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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nicovallone</id>
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	<updated>2026-09-30T10:42:44Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpflipsevenwithavengeance&amp;diff=31291</id>
		<title>Gamehelpflipsevenwithavengeance</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpflipsevenwithavengeance&amp;diff=31291"/>
		<updated>2026-09-04T08:16:48Z</updated>

		<summary type="html">&lt;p&gt;Nicovallone: /* Gameplay */  removed an extra newline&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Flip 7: Vengeance =&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
First player to accumulate &#039;&#039;&#039;200 points&#039;&#039;&#039; across multiple rounds wins.&lt;br /&gt;
&lt;br /&gt;
The deck contains 108 cards: &lt;br /&gt;
&lt;br /&gt;
* Number cards (0–13, see below)&lt;br /&gt;
* 3 Special Number cards (The Zero, Unlucky 7, Lucky 13), &lt;br /&gt;
* 10 Action cards (2 each: Just One More!, Flip Four!, Steal, Swap, Discard), &lt;br /&gt;
* 6 Modifier cards (÷2, −2, −4, −6, −8, −10).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left; width:auto;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot; | Card&lt;br /&gt;
! style=&amp;quot;width:18em;&amp;quot; | Copies&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 (see The Zero)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 7 (including the Unlucky 7)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 8&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 9&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 11&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 12&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 13 (including the Lucky 13)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
Each active player chooses to &#039;&#039;&#039;Hit&#039;&#039;&#039; (draw a card, played face up) or &#039;&#039;&#039;Stay&#039;&#039;&#039; (draw no more cards) in clockwise order. Players who have stayed remain in the round and can still be affected by Action cards.&lt;br /&gt;
&lt;br /&gt;
A player &#039;&#039;&#039;busts&#039;&#039;&#039; if they receive a second card with a number already in their line — they score 0 this round and their cards are turned face down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flip 7&#039;&#039;&#039;: a player who collects 7 different Number cards immediately ends the round.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
&lt;br /&gt;
# The face values of all Number cards are totaled&lt;br /&gt;
# Then if you have the &#039;&#039;&#039;÷2 Modifier&#039;&#039;&#039;, the total is halved (rounds down).&lt;br /&gt;
# Then subtract the value of any &#039;&#039;&#039;−2 to −10 Modifier&#039;&#039;&#039; cards (score cannot drop below 0 in standard rules).&lt;br /&gt;
# If you achieved &#039;&#039;&#039;Flip 7&#039;&#039;&#039;, add &#039;&#039;&#039;+15 points&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Special Number Cards ===&lt;br /&gt;
There is one of each Special Number card.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left; width:auto; max-width:48em;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:9em;&amp;quot; | Card&lt;br /&gt;
! | Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;The Zero&#039;&#039;&#039; || Your score becomes 0 unless you Flip 7. You &#039;&#039;must&#039;&#039; continue hitting. Counts toward your 7 cards.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Unlucky 7&#039;&#039;&#039; || All your other Number and Modifier cards are discarded — only the 7 remains. You cannot bust when you first receive it. Counts as your 7 card.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lucky 13&#039;&#039;&#039; || You may hold a second 13 without busting (both score and count toward Flip 7). A third 13 causes a bust.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Action Cards ===&lt;br /&gt;
&lt;br /&gt;
Resolved immediately when revealed. May target any non-busted player, including those who have stayed or been forced to stay. If you are the only non-busted player, you must target yourself. Action cards are discarded after resolving. If Swap, Steal, or Discard is the first card revealed in a round with no valid targets, it is discarded immediately. There are two of each Action card.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left; width:auto; max-width:48em;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:11em;&amp;quot; | Card&lt;br /&gt;
! | Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Just One More!&#039;&#039;&#039; || Force any player to draw a card. They must then stay.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Flip Four!&#039;&#039;&#039; || Force any player to draw 4 cards one at a time. Stops early if they bust or Flip 7. Any Action/Modifier cards among the 4 are resolved after all are received (if not busted).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Steal&#039;&#039;&#039; || Take any card from any player and add it to your line.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Swap&#039;&#039;&#039; || Swap any two face up cards — one of yours with another player&#039;s, or between two other players.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Discard&#039;&#039;&#039; || Force any player to discard one card of your choice.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Modifier Cards ===&lt;br /&gt;
&lt;br /&gt;
Do not count toward Flip 7 and cannot cause a bust. May be applied to any non-busted player, including those who have stayed. Can be targeted by Swap and Discard Action cards. There is one of each Modifier card.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left; width:auto; max-width:48em;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:13em;&amp;quot; | Card&lt;br /&gt;
! | Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;÷2&#039;&#039;&#039; || Halve the sum of your Number cards (round down) before subtracting other Modifiers.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;−2 / −4 / −6 / −8 / −10&#039;&#039;&#039; || Subtract that amount from your Number card total. Score cannot drop below 0 (standard rules).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Brutal Mode (Optional) ===&lt;br /&gt;
&lt;br /&gt;
* Your round score &#039;&#039;can&#039;&#039; go below zero.&lt;br /&gt;
* Modifier cards may be applied to &#039;&#039;&#039;any&#039;&#039;&#039; player, including busted players.&lt;br /&gt;
* On a Flip 7, choose to take &#039;&#039;&#039;+15 points&#039;&#039;&#039; or subtract &#039;&#039;&#039;15 points&#039;&#039;&#039; from another player.&lt;br /&gt;
&lt;br /&gt;
== Game End ==&lt;br /&gt;
&lt;br /&gt;
At the end of any round in which at least one player reaches 200 points, the player with the &#039;&#039;&#039;most points wins&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Nicovallone</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpflipsevenwithavengeance&amp;diff=31290</id>
		<title>Gamehelpflipsevenwithavengeance</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpflipsevenwithavengeance&amp;diff=31290"/>
		<updated>2026-09-04T08:13:58Z</updated>

		<summary type="html">&lt;p&gt;Nicovallone: Updating the table markup for readability&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Flip 7: Vengeance =&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
First player to accumulate &#039;&#039;&#039;200 points&#039;&#039;&#039; across multiple rounds wins.&lt;br /&gt;
&lt;br /&gt;
The deck contains 108 cards: &lt;br /&gt;
&lt;br /&gt;
* Number cards (0–13, see below)&lt;br /&gt;
* 3 Special Number cards (The Zero, Unlucky 7, Lucky 13), &lt;br /&gt;
* 10 Action cards (2 each: Just One More!, Flip Four!, Steal, Swap, Discard), &lt;br /&gt;
* 6 Modifier cards (÷2, −2, −4, −6, −8, −10).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left; width:auto;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot; | Card&lt;br /&gt;
! style=&amp;quot;width:18em;&amp;quot; | Copies&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 (see The Zero)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 7 (including the Unlucky 7)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 8&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 9&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 11&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 12&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 13 (including the Lucky 13)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
Each active player chooses to &#039;&#039;&#039;Hit&#039;&#039;&#039; (draw a card, played face up) or &#039;&#039;&#039;Stay&#039;&#039;&#039; (draw no more cards) in clockwise order. Players who have stayed remain in the round and can still be affected by Action cards.&lt;br /&gt;
&lt;br /&gt;
A player &#039;&#039;&#039;busts&#039;&#039;&#039; if they receive a second card with a number already in their line — they score 0 this round and their cards are turned face down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flip 7&#039;&#039;&#039;: a player who collects 7 different Number cards immediately ends the round.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
&lt;br /&gt;
# The face values of all Number cards are totaled&lt;br /&gt;
# Then if you have the &#039;&#039;&#039;÷2 Modifier&#039;&#039;&#039;, the total is halved (rounds down).&lt;br /&gt;
# Then subtract the value of any &#039;&#039;&#039;−2 to −10 Modifier&#039;&#039;&#039; cards (score cannot drop below 0 in standard rules).&lt;br /&gt;
# If you achieved &#039;&#039;&#039;Flip 7&#039;&#039;&#039;, add &#039;&#039;&#039;+15 points&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Special Number Cards ===&lt;br /&gt;
There is one of each Special Number card.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left; width:auto; max-width:48em;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:9em;&amp;quot; | Card&lt;br /&gt;
! | Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;The Zero&#039;&#039;&#039; || Your score becomes 0 unless you Flip 7. You &#039;&#039;must&#039;&#039; continue hitting. Counts toward your 7 cards.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Unlucky 7&#039;&#039;&#039; || All your other Number and Modifier cards are discarded — only the 7 remains. You cannot bust when you first receive it. Counts as your 7 card.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lucky 13&#039;&#039;&#039; || You may hold a second 13 without busting (both score and count toward Flip 7). A third 13 causes a bust.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Action Cards ===&lt;br /&gt;
&lt;br /&gt;
Resolved immediately when revealed. May target any non-busted player, including those who have stayed or been forced to stay. If you are the only non-busted player, you must target yourself. Action cards are discarded after resolving. If Swap, Steal, or Discard is the first card revealed in a round with no valid targets, it is discarded immediately. There are two of each Action card.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left; width:auto; max-width:48em;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:11em;&amp;quot; | Card&lt;br /&gt;
! | Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Just One More!&#039;&#039;&#039; || Force any player to draw a card. They must then stay.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Flip Four!&#039;&#039;&#039; || Force any player to draw 4 cards one at a time. Stops early if they bust or Flip 7. Any Action/Modifier cards among the 4 are resolved after all are received (if not busted).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Steal&#039;&#039;&#039; || Take any card from any player and add it to your line.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Swap&#039;&#039;&#039; || Swap any two face up cards — one of yours with another player&#039;s, or between two other players.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Discard&#039;&#039;&#039; || Force any player to discard one card of your choice.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Modifier Cards ===&lt;br /&gt;
&lt;br /&gt;
Do not count toward Flip 7 and cannot cause a bust. May be applied to any non-busted player, including those who have stayed. Can be targeted by Swap and Discard Action cards. There is one of each Modifier card.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left; width:auto; max-width:48em;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:13em;&amp;quot; | Card&lt;br /&gt;
! | Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;÷2&#039;&#039;&#039; || Halve the sum of your Number cards (round down) before subtracting other Modifiers.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;−2 / −4 / −6 / −8 / −10&#039;&#039;&#039; || Subtract that amount from your Number card total. Score cannot drop below 0 (standard rules).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Brutal Mode (Optional) ===&lt;br /&gt;
&lt;br /&gt;
* Your round score &#039;&#039;can&#039;&#039; go below zero.&lt;br /&gt;
* Modifier cards may be applied to &#039;&#039;&#039;any&#039;&#039;&#039; player, including busted players.&lt;br /&gt;
* On a Flip 7, choose to take &#039;&#039;&#039;+15 points&#039;&#039;&#039; or subtract &#039;&#039;&#039;15 points&#039;&#039;&#039; from another player.&lt;br /&gt;
&lt;br /&gt;
== Game End ==&lt;br /&gt;
&lt;br /&gt;
At the end of any round in which at least one player reaches 200 points, the player with the &#039;&#039;&#039;most points wins&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Nicovallone</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpflipsevenwithavengeance&amp;diff=30539</id>
		<title>Gamehelpflipsevenwithavengeance</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpflipsevenwithavengeance&amp;diff=30539"/>
		<updated>2026-07-05T21:29:46Z</updated>

		<summary type="html">&lt;p&gt;Nicovallone: First version with rules&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Flip 7: Vengeance =&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
First player to accumulate &#039;&#039;&#039;200 points&#039;&#039;&#039; across multiple rounds wins.&lt;br /&gt;
&lt;br /&gt;
The deck contains 108 cards: Number cards (0–13), Special Number cards (The Zero, Unlucky 7, Lucky 13), Action cards (Just One More!, Flip Four!, Steal, Swap, Discard), and Modifier cards (÷2, −2, −4, −6, −8, −10).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card !! Copies&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 (see The Zero)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 7 (see Unlucky 7)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 8&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 9&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 11&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 12&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 13 (see Lucky 13)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
Each active player chooses to &#039;&#039;&#039;Hit&#039;&#039;&#039; (draw a card) or &#039;&#039;&#039;Stay&#039;&#039;&#039; (draw no more cards) in clockwise order. Players who have stayed remain in the round and can still be affected by Action cards.&lt;br /&gt;
&lt;br /&gt;
A player &#039;&#039;&#039;busts&#039;&#039;&#039; if they receive a second card with a number already in their hand — they score 0 this round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flip 7&#039;&#039;&#039;: a player who collects 7 different Number cards immediately ends the round.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
&lt;br /&gt;
# The face values of all Number cards are totaled&lt;br /&gt;
# Then if you have the &#039;&#039;&#039;÷2 Modifier&#039;&#039;&#039;, the total is halved (rounds down).&lt;br /&gt;
# Then subtract the value of any &#039;&#039;&#039;−2 to −10 Modifier&#039;&#039;&#039; cards (score cannot drop below 0 in standard rules).&lt;br /&gt;
# If you achieved &#039;&#039;&#039;Flip 7&#039;&#039;&#039;, add &#039;&#039;&#039;+15 points&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Special Number Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;The Zero&#039;&#039;&#039; || Your score becomes 0 unless you Flip 7. You &#039;&#039;must&#039;&#039; continue hitting. Counts toward your 7 cards.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Unlucky 7&#039;&#039;&#039; || All your other Number and Modifier cards are discarded — only the 7 remains. You cannot bust when you first receive it. Counts as your 7 card.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lucky 13&#039;&#039;&#039; || You may hold a second 13 without busting (both score and count toward Flip 7). A third 13 causes a bust.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Action Cards ===&lt;br /&gt;
&lt;br /&gt;
Resolved immediately when revealed. May target any non-busted player, including those who have stayed or been forced to stay. If you are the only non-busted player, you must target yourself. Action cards are discarded after resolving. If Swap, Steal, or Discard is the first card revealed in a round with no valid targets, it is discarded immediately.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Just One More!&#039;&#039;&#039; || Force any player to draw a card. They must then stay.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Flip Four!&#039;&#039;&#039; || Force any player to draw 4 cards one at a time. Stops early if they bust or Flip 7. Any Action/Modifier cards among the 4 are resolved after all are received (if not busted).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Steal&#039;&#039;&#039; || Take any card from any player and add it to your hand.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Swap&#039;&#039;&#039; || Swap any two cards — one of yours with another player&#039;s, or between two other players.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Discard&#039;&#039;&#039; || Force any player to discard one card of your choice.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Modifier Cards ===&lt;br /&gt;
&lt;br /&gt;
Do not count toward Flip 7 and cannot cause a bust. May be applied to any non-busted player, including those who have stayed. Can be targeted by Swap and Discard Action cards.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;÷2&#039;&#039;&#039; || Halve the sum of your Number cards (round down) before subtracting other Modifiers.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;−2 / −4 / −6 / −8 / −10&#039;&#039;&#039; || Subtract that amount from your Number card total. Score cannot drop below 0 (standard rules).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Brutal Mode (Optional) ===&lt;br /&gt;
&lt;br /&gt;
* Your round score &#039;&#039;can&#039;&#039; go below zero.&lt;br /&gt;
* Modifier cards may be applied to busted players.&lt;br /&gt;
* On a Flip 7, choose to take &#039;&#039;&#039;+15 points&#039;&#039;&#039; or subtract &#039;&#039;&#039;15 points&#039;&#039;&#039; from another player.&lt;br /&gt;
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== Game End ==&lt;br /&gt;
&lt;br /&gt;
At the end of any round in which at least one player reaches 200 points, the player with the &#039;&#039;&#039;most points wins&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Nicovallone</name></author>
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