<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=LeeCharton</id>
	<title>Board Game Arena - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=LeeCharton"/>
	<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/Special:Contributions/LeeCharton"/>
	<updated>2026-11-07T01:07:46Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelphex&amp;diff=15791</id>
		<title>Gamehelphex</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelphex&amp;diff=15791"/>
		<updated>2023-01-24T02:20:31Z</updated>

		<summary type="html">&lt;p&gt;LeeCharton: Copy-editing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hex is a strategy game invented by Piet Hein in Denmark in 1942, and later rediscovered and popularized by John Nash. It has simple rules, yet offers a surprising amount of strategic depth. The game can&#039;t end in a tie, and when playing without the swap rule, the first player is known to have a theoretical winning strategy, although it is not known what that strategy is.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
=== Goal ===&lt;br /&gt;
&lt;br /&gt;
The board has two red edges and two blue edges. The goal for each player is to connect their two edges with stones of their color.&lt;br /&gt;
&lt;br /&gt;
=== Turns ===&lt;br /&gt;
&lt;br /&gt;
Players take turns placing a stone of their own color on the board, with Red going first. Stones can be placed on any empty cell and once placed, they are never moved or removed.&lt;br /&gt;
&lt;br /&gt;
=== The swap rule ===&lt;br /&gt;
&lt;br /&gt;
To balance the game, the swap rule is used. After the first player opens with a red stone, the second player has the option to &amp;quot;swap,&amp;quot; or steal the opponent&#039;s first move. In this case, Red&#039;s initial stone is replaced by a blue stone and mirrored about the long diagonal. After this, it is Red&#039;s turn.&lt;br /&gt;
&lt;br /&gt;
=== Game end ===&lt;br /&gt;
&lt;br /&gt;
The game ends when one of the players has connected their edges with a path of stones of their color. When it is clear to both players who will win, it is customary for the losing player to resign.&lt;br /&gt;
&lt;br /&gt;
== Game options and interface ==&lt;br /&gt;
&lt;br /&gt;
=== Board size ===&lt;br /&gt;
&lt;br /&gt;
The game can be played on boards of different sizes. The 6x6 board is designed for beginners, the 11x11 board is a classic size, and the 12x12, 13x13, 14x14, and 15x15 boards are larger options for more experienced players. The 6x6 board size is only available in training mode.&lt;br /&gt;
&lt;br /&gt;
=== Making moves and swapping ===&lt;br /&gt;
&lt;br /&gt;
To make a move, click on an empty cell. To guard against accidental misclicks, you must confirm each move by clicking on the stone a second time, or by using the &amp;quot;confirm&amp;quot; or &amp;quot;cancel&amp;quot; buttons above the play area. On the second move of the game, you have the option to swap. To do so, click on the &amp;quot;swap&amp;quot; button above the play area. If you do not want to swap, simply make a normal move.&lt;br /&gt;
&lt;br /&gt;
=== Resigning and passing ===&lt;br /&gt;
&lt;br /&gt;
Players can resign at any time, whether or not it is their turn. The resign button is found in the &amp;quot;additional game controls&amp;quot; menu, which is marked by three dots &amp;quot;...&amp;quot; in the upper right corner of the play area. Passing is rarely done in Hex, as it never benefits a player. However, the option to pass is found in the &amp;quot;additional game controls&amp;quot; menu, which is marked by three dots &amp;quot;...&amp;quot; in the upper right corner of the play area. Three passes in a row are not permitted, so if both players have passed, the next player must make a proper move.&lt;br /&gt;
&lt;br /&gt;
=== Accessibility ===&lt;br /&gt;
&lt;br /&gt;
The default shades of red and blue used in Hex can be difficult to distinguish for colorblind people. To compensate for this, there is a game display option for color blindness in the Options menu below the game board.&lt;/div&gt;</summary>
		<author><name>LeeCharton</name></author>
	</entry>
</feed>