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	<updated>2026-11-01T11:51:47Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpexitstrategy&amp;diff=19528</id>
		<title>Gamehelpexitstrategy</title>
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		<updated>2024-01-12T18:26:07Z</updated>

		<summary type="html">&lt;p&gt;Mykethomas: Changed the confusing description of the win condition, and added in info about Team wins&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Be the first to reach the corner of your color, across the board from your starting position.  If playing in Team Mode, all players on a team must reach their respective colors.&lt;br /&gt;
&lt;br /&gt;
On your turn, you can either move your character 1 space or place a wall anywhere on the board to block off two edges.&lt;br /&gt;
&lt;br /&gt;
If playing in fast mode, you can do both on your turn- move 1 space and place a wall- or you can skip placing a wall.&lt;br /&gt;
&lt;br /&gt;
== Moving ==&lt;br /&gt;
You can move to an adjacent hex, as long as there is no wall between the two hexes.&lt;br /&gt;
&lt;br /&gt;
You cannot enter a colored hex that isn&#039;t of your color.&lt;br /&gt;
&lt;br /&gt;
You can enter an hex already occupied with another character. In this case, you have to make a second move action, to an adjacent hex that isn&#039;t occupied by a character (meaning you cannot &#039;&#039;jump&#039;&#039; over multiple characters in a turn).&lt;br /&gt;
&lt;br /&gt;
== Walling ==&lt;br /&gt;
You have a limited personal supply for walls.&lt;br /&gt;
&lt;br /&gt;
The 2 parts of your walls must be between hexes (you can&#039;t place walls that would be half out of the board).&lt;br /&gt;
&lt;br /&gt;
You can never place a wall that would completely prevent a character from reaching its goal (you must always leave a legal path for every character).&lt;/div&gt;</summary>
		<author><name>Mykethomas</name></author>
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