
* [[Gamehelpthrive|Thrive]]&lt;br /&gt;
* [[Gamehelptroggu|Troggu]]&lt;br /&gt;
* [[Gamehelpwatergate|Watergate]]&lt;br /&gt;
* [[Gamehelpwazabi|Wazabi]]&lt;br /&gt;
* [[Gamehelpxanadu|Xanadu]]&lt;br /&gt;
* [[Gamehelpyspahan|Yspahan]]&lt;br /&gt;
* [[Gamehelpzener|Zener]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpdominion|Dominion]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About available games and their content ==&lt;br /&gt;
&lt;br /&gt;
Games are games and it&#039;s all up to publishers to make them relevant or accurate to history, or not.&lt;br /&gt;
&lt;br /&gt;
We&#039;re focusing on gameplay and rules. We&#039;re not history books, nor an accurate source for anything related to real things.&lt;br /&gt;
&lt;br /&gt;
BGA is against any bad behaviors on real people, and will never EVER join, talk or expose about anything about themes, history or politic.&lt;br /&gt;
&lt;br /&gt;
Also please note that they&#039;re also a source to motivate talks, reflexion, exchange and viewpoints about history and education anywhere else.&lt;br /&gt;
&lt;br /&gt;
We&#039;re a gaming platform, we welcome everyone and do efforts daily to make this place a nice place to play nice games with nice people.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragoncastle&amp;diff=9004</id>
		<title>Gamehelpdragoncastle</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragoncastle&amp;diff=9004"/>
		<updated>2021-08-02T22:54:13Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dragon Castle concise reference by [https://boardgamegeek.com/user/hecose hecose]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Setup:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
• Board – 1 Spirit card, 1 Dragon card, fill countdown tokens according to #players, extras stacked on leftmost space.&lt;br /&gt;
• Player – 1 shrine.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Concepts:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
• Available tile = at least one long side not blocked.&lt;br /&gt;
• Adjacent = orthogonally, not diagonally. Different levels OK.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Turn:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
• 1 Mandatory Action:&lt;br /&gt;
&lt;br /&gt;
a) Take 1 tile from top floor, then exact matching tile from any floor.&lt;br /&gt;
&lt;br /&gt;
b) Take 1 tile from top floor and 1 shrine.&lt;br /&gt;
&lt;br /&gt;
c) Take 1 tile from top floor, then discard facedown for 1VP.&lt;br /&gt;
&lt;br /&gt;
d) Summon dragon. Allowed when only floor 1 tiles left. Claim rightmost countdown token (worth 2VP). Once exclamation mark revealed, play until end of round.&lt;br /&gt;
&lt;br /&gt;
• Put claimed tiles on own board, on free space or facedown tile, never on faceup tile or shrine.&lt;br /&gt;
&lt;br /&gt;
• If any 4+ adjacent tiles are of same colour, must consolidate by flipping facedown and scoring.&lt;br /&gt;
&lt;br /&gt;
• When consolidating, may build shrine from own pool onto newly consolidated tiles. Faction(red/green/yellow) tiles allow 1 shrine, Special tiles(blue/black) allow 2, Dragon tile(Purple) also gives 1VP.&lt;br /&gt;
&lt;br /&gt;
• 1 Optional Action: discard faceup tiles or shrine to activate Spirit power.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Game end scoring:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* VP tokens collected&lt;br /&gt;
* Countdown tokens&lt;br /&gt;
* Dragon card objective&lt;br /&gt;
* Shrines score 1/2/3VP at floors 1/2/3+&lt;br /&gt;
* Tiebreaker: most facedown stacks, then shrines&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
• For Spirit cards and Dragon cards, refer pages 12 – 15.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;# of tiles / VP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
4 / 2&lt;br /&gt;
&lt;br /&gt;
5 / 3&lt;br /&gt;
&lt;br /&gt;
6 / 5&lt;br /&gt;
&lt;br /&gt;
7 / 6&lt;br /&gt;
&lt;br /&gt;
8 / 8&lt;br /&gt;
&lt;br /&gt;
&amp;gt; 8 / +1&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpyinyang&amp;diff=9003</id>
		<title>Gamehelpyinyang</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpyinyang&amp;diff=9003"/>
		<updated>2021-08-02T21:03:13Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Presentation ==&lt;br /&gt;
Yin Yang is a strategy board game where you make up your own rules of combat and regeneration. You secretly define on dominoes the laws by which you fight, then lay them down throughout the game in order to destroy your adversary&#039;s pieces or regenerate your own.&lt;br /&gt;
&lt;br /&gt;
== Aim of the game ==&lt;br /&gt;
To win, you must either reach the opposite Yin-yang corner (the square where the symbol of yin and yang is) with one of your pieces, or force your opponent to have no available actions to play.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Black plays first, then white. During his turn, each player must either:&lt;br /&gt;
* Move one of his pieces&lt;br /&gt;
* Apply one of his laws&lt;br /&gt;
* Move one of his pieces then apply one of his laws. (only in this order)&lt;br /&gt;
&lt;br /&gt;
If he is unable to perform any of these actions, he loses the game.&lt;br /&gt;
&lt;br /&gt;
== Laws ==&lt;br /&gt;
Each domino defines a law. A domino has four slots representing 4 squares on the board, then an arrow pointing to 4 other slots. In each of the first 4 slots, you can insert a white plug, a black plug or leave it empty: together, they represent a cause. In the other 4 slots, which represent an effect, you will insert the same combination of plugs, albeit with one of these modifications:&lt;br /&gt;
&lt;br /&gt;
* One plug has disappeared. This is a destruction law.&lt;br /&gt;
* Two plugs (of the same color) have appeared on previously empty slots. This is a regeneration law.&lt;br /&gt;
* The effect is represented as 2 arrows in a circle. This is an adaptation law.&lt;br /&gt;
&lt;br /&gt;
=== Creation of laws ===&lt;br /&gt;
Before the start of the game, players secretly define 4 laws each. These laws are hidden to your opponent until revealed.&lt;br /&gt;
When a player decides to apply a law for the first time, the law is revealed and placed to the right of the gameboard (from his viewpoint), with the arrow pointing to the right. It is forbidden to reveal a law without applying it in the same turn. Once revealed, the law can be used by its owner at any of his turns, whenever the cause is met.&lt;br /&gt;
&lt;br /&gt;
=== Conditions of application ===&lt;br /&gt;
A law is applicable when on the game board, we can isolate 4 adjacent squares where the placement of the pieces match those of the plugs constituting the cause. In case of a destruction/regeneration law, applying the law means modifying those 4 squares on the board so that it matches the effect of the law.&lt;br /&gt;
&lt;br /&gt;
In case of an adaptation law, you do not modify the placement of the pieces on the board, but one of your own laws (revealed or hidden). Pick one of your dominoes and modify it as you please. It is then hidden until you decide to apply it in a further turn. You can modify the adaptation law itself, like any other law. You can&#039;t change one of your opponent&#039;s laws. You can&#039;t modify a law and apply it in the same turn, since the modification already counts as your action.&lt;br /&gt;
&lt;br /&gt;
The law is always oriented with the arrow to the right. It can&#039;t be rotated.&lt;br /&gt;
&lt;br /&gt;
A law can only be applied on one place at a time.&lt;br /&gt;
&lt;br /&gt;
A law of destruction will always make only one piece disappear, and a law of regeneration will only make two appear.&lt;br /&gt;
&lt;br /&gt;
The application of a law is not compulsory, but remember a player always has to play at least one action per turn. You can&#039;t apply one of your opponent&#039;s laws.&lt;br /&gt;
&lt;br /&gt;
=== Conflicting laws ===&lt;br /&gt;
Two laws are said to be conflicting if they have the same cause, but two different effects. They cannot coexist: it is therefore forbidden to reveal a law which is conflicting with a law already revealed. You will have to modify it with an adaptation law or wait for your opponent to modify his.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_redsevengame&amp;diff=8991</id>
		<title>Tips redsevengame</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_redsevengame&amp;diff=8991"/>
		<updated>2021-08-01T20:19:11Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Try and plan ahead so that you can win future rounds. You can win and play cards to your palette so you’ll be in much better shape for future rounds (for future canvases). Those cards either keep below 4, play the Red7, or play a run, etc.&lt;br /&gt;
&lt;br /&gt;
Try to add a card to your palette each turn, maybe more than one to the palette if you’re able.&lt;br /&gt;
If you can change the canvas, consider playing a card to your palette 1st. That card played to your palette won’t take away from any canvas that follows, and may very well enable you to restore your lead.&lt;br /&gt;
&lt;br /&gt;
Any winning card played to the canvas ends your turn, so don’t miss the chance to add card(s) to your palette first, but be careful because you can’t retract cards played to the palette. I sometime find that I’ve placed a card on the palette I’d intended for the canvas - too bad, you can’t fix that mistake.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpredseven&amp;diff=8990</id>
		<title>Gamehelpredseven</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpredseven&amp;diff=8990"/>
		<updated>2021-08-01T20:17:53Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The rules of Red are simple: Have the best card! But will you still be playing the same game when your turn ends? If you’re not winning the current game at the end of your turn, you’re out, and the last person standing wins the round. The deck consists of 49 cards, numbered 1-7, in each of seven rainbow colors. A 7 is always higher than a 6, but when comparing two 6s, a Red 6 is higher than an Orange 6, and so on down the color spectrum (Red, Orange, Yellow, Green, Blue, Indigo, Violet).&lt;br /&gt;
&lt;br /&gt;
To play Red7, deal out a seven-card hand to each player, and then deal one more card faceup in front of each player to start their Palette.&lt;br /&gt;
&lt;br /&gt;
Start a Canvas pile with the You are Playing Red card. The top card of the Canvas pile determines what the rules are. The player with the highest card on their Palette is currently the best at Red, so the player to that player’s left goes first.&lt;br /&gt;
&lt;br /&gt;
On your turn, you must take one of the following actions:&lt;br /&gt;
&lt;br /&gt;
1. Play a card faceup from your hand to your Palette.&lt;br /&gt;
&lt;br /&gt;
2. Discard a card from your hand to the Canvas to change the game to the rule listed on the card. You must be winning the new game after you do this.&lt;br /&gt;
&lt;br /&gt;
3. Play a card from your hand to your Palette AND THEN discard a card to the Canvas. You must be winning the game after you do this.&lt;br /&gt;
&lt;br /&gt;
4. Do nothing, and lose. You might want to do this intentionally when playing Advanced Red7 to limit the number of points an opponent will score. If your hand is empty, you must do this.&lt;br /&gt;
&lt;br /&gt;
If you are not winning the game at the end of your turn, you lose and are out of the round. Place your hand cards and Palette cards facedown.&lt;br /&gt;
If you start your turn and you’re the only player left, you win the round!&lt;br /&gt;
You are winning a game if your Palette contains more cards that meet the Canvas rule than any other player. Ignore the other cards in your Palette. In case of a tie, whoever has the highest card of those following the Canvas rule (following color order if necessary) is winning. If you have no cards in your hand at the start of a turn, you lose and are out of the round.&lt;br /&gt;
&lt;br /&gt;
Once you’ve played Red7 a few times, you might be ready for some advanced rules, and scoring between rounds!&lt;br /&gt;
Advanced Red7 has two additional rules.&lt;br /&gt;
When you discard a card to the Canvas, if the number on that card is higher than the total number of cards in your Palette, you may draw an additional card from the Draw Deck (unless the Draw Deck is empty).&lt;br /&gt;
The winner of a round scores points.&lt;br /&gt;
If you win a round, take all the cards from your Palette that meet the current rule and place them under your reference card. For example, if you won Blue by having the most differently colored cards on your Palette, take the highest card of each color from your Palette and place them under your reference card. The next hand is dealt without those cards, as they are now your score pile. Cards are worth their face value in points. If there aren’t enough cards to deal out a new hand to each player, the game ends and the player with the highest score wins.&lt;br /&gt;
&lt;br /&gt;
POINTS TO WIN&lt;br /&gt;
&lt;br /&gt;
2 PLAYERS: 40 POINTS&lt;br /&gt;
&lt;br /&gt;
3 PLAYERS: 35 POINTS&lt;br /&gt;
&lt;br /&gt;
4 PLAYERS: 30 POINTS&lt;br /&gt;
&lt;br /&gt;
ACTIONS&lt;br /&gt;
&lt;br /&gt;
You might also notice that the four odd-numbered cards have icons in their corners. These represent an optional rule for actions, meant for experienced Red7 players. They can be mixed with either Basic or Advanced Red7. By these rules, when you play a 1, 3, 5, or 7 to your Palette, you MUST perform that card’s action if you can.&lt;br /&gt;
&lt;br /&gt;
7: Discard one other card from your Palette to the Canvas. It must be a valid discard, as it becomes the new rule. This means you must be winning the new color’s game.&lt;br /&gt;
&lt;br /&gt;
5: Play another card from your hand to your Palette. You can still discard to the Canvas if you wish after you’ve finished playing to your Palette this turn.&lt;br /&gt;
&lt;br /&gt;
3: Draw a card from the Draw Deck if you can.&lt;br /&gt;
&lt;br /&gt;
1: Take a card from another player’s Palette, and place it face down on top of the Draw Deck. You may not discard that player’s only Palette card.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelptokaido&amp;diff=8967</id>
		<title>Gamehelptokaido</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelptokaido&amp;diff=8967"/>
		<updated>2021-07-29T22:14:10Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Objective of the game ==&lt;br /&gt;
The players are travelers in Japan. They follow the prestigious Tokaido and try to make this journey as rich an experience as possible. They will pass through magnificent countryside, taste delicious culinary specialties, purchase souvenirs, benefit from the virtues of hot springs, and have unforgettable encounters.&lt;br /&gt;
&lt;br /&gt;
==Playing the game==&lt;br /&gt;
The player whose Traveler is farthest behind on the road is the player who takes the next turn.&lt;br /&gt;
&lt;br /&gt;
This player must move his Traveler forward to the open space (dot) of his choice, freely passing over one or more open spaces.&lt;br /&gt;
&lt;br /&gt;
Once he has moved his Traveler, the player receives the benefit corresponding to this type of space.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; Some of the spaces on the board are doubled. Double spaces are used only in games with 4 or 5 players.&lt;br /&gt;
&lt;br /&gt;
==Description of the spaces==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(Standard Option for &#039;&#039;&#039;B&#039;&#039;&#039;ase Game / Additional Option for &#039;&#039;&#039;E&#039;&#039;&#039;xpansion Game)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Encounters (Pink Locations)===&lt;br /&gt;
&lt;br /&gt;
:(&#039;&#039;&#039;B&#039;&#039;&#039;) The player draws one Encounter card and receives a bonus:&lt;br /&gt;
::* Annaibito - Draw the indicated panorama, if completed draw a panorama of your choice.&lt;br /&gt;
::* Kuge - Gain 3 coins.&lt;br /&gt;
::* Miko - Add 1 point and 1 coin to the Temple (from the bank)&lt;br /&gt;
::* Samurai - Gain 3 points.&lt;br /&gt;
::* Shokunin - Draw a Souvenir card and score those points.&lt;br /&gt;
:: &#039;&#039;New Encounters Promo Cards&#039;&#039;&lt;br /&gt;
::* &#039;&#039;Itamae - Pay a coin to draw a meal card; add it if you don&#039;t already own it and score 6 points.&#039;&#039;&lt;br /&gt;
::* &#039;&#039;Kitoushi - Pay a coin to choose a Panorama and score the corresponding points.&#039;&#039;&lt;br /&gt;
::* &#039;&#039;Saru - Draw a Hot Spring card and score those points.&#039;&#039;&lt;br /&gt;
::* &#039;&#039;Takuhatsuso - Pay a coin and score 4 points.&#039;&#039;&lt;br /&gt;
:(&#039;&#039;&#039;E&#039;&#039;&#039;) Pay 1 coin and select a Calligraphy card (counts for &#039;&#039;Chatterbox&#039;&#039; accomplishment) and gains end game bonuses:&lt;br /&gt;
::* Contemplation - 3 points for each completed Panorama and 1 point per Cherry Tree.&lt;br /&gt;
::* Fasting - Score 3 points for each uneaten meal at the Inn.&lt;br /&gt;
::* Foresight - 2 points per coin.&lt;br /&gt;
::* Nostalgia - 2 points for each Legendary Object and 1 point per Souvenir.&lt;br /&gt;
::* Patience - Score 6 points if you are the last to arrive in the last Inn, otherwise score 2 points.&lt;br /&gt;
::* Perfection - 2 points for each Accomplishment and 1 point for each Calligraphy card.&lt;br /&gt;
&lt;br /&gt;
===Farm (Gold Locations)===&lt;br /&gt;
&lt;br /&gt;
:(&#039;&#039;&#039;B&#039;&#039;&#039;) The player earns 3 coins.&lt;br /&gt;
:(&#039;&#039;&#039;E&#039;&#039;&#039;) Player gambles 2 coins; (X= Loses coins, 1/2/3/3/4= Gains double that many coins).&lt;br /&gt;
&lt;br /&gt;
===Hot Springs (Cyan/Light blue Locations)===&lt;br /&gt;
&lt;br /&gt;
:(&#039;&#039;&#039;B&#039;&#039;&#039;) The player takes a Hot Spring card. These cards are worth 2 or 3 points.&lt;br /&gt;
:(&#039;&#039;&#039;E&#039;&#039;&#039;) Pay 1 coin for a Bath House card worth 4 points (counts for &#039;&#039;Bather&#039;&#039; accomplishment).&lt;br /&gt;
&lt;br /&gt;
===Panorama (Green/White/Sea Blue Locations)===&lt;br /&gt;
&lt;br /&gt;
:(&#039;&#039;&#039;B&#039;&#039;&#039;) There are three Panorama types and are made of 3 (Field), 4 (Mountain), or 5 (Sea) sections.&lt;br /&gt;
: When a player stops on a Panorama they take the first Panorama of that type that they do not have (value from 1-5) and scores that many points. Each traveler can create only a single panorama of each type and when completed can no longer stop on the spaces corresponding to that type.&lt;br /&gt;
:(&#039;&#039;&#039;E&#039;&#039;&#039;) A player may instead take a Cherry Tree and gain 2 points and 1 coin. (&#039;&#039;There are 6 Cherry Tree cards.&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
===Temple (Red Locations)===&lt;br /&gt;
&lt;br /&gt;
:(&#039;&#039;&#039;B&#039;&#039;&#039;) The player must donate 1, 2, or 3 coins to the temple and scores 1 point for each donated coin.&lt;br /&gt;
:(&#039;&#039;&#039;E&#039;&#039;&#039;) Pay 1 coin to take one of the available Amulet cards.&lt;br /&gt;
::* Vitality - Take another turn when in the lead.&lt;br /&gt;
::* Fortune - Roll the fortune die and gain 0-4 coins.&lt;br /&gt;
::* Health - Take both options at your location.&lt;br /&gt;
::* Friendship - Share a single space occupied by another traveler.&lt;br /&gt;
::* Hospitality - When stopping at the Inn pay 0 coins for a card.&lt;br /&gt;
::* Devotion - When buying something, donate the coins spent to the Temple and earn points.&lt;br /&gt;
&lt;br /&gt;
===Village (Black Locations)===&lt;br /&gt;
&lt;br /&gt;
:(&#039;&#039;&#039;B&#039;&#039;&#039;) The player draws 3 Souvenir cards and can purchase 1-3 of these cards for 1-3 coins. There are four different types of Souvenirs and are grouped in sets. The first type of Souvenir in each set is worth 1 point, the next different type of Souvenir is 3 points, then 5 and 7 points.&lt;br /&gt;
:(&#039;&#039;&#039;E&#039;&#039;&#039;) Acquire a Legendary Object (counts for &#039;&#039;Collector&#039;&#039; accomplishment) for 1-3 coins:&lt;br /&gt;
:* Shodo &amp;amp; Emaki - For 1 coin, gain 1 point for each Souvenir or Legendary Object. Gain 1 point for each Souvenir thereafter.&lt;br /&gt;
:* Buppatsu &amp;amp; Ema - For 2 coins this counts as a different Souvenir type, 5 types in a set is worth 9 points.&lt;br /&gt;
:* Murasame &amp;amp; Masamune - For 3 coins, gain 8 points.&lt;br /&gt;
&lt;br /&gt;
===Inns ===&lt;br /&gt;
&lt;br /&gt;
: All Travelers must stop at each Inn, they may not leave until all players have arrived at that Inn.&lt;br /&gt;
: The Inns allow players to buy one unique Meal card for 1-3 coins that are worth 6 points.&lt;br /&gt;
: When the first traveler arrives at an Inn, they draw as many Meal cards as there are players, plus 1.&lt;br /&gt;
: As players arrive at the Inn they may buy a Meal card to add to their collection, hidden from other players.&lt;br /&gt;
:* &#039;&#039;A traveler cannot taste the same culinary specialty twice during their journey.&#039;&#039;&lt;br /&gt;
:* &#039;&#039;A traveler can never purchase more than one Meal card per Inn.&#039;&#039;&lt;br /&gt;
:* &#039;&#039;A traveler is never obliged to purchase a Meal card.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== End of the journey ==&lt;br /&gt;
When all of the Travelers have arrived in Edo at the last Inn, the game ends.&lt;br /&gt;
&lt;br /&gt;
The travelers score additional points depending on their ranking as donors to the Temple:&lt;br /&gt;
* The most generous donor scores 10 points.&lt;br /&gt;
* The second scores 7 points.&lt;br /&gt;
* The third scores 4 points.&lt;br /&gt;
* All other donors score 2 points.&lt;br /&gt;
&lt;br /&gt;
Award the following achievement cards to the appropriate travelers. Each achievement card is worth 3 points. If players are tied for an achievement, then they each receive the 3 points.&lt;br /&gt;
* Gourmet - the player with the highest sum of coins on their Meal cards.&lt;br /&gt;
* Collector - the player with the most Souvenir cards.&lt;br /&gt;
* Bather - the player with the most Hot Spring cards.&lt;br /&gt;
* Chatterbox - the player with the most Encounter cards.&lt;br /&gt;
&lt;br /&gt;
Note: There are 3 other achievement cards that are awarded during game play. One for each different type of panorama and each is awarded to the player that is first to complete the specific panorama.&lt;br /&gt;
&lt;br /&gt;
Note: If players are tied after the final scoring, then the player with the most achievement cards wins.&lt;br /&gt;
&lt;br /&gt;
== Description of the Travelers ==&lt;br /&gt;
&#039;&#039; &#039;&#039;&#039;Name&#039;&#039;&#039; (starting coins) Special powers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Base Game===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Chuubei&#039;&#039;&#039; (4) At intermediate inns, before meal, draws encounter card&lt;br /&gt;
* &#039;&#039;&#039;Kinko&#039;&#039;&#039; (7) At inns, buys meals at 1 coin discount&lt;br /&gt;
* &#039;&#039;&#039;Hiroshige&#039;&#039;&#039; (3) At intermediate inns, before meal, acquires panorama card of choice&lt;br /&gt;
* &#039;&#039;&#039;Hirotada&#039;&#039;&#039; (8) At temple spaces, may take 1 coin from the bank and donate it to the temple, scoring 1 point; does this in addition to normal temple action&lt;br /&gt;
* &#039;&#039;&#039;Mitsukuni&#039;&#039;&#039; (6) Earns 1 additional point per hot spring and achievement card&lt;br /&gt;
* &#039;&#039;&#039;Sasayakko&#039;&#039;&#039; (5) At village spaces, when purchasing at least two souvenirs, the cheapest is free; must have enough coins to pay for both at full price&lt;br /&gt;
* &#039;&#039;&#039;Satsuki&#039;&#039;&#039; (2) At inns, selects one meal card at random from the set of meal cards; may take it for free or purchase another at full price&lt;br /&gt;
* &#039;&#039;&#039;Umegae&#039;&#039;&#039; (5) At encounter spaces, gains 1 coin and 1 point before drawing encounter card&lt;br /&gt;
* &#039;&#039;&#039;Yoshiyasu&#039;&#039;&#039; (9) At encounter spaces, draws two encounter cards and keeps one; places other on bottom of deck&lt;br /&gt;
* &#039;&#039;&#039;Zen-emon&#039;&#039;&#039; (6) At village spaces, may purchase one souvenir for 1 coin instead of full price&lt;br /&gt;
&lt;br /&gt;
===Crossroads===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Daigoro&#039;&#039;&#039; (3) At intermediate inns, before meal, draws souvenir card&lt;br /&gt;
* &#039;&#039;&#039;Gotozaemon&#039;&#039;&#039; (0) At panorama spaces, gains 1 additional coin&lt;br /&gt;
* &#039;&#039;&#039;Jirocho&#039;&#039;&#039; (5) At intermediate inns, before meal, may gamble 1 coin; player throws the fortune die and follows normal rules for gambling&lt;br /&gt;
* &#039;&#039;&#039;Kita&#039;&#039;&#039; (4) At encounter spaces, may take both actions (draw encounter card &#039;&#039;&#039;and&#039;&#039;&#039; buy calligraphy card)&lt;br /&gt;
* &#039;&#039;&#039;Miyataka&#039;&#039;&#039; (4) At temple spaces, may take both actions (donate coins &#039;&#039;&#039;and&#039;&#039;&#039; buy amulet)&lt;br /&gt;
* &#039;&#039;&#039;Nampo&#039;&#039;&#039; (2) At inns, earns 1 point per coin value of meal eaten&lt;br /&gt;
&lt;br /&gt;
== Game Options ==&lt;br /&gt;
&lt;br /&gt;
=== Initiation ===&lt;br /&gt;
A simplified version with no Travelers and everyone starting with 7 coins.&lt;br /&gt;
=== Return Trip ===&lt;br /&gt;
Instead of starting on the left side of the board, players move right to left.&lt;br /&gt;
=== Gastronomy ===&lt;br /&gt;
The first person arriving at an Inn draws one less card, only drawing one card per player.&lt;br /&gt;
=== Preparations ===&lt;br /&gt;
When leaving the starting Inn, the last player gains two coins, the next gains one coin, the fourth and fifth players each lose a coin.&lt;br /&gt;
=== Crossroads ===&lt;br /&gt;
This expansion adds a second option at each location (other than the Inns) to choose from when stopping.&lt;br /&gt;
=== New Encounters ===&lt;br /&gt;
This adds 4 new encounters to the possibilities when on the &#039;Encounters&#039; space.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonline&amp;diff=8954</id>
		<title>Gamehelpdragonline</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonline&amp;diff=8954"/>
		<updated>2021-07-28T19:50:03Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Objective==&lt;br /&gt;
Each player builds a small army of dragons with which to face their opponent, chooses in which order the dragons approach the enemy lines, and attempts to be the player with dragons remaining in hand at the end.&lt;br /&gt;
&lt;br /&gt;
==Draft Phase==&lt;br /&gt;
* Shuffle deck and deal 15 cards to each player, discarding the remaining.&lt;br /&gt;
* Each player drafts one card and trades decks.&lt;br /&gt;
* Then repeat twice with drafting 1 more dragon than the previous draft.&lt;br /&gt;
* Finally, choose 4 cards, which will be your starting line. Discard any undrafted cards.&lt;br /&gt;
&lt;br /&gt;
==Line-up Phase==&lt;br /&gt;
Place cards face-down toward opponent and place activation tokens face-down.&lt;br /&gt;
&lt;br /&gt;
==Battle Phase==&lt;br /&gt;
* When both players are ready, reveal all cards in line and tokens.&lt;br /&gt;
* Calculate battle results and remove destroyed dragons.&lt;br /&gt;
* Fill lines from the back from players’ hands until there are 4 dragons.&lt;br /&gt;
&lt;br /&gt;
==End of Game==&lt;br /&gt;
Replay battle phase until one player cannot fill their line. That player loses the game.&lt;br /&gt;
&lt;br /&gt;
==Description of dragons==&lt;br /&gt;
* There are 35 dragons in 5 types (air, earth, fire, ice and spirit). Each type has 7 dragons.&lt;br /&gt;
* Each dragon has health (how much damage it may absorb in each battle phase), damage (how much damage it deals in each battle) and range (how it attacks).&lt;br /&gt;
* Air dragon: Deal damage to the dragon one beyond the dragon in front of this dragon (range 2).&lt;br /&gt;
* Earth dragon: Deal damage to the dragon directly in front of this dragon (range 1).&lt;br /&gt;
* Fire dragon: Deal damage to the dragon directly in front of this dragon and the card beyond that dragon (range 1+2).&lt;br /&gt;
* Ice dragon: Deal damage to the dragon directly in front of this dragon and to this dragon itself (range 0+1).&lt;br /&gt;
* Spirit dragon: Change the statistics, as indicated, of the dragon directly in front of and directly behind this card. If two spirit dragons affect the same card any effects stack. Spirit dragons have no damage and range.&lt;br /&gt;
&lt;br /&gt;
==Reform Range (Spirit dragons)==&lt;br /&gt;
* Does not affect spirit and earth dragons.&lt;br /&gt;
* For air dragons, they damage one extra dragon away.&lt;br /&gt;
* For fire dragons, they damage one extra dragon in front of them. Only 1 bonus may apply.&lt;br /&gt;
* For ice dragons, they damage two dragons before them and one dragon behind them. Only 1 bonus may apply.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpluxor&amp;diff=8938</id>
		<title>Gamehelpluxor</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpluxor&amp;diff=8938"/>
		<updated>2021-07-26T22:41:07Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gameplay==&lt;br /&gt;
&lt;br /&gt;
THE ORDER OF CARDS IN PLAYERS’ HANDS CANNOT BE REARRANGED DURING THE GAME!&lt;br /&gt;
&lt;br /&gt;
===1) Play a Card and Move===&lt;br /&gt;
* On their turn, a player may play the leftmost or rightmost card from their hand and perform the card’s action (e.g. move one of their adventurers the indicated number of steps).&lt;br /&gt;
** If the card has a die, roll the die and move the rolled number of steps.&lt;br /&gt;
* When moving, skip over any spaces that are completely empty (have no tiles anymore).&lt;br /&gt;
* When moving past your sleeping adventurers on the Anubis tiles, immediately move them to the entrance of the tomb.&lt;br /&gt;
** You cannot stop on the Anubis tile.&lt;br /&gt;
* If a player cannot move, they discard a leftmost or rightmost card instead and draw a new one.&lt;br /&gt;
&lt;br /&gt;
====Horus Cards====&lt;br /&gt;
* 1-X: Move an adventurer any number of steps between 1 and X.&lt;br /&gt;
* 1-dice: Roll the dice, then move an adventurer any number of steps between 1 and the die roll.&lt;br /&gt;
* Move all: Move all active adventurers the indicated number of steps forward.&lt;br /&gt;
* Last to second last: Move the last adventurer to the second-to-last adventurer.&lt;br /&gt;
* Minus one required: First move an adventurer the indicated number of steps, then you may loot a treasure tile with one less adventurer than required.&lt;br /&gt;
&lt;br /&gt;
===2) Perform an Action===&lt;br /&gt;
* Based on the type of tile the player stopped on, they perform an action:&lt;br /&gt;
* &#039;&#039;&#039;Treasure tile&#039;&#039;&#039;: If the player has at least as many adventurers on this tile as indicated on the tile, they loot the tile and score the indicated number of victory points immediately.&lt;br /&gt;
**If there is an icon below the looted tile, take the corresponding temple tile and place it on this spot. Adventurers stay on this spot without interacting with the temple tile.&lt;br /&gt;
**If there is no icon, then the adventurer stays on this spot.&lt;br /&gt;
* &#039;&#039;&#039;Temple tile&#039;&#039;&#039;: perform the indicated action.&lt;br /&gt;
**&#039;&#039;Scarab&#039;&#039;: take a scarab token and put it face down in front of you. VP at end of the game. 22 tiles (4: 1 point, 8: 2 points, 6: 3 points, 4: 4 points)&lt;br /&gt;
**&#039;&#039;Wild card treasure tile&#039;&#039;: take on wild card tile and keep it for set collection scoring at end of the game.&lt;br /&gt;
**&#039;&#039;Scarab or Wild card treasure tile&#039;&#039;: chose either a Scarab or Wild card tile.&lt;br /&gt;
**&#039;&#039;Favor of Horus&#039;&#039;: take the top card from the corresponding Horus card stack.&lt;br /&gt;
**&#039;&#039;Tunnel&#039;&#039;: Immediately advance this adventurer to the next tunnel. If there is none, don’t move. If passing sleeping adventurers, move them to the entrance.&lt;br /&gt;
*&#039;&#039;&#039;Horus tile&#039;&#039;&#039;: Take either one key or the top card from the matching stack.&lt;br /&gt;
**New cards always go in the middle of your hand cards.&lt;br /&gt;
**If the card stack is empty, nothing happens.&lt;br /&gt;
*&#039;&#039;&#039;Osiris tile&#039;&#039;&#039;: Immediately move adventurer forward by the shown number on the tile.&lt;br /&gt;
&lt;br /&gt;
===3) Draw a Card===&lt;br /&gt;
* If you didn’t draw a Horus card during step 2, draw one basic card from the deck.&lt;br /&gt;
* New cards always go into the middle of your hand cards.&lt;br /&gt;
* If the draw deck is empty, reshuffle the discard pile.&lt;br /&gt;
&lt;br /&gt;
==Entering the tomb chamber==&lt;br /&gt;
* To get into the chamber, a player needs to discard one key for each adventurer entering the tomb AND their adventurer must reach the tomb by exact step count.&lt;br /&gt;
* The first adventurer to enter gains the 5VP sarcophagus, the second the 3VP sarcophagus.&lt;br /&gt;
* After the second adventurer enters the chamber, the round is completed a usual, then the game ends&lt;br /&gt;
&lt;br /&gt;
==End game scoring==&lt;br /&gt;
# Current location of adventurers: Score the number of VP displayed on the scarab on the wall next to where the adventurer is standing.&lt;br /&gt;
# Sarcophagi: Get indicated number of VP.&lt;br /&gt;
# Key: Reveal keys and get indicated number of VP.&lt;br /&gt;
# Treasure tile sets: get number of VP according to number of sets collected. One set consists of one vase, one jewelry, and one statue. Wildcards may be used as substitutes for any of the three treasures, but a set cannot contain more than 2 wild card tiles.&lt;br /&gt;
# Scarabs: Reveal scarabs and gain indicated number of points.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Food complements&lt;br /&gt;
|-&lt;br /&gt;
|Sets&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|6&lt;br /&gt;
|7&lt;br /&gt;
|8+&lt;br /&gt;
|-&lt;br /&gt;
|Points&lt;br /&gt;
|3&lt;br /&gt;
|7&lt;br /&gt;
|12&lt;br /&gt;
|18&lt;br /&gt;
|25&lt;br /&gt;
|33&lt;br /&gt;
|42&lt;br /&gt;
|52&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tie breaker&#039;&#039;&#039;: player who has sarcophagus wins&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpbiyi&amp;diff=8928</id>
		<title>Gamehelpbiyi</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpbiyi&amp;diff=8928"/>
		<updated>2021-07-25T20:48:28Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Biyi&lt;br /&gt;
&lt;br /&gt;
This wiki will try to explain the rules of Biyi without using some of the unique terminology which is specific to the game. R.&lt;br /&gt;
&lt;br /&gt;
A game turn consists of a movement phase and a jump phase.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Movement phase:==&lt;br /&gt;
&lt;br /&gt;
In almost all circumstances, a player&#039;s pieces normally move horizontally, or forward. Occasionally, as part of a stack, a player&#039;s pieces can also move backwards.&lt;br /&gt;
&lt;br /&gt;
1. Moving Up (Climb)&lt;br /&gt;
&lt;br /&gt;
A player may move up the top piece in a stack, or a single one of his pieces forward or horizontally on top of another one of his pieces, if they are at the same level and orthogonally adjacent.&lt;br /&gt;
&lt;br /&gt;
2. Moving Down (Descend)&lt;br /&gt;
&lt;br /&gt;
A player can move a piece forward or horizontally down from the top of a stack into an orthogonally adjacent space, whether he moves on top of one of his own pieces, one of his opponents pieces, or onto the board.&lt;br /&gt;
&lt;br /&gt;
3. Sliding&lt;br /&gt;
&lt;br /&gt;
A player may slide a single piece forward or horizontally on the board into an orthogonally adjacent space, if that space is unoccupied.&lt;br /&gt;
&lt;br /&gt;
The top piece of a stack controls its movement, while the bottom piece of the stack determines the direction in which the stack may slide.&lt;br /&gt;
A stack may always slide into an adjacent space, if it is at a lower level. A player may slide a stack forward, if the top and bottom pieces belong to the same player. A player may slide a stack backwards, if the top piece belongs to the player, and the bottom piece belongs to his opponent. Any pieces in between the top and bottom slide along with the stack. The only time that a player&#039;s pieces may move backwards is as part of a stack.&lt;br /&gt;
If a stack slides onto another piece, or stack of pieces, only those pieces in the first stack above the level of the pieces in the second stack slide. In this case, the bottom most piece of the group of sliding pieces controls the direction of movement.&lt;br /&gt;
&lt;br /&gt;
For example, if only the top piece from a stack slides, then it cannot be moved backwards. If a stack of five pieces moves onto a stack of two pieces, only the top three pieces will slide, and the color of the third piece will determine whether the stack can slide forwards or backwards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Adjacent Uniform Stacks (Dragons):&lt;br /&gt;
&lt;br /&gt;
If at the beginning of a player&#039;s turn, they have two or more stacks of three or more of their own pieces which are orthogonally adjacent to each other, they lose the game, if that same condition exists at the end of their turn. It is, however, legal to have mixed stacks of pieces adjacent to or separating uniform stacks of 3 pieces.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Jump Phase:==&lt;br /&gt;
&lt;br /&gt;
The jump phase is the second part of a players turn. If after making a legal movement the resulting stack has more than three of a player&#039;s pieces, then he must jump. The player must move the top piece in the stack to an orthogonally adjacent space without moving backwards. When jumping, the top piece can be moved on top of a flock of any number of levels. If after jumping, the resulting flock also has more than four of the players pieces, the player must jump again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The River:&lt;br /&gt;
&lt;br /&gt;
A stack or a piece located in the river must always be connected (adjacent) to another stack or piece located outside of the river, or to a piece in the river which is. This chain may not be broken, if it would leave a piece orphaned in the river. However, pieces may be moved to other locations that maintain the chain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Reverse Moves:&lt;br /&gt;
&lt;br /&gt;
A player cannot make a move which leaves pieces in the exact same position in which they were in on the previous move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Supplementary Rules:&lt;br /&gt;
&lt;br /&gt;
No pieces may be moved on to one&#039;s own bird token.&lt;br /&gt;
&lt;br /&gt;
If a player ends two consecutive turns with two or more orthogonally adjacent uniform stacks of three or more of their pieces, they lose the game.&lt;br /&gt;
&lt;br /&gt;
The game is declared a draw, if the board&#039;s pieces repeat themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Game End:==&lt;br /&gt;
&lt;br /&gt;
A player wins the game, if they are able to move onto the opponent&#039;s bird without having any of their own adjacent uniform stacks.&lt;br /&gt;
&lt;br /&gt;
A player loses, if they have no legal moves.&lt;br /&gt;
&lt;br /&gt;
The game ends in a draw, if all of the pieces are in the exact same position as they were at the end of the previous turn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Position Cards:&lt;br /&gt;
&lt;br /&gt;
Position cards change the starting arrangement of the board. Use one card for players to have a symmetrical board. Use two cards for each player to have unique starting positions.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_mapmaker&amp;diff=8920</id>
		<title>Tips mapmaker</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_mapmaker&amp;diff=8920"/>
		<updated>2021-07-25T00:18:05Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When placing your borders, begin to enclose 4 hexes that you can win, then try to enclose enough additional hexes before closure so you can still win, but not too large that another set of four hexes can be subdivided and won by your opponent.&lt;br /&gt;
&lt;br /&gt;
It might be useful to enclose a concentration of your opponents stronger hexes, while separating a concentration of your stronger hexes in order to increase the number of your districts at the expense of the number of your opponents districts.&lt;br /&gt;
&lt;br /&gt;
When choosing your hexes to enclose, you may want to extensively subdivide any district where your higher numbers are concentrated. Subdivide your strong areas and place borders between them and your opponent’s stronger areas.&lt;br /&gt;
&lt;br /&gt;
This is a useful strategy at the outset of the game which may allow you to enclose more districts.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpbang&amp;diff=8913</id>
		<title>Gamehelpbang</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpbang&amp;diff=8913"/>
		<updated>2021-07-23T22:35:38Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Objective==&lt;br /&gt;
Each player has his own goal.&lt;br /&gt;
* Sheriff and Deputies: Kill all the Outlaws and the Renegade.&lt;br /&gt;
* Outlaws: Kill the Sheriff.&lt;br /&gt;
* Renegade: Kill all opponents with the Sheriff being last.&lt;br /&gt;
Everyone knows the Sheriff but all other characters are hidden.&lt;br /&gt;
&lt;br /&gt;
==Player&#039;s Turn==&lt;br /&gt;
* Draw two cards from the draw pile.&lt;br /&gt;
* Play any number of cards, but only 1 Bang!&lt;br /&gt;
* Discard cards to your hand size limit (your life points).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* You can have only 1 copy of any card in play, unless the copy is from your character.&lt;br /&gt;
* You can only have 1 weapon. If you haven&#039;t played any weapons, you have Colt.45 (distance 1).&lt;br /&gt;
* Brown border cards have immediate effect while blue cards have effects last until they are removed.&lt;br /&gt;
* The distance between players is the minimum number of places between them.&lt;br /&gt;
* The Sheriff starts with 1 extra life point.&lt;br /&gt;
* When you lose your last life point, you die unless you play a Beer.&lt;br /&gt;
* When you die, discard all your cards and show your role card to others.&lt;br /&gt;
* If the Sheriff kills a Deputy, he discards all cards he has in hand and in play.&lt;br /&gt;
* Anyone killing an Outlaw draws 3 cards.&lt;br /&gt;
&lt;br /&gt;
==End of Game==&lt;br /&gt;
* If the Sheriff is killed, Outlaws win unless the Renegade is the last one standing, which he wins.&lt;br /&gt;
* If all the Outlaws and the Renegade are killed, the Sheriff and his Deputies win.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
* Bart Cassidy (4): Each time he loses a life point, he draws a card.&lt;br /&gt;
* Black Jack (4): Show his second card: if it is red he draws an additional card.&lt;br /&gt;
* Calamity Janet (4): She can use Bang! as Missed! and vice versa.&lt;br /&gt;
* El Gringo (3): When he losses a life point, he draws a random card from the player that caused his life loss.&lt;br /&gt;
* Jesse Jones (4): He may draw his first card from any other player instead of from the deck.&lt;br /&gt;
* Jourdonnais (4): He has a Barrel in play at all times.&lt;br /&gt;
* Kit Carlson (4): He looks at the top 3 cards in the deck when he draws: draw 2 and put the other on top of the deck.&lt;br /&gt;
* Lucky Duke (4): He chooses the result of a draw! from 2 cards.&lt;br /&gt;
* Paul Regret (3): He has a Mustang in play at all times.&lt;br /&gt;
* Pedro Ramirez (4): He may draw his first card from the discard pile.&lt;br /&gt;
* Rose Doolan (4): She has a Scope in play at all times.&lt;br /&gt;
* Sid Ketchum (4): He may discard 2 cards to regain 1 life point at any time.&lt;br /&gt;
* Slab the Killer (4): 2 Missed! must be played to cancel his Bang!&lt;br /&gt;
* Suzy Lafayette (4): She draws a card when she has no cards.&lt;br /&gt;
* Vulture Sam (4): He takes all the cards of that player when a player dies.&lt;br /&gt;
* Willy the Kid (4): He can play any number of Bang! during his turn.&lt;br /&gt;
&lt;br /&gt;
==Card List==&lt;br /&gt;
===Brown Cards: Immediate Effect (63)===&lt;br /&gt;
* Bang!: Target a player that you can reach. He loses 1 life point unless he can play a Missed! (25)&lt;br /&gt;
* Missed!: Cancel a Bang! (12)&lt;br /&gt;
* Beer: Regain 1 life point. Can be played when receiving a lethal hit. (6)&lt;br /&gt;
* Saloon: All players regain 1 life point. Cannot be played out of turn. (1)&lt;br /&gt;
* Stagecoach &amp;amp; Wells Fargo: Draw 2 or 3 cards. (2) and (1)&lt;br /&gt;
* General Store: Draw cards equal to number of alive players. Everyone chose a card starting from you. (2)&lt;br /&gt;
* Panic!: Draw a card from a player with distance 1. (4)&lt;br /&gt;
* Cat Balou: Force a player to discard a card. (4)&lt;br /&gt;
* Gatling: All other players lose 1 life point. (1)&lt;br /&gt;
* Indians: All other players discard a Bang! or lose 1 life point. (2)&lt;br /&gt;
* Duel: Challenge a player. The challenged and the challenger take turns to discard a Bang! and the first player failing loses 1 life point. (3)&lt;br /&gt;
&lt;br /&gt;
===Blue Cards: Continuous Effect (17)===&lt;br /&gt;
* Weapons: They change the maximum distance that you can hit, except the Volcanic which allows you to play any number of Bang! (8)&lt;br /&gt;
* Mustang: All other players see you with a distance increased by 1. (2)&lt;br /&gt;
* Scope: You see all other players with a distance decreased by 1, but at least 1. (1)&lt;br /&gt;
* Barrel: When you are targeted with a Bang!, draw! If it is a heart, you are Missed! (2)&lt;br /&gt;
* Jail: Play this card on another player. That player draw! and escapes if it is a heart, otherwise his turn is skipped. (3)&lt;br /&gt;
* Dynamite: When this card is in front of you, draw! and it explodes when it is a spades 2-9 (you lose 3 life points), otherwise pass it. (1)&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpbang&amp;diff=8912</id>
		<title>Gamehelpbang</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpbang&amp;diff=8912"/>
		<updated>2021-07-23T22:34:42Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Objective==&lt;br /&gt;
Each player has his own goal.&lt;br /&gt;
* Sheriff and Deputies: Kill all the Outlaws and the Renegade.&lt;br /&gt;
* Outlaws: Kill the Sheriff.&lt;br /&gt;
* Renegade: Kill all opponents with the Sheriff being last.&lt;br /&gt;
Everyone knows the Sheriff but all other characters are hidden.&lt;br /&gt;
&lt;br /&gt;
==Player&#039;s Turn==&lt;br /&gt;
* Draw two cards from the draw pile.&lt;br /&gt;
* Play any number of cards, but only 1 Bang!&lt;br /&gt;
* Discard cards to your hand size limit (your life points).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* You can have only 1 copy of any card in play, unless the copy is from your character.&lt;br /&gt;
* You can only have 1 weapon. If you haven&#039;t played any weapons, you have Colt.45 (distance 1).&lt;br /&gt;
* Brown border cards have immediate effect while blue cards have effects last until they are removed.&lt;br /&gt;
* The distance between players is the minimum number of places between them.&lt;br /&gt;
* The Sheriff starts with 1 extra life point.&lt;br /&gt;
* When you lose your last life point, you die unless you play a Beer.&lt;br /&gt;
* When you die, discard all your cards and show your role card to others.&lt;br /&gt;
* If the Sheriff kills a Deputy, he discards all cards he has in hand and in play.&lt;br /&gt;
* Anyone killing an Outlaw draws 3 cards.&lt;br /&gt;
&lt;br /&gt;
==End of Game==&lt;br /&gt;
* If the Sheriff is killed, Outlaws win unless the Renegade is the last one standing, which he wins.&lt;br /&gt;
* If all the Outlaws and the Renegade are killed, the Sheriff and his Deputies win.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
* Bart Cassidy (4): Each time he loses a life point, he draws a card.&lt;br /&gt;
* Black Jack (4): Show his second card: if it is red he draws an additional card.&lt;br /&gt;
* Calamity Janet (4): She can use Bang! as Missed! and vice versa.&lt;br /&gt;
* El Gringo (3): When he losses a life point, he draws a random card from the player that caused his life loss.&lt;br /&gt;
* Jesse Jones (4): He may draw his first card from any other player instead of from the deck.&lt;br /&gt;
* Jourdonnais (4): He has a Barrel in play at all times.&lt;br /&gt;
* Kit Carlson (4): He looks at the top 3 cards in the deck when he draws: draw 2 and put the other on top of the deck.&lt;br /&gt;
* Lucky Duke (4): He chooses the result of a draw! from 2 cards.&lt;br /&gt;
* Paul Regret (3): He has a Mustang in play at all times.&lt;br /&gt;
* Pedro Ramirez (4): He may draw his first card from the discard pile.&lt;br /&gt;
* Rose Doolan (4): She has a Scope in play at all times.&lt;br /&gt;
* Sid Ketchum (4): He may discard 2 cards to regain 1 life point at any time.&lt;br /&gt;
* Slab the Killer (4): 2 Missed! must be played to cancel his Bang!&lt;br /&gt;
* Suzy Lafayette (4): She draws a card when she has no cards.&lt;br /&gt;
* Vulture Sam (4): He takes all the cards of that player when a player dies.&lt;br /&gt;
* Willy the Kid (4): He can play any number of Bang! during his turn.&lt;br /&gt;
&lt;br /&gt;
==Card List==&lt;br /&gt;
===Brown Cards: Immediate Effect=== (63)&lt;br /&gt;
* Bang!: Target a player that you can reach. He loses 1 life point unless he can play a Missed! (25)&lt;br /&gt;
* Missed!: Cancel a Bang! (12)&lt;br /&gt;
* Beer: Regain 1 life point. Can be played when receiving a lethal hit. (6)&lt;br /&gt;
* Saloon: All players regain 1 life point. Cannot be played out of turn. (1)&lt;br /&gt;
* Stagecoach &amp;amp; Wells Fargo: Draw 2 or 3 cards. (2) and (1)&lt;br /&gt;
* General Store: Draw cards equal to number of alive players. Everyone chose a card starting from you. (2)&lt;br /&gt;
* Panic!: Draw a card from a player with distance 1. (4)&lt;br /&gt;
* Cat Balou: Force a player to discard a card. (4)&lt;br /&gt;
* Gatling: All other players lose 1 life point. (1)&lt;br /&gt;
* Indians: All other players discard a Bang! or lose 1 life point. (2)&lt;br /&gt;
* Duel: Challenge a player. The challenged and the challenger take turns to discard a Bang! and the first player failing loses 1 life point. (3)&lt;br /&gt;
&lt;br /&gt;
===Blue Cards: Continuous Effect=== (17)&lt;br /&gt;
* Weapons: They change the maximum distance that you can hit, except the Volcanic which allows you to play any number of Bang! (8)&lt;br /&gt;
* Mustang: All other players see you with a distance increased by 1. (2)&lt;br /&gt;
* Scope: You see all other players with a distance decreased by 1, but at least 1. (1)&lt;br /&gt;
* Barrel: When you are targeted with a Bang!, draw! If it is a heart, you are Missed! (2)&lt;br /&gt;
* Jail: Play this card on another player. That player draw! and escapes if it is a heart, otherwise his turn is skipped. (3)&lt;br /&gt;
* Dynamite: When this card is in front of you, draw! and it explodes when it is a spades 2-9 (you lose 3 life points), otherwise pass it. (1)&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonline&amp;diff=8901</id>
		<title>Gamehelpdragonline</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonline&amp;diff=8901"/>
		<updated>2021-07-22T21:42:31Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Objective==&lt;br /&gt;
Each player builds a small army of dragons with which to face their opponent, chooses in which order the dragons approach the enemy lines, and attempts to be the player with dragons remaining in hand at the end.&lt;br /&gt;
&lt;br /&gt;
==Draft Phase==&lt;br /&gt;
* Shuffle Deck and deal 15 cards to each player, discarding the remaining.&lt;br /&gt;
* Each player drafts one card and trades decks.&lt;br /&gt;
* Then repeat twice with drafting 1 more dragon than the previous draft.&lt;br /&gt;
* Finally, choose 4 cards, which will be your starting line. Discard any undrafted cards.&lt;br /&gt;
&lt;br /&gt;
==Line-up Phase==&lt;br /&gt;
Place cards face-down toward opponent and place activation tokens face-down.&lt;br /&gt;
&lt;br /&gt;
==Battle Phase==&lt;br /&gt;
* When both players are ready, reveal all cards in line and tokens.&lt;br /&gt;
* Calculate battle results and remove destroyed dragons.&lt;br /&gt;
* Fill lines from the back from players’ hands until there are 4 dragons.&lt;br /&gt;
&lt;br /&gt;
==End of Game==&lt;br /&gt;
Replay battle phase until one player cannot fill their line. That player loses the game.&lt;br /&gt;
&lt;br /&gt;
==Description of dragons==&lt;br /&gt;
* There are 35 dragons in 5 types (air, earth, fire, ice and spirit). Each type has 7 dragons.&lt;br /&gt;
* Each dragon has health (how much damage it may absorb in each battle phase), damage (how much damage it deals in each battle) and range (how it attacks).&lt;br /&gt;
* Air dragon: Deal damage to the dragon one beyond the dragon in front of this dragon (range 2).&lt;br /&gt;
* Earth dragon: Deal damage to the dragon directly in front of this dragon (range 1).&lt;br /&gt;
* Fire dragon: Deal damage to the dragon directly in front of this dragon and the card beyond that dragon (range 1+2).&lt;br /&gt;
* Ice dragon: Deal damage to the dragon directly in front of this dragon and to this dragon itself (range 0+1).&lt;br /&gt;
* Spirit dragon: Change the statistics, as indicated, of the dragon directly in front of and directly behind this card. If two spirit dragons affect the same card any effects stack. Spirit dragons have no damage and range.&lt;br /&gt;
&lt;br /&gt;
==Reform Range (Spirit dragons)==&lt;br /&gt;
* Does not affect spirit and earth dragons.&lt;br /&gt;
* For air dragons, they damage one extra dragon away.&lt;br /&gt;
* For fire dragons, they damage one extra dragon in front of them. Only 1 bonus may apply.&lt;br /&gt;
* For ice dragons, they damage two dragons before them and one dragon behind them. Only 1 bonus may apply.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpinventors&amp;diff=8900</id>
		<title>Gamehelpinventors</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpinventors&amp;diff=8900"/>
		<updated>2021-07-22T20:28:25Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Basics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Each player is randomly assigned a set of four inventors, grouped by the time period in which they lived. Each inventor begins with two units of starting knowledge, which the inventor can use to help patent some of the world&#039;s greatest inventions. Points are gained in various ways from completed inventions to which the inventors contributed, and the person with the most points at the end of the third age is the winner.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Each turn consists of two or three steps:&lt;br /&gt;
&lt;br /&gt;
1) Pick an inventor whose knowledge you want to use (which prevents the inventor being used again until the player refreshes inventors)&lt;br /&gt;
&lt;br /&gt;
2) Pick the invention on which you want to use that knowledge&lt;br /&gt;
&lt;br /&gt;
3) If an invention is completed, the three players who contributed the most knowledge choose a bonus from that invention, in order from most knowledge to least knowledge. In case of a tie, work clockwise from the player who finished the invention.&lt;br /&gt;
&lt;br /&gt;
Alternately, a player has the choice to refresh all his/her inventors. This must be done when all four inventors have been used, but may be done at any time.&lt;br /&gt;
&lt;br /&gt;
The game is played over three ages. Each age consists of a number of inventions equal to the number of players plus three (3). When the second to last invention has been completed and players have finished sharing the rewards, the age ends immediately.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bonus Tokens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
2,3,4 - Improve the knowledge level of inventors. Improvements must be sequential (a 4 token must be played on a 3, etc.)&lt;br /&gt;
&lt;br /&gt;
Coffee (availability) - Allows player to refresh all his/her inventors for free&lt;br /&gt;
&lt;br /&gt;
Chocolate (additional knowledge) - Allows a player to place two extra knowledge cubes. Only applies on the turn in which it is played, and the additional knowledge must be on the same invention as other cubes played that turn.&lt;br /&gt;
&lt;br /&gt;
Star (Classification number) - Fills in a gap in a card bonus run.&lt;br /&gt;
&lt;br /&gt;
Ribbons - Give 1, 2, or 3 victory points.&lt;br /&gt;
&lt;br /&gt;
1 - All tokens have a 1 on the back. This allows players to progress in knowledge in areas that begin as zeros (blank).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scoring&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are four ways to score points:&lt;br /&gt;
&lt;br /&gt;
1) Card points - In the corner of each invention is a ribbon with a number of victory points (corresponding to the age). These victory points are given to the player who takes the card instead of a bonus token when an invention is completed.&lt;br /&gt;
&lt;br /&gt;
2) Victory point bonus tokens.&lt;br /&gt;
&lt;br /&gt;
3) Inventor bonus - If a player improves an inventor&#039;s knowledge to the levels indicated under the ribbon on the card, the player gets the number of victory points indicated inside the ribbon.&lt;br /&gt;
&lt;br /&gt;
4) Card run - By the victory point indicator on each card, there is a number in a blue rectangle. If a player makes a run of these cards (which &#039;&#039;must&#039;&#039; start with 0), the player gets the number of victory points indicated by the highest number in the run.&lt;br /&gt;
&lt;br /&gt;
At the end of the third age, players have one last opportunity to play bonus tokens to improve the knowledge of inventors. Once this is done, the player with the highest score is the winner.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpcribbage&amp;diff=8894</id>
		<title>Gamehelpcribbage</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpcribbage&amp;diff=8894"/>
		<updated>2021-07-21T17:52:58Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The deal==&lt;br /&gt;
Cribbage uses a standard 52-card deck of cards. The jokers are removed; the suits are equal in status. The players cut for first deal, with the player cutting the lowest card (the ace counts as one, and is the lowest card) dealing first. If the cutters tie, the cards are re-shuffled and re-cut. Cards are dealt so that each player ends up with four cards after the crib is formed, and the crib should also have four cards. For two players, each is dealt six cards. For 3 players, each is dealt 5 cards and 1 card is dealt to the crib. For 4 players, each player is dealt 5 cards and the players sitting opposite each other are on a team.&lt;br /&gt;
&lt;br /&gt;
==The crib==&lt;br /&gt;
Once the cards have been dealt, each player chooses four cards to retain, discarding the other one or two face-down to form the &amp;quot;crib&amp;quot; that will be used later by the dealer. At this point, each player&#039;s hand and the crib will contain exactly four cards.&lt;br /&gt;
&lt;br /&gt;
===Example crib===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left&amp;quot;&lt;br /&gt;
!Player&lt;br /&gt;
!Cards dealt&lt;br /&gt;
!Discarded&lt;br /&gt;
!Hand&lt;br /&gt;
|- style=&amp;quot;background-color: #1a3;&amp;quot;&lt;br /&gt;
!Alice&amp;lt;br /&amp;gt;(dealer)&lt;br /&gt;
| &amp;amp;ensp; 5 &amp;amp;spades; &amp;amp;ensp; 4 &amp;amp;spades; &amp;amp;ensp; 2 &amp;amp;spades; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;8 &amp;amp;diams;&amp;lt;/span&amp;gt; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 &amp;amp;hearts;&amp;lt;/span&amp;gt;  &amp;amp;ensp; 8 &amp;amp;clubs; &amp;amp;ensp;&lt;br /&gt;
| &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;8 &amp;amp;diams;&amp;lt;/span&amp;gt; &amp;amp;ensp; 8 &amp;amp;clubs; &amp;amp;ensp;&lt;br /&gt;
| &amp;amp;ensp; 5 &amp;amp;spades; &amp;amp;ensp; 4 &amp;amp;spades; &amp;amp;ensp; 2 &amp;amp;spades; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 &amp;amp;hearts;&amp;lt;/span&amp;gt;  &amp;amp;ensp;&lt;br /&gt;
|- style=&amp;quot;background-color: #991;&amp;quot;&lt;br /&gt;
!Bob&lt;br /&gt;
| &amp;amp;ensp; 10 &amp;amp;spades; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 &amp;amp;diams;&amp;lt;/span&amp;gt; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;J &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;4 &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp; K &amp;amp;clubs; &amp;amp;ensp; 7 &amp;amp;clubs; &amp;amp;ensp;&lt;br /&gt;
| &amp;amp;ensp; 10 &amp;amp;spades; &amp;amp;ensp; K &amp;amp;clubs; &amp;amp;ensp;&lt;br /&gt;
| &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 &amp;amp;diams;&amp;lt;/span&amp;gt; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;J &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;4 &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp;7 &amp;amp;clubs; &amp;amp;ensp;&lt;br /&gt;
|- style=&amp;quot;border-top: solid black 2px;&amp;quot;&lt;br /&gt;
!Crib&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot;| &amp;amp;ensp; 10 &amp;amp;spades; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;8 &amp;amp;diams;&amp;lt;/span&amp;gt; &amp;amp;ensp; K &amp;amp;clubs; &amp;amp;ensp; 8 &amp;amp;clubs; &amp;amp;ensp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The starter==&lt;br /&gt;
After the crib is laid away, the non-dealer (pone) cuts the undealt portion of the deck, and the dealer reveals the top card of the bottom section, called &amp;quot;the starter&amp;quot; or &amp;quot;the cut&amp;quot;, placing it on top of the deck face up. If this card is a Jack, the dealer scores two points for &amp;quot;his heels&amp;quot;. The starter is not used in &amp;quot;the play&amp;quot; phase of the game, but is used later for making various card combinations that score points during &amp;quot;the show&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==The play==&lt;br /&gt;
&amp;quot;The play&amp;quot; (often called &amp;quot;pegging&amp;quot;) starts with non-dealer (pone). Each player lays one card in turn onto the table so that it is visible, stating the cumulative value, or &#039;&#039;count,&#039;&#039; of the cards played so far. (For example, the first player lays a 4 and says &amp;quot;four&amp;quot;, the next lays a 7 and says &amp;quot;eleven&amp;quot;, and so on). Face cards are worth ten; aces are worth one. The other players continue to lay cards in turn without exceeding 31 until no cards can be played. The count must not exceed 31, so a player who cannot lay a card without bringing the count above 31 passes by saying &amp;quot;Go&amp;quot;. The remaining player must lay a card if able to do so without exceeding 31. The last player to lay a card scores one point for the &amp;quot;Go&amp;quot; or two points if 31 is reached exactly. The count is then reset to zero and play resumes, starting with the player who passed by saying &amp;quot;Go&amp;quot;. Players repeat this process until all cards have been played.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In addition to scoring one or two points for the last card, players can score additional points during &amp;quot;the play&amp;quot; according to the following rules:&lt;br /&gt;
* &#039;&#039;&#039;Fifteen&#039;&#039;&#039;&lt;br /&gt;
** For adding a card that makes a cumulative total of exactly fifteen, &#039;&#039;&#039;score 2 points&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Run (sequence)&#039;&#039;&#039;&lt;br /&gt;
** For completing a run of three cards, regardless of the order in which they are laid (&#039;&#039;e.g. a 6, then a 4, then a 5 is a run of three even though they were not laid in order&#039;&#039;), &#039;&#039;&#039;score 3 points&#039;&#039;&#039;&lt;br /&gt;
** For completing a run of four, &#039;&#039;&#039;score 4 points&#039;&#039;&#039;&lt;br /&gt;
** For each extra card of a run, &#039;&#039;&#039;score 1 additional point&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;Note that runs are independent of suits, but go strictly by rank (9, 10, J or J, 9, 10 is a run, but 9, 10, Q is not)&#039;&#039;. Aces are always counted as one and can be a run of (A, 2, 3) but never (Q, K, A)&lt;br /&gt;
* &#039;&#039;&#039;Pairs&#039;&#039;&#039;&lt;br /&gt;
** For laying a card of the same rank as the previous card, &#039;&#039;&#039;score 2 points&#039;&#039;&#039;&lt;br /&gt;
** For laying a third card of the same rank, or &amp;quot;triplet&amp;quot;, &#039;&#039;&#039;score 6 points&#039;&#039;&#039;, because triplets make 3 sets of distinct pairs each worth 2 points&lt;br /&gt;
** For laying a fourth card of the same rank, or a &amp;quot;double pair&amp;quot;, &#039;&#039;&#039;score 12 points&#039;&#039;&#039;, because double pair make 6 sets of distinct pairs each worth 2 points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a card completes more than one scoring combination, then all combinations are scored.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Example of &amp;quot;the play&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #1a3;&amp;quot;&lt;br /&gt;
!Alice&amp;lt;br /&amp;gt;(dealer)&lt;br /&gt;
| &amp;amp;ensp; 5 &amp;amp;spades; &amp;amp;ensp; 4 &amp;amp;spades; &amp;amp;ensp; 2 &amp;amp;spades; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp;&lt;br /&gt;
|- style=&amp;quot;background-color: #991;&amp;quot;&lt;br /&gt;
!Bob&lt;br /&gt;
| &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 &amp;amp;diams;&amp;lt;/span&amp;gt; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;J &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;4 &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp;7 &amp;amp;clubs; &amp;amp;ensp;&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left&amp;quot;&lt;br /&gt;
!Player&lt;br /&gt;
!Card&lt;br /&gt;
!Cumulative&lt;br /&gt;
!Points Earned&lt;br /&gt;
|- style=&amp;quot;background-color: #991;&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Bob&#039;&#039;&#039;||&amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;J &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp;||&amp;amp;emsp; &amp;amp;ensp;10||&lt;br /&gt;
|- style=&amp;quot;background-color: #1a3;&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Alice&#039;&#039;&#039;||&amp;amp;ensp; 5 &amp;amp;spades; &amp;amp;ensp;||&amp;amp;emsp; &amp;amp;ensp; 15||2 points (fifteen exactly)&lt;br /&gt;
|- style=&amp;quot;background-color: #991;&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Bob&#039;&#039;&#039;||&amp;amp;ensp;7 &amp;amp;clubs; &amp;amp;ensp;||&amp;amp;emsp; &amp;amp;ensp; 22||&lt;br /&gt;
|- style=&amp;quot;background-color: #1a3;&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Alice&#039;&#039;&#039;||&amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp;||&amp;amp;emsp; &amp;amp;ensp; 28||3 points (run: 5, 6, 7)&lt;br /&gt;
|- style=&amp;quot;background-color: #991;&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Bob&#039;&#039;&#039;||&amp;quot;Go&amp;quot;||||&lt;br /&gt;
|- style=&amp;quot;background-color: #1a3; border-bottom: solid black 3px;&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Alice&#039;&#039;&#039;||&amp;amp;ensp; 2 &amp;amp;spades; &amp;amp;ensp;||&amp;amp;emsp; &amp;amp;ensp; 30||1 point (for &amp;quot;Go&amp;quot; &amp;lt; 31)&lt;br /&gt;
|- style=&amp;quot;background-color: #991;&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Bob&#039;&#039;&#039;||&amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 &amp;amp;diams;&amp;lt;/span&amp;gt; &amp;amp;ensp;||&amp;amp;emsp; &amp;amp;ensp; 6||&lt;br /&gt;
|- style=&amp;quot;background-color: #1a3;&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Alice&#039;&#039;&#039;||&amp;amp;ensp; 4 &amp;amp;spades; &amp;amp;ensp;||&amp;amp;emsp; &amp;amp;ensp; 10||&lt;br /&gt;
|- style=&amp;quot;background-color: #991;&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Bob&#039;&#039;&#039;||&amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;4 &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp;||&amp;amp;emsp; &amp;amp;ensp; 14||3 points (pair &amp;amp; last card)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
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==The show==&lt;br /&gt;
Once the play is complete, each player in turn receives points based on the cards in their hand. Starting with the non-dealer, players&#039; scores are calculated. The starter card turned up at the beginning of play serves as a fifth card shared in common by all hands; thus each player’s score is based on their own four cards along with the starter card. Scoring combinations are the following:&lt;br /&gt;
* &#039;&#039;&#039;Fifteen&#039;&#039;&#039;&lt;br /&gt;
**For each separate combination of two or more cards totaling exactly fifteen, &#039;&#039;&#039;score 2 points&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Runs&#039;&#039;&#039;&lt;br /&gt;
** For a run of three consecutive cards (regardless of suit), &#039;&#039;&#039;score 3 points&#039;&#039;&#039;&lt;br /&gt;
** For a run of four consecutive cards, &#039;&#039;&#039;score 4 points&#039;&#039;&#039;&lt;br /&gt;
** For a run of five consecutive cards, &#039;&#039;&#039;score 5 points&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Pairs&#039;&#039;&#039;&lt;br /&gt;
** For a pair of cards of a kind, &#039;&#039;&#039;score 2 points&#039;&#039;&#039;&lt;br /&gt;
** For three cards of a kind, &#039;&#039;&#039;score 6 points&#039;&#039;&#039;&lt;br /&gt;
** For four cards of a kind, &#039;&#039;&#039;score 12 points&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flush&#039;&#039;&#039;&lt;br /&gt;
** For a flush, where all four cards in the hand are of the same suit, &#039;&#039;&#039;score 4 points&#039;&#039;&#039;, this is the only rule that does not apply to the Crib hand&lt;br /&gt;
** For a flush when the starter card is also of that suit, &#039;&#039;&#039;score 5 points&#039;&#039;&#039;&lt;br /&gt;
** For holding the Jack of the same suit as the starter card, &#039;&#039;&#039;score 1 point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Common combinations are often scored as a group. For example, a run of three cards with an additional card matching one of the three in value, e.g., 2–2–3–4, is termed a &amp;quot;double run&amp;quot;, and scores eight according to the above rules, three for each of the runs and two for the pair. Even more valuable are &amp;quot;triple runs&amp;quot; (three three-card straights including a three-of-a-kind, e.g., 2–2–2–3–4, that score fifteen) and &amp;quot;double-double runs&amp;quot; (four three-card straights including pairs, e.g., 2–3–3–4–4, that score sixteen). Combined runs may also include fifteen-twos. A 24 hand, a large commonly seen, can comprise a double-double run and four fifteen-twos. Two examples are 4–4–5–5–6 and 6–7–7–8–8.&lt;br /&gt;
&lt;br /&gt;
The dealer&#039;s hand is scored last and then the cards in the crib are revealed. These cards, in conjunction with the starter card, are scored by the dealer as an additional hand. The rules for scoring the crib are the same as scoring a hand, with the exception of the flush; a four-card flush in the crib is scored only if it is the same suit as the starter card (for a total of five points).&lt;br /&gt;
&lt;br /&gt;
===Example scoring during &amp;quot;the show&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left&amp;quot;&lt;br /&gt;
!Starter&amp;lt;br /&amp;gt;card&lt;br /&gt;
|&amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp;&lt;br /&gt;
|- style=&amp;quot;background-color: #1a3;&amp;quot;&lt;br /&gt;
!Alice&amp;lt;br /&amp;gt;(dealer)&lt;br /&gt;
| &amp;amp;ensp; 5 &amp;amp;spades; &amp;amp;ensp; 4 &amp;amp;spades; &amp;amp;ensp; 2 &amp;amp;spades; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp;&lt;br /&gt;
|- style=&amp;quot;background-color: #991;&amp;quot;&lt;br /&gt;
!Bob&lt;br /&gt;
| &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 &amp;amp;diams;&amp;lt;/span&amp;gt; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;J &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;4 &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp; 7 &amp;amp;clubs; &amp;amp;ensp;&lt;br /&gt;
|-&lt;br /&gt;
!Crib&lt;br /&gt;
| &amp;amp;ensp; 10 &amp;amp;spades; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;8 &amp;amp;diams;&amp;lt;/span&amp;gt; &amp;amp;ensp; K &amp;amp;clubs; &amp;amp;ensp; 8 &amp;amp;clubs; &amp;amp;ensp;&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:left&amp;quot;&lt;br /&gt;
!Player&lt;br /&gt;
!Cards&lt;br /&gt;
!Points&lt;br /&gt;
!Scoring Action&lt;br /&gt;
|- style=&amp;quot;background-color: #991;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;5&amp;quot;|Bob&lt;br /&gt;
| &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;J &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp;||2||Combination equal to fifteen&lt;br /&gt;
|- style=&amp;quot;background-color: #991;&amp;quot;&lt;br /&gt;
| &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 &amp;amp;diams;&amp;lt;/span&amp;gt; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;4 &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp;||2||Another combination of fifteen&lt;br /&gt;
|- style=&amp;quot;background-color: #991;&amp;quot;&lt;br /&gt;
| &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;4 &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 &amp;amp;diams;&amp;lt;/span&amp;gt; &amp;amp;ensp; 7 &amp;amp;clubs; &amp;amp;ensp;||4||Sequence of four for a run&lt;br /&gt;
|- style=&amp;quot;background-color: #991;&amp;quot;&lt;br /&gt;
| &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;J &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp;||1||Jack same suit as the starter card&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Total&#039;&#039;&#039;||&#039;&#039;&#039;9&#039;&#039;&#039;||&lt;br /&gt;
|- style=&amp;quot;background-color: #1a3;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;4&amp;quot;|Alice&lt;br /&gt;
| &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp; 5 &amp;amp;spades; &amp;amp;ensp; 4 &amp;amp;spades; &amp;amp;ensp;||2||Combination equal to fifteen&lt;br /&gt;
|- style=&amp;quot;background-color: #1a3;&amp;quot;&lt;br /&gt;
|&amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp; 4 &amp;amp;spades; &amp;amp;ensp;||2||Another combination of fifteen&lt;br /&gt;
|- style=&amp;quot;background-color: #1a3;&amp;quot;&lt;br /&gt;
|&amp;amp;ensp; 4 &amp;amp;spades; &amp;amp;ensp; &amp;amp;ensp; 5 &amp;amp;spades; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;6 &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp;||8||Two 3-card runs and a pair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Total&#039;&#039;&#039;||&#039;&#039;&#039;12&#039;&#039;&#039;||&lt;br /&gt;
|- style=&amp;quot;background-color: #1a3;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;4&amp;quot;|Alice&amp;lt;br /&amp;gt;(crib)&lt;br /&gt;
| &amp;amp;ensp; 10 &amp;amp;spades; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp; ||2||Combination equal to fifteen&lt;br /&gt;
|- style=&amp;quot;background-color: #1a3;&amp;quot;&lt;br /&gt;
| &amp;amp;ensp; K &amp;amp;clubs; &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 &amp;amp;hearts;&amp;lt;/span&amp;gt; &amp;amp;ensp; ||2||Another combination of fifteen&lt;br /&gt;
|- style=&amp;quot;background-color: #1a3;&amp;quot;&lt;br /&gt;
| &amp;amp;ensp; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;8 &amp;amp;diams;&amp;lt;/span&amp;gt; &amp;amp;ensp; 8 &amp;amp;clubs; &amp;amp;ensp; ||2||Pair of cards of same rank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Total&#039;&#039;&#039;||&#039;&#039;&#039;6&#039;&#039;&#039;||&lt;br /&gt;
|}&lt;br /&gt;
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After the dealer&#039;s crib is scored, the second player becomes dealer. Similar to the first round, the next round starts with the deal.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Winning the Game ==&lt;br /&gt;
When a player reaches the target score of 121, the game ends immediately ends with that player the winner. This can occur at any time during the cut, the play or the show. If during the show the non-dealer (pone) hand gives a point total that sets the score to 121 (or higher), the show phase ends, the dealer does not get to count their hand nor crib.&lt;br /&gt;
Example: The game can end on a cut of a Jack (&amp;quot;his heels&amp;quot;) for the dealer. &amp;lt;!-- Should there be any mention of the pegging board? On here it is just a visualization of the score that is shown by your gamer ID, so it may not be worth explaining, but may be helpful to explain what the board represents? --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_werewolves&amp;diff=8888</id>
		<title>Tips werewolves</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_werewolves&amp;diff=8888"/>
		<updated>2021-07-20T23:06:46Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GAMEPLAY ==&lt;br /&gt;
=== Advice to the Players (By Character)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Werewolves:&#039;&#039;&#039;&lt;br /&gt;
* Voting against your partner is an effective way to deflect suspicion from yourself. Of course, this only works if the townsfolk notice.&lt;br /&gt;
* If someone suspects you being a werewolf, you can pretend to help the villagers to eliminate werewolves. This way less people will suspect you.&lt;br /&gt;
* You can pretend to be extraordinary villagers to find the real ones.&lt;br /&gt;
* Remember when there is Cupido, there may be renegades among you, so watch out for those who ask for your partners to be eliminated!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ordinary Villagers:&#039;&#039;&#039;&lt;br /&gt;
* This character can be decisive although they have no special powers.&lt;br /&gt;
* Do not campaign to be sheriff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Fortune Teller:&#039;&#039;&#039;&lt;br /&gt;
* Always campaign yourself to be sheriff. Not only it avoids werewolves to be sheriff, but also you can use the sheriff passing to tell the results of the last checking.&lt;br /&gt;
* Tell others who you will check if you are the sheriff. If good pass to target, else pass to someone else.&lt;br /&gt;
* Be extremely careful if you have discovered a werewolf. It may be worth the pain of revealing yourself in order to identify the player, but avoid doing this too early.&lt;br /&gt;
* If there is a barkeep, check him on the first night.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Witch:&#039;&#039;&#039;&lt;br /&gt;
* This character becomes more powerful at the end of the game – do not waste your potions!&lt;br /&gt;
* You should use the healing potion on the first night to prevent important characters from dying.&lt;br /&gt;
* After you heal someone you should reveal yourself and the saved villager. You can also poison a werewolf to prove yourself to be the witch.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Hunter:&#039;&#039;&#039;&lt;br /&gt;
* When you are accused of being a werewolf, it is always wise to try to pass yourself off as the hunter.&lt;br /&gt;
* When you really need to shoot someone and you are not sure who is the fortune teller, you should not shoot any people who is claimed by fortune tellers.&lt;br /&gt;
* You should not shoot any people who claim to be extraordinary villagers unless you are sure they are not real ones.&lt;br /&gt;
* If there are a lot of people who claim to be ordinary villagers, you can shoot one of them, as werewolves usually claim to be ordinary villagers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Little Girl:&#039;&#039;&#039;&lt;br /&gt;
* A very powerful character, but very nerve-wrecking to play. Don’t hesitate to spy. It may be frightening, but it is necessary to profit quickly before being eliminated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cupido:&#039;&#039;&#039;&lt;br /&gt;
* If you pick yourself as one of the lovers, do not choose a loud-mouth as your partner.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Thief:&#039;&#039;&#039;&lt;br /&gt;
* If you choose to be villager, reveal yourself and tell them what cards you saw.&lt;br /&gt;
* If you choose to be werewolf, you can pretend to be the villager you left.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Sheriff/Captain:&#039;&#039;&#039;&lt;br /&gt;
* Do not hesitate to nominate yourself for the position of Sheriff if you are a extraordinary villager.&lt;br /&gt;
* If you are a werewolf or ordinary villager, do not campaign too openly for the job.&lt;br /&gt;
* Be proud of this position, and wear the card proudly on your clothing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The White Werewolf:&#039;&#039;&#039;&lt;br /&gt;
* You can pretend to be the witch and say you will try to poison a werewolf. Then you eliminate one. If the witch also used the poison, you can say you accidentally poisoned the wrong one.&lt;br /&gt;
* If you are a barber, you can use this chance to eliminate a werewolf.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Pyromaniac:&#039;&#039;&#039;&lt;br /&gt;
* If you want to burn on the first night, choose the baker, barber or bailiff. Do not choose the barkeep.&lt;br /&gt;
* If you want to burn later on, you can burn the house with the fortune teller or the little girl.&lt;br /&gt;
* If you are sure that the barkeep is a werewolf, do not burn his house unless there is no other way to eliminate them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Raven:&#039;&#039;&#039;&lt;br /&gt;
* If you think you may die on that night, post the poster to tell who do you think is the werewolf.&lt;br /&gt;
* Don&#039;t post on the first day as you may end up killing an extraordinary villager.&lt;br /&gt;
&lt;br /&gt;
=== For those So-called Theories ===&lt;br /&gt;
* There are some so-called theories among players, eg:&lt;br /&gt;
* The fortune teller theory: If the fortune teller dies on the first night, the person to his right is usually a werewolf.&lt;br /&gt;
* The pyromaniac theory: If the pyromaniac burns and fails to burn a werewolf, the person to the right of the burner is usually a werewolf.&lt;br /&gt;
* In my opinion, those theories are usually false logic. They might be events of large probability, but they are not reliable as they are usually based on conclusion rather than in game progress.&lt;br /&gt;
* Therefore, I highly not suggest any player to believe in any of the above theories.&lt;br /&gt;
&lt;br /&gt;
=== Language Between Players ===&lt;br /&gt;
* ww: Werewolves&lt;br /&gt;
* ov: Ordinary Villager&lt;br /&gt;
* ev: Extraordinary Villager&lt;br /&gt;
* ft: Fortune Teller&lt;br /&gt;
* lg: Little Girl&lt;br /&gt;
* cupid: Cupido&lt;br /&gt;
* cap: Captain/Sheriff&lt;br /&gt;
* www: White Werewolf&lt;br /&gt;
* pyro: Pyromaniac&lt;br /&gt;
* vaga: Vagabonds&lt;br /&gt;
* cow: Farmers&lt;br /&gt;
* shield: Lord&lt;br /&gt;
* bt: Bartender&lt;br /&gt;
* claim: Tell your role to others&lt;br /&gt;
* shave: Barber eliminate a villager&lt;br /&gt;
&lt;br /&gt;
=== Common House Rules ===&lt;br /&gt;
* Thief must take Werewolf if possible (or has to swap)&lt;br /&gt;
* Secret lovers&lt;br /&gt;
* No talk at night (or without game info) or spamming&lt;br /&gt;
* Silence when hunter shoots&lt;br /&gt;
* No host-killing first night&lt;br /&gt;
* Anyone who violates the rules are red thumbed&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
All above content edited by User: Ariel Friedrich Gauss&lt;br /&gt;
&lt;br /&gt;
== HOSTING ==&lt;br /&gt;
I see a lot of new hosts lately, and some who don&#039;t know about some features, so I want to write up a guide for hosting. Some is just my opinion, so take what you find useful, modify as you wish, and host well!&lt;br /&gt;
&lt;br /&gt;
=== SETTINGS ===&lt;br /&gt;
This is the first thing you do, everyone will do it different.&lt;br /&gt;
&lt;br /&gt;
Players: Recommendation is either 12p or 8p (some suggest 9) Any other number will be unbalanced.&lt;br /&gt;
&lt;br /&gt;
Speed: often overlooked, but you should use FAST speed&lt;br /&gt;
&lt;br /&gt;
Table restrictions - most people limit to average and above. If you do allow beginners, I suggest making sure they at least can and WILL communicate with the players at the table, (I also recommend using the language restriction) and don&#039;t allow more than 1 or 2.&lt;br /&gt;
&lt;br /&gt;
Reputation: given the nature of the game, I suggest no restriction or 50%. Lots of good players have their rep score cratered because they play WW.&lt;br /&gt;
&lt;br /&gt;
Roles: Everyone will argue about which to use, but the rules and guidelines I have found suggest that special roles be equal or less than the number of wolves.&lt;br /&gt;
&lt;br /&gt;
I STRONGLY suggest using captain to alleviate BGA bugginess. It gives players time to get the table to load. It really sucks when you miss your turn as FT or thief because the table wouldn&#039;t load and the game went straight to n1. Witch CAN be used in village with no other evs except raven or cupid (with a self-love house rule).&lt;br /&gt;
&lt;br /&gt;
I personally never use more than one of hunter(w raven)/pyro(w raven)/witch. I find these to be more balanced than the typical hunter/pyro/thief settings.&lt;br /&gt;
&lt;br /&gt;
I personally never use thief because even with a &amp;quot;take ww&amp;quot; house rule, too many games end up with only 2 wws.&lt;br /&gt;
&lt;br /&gt;
I also suggest switching role settings from game to game to add variety.&lt;br /&gt;
&lt;br /&gt;
You also need to consider your house rules when setting roles. Thief and Cupid are the roles you most often need to set house rules for, so you need to decide what you will do if you plan to include them, and make appropriate adjustments to rule inclusions, for game balance, e.g &amp;quot;thief take ww.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cupid in love alleviates any other cupid house rule, and helps balance the game by effectively not allowing cupid to claim, and more often seems to create a third team of ww/cupid than traditional use.&lt;br /&gt;
&lt;br /&gt;
I know I&#039;m in the minority on role settings, but these are my opinions and my reasons for using them, backed by experience of hosting hundreds of games. I hope you&#039;ll consider them.&lt;br /&gt;
&lt;br /&gt;
If you have unusual house rules, you should put something in the presentation box (Below the roles list - click &#039;modify&#039;) when setting up the table.&lt;br /&gt;
&lt;br /&gt;
=== FILLING THE TABLE ===&lt;br /&gt;
There&#039;s more to being host than just being able to choose the settings and make the house rules. You have taken on the responsibility of creating a game for 11 other people. Now you need to find them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;USE THE SUGGESTION LIST&#039;&#039;&#039;: below the list of players at the table, is an icon that says &amp;quot;&#039;&#039;xx&#039;&#039; players available for this game&amp;quot;. Click that and you will get a list of players who have WWs in their favorite games. Using this list sends a notification to the player.&lt;br /&gt;
&lt;br /&gt;
DO NOT USE INVITE UNLESS YOU ALSO MESSAGE THAT PLAYER. Invitations do NOT give the player a notification, so most of the time they will never know you invited them.&lt;br /&gt;
&lt;br /&gt;
You can also use the &#039;Discuss&#039; button in a WW group, or the &#039;General Chat&#039; to advertise your table.&lt;br /&gt;
&lt;br /&gt;
=== STARTING THE GAME ===&lt;br /&gt;
You should post your house rules while waiting for people to accept. Especially if you have unusual house rules - don&#039;t trap people into a game they don&#039;t want to play. BE PATIENT ... this BGA, which stands for Buggy ... people may need to refresh multiple times before they can accept. BE FIRM .. you are the host, YOU make the choice on how long to wait .. if others decline because they don&#039;t want to wait 30 seconds, consider expelling them (after a warning). It usually takes time to fill a table, so give everyone time to accept. 60-90 seconds is reasonable, without being excessive. Don&#039;t rely on the offline indicators - they are notoriously inaccurate.&lt;br /&gt;
&lt;br /&gt;
=== GAME ===&lt;br /&gt;
Keep your house rules simple and concise. The longer your HR post, the more likely it is to be ignored.&lt;br /&gt;
&lt;br /&gt;
While killing the host n1 is generally rude, if you have a [[#Token | Token]] like [[#Bailiff | Bailiff]], [[#Confessor | Confessor]], [[#Barber | Barber]], or [[#Bonesetter | Bonesetter ]] or are [[#Captain | Captain ]] you are a valid target for the wolves, and should stick around even if you are killed n1.&lt;br /&gt;
&lt;br /&gt;
=== REMATCH ===&lt;br /&gt;
Give everyone time to accept. The other players are quite likely to be conducting postmortem for the previous game.&lt;br /&gt;
&lt;br /&gt;
Again, don&#039;t rely on the offline indicators - they are notoriously inaccurate. Also, if BGA indicates a player is in another game, THIS IS NOT NECESSARILY TRUE - it will show that way if they are WAITING at another table as well. If you are waiting on only a few players, try to PM them before expelling. Also, a neat trick is to start the game and then decline immediately .. this removes players who haven&#039;t accepted, without blocking them from rejoining (hat tip: Monyan).&lt;br /&gt;
&lt;br /&gt;
HAVE FUN. Hosting can be enjoyable, as you get to experiment with different settings, but you&#039;re also taking on a RESPONSIBILITY to the other players to provide a fair game and a fun environment.&lt;br /&gt;
&lt;br /&gt;
Hosting guide originally by [[User:Razz|Razz]] ([[User talk:Razz|talk]])&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpwerewolves&amp;diff=8887</id>
		<title>Gamehelpwerewolves</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpwerewolves&amp;diff=8887"/>
		<updated>2021-07-20T22:54:41Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Characters in &amp;quot;The Werewolves of Miller&#039;s Hollow&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Each player plays a villager that is assigned a secret character card at the start of the game. Apart from the werewolves, villagers with special powers, also known as &#039;extraordinary villagers&#039;, are (usually) still on the same side as the village.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Werewolves&#039;&#039;&#039; -&lt;br /&gt;
Their objective is to eliminate the other inhabitants of the village. Each night, they bite, kill and devour a villager. During the day, they try to conceal their identity and vile deeds from the townsfolk. They cannot devour a werewolf.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ordinary Villagers&#039;&#039;&#039; -&lt;br /&gt;
Have no special skill. Their only weapons are the ability to analyse behaviour to identify werewolves and the strength of their conviction to prevent the lynch of the innocents like themselves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Fortune Teller&#039;&#039;&#039; -&lt;br /&gt;
Each night, she sees the true personality of a player. She must help the townsfolks to correctly identify the werewolves, without being discovered by the werewolves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Witch&#039;&#039;&#039; -&lt;br /&gt;
She has a healing potion which can resurrect a player devoured by the werewolves, and a poison potion which can eliminate a player. Each potion can be used once per game and both potions can be used on the same night. If this character is used, there might be 0 or 2 players eliminated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Hunter&#039;&#039;&#039; -&lt;br /&gt;
If he is killed by any reason, he can strike back. With his dying breath, he shoots and eliminates a player.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Little Girl&#039;&#039;&#039; -&lt;br /&gt;
She is very curious and can open her eyes and spy on the werewolves. But if discovered doing so, she dies of fright. In this version, she can take a small risk (20% of seeing a werewolf and 20% of being caught) or a big risk (40% of seeing a werewolf and 40% of being caught).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cupido&#039;&#039;&#039; -&lt;br /&gt;
He has the power of making two people fall instantly in love. During the first night, he chooses two players and they will be in love in the rest of the game. If one of the lovers dies, the other immediately kills him/herself. They cannot, even as a bluff, kill or vote to lynch their lover.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Thief&#039;&#039;&#039; -&lt;br /&gt;
If the thief is used, two ordinary villager cards are added. After the characters are dealt, the two extra cards are placed face down. On the first night, he can exchange his card with one of them and play that role until the end of the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Sheriff&#039;&#039;&#039; -&lt;br /&gt;
He is chosen by a vote with majority. From that on, his vote counts as double. If he is eliminated, with their last breath they choose their successor.&lt;br /&gt;
&lt;br /&gt;
== The Buildings in &amp;quot;The Village Expansion&amp;quot;==&lt;br /&gt;
When playing with the Village Expansion pack, villagers are each assigned a building that has a power. These are powers that are visible for all of the players, and are indicated by a token. (Visible next to the player&#039;s username.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vagabonds&#039;&#039;&#039; - Indicated by a stick-and-bundle token. Just a regular house with no particular powers. However, the Mistress, the Barber, the Pyromaniac and the Raven can&#039;t use their power against you. Bailiff can also grant you a house with a special power when the person in that house is killed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Farm/Farmers&#039;&#039;&#039; - Indicated by a cow token. There can be several farmers. The farmers choose between themselves for the role of Captain. (Captain gets 2 votes at every village vote) When the Captain is killed they pass on their Captain ability to another Farmer. (Normal rules without &amp;quot;House Expansion&amp;quot; allow Captain to be anyone)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Pub/Bartender&#039;&#039;&#039; - Indicated by goblet token. Werewolves can&#039;t kill him and villagers can&#039;t vote against him. They vote before the other players. But if they vote for somebody that gets eliminated, they lose the immunity of being killed/lynched.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Barber Shop/Barber&#039;&#039;&#039; - Indicated by open razor token. Once in the game, the barber can eliminate a player. But, if he isn&#039;t a werewolf, the Barber is immediately eliminated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Notary&#039;s House/Bailiff&#039;&#039;&#039; - Indicated by a keys token. When players die, the Bailiff can give that building&#039;s power to the other players in Vagabond houses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Church/Confessor&#039;&#039;&#039; - Indicated by rosary beads token. Once in the game, the Confessor can oblige a player to show him his character card.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Bakery/Baker&#039;&#039;&#039; - Indicated by bread token. The baker wakes up when the werewolves are just going back to sleep. In this version there is a 25% chance of seeing a Werewolf.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The School/Mistress&#039;&#039;&#039; - Indicated by a bell token. The School Mistress can&#039;t vote. Every day, she can also forbid two players from voting. Except for those in Vagabond houses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Hovel/Bonesetter&#039;&#039;&#039; - Indicated by sapling token. During the day, the bonesetter can choose a player and give them back their power if they have used it. (Used once per game)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Chatelain/Manor/Lord&#039;&#039;&#039; - Indicated by shield token. Once during the game, the lord can pardon the village&#039;s voted victim.&lt;br /&gt;
&lt;br /&gt;
== New Characters in &amp;quot;The Village Expansion&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Pyromaniac&#039;&#039;&#039; - &lt;br /&gt;
Once in the game, he can burn a building. If the owner of the building is the target of the werewolf&#039;s attack, the owner survives and the werewolf to the right of the owner dies instead. The power of the target&#039;s house is also burnt to the ground and the house becomes a Vagabond/ordinary house.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Raven/Scandalmonger&#039;&#039;&#039; - &lt;br /&gt;
Each night, the Raven posters one of the player&#039;s buildings, adding 2 votes against that player&#039;s name during the village vote the following day.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The White Werewolf&#039;&#039;&#039; - &lt;br /&gt;
His objective is to be the only survivor. He wakes up every night with the werewolves. But one night out of two, he wakes up and kills a werewolf if he wants.&lt;br /&gt;
&lt;br /&gt;
== Unofficial Variants of the Game ==&lt;br /&gt;
Note: These are not options by BGA. However, if you see these words in the presentation, do be careful.&lt;br /&gt;
&lt;br /&gt;
=== Chaos Mode (CHAOS) ===&lt;br /&gt;
* In chaos, it is allowed to talk and reveal roles at night, which is not fair in normal games.&lt;br /&gt;
* It is allowed to vote and action randomly.&lt;br /&gt;
* It is allowed to kill host first night and vote host on first day, which is usually rude in normal games.&lt;br /&gt;
* It is allowed to spam, and usually there will be lots of extraordinary villagers. Therefore if you hate spamming don&#039;t try chaos.&lt;br /&gt;
&lt;br /&gt;
=== Halloween Mode (Halloween) ===&lt;br /&gt;
* Play with witch, hunter, raven and white werewolf and village options.&lt;br /&gt;
* Witch must poison baker or shield if there is any.&lt;br /&gt;
* Werewolves cannot kill bonesetter on the first day, and barber must shave twice if possible with bonesetter&#039;s help.&lt;br /&gt;
* If hunter needs to shoot, he must either shoot someone with a special token (not a farmer) or abstain.&lt;br /&gt;
&lt;br /&gt;
=== The Harvest of Miller&#039;s Hollow (Harvest) ===&lt;br /&gt;
* This mode is adapted from a variant of the same name from the official rulebook.&lt;br /&gt;
* Play with witch, hunter, little girl, thief, cupid and sheriff.&lt;br /&gt;
* At the first night, the werewolves gather and infect a person: he will be notified and start to play for the wolves, although he retains his normal abilities.&lt;br /&gt;
* He knows who the wolves are, but cannot devour with them. He loses when all the wolves are dead, even if he is alive.&lt;br /&gt;
* The werewolves can only devour someone next to a wolf or the infected villager.&lt;br /&gt;
* The witch has lost a bottle. She can only use one potion, and if she does, she flips a coin to decide. She must use only that potion.&lt;br /&gt;
* The hunter can only shoot a player who is next to him.&lt;br /&gt;
* The little girl can only choose big peek: she puts herself in danger due to excess drinking.&lt;br /&gt;
* The thief must choose a wolf if possible. If there is an extraordinary villager and an ordinary villager, he must choose the latter.&lt;br /&gt;
* The cupid must choose himself as one of the lovers.&lt;br /&gt;
* The sheriff must vote and announce his vote before the other players vote.&lt;br /&gt;
* At the end of the game, the werewolves must honestly reveal who is infected.&lt;br /&gt;
&lt;br /&gt;
=== Jester Mode (Jester) ===&lt;br /&gt;
* Play with hunter but don&#039;t use thief in the options.&lt;br /&gt;
* At the start of the game, the host chooses a person to be the jester and private messages him. He can be any role.&lt;br /&gt;
* The jester wins if he is shot by the hunter or voted out by the villagers.&lt;br /&gt;
* If the werewolves eats him or he is alive at the end of the game he loses.&lt;br /&gt;
* The jester can win with any alignment, but if you want more pressure, only allow him to win alone.&lt;br /&gt;
* At the end of the game, the host must honestly reveal who is the jester.&lt;br /&gt;
&lt;br /&gt;
=== Maximum EV Mode (Maximum Ev) ===&lt;br /&gt;
* Play with hunter, thief, cupid, little girl, pyromaniac, raven and village options.&lt;br /&gt;
* Dead players and fortune teller can chat at night.&lt;br /&gt;
* Villagers must abstain for the first three days, except if someone violates the rules, in this case he is voted out instead.&lt;br /&gt;
&lt;br /&gt;
=== Lover/Rival Mode (Lover/Rival) ===&lt;br /&gt;
* At the start of the game, each player declares a different lover and a different rival, which is fixed throughout the game.&lt;br /&gt;
* When voting, you can never vote your lover, unless it is not possible to vote others.&lt;br /&gt;
* When there is a tie, you must vote your rival if possible.&lt;br /&gt;
* If you need to claim your role, you must do this by verses of songs unless with a good reason.&lt;br /&gt;
* Anyone who violates this rule must be voted out by the villagers.&lt;br /&gt;
&lt;br /&gt;
=== Spy Mode (Spy) ===&lt;br /&gt;
* Play with hunter but don&#039;t use thief in the options.&lt;br /&gt;
* At the start of the game, the host chooses a person to be the spy and private messages him.&lt;br /&gt;
* The spy&#039;s purpose is not to be killed by the villagers or werewolves.&lt;br /&gt;
* If hunter shoots him or he is alive at the end of the game, villagers win. If the werewolves eat him, werewolves win. Otherwise it is a tie.&lt;br /&gt;
* At the end of the game, the host must honestly reveal who is the spy.&lt;br /&gt;
&lt;br /&gt;
=== Expert Game (Expert) ===&lt;br /&gt;
* Play with any 3 extraordinary villagers (include fortune teller) if there are 8-9 villagers, 4 if 12. Not recommended with 10-11 people.&lt;br /&gt;
* There must not be cupid or thief, captain must be on, and village must be off.&lt;br /&gt;
* One person, who doesn&#039;t participate in the game and knows all the people, must be chosen as a moderator to make matters easier.&lt;br /&gt;
* Play as normal, except when all the extraordinary villagers or all the ordinary villagers are killed, werewolves win.&lt;br /&gt;
* There is a wolf king among the wolves! At the first night, the wolves tell the moderator their identity. Then, a wolf is chosen to be the king.&lt;br /&gt;
* When the king dies, he marks a person and reports to the moderator. The moderator announces it and this person must be voted out the next day, if possible. However, the wolf king cannot use this ability if he is poisoned.&lt;br /&gt;
* Besides, the wolves can private message each other during the night. This helps them to plan for the day.&lt;br /&gt;
* This mode creates a more fair game and adds new depth, as there are few extraordinary villagers but they are always the wolves&#039; target. Also, do be careful if a wolf is discovered: he may turn the tide at any time!&lt;br /&gt;
&lt;br /&gt;
=== Fortune Teller Leads it All (Ft) ===&lt;br /&gt;
* Only use captain in the options.&lt;br /&gt;
* If there is no captain after vote or the fortune teller is devoured by the werewolves in the first 2 nights, play with normal rules instead.&lt;br /&gt;
* If the fortune teller is voted out by the villagers on the first day werewolves win.&lt;br /&gt;
* The werewolves can private message each other and should choose one of them to pretend to be the fortune teller.&lt;br /&gt;
* The fortune teller must not claim until 2 nights have passed. If anyone claims the fortune teller in the first day, one of them must be lynched.&lt;br /&gt;
* After the second day, the captain must be voted out. If the captain is the fortune teller he wins alone.&lt;br /&gt;
* Otherwise, the captain must pass the badge to whom he thinks is the fortune teller. That night the fortune teller must be devoured.&lt;br /&gt;
* If the captain passes his badge to the real fortune teller, village wins. Otherwise werewolves win.&lt;br /&gt;
* This variant is designed for players to learn how to pretend to be and identify the real fortune teller.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
* Analysis of information on variants and characters: ArielFriedrichGauss&lt;br /&gt;
* Adaption of the harvest of miller&#039;s hollow: ArielFriedrichGauss&lt;br /&gt;
* Creation of chaos mode: moejul&lt;br /&gt;
* Creation of halloween mode: Gustavo&lt;br /&gt;
* Creation of jester mode: Strawberry_Cupcake (aka Vanilla_Cupcake)&lt;br /&gt;
* Creation of spy mode: Strawberry_Cupcake (aka Vanilla_Cupcake)&lt;br /&gt;
* Creation of ft leads it all and expert mode: ArielFriedrichGauss&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdinosaurteaparty&amp;diff=8886</id>
		<title>Gamehelpdinosaurteaparty</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdinosaurteaparty&amp;diff=8886"/>
		<updated>2021-07-20T21:52:00Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Be the first to collect three sugar cubes by guessing three of the guests’ names. The first player to do so is the winner.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
All of the dinosaurs at the party have certain traits shown on the bottom of their tiles and on their cards. The traits are:&lt;br /&gt;
In a GREEN, PURPLE, or ORANGE room.&lt;br /&gt;
STRIPED or SPOTTED skin (or neither).&lt;br /&gt;
EATING or DRINKING (or neither).&lt;br /&gt;
Wearing GLASSES, a FLOWER, a HAT, and/or JEWELRY.&lt;br /&gt;
With a PET.&lt;br /&gt;
Showing SPIKES, a TAIL, or TEETH.&lt;br /&gt;
&lt;br /&gt;
==Game play==&lt;br /&gt;
On your turn, either inquire about a guest or guess their name.&lt;br /&gt;
&lt;br /&gt;
===Inquire===&lt;br /&gt;
1. Politely ask another guest if they have a certain trait. Example: “Hello, luv. Wonderful party, isn’t it? Are you, perchance, wearing a hat?”&lt;br /&gt;
&lt;br /&gt;
2. Your chosen guest will answer YES or NO. Example: “Oh, heavens no, I don’t have the face for a hat.” The guest takes that trait token from their pile and puts it in front of them, showing the YES or NO side.&lt;br /&gt;
&lt;br /&gt;
3. If the guest answers yes, you get another turn! You may inquire or guess the name of the same guest or a different guest. If the guest’s answer is no, your turn is over.&lt;br /&gt;
&lt;br /&gt;
===Guess the Name===&lt;br /&gt;
1. Ask the guest’s name. Example: “We lunched at Dalton’s last fall, didn’t we? Your name is Yorick?” They must answer YES or NO honestly (even if they have a quirk).&lt;br /&gt;
&lt;br /&gt;
2. If your guess was incorrect, your turn is over. Try not to be too embarrassed about your faux pas.&lt;br /&gt;
&lt;br /&gt;
3. If your guess was correct, take a sugar cube from the pile! If you have three sugar cubes, you win the game! Otherwise, the other player discards their dinosaur card, turns the matching dinosaur tile face down, removes all trait tokens in front of them, and draws a new dinosaur card. They now play the new dinosaur. Your turn is over.&lt;br /&gt;
&lt;br /&gt;
==Quirks==&lt;br /&gt;
Beware: some dinosaurs have quirks that might cause them to give false answers!&lt;br /&gt;
Dinosaurs with quirks always answer the way their quirk says when someone inquires about a trait. (The quirks do NOT apply when someone guesses their name.)&lt;br /&gt;
&lt;br /&gt;
-&amp;quot;Always says NO&amp;quot; Always answer NO when a player inquires if you have a trait, even if the correct answer is yes.&lt;br /&gt;
&lt;br /&gt;
-&amp;quot;Always lies&amp;quot;: Always answer falsely when another player asks if you have a trait. If your answer would normally be YES, you must answer NO, and vice versa.&lt;br /&gt;
&lt;br /&gt;
-&amp;quot;Switches answers&amp;quot;: Answer either YES or NO to the first question asked to you, no matter what the correct answer is. After that, always answer opposite what your prior answer was. Example: “Yes, no, yes, no, etc.”&lt;br /&gt;
&lt;br /&gt;
==Game variants==&lt;br /&gt;
===Normal game===&lt;br /&gt;
All the questions result in a token put down, correct or incorrect.&lt;br /&gt;
&lt;br /&gt;
===Clever mode===&lt;br /&gt;
If you want a more challenging game, use this variant. When an answer is NO, no token is put down, so the players will have to remember the NO answers.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpcaravan&amp;diff=8879</id>
		<title>Gamehelpcaravan</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpcaravan&amp;diff=8879"/>
		<updated>2021-07-19T20:54:11Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In [https://boardgamegeek.com/boardgame/269789/caravan Caravan] players create a caravan of camels to deliver goods to cities.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
The starting player gets 1 action, the second player 2 actions, third player 3 actions, and every player starting with the 4th has 4 actions per turn. With their actions a player may do one of the following moves.&lt;br /&gt;
&lt;br /&gt;
=== Actions ===&lt;br /&gt;
For 1 action:&lt;br /&gt;
* Place or move a camel to an empty space.&lt;br /&gt;
* Pick up a good.&lt;br /&gt;
* Move a good along a line of adjacent camels.&lt;br /&gt;
* Steal a cube from an opponent. You must also pay a thief token to the person who was stolen from. A good that is thieved is placed under the camel and may not be thieved until it moved again.&lt;br /&gt;
&lt;br /&gt;
For 2 actions:&lt;br /&gt;
* Place a camel in a square that already has at least one camel.&lt;br /&gt;
&lt;br /&gt;
=== Refill ===&lt;br /&gt;
Each of the 8 numbered spaces are populated with goods from a goods bag that is made up of 9 of each common good and 3 of each rare good. Goods need to be delivered to their respective cities. Immediately when there are only 4 goods that haven&#039;t been picked up a refill is triggered where each space that has a good gets a demand coin and each empty numbered space gets a good.&lt;br /&gt;
&lt;br /&gt;
=== End Game ===&lt;br /&gt;
Once the last refill is done and there are no more cubes in the bag, the next delivery IMMEDIATELY ends the game.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
Each rare good delivered is worth 6 points, each common good is worth 3 points, each demand coin is 1 point and there are end game penalties for holding undelivered goods.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|End Game Penalties for Undelivered Cubes&lt;br /&gt;
|-&lt;br /&gt;
|Cubes&lt;br /&gt;
|0-1&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Penalty&lt;br /&gt;
|0&lt;br /&gt;
| -1&lt;br /&gt;
| -3&lt;br /&gt;
| -6&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Ties are broken by the player who delivered the most goods.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Rainbow Camel Expansion==&lt;br /&gt;
This expansion adds one rainbow camel and the following action:&lt;br /&gt;
&lt;br /&gt;
For 1 action:&lt;br /&gt;
* Pay a gold coin to place or move the rainbow camel to any non-edge space.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any player may place the rainbow camel and any player (at no cost) can use the rainbow camel as part of their path of adjacent camels when moving a good. The rainbow camel cannot thieve cubes and the rainbow camel may not hold a cube, however a rainbow camel may be the endpoint for a delivery.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=8863</id>
		<title>Help</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=8863"/>
		<updated>2021-07-17T20:06:15Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: King of the Pitch and Liverpool (Cozy Oaks) Rummy in Beta&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An issue? A question?&lt;br /&gt;
&lt;br /&gt;
* [https://boardgamearena.com/#!faq Frequently asked questions] is the most complete source of help for BGA.&lt;br /&gt;
&lt;br /&gt;
* [https://forum.boardgamearena.com Forums] are also helpful to get information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
Game names which are displayed in red still need game help/summaries written for them. So help out and write one for them by creating a new page for these games. To do so simply click on them below, this will direct you to a page creation page.&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td colspan=&amp;quot;5&amp;quot;&amp;gt;&#039;&#039;&#039;Available on BGA&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Beta Games&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Alpha Games&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Removed from BGA&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpthirteenclues|13 Clues]]&lt;br /&gt;
* [[Gamehelpsechsnimmt|6 nimmt!]]&lt;br /&gt;
* [[Gamehelpsevenwonders|7 Wonders]]&lt;br /&gt;
* [[Gamehelpsevenwondersduel|7 Wonders Duel]]&lt;br /&gt;
* [[Gamehelpeightmastersrevenge|8 Master&#039;s Revenge]]&lt;br /&gt;
* [[Gamehelpninetynine|99 (trick-taking card game)]]&lt;br /&gt;
* [[Gamehelpfistfulofgold|A Fistful of Gold]]&lt;br /&gt;
* [[Gamehelpabyss|Abyss]]&lt;br /&gt;
* [[Gamehelpalhambra|Alhambra]]&lt;br /&gt;
* [[Gamehelpalveole|Alveole]]&lt;br /&gt;
* [[Gamehelpamyitis|Amyitis]]&lt;br /&gt;
* [[Gamehelpapocalypseazcc|Apocalypse at the Zoo of Carson City]]&lt;br /&gt;
* [[Gamehelparmadora|Armadöra]]&lt;br /&gt;
* [[Gamehelpassyria|Assyria]]&lt;br /&gt;
* [[Gamehelpbackgammon|Backgammon]]&lt;br /&gt;
* [[Gamehelpbandido|Bandido]]&lt;br /&gt;
* [[Gamehelpbarbu|Barbu]]&lt;br /&gt;
* [[Gamehelpbattleoflits|Battle of LITS]]&lt;br /&gt;
* [[Gamehelpbattlesheep|Battle Sheep]]&lt;br /&gt;
* [[Gamehelpbattleship|Battleships Pencil &amp;amp;amp; Paper]]&lt;br /&gt;
* [[Gamehelpbelote|Belote]]&lt;br /&gt;
* [[Gamehelpbeyondthesun|Beyond the Sun]]&lt;br /&gt;
* [[Gamehelpbigtimesoccer|Big Time Soccer]]&lt;br /&gt;
* [[Gamehelpblooms|Blooms]]&lt;br /&gt;
* [[Gamehelpblueskies|Blue Skies]]&lt;br /&gt;
* [[Gamehelpbobail|Bobail]]&lt;br /&gt;
* [[Gamehelpbombay|Bombay]]&lt;br /&gt;
* [[Gamehelpboomerangaustralia|Boomerang: Australia]]&lt;br /&gt;
* [[Gamehelpbriscola|Briscola]]&lt;br /&gt;
* [[Gamehelpbubbleepop|Bubblee Pop]]&lt;br /&gt;
* [[Gamehelpbutterfly|Butterfly]]&lt;br /&gt;
* [[Gamehelpbuttons|Buttons]]&lt;br /&gt;
* [[Gamehelpcacao|Cacao]]&lt;br /&gt;
* [[Gamehelpcantstop|Can&#039;t Stop]]&lt;br /&gt;
* [[Gamehelpcarcassonne|Carcassonne]]&lt;br /&gt;
* [[Gamehelpcarcassonnehuntersandgatherers|Carcassonne: Hunters &amp;amp;amp; Gatherers]]&lt;br /&gt;
* [[Gamehelpcaribbeanallfours|Caribbean All Fours]]&lt;br /&gt;
* [[Gamehelpcarnegie|Carnegie]]&lt;br /&gt;
* [[Gamehelpcaylus|Caylus]]&lt;br /&gt;
* [[Gamehelpcelestia|Celestia]]&lt;br /&gt;
* [[Gamehelpchakra|Chakra]]&lt;br /&gt;
* [[Gamehelpcheckers|Checkers]]&lt;br /&gt;
* [[Gamehelpchess|Chess]]&lt;br /&gt;
* [[Gamehelpchinagold|China Gold]]&lt;br /&gt;
* [[Gamehelpchinesecheckers|Chinese Checkers]]&lt;br /&gt;
* [[Gamehelpcinco|Cinco]]&lt;br /&gt;
* [[Gamehelpcircleoflife|Circle of Life]]&lt;br /&gt;
* [[Gamehelpcityofthebigshoulders|City of the Big Shoulders]]&lt;br /&gt;
* [[Gamehelpclansofcaledonia|Clans of Caledonia]]&lt;br /&gt;
* [[Gamehelpcodexnaturalis|CODEX Naturalis]]&lt;br /&gt;
* [[Gamehelpcoinche|Coinche]]&lt;br /&gt;
* [[Gamehelpcolorpop|Color Pop]]&lt;br /&gt;
* [[Gamehelpcoloretto|Coloretto]]&lt;br /&gt;
* [[Gamehelpcoltexpress|Colt Express]]&lt;br /&gt;
* [[Gamehelpconsonar|Con Sonar!]]&lt;br /&gt;
* [[Gamehelpconcept|Concept]]&lt;br /&gt;
* [[Gamehelpconnectfour|Connect Four]]&lt;br /&gt;
* [[Gamehelpconnectsix|Connect6]]&lt;br /&gt;
* [[Gamehelpconspiracy|Conspiracy]]&lt;br /&gt;
* [[Gamehelpcoupcitystate|Coup]]&lt;br /&gt;
* [[Gamehelpcrazyfarmers|Crazy Farmers]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpcribbage|Cribbage]]&lt;br /&gt;
* [[Gamehelpcubirds|CuBirds]]&lt;br /&gt;
* [[Gamehelpdarkagent|Dark Agent]]&lt;br /&gt;
* [[Gamehelpdiams|Diam&#039;s]]&lt;br /&gt;
* [[Gamehelpdiceforge|Dice Forge]]&lt;br /&gt;
* [[Gamehelpdingosdreams|Dingo&#039;s Dreams]]&lt;br /&gt;
* [[Gamehelpdjambi|Djambi]]&lt;br /&gt;
* [[Gamehelpdownforce|Downforce]]&lt;br /&gt;
* [[Gamehelpdraftosaurus|Draftosaurus]]&lt;br /&gt;
* [[Gamehelpdragoncastle|Dragon Castle]]&lt;br /&gt;
* [[Gamehelpdragonkeeper|Dragon Keeper: The Dungeon]]&lt;br /&gt;
* [[Gamehelpdragonline|Dragon Line]]&lt;br /&gt;
* [[Gamehelpdragonheart|Dragonheart]]&lt;br /&gt;
* [[Gamehelpdragonwood|Dragonwood]]&lt;br /&gt;
* [[Gamehelpdungeonpetz|Dungeon Petz]]&lt;br /&gt;
* [[Gamehelpdungeonroll|Dungeon Roll]]&lt;br /&gt;
* [[Gamehelpdungeontwister|Dungeon Twister]]&lt;br /&gt;
* [[Gamehelpelfenland|Elfenland]]&lt;br /&gt;
* [[Gamehelpeminentdomain|Eminent Domain]]&lt;br /&gt;
* [[Gamehelpemdomicrocosm|Eminent Domain: Microcosm]]&lt;br /&gt;
* [[Gamehelpakeruption|Eruption]]&lt;br /&gt;
* [[Gamehelpevogamenoname|Evo: The &amp;quot;Game no Name&amp;quot;]]&lt;br /&gt;
* [[Gamehelpnorthwestpassage|Expedition: Northwest Passage]]&lt;br /&gt;
* [[Gamehelpfinity|Finity]]&lt;br /&gt;
* [[Gamehelpflamingpyramids|Flaming Pyramids]]&lt;br /&gt;
* [[Gamehelpfleet|Fleet]]&lt;br /&gt;
* [[Gamehelpflorenzacardgame|Florenza: The Card Game]]&lt;br /&gt;
* [[Gamehelpfluxx|Fluxx]]&lt;br /&gt;
* [[Gamehelpforsale|For Sale]]&lt;br /&gt;
* [[Gamehelpforbiddenisland|Forbidden Island]]&lt;br /&gt;
* [[Gamehelpfourcolorcards|Four Color Cards]]&lt;br /&gt;
* [[Gamehelpfrenchtarot|French Tarot]]&lt;br /&gt;
* [[Gamehelpgaia|Gaia]]&lt;br /&gt;
* [[Gamehelpgearnpiston|Gear &amp;amp; Piston]]&lt;br /&gt;
* [[Gamehelpclassicgo|Go]]&lt;br /&gt;
* [[Gamehelpgomoku|Gomoku]]&lt;br /&gt;
* [[Gamehelpgopher|Gopher]]&lt;br /&gt;
* [[Gamehelpgorami|GORami]]&lt;br /&gt;
* [[Gamehelpgosu|Gosu]]&lt;br /&gt;
* [[Gamehelpgrandbazaar|Grand Bazaar]]&lt;br /&gt;
* [[Gamehelpguildes|Guildes]]&lt;br /&gt;
* [[Gamehelpgyges|Gygès]]&lt;br /&gt;
* [[Gamehelphacktrick|Hack Trick]]&lt;br /&gt;
* [[Gamehelphaggis|Haggis]]&lt;br /&gt;
* [[Gamehelphaiclue|Haiclue]]&lt;br /&gt;
* [[Gamehelphanabi|Hanabi]]&lt;br /&gt;
* [[Gamehelphandandfoot|Hand and Foot]]&lt;br /&gt;
* [[Gamehelphappycity|Happy City]]&lt;br /&gt;
* [[Gamehelphardback|Hardback]]&lt;br /&gt;
* [[Gamehelphawaii|Hawaii]]&lt;br /&gt;
* [[Gamehelphearts|Hearts]]&lt;br /&gt;
* [[Gamehelpherrlof|Herrlof]]&lt;br /&gt;
* [[Gamehelphex|Hex]]&lt;br /&gt;
* [[Gamehelphive|Hive]]&lt;br /&gt;
* [[Gamehelphoarders|Hoarders]]&lt;br /&gt;
* [[Gamehelphungariantarokk|Hungarian Tarokk]]&lt;br /&gt;
* [[Gamehelphypnosia|Hypnosia]]&lt;br /&gt;
* [[Gamehelpicecoldicehockey|Ice Cold Ice Hockey]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpintheyearofthedragon|In The Year of the Dragon]]&lt;br /&gt;
* [[Gamehelpincangold|Incan Gold]]&lt;br /&gt;
* [[Gamehelpinnovation|Innovation]]&lt;br /&gt;
* [[Gamehelpisaac|Isaac]]&lt;br /&gt;
* [[Gamehelpiwari|Iwari]]&lt;br /&gt;
* [[Gamehelpjaipur|Jaipur]]&lt;br /&gt;
* [[Gamehelpjekyllvshide|Jekyll vs. Hyde]]&lt;br /&gt;
* [[Gamehelpjumpgate|Jump Gate]]&lt;br /&gt;
* [[Gamehelpjustdesserts|Just Desserts]]&lt;br /&gt;
* [[Gamehelpk2|K2]]&lt;br /&gt;
* [[Gamehelpkabaleo|Kabaleo]]&lt;br /&gt;
* [[Gamehelpkahuna|Kahuna]]&lt;br /&gt;
* [[Gamehelpkalah|Kalah]]&lt;br /&gt;
* [[Gamehelpkami|Kami]]&lt;br /&gt;
* [[Gamehelpkeyflower|Keyflower]]&lt;br /&gt;
* [[Gamehelpkhronos|Khronos]]&lt;br /&gt;
* [[Gamehelpkingdombuilder|Kingdom Builder]]&lt;br /&gt;
* [[Gamehelpkingdomino|Kingdomino]]&lt;br /&gt;
* [[Gamehelpklaverjassen|Klaverjassen]]&lt;br /&gt;
* [[Gamehelpkoikoi|Koi-Koi]]&lt;br /&gt;
* [[Gamehelpkoryo|Koryŏ]]&lt;br /&gt;
* [[Gamehelpkqj|KQJ]]&lt;br /&gt;
* [[Gamehelpkrosmasterarena|Krosmaster Arena]]&lt;br /&gt;
* [[Gamehelplagranja|La Granja]]&lt;br /&gt;
* [[Gamehelpledernierpeuple|Le Dernier Peuple]]&lt;br /&gt;
* [[Gamehelpinventors|Legendary Inventors]]&lt;br /&gt;
* [[Gamehelplettertycoon|Letter Tycoon]]&lt;br /&gt;
* [[Gamehelplewisclark|Lewis &amp;amp;amp; Clark]]&lt;br /&gt;
* [[Gamehelplibertalia|Libertalia]]&lt;br /&gt;
* [[Gamehelplinesofaction|Lines of Action]]&lt;br /&gt;
* [[Gamehelplogger|Logger]]&lt;br /&gt;
* [[Gamehelplox|Lords of Xidit]]&lt;br /&gt;
* [[Gamehelplostcities|Lost Cities]]&lt;br /&gt;
* [[Gamehelparnak|Lost Ruins of Arnak]]&lt;br /&gt;
* [[Gamehelploveletter|Love Letter]]&lt;br /&gt;
* [[Gamehelpluckynumbers|Lucky Numbers]]&lt;br /&gt;
* [[Gamehelpluxor|Luxor]]&lt;br /&gt;
* [[Gamehelpmachiavelli|Machiavelli]]&lt;br /&gt;
* [[Gamehelpmadeira|Madeira]]&lt;br /&gt;
* [[Gamehelpmammalath|Mammalath]]&lt;br /&gt;
* [[Gamehelpmapmaker|Mapmaker: The Gerrymandering Game]]&lt;br /&gt;
* [[Gamehelpmarcopolotwo|Marco Polo II: In the Service of the Khan]]&lt;br /&gt;
* [[Gamehelpmarrakech|Marrakech]]&lt;br /&gt;
* [[Gamehelpmarram|Marram]]&lt;br /&gt;
* [[Gamehelpmartiandice|Martian Dice]]&lt;br /&gt;
* [[Gamehelpmedina|Medina]]&lt;br /&gt;
* [[Gamehelpmeadow|Medo]]&lt;br /&gt;
* [[Gamehelpmetromania|Metromania]]&lt;br /&gt;
* [[Gamehelpmrjack|Mr. Jack]]&lt;br /&gt;
* [[Gamehelpnangaparbat|Nanga Parbat]]&lt;br /&gt;
* [[Gamehelpnautilus|Nautilus]]&lt;br /&gt;
* [[Gamehelpneutreeko|Neutreeko]]&lt;br /&gt;
* [[Gamehelpniagara|Niagara]]&lt;br /&gt;
* [[Gamehelpnidavellir|Nidavellir]]&lt;br /&gt;
* [[Gamehelpaknile|Nile]]&lt;br /&gt;
* [[Gamehelpninemensmorris|Nine Men&#039;s Morris]]&lt;br /&gt;
* [[Gamehelpnippon|Nippon]]&lt;br /&gt;
* [[Gamehelpnothanks|No Thanks!]]&lt;br /&gt;
* [[Gamehelpnoirkvi|Noir: Killer versus Inspector]]&lt;br /&gt;
* [[Gamehelpnotalone|Not Alone]]&lt;br /&gt;
* [[Gamehelpnxs|NXS]]&lt;br /&gt;
* [[Gamehelpofftherails|Off the Rails]]&lt;br /&gt;
* [[Gamehelpohhell|Oh Hell!]]&lt;br /&gt;
* [[Gamehelpohseven|Oh-Seven]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelporiflamme|Oriflamme]]&lt;br /&gt;
* [[Gamehelporigin|Origin]]&lt;br /&gt;
* [[Gamehelpoutlaws|Outlaws: Last Man Standing]]&lt;br /&gt;
* [[Gamehelppi|P.I.]]&lt;br /&gt;
* [[Gamehelppalace|Palace]]&lt;br /&gt;
* [[Gamehelppandemic|Pandemic]]&lt;br /&gt;
* [[Gamehelppapayoo|Papayoo]]&lt;br /&gt;
* [[Gamehelppenaltychallenge|Penalty Challenge]]&lt;br /&gt;
* [[Gamehelppennypress|Penny Press]]&lt;br /&gt;
* [[Gamehelpdudo|Perudo]]&lt;br /&gt;
* [[Gamehelppingimus|Pingimus]]&lt;br /&gt;
* [[Gamehelppiratenkapern|Piraten kapern]]&lt;br /&gt;
* [[Gamehelppolis|Polis: Fight for Hegemony]]&lt;br /&gt;
* [[Gamehelppontedeldiavolo|Ponte del Diavolo]]&lt;br /&gt;
* [[Gamehelppotionexplosion|Potion Explosion]]&lt;br /&gt;
* [[Gamehelppuertorico|Puerto Rico]]&lt;br /&gt;
* [[Gamehelppylos|Pylos]]&lt;br /&gt;
* [[Gamehelpquantik|Quantik]]&lt;br /&gt;
* [[Gamehelpquantum|Quantum]]&lt;br /&gt;
* [[Gamehelpquarto|Quarto]]&lt;br /&gt;
* [[Gamehelpquetzal|Quetzal]]&lt;br /&gt;
* [[Gamehelpquoridor|Quoridor]]&lt;br /&gt;
* [[Gamehelpraceforthegalaxy|Race for the Galaxy]]&lt;br /&gt;
* [[Gamehelprailroadink|Railroad Ink]]&lt;br /&gt;
* [[Gamehelprallymangt|Rallyman: GT]]&lt;br /&gt;
* [[Gamehelpredseven|Red7]]&lt;br /&gt;
* [[Gamehelprememberwhen|Remember When]]&lt;br /&gt;
* [[Gamehelpresarcana|Res Arcana]]&lt;br /&gt;
* [[Gamehelprestinpeace|Rest In Peace]]&lt;br /&gt;
* [[Gamehelpreversi|Reversi]]&lt;br /&gt;
* [[Gamehelprollforthegalaxy|Roll for the Galaxy]]&lt;br /&gt;
* [[Gamehelprussianrailroads|Russian Railroads]]&lt;br /&gt;
* [[Gamehelpsaboteur|Saboteur]]&lt;br /&gt;
* [[Gamehelpsaintpetersburg|Saint Petersburg]]&lt;br /&gt;
* [[Gamehelpsaintpoker|Saint Poker]]&lt;br /&gt;
* [[Gamehelpsantorini|Santorini]]&lt;br /&gt;
* [[Gamehelpsapiens|Sapiens]]&lt;br /&gt;
* [[Gamehelpschroedingerscats|Schrodinger&#039;s Cats]]&lt;br /&gt;
* [[Gamehelpseasons|Seasons]]&lt;br /&gt;
* [[Gamehelpsecretmoon|Secret Moon]]&lt;br /&gt;
* [[Gamehelpsenet|Senet]]&lt;br /&gt;
* [[Gamehelpsiam|Siam]]&lt;br /&gt;
* [[Gamehelpsignorie|Signorie]]&lt;br /&gt;
* [[Gamehelpskat|Skat]]&lt;br /&gt;
* [[Gamehelpskull|Skull]]&lt;br /&gt;
* [[Gamehelpsmallislands|Small Islands]]&lt;br /&gt;
* [[Gamehelpsobek|Sobek]]&lt;br /&gt;
* [[Gamehelpsobektwoplayers|Sobek 2 players]]&lt;br /&gt;
* [[Gamehelpsolarstorm|Solar Storm]]&lt;br /&gt;
* [[Gamehelpsolo|Solo]]&lt;br /&gt;
* [[Gamehelpsolowhist|Solo Whist]]&lt;br /&gt;
* [[Gamehelpsoluna|Soluna]]&lt;br /&gt;
* [[Gamehelpspades|Spades]]&lt;br /&gt;
* [[Gamehelpsparts|Sparts]]&lt;br /&gt;
* [[Gamehelpsplendor|Splendor]]&lt;br /&gt;
* [[Gamehelpspyrium|Spyrium]]&lt;br /&gt;
* [[Gamehelpstirfryeighteen|Stir Fry Eighteen]]&lt;br /&gt;
* [[Gamehelpstoneage|Stone Age]]&lt;br /&gt;
* [[Gamehelpsuperfantasybrawl|Super Fantasy Brawl]]&lt;br /&gt;
* [[Gamehelpsushigo|Sushi Go!]]&lt;br /&gt;
* [[Gamehelptablut|Tablut]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelptakaraisland|Takara Island]]&lt;br /&gt;
* [[Gamehelptakenoko|Takenoko]]&lt;br /&gt;
* [[Gamehelptaluva|Taluva]]&lt;br /&gt;
* [[Gamehelptargi|Targi]]&lt;br /&gt;
* [[Gamehelptashkalar|Tash-Kalar]]&lt;br /&gt;
* [[Gamehelpteatime|Tea Time]]&lt;br /&gt;
* [[Gamehelpteotihuacan|Teotihuacan: City of Gods]]&lt;br /&gt;
* [[Gamehelpterramystica|Terra Mystica]]&lt;br /&gt;
* [[Gamehelpbattleforhill|The Battle for Hill 218]]&lt;br /&gt;
* [[Gamehelptheboss|The Boss]]&lt;br /&gt;
* [[Gamehelpthebuildersantiquity|The Builders: Antiquity]]&lt;br /&gt;
* [[Gamehelpthebuilders|The Builders: Middle Ages]]&lt;br /&gt;
* [[Gamehelpthecrew|The Crew]]&lt;br /&gt;
* [[Gamehelpthejellymonsterlab|The Jelly Monster Lab]]&lt;br /&gt;
* [[Gamehelpkingsguild|The King&#039;s Guild]]&lt;br /&gt;
* [[Gamehelpcarrara|The Palaces of Carrara]]&lt;br /&gt;
* [[Gamehelpruhr|The Ruhr: A Story of Coal Trade]]&lt;br /&gt;
* [[Gamehelpmarcopolo|The Voyages of Marco Polo]]&lt;br /&gt;
* [[Gamehelpwerewolves|The Werewolves of Miller&#039;s Hollow]]&lt;br /&gt;
* [[Gamehelpthermopyles|Thermopyles]]&lt;br /&gt;
* [[Gamehelpthroughtheages|Through the Ages]]&lt;br /&gt;
* [[Gamehelpthroughtheagesnewstory|Through the Ages: A new Story of Civilization]]&lt;br /&gt;
* [[Gamehelpthurnandtaxis|Thurn and Taxis]]&lt;br /&gt;
* [[Gamehelptichu|Tichu]]&lt;br /&gt;
* [[Gamehelptiki|Tiki]]&lt;br /&gt;
* [[Gamehelptimemasters|Time Masters]]&lt;br /&gt;
* [[Gamehelptobago|Tobago]]&lt;br /&gt;
* [[Gamehelptock|Tock]]&lt;br /&gt;
* [[Gamehelptoeshambo|ToeShamBo]]&lt;br /&gt;
* [[Gamehelptokaido|Tokaido]]&lt;br /&gt;
* [[Gamehelptournay|Tournay]]&lt;br /&gt;
* [[Gamehelptranquility|Tranquility]]&lt;br /&gt;
* [[Gamehelptrektwelve|Trek 12]]&lt;br /&gt;
* [[Gamehelptrekkingtheworld|Trekking the World]]&lt;br /&gt;
* [[Gamehelptroyes|Troyes]]&lt;br /&gt;
* [[Gamehelpturnthetide|Turn the tide]]&lt;br /&gt;
* [[Gamehelptwintinbots|Twin Tin Bots]]&lt;br /&gt;
* [[Gamehelptzolkin|Tzolk&#039;in]]&lt;br /&gt;
* [[Gamehelpunclechestnuttablegype|Uncle Chestnut&#039;s Table Gype]]&lt;br /&gt;
* [[Gamehelpunconditionalsurrender|Unconditional Surrender! World War 2 in Europe]]&lt;br /&gt;
* [[Gamehelpunitedsquare|United Square]]&lt;br /&gt;
* [[Gamehelpveggiegarden|Veggie Garden]]&lt;br /&gt;
* [[Gamehelpveletas|Veletas]]&lt;br /&gt;
* [[Gamehelpviamagica|Via Magica]]&lt;br /&gt;
* [[Gamehelpvultureculture|Vulture Culture]]&lt;br /&gt;
* [[Gamehelpwelcometo|Welcome To]]&lt;br /&gt;
* [[Gamehelpwelcometonewlasvegas|Welcome To New Las Vegas]]&lt;br /&gt;
* [[Gamehelpwhisttwentytwo|Whist 22]]&lt;br /&gt;
* [[Gamehelpwizard|Wizard]]&lt;br /&gt;
* [[Gamehelpxiangqi|Xiangqi]]&lt;br /&gt;
* [[Gamehelpyatzy|Yahtzee]]&lt;br /&gt;
* [[Gamehelpyokai|Yokai]]&lt;br /&gt;
* [[Gamehelpyokohama|Yokohama]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpninetynineaddition|99 (addition card game)]]&lt;br /&gt;
* [[Gamehelpabalone|Abalone]]&lt;br /&gt;
* [[Gamehelpabondonallartichokes|Abandon All Artichokes]]&lt;br /&gt;
* [[Gamehelpagricola|Agricola]]&lt;br /&gt;
* [[Gamehelpautomobiles|Automobiles]]&lt;br /&gt;
* [[Gamehelpballoonpop|Balloon Pop!]]&lt;br /&gt;
* [[Gamehelpbids|Bids]]&lt;br /&gt;
* [[Gamehelpbiyi|Biyi]]&lt;br /&gt;
* [[Gamehelpblaze|Blaze]]&lt;br /&gt;
* [[Gamehelpbug|Bug]]&lt;br /&gt;
* [[Gamehelpcaravan|Caravan]]&lt;br /&gt;
* [[Gamehelpcardiceo|Cardiceo]]&lt;br /&gt;
* [[Gamehelpdetectivepoker|Detective Poker]]&lt;br /&gt;
* [[Gamehelpdicehospital|Dice Hospital]]&lt;br /&gt;
* [[Gamehelpdicesummoners|Dice Summoners]]&lt;br /&gt;
* [[Gamehelpdinosaurteaparty|Dinosaur Tea Party]]&lt;br /&gt;
* [[Gamehelpdodo|Dodo]]&lt;br /&gt;
* [[Gamehelpexplorationwarzone|Exploration: Warzone]]&lt;br /&gt;
* [[Gamehelpgonutsfordonuts|Go Nuts for Donuts]]&lt;br /&gt;
* [[Gamehelpgoldwest|Gold West]]&lt;br /&gt;
* [[Gamehelpgrosstarock|Grosstarock]]&lt;br /&gt;
* [[Gamehelpharbour|Harbour]]&lt;br /&gt;
* [[Gamehelpherooj|Herooj]]&lt;br /&gt;
* [[Gamehelphomesteaders|Homesteaders]]&lt;br /&gt;
* [[Gamehelpescapefromthehiddencastle|HUGO]]&lt;br /&gt;
* [[Gamehelpillustori|Illustori]]&lt;br /&gt;
* [[Gamehelpinsert|Insert]]&lt;br /&gt;
* [[Gamehelpkingofthepitch|King of the Pitch]]&lt;br /&gt;
* [[Gamehelpkrosmasterblast|Krosmaster Blast]]&lt;br /&gt;
* [[Gamehelplama|L.L.A.M.A.]]&lt;br /&gt;
* [[Gamehelplineae|Lineae]]&lt;br /&gt;
* [[Gamehelpliverpoolrummy|Liverpool (Cozy Oaks) Rummy]]&lt;br /&gt;
* [[Gamehelpmattock|Mattock]]&lt;br /&gt;
* [[Gamehelpmijnlieff|Mijnlieff]]&lt;br /&gt;
* [[Gamehelpmonsterfactory|Monster Factory]]&lt;br /&gt;
* [[Gamehelpmurusgallicus|Murus Gallicus]]&lt;br /&gt;
* [[Gamehelponceuponaforest|Once Upon A Forest]]&lt;br /&gt;
* [[Gamehelpone|ONE]]&lt;br /&gt;
* [[Gamehelpparisconnection|Paris Connection]]&lt;br /&gt;
* [[Gamehelppedro|Pedro]]&lt;br /&gt;
* [[Gamehelpphat|Phat]]&lt;br /&gt;
* [[Gamehelppresident|President]]&lt;br /&gt;
* [[Gamehelpquinque|Quinque]]&lt;br /&gt;
* [[Gamehelprage|Rage]]&lt;br /&gt;
* [[Gamehelprolledwest|Rolled West]]&lt;br /&gt;
* [[Gamehelproomtwentyfive|Room 25]]&lt;br /&gt;
* [[Gamehelpsheepboombah|Sheep Boom Bah]]&lt;br /&gt;
* [[Gamehelpsquadro|Squadro]]&lt;br /&gt;
* [[Gamehelpsteamworks|Steam Works]]&lt;br /&gt;
* [[Gamehelpthatslife|That&#039;s Life (or Verflixxt!)]]&lt;br /&gt;
* [[Gamehelpcastlesofburgundy|The Castles of Burgundy]]&lt;br /&gt;
* [[Gamehelptrickoftherails|Trick of the Rails]]&lt;br /&gt;
* [[Gamehelptroyesdice|Troyes Dice]]&lt;br /&gt;
* [[Gamehelpuptown|Uptown]]&lt;br /&gt;
* [[Gamehelpveronatwist|Verona Twist]]&lt;br /&gt;
* [[Gamehelpviticulture|Viticulture]]&lt;br /&gt;
* [[Gamehelpyinyang|Yin Yang]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpbang|Bang!]]&lt;br /&gt;
* [[Gamehelpbohnanza|Bohnanza]]&lt;br /&gt;
* [[Gamehelpboomerangeurope|Boomerang: Europe]]&lt;br /&gt;
* [[Gamehelpboomerangusa|Boomerang: USA]]&lt;br /&gt;
* [[Gamehelpcrazyeights|Crazy Eights]]&lt;br /&gt;
* [[Gamehelpindianchief|Indian Chief]]&lt;br /&gt;
* [[Gamehelpkingoftokyo|King of Tokyo]]&lt;br /&gt;
* [[Gamehelpmagicmaze|Magic Maze]]&lt;br /&gt;
* [[Gamehelpmahjong|Mahjong]]&lt;br /&gt;
* [[Gamehelpmanhattan|Manhattan]]&lt;br /&gt;
* [[Gamehelponitama|Onitama]]&lt;br /&gt;
* [[Gamehelppatchwork|Patchwork]]&lt;br /&gt;
* [[Gamehelppinochle|Pinochle]]&lt;br /&gt;
* [[Gamehelptexasholdem|Poker Texas Hold&#039;em]]&lt;br /&gt;
* [[Gamehelpninefivetwo|Sergeant Major]]&lt;br /&gt;
* [[Gamehelptemplari|Templari]]&lt;br /&gt;
* [[Gamehelpwazabi|Wazabi]]&lt;br /&gt;
* [[Gamehelpxanadu|Xanadu]]&lt;br /&gt;
* [[Gamehelpyspahan|Yspahan]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpdominion|Dominion]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About available games and their content ==&lt;br /&gt;
&lt;br /&gt;
Games are games and it&#039;s all up to publishers to make them relevant or accurate to history, or not.&lt;br /&gt;
&lt;br /&gt;
We&#039;re focusing on gameplay and rules. We&#039;re not history books, nor an accurate source for anything related to real things.&lt;br /&gt;
&lt;br /&gt;
BGA is against any bad behaviors on real people, and will never EVER join, talk or expose about anything about themes, history or politic.&lt;br /&gt;
&lt;br /&gt;
Also please note that they&#039;re also a source to motivate talks, reflexion, exchange and viewpoints about history and education anywhere else.&lt;br /&gt;
&lt;br /&gt;
We&#039;re a gaming platform, we welcome everyone and do efforts daily to make this place a nice place to play nice games with nice people.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpcodexnaturalis&amp;diff=8862</id>
		<title>Gamehelpcodexnaturalis</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpcodexnaturalis&amp;diff=8862"/>
		<updated>2021-07-17T19:58:55Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Set-Up==&lt;br /&gt;
At the start of the game, each player will be given a starting card. This card has two sides and the player chooses which side of the card to play. This starter card is immediately placed in the centre of their board. Each player places a coloured token on their starting card to remind every what colour they are, and the first player also places a black token there.&lt;br /&gt;
&lt;br /&gt;
Each player is then given three cards in their starting hand (two resource cards and one gold card which will be explained later).&lt;br /&gt;
&lt;br /&gt;
Two common objectives are drawn which all players can complete throughout the game by satisfying the conditions in the centre of the card. The player is awarded points if they satisfy the conditions and the amount of points is indicated by the number on the top of the card. Note that all players may score points if they have satisfied the conditions. Then each player is given a choice of two secret objectives which behave similarly to the common objectives except they are unique to that player (and hidden from the other player). Points from objectives are scored at the end of the game.&lt;br /&gt;
&lt;br /&gt;
==How to Play==&lt;br /&gt;
&lt;br /&gt;
At any given time, the amount of visible symbols on your player board is the amount of resources that you have access to. You will use the coloured symbols to build better cards later in the game and the gold symbols are for scoring points!&lt;br /&gt;
&lt;br /&gt;
Each turn a player will:&lt;br /&gt;
&lt;br /&gt;
1. Place a card from their hand onto their game board. You will have noticed that some of the corners of cards are ‘cut out’ and may or may not contain a symbol. When placing a card you must place it so it covers a ‘cut out’ corner of a card already on your board thus covering up a corner on the card on the board. Be careful, this can reduce your resources if you cover up a symbol! (Tip: placing cards with less ‘cut out’ corners reduces your possible options for possible places to put down new cards later!)&lt;br /&gt;
&lt;br /&gt;
2. Choose a new card to add to your hand. There are six possible choices here: two face up resource cards, two face up gold cards or try your luck and draw a resource or gold card off their respective deck. The resource cards give you access to more resources that you will need to be able to play the gold cards later. The gold cards require resources to play which is indicated on the bottom of the card, they give you points indicated on the top of the card and give you access to the gold symbols. The gold symbols score points based off certain gold cards: e.g. 1 point per bottle.&lt;br /&gt;
&lt;br /&gt;
==End of game==&lt;br /&gt;
&lt;br /&gt;
The end of the game is triggered when a player reaches 20 points (or more) or if the two decks are empty. Players finish the round and then each have a last turn before the game ends&lt;br /&gt;
&lt;br /&gt;
Once a player reaches 20 points or if both decks are empty, the end of the game is triggered. The round is finished and all players get one more turn before the game ends. Then, points from the common and secret objectives are added. The player with the most points wins. If there is a tie, the player with the most points from objectives wins.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_dodo&amp;diff=8861</id>
		<title>Tips dodo</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_dodo&amp;diff=8861"/>
		<updated>2021-07-17T18:08:03Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Misere Dodo: I recently added a misere option (opposite object of the game). As hard as Dodo is, Misere Dodo is even harder. You want to remain free and stop your opponent, but to do that, you might have to open channels to free him temporarily. Paradoxical.&lt;br /&gt;
&lt;br /&gt;
Update 1: Nick Bentley&#039;s Take On Dodo:&lt;br /&gt;
&lt;br /&gt;
# move straight forward, rather than obliquely forward, especially for stones that start in the middle of your initial formation&lt;br /&gt;
# It&#039;s better to move up the center of the board and make your opponent flank around you, than the reverse.&lt;br /&gt;
&lt;br /&gt;
If so, it&#039;s possible that the dominant strategy is:&lt;br /&gt;
&lt;br /&gt;
# move the pieces at the center of your formation straight forward, starting with the ones at the front of your formation&lt;br /&gt;
# then moving the pieces behind them straight forward as well.&lt;br /&gt;
# If the other player doesn&#039;t adopt this strategy, you win.&lt;br /&gt;
# If the other player does adopt this strategy, all the pieces will first gather at the center of the board, at which point there will be cold and fairly obvious a &#039;who has to move obliquely first&#039; battle, and the outcome of that determines who wins. prob P1.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This is just an operational hypothesis. Not convinced it&#039;s right. Just putting it out there for study.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Another player confirmed that this strategy &amp;quot;absolutely crushes&amp;quot; humans and AI alike. I tried it and it didn&#039;t work for me at all. Maybe I&#039;m doing it wrong, but I still can&#039;t beat any AIs. Only thing I can think of to explain the discrepancy is that my computer is faster and does more in a second than the tester&#039;s computer does in 10 seconds. Hard to imagine though - this crappy Dell I bought in Mongolia 2 years ago is superior to anything. But, if your computer is 12 years old, that could explain it.&lt;br /&gt;
&lt;br /&gt;
The notion of moving up the center of the board and making your opponent &amp;quot;flank around you&amp;quot; is perfectly lovely...&lt;br /&gt;
assuming your opponent is the accommodating sort and willingly opens up a channel in the center for you. There&#039;s no way to force your way up the center, that I&#039;m aware of.&lt;br /&gt;
&lt;br /&gt;
I&#039;m not really fit to comment on strategy, but that being said... The AIs always beat me and they always make plenty of oblique moves. Logically, if you&#039;re using Nick&#039;s &amp;quot;tight formation&amp;quot; strategy by advancing your front row of checkers directly forward, then nestling your next row in right behind them, etc., you&#039;d do better to hang back (by making oblique moves) and let the enemy come to you. You can keep your formation tighter if you&#039;re not on the march. But then if the opposing army approaches with an open channel, your &amp;quot;tight formation&amp;quot; won&#039;t be tight for long. I think there is something to it - keeping your army tight, as one of many possible tactics, but it&#039;s a long way from a game buster. [Thinking out loud here. Nick stimulated my feeble thought process.] There may be a tactic of rushing some of your checkers forward, trapping a couple of enemy checkers, and later freeing them at the last minute. It&#039;s the yin and yang aspect of Dodo. It may be a game of strategy, counter-strategy, counter-counter strategy...&lt;br /&gt;
&lt;br /&gt;
I&#039;ve tried Nick&#039;s strategy several times as Player 1 and Player 2, using different Ludii AIs set at 1 second. I haven&#039;t won yet. Maybe the guy who&#039;s &amp;quot;absolutely crushing&amp;quot; everything is using a vintage Atari.&lt;br /&gt;
&lt;br /&gt;
Update 2: People are questioning Nick&#039;s strategy. 1. &amp;quot;I&#039;m obviously not understanding the strategy, because I am unable to [win].&amp;quot; 2. &amp;quot;The strategy seems to fail against Ai Ai (UCT based AI).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Crusher&amp;quot;: &amp;quot;I tried again today and the strategy was much less effective. [...] I think I may have just gotten lucky playing against the AI yesterday.&amp;quot; Yes, luck combined with (I believe) running the AI on an antique computer with 10 seconds thinking time. I&#039;ve never been able to win, with or without Nick&#039;s strategy, running AIs at 1/10 second. Of course I&#039;m a dodo of a player, so that has to be considered.&lt;br /&gt;
&lt;br /&gt;
The good news: Nick started a conversation and got me and others thinking about Dodo strategy. Hopefully a talented player will take an interest and clue the rest of us in. I think Dodo is a complex superposition of parity battles - a juxtaposition of interdependent flows - a quicksand beach. Charging ahead and butting horns isn&#039;t by itself a strategy. There has to be interplay between charging and stalling. Sometimes you can hold back and wait until your opponent has no choice but to block you. An oblique move only carries your checker half as far as a directly forward move, so a strategic oblique move or two can have a big impact on timing. And it&#039;s all about timing. There will be opportunities throughout play to toss a wrench into the gear train and win. Spotting those opportunities is essential. I can spot them - after they happen and it&#039;s too late. I gotta turn that around and see them ahead of time.&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
The consensus on Dodo is that it&#039;s hard to know what to do. For most of us, Dodo strategy will be elusive. Hopefully someone will write a strategy guide. One guy beat an AI app, so I know it’s possible to have a clue. I can never beat AI, even set at 1/10 second thinking time. It always stalemates at least one step ahead of me, like magic.&lt;br /&gt;
&lt;br /&gt;
I called it Dodo because the rules are very easy to learn. It didn&#039;t occur to me that it would be a hard game to play. Maybe I should have called it Einstein. Someone suggested Cascade, which would have been a good name. It&#039;s like two way pachinko.&lt;br /&gt;
&lt;br /&gt;
For the time being, Dodo seems to be a good game for children, and a good game for gifted players. There&#039;s not a lot of middle ground right now, though a strategy guide might open that up a little.&lt;br /&gt;
&lt;br /&gt;
There&#039;s yin and yang in Dodo. If you rush forward to blockade yourself, then in doing so you also blockade your opponent. If you open a channel for your opponent to pass through, then via a cascading effect, he opens channels for you. This results in a lot of close finishes. It may be unsettling for some, though it’s not a flaw.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a decidedly below average player of games, but after playing Dodo 50 times or so, I feel like I&#039;m starting to develop a vague inkling of what&#039;s going on. With familiarity, it becomes easier to see further ahead, and to at least attempt strategy. As with quicksand though, strategies can sink and resurface.&lt;br /&gt;
&lt;br /&gt;
One analytical description of Dodo (by Mike Zapala, the same guy who beat the AI): &amp;quot;Hex4 Dodo is &#039;bigger&#039; than Checkers in terms of board size, army size, state space, game length, branching factor and game tree complexity. Indeed, its game tree complexity is comparable to International Draughts.&amp;quot; It’s a big game on a small board.&lt;br /&gt;
&lt;br /&gt;
Dodo is kind of an essential game. As with all games, the ability to peer ahead into possible futures is important. But without known tactics or strategy, lookahead is all you have. Not to say that Dodo is opaque. It&#039;s all there in plain sight right in front of you. It&#039;s just a lot to process.&lt;br /&gt;
&lt;br /&gt;
Dodo is a very fair game. Player 1 won 50.5% of 10,000 random playouts. Hex was clocked at 52.45%. Most games have significantly higher than 50.5% random play, move order advantage. Especially opposing army games. I&#039;ve had to scrap a number of such designs because an overwhelming first move advantage quickly developed.&lt;br /&gt;
&lt;br /&gt;
So there&#039;s no need for the pie rule in Dodo (Player 2 having the option of switching colors on his first turn).&lt;br /&gt;
&lt;br /&gt;
I attribute Dodo&#039;s fairness to the wide range of possible total moves per game. There can be no passthrough, or complete passthrough, or anything in between.&lt;br /&gt;
&lt;br /&gt;
Dodo isn&#039;t vulnerable to mirroring (either by Player 2, or by Player 1 moving to center and then rotationally mirroring Player 2). And it doesn&#039;t seem to be vulnerable to any other sort of tricks.&lt;br /&gt;
&lt;br /&gt;
All in all, Dodo is a high quality game, though that won&#039;t necessarily translate into popularity. Let&#039;s wait and see.&lt;br /&gt;
&lt;br /&gt;
I&#039;m fairly confident that someone much smarter than I will make headway in Dodo and develop concrete tactics and strategy. Stay tuned. I will post any such developments here. Dodo was only born in May, and it&#039;s gonna take a little time. It won&#039;t be like Reversi where sides are good and corners are even better. It&#039;ll be more involved than that.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelplama&amp;diff=8860</id>
		<title>Gamehelplama</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelplama&amp;diff=8860"/>
		<updated>2021-07-17T17:57:08Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;L.L.A.M.A&lt;br /&gt;
&lt;br /&gt;
Each player is dealt 6 cards.&lt;br /&gt;
&lt;br /&gt;
The object of the game is to get the highest score when someone crosses 40 negative points.&lt;br /&gt;
&lt;br /&gt;
==Turns==&lt;br /&gt;
Each turn you may play either the same or one higher than the top card of the discard. With lamas counting as both higher than 6 and less that 1 creating a loop. If you can&#039;t play you may draw a card or quit the round. If you are the only one left in the round you may not choose to draw.&lt;br /&gt;
&lt;br /&gt;
==End Round Scoring==&lt;br /&gt;
When one player has played all their cards or all players have quit the round then players hands are scored. Each card is the face value and lamas are worth 10 negative points. You only score one of each rank (for example if you have 5 3&#039;s it only counts as 3 negative points). Players take scoring tokens indicating their current score. If a player played all their cards that person may return one scoring token of any value.&lt;br /&gt;
&lt;br /&gt;
==End of Game==&lt;br /&gt;
The game is over when one player obtains 40 negative points. The person with the least amount in scoring tokens is the winner.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpbattleforhill&amp;diff=8817</id>
		<title>Gamehelpbattleforhill</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpbattleforhill&amp;diff=8817"/>
		<updated>2021-07-12T23:24:09Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Deck==&lt;br /&gt;
&lt;br /&gt;
*7 Infantry&lt;br /&gt;
*5 Heavy Weapons&lt;br /&gt;
*3 Special Forces&lt;br /&gt;
*3 Tanks&lt;br /&gt;
*3 Artillery&lt;br /&gt;
*3 Paratroopers&lt;br /&gt;
*2 Air Strikes&lt;br /&gt;
&lt;br /&gt;
==Set Up==&lt;br /&gt;
&lt;br /&gt;
Each player receives five unit cards from deck. Place two cards at the bottom of deck and keep three. Each player begins with two Air Strike cards.&lt;br /&gt;
&lt;br /&gt;
==Player&#039;s Turn==&lt;br /&gt;
&lt;br /&gt;
1.) Draw two cards (don&#039;t draw if there are no cards left in your deck)&lt;br /&gt;
&lt;br /&gt;
2.) Play two cards&lt;br /&gt;
&lt;br /&gt;
Only draw 1 and play 1 in the start player&#039;s first turn.&lt;br /&gt;
&lt;br /&gt;
When you play an Air Strike, simply remove any opponent&#039;s unit from the board.&lt;br /&gt;
&lt;br /&gt;
When you play a unit, it must be supplied. A unit is supplied if either:&lt;br /&gt;
&lt;br /&gt;
*(a) it is placed in your base&lt;br /&gt;
*(b) it has a supplied friendly unit orthogonally adjacent to it.&lt;br /&gt;
&lt;br /&gt;
There are two exceptions: Special Forces are supplied by diagonally adjacent units, and Paratroopers can be placed anywhere (other than in opponent&#039;s base). A Paratrooper can only supply other units if it is supplied.&lt;br /&gt;
&lt;br /&gt;
After you place a unit, it must attack an enemy unit if possible.&lt;br /&gt;
&lt;br /&gt;
The killed unit must be in its attack range, and also in a friendly unit&#039;s support range. The exceptions are Tank and Artillery, which do not need support to kill an enemy in range.&lt;br /&gt;
&lt;br /&gt;
==Game End==&lt;br /&gt;
&lt;br /&gt;
When a player places a unit in opponent&#039;s base, he wins the game immediately.&lt;br /&gt;
&lt;br /&gt;
If both players have no cards in hand nor in deck, the game ends, and the player with the most units in play wins.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_battleforhill&amp;diff=8815</id>
		<title>Tips battleforhill</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_battleforhill&amp;diff=8815"/>
		<updated>2021-07-12T22:57:53Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Winning 2 move combos:&lt;br /&gt;
*Air Strike + Special Forces&lt;br /&gt;
*Artillery + Special Forces&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strong Positions&#039;&#039;&#039;:&lt;br /&gt;
Surround both sides, left and right of no man&#039;s land. Heavy Weapons as your home base unit helps defend those two crucial spaces.&lt;br /&gt;
&lt;br /&gt;
NOTE: Don’t end your turn with opponent’s unit remaining in either of these spots — you will be at great risk of the above two move combos!&lt;br /&gt;
If you can’t get rid of them, destroy their home base unit with air strike to cut off their supply and give yourself another chance next turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strong Plays&#039;&#039;&#039;:&lt;br /&gt;
Play to both Left and TopLeft. For example, 2 Tanks can be played to do this.&lt;br /&gt;
&lt;br /&gt;
A Special Forces can be played to Left, this alone has support back to base. If not destroyed, can play to win Artillery + Special Forces.&lt;br /&gt;
&lt;br /&gt;
Similar trick can be played with the Paratroopers. Paratroopers behind the opponent&#039;s home base, allows a Heavy Weapons on Left to destroy base and then Special Forces.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_battleforhill&amp;diff=8814</id>
		<title>Tips battleforhill</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_battleforhill&amp;diff=8814"/>
		<updated>2021-07-12T22:54:07Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Winning 2 move combos:&lt;br /&gt;
Air Strike + Special Forces&lt;br /&gt;
Artillery + Special Forces&lt;br /&gt;
&lt;br /&gt;
Strong Positions:&lt;br /&gt;
&lt;br /&gt;
Surround both sides, left and right of no man&#039;s land.&lt;br /&gt;
NOTE: don’t end your turn with opponent’s unit remaining in either of these spots — you will be at great risk of the above two move combos!&lt;br /&gt;
&lt;br /&gt;
Strong Plays:&lt;br /&gt;
Play to both Left and TopLeft. For example, 2 Tanks can be played to do this.&lt;br /&gt;
&lt;br /&gt;
A Special Forces can be played to Left, this alone has support back to base. If not destroyed, can play to win Artillery + Special Forces.&lt;br /&gt;
Similar trick can be played with the Paratroopers.&lt;br /&gt;
Paratroopers behind the opponent&#039;s home base, allows a Heavy Weapons on Left to destroy base and then Special Forces.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_akeruption&amp;diff=8813</id>
		<title>Tips akeruption</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_akeruption&amp;diff=8813"/>
		<updated>2021-07-12T22:29:54Z</updated>

		<summary type="html">&lt;p&gt;Nidhoeggr42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This advice is primarily aimed at the 2-player game.&lt;br /&gt;
&lt;br /&gt;
First off, the importance of the bonus cards can hardly be overstated, especially the Rain cards.&lt;br /&gt;
Therefore, for most of the game, the key to winning is to draw more bonus cards than your opponent.&lt;br /&gt;
One of the best ways to achieve this is to make sure you get to place as many eruptions as possible.&lt;br /&gt;
This means, paradoxically, getting your village to a HIGHER temperature than your opponent&#039;s, and&lt;br /&gt;
making sure that it stays above until you cross into danger zone #3. This should be one of your highest&lt;br /&gt;
priorities in the early part of the game. It is usually worth spending some cards for extra lava flow to speed this up,&lt;br /&gt;
and spending some walls to impede your opponent&#039;s progress.&lt;br /&gt;
&lt;br /&gt;
Ordinarily, save any rain cards you get until the end of the game. It is often worthwhile to convert some of your&lt;br /&gt;
better cards into walls. The straw cards should usually be spent for lava.&lt;br /&gt;
&lt;br /&gt;
Endgame: once someone has crossed into zone 3, the game changes drastically. Your goal now is to push your opponent&lt;br /&gt;
to the maximum temperature as early as possible, while delaying this event for yourself. The bonus lava tiles from zone 3&lt;br /&gt;
are helpful for this. The ideal scenario is for you to enter zone 3 first, just barely, and immediately launch your&lt;br /&gt;
opponent past you all the way to the end of the temperature track, while shoring up your own defenses.&lt;br /&gt;
&lt;br /&gt;
Save your rain cards until you are forced to use them (at maximum temperature, or, preferably, in your last turn of the game). &lt;br /&gt;
Depending on how many lava flows reach your village, you may want to put walls up for defense, but sometimes it is better to &lt;br /&gt;
hoard them for the tiebreaker.&lt;br /&gt;
&lt;br /&gt;
When playing with more players, a wider variety of scenarios are possible. Getting 3 rain cards should be much harder, and &lt;br /&gt;
may not be enough to win. Pay attention to your opponents&#039; strategies and respond accordingly.&lt;/div&gt;</summary>
		<author><name>Nidhoeggr42</name></author>
	</entry>
</feed>