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	<updated>2026-09-27T09:56:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelplure&amp;diff=22532</id>
		<title>Gamehelplure</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelplure&amp;diff=22532"/>
		<updated>2024-09-10T00:09:40Z</updated>

		<summary type="html">&lt;p&gt;NIS3R: /* Lures */ The boast lure was misspelled as &amp;quot;Boost&amp;quot; lure&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Secretly choose dice and take turns rolling to catch fish. Roll fewer dice to go first of roll more to hook a bigger fish -- just hope they aren&#039;t all caught before your turn. &lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
The game is played in several rounds. Each round is divided into 3 steps: &lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Splash&#039;&#039;&#039;: Reveal 3 (or 2 in 2-3 players game) fish. &lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Cast&#039;&#039;&#039;: Each player chooses any number of dice and lures simultaneously. &lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;Fish&#039;&#039;&#039;: Each player takes a turn to &#039;&#039;&#039;roll and catch fish&#039;&#039;&#039; according to the number of dice they have chosen, from fewest to most. If more than 1 player reveals the same number of dice, they roll together. &lt;br /&gt;
&lt;br /&gt;
==== Roll and Catch Fish ==== &lt;br /&gt;
&lt;br /&gt;
1. Roll your dice and optionally use any adjust lures you played. &lt;br /&gt;
&lt;br /&gt;
2. You can catch a fish if your roll adds up to at least its catch number and meets any requirement it has. Catch those fish into your score pile facedown. &lt;br /&gt;
&lt;br /&gt;
3. If you caught at least 1 fish, place all boost lures you played near your score pile&lt;br /&gt;
&lt;br /&gt;
4. Discard the rest of the lures. If you caught no fish, draw 1 lure. &lt;br /&gt;
&lt;br /&gt;
5. Place any special dice you rolled in front of your screen. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rolling Together&#039;&#039;&#039;: Players who reveal the same number of dice roll at the same time. If they can both catch a fish, the player with the &#039;&#039;&#039;lower total&#039;&#039;&#039; gets it. If tied, no one gets it (leave it in the middle). &lt;br /&gt;
&lt;br /&gt;
==== Lures ====&lt;br /&gt;
&lt;br /&gt;
You can use lures you reveal with your dice (not lures you kept). Discarded lures are placed in the discard pile and only shuffle when draw pile runs out. &lt;br /&gt;
&lt;br /&gt;
There are 3 kinds of Lures: &lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;&#039;Adjust&#039;&#039;&#039;: Adjust a die number up or down by 1, never beyond its highest or lowest number. You can adjust a die with multiple lures. You cannot adjust any dice once you catch a fish. &lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;&#039;Extra Die&#039;&#039;&#039;: Add the shown number to your roll and treat it like a die for catch requirements. It does not count as a die for turn order and cannot be adjusted. &lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;&#039;Boast&#039;&#039;&#039;: Score 2VP if you catch any fish. Catching 1 fish scores all boosts. &lt;br /&gt;
&lt;br /&gt;
==== Special Dice ====&lt;br /&gt;
&lt;br /&gt;
Each special die you roll can meet catch requirements like a normal die. After fishing, you must place it in front of your screen to shown you cannot use it again for 1 round. Return it on your next round. &lt;br /&gt;
&lt;br /&gt;
==== Run out of fish ====&lt;br /&gt;
&lt;br /&gt;
If the last faceup fish is caught, everyone who hasn&#039;t rolled yet discards all lures they played and draws 1 lure. Then return their dice (special dice still go in front).&lt;br /&gt;
&lt;br /&gt;
== End of game == &lt;br /&gt;
&lt;br /&gt;
When the last fish is drawn from the deck, finish the current round then end the game. Each player scores VPs on all fish and boosts in their score pile. The player with the &#039;&#039;&#039;Most VP&#039;&#039;&#039; wins. &lt;br /&gt;
&lt;br /&gt;
In case of a tie, the tied player with the fewest fish wins. Share the win if there&#039;s still a tie.&lt;/div&gt;</summary>
		<author><name>NIS3R</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpcubirds&amp;diff=20859</id>
		<title>Gamehelpcubirds</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpcubirds&amp;diff=20859"/>
		<updated>2024-04-22T23:48:38Z</updated>

		<summary type="html">&lt;p&gt;NIS3R: grammatical errors in win conditions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Card games]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
The objective of the game is to build a collection of birds by &#039;flying home&#039; flocks from their hand.&lt;br /&gt;
A player wins when their collection contains either:&lt;br /&gt;
&lt;br /&gt;
- At least one bird of seven different species&lt;br /&gt;
&lt;br /&gt;
- Three birds each, of two different species&lt;br /&gt;
&lt;br /&gt;
The game is set up with four face up rows of 4 bird cards, and each player has one random bird in their collection. Each player starts with 8 cards in their hand, and the game starts with the dealer and goes clockwise.&lt;br /&gt;
&lt;br /&gt;
A game plays in several rounds. At the beginning of each round, players discard their hand and draw 8 cards from the deck. The person who ended the previous round takes the first turn.&lt;br /&gt;
A round continues until either someone wins the game, or a player has no cards in hand.&lt;br /&gt;
&lt;br /&gt;
==Turn==&lt;br /&gt;
&lt;br /&gt;
===Lay birds===&lt;br /&gt;
On their turn, a player must lay one or more birds from their hand. &#039;&#039;&#039;All the birds of the chosen species&#039;&#039;&#039; that player has in their hand must be played. The player lays these birds (next to each other) on the left or the right side of one of the 4 rows at the center of the table. When a player places a bird in a row that already has one or more birds of that species, the player must take all the cards between these birds into their hand.&lt;br /&gt;
&lt;br /&gt;
For example, if a player added the two Parrots to the left of this row, they would take the Owl and Flamingo:&lt;br /&gt;
&lt;br /&gt;
[[File: Cubirds illustration.png]]&lt;br /&gt;
&lt;br /&gt;
After taking the surrounded cards, the remaining birds are moved together and new cards are added (placed on the left or the right) from the draw pile to this row until there are two different species in it.&lt;br /&gt;
&lt;br /&gt;
If no cards were taken, the player may choose to draw two cards from the draw pile.&lt;br /&gt;
&lt;br /&gt;
===Complete a flock or &amp;quot;Fly Home&amp;quot; (optional)===&lt;br /&gt;
&lt;br /&gt;
A set of birds of the same species (a flock) that the player holds in their hand may be revealed to add one or two of these cards to their collection.&lt;br /&gt;
&lt;br /&gt;
Each card has two numbers, the lower representing the number stated for the small flock and the higher representing the number stated for the big Flock. When the number of revealed cards is higher or equal to:&lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;&#039;The Small Flock&#039;&#039;&#039;: the player &#039;&#039;adds one&#039;&#039; of the revealed cards to their collection;&lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;&#039;The Big Flock&#039;&#039;&#039;: the player &#039;&#039;adds two&#039;&#039; of the revealed cards to their collection.&lt;br /&gt;
&lt;br /&gt;
The remaining cards are placed into the discard pile. On their turn, a player can only complete a single Flock.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(Note that the BGA implementation gives a few seconds of &amp;quot;thinking time&amp;quot; for this decision even if you cannot play a flock, so that your opponent cannot tell whether you have an unclaimed flock in hand.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==End of a round==&lt;br /&gt;
&lt;br /&gt;
A round ends when one of the players has no cards left in their hand. The remaining cards that players have in their hand go to the discard pile. The cards laid in rows at the center of the table remain in place. The player who ended the round becomes the new dealer.&lt;br /&gt;
&lt;br /&gt;
==End of the game==&lt;br /&gt;
&lt;br /&gt;
A player wins immediately if they collect:&lt;br /&gt;
&lt;br /&gt;
- 7 different species, or&lt;br /&gt;
&lt;br /&gt;
- 2 different species with at least 3 collections each&lt;br /&gt;
&lt;br /&gt;
If it is impossible to deal 8 cards to each player (even with the discard pile), the game ends immediately. In this case, the player with the most bird cards in their collection wins the game.&lt;br /&gt;
&lt;br /&gt;
==Flock Size of Different Birds==&lt;br /&gt;
* Pink Flamingo: small 2, big 3, number 7&lt;br /&gt;
* Owl/Toucan: small 3, big 4, number 10&lt;br /&gt;
* Duck/Parrot: small 4, big 6, number 13&lt;br /&gt;
* Magpie: small 5, big 7, number 17&lt;br /&gt;
* Reed Warbler/Robin: small 6, big 9, number 20&lt;/div&gt;</summary>
		<author><name>NIS3R</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpcubirds&amp;diff=18180</id>
		<title>Gamehelpcubirds</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpcubirds&amp;diff=18180"/>
		<updated>2023-09-29T00:32:18Z</updated>

		<summary type="html">&lt;p&gt;NIS3R: /* End of the game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Card games]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
The objective of the game is to build a collection of birds by &#039;flying home&#039; flocks from their hand.&lt;br /&gt;
A player wins when their collection contains either:&lt;br /&gt;
&lt;br /&gt;
- At least one bird of seven different species&lt;br /&gt;
&lt;br /&gt;
- Three birds of each of two different species&lt;br /&gt;
&lt;br /&gt;
The game is set up with four face up rows of 4 bird cards, and each player has one random bird in their collection. Each player starts with 8 cards in their hand, and the game starts with the dealer and goes clockwise.&lt;br /&gt;
&lt;br /&gt;
A game plays in several rounds. At the beginning of each round, players discard their hand and draw 8 cards from the deck. The person who ended the previous round takes the first turn.&lt;br /&gt;
A round continues until either someone wins the game, or a player has no cards in hand.&lt;br /&gt;
&lt;br /&gt;
==Turn==&lt;br /&gt;
&lt;br /&gt;
===Lay birds===&lt;br /&gt;
On their turn, a player must lay one or more birds from their hand. &#039;&#039;&#039;All the birds of the chosen species&#039;&#039;&#039; that player has in their hand must be played. The player lays these birds (next to each other) on the left or the right side of one of the 4 rows at the center of the table. When a player places a bird in a row that already has one or more birds of that species, the player must take all the cards between these birds into their hand.&lt;br /&gt;
&lt;br /&gt;
For example, if a player added the two Parrots to the left of this row, they would take the Owl and Flamingo:&lt;br /&gt;
&lt;br /&gt;
[[File: Cubirds illustration.png]].....................&lt;br /&gt;
&lt;br /&gt;
After taking the surrounded cards, the remaining birds are moved together and new cards are added (placed on the left or the right) from the draw pile to this row until there are two different species in it.&lt;br /&gt;
&lt;br /&gt;
If no cards were taken, the player may choose to draw two cards from the draw pile.&lt;br /&gt;
&lt;br /&gt;
===Complete a flock or &amp;quot;Fly Home&amp;quot; (optional)===&lt;br /&gt;
&lt;br /&gt;
A set of birds of the same species (a flock) that the player holds in their hand may be revealed to add one or two of these cards to their collection.&lt;br /&gt;
&lt;br /&gt;
Each card has two numbers, the lower representing the number stated for the small flock and the higher representing the number stated for the big Flock. When the number of revealed cards is higher or equal to:&lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;&#039;The Small Flock&#039;&#039;&#039;: the player &#039;&#039;adds one&#039;&#039; of the revealed cards to their collection;&lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;&#039;The Big Flock&#039;&#039;&#039;: the player &#039;&#039;adds two&#039;&#039; of the revealed cards to their collection.&lt;br /&gt;
&lt;br /&gt;
The remaining cards are placed into the discard pile. On their turn, a player can only complete a single Flock.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(Note that the BGA implementation gives a few seconds of &amp;quot;thinking time&amp;quot; for this decision even if you cannot play a flock, so that your opponent cannot tell whether you have an unclaimed flock in hand.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==End of a round==&lt;br /&gt;
&lt;br /&gt;
A round ends when one of the players has no cards left in their hand. The remaining cards that players have in their hand go to the discard pile. The cards laid in rows at the center of the table remain in place. The player who ended the round becomes the new dealer.&lt;br /&gt;
&lt;br /&gt;
==End of the game==&lt;br /&gt;
&lt;br /&gt;
A player wins immediately if they collect:&lt;br /&gt;
&lt;br /&gt;
- 7 different species, or&lt;br /&gt;
&lt;br /&gt;
- 2 different species with at least 3 collections each&lt;br /&gt;
&lt;br /&gt;
If it is impossible to deal 8 cards to each player (even with the discard pile), the game ends immediately. In this case, the player with the most bird cards in their collection wins the game.&lt;br /&gt;
&lt;br /&gt;
==Flock Size of Different Birds==&lt;br /&gt;
* Pink Flamingo: small 2, big 3, number 7&lt;br /&gt;
* Owl/Toucan: small 3, big 4, number 10&lt;br /&gt;
* Duck/Parrot: small 4, big 6, number 13&lt;br /&gt;
* Magpie: small 5, big 7, number 17&lt;br /&gt;
* Reed Warbler/Robin: small 6, big 9, number 20&lt;/div&gt;</summary>
		<author><name>NIS3R</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpcubirds&amp;diff=12325</id>
		<title>Gamehelpcubirds</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpcubirds&amp;diff=12325"/>
		<updated>2022-03-18T00:26:14Z</updated>

		<summary type="html">&lt;p&gt;NIS3R: /* End of the game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Card games]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
The objective of the game is to build a collection of birds by &#039;flying home&#039; flocks from their hand.&lt;br /&gt;
A player wins when their collection contains either:&lt;br /&gt;
&lt;br /&gt;
- At least one bird of seven different species&lt;br /&gt;
&lt;br /&gt;
- Three birds of each of two different species&lt;br /&gt;
&lt;br /&gt;
The game is set up with four face up rows of 4 bird cards, and each player has one random bird in their collection. Each player starts with 8 cards in hand, and the game starts with the dealer and goes clockwise.&lt;br /&gt;
&lt;br /&gt;
A game plays in several rounds. At the beginning of each round, players discard their hand and draw 8 cards from the deck. The person who ended the previous round takes the first turn.&lt;br /&gt;
A round continues until either someone wins the game, or a player has no cards in hand.&lt;br /&gt;
&lt;br /&gt;
==Turn==&lt;br /&gt;
&lt;br /&gt;
===Lay birds===&lt;br /&gt;
On their turn, a player must lay one or more birds from their hand. &#039;&#039;&#039;All the birds of the chosen species&#039;&#039;&#039; that player has in their hand must be played. The player lays these birds (next to each other) on the left or the right side of one of the 4 rows at the center of the table. When a player places a bird in a row that already has one or more birds of that species, the player must take all the cards between these birds into their hand.&lt;br /&gt;
&lt;br /&gt;
For example, if a player added the two Parrots to the left of this row, they would take the Owl and Flamingo:&lt;br /&gt;
&lt;br /&gt;
[[File: Cubirds illustration.png]].....................&lt;br /&gt;
&lt;br /&gt;
After taking the surrounded cards, the remaining birds are moved together and new cards are added (placed on the left or the right) from the draw pile to this row until there are two different species in it.&lt;br /&gt;
&lt;br /&gt;
If no cards were taken, the player may choose to draw two cards from the draw pile.&lt;br /&gt;
&lt;br /&gt;
===Complete a flock or &amp;quot;Fly Home&amp;quot; (optional)===&lt;br /&gt;
&lt;br /&gt;
A set of birds of the same species (a flock) that the player holds in their hand may be revealed to add one or two of these cards to their collection.&lt;br /&gt;
&lt;br /&gt;
Each card has two numbers, the lower representing the number stated for the small flock and the higher representing the number stated for the big Flock. When the number of revealed cards is higher or equal to:&lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;&#039;The Small Flock&#039;&#039;&#039;: the player &#039;&#039;adds one&#039;&#039; of the revealed cards to their collection;&lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;&#039;The Big Flock&#039;&#039;&#039;: the player &#039;&#039;adds two&#039;&#039; of the revealed cards to their collection.&lt;br /&gt;
&lt;br /&gt;
The remaining cards are placed into the discard pile. On their turn, a player can only complete a single Flock.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(Note that the BGA implementation gives a few seconds of &amp;quot;thinking time&amp;quot; for this decision even if you cannot play a flock, so that your opponent cannot tell whether you have an unclaimed flock in hand.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==End of a round==&lt;br /&gt;
&lt;br /&gt;
A round ends when one of the players has no cards left in their hand. The remaining cards that players have in their hand go to the discard pile. The cards laid in rows at the center of the table remain in place. The player who ended the round becomes the new dealer.&lt;br /&gt;
&lt;br /&gt;
==End of the game==&lt;br /&gt;
&lt;br /&gt;
If a player collects either 1 flock of 7 different species, or 3 flocks of 2 different species, they win.&lt;br /&gt;
&lt;br /&gt;
If it is impossible to deal 8 cards to each player (even with the discard pile), the game ends immediately. In this case, the player with the most bird cards in their collection wins the game.&lt;br /&gt;
&lt;br /&gt;
==Flock Size of Different Birds==&lt;br /&gt;
* Pink Flamingo: small 2, big 3, number 7&lt;br /&gt;
* Owl/Toucan: small 3, big 4, number 10&lt;br /&gt;
* Duck/Parrot: small 4, big 6, number 13&lt;br /&gt;
* Magpie: small 5, big 7, number 17&lt;br /&gt;
* Reed Warbler/Robin: small 6, big 9, number 20&lt;/div&gt;</summary>
		<author><name>NIS3R</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpcubirds&amp;diff=12324</id>
		<title>Gamehelpcubirds</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpcubirds&amp;diff=12324"/>
		<updated>2022-03-18T00:25:47Z</updated>

		<summary type="html">&lt;p&gt;NIS3R: /* End of the game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Card games]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
The objective of the game is to build a collection of birds by &#039;flying home&#039; flocks from their hand.&lt;br /&gt;
A player wins when their collection contains either:&lt;br /&gt;
&lt;br /&gt;
- At least one bird of seven different species&lt;br /&gt;
&lt;br /&gt;
- Three birds of each of two different species&lt;br /&gt;
&lt;br /&gt;
The game is set up with four face up rows of 4 bird cards, and each player has one random bird in their collection. Each player starts with 8 cards in hand, and the game starts with the dealer and goes clockwise.&lt;br /&gt;
&lt;br /&gt;
A game plays in several rounds. At the beginning of each round, players discard their hand and draw 8 cards from the deck. The person who ended the previous round takes the first turn.&lt;br /&gt;
A round continues until either someone wins the game, or a player has no cards in hand.&lt;br /&gt;
&lt;br /&gt;
==Turn==&lt;br /&gt;
&lt;br /&gt;
===Lay birds===&lt;br /&gt;
On their turn, a player must lay one or more birds from their hand. &#039;&#039;&#039;All the birds of the chosen species&#039;&#039;&#039; that player has in their hand must be played. The player lays these birds (next to each other) on the left or the right side of one of the 4 rows at the center of the table. When a player places a bird in a row that already has one or more birds of that species, the player must take all the cards between these birds into their hand.&lt;br /&gt;
&lt;br /&gt;
For example, if a player added the two Parrots to the left of this row, they would take the Owl and Flamingo:&lt;br /&gt;
&lt;br /&gt;
[[File: Cubirds illustration.png]].....................&lt;br /&gt;
&lt;br /&gt;
After taking the surrounded cards, the remaining birds are moved together and new cards are added (placed on the left or the right) from the draw pile to this row until there are two different species in it.&lt;br /&gt;
&lt;br /&gt;
If no cards were taken, the player may choose to draw two cards from the draw pile.&lt;br /&gt;
&lt;br /&gt;
===Complete a flock or &amp;quot;Fly Home&amp;quot; (optional)===&lt;br /&gt;
&lt;br /&gt;
A set of birds of the same species (a flock) that the player holds in their hand may be revealed to add one or two of these cards to their collection.&lt;br /&gt;
&lt;br /&gt;
Each card has two numbers, the lower representing the number stated for the small flock and the higher representing the number stated for the big Flock. When the number of revealed cards is higher or equal to:&lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;&#039;The Small Flock&#039;&#039;&#039;: the player &#039;&#039;adds one&#039;&#039; of the revealed cards to their collection;&lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;&#039;The Big Flock&#039;&#039;&#039;: the player &#039;&#039;adds two&#039;&#039; of the revealed cards to their collection.&lt;br /&gt;
&lt;br /&gt;
The remaining cards are placed into the discard pile. On their turn, a player can only complete a single Flock.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(Note that the BGA implementation gives a few seconds of &amp;quot;thinking time&amp;quot; for this decision even if you cannot play a flock, so that your opponent cannot tell whether you have an unclaimed flock in hand.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==End of a round==&lt;br /&gt;
&lt;br /&gt;
A round ends when one of the players has no cards left in their hand. The remaining cards that players have in their hand go to the discard pile. The cards laid in rows at the center of the table remain in place. The player who ended the round becomes the new dealer.&lt;br /&gt;
&lt;br /&gt;
==End of the game==&lt;br /&gt;
&lt;br /&gt;
If a player collects either 1 flock of 7 different species, or 3 flock of 2 different species, they win.&lt;br /&gt;
&lt;br /&gt;
If it is impossible to deal 8 cards to each player (even with the discard pile), the game ends immediately. In this case, the player with the most bird cards in their collection wins the game.&lt;br /&gt;
&lt;br /&gt;
==Flock Size of Different Birds==&lt;br /&gt;
* Pink Flamingo: small 2, big 3, number 7&lt;br /&gt;
* Owl/Toucan: small 3, big 4, number 10&lt;br /&gt;
* Duck/Parrot: small 4, big 6, number 13&lt;br /&gt;
* Magpie: small 5, big 7, number 17&lt;br /&gt;
* Reed Warbler/Robin: small 6, big 9, number 20&lt;/div&gt;</summary>
		<author><name>NIS3R</name></author>
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