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	<updated>2026-09-22T16:39:08Z</updated>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30774</id>
		<title>Gamehelpdragonspath</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30774"/>
		<updated>2026-07-21T15:48:58Z</updated>

		<summary type="html">&lt;p&gt;Lazze92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
  Official BGA game-page wiki text for Dragon&#039;s Path (MediaWiki markup).&lt;br /&gt;
  Terminology follows the game code: &amp;quot;Element&amp;quot; = the elemental card you play,&lt;br /&gt;
  &amp;quot;Path&amp;quot; = the play area, &amp;quot;Spell&amp;quot; = an advanced-mode card; card/deck/hand/discard&lt;br /&gt;
  stay lowercase. Keep this in sync with material.inc.php and dragonspath.game.php.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
In [https://boardgamegeek.com/boardgame/260046/dragons-path Dragon&#039;s Path], each player has their own deck of &#039;&#039;&#039;Element&#039;&#039;&#039; cards. Players alternate turns, playing Elements into their own play area — their &#039;&#039;&#039;Path&#039;&#039;&#039; — and trying to complete one of the victory conditions.&lt;br /&gt;
&lt;br /&gt;
Each player has:&lt;br /&gt;
&lt;br /&gt;
* a &#039;&#039;&#039;deck&#039;&#039;&#039; of Elements;&lt;br /&gt;
* a &#039;&#039;&#039;hand&#039;&#039;&#039; of cards;&lt;br /&gt;
* a play area called the &#039;&#039;&#039;Path&#039;&#039;&#039;;&lt;br /&gt;
* a &#039;&#039;&#039;discard pile&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Discard piles are always face-up and may be inspected by any player at any time.&lt;br /&gt;
Each player starts the game with 5 cards in hand.&lt;br /&gt;
&lt;br /&gt;
=== Player Turn ===&lt;br /&gt;
&lt;br /&gt;
Players take turns until one player reaches a victory condition.&lt;br /&gt;
&lt;br /&gt;
A turn is divided into the following phases, in order:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Draw a card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the beginning of your turn, draw the top card of your deck and add it to your hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  This phase is skipped on the first turn of the first player.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Play an Element&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  You may play 1 Element from your hand into your Path.&amp;lt;br&amp;gt;&lt;br /&gt;
  When you play an Element, declare which effect you want to use.&amp;lt;br&amp;gt;&lt;br /&gt;
  Do not choose the target yet.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Opponent response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent may respond by discarding up to 1 card with a Reaction (⚡) effect from their hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  If a Reaction is played, resolve it immediately.&amp;lt;br&amp;gt;&lt;br /&gt;
  Then, if the declared effect was not cancelled, choose its target and resolve it.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction cards are discarded from hand. They do not enter the Path.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction effects can only be used during Phase 3 of the opponent&#039;s turn.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Check victory&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the end of your turn, check whether you have completed a victory condition.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;The Elements&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;There are 5 types of Element. Each Element has 2 different effects.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Fire, Water, and Earth have two effects that can be chosen when the Element is played on your turn.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Wind and Thunder can either be played normally on your turn or discarded during the opponent&#039;s turn to use their Reaction (⚡) effect.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Fire&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Remove&amp;lt;/strong&amp;gt; an Element: move one Element from the opponent&#039;s Path into its owner&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Search&amp;lt;/strong&amp;gt; your deck for a card, put that card on top after shuffling.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Water&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 3 cards, then &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 3 cards.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Swap&amp;lt;/strong&amp;gt; a different Element in a player&#039;s Path with one from that player&#039;s discard pile. You cannot swap the Water Element you just played, so playing this effect into an otherwise-empty Path does nothing.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Earth&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Play another Element&amp;lt;/strong&amp;gt; from your hand without applying its effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Return&amp;lt;/strong&amp;gt; an Element from your discard pile to your hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Wind&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;An opponent chooses and &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 1 card from their hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; cancel the effect of an opponent&#039;s card. The cancelled card still enters the opponent&#039;s Path.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Thunder&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 1 card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; return the opponent&#039;s card played this turn to their hand. The declared effect still resolves.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Victory ==&lt;br /&gt;
&lt;br /&gt;
The aim of the game is to collect in your Path either:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;5 different Elements&#039;&#039;&#039;;&lt;br /&gt;
* &#039;&#039;&#039;4 Elements of the same type&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If, at the end of your turn, you have reached a victory condition, the game ends immediately, and you win.&lt;br /&gt;
&lt;br /&gt;
The game also ends if a player must draw a card but cannot because their deck is empty. In that case, &#039;&#039;&#039;that player immediately loses&#039;&#039;&#039; and their opponent wins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note:&#039;&#039; cards placed directly into play from the top of a deck (for example by some Spells) are &#039;&#039;&#039;not&#039;&#039;&#039; considered draws. Emptying your deck this way does not make you lose — only being forced to draw at the start of your turn does. If a Spell would play more cards than remain in the deck, simply play as many as are left.&lt;br /&gt;
&lt;br /&gt;
== Advanced Rules ==&lt;br /&gt;
&lt;br /&gt;
Advanced rules add Spell cards and Dragon Tokens. All basic rules remain unchanged unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
=== Best of 3 ===&lt;br /&gt;
&lt;br /&gt;
In Advanced Mode, players play up to 3 matches.&lt;br /&gt;
&lt;br /&gt;
When a player wins a match, they take 1 Dragon Token.&lt;br /&gt;
&lt;br /&gt;
The first player to collect 2 Dragon Tokens wins the game.&lt;br /&gt;
&lt;br /&gt;
=== Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Shuffle the 10 Spell cards and randomly deal 2 Spell cards to each player. Remaining Spell cards are not used in this game.&lt;br /&gt;
&lt;br /&gt;
Each player chooses:&lt;br /&gt;
&lt;br /&gt;
* 1 Spell card to keep;&lt;br /&gt;
* 1 Spell card to give to the opponent.&lt;br /&gt;
&lt;br /&gt;
Each player places their Spell cards next to their play area, visible to both players.&lt;br /&gt;
&lt;br /&gt;
=== Use Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Each Spell card has:&lt;br /&gt;
&lt;br /&gt;
an &#039;&#039;&#039;Element combination&#039;&#039;&#039; required to play it;&lt;br /&gt;
a &#039;&#039;&#039;powerful effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On your turn, you may use a Spell card instead of playing an Element.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;To use a Spell card, follow these steps:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Choose a Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Choose one of your available Spell cards.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Pay the Element cost&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Discard from your hand the Element combination shown on the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Wait for opponent&#039;s Response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent cannot respond to a Spell with normal Reaction (⚡) effects.&amp;lt;br&amp;gt;&lt;br /&gt;
  The only way to cancel a Spell is to &amp;lt;strong&amp;gt;discard the same Element combination&amp;lt;/strong&amp;gt; from their hand.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Resolve the Spell effect&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Apply the effect of the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Remove the Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  After the Spell card is used, it cannot be used again for the rest of the game.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Element &amp;amp; Spell Summary ==&lt;br /&gt;
&lt;br /&gt;
=== Elements ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Element&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;A Effect&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;B Effect / Reaction&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Remove an Element from the opponent&#039;s Path → their discard.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Search your deck for a card, put it on top.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Water&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;A player of your choice draws 3 cards, then discards 3.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Choose any player — swap a different Element in their Path with one from their discard pile (never the Element just played; does nothing if that Path is otherwise empty).&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Earth&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Play another Element from your hand to your Path — no effect applied.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Return one Element from your discard pile to your hand.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Wind&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;The opponent must choose and discard one card from their hand.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&amp;lt;em&amp;gt;(B is reaction only)&amp;lt;/em&amp;gt; ⚡ Reaction (discard this card): Cancel the opponent&#039;s card effect. Their card stays in their Path.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Thunder&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;A player of your choice draws one card.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&amp;lt;em&amp;gt;(B is reaction only)&amp;lt;/em&amp;gt; ⚡ Reaction (discard this card): Return the opponent&#039;s played card to their hand. Their declared effect still resolves.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Spells ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Cost&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Description&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Fire + Earth&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Titan&#039;s Emberforge&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Play the top two cards of your deck into your Path without using their effects. If only one card remains, play just that one.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Fire + Wind&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Cinderstorm Prophecy&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Reveal the top card of your deck, apply a non-⚡ effect, then discard it. Repeat up to three times.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Fire + Water&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Scalding Deluge&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Your opponent puts the top 9 cards of their deck into their discard pile.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Fire + Thunder&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Molten Hellstrike&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Remove up to 3 Elements from the opposing Path. Then your opponent plays the top card of their deck into their Path without applying its effect (if their deck is empty, no card is played).&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Earth + Wind&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Skyshard Shift&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Swap an Element in your Path with one in your opponent&#039;s Path. If your Path is empty, simply take an Element from theirs (nothing given back). Then draw two cards.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Earth + Water&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Primordial Maelstrom&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Choose up to 2 Elements from an opponent&#039;s Path and shuffle them into their owner&#039;s deck.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Earth + Thunder&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Runebolt Invocation&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Search your deck for a card and play it choosing a non-⚡ effect. Then shuffle your deck.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Water + Wind&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Tempest of Omens&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Your opponent reveals their hand. Choose up to two cards from it; that player discards them.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Thunder + Wind&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Stormveil Reversal&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Reaction (⚡): Cancel the effect and remove an Element the opponent played this turn. Then draw a card.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Water + Thunder&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Mindstorm Dominion&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Control your opponent during their next turn — you make all their decisions (but cannot play their Spells). While you control them, Fire and Wind may be aimed at any player: Fire A can remove any Element (even the controlled player&#039;s own), Fire B can search either deck, and Wind A can force either player to discard.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lazze92</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30773</id>
		<title>Gamehelpdragonspath</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30773"/>
		<updated>2026-07-21T15:41:18Z</updated>

		<summary type="html">&lt;p&gt;Lazze92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
  Official BGA game-page wiki text for Dragon&#039;s Path (MediaWiki markup).&lt;br /&gt;
  Terminology follows the game code: &amp;quot;Element&amp;quot; = the elemental card you play,&lt;br /&gt;
  &amp;quot;Path&amp;quot; = the play area, &amp;quot;Spell&amp;quot; = an advanced-mode card; card/deck/hand/discard&lt;br /&gt;
  stay lowercase. Keep this in sync with material.inc.php and dragonspath.game.php.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
In [https://boardgamegeek.com/boardgame/260046/dragons-path Dragon&#039;s Path], each player has their own deck of &#039;&#039;&#039;Element&#039;&#039;&#039; cards. Players alternate turns, playing Elements into their own play area — their &#039;&#039;&#039;Path&#039;&#039;&#039; — and trying to complete one of the victory conditions.&lt;br /&gt;
&lt;br /&gt;
Each player has:&lt;br /&gt;
&lt;br /&gt;
* a &#039;&#039;&#039;deck&#039;&#039;&#039; of Elements;&lt;br /&gt;
* a &#039;&#039;&#039;hand&#039;&#039;&#039; of cards;&lt;br /&gt;
* a play area called the &#039;&#039;&#039;Path&#039;&#039;&#039;;&lt;br /&gt;
* a &#039;&#039;&#039;discard pile&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Discard piles are always face-up and may be inspected by any player at any time.&lt;br /&gt;
Each player starts the game with 5 cards in hand.&lt;br /&gt;
&lt;br /&gt;
=== Player Turn ===&lt;br /&gt;
&lt;br /&gt;
Players take turns until one player reaches a victory condition.&lt;br /&gt;
&lt;br /&gt;
A turn is divided into the following phases, in order:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Draw a card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the beginning of your turn, draw the top card of your deck and add it to your hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  This phase is skipped on the first turn of the first player.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Play an Element&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  You may play 1 Element from your hand into your Path.&amp;lt;br&amp;gt;&lt;br /&gt;
  When you play an Element, declare which effect you want to use.&amp;lt;br&amp;gt;&lt;br /&gt;
  Do not choose the target yet.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Opponent response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent may respond by discarding up to 1 card with a Reaction (⚡) effect from their hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  If a Reaction is played, resolve it immediately.&amp;lt;br&amp;gt;&lt;br /&gt;
  Then, if the declared effect was not cancelled, choose its target and resolve it.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction cards are discarded from hand. They do not enter the Path.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction effects can only be used during Phase 3 of the opponent&#039;s turn.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Check victory&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the end of your turn, check whether you have completed a victory condition.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;The Elements&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;There are 5 types of Element. Each Element has 2 different effects.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Fire, Water, and Earth have two effects that can be chosen when the Element is played on your turn.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Wind and Thunder can either be played normally on your turn or discarded during the opponent&#039;s turn to use their Reaction (⚡) effect.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Fire&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Remove&amp;lt;/strong&amp;gt; an Element: move one Element from the opponent&#039;s Path into its owner&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Search&amp;lt;/strong&amp;gt; your deck for a card, put that card on top after shuffling.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Water&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 3 cards, then &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 3 cards.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Swap&amp;lt;/strong&amp;gt; a different Element in a player&#039;s Path with one from that player&#039;s discard pile. You cannot swap the Water Element you just played, so playing this effect into an otherwise-empty Path does nothing.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Earth&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Play another Element&amp;lt;/strong&amp;gt; from your hand without applying its effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Return&amp;lt;/strong&amp;gt; an Element from your discard pile to your hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Wind&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;An opponent chooses and &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 1 card from their hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; cancel the effect of an opponent&#039;s card. The cancelled card still enters the opponent&#039;s Path.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Thunder&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 1 card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; return the opponent&#039;s card played this turn to their hand. The declared effect still resolves.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Victory ==&lt;br /&gt;
&lt;br /&gt;
The aim of the game is to collect in your Path either:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;5 different Elements&#039;&#039;&#039;;&lt;br /&gt;
* &#039;&#039;&#039;4 Elements of the same type&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If, at the end of your turn, you have reached a victory condition, the game ends immediately, and you win.&lt;br /&gt;
&lt;br /&gt;
The game also ends if a player must draw a card but cannot because their deck is empty. In that case, &#039;&#039;&#039;that player immediately loses&#039;&#039;&#039; and their opponent wins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note:&#039;&#039; cards placed directly into play from the top of a deck (for example by some Spells) are &#039;&#039;&#039;not&#039;&#039;&#039; considered draws. Emptying your deck this way does not make you lose — only being forced to draw at the start of your turn does. If a Spell would play more cards than remain in the deck, simply play as many as are left.&lt;br /&gt;
&lt;br /&gt;
== Advanced Rules ==&lt;br /&gt;
&lt;br /&gt;
Advanced rules add Spell cards and Dragon Tokens. All basic rules remain unchanged unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
=== Best of 3 ===&lt;br /&gt;
&lt;br /&gt;
In Advanced Mode, players play up to 3 matches.&lt;br /&gt;
&lt;br /&gt;
When a player wins a match, they take 1 Dragon Token.&lt;br /&gt;
&lt;br /&gt;
The first player to collect 2 Dragon Tokens wins the game.&lt;br /&gt;
&lt;br /&gt;
=== Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Shuffle the 10 Spell cards and randomly deal 2 Spell cards to each player. Remaining Spell cards are not used in this game.&lt;br /&gt;
&lt;br /&gt;
Each player chooses:&lt;br /&gt;
&lt;br /&gt;
* 1 Spell card to keep;&lt;br /&gt;
* 1 Spell card to give to the opponent.&lt;br /&gt;
&lt;br /&gt;
Each player places their Spell cards next to their play area, visible to both players.&lt;br /&gt;
&lt;br /&gt;
=== Use Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Each Spell card has:&lt;br /&gt;
&lt;br /&gt;
an &#039;&#039;&#039;Element combination&#039;&#039;&#039; required to play it;&lt;br /&gt;
a &#039;&#039;&#039;powerful effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On your turn, you may use a Spell card instead of playing an Element.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;To use a Spell card, follow these steps:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Choose a Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Choose one of your available Spell cards.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Pay the Element cost&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Discard from your hand the Element combination shown on the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Wait for opponent&#039;s Response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent cannot respond to a Spell with normal Reaction (⚡) effects.&amp;lt;br&amp;gt;&lt;br /&gt;
  The only way to cancel a Spell is to &amp;lt;strong&amp;gt;discard the same Element combination&amp;lt;/strong&amp;gt; from their hand.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Resolve the Spell effect&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Apply the effect of the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Remove the Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  After the Spell card is used, it cannot be used again for the rest of the game.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Element &amp;amp; Spell Summary ==&lt;br /&gt;
&lt;br /&gt;
=== Elements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| ! Element !! A Effect !! B Effect / Reaction |&lt;br /&gt;
| -------------------------------------------- |&lt;br /&gt;
| Fire                                         |&lt;br /&gt;
| -                                            |&lt;br /&gt;
| Water                                        |&lt;br /&gt;
| -                                            |&lt;br /&gt;
| Earth                                        |&lt;br /&gt;
| -                                            |&lt;br /&gt;
| Wind                                         |&lt;br /&gt;
| -                                            |&lt;br /&gt;
| Thunder                                      |&lt;br /&gt;
| }                                            |&lt;br /&gt;
&lt;br /&gt;
=== Spells ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| ! Cost !! Name !! Description |&lt;br /&gt;
| ----------------------------- |&lt;br /&gt;
| Fire + Earth                  |&lt;br /&gt;
| -                             |&lt;br /&gt;
| Fire + Wind                   |&lt;br /&gt;
| -                             |&lt;br /&gt;
| Fire + Water                  |&lt;br /&gt;
| -                             |&lt;br /&gt;
| Fire + Thunder                |&lt;br /&gt;
| -                             |&lt;br /&gt;
| Earth + Wind                  |&lt;br /&gt;
| -                             |&lt;br /&gt;
| Earth + Water                 |&lt;br /&gt;
| -                             |&lt;br /&gt;
| Earth + Thunder               |&lt;br /&gt;
| -                             |&lt;br /&gt;
| Water + Wind                  |&lt;br /&gt;
| -                             |&lt;br /&gt;
| Thunder + Wind                |&lt;br /&gt;
| -                             |&lt;br /&gt;
| Water + Thunder               |&lt;br /&gt;
| }                             |&lt;/div&gt;</summary>
		<author><name>Lazze92</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30772</id>
		<title>Gamehelpdragonspath</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30772"/>
		<updated>2026-07-21T12:05:14Z</updated>

		<summary type="html">&lt;p&gt;Lazze92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
In [https://boardgamegeek.com/boardgame/260046/dragons-path Dragon&#039;s Path], each player has their own deck of Elemental Path cards. Players alternate turns, playing cards into their own play area and trying to complete one of the victory conditions.&lt;br /&gt;
&lt;br /&gt;
Each player has:&lt;br /&gt;
&lt;br /&gt;
* a &#039;&#039;&#039;deck&#039;&#039;&#039; of elemental paths;&lt;br /&gt;
* a &#039;&#039;&#039;hand&#039;&#039;&#039; of cards;&lt;br /&gt;
* a &#039;&#039;&#039;play area&#039;&#039;&#039; called &#039;&#039;Path&#039;&#039;;&lt;br /&gt;
* a &#039;&#039;&#039;discard pile&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Discard piles are always face-up and may be inspected by any player at any time.&lt;br /&gt;
Each player starts the game with 5 cards in hand.&lt;br /&gt;
&lt;br /&gt;
=== Player Turn ===&lt;br /&gt;
&lt;br /&gt;
Players take turns until one player reaches a victory condition.&lt;br /&gt;
&lt;br /&gt;
A turn is divided into the following phases, in order:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Draw a card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the beginning of your turn, draw the top card of your deck and add it to your hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  This phase is skipped on the first turn of the first player.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Play an Elemental Path card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  You may play 1 Path card from your hand into your play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  When you play a Path card, declare which effect you want to use.&amp;lt;br&amp;gt;&lt;br /&gt;
  Do not choose the target yet.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Opponent response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent may respond by discarding up to 1 card with a Reaction (⚡) effect from their hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  If a Reaction is played, resolve it immediately.&amp;lt;br&amp;gt;&lt;br /&gt;
  Then, if the declared effect was not cancelled, choose its target and resolve it.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction cards are discarded from hand. They do not enter the play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction effects can only be used during Phase 3 of the opponent&#039;s turn.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Check victory&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the end of your turn, check whether you have completed a victory condition.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;The Elemental Paths&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;There are 5 types of Elemental Path cards. Each element has 2 different effects.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Fire, Water, and Earth have two effects that can be chosen when the card is played on your turn.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Wind and Thunder can either be played normally on your turn or discarded during the opponent&#039;s turn to use their Reaction (⚡) effect.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Fire&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Remove&amp;lt;/strong&amp;gt; a card: move one card from the opponent&#039;s play area into its owner&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Search&amp;lt;/strong&amp;gt; your deck for a card, put that card on top after shuffling.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Water&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 3 cards, then &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 3 cards.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Swap&amp;lt;/strong&amp;gt; a different card in a player&#039;s play area with one from that player&#039;s discard pile. You cannot swap the Water card you just played.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Earth&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Play another card&amp;lt;/strong&amp;gt; from your hand without applying its effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Return&amp;lt;/strong&amp;gt; a card from your discard pile to your hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Wind&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;An opponent chooses and &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 1 card from their hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; cancel the effect of an opponent&#039;s card. The cancelled card still enters the opponent&#039;s path.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Thunder&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 1 card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; return the opponent&#039;s card played this turn to their hand. The declared effect still resolves.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Victory ==&lt;br /&gt;
&lt;br /&gt;
The aim of the game is to collect either:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;5 different elemental paths&#039;&#039;&#039;;&lt;br /&gt;
* &#039;&#039;&#039;4 elemental paths cards of the same element&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If, at the end of your turn, you have reached a victory condition, the game ends immediately, and you win.&lt;br /&gt;
&lt;br /&gt;
The game also ends if a player must draw a card but cannot because their deck is empty. In that case, &#039;&#039;&#039;that player immediately loses&#039;&#039;&#039; and their opponent wins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note:&#039;&#039; cards placed directly into play from the top of a deck (for example by some Spells) are &#039;&#039;&#039;not&#039;&#039;&#039; considered draws. Emptying your deck this way does not make you lose — only being forced to draw at the start of your turn does. If a Spell would play more cards than remain in the deck, simply play as many as are left.&lt;br /&gt;
&lt;br /&gt;
== Advanced Rules ==&lt;br /&gt;
&lt;br /&gt;
Advanced rules add Spell cards and Dragon Tokens. All basic rules remain unchanged unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
=== Advanced Setup ===&lt;br /&gt;
&lt;br /&gt;
=== Best of 3 ===&lt;br /&gt;
&lt;br /&gt;
In Advanced Mode, players play up to 3 matches.&lt;br /&gt;
&lt;br /&gt;
When a player wins a match, they take 1 Dragon Token.&lt;br /&gt;
&lt;br /&gt;
The first player to collect 2 Dragon Tokens wins the game.&lt;br /&gt;
&lt;br /&gt;
=== Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Shuffle the 10 Spell cards and randomly deal 2 Spell cards to each player. Remaining Spell cards are not used in this game.&lt;br /&gt;
&lt;br /&gt;
Each player chooses:&lt;br /&gt;
&lt;br /&gt;
* 1 Spell card to keep;&lt;br /&gt;
* 1 Spell card to give to the opponent.&lt;br /&gt;
&lt;br /&gt;
Each player places their Spell cards next to their play area, visible to both players.&lt;br /&gt;
&lt;br /&gt;
=== Use Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Each Spell card has:&lt;br /&gt;
&lt;br /&gt;
an &#039;&#039;&#039;elemental combination&#039;&#039;&#039; required to play it;&lt;br /&gt;
a &#039;&#039;&#039;powerful effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On your turn, you may use a Spell card instead of playing a Path card.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;To use a Spell card, follow these steps:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Choose a Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Choose one of your available Spell cards.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Pay the elemental cost&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Discard from your hand the elemental combination shown on the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Wait for opponent&#039;s Response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent cannot respond to a Spell with normal Reaction (⚡) effects.&amp;lt;br&amp;gt;&lt;br /&gt;
  The only way to cancel a Spell is to &amp;lt;strong&amp;gt;discard the same elemental combination&amp;lt;/strong&amp;gt; from their hand.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Resolve the Spell effect&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Apply the effect of the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Remove the Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  After the Spell card is used, it cannot be used again for the rest of the game.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
== Element &amp;amp; Spell Summary ==&lt;br /&gt;
&lt;br /&gt;
=== Elements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Element !! A Effect !! B Effect / Reaction&lt;br /&gt;
|-&lt;br /&gt;
| Fire || Remove one card from the opponent&#039;s path → their discard. || Search your deck for a card, put it on top.&lt;br /&gt;
|-&lt;br /&gt;
| Water || A player of your choice draws 3 cards, then discards 3. || Choose any player — swap a different card in their path with one from their discard pile (never the card just played; does nothing if that path is otherwise empty).&lt;br /&gt;
|-&lt;br /&gt;
| Earth || Play another card from your hand to your path — no effect applied. || Return one card from your discard pile to your hand.&lt;br /&gt;
|-&lt;br /&gt;
| Wind || The opponent must choose and discard one card from their hand. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Cancel the opponent&#039;s card effect. Their card stays in their path.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder || A player of your choice draws one card. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Return the opponent&#039;s played card to their hand. Their declared effect still resolves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spells ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Earth || Titan&#039;s Emberforge || Play the top two cards of your deck without using their effects. If only one card remains, play just that one.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Wind || Cinderstorm Prophecy || Reveal the top card of your deck, apply a non-⚡ effect, then discard it. Repeat up to three times.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Water || Scalding Deluge || Your opponent puts the top 9 cards of their deck into their discard pile.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Thunder || Molten Hellstrike || Remove up to 3 cards in the opposing path. Then your opponent plays the top card of their deck without applying its effect (if their deck is empty, no card is played).&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Wind || Skyshard Shift || Swap a card in your path with one in your opponent&#039;s path. If your path is empty, simply take a card from theirs (nothing given back). Then draw two cards.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Water || Primordial Maelstrom || Choose up to 2 cards from an opponent&#039;s path and shuffle them into their owner&#039;s deck.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Thunder || Runebolt Invocation || Search your deck for a card and play it choosing a non-⚡ effect. Then shuffle your deck.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Wind || Tempest of Omens || Your opponent reveals their hand. Choose up to two cards from it; that player discards them.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder + Wind || Stormveil Reversal || Reaction (⚡): Cancel the effect and remove a card played by an opponent this turn. Then draw a card.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Thunder || Mindstorm Dominion || Control your opponent during their next turn — you make all their decisions (but cannot play their spells). While you control them, Fire and Wind may be aimed at any player: Fire A can remove any path card (even the controlled player&#039;s own), Fire B can search either deck, and Wind A can force either player to discard.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lazze92</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30771</id>
		<title>Gamehelpdragonspath</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30771"/>
		<updated>2026-07-21T12:04:25Z</updated>

		<summary type="html">&lt;p&gt;Lazze92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
In [https://boardgamegeek.com/boardgame/260046/dragons-path Dragon&#039;s Path], each player has their own deck of Elemental Path cards. Players alternate turns, playing cards into their own play area and trying to complete one of the victory conditions.&lt;br /&gt;
&lt;br /&gt;
Each player has:&lt;br /&gt;
&lt;br /&gt;
* a &#039;&#039;&#039;deck&#039;&#039;&#039; of elemental paths;&lt;br /&gt;
* a &#039;&#039;&#039;hand&#039;&#039;&#039; of cards;&lt;br /&gt;
* a &#039;&#039;&#039;play area&#039;&#039;&#039; called &#039;&#039;Path&#039;&#039;;&lt;br /&gt;
* a &#039;&#039;&#039;discard pile&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Discard piles are always face-up and may be inspected by any player at any time.&lt;br /&gt;
Each player starts the game with 5 cards in hand.&lt;br /&gt;
&lt;br /&gt;
=== Player Turn ===&lt;br /&gt;
&lt;br /&gt;
Players take turns until one player reaches a victory condition.&lt;br /&gt;
&lt;br /&gt;
A turn is divided into the following phases, in order:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Draw a card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the beginning of your turn, draw the top card of your deck and add it to your hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  This phase is skipped on the first turn of the first player.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Play an Elemental Path card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  You may play 1 Path card from your hand into your play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  When you play a Path card, declare which effect you want to use.&amp;lt;br&amp;gt;&lt;br /&gt;
  Do not choose the target yet.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Opponent response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent may respond by discarding up to 1 card with a Reaction (⚡) effect from their hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  If a Reaction is played, resolve it immediately.&amp;lt;br&amp;gt;&lt;br /&gt;
  Then, if the declared effect was not cancelled, choose its target and resolve it.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction cards are discarded from hand. They do not enter the play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction effects can only be used during Phase 3 of the opponent&#039;s turn.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Check victory&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the end of your turn, check whether you have completed a victory condition.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;The Elemental Paths&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;There are 5 types of Elemental Path cards. Each element has 2 different effects.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Fire, Water, and Earth have two effects that can be chosen when the card is played on your turn.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Wind and Thunder can either be played normally on your turn or discarded during the opponent&#039;s turn to use their Reaction (⚡) effect.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Fire&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Remove&amp;lt;/strong&amp;gt; a card: move one card from the opponent&#039;s play area into its owner&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Search&amp;lt;/strong&amp;gt; your deck for a card, put that card on top after shuffling.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Water&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 3 cards, then &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 3 cards.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Swap&amp;lt;/strong&amp;gt; a different card in a player&#039;s play area with one from that player&#039;s discard pile. You cannot swap the Water card you just played.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Earth&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Play another card&amp;lt;/strong&amp;gt; from your hand without applying its effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Return&amp;lt;/strong&amp;gt; a card from your discard pile to your hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Wind&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;An opponent chooses and &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 1 card from their hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; cancel the effect of an opponent&#039;s card. The cancelled card still enters the opponent&#039;s path.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Thunder&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 1 card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; return the opponent&#039;s card played this turn to their hand. The declared effect still resolves.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Victory ==&lt;br /&gt;
&lt;br /&gt;
The aim of the game is to collect either:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;5 different elemental paths&#039;&#039;&#039;;&lt;br /&gt;
* &#039;&#039;&#039;4 Path cards of the same element&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If, at the end of your turn, you have reached a victory condition, the game ends immediately, and you win.&lt;br /&gt;
&lt;br /&gt;
The game also ends if a player must draw a card but cannot because their deck is empty. In that case, &#039;&#039;&#039;that player immediately loses&#039;&#039;&#039; and their opponent wins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note:&#039;&#039; cards placed directly into play from the top of a deck (for example by some Spells) are &#039;&#039;&#039;not&#039;&#039;&#039; considered draws. Emptying your deck this way does not make you lose — only being forced to draw at the start of your turn does. If a Spell would play more cards than remain in the deck, simply play as many as are left.&lt;br /&gt;
&lt;br /&gt;
== Advanced Rules ==&lt;br /&gt;
&lt;br /&gt;
Advanced rules add Spell cards and Dragon Tokens. All basic rules remain unchanged unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
=== Advanced Setup ===&lt;br /&gt;
&lt;br /&gt;
=== Best of 3 ===&lt;br /&gt;
&lt;br /&gt;
In Advanced Mode, players play up to 3 matches.&lt;br /&gt;
&lt;br /&gt;
When a player wins a match, they take 1 Dragon Token.&lt;br /&gt;
&lt;br /&gt;
The first player to collect 2 Dragon Tokens wins the game.&lt;br /&gt;
&lt;br /&gt;
=== Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Shuffle the 10 Spell cards and randomly deal 2 Spell cards to each player. Remaining Spell cards are not used in this game.&lt;br /&gt;
&lt;br /&gt;
Each player chooses:&lt;br /&gt;
&lt;br /&gt;
* 1 Spell card to keep;&lt;br /&gt;
* 1 Spell card to give to the opponent.&lt;br /&gt;
&lt;br /&gt;
Each player places their Spell cards next to their play area, visible to both players.&lt;br /&gt;
&lt;br /&gt;
=== Use Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Each Spell card has:&lt;br /&gt;
&lt;br /&gt;
an &#039;&#039;&#039;elemental combination&#039;&#039;&#039; required to play it;&lt;br /&gt;
a &#039;&#039;&#039;powerful effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On your turn, you may use a Spell card instead of playing a Path card.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;To use a Spell card, follow these steps:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Choose a Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Choose one of your available Spell cards.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Pay the elemental cost&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Discard from your hand the elemental combination shown on the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Wait for opponent&#039;s Response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent cannot respond to a Spell with normal Reaction (⚡) effects.&amp;lt;br&amp;gt;&lt;br /&gt;
  The only way to cancel a Spell is to &amp;lt;strong&amp;gt;discard the same elemental combination&amp;lt;/strong&amp;gt; from their hand.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Resolve the Spell effect&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Apply the effect of the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Remove the Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  After the Spell card is used, it cannot be used again for the rest of the game.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
== Element &amp;amp; Spell Summary ==&lt;br /&gt;
&lt;br /&gt;
=== Elements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Element !! A Effect !! B Effect / Reaction&lt;br /&gt;
|-&lt;br /&gt;
| Fire || Remove one card from the opponent&#039;s path → their discard. || Search your deck for a card, put it on top.&lt;br /&gt;
|-&lt;br /&gt;
| Water || A player of your choice draws 3 cards, then discards 3. || Choose any player — swap a different card in their path with one from their discard pile (never the card just played; does nothing if that path is otherwise empty).&lt;br /&gt;
|-&lt;br /&gt;
| Earth || Play another card from your hand to your path — no effect applied. || Return one card from your discard pile to your hand.&lt;br /&gt;
|-&lt;br /&gt;
| Wind || The opponent must choose and discard one card from their hand. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Cancel the opponent&#039;s card effect. Their card stays in their path.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder || A player of your choice draws one card. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Return the opponent&#039;s played card to their hand. Their declared effect still resolves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spells ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Earth || Titan&#039;s Emberforge || Play the top two cards of your deck without using their effects. If only one card remains, play just that one.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Wind || Cinderstorm Prophecy || Reveal the top card of your deck, apply a non-⚡ effect, then discard it. Repeat up to three times.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Water || Scalding Deluge || Your opponent puts the top 9 cards of their deck into their discard pile.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Thunder || Molten Hellstrike || Remove up to 3 cards in the opposing path. Then your opponent plays the top card of their deck without applying its effect (if their deck is empty, no card is played).&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Wind || Skyshard Shift || Swap a card in your path with one in your opponent&#039;s path. If your path is empty, simply take a card from theirs (nothing given back). Then draw two cards.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Water || Primordial Maelstrom || Choose up to 2 cards from an opponent&#039;s path and shuffle them into their owner&#039;s deck.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Thunder || Runebolt Invocation || Search your deck for a card and play it choosing a non-⚡ effect. Then shuffle your deck.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Wind || Tempest of Omens || Your opponent reveals their hand. Choose up to two cards from it; that player discards them.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder + Wind || Stormveil Reversal || Reaction (⚡): Cancel the effect and remove a card played by an opponent this turn. Then draw a card.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Thunder || Mindstorm Dominion || Control your opponent during their next turn — you make all their decisions (but cannot play their spells). While you control them, Fire and Wind may be aimed at any player: Fire A can remove any path card (even the controlled player&#039;s own), Fire B can search either deck, and Wind A can force either player to discard.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lazze92</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30770</id>
		<title>Gamehelpdragonspath</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30770"/>
		<updated>2026-07-21T12:02:11Z</updated>

		<summary type="html">&lt;p&gt;Lazze92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
In [https://boardgamegeek.com/boardgame/260046/dragons-path Dragon&#039;s Path], each player has their own deck of Elemental Path cards. Players alternate turns, playing cards into their own play area and trying to complete one of the victory conditions.&lt;br /&gt;
&lt;br /&gt;
Each player has:&lt;br /&gt;
&lt;br /&gt;
* a &#039;&#039;&#039;deck&#039;&#039;&#039; of elemental paths;&lt;br /&gt;
* a &#039;&#039;&#039;hand&#039;&#039;&#039; of cards;&lt;br /&gt;
* a &#039;&#039;&#039;play area&#039;&#039;&#039; called &#039;&#039;Path&#039;&#039;;&lt;br /&gt;
* a &#039;&#039;&#039;discard pile&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Discard piles are always face-up and may be inspected by any player at any time.&lt;br /&gt;
Each player starts the game with 5 cards in hand.&lt;br /&gt;
&lt;br /&gt;
=== Player Turn ===&lt;br /&gt;
&lt;br /&gt;
Players take turns until one player reaches a victory condition.&lt;br /&gt;
&lt;br /&gt;
A turn is divided into the following phases, in order:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Draw a card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the beginning of your turn, draw the top card of your deck and add it to your hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  This phase is skipped on the first turn of the first player.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Play an Elemental Path card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  You may play 1 Path card from your hand into your play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  When you play a Path card, declare which effect you want to use.&amp;lt;br&amp;gt;&lt;br /&gt;
  Do not choose the target yet.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Opponent response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent may respond by discarding up to 1 card with a Reaction (⚡) effect from their hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  If a Reaction is played, resolve it immediately.&amp;lt;br&amp;gt;&lt;br /&gt;
  Then, if the declared effect was not cancelled, choose its target and resolve it.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction cards are discarded from hand. They do not enter the play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction effects can only be used during Phase 3 of the opponent&#039;s turn.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Check victory&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the end of your turn, check whether you have completed a victory condition.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;The Elemental Paths&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;There are 5 types of Elemental Path cards. Each element has 2 different effects.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Fire, Water, and Earth have two effects that can be chosen when the card is played on your turn.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Wind and Thunder can either be played normally on your turn or discarded during the opponent&#039;s turn to use their Reaction (⚡) effect.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Fire&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Remove&amp;lt;/strong&amp;gt; a card: move one card from the opponent&#039;s play area into its owner&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Search&amp;lt;/strong&amp;gt; your deck for a card, put that card on top after shuffling.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Water&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 3 cards, then &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 3 cards.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Swap&amp;lt;/strong&amp;gt; a different card in a player&#039;s play area with one from that player&#039;s discard pile. You cannot swap the Water card you just played, so playing this effect into an otherwise-empty path does nothing.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Earth&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Play another card&amp;lt;/strong&amp;gt; from your hand without applying its effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Return&amp;lt;/strong&amp;gt; a card from your discard pile to your hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Wind&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;An opponent chooses and &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 1 card from their hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; cancel the effect of an opponent&#039;s card. The cancelled card still enters the opponent&#039;s path.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Thunder&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 1 card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; return the opponent&#039;s card played this turn to their hand. The declared effect still resolves.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Victory ==&lt;br /&gt;
&lt;br /&gt;
The aim of the game is to collect either:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;5 different elemental paths&#039;&#039;&#039;;&lt;br /&gt;
* &#039;&#039;&#039;4 Path cards of the same element&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If, at the end of your turn, you have reached a victory condition, the game ends immediately, and you win.&lt;br /&gt;
&lt;br /&gt;
The game also ends if a player must draw a card but cannot because their deck is empty. In that case, &#039;&#039;&#039;that player immediately loses&#039;&#039;&#039; and their opponent wins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note:&#039;&#039; cards placed directly into play from the top of a deck (for example by some Spells) are &#039;&#039;&#039;not&#039;&#039;&#039; considered draws. Emptying your deck this way does not make you lose — only being forced to draw at the start of your turn does. If a Spell would play more cards than remain in the deck, simply play as many as are left.&lt;br /&gt;
&lt;br /&gt;
== Advanced Rules ==&lt;br /&gt;
&lt;br /&gt;
Advanced rules add Spell cards and Dragon Tokens. All basic rules remain unchanged unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
=== Advanced Setup ===&lt;br /&gt;
&lt;br /&gt;
=== Best of 3 ===&lt;br /&gt;
&lt;br /&gt;
In Advanced Mode, players play up to 3 matches.&lt;br /&gt;
&lt;br /&gt;
When a player wins a match, they take 1 Dragon Token.&lt;br /&gt;
&lt;br /&gt;
The first player to collect 2 Dragon Tokens wins the game.&lt;br /&gt;
&lt;br /&gt;
=== Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Shuffle the 10 Spell cards and randomly deal 2 Spell cards to each player. Remaining Spell cards are not used in this game.&lt;br /&gt;
&lt;br /&gt;
Each player chooses:&lt;br /&gt;
&lt;br /&gt;
* 1 Spell card to keep;&lt;br /&gt;
* 1 Spell card to give to the opponent.&lt;br /&gt;
&lt;br /&gt;
Each player places their Spell cards next to their play area, visible to both players.&lt;br /&gt;
&lt;br /&gt;
=== Use Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Each Spell card has:&lt;br /&gt;
&lt;br /&gt;
an &#039;&#039;&#039;elemental combination&#039;&#039;&#039; required to play it;&lt;br /&gt;
a &#039;&#039;&#039;powerful effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On your turn, you may use a Spell card instead of playing a Path card.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;To use a Spell card, follow these steps:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Choose a Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Choose one of your available Spell cards.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Pay the elemental cost&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Discard from your hand the elemental combination shown on the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Wait for opponent&#039;s Response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent cannot respond to a Spell with normal Reaction (⚡) effects.&amp;lt;br&amp;gt;&lt;br /&gt;
  The only way to cancel a Spell is to &amp;lt;strong&amp;gt;discard the same elemental combination&amp;lt;/strong&amp;gt; from their hand.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Resolve the Spell effect&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Apply the effect of the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Remove the Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  After the Spell card is used, it cannot be used again for the rest of the game.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
== Element &amp;amp; Spell Summary ==&lt;br /&gt;
&lt;br /&gt;
=== Elements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Element !! A Effect !! B Effect / Reaction&lt;br /&gt;
|-&lt;br /&gt;
| Fire || Remove one card from the opponent&#039;s path → their discard. || Search your deck for a card, put it on top.&lt;br /&gt;
|-&lt;br /&gt;
| Water || A player of your choice draws 3 cards, then discards 3. || Choose any player — swap a different card in their path with one from their discard pile (never the card just played; does nothing if that path is otherwise empty).&lt;br /&gt;
|-&lt;br /&gt;
| Earth || Play another card from your hand to your path — no effect applied. || Return one card from your discard pile to your hand.&lt;br /&gt;
|-&lt;br /&gt;
| Wind || The opponent must choose and discard one card from their hand. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Cancel the opponent&#039;s card effect. Their card stays in their path.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder || A player of your choice draws one card. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Return the opponent&#039;s played card to their hand. Their declared effect still resolves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spells ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Earth || Titan&#039;s Emberforge || Play the top two cards of your deck without using their effects. If only one card remains, play just that one.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Wind || Cinderstorm Prophecy || Reveal the top card of your deck, apply a non-⚡ effect, then discard it. Repeat up to three times.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Water || Scalding Deluge || Your opponent puts the top 9 cards of their deck into their discard pile.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Thunder || Molten Hellstrike || Remove up to 3 cards in the opposing path. Then your opponent plays the top card of their deck without applying its effect (if their deck is empty, no card is played).&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Wind || Skyshard Shift || Swap a card in your path with one in your opponent&#039;s path. If your path is empty, simply take a card from theirs (nothing given back). Then draw two cards.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Water || Primordial Maelstrom || Choose up to 2 cards from an opponent&#039;s path and shuffle them into their owner&#039;s deck.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Thunder || Runebolt Invocation || Search your deck for a card and play it choosing a non-⚡ effect. Then shuffle your deck.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Wind || Tempest of Omens || Your opponent reveals their hand. Choose up to two cards from it; that player discards them.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder + Wind || Stormveil Reversal || Reaction (⚡): Cancel the effect and remove a card played by an opponent this turn. Then draw a card.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Thunder || Mindstorm Dominion || Control your opponent during their next turn — you make all their decisions (but cannot play their spells). While you control them, Fire and Wind may be aimed at any player: Fire A can remove any path card (even the controlled player&#039;s own), Fire B can search either deck, and Wind A can force either player to discard.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lazze92</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30769</id>
		<title>Gamehelpdragonspath</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30769"/>
		<updated>2026-07-21T11:58:37Z</updated>

		<summary type="html">&lt;p&gt;Lazze92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
In [https://boardgamegeek.com/boardgame/260046/dragons-path Dragon&#039;s Path], each player has their own deck of Elemental Path cards. Players alternate turns, playing cards into their own play area and trying to complete one of the victory conditions.&lt;br /&gt;
&lt;br /&gt;
Each player has:&lt;br /&gt;
&lt;br /&gt;
* a &#039;&#039;&#039;deck&#039;&#039;&#039; of elemental paths;&lt;br /&gt;
* a &#039;&#039;&#039;hand&#039;&#039;&#039; of cards;&lt;br /&gt;
* a &#039;&#039;&#039;play area&#039;&#039;&#039; called &#039;&#039;Path&#039;&#039;;&lt;br /&gt;
* a &#039;&#039;&#039;discard pile&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Discard piles are always face-up and may be inspected by any player at any time.&lt;br /&gt;
Each player starts the game with 5 cards in hand.&lt;br /&gt;
&lt;br /&gt;
=== Player Turn ===&lt;br /&gt;
&lt;br /&gt;
Players take turns until one player reaches a victory condition.&lt;br /&gt;
&lt;br /&gt;
A turn is divided into the following phases, in order:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Draw a card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the beginning of your turn, draw the top card of your deck and add it to your hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  This phase is skipped on the first turn of the first player.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Play an Elemental Path card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  You may play 1 Path card from your hand into your play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  When you play a Path card, declare which effect you want to use.&amp;lt;br&amp;gt;&lt;br /&gt;
  Do not choose the target yet.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Opponent response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent may respond by discarding up to 1 card with a Reaction (⚡) effect from their hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  If a Reaction is played, resolve it immediately.&amp;lt;br&amp;gt;&lt;br /&gt;
  Then, if the declared effect was not cancelled, choose its target and resolve it.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction cards are discarded from hand. They do not enter the play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction effects can only be used during Phase 3 of the opponent&#039;s turn.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Check victory&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the end of your turn, check whether you have completed a victory condition.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;The Elemental Paths&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;There are 5 types of Elemental Path cards. Each element has 2 different effects.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Fire, Water, and Earth have two effects that can be chosen when the card is played on your turn.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Wind and Thunder can either be played normally on your turn or discarded during the opponent&#039;s turn to use their Reaction (⚡) effect.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Fire&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Remove&amp;lt;/strong&amp;gt; a card: move one card from the opponent&#039;s play area into its owner&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Search&amp;lt;/strong&amp;gt; your deck for a card, put that card on top after shuffling.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Water&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 3 cards, then &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 3 cards.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Swap&amp;lt;/strong&amp;gt; a different card in a player&#039;s play area with another card in that player&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Earth&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Play another card&amp;lt;/strong&amp;gt; from your hand without applying its effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Return&amp;lt;/strong&amp;gt; a card from your discard pile to your hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Wind&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;An opponent chooses and &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 1 card from their hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; cancel the effect of an opponent&#039;s card. The cancelled card still enters the opponent&#039;s path.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Thunder&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 1 card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; return the opponent&#039;s card played this turn to their hand. The declared effect still resolves.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Victory ==&lt;br /&gt;
&lt;br /&gt;
The aim of the game is to collect either:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;5 different elemental paths&#039;&#039;&#039;;&lt;br /&gt;
* &#039;&#039;&#039;4 Path cards of the same element&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If, at the end of your turn, you have reached a victory condition, the game ends immediately, and you win.&lt;br /&gt;
&lt;br /&gt;
The game also ends if a player must draw a card but cannot because their deck is empty. In that case, &#039;&#039;&#039;that player immediately loses&#039;&#039;&#039; and their opponent wins.&lt;br /&gt;
&lt;br /&gt;
== Advanced Rules ==&lt;br /&gt;
&lt;br /&gt;
Advanced rules add Spell cards and Dragon Tokens. All basic rules remain unchanged unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
=== Advanced Setup ===&lt;br /&gt;
&lt;br /&gt;
=== Best of 3 ===&lt;br /&gt;
&lt;br /&gt;
In Advanced Mode, players play up to 3 matches.&lt;br /&gt;
&lt;br /&gt;
When a player wins a match, they take 1 Dragon Token.&lt;br /&gt;
&lt;br /&gt;
The first player to collect 2 Dragon Tokens wins the game.&lt;br /&gt;
&lt;br /&gt;
=== Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Shuffle the 10 Spell cards and randomly deal 2 Spell cards to each player. Remaining Spell cards are not used in this game.&lt;br /&gt;
&lt;br /&gt;
Each player chooses:&lt;br /&gt;
&lt;br /&gt;
* 1 Spell card to keep;&lt;br /&gt;
* 1 Spell card to give to the opponent.&lt;br /&gt;
&lt;br /&gt;
Each player places their Spell cards next to their play area, visible to both players.&lt;br /&gt;
&lt;br /&gt;
=== Use Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Each Spell card has:&lt;br /&gt;
&lt;br /&gt;
an &#039;&#039;&#039;elemental combination&#039;&#039;&#039; required to play it;&lt;br /&gt;
a &#039;&#039;&#039;powerful effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On your turn, you may use a Spell card instead of playing a Path card.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;To use a Spell card, follow these steps:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Choose a Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Choose one of your available Spell cards.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Pay the elemental cost&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Discard from your hand the elemental combination shown on the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Wait for opponent&#039;s Response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent cannot respond to a Spell with normal Reaction (⚡) effects.&amp;lt;br&amp;gt;&lt;br /&gt;
  The only way to cancel a Spell is to &amp;lt;strong&amp;gt;discard the same elemental combination&amp;lt;/strong&amp;gt; from their hand.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Resolve the Spell effect&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Apply the effect of the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Remove the Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  After the Spell card is used, it cannot be used again for the rest of the game.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
== Element &amp;amp; Spell Summary ==&lt;br /&gt;
&lt;br /&gt;
=== Elements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Element !! A Effect !! B Effect / Reaction&lt;br /&gt;
|-&lt;br /&gt;
| Fire || Remove one card from the opponent&#039;s path → their discard. || Search your deck for a card, put it on top.&lt;br /&gt;
|-&lt;br /&gt;
| Water || A player of your choice draws 3 cards, then discards 3. || Choose any player — swap one of their path cards with one from their discard pile.&lt;br /&gt;
|-&lt;br /&gt;
| Earth || Play another card from your hand to your path — no effect applied. || Return one card from your discard pile to your hand.&lt;br /&gt;
|-&lt;br /&gt;
| Wind || The opponent must choose and discard one card from their hand. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Cancel the opponent&#039;s card effect. Their card stays in their path.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder || A player of your choice draws one card. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Return the opponent&#039;s played card to their hand. Their declared effect still resolves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spells ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Earth || Titan&#039;s Emberforge || Play the top two cards of your deck without using their effects.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Wind || Cinderstorm Prophecy || Reveal the top card of your deck, apply a non-⚡ effect, then discard it. Repeat up to three times.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Water || Scalding Deluge || Your opponent puts the top 9 cards of their deck into their discard pile.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Thunder || Molten Hellstrike || Remove up to 3 cards in the opposing path. Then your opponent plays the top card of their deck without applying its effect.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Wind || Skyshard Shift || Swap a card in your path with a card in your opponent&#039;s path. Then draw two cards.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Water || Primordial Maelstrom || Choose up to 2 cards from an opponent&#039;s path and shuffle them into their owner&#039;s deck.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Thunder || Runebolt Invocation || Search your deck for a card and play it choosing a non-⚡ effect. Then shuffle your deck.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Wind || Tempest of Omens || Your opponent reveals their hand. Choose up to two cards from it; that player discards them.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder + Wind || Stormveil Reversal || Reaction (⚡): Cancel the effect and remove a card played by an opponent this turn. Then draw a card.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Thunder || Mindstorm Dominion || Control your opponent during their next turn. You make all their decisions (but cannot play their spells).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lazze92</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30096</id>
		<title>Gamehelpdragonspath</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30096"/>
		<updated>2026-06-05T15:14:31Z</updated>

		<summary type="html">&lt;p&gt;Lazze92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
In [https://boardgamegeek.com/boardgame/260046/dragons-path Dragon&#039;s Path], each player has their own deck of Elemental Path cards. Players alternate turns, playing cards into their own play area and trying to complete one of the victory conditions.&lt;br /&gt;
&lt;br /&gt;
Each player has:&lt;br /&gt;
&lt;br /&gt;
* a &#039;&#039;&#039;deck&#039;&#039;&#039; of elemental paths;&lt;br /&gt;
* a &#039;&#039;&#039;hand&#039;&#039;&#039; of cards;&lt;br /&gt;
* a &#039;&#039;&#039;play area&#039;&#039;&#039; called &#039;&#039;Path&#039;&#039;;&lt;br /&gt;
* a &#039;&#039;&#039;discard pile&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Discard piles are always face-up and may be inspected by any player at any time.&lt;br /&gt;
Each player starts the game with 5 cards in hand.&lt;br /&gt;
&lt;br /&gt;
=== Player Turn ===&lt;br /&gt;
&lt;br /&gt;
Players take turns until one player reaches a victory condition.&lt;br /&gt;
&lt;br /&gt;
A turn is divided into the following phases, in order:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Draw a card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the beginning of your turn, draw the top card of your deck and add it to your hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  This phase is skipped on the first turn of the first player.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Play a Path card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  You may play 1 Path card from your hand into your play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  When you play a Path card, declare which effect you want to use.&amp;lt;br&amp;gt;&lt;br /&gt;
  Do not choose the target yet.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Opponent response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent may respond by discarding up to 1 card with a Reaction (⚡) effect from their hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  If a Reaction is played, resolve it immediately.&amp;lt;br&amp;gt;&lt;br /&gt;
  Then, if the declared effect was not cancelled, choose its target and resolve it.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction cards are discarded from hand. They do not enter the play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction effects can only be used during Phase 3 of the opponent&#039;s turn.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Check victory&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the end of your turn, check whether you have completed a victory condition.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;The Elemental Paths&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;There are 5 types of Elemental Path cards. Each element has 2 different effects.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Fire, Water, and Earth have two effects that can be chosen when the card is played on your turn.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Wind and Thunder can either be played normally on your turn or discarded during the opponent&#039;s turn to use their Reaction (⚡) effect.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Fire&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Remove&amp;lt;/strong&amp;gt; a card: move one card from the opponent&#039;s play area into its owner&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Search&amp;lt;/strong&amp;gt; your deck for a card, put that card on top after shuffling.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Water&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 3 cards, then &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 3 cards.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Swap&amp;lt;/strong&amp;gt; one card in a player&#039;s play area with another card in that player&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Earth&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Play another card&amp;lt;/strong&amp;gt; from your hand without applying its effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Return&amp;lt;/strong&amp;gt; a card from your discard pile to your hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Wind&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;An opponent chooses and &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 1 card from their hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; cancel the effect of an opponent&#039;s card. The cancelled card still enters the opponent&#039;s path.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Thunder&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 1 card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; return the opponent&#039;s card played this turn to their hand. The declared effect still resolves.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Victory ==&lt;br /&gt;
&lt;br /&gt;
The aim of the game is to collect either:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;5 different elemental paths&#039;&#039;&#039;;&lt;br /&gt;
* &#039;&#039;&#039;4 Path cards of the same element&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If, at the end of your turn, you have reached a victory condition, the game ends immediately, and you win.&lt;br /&gt;
&lt;br /&gt;
The game also ends if a player must draw a card but cannot because their deck is empty. In that case, &#039;&#039;&#039;that player immediately loses&#039;&#039;&#039; and their opponent wins.&lt;br /&gt;
&lt;br /&gt;
== Advanced Rules ==&lt;br /&gt;
&lt;br /&gt;
Advanced rules add Spell cards and Dragon Tokens. All basic rules remain unchanged unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
=== Advanced Setup ===&lt;br /&gt;
&lt;br /&gt;
=== Best of 3 ===&lt;br /&gt;
&lt;br /&gt;
In Advanced Mode, players play up to 3 matches.&lt;br /&gt;
&lt;br /&gt;
When a player wins a match, they take 1 Dragon Token.&lt;br /&gt;
&lt;br /&gt;
The first player to collect 2 Dragon Tokens wins the game.&lt;br /&gt;
&lt;br /&gt;
=== Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Shuffle the 10 Spell cards and randomly deal 2 Spell cards to each player. Remaining Spell cards are not used in this game.&lt;br /&gt;
&lt;br /&gt;
Each player chooses:&lt;br /&gt;
&lt;br /&gt;
* 1 Spell card to keep;&lt;br /&gt;
* 1 Spell card to give to the opponent.&lt;br /&gt;
&lt;br /&gt;
Each player places their Spell cards next to their play area, visible to both players.&lt;br /&gt;
&lt;br /&gt;
=== Use Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Each Spell card has:&lt;br /&gt;
&lt;br /&gt;
an &#039;&#039;&#039;elemental combination&#039;&#039;&#039; required to play it;&lt;br /&gt;
a &#039;&#039;&#039;powerful effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On your turn, you may use a Spell card instead of playing a Path card.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;To use a Spell card, follow these steps:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Choose a Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Choose one of your available Spell cards.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Pay the elemental cost&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Discard from your hand the elemental combination shown on the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Wait for opponent&#039;s Response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent cannot respond to a Spell with normal Reaction (⚡) effects.&amp;lt;br&amp;gt;&lt;br /&gt;
  The only way to cancel a Spell is to &amp;lt;strong&amp;gt;discard the same elemental combination&amp;lt;/strong&amp;gt; from their hand.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Resolve the Spell effect&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Apply the effect of the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Remove the Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  After the Spell card is used, it cannot be used again for the rest of the game.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
== Element &amp;amp; Spell Summary ==&lt;br /&gt;
&lt;br /&gt;
=== Elements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Element !! A Effect !! B Effect / Reaction&lt;br /&gt;
|-&lt;br /&gt;
| Fire || Remove one card from the opponent&#039;s path → their discard. || Search your deck for a card, put it on top.&lt;br /&gt;
|-&lt;br /&gt;
| Water || A player of your choice draws 3 cards, then discards 3. || Choose any player — swap one of their path cards with one from their discard pile.&lt;br /&gt;
|-&lt;br /&gt;
| Earth || Play another card from your hand to your path — no effect applied. || Return one card from your discard pile to your hand.&lt;br /&gt;
|-&lt;br /&gt;
| Wind || The opponent must choose and discard one card from their hand. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Cancel the opponent&#039;s card effect. Their card stays in their path.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder || A player of your choice draws one card. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Return the opponent&#039;s played card to their hand. Their declared effect still resolves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spells ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Earth || Titan&#039;s Emberforge || Play the top two cards of your deck without using their effects.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Wind || Cinderstorm Prophecy || Reveal the top card of your deck, apply a non-⚡ effect, then discard it. Repeat up to three times.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Water || Scalding Deluge || Your opponent puts the top 9 cards of their deck into their discard pile.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Thunder || Molten Hellstrike || Remove up to 3 cards in the opposing path. Then your opponent plays the top card of their deck without applying its effect.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Wind || Skyshard Shift || Swap a card in your path with a card in your opponent&#039;s path. Then draw two cards.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Water || Primordial Maelstrom || Choose up to 2 cards from an opponent&#039;s path and shuffle them into their owner&#039;s deck.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Thunder || Runebolt Invocation || Search your deck for a card and play it choosing a non-⚡ effect. Then shuffle your deck.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Wind || Tempest of Omens || Your opponent reveals their hand. Choose up to two cards from it; that player discards them.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder + Wind || Stormveil Reversal || Reaction (⚡): Cancel the effect and remove a card played by an opponent this turn. Then draw a card.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Thunder || Mindstorm Dominion || Control your opponent during their next turn. You make all their decisions (but cannot play their spells).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lazze92</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30095</id>
		<title>Gamehelpdragonspath</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30095"/>
		<updated>2026-06-05T15:12:32Z</updated>

		<summary type="html">&lt;p&gt;Lazze92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
In [https://boardgamegeek.com/boardgame/260046/dragons-path Dragon&#039;s Path], each player has their own deck of Elemental Path cards. Players alternate turns, playing cards into their own play area and trying to complete one of the victory conditions.&lt;br /&gt;
&lt;br /&gt;
Each player has:&lt;br /&gt;
&lt;br /&gt;
* a &#039;&#039;&#039;deck&#039;&#039;&#039; of elemental paths;&lt;br /&gt;
* a &#039;&#039;&#039;hand&#039;&#039;&#039; of cards;&lt;br /&gt;
* a &#039;&#039;&#039;play area&#039;&#039;&#039; called &#039;&#039;Path&#039;&#039;;&lt;br /&gt;
* a &#039;&#039;&#039;discard pile&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Discard piles are always face-up and may be inspected by any player at any time.&lt;br /&gt;
Each player starts the game with 5 cards in hand.&lt;br /&gt;
&lt;br /&gt;
=== Player Turn ===&lt;br /&gt;
&lt;br /&gt;
Players take turns until one player reaches a victory condition.&lt;br /&gt;
&lt;br /&gt;
A turn is divided into the following phases, in order:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Draw a card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the beginning of your turn, draw the top card of your deck and add it to your hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  This phase is skipped on the first turn of the first player.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Play a Path card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  You may play 1 Path card from your hand into your play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  When you play a Path card, declare which effect you want to use.&amp;lt;br&amp;gt;&lt;br /&gt;
  Do not choose the target yet.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Opponent response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent may respond by discarding up to 1 card with a Reaction (⚡) effect from their hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  If a Reaction is played, resolve it immediately.&amp;lt;br&amp;gt;&lt;br /&gt;
  Then, if the declared effect was not cancelled, choose its target and resolve it.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction cards are discarded from hand. They do not enter the play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction effects can only be used during Phase 3 of the opponent&#039;s turn.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Check victory&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the end of your turn, check whether you have completed a victory condition.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;The Elemental Paths&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;There are 5 types of Elemental Path cards. Each element has 2 different effects.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Fire, Water, and Earth have two effects that can be chosen when the card is played on your turn.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Wind and Thunder can either be played normally on your turn or discarded during the opponent&#039;s turn to use their Reaction (⚡) effect.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Fire&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Remove&amp;lt;/strong&amp;gt; a card: move one card from the opponent&#039;s play area into its owner&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Search&amp;lt;/strong&amp;gt; your deck for a card, put that card on top after shuffling.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Water&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 3 cards, then &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 3 cards.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Swap&amp;lt;/strong&amp;gt; one card in a player&#039;s play area with another card in that player&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Earth&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Play another card&amp;lt;/strong&amp;gt; from your hand without applying its effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Return&amp;lt;/strong&amp;gt; a card from your discard pile to your hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Wind&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;An opponent chooses and &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 1 card from their hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; cancel the effect of an opponent&#039;s card. The cancelled card still enters the opponent&#039;s path.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Thunder&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 1 card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; return the opponent&#039;s card played this turn to their hand. The declared effect still resolves.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Victory ==&lt;br /&gt;
&lt;br /&gt;
The aim of the game is to collect either:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;5 different elemental paths&#039;&#039;&#039;;&lt;br /&gt;
* &#039;&#039;&#039;4 Path cards of the same element&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If, at the end of your turn, you have reached a victory condition, the game ends immediately, and you win.&lt;br /&gt;
&lt;br /&gt;
The game also ends if a player must draw a card but cannot because their deck is empty. In that case, &#039;&#039;&#039;that player immediately loses&#039;&#039;&#039; and their opponent wins.&lt;br /&gt;
&lt;br /&gt;
== Advanced Rules ==&lt;br /&gt;
&lt;br /&gt;
Advanced rules add Spell cards and Dragon Tokens. All basic rules remain unchanged unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
=== Advanced Setup ===&lt;br /&gt;
&lt;br /&gt;
=== Best of 3 ===&lt;br /&gt;
&lt;br /&gt;
In Advanced Mode, players play up to 3 matches.&lt;br /&gt;
&lt;br /&gt;
When a player wins a match, they take 1 Dragon Token.&lt;br /&gt;
&lt;br /&gt;
The first player to collect 2 Dragon Tokens wins the game.&lt;br /&gt;
&lt;br /&gt;
=== Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Shuffle the 10 Spell cards and randomly deal 2 Spell cards to each player. Remaining Spell cards are not used in this game.&lt;br /&gt;
&lt;br /&gt;
Each player chooses:&lt;br /&gt;
&lt;br /&gt;
* 1 Spell card to keep;&lt;br /&gt;
* 1 Spell card to give to the opponent.&lt;br /&gt;
&lt;br /&gt;
Each player places their Spell cards next to their play area, visible to both players.&lt;br /&gt;
&lt;br /&gt;
=== Use Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Each Spell card has:&lt;br /&gt;
&lt;br /&gt;
an &#039;&#039;&#039;elemental combination&#039;&#039;&#039; required to play it;&lt;br /&gt;
a &#039;&#039;&#039;powerful effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On your turn, you may use a Spell card instead of playing a Path card.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;To use a Spell card, follow these steps:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Choose a Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Choose one of your available Spell cards.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Pay the elemental cost&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Discard from your hand the elemental combination shown on the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Wait for opponent&#039;s Response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent cannot respond to a Spell with normal Reaction (⚡) effects.&amp;lt;br&amp;gt;&lt;br /&gt;
  The only way to cancel a Spell is to &amp;lt;strong&amp;gt;discard the same elemental combination&amp;lt;/strong&amp;gt; from their hand.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Resolve the Spell effect&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Apply the effect of the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Remove the Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  After the Spell card is used, it cannot be used again for the rest of the game.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
== Element &amp;amp; Spell Summary ==&lt;br /&gt;
&lt;br /&gt;
=== Elements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Element !! A Effect !! B Effect / Reaction&lt;br /&gt;
|-&lt;br /&gt;
| Fire || Remove one card from the opponent&#039;s path → their discard. || Search your deck for a card, put it on top.&lt;br /&gt;
|-&lt;br /&gt;
| Water || A player of your choice draws 3 cards, then discards 3. || Choose any player — swap one of their path cards with one from their discard pile.&lt;br /&gt;
|-&lt;br /&gt;
| Earth || Play another card from your hand to your path — no effect applied. || Return one card from your discard pile to your hand.&lt;br /&gt;
|-&lt;br /&gt;
| Wind || The opponent must choose and discard one card from their hand. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Cancel the opponent&#039;s card effect. Their card stays in their path.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder || A player of your choice draws one card. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Return the opponent&#039;s played card to their hand. Their declared effect still resolves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spells ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Earth || Titan&#039;s Emberforge || Play the top two cards of your deck without using their effects.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Wind || Cinderstorm Prophecy || Reveal the top card of your deck, apply a non-⚡ effect, then discard it. Repeat up to three times.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Water || Scalding Deluge || Your opponent puts the top 9 cards of their deck into their discard pile.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Thunder || Molten Hellstrike || Remove up to 3 cards in the opposing path. Then your opponent plays the top card of their deck without applying its effect.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Wind || Skyshard Shift || Switch a card in your path with a card in your opponent&#039;s path. Then draw two cards.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Water || Primordial Maelstrom || Choose up to 2 cards from an opponent&#039;s path and shuffle them into their owner&#039;s deck.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Thunder || Runebolt Invocation || Search your deck for a card and play it choosing a non-⚡ effect. Then shuffle your deck.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Wind || Tempest of Omens || Your opponent reveals their hand. Choose up to two cards from it; that player discards them.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder + Wind || Stormveil Reversal || Reaction (⚡): Cancel the effect and remove a card played by an opponent this turn. Then draw a card.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Thunder || Mindstorm Dominion || Control your opponent during their next turn. You make all their decisions (but cannot play their spells).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lazze92</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30094</id>
		<title>Gamehelpdragonspath</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30094"/>
		<updated>2026-06-05T15:12:06Z</updated>

		<summary type="html">&lt;p&gt;Lazze92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
In [https://boardgamegeek.com/boardgame/260046/dragons-path Dragon&#039;s Path], each player has their own deck of Elemental Path cards. Players alternate turns, playing cards into their own play area and trying to complete one of the victory conditions.&lt;br /&gt;
&lt;br /&gt;
Each player has:&lt;br /&gt;
&lt;br /&gt;
* a &#039;&#039;&#039;deck&#039;&#039;&#039; of elemental paths;&lt;br /&gt;
* a &#039;&#039;&#039;hand&#039;&#039;&#039; of cards;&lt;br /&gt;
* a &#039;&#039;&#039;play area&#039;&#039;&#039; called &#039;&#039;Path&#039;&#039;;&lt;br /&gt;
* a &#039;&#039;&#039;discard pile&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Discard piles are always face-up and may be inspected by any player at any time.&lt;br /&gt;
Each player starts the game with 5 cards in hand.&lt;br /&gt;
&lt;br /&gt;
=== Player Turn ===&lt;br /&gt;
&lt;br /&gt;
Players take turns until one player reaches a victory condition.&lt;br /&gt;
&lt;br /&gt;
A turn is divided into the following phases, in order:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Draw a card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the beginning of your turn, draw the top card of your deck and add it to your hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  This phase is skipped on the first turn of the first player.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Play a Path card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  You may play 1 Path card from your hand into your play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  When you play a Path card, declare which effect you want to use.&amp;lt;br&amp;gt;&lt;br /&gt;
  Do not choose the target yet.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Opponent response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent may respond by discarding up to 1 card with a Reaction (⚡) effect from their hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  If a Reaction is played, resolve it immediately.&amp;lt;br&amp;gt;&lt;br /&gt;
  Then, if the declared effect was not cancelled, choose its target and resolve it.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction cards are discarded from hand. They do not enter the play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction effects can only be used during Phase 3 of the opponent&#039;s turn.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Check victory&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the end of your turn, check whether you have completed a victory condition.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;The Elemental Paths&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;There are 5 types of Elemental Path cards. Each element has 2 different effects.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Fire, Water, and Earth have two effects that can be chosen when the card is played on your turn.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Wind and Thunder can either be played normally on your turn or discarded during the opponent&#039;s turn to use their Reaction (⚡) effect.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Fire&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Remove&amp;lt;/strong&amp;gt; a card: move one card from the opponent&#039;s play area into its owner&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Search&amp;lt;/strong&amp;gt; your deck for a card, put that card on top after shuffling.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Water&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 3 cards, then &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 3 cards.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Swap&amp;lt;/strong&amp;gt; one card in a player&#039;s play area with another card in that player&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Earth&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Play another card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt; from your hand without applying its effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Return&amp;lt;/strong&amp;gt; a card from your discard pile to your hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Wind&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;An opponent chooses and &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 1 card from their hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; cancel the effect of an opponent&#039;s card. The cancelled card still enters the opponent&#039;s path.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Thunder&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 1 card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; return the opponent&#039;s card played this turn to their hand. The declared effect still resolves.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Victory ==&lt;br /&gt;
&lt;br /&gt;
The aim of the game is to collect either:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;5 different elemental paths&#039;&#039;&#039;;&lt;br /&gt;
* &#039;&#039;&#039;4 Path cards of the same element&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If, at the end of your turn, you have reached a victory condition, the game ends immediately, and you win.&lt;br /&gt;
&lt;br /&gt;
The game also ends if a player must draw a card but cannot because their deck is empty. In that case, &#039;&#039;&#039;that player immediately loses&#039;&#039;&#039; and their opponent wins.&lt;br /&gt;
&lt;br /&gt;
== Advanced Rules ==&lt;br /&gt;
&lt;br /&gt;
Advanced rules add Spell cards and Dragon Tokens. All basic rules remain unchanged unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
=== Advanced Setup ===&lt;br /&gt;
&lt;br /&gt;
=== Best of 3 ===&lt;br /&gt;
&lt;br /&gt;
In Advanced Mode, players play up to 3 matches.&lt;br /&gt;
&lt;br /&gt;
When a player wins a match, they take 1 Dragon Token.&lt;br /&gt;
&lt;br /&gt;
The first player to collect 2 Dragon Tokens wins the game.&lt;br /&gt;
&lt;br /&gt;
=== Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Shuffle the 10 Spell cards and randomly deal 2 Spell cards to each player. Remaining Spell cards are not used in this game.&lt;br /&gt;
&lt;br /&gt;
Each player chooses:&lt;br /&gt;
&lt;br /&gt;
* 1 Spell card to keep;&lt;br /&gt;
* 1 Spell card to give to the opponent.&lt;br /&gt;
&lt;br /&gt;
Each player places their Spell cards next to their play area, visible to both players.&lt;br /&gt;
&lt;br /&gt;
=== Use Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Each Spell card has:&lt;br /&gt;
&lt;br /&gt;
an &#039;&#039;&#039;elemental combination&#039;&#039;&#039; required to play it;&lt;br /&gt;
a &#039;&#039;&#039;powerful effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On your turn, you may use a Spell card instead of playing a Path card.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;To use a Spell card, follow these steps:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Choose a Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Choose one of your available Spell cards.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Pay the elemental cost&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Discard from your hand the elemental combination shown on the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Wait for opponent&#039;s Response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent cannot respond to a Spell with normal Reaction (⚡) effects.&amp;lt;br&amp;gt;&lt;br /&gt;
  The only way to cancel a Spell is to &amp;lt;strong&amp;gt;discard the same elemental combination&amp;lt;/strong&amp;gt; from their hand.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Resolve the Spell effect&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Apply the effect of the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Remove the Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  After the Spell card is used, it cannot be used again for the rest of the game.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
== Element &amp;amp; Spell Summary ==&lt;br /&gt;
&lt;br /&gt;
=== Elements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Element !! A Effect !! B Effect / Reaction&lt;br /&gt;
|-&lt;br /&gt;
| Fire || Remove one card from the opponent&#039;s path → their discard. || Search your deck for a card, put it on top.&lt;br /&gt;
|-&lt;br /&gt;
| Water || A player of your choice draws 3 cards, then discards 3. || Choose any player — swap one of their path cards with one from their discard pile.&lt;br /&gt;
|-&lt;br /&gt;
| Earth || Play another card from your hand to your path — no effect applied. || Return one card from your discard pile to your hand.&lt;br /&gt;
|-&lt;br /&gt;
| Wind || The opponent must choose and discard one card from their hand. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Cancel the opponent&#039;s card effect. Their card stays in their path.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder || A player of your choice draws one card. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Return the opponent&#039;s played card to their hand. Their declared effect still resolves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spells ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Earth || Titan&#039;s Emberforge || Play the top two cards of your deck without using their effects.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Wind || Cinderstorm Prophecy || Reveal the top card of your deck, apply a non-⚡ effect, then discard it. Repeat up to three times.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Water || Scalding Deluge || Your opponent puts the top 9 cards of their deck into their discard pile.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Thunder || Molten Hellstrike || Remove up to 3 cards in the opposing path. Then your opponent plays the top card of their deck without applying its effect.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Wind || Skyshard Shift || Switch a card in your path with a card in your opponent&#039;s path. Then draw two cards.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Water || Primordial Maelstrom || Choose up to 2 cards from an opponent&#039;s path and shuffle them into their owner&#039;s deck.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Thunder || Runebolt Invocation || Search your deck for a card and play it choosing a non-⚡ effect. Then shuffle your deck.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Wind || Tempest of Omens || Your opponent reveals their hand. Choose up to two cards from it; that player discards them.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder + Wind || Stormveil Reversal || Reaction (⚡): Cancel the effect and remove a card played by an opponent this turn. Then draw a card.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Thunder || Mindstorm Dominion || Control your opponent during their next turn. You make all their decisions (but cannot play their spells).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lazze92</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30093</id>
		<title>Gamehelpdragonspath</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30093"/>
		<updated>2026-06-05T15:11:25Z</updated>

		<summary type="html">&lt;p&gt;Lazze92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
In [https://boardgamegeek.com/boardgame/260046/dragons-path Dragon&#039;s Path], each player has their own deck of Elemental Path cards. Players alternate turns, playing cards into their own play area and trying to complete one of the victory conditions.&lt;br /&gt;
&lt;br /&gt;
Each player has:&lt;br /&gt;
&lt;br /&gt;
* a &#039;&#039;&#039;deck&#039;&#039;&#039; of elemental paths;&lt;br /&gt;
* a &#039;&#039;&#039;hand&#039;&#039;&#039; of cards;&lt;br /&gt;
* a &#039;&#039;&#039;play area&#039;&#039;&#039; called &#039;&#039;Path&#039;&#039;;&lt;br /&gt;
* a &#039;&#039;&#039;discard pile&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Discard piles are always face-up and may be inspected by any player at any time.&lt;br /&gt;
Each player starts the game with 5 cards in hand.&lt;br /&gt;
&lt;br /&gt;
=== Player Turn ===&lt;br /&gt;
&lt;br /&gt;
Players take turns until one player reaches a victory condition.&lt;br /&gt;
&lt;br /&gt;
A turn is divided into the following phases, in order:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Draw a card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the beginning of your turn, draw the top card of your deck and add it to your hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  This phase is skipped on the first turn of the first player.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Play a Path card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  You may play 1 Path card from your hand into your play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  When you play a Path card, declare which effect you want to use.&amp;lt;br&amp;gt;&lt;br /&gt;
  Do not choose the target yet.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Opponent response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent may respond by discarding up to 1 card with a Reaction (⚡) effect from their hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  If a Reaction is played, resolve it immediately.&amp;lt;br&amp;gt;&lt;br /&gt;
  Then, if the declared effect was not cancelled, choose its target and resolve it.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction cards are discarded from hand. They do not enter the play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction effects can only be used during Phase 3 of the opponent&#039;s turn.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Check victory&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the end of your turn, check whether you have completed a victory condition.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;The Elemental Paths&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;There are 5 types of Elemental Path cards. Each element has 2 different effects.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Fire, Water, and Earth have two effects that can be chosen when the card is played on your turn.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Wind and Thunder can either be played normally on your turn or discarded during the opponent&#039;s turn to use their Reaction (⚡) effect.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Fire&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Remove&amp;lt;/strong&amp;gt; a card: move one card from the opponent&#039;s play area into its owner&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Search&amp;lt;/strong&amp;gt; your deck for a card, put that card on top after shuffling.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Water&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 3 cards, then &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 3 cards.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Swap&amp;lt;/strong&amp;gt; one card in a player&#039;s play area with another card in that player&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Earth&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Play another card from your hand without applying its effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Return&amp;lt;/strong&amp;gt; a card from your discard pile to your hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Wind&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;An opponent chooses and &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 1 card from their hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; cancel the effect of an opponent&#039;s card. The cancelled card still enters the opponent&#039;s path.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Thunder&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 1 card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; return the opponent&#039;s card played this turn to their hand. The declared effect still resolves.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Victory ==&lt;br /&gt;
&lt;br /&gt;
The aim of the game is to collect either:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;5 different elemental paths&#039;&#039;&#039;;&lt;br /&gt;
* &#039;&#039;&#039;4 Path cards of the same element&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If, at the end of your turn, you have reached a victory condition, the game ends immediately, and you win.&lt;br /&gt;
&lt;br /&gt;
The game also ends if a player must draw a card but cannot because their deck is empty. In that case, &#039;&#039;&#039;that player immediately loses&#039;&#039;&#039; and their opponent wins.&lt;br /&gt;
&lt;br /&gt;
== Advanced Rules ==&lt;br /&gt;
&lt;br /&gt;
Advanced rules add Spell cards and Dragon Tokens. All basic rules remain unchanged unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
=== Advanced Setup ===&lt;br /&gt;
&lt;br /&gt;
=== Best of 3 ===&lt;br /&gt;
&lt;br /&gt;
In Advanced Mode, players play up to 3 matches.&lt;br /&gt;
&lt;br /&gt;
When a player wins a match, they take 1 Dragon Token.&lt;br /&gt;
&lt;br /&gt;
The first player to collect 2 Dragon Tokens wins the game.&lt;br /&gt;
&lt;br /&gt;
=== Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Shuffle the 10 Spell cards and randomly deal 2 Spell cards to each player. Remaining Spell cards are not used in this game.&lt;br /&gt;
&lt;br /&gt;
Each player chooses:&lt;br /&gt;
&lt;br /&gt;
* 1 Spell card to keep;&lt;br /&gt;
* 1 Spell card to give to the opponent.&lt;br /&gt;
&lt;br /&gt;
Each player places their Spell cards next to their play area, visible to both players.&lt;br /&gt;
&lt;br /&gt;
=== Use Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Each Spell card has:&lt;br /&gt;
&lt;br /&gt;
an &#039;&#039;&#039;elemental combination&#039;&#039;&#039; required to play it;&lt;br /&gt;
a &#039;&#039;&#039;powerful effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On your turn, you may use a Spell card instead of playing a Path card.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;To use a Spell card, follow these steps:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Choose a Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Choose one of your available Spell cards.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Pay the elemental cost&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Discard from your hand the elemental combination shown on the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Wait for opponent&#039;s Response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent cannot respond to a Spell with normal Reaction (⚡) effects.&amp;lt;br&amp;gt;&lt;br /&gt;
  The only way to cancel a Spell is to &amp;lt;strong&amp;gt;discard the same elemental combination&amp;lt;/strong&amp;gt; from their hand.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Resolve the Spell effect&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Apply the effect of the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Remove the Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  After the Spell card is used, it cannot be used again for the rest of the game.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
== Element &amp;amp; Spell Summary ==&lt;br /&gt;
&lt;br /&gt;
=== Elements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Element !! A Effect !! B Effect / Reaction&lt;br /&gt;
|-&lt;br /&gt;
| Fire || Remove one card from the opponent&#039;s path → their discard. || Search your deck for a card, put it on top.&lt;br /&gt;
|-&lt;br /&gt;
| Water || A player of your choice draws 3 cards, then discards 3. || Choose any player — swap one of their path cards with one from their discard pile.&lt;br /&gt;
|-&lt;br /&gt;
| Earth || Play another card from your hand to your path — no effect applied. || Return one card from your discard pile to your hand.&lt;br /&gt;
|-&lt;br /&gt;
| Wind || The opponent must choose and discard one card from their hand. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Cancel the opponent&#039;s card effect. Their card stays in their path.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder || A player of your choice draws one card. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Return the opponent&#039;s played card to their hand. Their declared effect still resolves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spells ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Earth || Titan&#039;s Emberforge || Play the top two cards of your deck without using their effects.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Wind || Cinderstorm Prophecy || Reveal the top card of your deck, apply a non-⚡ effect, then discard it. Repeat up to three times.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Water || Scalding Deluge || Your opponent puts the top 9 cards of their deck into their discard pile.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Thunder || Molten Hellstrike || Remove up to 3 cards in the opposing path. Then your opponent plays the top card of their deck without applying its effect.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Wind || Skyshard Shift || Switch a card in your path with a card in your opponent&#039;s path. Then draw two cards.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Water || Primordial Maelstrom || Choose up to 2 cards from an opponent&#039;s path and shuffle them into their owner&#039;s deck.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Thunder || Runebolt Invocation || Search your deck for a card and play it choosing a non-⚡ effect. Then shuffle your deck.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Wind || Tempest of Omens || Your opponent reveals their hand. Choose up to two cards from it; that player discards them.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder + Wind || Stormveil Reversal || Reaction (⚡): Cancel the effect and remove a card played by an opponent this turn. Then draw a card.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Thunder || Mindstorm Dominion || Control your opponent during their next turn. You make all their decisions (but cannot play their spells).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lazze92</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30092</id>
		<title>Gamehelpdragonspath</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30092"/>
		<updated>2026-06-05T15:08:42Z</updated>

		<summary type="html">&lt;p&gt;Lazze92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
In [https://boardgamegeek.com/boardgame/260046/dragons-path Dragon&#039;s Path], each player has their own deck of Elemental Path cards. Players alternate turns, playing cards into their own play area and trying to complete one of the victory conditions.&lt;br /&gt;
&lt;br /&gt;
Each player has:&lt;br /&gt;
&lt;br /&gt;
* a &#039;&#039;&#039;deck&#039;&#039;&#039; of elemental paths;&lt;br /&gt;
* a &#039;&#039;&#039;hand&#039;&#039;&#039; of cards;&lt;br /&gt;
* a &#039;&#039;&#039;play area&#039;&#039;&#039; called &#039;&#039;Path&#039;&#039;;&lt;br /&gt;
* a &#039;&#039;&#039;discard pile&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Discard piles are always face-up and may be inspected by any player at any time.&lt;br /&gt;
Each player starts the game with 5 cards in hand.&lt;br /&gt;
&lt;br /&gt;
=== Player Turn ===&lt;br /&gt;
&lt;br /&gt;
Players take turns until one player reaches a victory condition.&lt;br /&gt;
&lt;br /&gt;
A turn is divided into the following phases, in order:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Draw a card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the beginning of your turn, draw the top card of your deck and add it to your hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  This phase is skipped on the first turn of the first player.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Play a Path card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  You may play 1 Path card from your hand into your play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  When you play a Path card, declare which effect you want to use.&amp;lt;br&amp;gt;&lt;br /&gt;
  Do not choose the target yet.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Opponent response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent may respond by discarding up to 1 card with a Reaction (⚡) effect from their hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  If a Reaction is played, resolve it immediately.&amp;lt;br&amp;gt;&lt;br /&gt;
  Then, if the declared effect was not cancelled, choose its target and resolve it.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction cards are discarded from hand. They do not enter the play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction effects can only be used during Phase 3 of the opponent&#039;s turn.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Check victory&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the end of your turn, check whether you have completed a victory condition.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;The Elemental Paths&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;There are 5 types of Elemental Path cards. Each element has 2 different effects.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Fire, Water, and Earth have two effects that can be chosen when the card is played on your turn.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Wind and Thunder can either be played normally on your turn or discarded during the opponent&#039;s turn to use their Reaction (⚡) effect.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Fire&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Remove&amp;lt;/strong&amp;gt; a card: move one card from the opponent&#039;s play area into its owner&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Search&amp;lt;/strong&amp;gt; your deck for a card, put that card on top after shuffling.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Water&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 3 cards, then &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 3 cards.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Swap&amp;lt;/strong&amp;gt; one card in a player&#039;s play area with another card in that player&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Earth&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Play another Path&amp;lt;/strong&amp;gt; card from your hand without applying its effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Return&amp;lt;/strong&amp;gt; a card from your discard pile to your hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Wind&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;An opponent chooses and &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 1 card from their hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; cancel the effect of an opponent&#039;s card. The cancelled card still enters the opponent&#039;s path.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Thunder&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 1 card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; return the opponent&#039;s card played this turn to their hand. The declared effect still resolves.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Victory ==&lt;br /&gt;
&lt;br /&gt;
The aim of the game is to collect either:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;5 different elemental paths&#039;&#039;&#039;;&lt;br /&gt;
* &#039;&#039;&#039;4 Path cards of the same element&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If, at the end of your turn, you have reached a victory condition, the game ends immediately, and you win.&lt;br /&gt;
&lt;br /&gt;
The game also ends if a player must draw a card but cannot because their deck is empty. In that case, &#039;&#039;&#039;that player immediately loses&#039;&#039;&#039; and their opponent wins.&lt;br /&gt;
&lt;br /&gt;
== Advanced Rules ==&lt;br /&gt;
&lt;br /&gt;
Advanced rules add Spell cards and Dragon Tokens. All basic rules remain unchanged unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
=== Advanced Setup ===&lt;br /&gt;
&lt;br /&gt;
=== Best of 3 ===&lt;br /&gt;
&lt;br /&gt;
In Advanced Mode, players play up to 3 matches.&lt;br /&gt;
&lt;br /&gt;
When a player wins a match, they take 1 Dragon Token.&lt;br /&gt;
&lt;br /&gt;
The first player to collect 2 Dragon Tokens wins the game.&lt;br /&gt;
&lt;br /&gt;
=== Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Shuffle the 10 Spell cards and randomly deal 2 Spell cards to each player. Remaining Spell cards are not used in this game.&lt;br /&gt;
&lt;br /&gt;
Each player chooses:&lt;br /&gt;
&lt;br /&gt;
* 1 Spell card to keep;&lt;br /&gt;
* 1 Spell card to give to the opponent.&lt;br /&gt;
&lt;br /&gt;
Each player places their Spell cards next to their play area, visible to both players.&lt;br /&gt;
&lt;br /&gt;
=== Use Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Each Spell card has:&lt;br /&gt;
&lt;br /&gt;
an &#039;&#039;&#039;elemental combination&#039;&#039;&#039; required to play it;&lt;br /&gt;
a &#039;&#039;&#039;powerful effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On your turn, you may use a Spell card instead of playing a Path card.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;To use a Spell card, follow these steps:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Choose a Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Choose one of your available Spell cards.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Pay the elemental cost&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Discard from your hand the elemental combination shown on the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Wait for opponent&#039;s Response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent cannot respond to a Spell with normal Reaction (⚡) effects.&amp;lt;br&amp;gt;&lt;br /&gt;
  The only way to cancel a Spell is to &amp;lt;strong&amp;gt;discard the same elemental combination&amp;lt;/strong&amp;gt; from their hand.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Resolve the Spell effect&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Apply the effect of the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Remove the Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  After the Spell card is used, it cannot be used again for the rest of the game.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
== Element &amp;amp; Spell Summary ==&lt;br /&gt;
&lt;br /&gt;
=== Elements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Element !! A Effect !! B Effect / Reaction&lt;br /&gt;
|-&lt;br /&gt;
| Fire || Remove one card from the opponent&#039;s path → their discard. || Search your deck for a card, put it on top.&lt;br /&gt;
|-&lt;br /&gt;
| Water || A player of your choice draws 3 cards, then discards 3. || Choose any player — swap one of their path cards with one from their discard pile.&lt;br /&gt;
|-&lt;br /&gt;
| Earth || Play another card from your hand to your path — no effect applied. || Return one card from your discard pile to your hand.&lt;br /&gt;
|-&lt;br /&gt;
| Wind || The opponent must choose and discard one card from their hand. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Cancel the opponent&#039;s card effect. Their card stays in their path.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder || A player of your choice draws one card. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Return the opponent&#039;s played card to their hand. Their declared effect still resolves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spells ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Earth || Titan&#039;s Emberforge || Play the top two cards of your deck without using their effects.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Wind || Cinderstorm Prophecy || Reveal the top card of your deck, apply a non-⚡ effect, then discard it. Repeat up to three times.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Water || Scalding Deluge || Your opponent puts the top 9 cards of their deck into their discard pile.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Thunder || Molten Hellstrike || Remove up to 3 cards in the opposing path. Then your opponent plays the top card of their deck without applying its effect.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Wind || Skyshard Shift || Switch a card in your path with a card in your opponent&#039;s path. Then draw two cards.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Water || Primordial Maelstrom || Choose up to 2 cards from an opponent&#039;s path and shuffle them into their owner&#039;s deck.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Thunder || Runebolt Invocation || Search your deck for a card and play it choosing a non-⚡ effect. Then shuffle your deck.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Wind || Tempest of Omens || Your opponent reveals their hand. Choose up to two cards from it; that player discards them.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder + Wind || Stormveil Reversal || Reaction (⚡): Cancel the effect and remove a card played by an opponent this turn. Then draw a card.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Thunder || Mindstorm Dominion || Control your opponent during their next turn. You make all their decisions (but cannot play their spells).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lazze92</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30090</id>
		<title>Gamehelpdragonspath</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30090"/>
		<updated>2026-06-04T22:22:11Z</updated>

		<summary type="html">&lt;p&gt;Lazze92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
In [https://boardgamegeek.com/boardgame/260046/dragons-path Dragon&#039;s Path], each player has their own deck of Elemental Path cards. Players alternate turns, playing cards into their own play area and trying to complete one of the victory conditions.&lt;br /&gt;
&lt;br /&gt;
Each player has:&lt;br /&gt;
&lt;br /&gt;
* a &#039;&#039;&#039;deck&#039;&#039;&#039; of elemental paths;&lt;br /&gt;
* a &#039;&#039;&#039;hand&#039;&#039;&#039; of cards;&lt;br /&gt;
* a &#039;&#039;&#039;play area&#039;&#039;&#039; called &#039;&#039;Path&#039;&#039;;&lt;br /&gt;
* a &#039;&#039;&#039;discard pile&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Discard piles are always face-up and may be inspected by any player at any time.&lt;br /&gt;
Each player starts the game with 5 cards in hand.&lt;br /&gt;
&lt;br /&gt;
=== Player Turn ===&lt;br /&gt;
&lt;br /&gt;
Players take turns until one player reaches a victory condition.&lt;br /&gt;
&lt;br /&gt;
A turn is divided into the following phases, in order:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Draw a card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the beginning of your turn, draw the top card of your deck and add it to your hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  This phase is skipped on the first turn of the first player.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Play a Path card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  You may play 1 Path card from your hand into your play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  When you play a Path card, declare which effect you want to use.&amp;lt;br&amp;gt;&lt;br /&gt;
  Do not choose the target yet.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Opponent response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent may respond by discarding up to 1 card with a Reaction (⚡) effect from their hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  If a Reaction is played, resolve it immediately.&amp;lt;br&amp;gt;&lt;br /&gt;
  Then, if the declared effect was not cancelled, choose its target and resolve it.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction cards are discarded from hand. They do not enter the play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction effects can only be used during Phase 3 of the opponent&#039;s turn.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Check victory&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the end of your turn, check whether you have completed a victory condition.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;The Elemental Paths&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;There are 5 types of Elemental Path cards. Each element has 2 different effects.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Fire, Water, and Earth have two effects that can be chosen when the card is played on your turn.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Wind and Thunder can either be played normally on your turn or discarded during the opponent&#039;s turn to use their Reaction (⚡) effect.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Fire&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Remove&amp;lt;/strong&amp;gt; a card: move one card from the opponent&#039;s play area into its owner&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Search&amp;lt;/strong&amp;gt; your deck for a card, put that card on top after shuffling.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Water&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 3 cards, then &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 3 cards.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Exchange&amp;lt;/strong&amp;gt; one card in a player&#039;s play area with another card in that player&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Earth&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Play another Path&amp;lt;/strong&amp;gt; card from your hand without applying its effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Return&amp;lt;/strong&amp;gt; a card from your discard pile to your hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Wind&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;An opponent chooses and &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 1 card from their hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; cancel the effect of an opponent&#039;s card. The cancelled card still enters the opponent&#039;s path.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Thunder&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 1 card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; return the opponent&#039;s card played this turn to their hand. The declared effect still resolves.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Victory ==&lt;br /&gt;
&lt;br /&gt;
The aim of the game is to collect either:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;5 different elemental paths&#039;&#039;&#039;;&lt;br /&gt;
* &#039;&#039;&#039;4 Path cards of the same element&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If, at the end of your turn, you have reached a victory condition, the game ends immediately, and you win.&lt;br /&gt;
&lt;br /&gt;
The game also ends if a player must draw a card but cannot because their deck is empty. In that case, &#039;&#039;&#039;that player immediately loses&#039;&#039;&#039; and their opponent wins.&lt;br /&gt;
&lt;br /&gt;
== Advanced Rules ==&lt;br /&gt;
&lt;br /&gt;
Advanced rules add Spell cards and Dragon Tokens. All basic rules remain unchanged unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
=== Advanced Setup ===&lt;br /&gt;
&lt;br /&gt;
=== Best of 3 ===&lt;br /&gt;
&lt;br /&gt;
In Advanced Mode, players play up to 3 matches.&lt;br /&gt;
&lt;br /&gt;
When a player wins a match, they take 1 Dragon Token.&lt;br /&gt;
&lt;br /&gt;
The first player to collect 2 Dragon Tokens wins the game.&lt;br /&gt;
&lt;br /&gt;
=== Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Shuffle the 10 Spell cards and randomly deal 2 Spell cards to each player. Remaining Spell cards are not used in this game.&lt;br /&gt;
&lt;br /&gt;
Each player chooses:&lt;br /&gt;
&lt;br /&gt;
* 1 Spell card to keep;&lt;br /&gt;
* 1 Spell card to give to the opponent.&lt;br /&gt;
&lt;br /&gt;
Each player places their Spell cards next to their play area, visible to both players.&lt;br /&gt;
&lt;br /&gt;
=== Use Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Each Spell card has:&lt;br /&gt;
&lt;br /&gt;
an &#039;&#039;&#039;elemental combination&#039;&#039;&#039; required to play it;&lt;br /&gt;
a &#039;&#039;&#039;powerful effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On your turn, you may use a Spell card instead of playing a Path card.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;To use a Spell card, follow these steps:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Choose a Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Choose one of your available Spell cards.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Pay the elemental cost&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Discard from your hand the elemental combination shown on the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Wait for opponent&#039;s Response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent cannot respond to a Spell with normal Reaction (⚡) effects.&amp;lt;br&amp;gt;&lt;br /&gt;
  The only way to cancel a Spell is to &amp;lt;strong&amp;gt;discard the same elemental combination&amp;lt;/strong&amp;gt; from their hand.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Resolve the Spell effect&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Apply the effect of the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Remove the Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  After the Spell card is used, it cannot be used again for the rest of the game.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
== Element &amp;amp; Spell Summary ==&lt;br /&gt;
&lt;br /&gt;
=== Elements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Element !! A Effect !! B Effect / Reaction&lt;br /&gt;
|-&lt;br /&gt;
| Fire || Remove one card from the opponent&#039;s path → their discard. || Search your deck for a card, put it on top.&lt;br /&gt;
|-&lt;br /&gt;
| Water || A player of your choice draws 3 cards, then discards 3. || Choose any player — swap one of their path cards with one from their discard pile.&lt;br /&gt;
|-&lt;br /&gt;
| Earth || Play another card from your hand to your path — no effect applied. || Return one card from your discard pile to your hand.&lt;br /&gt;
|-&lt;br /&gt;
| Wind || The opponent must choose and discard one card from their hand. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Cancel the opponent&#039;s card effect. Their card stays in their path.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder || A player of your choice draws one card. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Return the opponent&#039;s played card to their hand. Their declared effect still resolves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spells ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Earth || Titan&#039;s Emberforge || Play the top two cards of your deck without using their effects.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Wind || Cinderstorm Prophecy || Reveal the top card of your deck, apply a non-⚡ effect, then discard it. Repeat up to three times.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Water || Scalding Deluge || Your opponent puts the top 9 cards of their deck into their discard pile.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Thunder || Molten Hellstrike || Remove up to 3 cards in the opposing path. Then your opponent plays the top card of their deck without applying its effect.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Wind || Skyshard Shift || Switch a card in your path with a card in your opponent&#039;s path. Then draw two cards.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Water || Primordial Maelstrom || Choose up to 2 cards from an opponent&#039;s path and shuffle them into their owner&#039;s deck.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Thunder || Runebolt Invocation || Search your deck for a card and play it choosing a non-⚡ effect. Then shuffle your deck.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Wind || Tempest of Omens || Your opponent reveals their hand. Choose up to two cards from it; that player discards them.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder + Wind || Stormveil Reversal || Reaction (⚡): Cancel the effect and remove a card played by an opponent this turn. Then draw a card.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Thunder || Mindstorm Dominion || Control your opponent during their next turn. You make all their decisions (but cannot play their spells).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lazze92</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=30070</id>
		<title>Help</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=30070"/>
		<updated>2026-06-02T15:05:35Z</updated>

		<summary type="html">&lt;p&gt;Lazze92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== An issue? A question? ==&lt;br /&gt;
&lt;br /&gt;
* [https://boardgamearena.com/#!faq Frequently asked questions] is the most complete source of help for BGA.&lt;br /&gt;
* [https://forum.boardgamearena.com Forums] are also helpful to get information.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span title=&amp;quot;(page does not exist)&amp;quot; style=&amp;quot;color:#dd3333;&amp;quot;&amp;gt;Red game names&amp;lt;/span&amp;gt; need game help/summaries written for them.&lt;br /&gt;
Help out and write one by selecting a &amp;lt;span style=&amp;quot;color:#dd3333;&amp;quot;&amp;gt;(page does not exist) link&amp;lt;/span&amp;gt; below which will allow you to create the page.&lt;br /&gt;
[https://en.doc.boardgamearena.com/Wiki_formatting Wiki formatting] is a collection of unofficial tips on how to make wiki pages display well on [https://BoardGameArena.com BoardGameArena.com].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Please try to use exactly the same name for each game as BGA itself uses (as seen, for example, in the HTML title of the main page for the game), as this facilitates maintenance of the lists below. (BGA does sometimes make changes to the names it uses. If you think a name should be changed, you can submit a suggestion on the [https://boardgamearena.com/bugs?game=0 bug tracker].) Using the same lexicographic ordering as BGA uses also eases maintenance.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{infoBox|minWidth=100%|titleColor=#040|background=#efed&lt;br /&gt;
|title=Released on BGA&lt;br /&gt;
|body=&amp;lt;div style=&amp;quot;columns:12rem auto;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpthousand|1000]]&lt;br /&gt;
* [[Gamehelponeohone|101: the match]]&lt;br /&gt;
* [[Gamehelptwelvechips|12 Chip Trick]]&lt;br /&gt;
* [[Gamehelpthirteenclues|13 Clues]]&lt;br /&gt;
* [[Gamehelpfifteendays|15 Days]]&lt;br /&gt;
* [[Gamehelptwentyfourseven|24/7: The Game]]&lt;br /&gt;
* [[Gamehelpthreethousandscoundrels|3000 Scoundrels]]&lt;br /&gt;
* [[Gamehelpthirtyone|31]]&lt;br /&gt;
* [[Gamehelpfortytwo|42]]&lt;br /&gt;
* [[Gamehelpfourtwenty|420]]&lt;br /&gt;
* [[Gamehelpfivehundred|500]]&lt;br /&gt;
* [[Gamehelpfiftyfirststate|51st State]]&lt;br /&gt;
* [[Gamehelpsechsnimmt|6 nimmt!]]&lt;br /&gt;
* [[Gamehelpsixtyone|61 Autumn leaves]]&lt;br /&gt;
* [[Gamehelpsevenwonders|7 Wonders]]&lt;br /&gt;
* [[Gamehelpsevenwondersarchitects|7 Wonders Architects]]&lt;br /&gt;
* [[Gamehelpsevenwondersdice|7 Wonders Dice]]&lt;br /&gt;
* [[Gamehelpsevenwondersduel|7 Wonders Duel]]&lt;br /&gt;
* [[Gamehelpeightmastersrevenge|8 Masters&#039; Revenge]]&lt;br /&gt;
* [[Gamehelpninetynineaddition|99 (addition card game)]]&lt;br /&gt;
* [[Gamehelpninetynine|99 (trick taking game)]]&lt;br /&gt;
* [[Gamehelpfeastforodin|A Feast for Odin]]&lt;br /&gt;
* [[Gamehelpfistfulofgold|A Fistful of Gold]]&lt;br /&gt;
* [[Gamehelpagestofrobinhood|A Gest of Robin Hood]]&lt;br /&gt;
* [[Gamehelpaero|A.E.R.O.]]&lt;br /&gt;
* [[Gamehelpabalone|Abalone]]&lt;br /&gt;
* [[Gamehelpabandonallartichokes|Abandon All Artichokes]]&lt;br /&gt;
* [[Gamehelpabrachadabra|Abra Chadabra]]&lt;br /&gt;
* [[Gamehelpabyss|Abyss]]&lt;br /&gt;
* [[Gamehelpafterus|After Us]]&lt;br /&gt;
* [[Gamehelpageofchampagne|Age of Champagne]]&lt;br /&gt;
* [[Gamehelpageofcivilization|Age of Civilization]]&lt;br /&gt;
* [[Gamehelpageofinnovation|Age of Innovation: a Terra Mystica game]]&lt;br /&gt;
* [[Gamehelpagentavenue|Agent Avenue]]&lt;br /&gt;
* [[Gamehelpagricola|Agricola]]&lt;br /&gt;
* [[Gamehelpahoy|Ahoy]]&lt;br /&gt;
* [[Gamehelpakropolis|Akropolis]]&lt;br /&gt;
* [[Gamehelpalhambra|Alhambra]]&lt;br /&gt;
* [[Gamehelpalmadi|Almadi]]&lt;br /&gt;
* [[Gamehelpaltay|Altay: Dawn of Civilization]]&lt;br /&gt;
* [[Gamehelpaltered|Altered]]&lt;br /&gt;
* [[Gamehelpalveole|Alveole]]&lt;br /&gt;
* [[Gamehelpamalfi|Amalfi - Renaissance]]&lt;br /&gt;
* [[Gamehelpamazonas|Amazonas]]&lt;br /&gt;
* [[Gamehelpamyitis|Amyitis]]&lt;br /&gt;
* [[Gamehelpanachrony|Anachrony]]&lt;br /&gt;
* [[Gamehelpancientknowledge|Ancient Knowledge]]&lt;br /&gt;
* [[Gamehelpapiary|Apiary]]&lt;br /&gt;
* [[Gamehelpapplejack|Applejack]]&lt;br /&gt;
* [[Gamehelpaquatica|Aquatica]]&lt;br /&gt;
* [[Gamehelparboretum|Arboretum]]&lt;br /&gt;
* [[Gamehelparchitectsofamytis|Architects of Amytis]]&lt;br /&gt;
* [[Gamehelparchitectsofthewestkingdom|Architects of the West Kingdom]]&lt;br /&gt;
* [[Gamehelparctic|Arctic]]&lt;br /&gt;
* [[Gamehelparcticscavengers|Arctic Scavengers]]&lt;br /&gt;
* [[Gamehelparigato|Arigatō]]&lt;br /&gt;
* [[Gamehelparknova|Ark Nova]]&lt;br /&gt;
* [[Gamehelparmadora|Armadöra]]&lt;br /&gt;
* [[Gamehelpartdecko|Art Decko]]&lt;br /&gt;
* [[Gamehelpartthief|Art Thief]]&lt;br /&gt;
* [[Gamehelpassyria|Assyria]]&lt;br /&gt;
* [[Gamehelpasteria|Asteria]]&lt;br /&gt;
* [[Gamehelpastra|Astra]]&lt;br /&gt;
* [[Gamehelpauntiemildred|Auntie Mildred&#039;s list of random tasks]]&lt;br /&gt;
* [[Gamehelpautomobiles|Automobiles]]&lt;br /&gt;
* [[Gamehelpazul|Azul]]&lt;br /&gt;
* [[Gamehelpazulduel|Azul Duel]]&lt;br /&gt;
* [[Gamehelpazulsummerpavilion|Azul: Summer Pavilion]]&lt;br /&gt;
* [[Gamehelpazure|Azure]]&lt;br /&gt;
* [[Gamehelpbabydinosaurrescue|Baby Dinosaur Rescue]]&lt;br /&gt;
* [[Gamehelpbackgammon|Backgammon]]&lt;br /&gt;
* [[Gamehelpbacon|Bacon]]&lt;br /&gt;
* [[Gamehelpbagofchips|Bag of Chips]]&lt;br /&gt;
* [[Gamehelpbahamataxi|Bahama Taxi]]&lt;br /&gt;
* [[Gamehelpballoonpop|Balloon Pop!]]&lt;br /&gt;
* [[Gamehelpbandada|Bandada]]&lt;br /&gt;
* [[Gamehelpbandido|Bandido]]&lt;br /&gt;
* [[Gamehelpbang|BANG!]]&lt;br /&gt;
* [[Gamehelpbaolakiswahili|Bao la Kiswahili]]&lt;br /&gt;
* [[Gamehelpbarbu|Barbu]]&lt;br /&gt;
* [[Gamehelpbarenpark|Bärenpark]]&lt;br /&gt;
* [[Gamehelpbarrage|Barrage]]&lt;br /&gt;
* [[Gamehelpbattleoflits|Battle of LITS]]&lt;br /&gt;
* [[Gamehelpbattlesheep|Battle Sheep]]&lt;br /&gt;
* [[Gamehelpbattlespiritssaga|Battle Spirits Saga]]&lt;br /&gt;
* [[Gamehelpbattleship|Battleships Pencil &amp;amp; Paper]]&lt;br /&gt;
* [[Gamehelpbeerbread|Beer &amp;amp; Bread]]&lt;br /&gt;
* [[Gamehelpbelladonebluff|Belladone Bluff]]&lt;br /&gt;
* [[Gamehelpbelote|Belote]]&lt;br /&gt;
* [[Gamehelpbetta|Betta]]&lt;br /&gt;
* [[Gamehelpbeyond|Beyond]]&lt;br /&gt;
* [[Gamehelpbeyondthesun|Beyond the Sun]]&lt;br /&gt;
* [[Gamehelpbids|Bids]]&lt;br /&gt;
* [[Gamehelpbigmonster|Big Monster]]&lt;br /&gt;
* [[Gamehelpbigtimesoccer|Big Time Soccer]]&lt;br /&gt;
* [[Gamehelpbigtwo|Big Two]]&lt;br /&gt;
* [[Gamehelpbiomos|Biomos]]&lt;br /&gt;
* [[Gamehelpbiyi|Biyi]]&lt;br /&gt;
* [[Gamehelpblackjack|Blackjack]]&lt;br /&gt;
* [[Gamehelpblastradius|Blast Radius]]&lt;br /&gt;
* [[Gamehelpblaze|Blaze]]&lt;br /&gt;
* [[Gamehelpbloodrage|Blood Rage]]&lt;br /&gt;
* [[Gamehelpblooms|Blooms]]&lt;br /&gt;
* [[Gamehelpblueskies|Blue Skies]]&lt;br /&gt;
* [[Gamehelpbobail|Bobail]]&lt;br /&gt;
* [[Gamehelpbombay|Bombay]]&lt;br /&gt;
* [[Gamehelpbonsai|Bonsai]]&lt;br /&gt;
* [[Gamehelpboomerangaustralia|Boomerang: Australia]]&lt;br /&gt;
* [[Gamehelpboomerangeurope|Boomerang: Europe]]&lt;br /&gt;
* [[Gamehelpboomerangusa|Boomerang: USA]]&lt;br /&gt;
* [[Gamehelpboop|boop.]]&lt;br /&gt;
* [[Gamehelpbootydice|Booty Dice]]&lt;br /&gt;
* [[Gamehelpboreal|Boreal]]&lt;br /&gt;
* [[Gamehelpbossquest|Boss Quest]]&lt;br /&gt;
* [[Gamehelpbotanicus|Botanicus]]&lt;br /&gt;
* [[Gamehelpbreakthecode|Break the Code]]&lt;br /&gt;
* [[Gamehelpbriscola|Briscola]]&lt;br /&gt;
* [[Gamehelpbubbleepop|Bubblee Pop]]&lt;br /&gt;
* [[Gamehelpbug|Bug]]&lt;br /&gt;
* [[Gamehelpbunnyboom|Bunny Boom]]&lt;br /&gt;
* [[Gamehelpbunnykingdom|Bunny Kingdom]]&lt;br /&gt;
* [[Gamehelpburglebros|Burgle Bros.]]&lt;br /&gt;
* [[Gamehelpbutterfly|Butterfly]]&lt;br /&gt;
* [[Gamehelpbuttons|Buttons]]&lt;br /&gt;
* [[Gamehelpbuyword|BuyWord]]&lt;br /&gt;
* [[Gamehelpcacao|Cacao]]&lt;br /&gt;
* [[Gamehelpcafe|Café]]&lt;br /&gt;
* [[Gamehelpcairn|Caïrn]]&lt;br /&gt;
* [[Gamehelpcairocorridor|Cairo Corridor]]&lt;br /&gt;
* [[Gamehelpcantstop|Can&#039;t Stop]]&lt;br /&gt;
* [[Gamehelpcantstopexpress|Can&#039;t Stop Express]]&lt;br /&gt;
* [[Gamehelpcanasta|Canasta]]&lt;br /&gt;
* [[Gamehelpcanosa|Canosa]]&lt;br /&gt;
* [[Gamehelpcanvas|Canvas]]&lt;br /&gt;
* [[Gamehelpcapereurope|Caper: Europe]]&lt;br /&gt;
* [[Gamehelpcaptainflip|Captain Flip]]&lt;br /&gt;
* [[Gamehelpcampeones|Captain Tsubasa: The card game]]&lt;br /&gt;
* [[Gamehelpcapybarancapybara|Capybara&#039;n&#039;Capybara]]&lt;br /&gt;
* [[Gamehelpcaravan|Caravan]]&lt;br /&gt;
* [[Gamehelpcarcassonne|Carcassonne]]&lt;br /&gt;
* [[Gamehelpcarcassonnehuntersandgatherers|Carcassonne: Hunters &amp;amp; Gatherers]]&lt;br /&gt;
* [[Gamehelpcardia|Cardia]]&lt;br /&gt;
* [[Gamehelpcardiceo|Cardiceo]]&lt;br /&gt;
* [[Gamehelpcaribbeanallfours|Caribbean All Fours]]&lt;br /&gt;
* [[Gamehelpcarnegie|Carnegie]]&lt;br /&gt;
* [[Gamehelpcarnuta|Carnuta]]&lt;br /&gt;
* [[Gamehelpcarsoncity|Carson City]]&lt;br /&gt;
* [[Gamehelpcartographers|Cartographers]]&lt;br /&gt;
* [[Gamehelpcassino|Cassino]]&lt;br /&gt;
* [[Gamehelpcastlecombo|Castle Combo]]&lt;br /&gt;
* [[Gamehelpcastlesofcaleira|Castles of Caleira]]&lt;br /&gt;
* [[Gamehelpcastleofmadkingludwig|Castles of Mad King Ludwig]]&lt;br /&gt;
* [[Gamehelpcatcafe|Cat Café]]&lt;br /&gt;
* [[Gamehelpcatinthebox|Cat in the Box: Deluxe Edition]]&lt;br /&gt;
* [[Gamehelpcatan|CATAN]]&lt;br /&gt;
* [[Gamehelpcatannewenergies|CATAN New Energies]]&lt;br /&gt;
* [[Gamehelpcathood|Cathood]]&lt;br /&gt;
* [[Gamehelpcaverna|Caverna]]&lt;br /&gt;
* [[Gamehelpcaylus|Caylus]]&lt;br /&gt;
* [[Gamehelpcelestia|Celestia]]&lt;br /&gt;
* [[Gamehelpcentury|Century: Spice Road]]&lt;br /&gt;
* [[Gamehelpcephalopod|Cephalopod]]&lt;br /&gt;
* [[Gamehelpchakra|Chakra]]&lt;br /&gt;
* [[Gamehelpchallengers|Challengers!]]&lt;br /&gt;
* [[Gamehelpchallengersbeachcup|Challengers! Beach Cup]]&lt;br /&gt;
* [[Gamehelpcharuma|Charuma]]&lt;br /&gt;
* [[Gamehelpcheckers|Checkers]]&lt;br /&gt;
* [[Gamehelpcheeztricks|Cheez-Tricks]]&lt;br /&gt;
* [[Gamehelpchemicaloverload|Chemical Overload]]&lt;br /&gt;
* [[Gamehelpchess|Chess]]&lt;br /&gt;
* [[Gamehelpchicagoexpress|Chicago Express]]&lt;br /&gt;
* [[Gamehelpchinagold|China Gold]]&lt;br /&gt;
* [[Gamehelpchinesecheckers|Chinese checkers]]&lt;br /&gt;
* [[Gamehelpchocolatefactory|Chocolate Factory]]&lt;br /&gt;
* [[Gamehelpchoconnect|Choconnect]]&lt;br /&gt;
* [[Gamehelpchromino|Chromino]]&lt;br /&gt;
* [[Gamehelpchurn|Churn]]&lt;br /&gt;
* [[Gamehelpcinco|Cinco]]&lt;br /&gt;
* [[Gamehelpcircleoflife|Circle of Life]]&lt;br /&gt;
* [[Gamehelpcities|Cities]]&lt;br /&gt;
* [[Gamehelpcityofthebigshoulders|City of the Big Shoulders]]&lt;br /&gt;
* [[Gamehelpclansofcaledonia|Clans of Caledonia]]&lt;br /&gt;
* [[Gamehelpclashofdecks|Clash of Decks]]&lt;br /&gt;
* [[Gamehelpcloudcity|Cloud City]]&lt;br /&gt;
* [[Gamehelpcoalbaron|Coal Baron]]&lt;br /&gt;
* [[Gamehelpcoatl|Cóatl]]&lt;br /&gt;
* [[Gamehelpcodexnaturalis|Codex Naturalis]]&lt;br /&gt;
* [[Gamehelpcoffeerush|Coffee Rush]]&lt;br /&gt;
* [[Gamehelpcoinche|Coinche]]&lt;br /&gt;
* [[Gamehelpcoins|Coins]]&lt;br /&gt;
* [[Gamehelpcollect|Collect]]&lt;br /&gt;
* [[Gamehelpcolorado|Colorado]]&lt;br /&gt;
* [[Gamehelpcoloretto|Coloretto]]&lt;br /&gt;
* [[Gamehelpcolorflush|Color Flush]]&lt;br /&gt;
* [[Gamehelpcolorpop|Color Pop]]&lt;br /&gt;
* [[Gamehelpcoltexpress|Colt Express]]&lt;br /&gt;
* [[Gamehelpcommanderchess|Commander Chess]]&lt;br /&gt;
* [[Gamehelpconsonar|Con Sonar!]]&lt;br /&gt;
* [[Gamehelpconcept|Concept]]&lt;br /&gt;
* [[Gamehelpconcordia|Concordia]]&lt;br /&gt;
* [[Gamehelpconnectfour|Connect Four]]&lt;br /&gt;
* [[Gamehelpconnectsix|Connect6]]&lt;br /&gt;
* [[Gamehelpconspiracy|Conspiracy]]&lt;br /&gt;
* [[Gamehelpcontractbridge|Contract Bridge]]&lt;br /&gt;
* [[Gamehelpcookieaddict|Cookie Addict!]]&lt;br /&gt;
* [[Gamehelpcopenhagen|Copenhagen]]&lt;br /&gt;
* [[Gamehelpcosmoctopus|Cosmoctopus]]&lt;br /&gt;
* [[Gamehelpcosmosempires|Cosmos: Empires]]&lt;br /&gt;
* [[Gamehelpcoupcitystate|Coup]]&lt;br /&gt;
* [[Gamehelpcraftingthecosmos|Crafting the Cosmos]]&lt;br /&gt;
* [[Gamehelpcrash|Crash]]&lt;br /&gt;
* [[Gamehelpcrazyfarmers|Crazy Farmers]]&lt;br /&gt;
* [[Gamehelpcribbage|Cribbage]]&lt;br /&gt;
* [[Gamehelpcrimezoom|Crime Zoom: A Dirty Objective]]&lt;br /&gt;
* [[Gamehelpcrisps|Crisps!]]&lt;br /&gt;
* [[Gamehelpcrusadersthywillbedone|Crusaders: Thy Will Be Done]]&lt;br /&gt;
* [[Gamehelpcrybaby|Cry Baby]]&lt;br /&gt;
* [[Gamehelpcrypt|Crypt]]&lt;br /&gt;
* [[Gamehelpcubirds|CuBirds]]&lt;br /&gt;
* [[Gamehelpcubosaurs|Cubosaurs]]&lt;br /&gt;
* [[Gamehelpcucco|Cucco]]&lt;br /&gt;
* [[Gamehelpcucumber|Cucumber]]&lt;br /&gt;
* [[Gamehelpdivideetimpera|D.E.I.: Divide et Impera]]&lt;br /&gt;
* [[Gamehelpdarkagent|Dark Agent]]&lt;br /&gt;
* [[Gamehelpdarwinsjourney|Darwin&#039;s Journey]]&lt;br /&gt;
* [[Gamehelpdaybreak|Daybreak]]&lt;br /&gt;
* [[Gamehelpdeadcells|Dead Cells]]&lt;br /&gt;
* [[Gamehelpdecrypto|Decrypto]]&lt;br /&gt;
* [[Gamehelpdedale|Dédale]]&lt;br /&gt;
* [[Gamehelpdetectivepoker|Detective Poker]]&lt;br /&gt;
* [[Gamehelpdeus|Deus]]&lt;br /&gt;
* [[Gamehelpdewan|Dewan]]&lt;br /&gt;
* [[Gamehelpdiablo|Diablo]]&lt;br /&gt;
* [[Gamehelpdiams|Diam&#039;s]]&lt;br /&gt;
* [[Gamehelpdiceforge|Dice Forge]]&lt;br /&gt;
* [[Gamehelpdicehospital|Dice Hospital]]&lt;br /&gt;
* [[Gamehelpdicehospitaler|Dice Hospital: ER – Emergency Roll]]&lt;br /&gt;
* [[Gamehelpdicemission|Dice Mission]]&lt;br /&gt;
* [[Gamehelpdicesummoners|Dice Summoners]]&lt;br /&gt;
* [[Gamehelpdicethemepark|Dice Theme Park]]&lt;br /&gt;
* [[Gamehelpdiceathlon|Diceathlon]]&lt;br /&gt;
* [[Gamehelpdicedtomatoes|Diced Tomatoes]]&lt;br /&gt;
* [[Gamehelpdicedveggies|Diced Veggies]]&lt;br /&gt;
* [[Gamehelpdickory|Dickory]]&lt;br /&gt;
* [[Gamehelpdicycards|Dicy Cards]]&lt;br /&gt;
* [[Gamehelpdigupadventure|DIG UP Adventure]]&lt;br /&gt;
* [[Gamehelpdigitcode|Digit Code]]&lt;br /&gt;
* [[Gamehelpdingosdreams|Dingo&#039;s Dreams]]&lt;br /&gt;
* [[Gamehelpdinnerinparis|Dinner In Paris]]&lt;br /&gt;
* [[Gamehelpdinogenics|DinoGenics]]&lt;br /&gt;
* [[Gamehelpdinosaurteaparty|Dinosaur Tea Party]]&lt;br /&gt;
* [[Gamehelpdistilled|Distilled]]&lt;br /&gt;
* [[Gamehelpthroneandthegrail|District Noir]]&lt;br /&gt;
* [[Gamehelpdjambi|Djambi]]&lt;br /&gt;
* [[Gamehelpdnup|dnup]]&lt;br /&gt;
* [[Gamehelpdobbleconnect|Dobble Connect]]&lt;br /&gt;
* [[Gamehelpdobro|Dobro]]&lt;br /&gt;
* [[Gamehelpdodo|Dodo]]&lt;br /&gt;
* [[Gamehelpdoglover|Dog Lover]]&lt;br /&gt;
* [[Gamehelpdogpark|Dog Park]]&lt;br /&gt;
* [[Gamehelpdominoes|Dominoes]]&lt;br /&gt;
* [[Gamehelpdontgointhere|Don&#039;t Go In There]]&lt;br /&gt;
* [[Gamehelpdontletitdie|Don&#039;t Let It Die]]&lt;br /&gt;
* [[Gamehelpdonuts|Donuts]]&lt;br /&gt;
* [[Gamehelpfightthelandlord|Dou Dizhu]]&lt;br /&gt;
* [[Gamehelpdownforce|Downforce]]&lt;br /&gt;
* [[Gamehelpdozito|Dozito]]&lt;br /&gt;
* [[Gamehelpdraculahelsing|Dracula vs Van Helsing]]&lt;br /&gt;
* [[Gamehelpdraftandwriterecords|Draft &amp;amp; Write Records]]&lt;br /&gt;
* [[Gamehelpdraftcider|Draft Cider]]&lt;br /&gt;
* [[Gamehelpdraftosaurus|Draftosaurus]]&lt;br /&gt;
* [[Gamehelpdragonbridge|Dragon Bridge]]&lt;br /&gt;
* [[Gamehelpdragoncastle|Dragon Castle]]&lt;br /&gt;
* [[Gamehelpdragonkeeper|Dragon Keeper: The Dungeon]]&lt;br /&gt;
* [[Gamehelpdragonline|Dragon Line]]&lt;br /&gt;
* [[Gamehelpdragonheart|Dragonheart]]&lt;br /&gt;
* [[Gamehelpdragonspath|Dragon&#039;s Path]]&lt;br /&gt;
* [[Gamehelpdragonwood|Dragonwood]]&lt;br /&gt;
* [[Gamehelpdungeonpetz|Dungeon Petz]]&lt;br /&gt;
* [[Gamehelpdungeonroll|Dungeon Roll]]&lt;br /&gt;
* [[Gamehelpdungeonrummy|Dungeon Rummy]]&lt;br /&gt;
* [[Gamehelpdungeontwister|Dungeon Twister]]&lt;br /&gt;
* [[Gamehelpdurak|Durak]]&lt;br /&gt;
* [[Gamehelpdvonn|DVONN]]&lt;br /&gt;
* [[Gamehelpearth|Earth]]&lt;br /&gt;
* [[Gamehelpeasypeasy|Easy Peasy]]&lt;br /&gt;
* [[Gamehelpecarte|Écarté]]&lt;br /&gt;
* [[Gamehelpeck|ECK]]&lt;br /&gt;
* [[Gamehelpegocentricworld|Egocentric World]]&lt;br /&gt;
* [[Gamehelpekko|Ekko]]&lt;br /&gt;
* [[Gamehelpekonos|EKONOS]]&lt;br /&gt;
* [[Gamehelpelgrande|El Grande]]&lt;br /&gt;
* [[Gamehelpelawa|Elawa]]&lt;br /&gt;
* [[Gamehelpelfenland|Elfenland]]&lt;br /&gt;
* [[Gamehelpelongo|Elongo]]&lt;br /&gt;
* [[Gamehelpemberleaf|Emberleaf]]&lt;br /&gt;
* [[Gamehelpeminentdomain|Eminent Domain]]&lt;br /&gt;
* [[Gamehelpemdomicrocosm|Eminent Domain: Microcosm]]&lt;br /&gt;
* [[Gamehelpempireplateau|Empire Plateau]]&lt;br /&gt;
* [[Gamehelpenemyanemone|Enemy Anemone]]&lt;br /&gt;
* [[Gamehelpenvelopesofcash|Envelopes of Cash]]&lt;br /&gt;
* [[Gamehelpepizodiak|EpiZodiak]]&lt;br /&gt;
* [[Gamehelperiantys|Eriantys]]&lt;br /&gt;
* [[Gamehelpakeruption|Eruption]]&lt;br /&gt;
* [[Gamehelpeternitium|Eternitium]]&lt;br /&gt;
* [[Gamehelpeuchre|Euchre]]&lt;br /&gt;
* [[Gamehelpevergreen|Evergreen]]&lt;br /&gt;
* [[Gamehelpevl|EVL]]&lt;br /&gt;
* [[Gamehelpevogamenoname|Evo: The “Game no Name”]]&lt;br /&gt;
* [[Gamehelpevolution|Evolution]]&lt;br /&gt;
* [[Gamehelpexhibitiontwentiethcentury|Exhibition: 20th Century]]&lt;br /&gt;
* [[Gamehelpexitstrategy|Exit Strategy]]&lt;br /&gt;
* [[Gamehelpnorthwestpassage|Expedition: Northwest Passage]]&lt;br /&gt;
* [[Gamehelpexpeditions|Expeditions: Around the World]]&lt;br /&gt;
* [[Gamehelpexplodingkittens|Exploding Kittens]]&lt;br /&gt;
* [[Gamehelpexplorationwarzone|Exploration: Warzone]]&lt;br /&gt;
* [[Gamehelpfactum|Factum]]&lt;br /&gt;
* [[Gamehelpfaifo|Fai-fo]]&lt;br /&gt;
* [[Gamehelpfairytrails|Fairy Trails]]&lt;br /&gt;
* [[Gamehelpfaraway|Faraway]]&lt;br /&gt;
* [[Gamehelpfarkle|Farkle]]&lt;br /&gt;
* [[Gamehelpfarmclub|Farm Club]]&lt;br /&gt;
* [[Gamehelpfederation|Federation]]&lt;br /&gt;
* [[Gamehelpfestivibes|Festi’vibes]]&lt;br /&gt;
* [[Gamehelpfestival|Festival]]&lt;br /&gt;
* [[Gamehelpfibonachos|Fibonachos]]&lt;br /&gt;
* [[Gamehelpfika|Fika]]&lt;br /&gt;
* [[Gamehelpfinca|Finca]]&lt;br /&gt;
* [[Gamehelpfinity|Finity]]&lt;br /&gt;
* [[Gamehelpfirstgiants|First Giants]]&lt;br /&gt;
* [[Gamehelpfivetribes|Five Tribes]]&lt;br /&gt;
* [[Gamehelpflamingpyramids|Flaming Pyramids]]&lt;br /&gt;
* [[Gamehelpfleet|Fleet]]&lt;br /&gt;
* [[Gamehelpflipseven|Flip 7]]&lt;br /&gt;
* [[Gamehelpflipfreighters|Flip Freighters]]&lt;br /&gt;
* [[Gamehelpfliptoons|FlipToons]]&lt;br /&gt;
* [[Gamehelpflorenzacardgame|Florenza: The Card Game]]&lt;br /&gt;
* [[Gamehelpflowers|Flowers]]&lt;br /&gt;
* [[Gamehelpflowersmandalagame|Flowers: A Mandala Game]]&lt;br /&gt;
* [[Gamehelpflume|Flume]]&lt;br /&gt;
* [[Gamehelpfluxx|Fluxx]]&lt;br /&gt;
* [[Gamehelpfornorthwood|For Northwood!]]&lt;br /&gt;
* [[Gamehelpforsale|For Sale]]&lt;br /&gt;
* [[Gamehelpforex|For-Ex]]&lt;br /&gt;
* [[Gamehelpforbiddenisland|Forbidden Island]]&lt;br /&gt;
* [[Gamehelpforestshuffle|Forest Shuffle]]&lt;br /&gt;
* [[Gamehelpforestshuffledartmoor|Forest Shuffle : Dartmoor]]&lt;br /&gt;
* [[Gamehelpforeverhome|Forever Home]]&lt;br /&gt;
* [[Gamehelpformulad|Formula D]]&lt;br /&gt;
* [[Gamehelpfourcolorcards|Four Color Cards]]&lt;br /&gt;
* [[Gamehelpfourgardens|Four Gardens]]&lt;br /&gt;
* [[Gamehelpfractal|Fractal]]&lt;br /&gt;
* [[Gamehelpframework|Framework]]&lt;br /&gt;
* [[Gamehelpfrenchtarot|French Tarot]]&lt;br /&gt;
* [[Gamehelpfromage|Fromage]]&lt;br /&gt;
* [[Gamehelpfruitpicking|Fruit Picking]]&lt;br /&gt;
* [[Gamehelpgaia|Gaïa]]&lt;br /&gt;
* [[Gamehelpgaiaproject|Gaia Project]]&lt;br /&gt;
* [[Gamehelpgalacticcruise|Galactic Cruise]]&lt;br /&gt;
* [[Gamehelpgammelogic|Gamme Logic]]&lt;br /&gt;
* [[Gamehelpgangsta|Gangsta!]]&lt;br /&gt;
* [[Gamehelpgardennation|Garden Nation]]&lt;br /&gt;
* [[Gamehelpgardenrush|Garden Rush]]&lt;br /&gt;
* [[Gamehelpgatsby|Gatsby]]&lt;br /&gt;
* [[Gamehelpgearnpiston|Gear &amp;amp; Piston]]&lt;br /&gt;
* [[Gamehelpgermanwhist|German Whist]]&lt;br /&gt;
* [[Gamehelpgetonboard|Get on Board: New York &amp;amp; London]]&lt;br /&gt;
* [[Gamehelpgetonboardparisrome|Get on Board: Paris &amp;amp; Roma]]&lt;br /&gt;
* [[Gamehelpgetthemacguffin|Get the MacGuffin]]&lt;br /&gt;
* [[Gamehelpghostathome|Ghost At Home]]&lt;br /&gt;
* [[Gamehelpghostsgalore|Ghosts Galore]]&lt;br /&gt;
* [[Gamehelpgiftoftulips|Gift of Tulips]]&lt;br /&gt;
* [[Gamehelpginrummy|Gin Rummy]]&lt;br /&gt;
* [[Gamehelpginkgopolis|Ginkgopolis]]&lt;br /&gt;
* [[Gamehelpgirafferaffe|Giraffe Raffe]]&lt;br /&gt;
* [[Gamehelpgizmos|Gizmos]]&lt;br /&gt;
* [[Gamehelpglassroad|Glass Road]]&lt;br /&gt;
* [[Gamehelpglow|Glow]]&lt;br /&gt;
* [[Gamehelpgnomehollow|Gnome Hollow]]&lt;br /&gt;
* [[Gamehelpclassicgo|Go]]&lt;br /&gt;
* [[Gamehelpgofish|Go Fish]]&lt;br /&gt;
* [[Gamehelpgogoa|Go Goa]]&lt;br /&gt;
* [[Gamehelpgonutsfordonuts|Go Nuts for Donuts]]&lt;br /&gt;
* [[Gamehelpgostop|Go-Stop]]&lt;br /&gt;
* [[Gamehelpgoblinhood|Goblin Hood]]&lt;br /&gt;
* [[Gamehelpgoldwest|Gold West]]&lt;br /&gt;
* [[Gamehelpgoldncrash|Gold’n’Crash]]&lt;br /&gt;
* [[Gamehelpgoldblivion|GOLDblivion]]&lt;br /&gt;
* [[Gamehelpgolf|Golf]]&lt;br /&gt;
* [[Gamehelpgolfie|Golfie]]&lt;br /&gt;
* [[Gamehelpgomoku|Gomoku]]&lt;br /&gt;
* [[Gamehelpgoodcopbadcop|Good Cop Bad Cop]]&lt;br /&gt;
* [[Gamehelpgopher|Gopher]]&lt;br /&gt;
* [[Gamehelpgorami|GORami]]&lt;br /&gt;
* [[Gamehelpgosux|Gosu X]]&lt;br /&gt;
* [[Gamehelpgrandbazaar|Grand Bazaar]]&lt;br /&gt;
* [[Gamehelpgreasyspoon|Greasy Spoon]]&lt;br /&gt;
* [[Gamehelpgreatwesterntrail|Great Western Trail]]&lt;br /&gt;
* [[Gamehelpelpasogwt|Great Western Trail: El Paso]]&lt;br /&gt;
* [[Gamehelpgrosstarock|Grosstarock]]&lt;br /&gt;
* [[Gamehelpgroup|Group]]&lt;br /&gt;
* [[Gamehelpgrumblestone|GrumbleStone]]&lt;br /&gt;
* [[Gamehelpgrund|Grund]]&lt;br /&gt;
* [[Gamehelpguildes|Guildes]]&lt;br /&gt;
* [[Gamehelpguile|Guile]]&lt;br /&gt;
* [[Gamehelpgyges|Gygès]]&lt;br /&gt;
* [[Gamehelphabitats|Habitats]]&lt;br /&gt;
* [[Gamehelpeightyeight|Hachihachi]]&lt;br /&gt;
* [[Gamehelphacktrick|Hack Trick]] (*)&lt;br /&gt;
* [[Gamehelphadara|Hadara]]&lt;br /&gt;
* [[Gamehelphadrianswall|Hadrian&#039;s Wall]]&lt;br /&gt;
* [[Gamehelphadron|Hadron]]&lt;br /&gt;
* [[Gamehelphaggis|Haggis]]&lt;br /&gt;
* [[Gamehelphaiclue|Haiclue]]&lt;br /&gt;
* [[Gamehelphanabi|Hanabi]]&lt;br /&gt;
* [[Gamehelphanamikoji|Hanamikoji]]&lt;br /&gt;
* [[Gamehelphandandfoot|Hand and Foot]]&lt;br /&gt;
* [[Gamehelphappycity|Happy City]]&lt;br /&gt;
* [[Gamehelphardback|Hardback]]&lt;br /&gt;
* [[Gamehelpharmonies|Harmonies]]&lt;br /&gt;
* [[Gamehelpharvest|Harvest]]&lt;br /&gt;
* [[Gamehelphawaii|Hawaii]]&lt;br /&gt;
* [[Gamehelpsakura|Hawaiian Hanafuda]]&lt;br /&gt;
* [[Gamehelphearts|Hearts]]&lt;br /&gt;
* [[Gamehelpheat|Heat: Pedal to the Metal]]&lt;br /&gt;
* [[Gamehelpheckinhounds|Heckin Hounds]]&lt;br /&gt;
* [[Gamehelphens|Hens]]&lt;br /&gt;
* [[Gamehelpherd|Herd]]&lt;br /&gt;
* [[Gamehelpherooj|Herooj]]&lt;br /&gt;
* [[Gamehelpherrlof|Herrlof]]&lt;br /&gt;
* [[Gamehelphex|Hex]]&lt;br /&gt;
* [[Gamehelpheythatsmyfish|Hey, That&#039;s My Fish!]]&lt;br /&gt;
* [[Gamehelphiddenleaders|Hidden Leaders]]&lt;br /&gt;
* [[Gamehelphighseason|High Season]]&lt;br /&gt;
* [[Gamehelphive|Hive]]&lt;br /&gt;
* [[Gamehelphoarders|Hoarders]]&lt;br /&gt;
* [[Gamehelphoipho|Hội Phố (Second Edition)]]&lt;br /&gt;
* [[Gamehelphokito|Hokito]]&lt;br /&gt;
* [[Gamehelphomesteaders|Homesteaders]]&lt;br /&gt;
* [[Gamehelphomeworlds|Homeworlds]]&lt;br /&gt;
* [[Gamehelphoola|Hoola]]&lt;br /&gt;
* [[Gamehelpescapefromthehiddencastle|Hugo]]&lt;br /&gt;
* [[Gamehelphumanity|Humanity]]&lt;br /&gt;
* [[Gamehelphungariantarokk|Hungarian Tarokk]]&lt;br /&gt;
* [[Gamehelphutan|HUTAN: Life in the Rainforest]]&lt;br /&gt;
* [[Gamehelphydroracers|Hydroracers]]&lt;br /&gt;
* [[Gamehelphypnosia|Hypnosia]]&lt;br /&gt;
* [[Gamehelpiceandthesky|Ice and the Sky]]&lt;br /&gt;
* [[Gamehelpicecoldicehockey|Ice Cold Ice Hockey]]&lt;br /&gt;
* [[Gamehelpicebreaker|Icebreaker]]&lt;br /&gt;
* [[Gamehelpillustori|Illustori]]&lt;br /&gt;
* [[Gamehelpimhotep|Imhotep]]&lt;br /&gt;
* [[Gamehelpimpasse|Impasse]]&lt;br /&gt;
* [[Gamehelpimperialsettlers|Imperial Settlers]]&lt;br /&gt;
* [[Gamehelpintheyearofthedragon|In The Year of the Dragon]]&lt;br /&gt;
* [[Gamehelpincangold|Incan Gold]]&lt;br /&gt;
* [[Gamehelpindianchief|Indian Chief]]&lt;br /&gt;
* [[Gamehelpink|Ink]]&lt;br /&gt;
* [[Gamehelpinnovation|Innovation]]&lt;br /&gt;
* [[Gamehelpinori|Inori]]&lt;br /&gt;
* [[Gamehelpinsidejob|Inside Job]]&lt;br /&gt;
* [[Gamehelpipso|IPSO]]&lt;br /&gt;
* [[Gamehelpirishgauge|Irish Gauge]]&lt;br /&gt;
* [[Gamehelpisaac|Isaac]]&lt;br /&gt;
* [[Gamehelpisleoftrainsallaboard|Isle of Trains: All Aboard]]&lt;br /&gt;
* [[Gamehelpwonderfulkingdom|It&#039;s a Wonderful Kingdom]]&lt;br /&gt;
* [[Gamehelpitsawonderfulworld|It&#039;s a Wonderful World]]&lt;br /&gt;
* [[Gamehelpiwari|Iwari]]&lt;br /&gt;
* [[Gamehelpiye|iye]]&lt;br /&gt;
* [[Gamehelpjaipur|Jaipur]]&lt;br /&gt;
* [[Gamehelpjekyllvshide|Jekyll vs. Hyde]]&lt;br /&gt;
* [[Gamehelpjokerball|Jokerball]]&lt;br /&gt;
* [[Gamehelpjumpdrive|Jump Drive]]&lt;br /&gt;
* [[Gamehelpjumpgate|Jump Gate]]&lt;br /&gt;
* [[Gamehelpjunkdrawer|Junk Drawer]]&lt;br /&gt;
* [[Gamehelpjurassicsnack|Jurassic Snack]]&lt;br /&gt;
* [[Gamehelpjustdesserts|Just Desserts]]&lt;br /&gt;
* [[Gamehelpjustone|Just One]]&lt;br /&gt;
* [[Gamehelpk2|K2]]&lt;br /&gt;
* [[Gamehelpkabaleo|Kabaleo]]&lt;br /&gt;
* [[Gamehelpkado|Kado]]&lt;br /&gt;
* [[Gamehelpkahuna|Kahuna]]&lt;br /&gt;
* [[Gamehelpkaiser|Kaiser]]&lt;br /&gt;
* [[Gamehelpkalah|Kalah]]&lt;br /&gt;
* [[Gamehelpkami|Kami]]&lt;br /&gt;
* [[Gamehelpkamon|Kamon]]&lt;br /&gt;
* [[Gamehelpkarvi|Karvi]]&lt;br /&gt;
* [[Gamehelpkeyflower|Keyflower]]&lt;br /&gt;
* [[Gamehelpkhiva|Khiva]]&lt;br /&gt;
* [[Gamehelpkhronos|Khronos]]&lt;br /&gt;
* [[Gamehelpkikaibricolageheads|Kikai - Bricolage Heads]]&lt;br /&gt;
* [[Gamehelpkingofthepitch|King of the Pitch]]&lt;br /&gt;
* [[Gamehelpkingoftokyo|King of Tokyo]]&lt;br /&gt;
* [[Gamehelpkingoftokyoduel|King of Tokyo Duel]]&lt;br /&gt;
* [[Gamehelpkingdombuilder|Kingdom Builder]]&lt;br /&gt;
* [[Gamehelpkingdomino|Kingdomino]]&lt;br /&gt;
* [[Gamehelpkingdoms|Kingdoms]]&lt;br /&gt;
* [[Gamehelpkingsinthecorner|Kings in the Corner]]&lt;br /&gt;
* [[Gamehelpkingscraft|Kingscraft]]&lt;br /&gt;
* [[Gamehelpklaverjassen|Klaverjassen]]&lt;br /&gt;
* [[Gamehelpkmakici|Kmakici Family&#039;s greatest teatime]]&lt;br /&gt;
* [[Gamehelpknarr|Knarr]]&lt;br /&gt;
* [[Gamehelpknister|Knister]]&lt;br /&gt;
* [[Gamehelpknockoutwhist|Knockout Whist]]&lt;br /&gt;
* [[Gamehelpkoikoi|Koi-Koi]]&lt;br /&gt;
* [[Gamehelpkokeshi|Kokeshi]]&lt;br /&gt;
* [[Gamehelpkonane|Konane]]&lt;br /&gt;
* [[Gamehelpkoryo|Koryŏ]]&lt;br /&gt;
* [[Gamehelpkqj|KQJ]]&lt;br /&gt;
* [[Gamehelpkrakenup|Kraken Up]]&lt;br /&gt;
* [[Gamehelpkrosmasterarena|Krosmaster Arena]]&lt;br /&gt;
* [[Gamehelpkrosmasterblast|Krosmaster Blast]]&lt;br /&gt;
* [[Gamehelpkulami|Kulami]]&lt;br /&gt;
* [[Gamehelplafamiglia|La Famiglia: The Great Mafia War]]&lt;br /&gt;
* [[Gamehelplagranja|La Granja]]&lt;br /&gt;
* [[Gamehelplamarcheducrabe|La Marche du Crabe]]&lt;br /&gt;
* [[Gamehelplasvegan|Las Vegan]]&lt;br /&gt;
* [[Gamehelpledernierpeuple|Le Dernier Peuple]]&lt;br /&gt;
* [[Gamehelpleroydesribauds|Le Roy des Ribauds]]&lt;br /&gt;
* [[Gamehelpleaders|Leaders]]&lt;br /&gt;
* [[Gamehelplegendraiders|Legend Raiders]]&lt;br /&gt;
* [[Gamehelpinventors|Legendary Inventors]]&lt;br /&gt;
* [[Gamehelpheroesofhellas|Legends of Hellas]]&lt;br /&gt;
* [[Gamehelplegions|Legions]]&lt;br /&gt;
* [[Gamehelplepidoptery|Lepidoptery]]&lt;br /&gt;
* [[Gamehelpletscatchthelion|Let&#039;s Catch the Lion!]]&lt;br /&gt;
* [[Gamehelpletsgotojapan|Let&#039;s Go! To Japan]]&lt;br /&gt;
* [[Gamehelplettertycoon|Letter Tycoon]]&lt;br /&gt;
* [[Gamehelplewisclark|Lewis &amp;amp; Clark]]&lt;br /&gt;
* [[Gamehelplibertalia|Libertalia]]&lt;br /&gt;
* [[Gamehelplielow|Lielow]]&lt;br /&gt;
* [[Gamehelplifeline|Lifeline]]&lt;br /&gt;
* [[Gamehelplimit|Limit]]&lt;br /&gt;
* [[Gamehelplineit|Line It]]&lt;br /&gt;
* [[Gamehelplinesofaction|Lines of Action]]&lt;br /&gt;
* [[Gamehelplinkage|Linkage]]&lt;br /&gt;
* [[Gamehelplinx|Linx]]&lt;br /&gt;
* [[Gamehelplittlefactory|Little Factory]]&lt;br /&gt;
* [[Gamehelpliverpoolrummy|Liverpool (Cozy Oaks) Rummy]]&lt;br /&gt;
* [[Gamehelplivingforest|Living Forest]]&lt;br /&gt;
* [[Gamehelplivingforestduel|Living Forest Duel]]&lt;br /&gt;
* [[Gamehelplama|LLAMA]]&lt;br /&gt;
* [[Gamehelplocomomo|Loco Momo]]&lt;br /&gt;
* [[Gamehelplogger|Logger]]&lt;br /&gt;
* [[Gamehelplookatthestars|Look at the Stars]]&lt;br /&gt;
* [[Gamehelplooot|Looot]]&lt;br /&gt;
* [[Gamehelplox|Lords of Xidit]]&lt;br /&gt;
* [[Gamehelplorenzo|Lorenzo il Magnifico]]&lt;br /&gt;
* [[Gamehelplostcities|Lost Cities]]&lt;br /&gt;
* [[Gamehelplostexplorers|Lost Explorers]]&lt;br /&gt;
* [[Gamehelparnak|Lost Ruins of Arnak]]&lt;br /&gt;
* [[Gamehelplostseas|Lost Seas]]&lt;br /&gt;
* [[Gamehelploveletter|Love Letter]]&lt;br /&gt;
* [[Gamehelpluckynumbers|Lucky Numbers]]&lt;br /&gt;
* [[Gamehelpludo|Ludo]]&lt;br /&gt;
* [[Gamehelplumen|Lumen: The Lost World]]&lt;br /&gt;
* [[Gamehelplure|Lure]]&lt;br /&gt;
* [[Gamehelpluxor|Luxor]]&lt;br /&gt;
* [[Gamehelpluz|LUZ]]&lt;br /&gt;
* [[Gamehelpmaatatahay|Maatatahay]]&lt;br /&gt;
* [[Gamehelpmachiavelli|Machiavelli]]&lt;br /&gt;
* [[Gamehelpmadeira|Madeira]]&lt;br /&gt;
* [[Gamehelpmammalath|Mammalath]]&lt;br /&gt;
* [[Gamehelpmandala|Mandala]]&lt;br /&gt;
* [[Gamehelpmapmaker|Mapmaker: The Gerrymandering Game]]&lt;br /&gt;
* [[Gamehelpmapsofmisterra|Maps of Misterra]]&lt;br /&gt;
* [[Gamehelpmaracaibo|Maracaibo]]&lt;br /&gt;
* [[Gamehelpmarcopolotwo|Marco Polo II: In the Service of the Khan]]&lt;br /&gt;
* [[Gamehelpmarrakech|Marrakech]]&lt;br /&gt;
* [[Gamehelpmarram|Marram]]&lt;br /&gt;
* [[Gamehelpmartiandice|Martian Dice]]&lt;br /&gt;
* [[Gamehelpmascarade|Mascarade]]&lt;br /&gt;
* [[Gamehelpmassiveverse|Massive-Verse: Fighting Card Game]]&lt;br /&gt;
* [[Gamehelpmatchsticktycoon|Matchstick Tycoon]]&lt;br /&gt;
* [[Gamehelpmate|Mate]]&lt;br /&gt;
* [[Gamehelpmattock|Mattock]]&lt;br /&gt;
* [[Gamehelpmechadream|Mech A Dream]]&lt;br /&gt;
* [[Gamehelpmedina|Medina]]&lt;br /&gt;
* [[Gamehelpmeadow|Medo]]&lt;br /&gt;
* [[Gamehelpmedu|Medu]]&lt;br /&gt;
* [[Gamehelpmegajackpot|Mega Jackpot]]&lt;br /&gt;
* [[Gamehelpmegalomania|Megalomania]]&lt;br /&gt;
* [[Gamehelpmemoir|Memoir &#039;44]]&lt;br /&gt;
* [[Gamehelpmemory|Memory]]&lt;br /&gt;
* [[Gamehelpmercadodelisboaste|Mercado de Lisboa]]&lt;br /&gt;
* [[Gamehelpmeridians|Meridians]]&lt;br /&gt;
* [[Gamehelpmesos|Mesos]]&lt;br /&gt;
* [[Gamehelpmetro|Metro]]&lt;br /&gt;
* [[Gamehelpmetromania|Metromania]]&lt;br /&gt;
* [[Gamehelpmia|Mia]]&lt;br /&gt;
* [[Gamehelpmiams|Miams]]&lt;br /&gt;
* [[Gamehelpmicrodojo|Micro Dojo]]&lt;br /&gt;
* [[Gamehelpmiddleages|Middle Ages]]&lt;br /&gt;
* [[Gamehelpmighty|Mighty]]&lt;br /&gt;
* [[Gamehelpmijnlieff|Mijnlieff]]&lt;br /&gt;
* [[Gamehelpmindcycling|Mind Cycling]]&lt;br /&gt;
* [[Gamehelpmindmgmt|Mind MGMT]]&lt;br /&gt;
* [[Gamehelpmindup|Mind Up!]]&lt;br /&gt;
* [[Gamehelpminhwatu|Minhwatu]]&lt;br /&gt;
* [[Gamehelpminirogue|Mini Rogue]]&lt;br /&gt;
* [[Gamehelpmlem|MLEM: Space Agency]]&lt;br /&gt;
* [[Gamehelpmodten|Mod Ten]]&lt;br /&gt;
* [[Gamehelpmojo|Mojo]]&lt;br /&gt;
* [[Gamehelpmonsterfactory|Monster Factory]]&lt;br /&gt;
* [[Gamehelpmoonriver|Moon River]]&lt;br /&gt;
* [[Gamehelpmoonlight|Moonlight: The Land of the Wolves]]&lt;br /&gt;
* [[Gamehelpmoonshine|Moonshine]]&lt;br /&gt;
* [[Gamehelpmountaingoats|Mountain Goats]]&lt;br /&gt;
* [[Gamehelpmoversandshakers|Movers &amp;amp; Shakers]]&lt;br /&gt;
* [[Gamehelpmow|MOW]]&lt;br /&gt;
* [[Gamehelpmrjack|Mr. Jack]]&lt;br /&gt;
* [[Gamehelpmurusgallicus|Murus Gallicus]]&lt;br /&gt;
* [[Gamehelpmutantcrops|Mutant Crops]]&lt;br /&gt;
* [[Gamehelpmycity|My City]]&lt;br /&gt;
* [[Gamehelpmycityrb|My City: Roll &amp;amp; Build]]&lt;br /&gt;
* [[Gamehelpmyfirstcastlepanic|My First Castle Panic]]&lt;br /&gt;
* [[Gamehelpmyshelfie|My Shelfie]]&lt;br /&gt;
* [[Gamehelpmyshelfiedice|My Shelfie: The Dice Game]]&lt;br /&gt;
* [[Gamehelpmystlingacademy|Mystling Academy]]&lt;br /&gt;
* [[Gamehelpmythicbattlesragnarok|Mythic Battles: Ragnarök]]&lt;br /&gt;
* [[Gamehelpmythicalstheboardgame|Mythicals the boardgame]]&lt;br /&gt;
* [[Gamehelpnachopile|Nacho Pile]]&lt;br /&gt;
* [[Gamehelpnainjaune|Nain Jaune]]&lt;br /&gt;
* [[Gamehelpnaishi|Naishi]]&lt;br /&gt;
* [[Gamehelpnanatoridori|Nanatoridori]]&lt;br /&gt;
* [[Gamehelpnangaparbat|Nanga Parbat]]&lt;br /&gt;
* [[Gamehelpnap|Nap]]&lt;br /&gt;
* [[Gamehelpnarabi|Narabi]]&lt;br /&gt;
* [[Gamehelpnature|Nature]]&lt;br /&gt;
* [[Gamehelpnautilus|Nautilus]]&lt;br /&gt;
* [[Gamehelpneom|Neom]]&lt;br /&gt;
* [[Gamehelpneutreeko|Neutreeko]]&lt;br /&gt;
* [[Gamehelpnewfrontiers|New Frontiers]]&lt;br /&gt;
* [[Gamehelpnewyorkzoo|New York Zoo]]&lt;br /&gt;
* [[Gamehelpnewton|Newton]]&lt;br /&gt;
* [[Gamehelpnextstation|Next Station: London]]&lt;br /&gt;
* [[Gamehelpnextstationparis|Next Station: Paris]]&lt;br /&gt;
* [[Gamehelpnextstationtokyo|Next Station: Tokyo]]&lt;br /&gt;
* [[Gamehelpniagara|Niagara]]&lt;br /&gt;
* [[Gamehelpnicodemus|Nicodemus]]&lt;br /&gt;
* [[Gamehelpnidavellir|Nidavellir]]&lt;br /&gt;
* [[Gamehelpaknile|Nile]]&lt;br /&gt;
* [[Gamehelpnimalia|Nimalia]]&lt;br /&gt;
* [[Gamehelpninemensmorris|Nine Men&#039;s Morris]]&lt;br /&gt;
* [[Gamehelpninjan|Ninjan]]&lt;br /&gt;
* [[Gamehelpnippon|Nippon]]&lt;br /&gt;
* [[Gamehelpnothanks|No Thanks!]]&lt;br /&gt;
* [[Gamehelpnoah|Noah]]&lt;br /&gt;
* [[Gamehelpnoirkvi|Noir: Killer versus Inspector]]&lt;br /&gt;
* [[Gamehelpnoneshallpass|None Shall Pass!]]&lt;br /&gt;
* [[Gamehelpnotalone|Not Alone]]&lt;br /&gt;
* [[Gamehelpnovaluna|Nova Luna]]&lt;br /&gt;
* [[Gamehelpnowboarding|Now Boarding]]&lt;br /&gt;
* [[Gamehelpnumberdrop|Number Drop]]&lt;br /&gt;
* [[Gamehelpnxs|NXS]]&lt;br /&gt;
* [[Gamehelpnylonppong|Nylon-ppong]]&lt;br /&gt;
* [[Gamehelpoasis|OASIS New Hope]]&lt;br /&gt;
* [[Gamehelpobsession|Obsession]]&lt;br /&gt;
* [[Gamehelpodicey|Odicey]]&lt;br /&gt;
* [[Gamehelpodin|Odin]]&lt;br /&gt;
* [[Gamehelpofftherails|Off the Rails]]&lt;br /&gt;
* [[Gamehelpohhell|Oh Hell!]]&lt;br /&gt;
* [[Gamehelpohseven|Oh-Seven]]&lt;br /&gt;
* [[Gamehelpokanagan|Okanagan: Valley of the Lakes]]&lt;br /&gt;
* [[Gamehelpontour|On Tour]]&lt;br /&gt;
* [[Gamehelponceuponaforest|Once Upon A Forest]]&lt;br /&gt;
* [[Gamehelponda|Onda]]&lt;br /&gt;
* [[Gamehelpone|ONE]]&lt;br /&gt;
* [[Gamehelponitama|Onitama]]&lt;br /&gt;
* [[Gamehelpopenfacechinesepoker|Open Face Chinese Poker]]&lt;br /&gt;
* [[Gamehelpopenseason|Open Season]]&lt;br /&gt;
* [[Gamehelporapamine|Orapa Mine]]&lt;br /&gt;
* [[Gamehelporiflamme|Oriflamme]]&lt;br /&gt;
* [[Gamehelporigin|Origin]]&lt;br /&gt;
* [[Gamehelporionduel|Orion Duel]]&lt;br /&gt;
* [[Gamehelporleans|Orléans]]&lt;br /&gt;
* [[Gamehelpoust|Oust]]&lt;br /&gt;
* [[Gamehelpoutlaws|Outlaws: Last Man Standing]]&lt;br /&gt;
* [[Gamehelpoxono|Oxono]]&lt;br /&gt;
* [[Gamehelppi|P.I.]]&lt;br /&gt;
* [[Gamehelppaganfateofroanoke|Pagan: Fate of Roanoke]]&lt;br /&gt;
* [[Gamehelppainttheroses|Paint the Roses]]&lt;br /&gt;
* [[Gamehelppalace|Palace]]&lt;br /&gt;
* [[Gamehelppandaarei|Panda Rei]]&lt;br /&gt;
* [[Gamehelppandaspin|Panda Spin]]&lt;br /&gt;
* [[Gamehelppandemic|Pandemic]]&lt;br /&gt;
* [[Gamehelppaniclab|Panic Lab]]&lt;br /&gt;
* [[Gamehelppapayoo|Papayoo]]&lt;br /&gt;
* [[Gamehelppaperworld|Paper World]]&lt;br /&gt;
* [[Gamehelpparisconnection|Paris Connection]]&lt;br /&gt;
* [[Gamehelpparklife|Park Life]]&lt;br /&gt;
* [[Gamehelpparks|Parks]]&lt;br /&gt;
* [[Gamehelppatchwork|Patchwork]]&lt;br /&gt;
* [[Gamehelppathofcivilization|Path of Civilization]]&lt;br /&gt;
* [[Gamehelppaxpamir|Pax Pamir: Second Edition]]&lt;br /&gt;
* [[Gamehelppaxrenaissance|Pax Renaissance]]&lt;br /&gt;
* [[Gamehelppedro|Pedro]]&lt;br /&gt;
* [[Gamehelppenaltychallenge|Penalty Challenge]]&lt;br /&gt;
* [[Gamehelppennypress|Penny Press]]&lt;br /&gt;
* [[Gamehelppentaquest|Pentaquest]]&lt;br /&gt;
* [[Gamehelppente|Pente]]&lt;br /&gt;
* [[Gamehelpperfectwords|Perfect Words]]&lt;br /&gt;
* [[Gamehelppergola|Pergola]]&lt;br /&gt;
* [[Gamehelpdudo|Perudo]]&lt;br /&gt;
* [[Gamehelppescadonovo|Pescado Novo]]&lt;br /&gt;
* [[Gamehelpphat|Phat]]&lt;br /&gt;
* [[Gamehelpphotosynthesis|Photosynthesis]]&lt;br /&gt;
* [[Gamehelppickomino|Pickomino]]&lt;br /&gt;
* [[Gamehelppiepmatz|Piepmatz]]&lt;br /&gt;
* [[Gamehelppiereighteen|Pier 18]]&lt;br /&gt;
* [[Gamehelppilipili|Pili Pili]]&lt;br /&gt;
* [[Gamehelppinacoladice|Piña Coladice]]&lt;br /&gt;
* [[Gamehelppingimus|Pingimus]]&lt;br /&gt;
* [[Gamehelppinochle|Pinochle]]&lt;br /&gt;
* [[Gamehelppioneerdaysproject|Pioneer Days]]&lt;br /&gt;
* [[Gamehelppiratenkapern|Piraten kapern]]&lt;br /&gt;
* [[Gamehelppiratesofmaracaibo|Pirates of Maracaibo]]&lt;br /&gt;
* [[Gamehelppixies|Pixies]]&lt;br /&gt;
* [[Gamehelpplanetunknown|Planet Unknown]]&lt;br /&gt;
* [[Gamehelppleasedontburnmyvillage|Please Don&#039;t Burn My Village]]&lt;br /&gt;
* [[Gamehelppocketcats|Pocket Cats]]&lt;br /&gt;
* [[Gamehelppointsalad|Point Salad]]&lt;br /&gt;
* [[Gamehelppokerdice|Poker Dice]]&lt;br /&gt;
* [[Gamehelptexasholdem|Poker Texas Hold&#039;em]]&lt;br /&gt;
* [[Gamehelppolis|Polis: Fight for Hegemony]]&lt;br /&gt;
* [[Gamehelppond|Pond]]&lt;br /&gt;
* [[Gamehelppontedeldiavolo|Ponte del Diavolo]]&lt;br /&gt;
* [[Gamehelppook|Pook]]&lt;br /&gt;
* [[Gamehelppopcorn|Popcorn]]&lt;br /&gt;
* [[Gamehelppostcards|Postcards]]&lt;br /&gt;
* [[Gamehelppotionexplosion|Potion Explosion]]&lt;br /&gt;
* [[Gamehelppotionsofazerland|Potions of Azerland]]&lt;br /&gt;
* [[Gamehelppowervacuum|Power Vacuum]]&lt;br /&gt;
* [[Gamehelppraga|Praga Caput Regni]]&lt;br /&gt;
* [[Gamehelppresident|President]]&lt;br /&gt;
* [[Gamehelppropuh|Propuh]]&lt;br /&gt;
* [[Gamehelppuertorico|Puerto Rico]]&lt;br /&gt;
* [[Gamehelppugsinmugs|Pugs in Mugs]]&lt;br /&gt;
* [[Gamehelppylos|Pylos]]&lt;br /&gt;
* [[Gamehelppyramidpoker|Pyramid Poker]]&lt;br /&gt;
* [[Gamehelppyramidoft|Pyramido: Forgotten Treasures]]&lt;br /&gt;
* [[Gamehelppyramis|Pyramis]]&lt;br /&gt;
* [[Gamehelppyrga|Pyrga]]&lt;br /&gt;
* [[Gamehelpquato|Qu4to]]&lt;br /&gt;
* [[Gamehelpqawale|Qawale]]&lt;br /&gt;
* [[Gamehelpquantik|Quantik]]&lt;br /&gt;
* [[Gamehelpquantum|Quantum]]&lt;br /&gt;
* [[Gamehelpquartermastergeneraleastfront|Quartermaster General: East Front]]&lt;br /&gt;
* [[Gamehelpquarto|Quarto]]&lt;br /&gt;
* [[Gamehelpquattuorreges|Quattuor Reges]]&lt;br /&gt;
* [[Gamehelpqueenskings|Queens &amp;amp; Kings... A Checkers Game]]&lt;br /&gt;
* [[Gamehelpquetzal|Quetzal]]&lt;br /&gt;
* [[Gamehelpquibbles|Quibbles]]&lt;br /&gt;
* [[Gamehelpquinque|Quinque]]&lt;br /&gt;
* [[Gamehelpquirkyquarks|Quirky Quarks]]&lt;br /&gt;
* [[Gamehelpquoridor|Quoridor]]&lt;br /&gt;
* [[Gamehelpqwinto|Qwinto]]&lt;br /&gt;
* [[Gamehelpraceforthegalaxy|Race for the Galaxy]]&lt;br /&gt;
* [[Gamehelprage|Rage]]&lt;br /&gt;
* [[Gamehelprailroadink|Railroad Ink]]&lt;br /&gt;
* [[Gamehelprailwaysoftheworld|Railways of the World]]&lt;br /&gt;
* [[Gamehelprainbow|Rainbow]]&lt;br /&gt;
* [[Gamehelprainforest|Rainforest]]&lt;br /&gt;
* [[Gamehelprallymandirt|Rallyman: DIRT]]&lt;br /&gt;
* [[Gamehelprallymangt|Rallyman: GT]]&lt;br /&gt;
* [[Gamehelpratjack|Ratjack]]&lt;br /&gt;
* [[Gamehelpratsofwistar|Rats of Wistar]]&lt;br /&gt;
* [[Gamehelprauha|Rauha]]&lt;br /&gt;
* [[Gamehelpredseven|Red7]]&lt;br /&gt;
* [[Gamehelpredstone|Redstone]]&lt;br /&gt;
* [[Gamehelplaserreflection|Reflection]]&lt;br /&gt;
* [[Gamehelpreforest|Reforest]]&lt;br /&gt;
* [[Gamehelprefuge|Refuge]]&lt;br /&gt;
* [[Gamehelpregicide|Regicide]]&lt;br /&gt;
* [[Gamehelpregidice|Regidice]]&lt;br /&gt;
* [[Gamehelprememberwhen|Remember When]]&lt;br /&gt;
* [[Gamehelpresarcana|Res Arcana]]&lt;br /&gt;
* [[Gamehelpresolve|Resolve]]&lt;br /&gt;
* [[Gamehelprestinpeace|Rest In Peace]]&lt;br /&gt;
* [[Gamehelpreversi|Reversi]]&lt;br /&gt;
* [[Gamehelprevive|Revive]]&lt;br /&gt;
* [[Gamehelpriftvalleyreserve|Rift Valley Reserve]]&lt;br /&gt;
* [[Gamehelpriftforce|Riftforce]]&lt;br /&gt;
* [[Gamehelprive|Rive]]&lt;br /&gt;
* [[Gamehelpriverofgold|River of Gold]]&lt;br /&gt;
* [[Gamehelprivervalleyglassworks|River Valley Glassworks]]&lt;br /&gt;
* [[Gamehelproadtothreehoundred|Road to 300]]&lt;br /&gt;
* [[Gamehelprobotsateourpizza|Robots Ate Our Pizza]]&lt;br /&gt;
* [[Gamehelprollforthegalaxy|Roll for the Galaxy]]&lt;br /&gt;
* [[Gamehelprollintotown|Roll Into Town]]&lt;br /&gt;
* [[Gamehelprolltothetopjourneys|Roll to the Top: Journeys]]&lt;br /&gt;
* [[Gamehelprollandbump|Roll&#039;n Bump]]&lt;br /&gt;
* [[Gamehelprolledwest|Rolled West]]&lt;br /&gt;
* [[Gamehelprollingpins|Rolling Pins]]&lt;br /&gt;
* [[Gamehelpromirami|Romi Rami]]&lt;br /&gt;
* [[Gamehelproppyakken|Roppyakken]]&lt;br /&gt;
* [[Gamehelprumblenation|Rumble Nation]]&lt;br /&gt;
* [[Gamehelprummy|Rummy]]&lt;br /&gt;
* [[Gamehelprunbuster|Run Buster]]&lt;br /&gt;
* [[Gamehelprussianrailroads|Russian Railroads]]&lt;br /&gt;
* [[Gamehelpsaboteur|Saboteur]]&lt;br /&gt;
* [[Gamehelpsagani|Sagani]]&lt;br /&gt;
* [[Gamehelpsahwari|Sahwari]]&lt;br /&gt;
* [[Gamehelpsail|Sail]]&lt;br /&gt;
* [[Gamehelpsaintpetersburg|Saint Petersburg]]&lt;br /&gt;
* [[Gamehelpsaintpoker|Saint Poker]]&lt;br /&gt;
* [[Gamehelpsantorini|Santorini]]&lt;br /&gt;
* [[Gamehelpsapiens|Sapiens]]&lt;br /&gt;
* [[Gamehelpsasaki|Sasaki]]&lt;br /&gt;
* [[Gamehelpschafkopf|Schafkopf]]&lt;br /&gt;
* [[Gamehelpschnapsen|Schnapsen]]&lt;br /&gt;
* [[Gamehelpschottentotten|Schotten Totten]]&lt;br /&gt;
* [[Gamehelpschroedingerscats|Schrödinger&#039;s Cats]]&lt;br /&gt;
* [[Gamehelpscopa|Scopa]]&lt;br /&gt;
* [[Gamehelpscratchandcatch|Scratch and Catch]]&lt;br /&gt;
* [[Gamehelpscythe|Scythe]]&lt;br /&gt;
* [[Gamehelpseasaltpaper|Sea Salt &amp;amp; Paper]]&lt;br /&gt;
* [[Gamehelpseasons|Seasons]]&lt;br /&gt;
* [[Gamehelpsecretmoon|Secret Moon]]&lt;br /&gt;
* [[Gamehelpseikatsu|Seikatsu]]&lt;br /&gt;
* [[Gamehelpsenet|Senet]]&lt;br /&gt;
* [[Gamehelpsensei|Sensei]]&lt;br /&gt;
* [[Gamehelpsenshi|Senshi]]&lt;br /&gt;
* [[Gamehelpseotda|Seotda]]&lt;br /&gt;
* [[Gamehelpsergeantmajor|Sergeant Major]]&lt;br /&gt;
* [[Gamehelpsetup|SETUP]]&lt;br /&gt;
* [[Gamehelpsevens|Sevens]]&lt;br /&gt;
* [[Gamehelpsherlockthirteen|Sherlock 13]]&lt;br /&gt;
* [[Gamehelpshiftingstones|Shifting Stones]]&lt;br /&gt;
* [[Gamehelpshogi|Shogi]]&lt;br /&gt;
* [[Gamehelpshogun|Shogun]]&lt;br /&gt;
* [[Gamehelpshutthebox|Shut the Box]]&lt;br /&gt;
* [[Gamehelpsignorie|Signorie]]&lt;br /&gt;
* [[Gamehelpsilo|Silo]]&lt;br /&gt;
* [[Gamehelpsimilo|Similo]]&lt;br /&gt;
* [[Gamehelpsimplicity|Simplicity]]&lt;br /&gt;
* [[Gamehelpsirocelotscave|Sir Ocelot&#039;s cave]]&lt;br /&gt;
* [[Gamehelpskarabrae|Skara Brae]]&lt;br /&gt;
* [[Gamehelpskat|Skat]]&lt;br /&gt;
* [[Gamehelpskatelegend|Skate Legend]]&lt;br /&gt;
* [[Gamehelpskull|Skull]]&lt;br /&gt;
* [[Gamehelpskullking|Skull King]]&lt;br /&gt;
* [[Gamehelpskyteam|Sky Team]]&lt;br /&gt;
* [[Gamehelpslide|Slide]]&lt;br /&gt;
* [[Gamehelpsmallislands|Small Islands]]&lt;br /&gt;
* [[Gamehelpsmallworld|Small World]]&lt;br /&gt;
* [[Gamehelpsobek|Sobek]]&lt;br /&gt;
* [[Gamehelpsobektwoplayers|Sobek: 2 Players]]&lt;br /&gt;
* [[Gamehelpsolarstorm|Solar Storm]]&lt;br /&gt;
* [[Gamehelpsolo|Solo]]&lt;br /&gt;
* [[Gamehelpsolowhist|Solo Whist]]&lt;br /&gt;
* [[Gamehelpsolstis|Solstis]]&lt;br /&gt;
* [[Gamehelpsoluna|Soluna]]&lt;br /&gt;
* [[Gamehelpsoulaween|Soulaween]]&lt;br /&gt;
* [[Gamehelpspacebase|Space Base]]&lt;br /&gt;
* [[Gamehelpspaceempires|Space Empires: 4X]]&lt;br /&gt;
* [[Gamehelpspacelab|Space Lab]]&lt;br /&gt;
* [[Gamehelpspacestationphoenix|Space Station Phoenix]]&lt;br /&gt;
* [[Gamehelpspades|Spades]]&lt;br /&gt;
* [[Gamehelpsparts|Sparts]]&lt;br /&gt;
* [[Gamehelpspellbook|SpellBook]]&lt;br /&gt;
* [[Gamehelpspirited|Spirited]]&lt;br /&gt;
* [[Gamehelpspiritsoftheforest|Spirits of the Forest]]&lt;br /&gt;
* [[Gamehelpspiteandmalice|Spite and Malice]]&lt;br /&gt;
* [[Gamehelpsplashdown|Splash Down]]&lt;br /&gt;
* [[Gamehelpsplendor|Splendor]]&lt;br /&gt;
* [[Gamehelpsplendorduel|Splendor Duel]]&lt;br /&gt;
* [[Gamehelpsplito|Splito]]&lt;br /&gt;
* [[Gamehelpsplitter|Splitter]]&lt;br /&gt;
* [[Gamehelpspookytower|Spooky Tower]]&lt;br /&gt;
* [[Gamehelpspotit|Spot it]]&lt;br /&gt;
* [[Gamehelpspots|Spots]]&lt;br /&gt;
* [[Gamehelpspyworld|Spy World]]&lt;br /&gt;
* [[Gamehelpspyrium|Spyrium]]&lt;br /&gt;
* [[Gamehelpsquadro|Squadro]]&lt;br /&gt;
* [[Gamehelpstalkexchange|Stalk Exchange]]&lt;br /&gt;
* [[Gamehelpstarfluxx|Star Fluxx]]&lt;br /&gt;
* [[Gamehelpsteamworks|Steam Works]]&lt;br /&gt;
* [[Gamehelpsteamrollers|SteamRollers]]&lt;br /&gt;
* [[Gamehelpstella|Stella – Dixit Universe]]&lt;br /&gt;
* [[Gamehelpstemandbranch|Stem &amp;amp; Branch]]&lt;br /&gt;
* [[Gamehelpstirfryeighteen|Stir Fry Eighteen]]&lt;br /&gt;
* [[Gamehelpstockpile|Stockpile]]&lt;br /&gt;
* [[Gamehelpstoneage|Stone Age]]&lt;br /&gt;
* [[Gamehelpstonespinearchitects|Stonespine Architects]]&lt;br /&gt;
* [[Gamehelpstonks|Stonks]]&lt;br /&gt;
* [[Gamehelpstrands|Strands]]&lt;br /&gt;
* [[Gamehelpstrategicreserve|Strategic Reserve]]&lt;br /&gt;
* [[Gamehelpstrawberrysunset|Strawberry Sunset]]&lt;br /&gt;
* [[Gamehelpstreetcar|Streetcar]]&lt;br /&gt;
* [[Gamehelpstreets|Streets]]&lt;br /&gt;
* [[Gamehelpstupormundi|Stupor Mundi]]&lt;br /&gt;
* [[Gamehelpsuper|SUPER]]&lt;br /&gt;
* [[Gamehelpsuperfantasybrawl|Super Fantasy Brawl]]&lt;br /&gt;
* [[Gamehelpsupermegaluckybox|Super Mega Lucky Box]]&lt;br /&gt;
* [[Gamehelpsuperstore|Superstore 3000]]&lt;br /&gt;
* [[Gamehelpsurvive|Survive The Island]]&lt;br /&gt;
* [[Gamehelpsushigoparty|Sushi Go Party!]]&lt;br /&gt;
* [[Gamehelpsushigo|Sushi Go!]]&lt;br /&gt;
* [[Gamehelpsymbiose|Symbiose]]&lt;br /&gt;
* [[Gamehelptablut|Tablut]]&lt;br /&gt;
* [[Gamehelptacta|Tacta]]&lt;br /&gt;
* [[Gamehelptactile|TacTile]]&lt;br /&gt;
* [[Gamehelptagteam|Tag Team]]&lt;br /&gt;
* [[Gamehelptakaraisland|Takara Island]]&lt;br /&gt;
* [[Gamehelptakenoko|Takenoko]]&lt;br /&gt;
* [[Gamehelptakenokolor|Takenokolor]]&lt;br /&gt;
* [[Gamehelptalon|Talon]]&lt;br /&gt;
* [[Gamehelptaluva|Taluva]]&lt;br /&gt;
* [[Gamehelptanghulu|Tang Hu Lu]]&lt;br /&gt;
* [[Gamehelptapestry|Tapestry]]&lt;br /&gt;
* [[Gamehelptargi|Targi]]&lt;br /&gt;
* [[Gamehelptashkalar|Tash-Kalar]]&lt;br /&gt;
* [[Gamehelpteatime|Tea Time]]&lt;br /&gt;
* [[Gamehelptembo|TEMBO: Survival on the Savanna]]&lt;br /&gt;
* [[Gamehelpteotihuacan|Teotihuacan: City of Gods]]&lt;br /&gt;
* [[Gamehelpterramystica|Terra Mystica]]&lt;br /&gt;
* [[Gamehelpterranova|Terra Nova]]&lt;br /&gt;
* [[Gamehelpterraformingmars|Terraforming Mars]]&lt;br /&gt;
* [[Gamehelpthattimeyoukilledme|That Time You Killed Me]]&lt;br /&gt;
* [[Gamehelpthatslife|That&#039;s Life!]]&lt;br /&gt;
* [[Gamehelpbattleforhill|The Battle for Hill 218]]&lt;br /&gt;
* [[Gamehelptheboss|The Boss]]&lt;br /&gt;
* [[Gamehelpthebrambles|The Brambles]]&lt;br /&gt;
* [[Gamehelpthebuildersantiquity|The Builders: Antiquity]]&lt;br /&gt;
* [[Gamehelpthebuilders|The Builders: Middle Ages]]&lt;br /&gt;
* [[Gamehelpcastlesofburgundy|The Castles of Burgundy]]&lt;br /&gt;
* [[Gamehelpthecrew|The Crew]]&lt;br /&gt;
* [[Gamehelpthecrewdeepsea|The Crew: Mission Deep Sea]]&lt;br /&gt;
* [[Gamehelpthedwarfking|The Dwarf King]]&lt;br /&gt;
* [[Gamehelpfateoffellowship|The Fate of the Fellowship]] (*)&lt;br /&gt;
* [[Gamehelpthefoxintheforest|The Fox in the Forest]]&lt;br /&gt;
* [[Gamehelpthefoxintheforestduet|The Fox in the Forest: Duet]]&lt;br /&gt;
* [[Gamehelpthegamemakers|The Game Makers]]&lt;br /&gt;
* [[Gamehelpthegang|The Gang]]&lt;br /&gt;
* [[Gamehelpthegnomesofzavandor|The Gnomes of Zavandor]]&lt;br /&gt;
* [[Gamehelpgreatsplit|The Great Split]]&lt;br /&gt;
* [[Gamehelptheguildofmerchantexplorers|The Guild of Merchant Explorers]]&lt;br /&gt;
* [[Gamehelpthehanginggardens|The Hanging Gardens]]&lt;br /&gt;
* [[Gamehelptheisleofcats|The Isle of Cats]]&lt;br /&gt;
* [[Gamehelpthejellymonsterlab|The Jelly Monster Lab]]&lt;br /&gt;
* [[Gamehelpthekingofthewoods|The King of the Woods]]&lt;br /&gt;
* [[Gamehelpkingsguild|The King&#039;s Guild]]&lt;br /&gt;
* [[Gamehelpladyandthetiger|The Lady and the Tiger (Doors)]]&lt;br /&gt;
* [[Gamehelplesderniersdroides|The Last Droids]]&lt;br /&gt;
* [[Gamehelpthenumber|The Number]] (*)&lt;br /&gt;
* [[Gamehelpcarrara|The Palaces of Carrara]]&lt;br /&gt;
* [[Gamehelpruhr|The Ruhr: A Story of Coal Trade]]&lt;br /&gt;
* [[Gamehelptheshipwreckarcana|The Shipwreck Arcana]]&lt;br /&gt;
* [[Gamehelpvaleofeternity|The Vale of Eternity]]&lt;br /&gt;
* [[Gamehelpmarcopolo|The Voyages of Marco Polo]]&lt;br /&gt;
* [[Gamehelpwerewolves|The Werewolves of Miller&#039;s Hollow]]&lt;br /&gt;
* [[Gamehelpthewhitecastle|The White Castle]]&lt;br /&gt;
* [[Gamehelpthewolves|The Wolves]]&lt;br /&gt;
* [[Gamehelptheyellowhouse|The Yellow House]]&lt;br /&gt;
* [[Gamehelpthermopyles|Thermopyles]]&lt;br /&gt;
* [[Gamehelpthrive|Thrive]]&lt;br /&gt;
* [[Gamehelpthroughtheages|Through the Ages]]&lt;br /&gt;
* [[Gamehelpthroughtheagesnewstory|Through the Ages: A new Story of Civilization]]&lt;br /&gt;
* [[Gamehelpthurnandtaxis|Thurn and Taxis]]&lt;br /&gt;
* [[Gamehelptictacmatch|Tic-Tac Match]]&lt;br /&gt;
* [[Gamehelptichu|Tichu]]&lt;br /&gt;
* [[Gamehelpticketgagnant|Ticket Gagnant]]&lt;br /&gt;
* [[Gamehelptickettoride|Ticket to Ride]]&lt;br /&gt;
* [[Gamehelptickettoridemaps|Ticket to Ride Maps]]&lt;br /&gt;
* [[Gamehelptickettorideeurope|Ticket to Ride: Europe]]&lt;br /&gt;
* [[Gamehelptienlen|Tiến Lên]]&lt;br /&gt;
* [[Gamehelptigriseuphrates|Tigris &amp;amp; Euphrates]]&lt;br /&gt;
* [[Gamehelptikal|Tikal]]&lt;br /&gt;
* [[Gamehelptimemasters|Time Masters]]&lt;br /&gt;
* [[Gamehelptimelinetwist|Timeline Twist]]&lt;br /&gt;
* [[Gamehelptinnerstrail|Tinners&#039; Trail]]&lt;br /&gt;
* [[Gamehelptinyepicdefenders|Tiny Epic Defenders (Second Edition)]]&lt;br /&gt;
* [[Gamehelptinyfarms|Tiny Farms]]&lt;br /&gt;
* [[Gamehelptinytowns|Tiny Towns]]&lt;br /&gt;
* [[Gamehelptinyturbocars|Tiny Turbo Cars]]&lt;br /&gt;
* [[Gamehelptipperary|Tipperary]]&lt;br /&gt;
* [[Gamehelptiwanaku|Tiwanaku]]&lt;br /&gt;
* [[Gamehelptobago|Tobago]]&lt;br /&gt;
* [[Gamehelptoc|Tock]]&lt;br /&gt;
* [[Gamehelptoepen|Toepen]]&lt;br /&gt;
* [[Gamehelptoeshambo|ToeShamBo]]&lt;br /&gt;
* [[Gamehelptokaido|Tokaido]]&lt;br /&gt;
* [[Gamehelptortugasixteensixtyseven|Tortuga 1667]]&lt;br /&gt;
* [[Gamehelptournay|Tournay]]&lt;br /&gt;
* [[Gamehelptowerup|Tower Up]]&lt;br /&gt;
* [[Gamehelptoybattle|Toy Battle]]&lt;br /&gt;
* [[Gamehelptrailblazers|Trailblazers]]&lt;br /&gt;
* [[Gamehelptranquility|Tranquility]]&lt;br /&gt;
* [[Gamehelptranquilitytheascent|Tranquility: The Ascent]]&lt;br /&gt;
* [[Gamehelptrektwelve|Trek 12]]&lt;br /&gt;
* [[Gamehelptrekkingtheworld|Trekking the World]]&lt;br /&gt;
* [[Gamehelptrellis|Trellis]]&lt;br /&gt;
* [[Gamehelptrench|Trench]]&lt;br /&gt;
* [[Gamehelptreos|Treos]]&lt;br /&gt;
* [[Gamehelptrickoftherails|Trick of the Rails]]&lt;br /&gt;
* [[Gamehelptrike|Trike]]&lt;br /&gt;
* [[Gamehelptrio|Trio]]&lt;br /&gt;
* [[Gamehelptrok|Trök]]&lt;br /&gt;
* [[Gamehelptroyes|Troyes]]&lt;br /&gt;
* [[Gamehelptroyesdice|Troyes Dice]]&lt;br /&gt;
* [[Gamehelptrusis|Trusis]]&lt;br /&gt;
* [[Gamehelptsukurutenten|Tsukuru Ten Ten]]&lt;br /&gt;
* [[Gamehelptucano|Tucano]]&lt;br /&gt;
* [[Gamehelptulipandrose|Tulip &amp;amp; Rose]]&lt;br /&gt;
* [[Gamehelptumbleweed|Tumbleweed]]&lt;br /&gt;
* [[Gamehelpturingmachine|Turing Machine]]&lt;br /&gt;
* [[Gamehelpturnthetide|Turn the tide]]&lt;br /&gt;
* [[Gamehelpturncoats|Turncoats]]&lt;br /&gt;
* [[Gamehelptwinpalms|Twin Palms]]&lt;br /&gt;
* [[Gamehelptwintinbots|Twin Tin Bots]]&lt;br /&gt;
* [[Gamehelptwinkletwinkle|Twinkle Twinkle]]&lt;br /&gt;
* [[Gamehelptwotenjack|Two-Ten-Jack]]&lt;br /&gt;
* [[Gamehelptzolkin|Tzolk&#039;in]]&lt;br /&gt;
* [[Gamehelpubongo|Ubongo]]&lt;br /&gt;
* [[Gamehelpultimaterailroads|Ultimate Railroads]]&lt;br /&gt;
* [[Gamehelpumbrella|Umbrella]]&lt;br /&gt;
* [[Gamehelpunclechestnuttablegype|Uncle Chestnut&#039;s Table Gype]]&lt;br /&gt;
* [[Gamehelpunconditionalsurrender|Unconditional Surrender! World War 2 in Europe]]&lt;br /&gt;
* [[Gamehelpundergrove|Undergrove]]&lt;br /&gt;
* [[Gamehelpunitedsquare|United Square]]&lt;br /&gt;
* [[Gamehelpunrest|Unrest]]&lt;br /&gt;
* [[Gamehelpupordown|Up or Down?]]&lt;br /&gt;
* [[Gamehelpuptown|Uptown]]&lt;br /&gt;
* [[Gamehelpvaalbara|Vaalbara]]&lt;br /&gt;
* [[Gamehelpvaultdenofthieves|Vault: A Den of Thieves]]&lt;br /&gt;
* [[Gamehelpvault|Vault: A Solitaire Dice Game]]&lt;br /&gt;
* [[Gamehelpvegetables|VEGEtables]]&lt;br /&gt;
* [[Gamehelpveggiegarden|Veggie Garden]]&lt;br /&gt;
* [[Gamehelpvektorace|VektoRace]]&lt;br /&gt;
* [[Gamehelpveletas|Veletas]]&lt;br /&gt;
* [[Gamehelpverdant|Verdant]]&lt;br /&gt;
* [[Gamehelpveronatwist|Verona Twist]]&lt;br /&gt;
* [[Gamehelpverso|Verso]]&lt;br /&gt;
* [[Gamehelpviamagica|Via Magica]]&lt;br /&gt;
* [[Gamehelpvidrasso|Vidrasso]]&lt;br /&gt;
* [[Gamehelpvillagers|Villagers]]&lt;br /&gt;
* [[Gamehelpvisions|Visions]]&lt;br /&gt;
* [[Gamehelpviticulture|Viticulture]]&lt;br /&gt;
* [[Gamehelpvivacatrina|Viva Catrina]]&lt;br /&gt;
* [[Gamehelpvolto|Volto]]&lt;br /&gt;
* [[Gamehelpvultureculture|Vulture Culture]]&lt;br /&gt;
* [[Gamehelpwanderingtowers|Wandering Towers]]&lt;br /&gt;
* [[Gamehelpwarchest|War Chest]]&lt;br /&gt;
* [[Gamehelpwatergate|Watergate]]&lt;br /&gt;
* [[Gamehelpwelcometo|Welcome To]]&lt;br /&gt;
* [[Gamehelpwelcometonewlasvegas|Welcome To New Las Vegas]]&lt;br /&gt;
* [[Gamehelpwelcometothemoon|Welcome To The Moon]]&lt;br /&gt;
* [[Gamehelpwhist|Whist]]&lt;br /&gt;
* [[Gamehelpwhisttwentytwo|Whist 22]]&lt;br /&gt;
* [[Gamehelpwingspan|Wingspan]]&lt;br /&gt;
* [[Gamehelpwizard|Wizard]]&lt;br /&gt;
* [[Gamehelpwizardscup|Wizards Cup]]&lt;br /&gt;
* [[Gamehelpwizardsgrimoire|Wizards of the Grimoire]]&lt;br /&gt;
* [[Gamehelpwondrouscreatures|Wondrous Creatures]]&lt;br /&gt;
* [[Gamehelpwordtraveler|Word Traveler]]&lt;br /&gt;
* [[Gamehelpworldwidetennis|Worldwide Tennis]]&lt;br /&gt;
* [[Gamehelpxiangqi|Xiangqi]]&lt;br /&gt;
* [[Gamehelpyatzy|Yahtzee]]&lt;br /&gt;
* [[Gamehelpyaniv|Yaniv]]&lt;br /&gt;
* [[Gamehelpyaxha|Yaxha]]&lt;br /&gt;
* [[Gamehelpyinyang|Yin Yang]]&lt;br /&gt;
* [[Gamehelpyinsh|YINSH]]&lt;br /&gt;
* [[Gamehelpyokai|Yokai]]&lt;br /&gt;
* [[Gamehelpyokaiseptet|Yokai Septet]]&lt;br /&gt;
* [[Gamehelpyokohama|Yokohama]]&lt;br /&gt;
* [[Gamehelpyoxii|Yoxii]]&lt;br /&gt;
* [[Gamehelpzefiria|Zefiria]]&lt;br /&gt;
* [[Gamehelpzener|Zener]]&lt;br /&gt;
* [[Gamehelpzenith|Zenith]]&lt;br /&gt;
* [[Gamehelpzola|Zola]]&lt;br /&gt;
* [[Gamehelpzookeepers|Zookeepers]]&lt;br /&gt;
* [[Gamehelpzuuli|Zuuli]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; [[Gamehelpfateoffellowship|The Fate of the Fellowship]], [[Gamehelphacktrick|Hack Trick]] and [[Gamehelpthenumber|The Number]] are currently impossible to play on BGA, despite still being listed as fully released.&lt;br /&gt;
{{infoBox|minWidth=100%|titleColor=#004|background=#eefd&lt;br /&gt;
|title=Beta version on BGA&lt;br /&gt;
|body=&amp;lt;div style=&amp;quot;columns:12rem auto;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpthirteenleaves|13 Leaves]]&lt;br /&gt;
* [[Gamehelpquinzejoursenfrance|15 Jours en France]]&lt;br /&gt;
* [[Gamehelpsolarsentinels|20 Strong: Solar Sentinels]]&lt;br /&gt;
* [[Gamehelptanglewoodsred|20 Strong: Tanglewoods Red]]&lt;br /&gt;
* [[Gamehelpsoixantedeuxsoleilsdete|62 Soleils d&#039;Eté]]&lt;br /&gt;
* [[Gamehelpseventhseacityoffivesails|7th Sea: City of Five Sails]]&lt;br /&gt;
* [[Gamehelpaiye|Àiyé]]&lt;br /&gt;
* [[Gamehelpalakablast|Alakablast]]&lt;br /&gt;
* [[Gamehelpalchemists|Alchemists]]&lt;br /&gt;
* [[Gamehelpallin|All In]]&lt;br /&gt;
* [[Gamehelpallinpredictions|All In Predictions]]&lt;br /&gt;
* [[Gamehelpamoriax|Amoriax]]&lt;br /&gt;
* [[Gamehelpaniversus|Aniversus]]&lt;br /&gt;
* [[Gamehelpapex|APEX]]&lt;br /&gt;
* [[Gamehelpaquarius|Aquarius]]&lt;br /&gt;
* [[Gamehelparabella|Arabella]]&lt;br /&gt;
* [[Gamehelpaurum|Aurum]]&lt;br /&gt;
* [[Gamehelpaves|AVES]]&lt;br /&gt;
* [[Gamehelpawkwardgueststhewaltoncase|Awkward Guests: The Walton Case]]&lt;br /&gt;
* [[Gamehelpazulqueensgarden|Azul: Queen&#039;s Garden]]&lt;br /&gt;
* [[Gamehelpbatalladecoronas|Batalla de Coronas]]&lt;br /&gt;
* [[Gamehelpbattlegammon|Battlegammon]]&lt;br /&gt;
* [[Gamehelpbauer|Bauer]]&lt;br /&gt;
* [[Gamehelpbayonetsandtomahawks|Bayonets &amp;amp; Tomahawks]]&lt;br /&gt;
* [[Gamehelpbeasts|Beasts]]&lt;br /&gt;
* [[Gamehelpbebop|Bebop]]&lt;br /&gt;
* [[Gamehelpbiomesofnilgiris|Biomes of Nilgiris]]&lt;br /&gt;
* [[Gamehelpblockarena|Block Arena]]&lt;br /&gt;
* [[Gamehelpblot|Blot]]&lt;br /&gt;
* [[Gamehelpcaboodle|Bloxo]]&lt;br /&gt;
* [[Gamehelpbluffking|Bluff King]]&lt;br /&gt;
* [[Gamehelpbohemians|Bohemians]]&lt;br /&gt;
* [[Gamehelpbordeaux|Bordeaux]]&lt;br /&gt;
* [[Gamehelpbotanik|Botanik]]&lt;br /&gt;
* [[Gamehelpbower|Bower]]&lt;br /&gt;
* [[Gamehelpbunnydrops|Bunny Drops]]&lt;br /&gt;
* [[Gamehelpbunnykingdomtown|Bunny Kingdom Town]]&lt;br /&gt;
* [[Gamehelpcakemaster|Cake Master]]&lt;br /&gt;
* [[Gamehelpcallofkatulhu|Call of Katulhu]]&lt;br /&gt;
* [[Gamehelpcalypso|Calypso]]&lt;br /&gt;
* [[Gamehelpcannonades|Cannonades]]&lt;br /&gt;
* [[Gamehelpcarpniches|Carpniches]]&lt;br /&gt;
* [[Gamehelpcatatac|Catatac]]&lt;br /&gt;
* [[Gamehelpcatslebuilders|CATsle Builders]]&lt;br /&gt;
* [[Gamehelpchandigarh|Chandigarh]]&lt;br /&gt;
* [[Gamehelpchimerastation|Chimera Station]]&lt;br /&gt;
* [[Gamehelpchuhan|Chu Han]]&lt;br /&gt;
* [[Gamehelpcircleoflifesavannah|Circle Of Life: on the Savannah]]&lt;br /&gt;
* [[Gamehelpclaim|Claim]]&lt;br /&gt;
* [[Gamehelpclassifiedinformation|Classified Information]]&lt;br /&gt;
* [[Gamehelpcoffee|Coffee]]&lt;br /&gt;
* [[Gamehelpcoinage|Coin Age]]&lt;br /&gt;
* [[Gamehelpcongkak|Congkak]]&lt;br /&gt;
* [[Gamehelpcookiebattle|Cookie Battle]]&lt;br /&gt;
* [[Gamehelpcoupell|Coupell]]&lt;br /&gt;
* [[Gamehelpcradletograve|Cradle to Grave]]&lt;br /&gt;
* [[Gamehelpcrashandgrab|Crash &amp;amp; Grab]]&lt;br /&gt;
* [[Gamehelpcrazycorgi|Crazy Corgi]]&lt;br /&gt;
* [[Gamehelpcrazyeights|Crazy Eights]]&lt;br /&gt;
* [[Gamehelpcuttle|Cuttle]]&lt;br /&gt;
* [[Gamehelpdanceofmuses|Dance of Muses]]&lt;br /&gt;
* [[Gamehelpdeadmentellnotales|Dead Men Tell No Tales]]&lt;br /&gt;
* [[Gamehelpdeckexpresstennesseecentral|Deck EXPRESS: Tennessee Central]]&lt;br /&gt;
* [[Gamehelpdeliverance|Deliverance]]&lt;br /&gt;
* [[Gamehelpdiamonds|Diamonds]]&lt;br /&gt;
* [[Gamehelpdicepyramid|Dice Pyramid]]&lt;br /&gt;
* [[Gamehelpdiggingfordinos|Digging For Dinos]]&lt;br /&gt;
* [[Gamehelpdivercite|Divercité]]&lt;br /&gt;
* [[Gamehelpdotsandboxes|Dots and Boxes]]&lt;br /&gt;
* [[Gamehelpdoubleseven|Double Seven]]&lt;br /&gt;
* [[Gamehelpdragonarium|Dragonarium]]&lt;br /&gt;
* [[Gamehelpdrolesdezebres|Drôles de Zèbres]]&lt;br /&gt;
* [[Gamehelpdronesvsseagulls|Drones vs Seagulls]]&lt;br /&gt;
* [[Gamehelpexpressions|Expressions]]&lt;br /&gt;
* [[Gamehelpfalconry|Falconry]]&lt;br /&gt;
* [[Gamehelpfightfive|Fight 5]]&lt;br /&gt;
* [[Gamehelpfivethreefive|Five Three Five]]&lt;br /&gt;
* [[Gamehelpfled|Fled]]&lt;br /&gt;
* [[Gamehelpflockers|Flockers]]&lt;br /&gt;
* [[Gamehelpforage|Forage]]&lt;br /&gt;
* [[Gamehelpforks|Forks: 2nd Edition]]&lt;br /&gt;
* [[Gamehelpfoxonthetree|Fox on the Tree]]&lt;br /&gt;
* [[Gamehelpfugitive|Fugitive]]&lt;br /&gt;
* [[Gamehelpgalacticera|Galactic Era]]&lt;br /&gt;
* [[Gamehelpgameoftrains|Game of Trains]]&lt;br /&gt;
* [[Gamehelpgeekoutmasters|Geek Out! Masters]]&lt;br /&gt;
* [[Gamehelpgemsofiridescia|Gems of Iridescia]]&lt;br /&gt;
* [[Gamehelpgipf|GIPF]]&lt;br /&gt;
* [[Gamehelpgoa|Goa]]&lt;br /&gt;
* [[Gamehelpgolems|Golems]]&lt;br /&gt;
* [[Gamehelpgoodfortune|Good Fortune]]&lt;br /&gt;
* [[Gamehelpgravitysuperstar|Gravity Superstar]]&lt;br /&gt;
* [[Gamehelpgrovesolitaire|Grove]]&lt;br /&gt;
* [[Gamehelphamstersvshippos|Hamsters vs Hippos]]&lt;br /&gt;
* [[Gamehelphegemony|Hegemony: Lead Your Class to Victory]]&lt;br /&gt;
* [[Gamehelphund|HUND]]&lt;br /&gt;
* [[Gamehelpimtheboss|I&#039;m The Boss]]&lt;br /&gt;
* [[Gamehelpinverteddice|Inverted Dice]]&lt;br /&gt;
* [[Gamehelpjackpotsetthereel|Jackpot: Set the Reel]]&lt;br /&gt;
* [[Gamehelpriichimahjong|Japanese (Riichi) Mahjong]]&lt;br /&gt;
* [[Gamehelpjewelbox|Jewel Box]]&lt;br /&gt;
* [[Gamehelpkaninariebi|Kani Nari Ebi]]&lt;br /&gt;
* [[Gamehelpkiriaitheduel|Kiri-ai: The Duel]]&lt;br /&gt;
* [[Gamehelpkumata|Kumata]]&lt;br /&gt;
* [[Gamehelplineae|Lineae]]&lt;br /&gt;
* [[Gamehelplivingstone|Livingstone]]&lt;br /&gt;
* [[Gamehelplodge|Lodge]]&lt;br /&gt;
* [[Gamehelplovelinks|Love Links]]&lt;br /&gt;
* [[Gamehelplunar|Lunar]]&lt;br /&gt;
* [[Gamehelpmalabares|Malabares]]&lt;br /&gt;
* [[Gamehelpmango|Mango]]&lt;br /&gt;
* [[Gamehelpmartianchess|Martian Chess]]&lt;br /&gt;
* [[Gamehelpmastersofrenaissance|Masters of Renaissance: Lorenzo il Magnifico – The Card Game]]&lt;br /&gt;
* [[Gamehelpmetz|Metz]]&lt;br /&gt;
* [[Gamehelpmexica|Mexica]]&lt;br /&gt;
* [[Gamehelpmicromidgard|Micro Midgard]]&lt;br /&gt;
* [[Gamehelpminnesotawhist|Minnesota Whist]]&lt;br /&gt;
* [[Gamehelpmisty|Misty]]&lt;br /&gt;
* [[Gamehelpmollyhouse|Molly House]]&lt;br /&gt;
* [[Gamehelpmonsterhex|Monster Hex]]&lt;br /&gt;
* [[Gamehelpmonstersmash|Monster Smash]]&lt;br /&gt;
* [[Gamehelpmonstertrick|Monster Trick]]&lt;br /&gt;
* [[Gamehelpmorocco|Morocco]]&lt;br /&gt;
* [[Gamehelpmue|Mü]]&lt;br /&gt;
* [[Gamehelpnaturalchaos|Natural Chaos]]&lt;br /&gt;
* [[Gamehelpneonreign|Neon Reign]]&lt;br /&gt;
* [[Gamehelpnibble|Nibble]]&lt;br /&gt;
* [[Gamehelpnirds|Nirds]]&lt;br /&gt;
* [[Gamehelpnorsemen|Norsemen]]&lt;br /&gt;
* [[Gamehelpolenon|Olenon]]&lt;br /&gt;
* [[Gamehelporchard|Orchard]]&lt;br /&gt;
* [[Gamehelppacifica|Pacifica]]&lt;br /&gt;
* [[Gamehelppacts|Pacts]]&lt;br /&gt;
* [[Gamehelppaiko|Paikō]]&lt;br /&gt;
* [[Gamehelppalourde|Palourde]]&lt;br /&gt;
* [[Gamehelpperch|Perch]]&lt;br /&gt;
* [[Gamehelpperikles|Perikles]]&lt;br /&gt;
* [[Gamehelppersonanongrata|Persona Non Grata]]&lt;br /&gt;
* [[Gamehelppiratas|Piratas!]]&lt;br /&gt;
* [[Gamehelppiratesunderfire|Pirates Under Fire]]&lt;br /&gt;
* [[Gamehelppisanki|Pisanki]]&lt;br /&gt;
* [[Gamehelpplaynine|Play Nine]]&lt;br /&gt;
* [[Gamehelppondscape|Pondscape]]&lt;br /&gt;
* [[Gamehelppositano|Positano]]&lt;br /&gt;
* [[Gamehelppyrotechnics|Pyrotechnics]]&lt;br /&gt;
* [[Gamehelpqango|Qango]]&lt;br /&gt;
* [[Gamehelpquadratacanada|Quadrata Canada]]&lt;br /&gt;
* [[Gamehelpquartzdice|Quartz: The Dice Game]]&lt;br /&gt;
* [[Gamehelpquatrix|Quatrix]]&lt;br /&gt;
* [[Gamehelpqueenofscots|Queen of Scots]]&lt;br /&gt;
* [[Gamehelpquestinc|Quest Inc.]]&lt;br /&gt;
* [[Gamehelpquiltable|Quiltable]]&lt;br /&gt;
* [[Gamehelpquintus|Quintus]]&lt;br /&gt;
* [[Gamehelpraubbau|Raubbau]]&lt;br /&gt;
* [[Gamehelprednotice|Red Notice]]&lt;br /&gt;
* [[Gamehelpreefgardens|Reef Gardens]]&lt;br /&gt;
* [[Gamehelpreflectionsinthelookingglass|Reflections in the Looking Glass]]&lt;br /&gt;
* [[Gamehelpresist|Resist!]]&lt;br /&gt;
* [[Gamehelpriverrats|River Rats]]&lt;br /&gt;
* [[Gamehelprollthroughtheagesthebronzeage|Roll Through the Ages: The Bronze Age]]&lt;br /&gt;
* [[Gamehelproomtwentyfive|Room 25]]&lt;br /&gt;
* [[Gamehelprowdypartners|Rowdy Partners]]&lt;br /&gt;
* [[Gamehelprumbleplanet|Rumble Planet]]&lt;br /&gt;
* [[Gamehelpsafariwitness|Safari Witness]]&lt;br /&gt;
* [[Gamehelpsamarkand|Samarkand]]&lt;br /&gt;
* [[Gamehelpsavannaten|Savanna Ten]]&lt;br /&gt;
* [[Gamehelpscreampark|Scream Park]]&lt;br /&gt;
* [[Gamehelpscriptoria|Scriptoria]]&lt;br /&gt;
* [[Gamehelpseashells|Sea Shells]]&lt;br /&gt;
* [[Gamehelpsevenknightsbewitched|Seven Knights Bewitched]]&lt;br /&gt;
* [[Gamehelpsfynx|Sfynx]]&lt;br /&gt;
* [[Gamehelpsheepboombah|Sheep Boom Bah]]&lt;br /&gt;
* [[Gamehelpshock|Shock! Knights &amp;amp; Poisons]]&lt;br /&gt;
* [[Gamehelpshokoba|Shokoba]]&lt;br /&gt;
* [[Gamehelpsiam|Siam]]&lt;br /&gt;
* [[Gamehelpskirmishbattlefordraconia|Skirmish: Battle for Draconia]]&lt;br /&gt;
* [[Gamehelpslambo|Slambo]]&lt;br /&gt;
* [[Gamehelpsneferu|Sneferu: Builders of the Pyramids]]&lt;br /&gt;
* [[Gamehelpsnorkeling|Snorkeling]]&lt;br /&gt;
* [[Gamehelpsoothsayers|Soothsayers]]&lt;br /&gt;
* [[Gamehelpspellcrafter|Spellcrafter]]&lt;br /&gt;
* [[Gamehelpspringcleaning|Spring Cleaning]]&lt;br /&gt;
* [[Gamehelpstabletimes|Stable Times]]&lt;br /&gt;
* [[Gamehelpstarshipmerchants|Starship Merchants]]&lt;br /&gt;
* [[Gamehelpstigmeria|Stigméria]]&lt;br /&gt;
* [[Gamehelpsunrisesunset|Sunrise Sunset]]&lt;br /&gt;
* [[Gamehelpsuspeicao|Suspeição]]&lt;br /&gt;
* [[Gamehelptallyup|Tally Up]]&lt;br /&gt;
* [[Gamehelptapas|Tapas]]&lt;br /&gt;
* [[Gamehelptekken|TEKKEN – the Board Game]]&lt;br /&gt;
* [[Gamehelpbloodyinn|The Bloody Inn]]&lt;br /&gt;
* [[Gamehelpthegreatamericanfoxhunt|The Great American Fox Hunt]]&lt;br /&gt;
* [[Gamehelptheisleofcatsduel|The Isle of Cats Duel]]&lt;br /&gt;
* [[Gamehelptheittybittycardgame|the itty bitty card game]]&lt;br /&gt;
* [[Gamehelpthelast|The Last]]&lt;br /&gt;
* [[Gamehelpthelittleflowershop|The Little Flower Shop]]&lt;br /&gt;
* [[Gamehelpthemotherroad|The Mother Road: Route 66]]&lt;br /&gt;
* [[Gamehelptheninedomains|The Nine Domains]]&lt;br /&gt;
* [[Gamehelptheninesonsofthedragon|The Nine sons of dragon]]&lt;br /&gt;
* [[Gamehelpthewaytojuliet|The way to Juliet]]&lt;br /&gt;
* [[Gamehelptholos|Tholos]]&lt;br /&gt;
* [[Gamehelptimesplicers|Time Splicers]]&lt;br /&gt;
* [[Gamehelptirnanog|Tír na nÓg]]&lt;br /&gt;
* [[Gamehelptomatoss|Tomatoss]]&lt;br /&gt;
* [[Gamehelptriatri|TriATri]]&lt;br /&gt;
* [[Gamehelptrickarus|Trickarus]]&lt;br /&gt;
* [[Gamehelptroggu|Troggu]]&lt;br /&gt;
* [[Gamehelptuned|Tuned]]&lt;br /&gt;
* [[Gamehelpultimatetictactoe|Ultimate Tic-Tac-Toe]]&lt;br /&gt;
* [[Gamehelpundertheleaves|Under the Leaves]]&lt;br /&gt;
* [[Gamehelpvegetablestock|Vegetable Stock]]&lt;br /&gt;
* [[Gamehelpvizia|Vizia]]&lt;br /&gt;
* [[Gamehelpwana|Wana]]&lt;br /&gt;
* [[Gamehelpwastelandia|Wastelandia]]&lt;br /&gt;
* [[Gamehelpwispwood|Wispwood]]&lt;br /&gt;
* [[Gamehelpwolfandsheeps|Wolf and Sheep]]&lt;br /&gt;
* [[Gamehelpxxung|Xxung]]&lt;br /&gt;
* [[Gamehelpynarosfallin|Ynaros Fallin]]&lt;br /&gt;
* [[Gamehelpyokaipagoda|Yokai Pagoda]]&lt;br /&gt;
* [[Gamehelpyro|YRO]]&lt;br /&gt;
* [[Gamehelpzombicidesecondedition|Zombicide 2nd Edition]]&lt;br /&gt;
* [[Gamehelpzooloretto|Zooloretto]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Games that were previously generally available on BGA (either fully released or in public beta) are sometimes withdrawn, usually at the request of the publisher. Some of these games are now in public alpha or private alpha, others may have been deleted entirely. Even those that are in public alpha may have table creation disabled, and so be unplayable even by reviewers. The following list is almost certainly incomplete.&lt;br /&gt;
&lt;br /&gt;
{{infoBox|minWidth=100%|titleColor=#400|background=#feed&lt;br /&gt;
|title=Removed from BGA (incomplete list)&lt;br /&gt;
|body=&amp;lt;div style=&amp;quot;columns:16rem auto;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpapocalypseazcc|Apocalypse at the Zoo of Carson City]]&lt;br /&gt;
* [[Gamehelpbamboozle|Bamboozle]]&lt;br /&gt;
* [[Gamehelpcitadels|Citadels]]&lt;br /&gt;
* [[Gamehelpconfusinglands|Confusing Lands]]&lt;br /&gt;
* [[Gamehelpdominion|Dominion]]&lt;br /&gt;
* [[Gamehelpduckcover|Duck &amp;amp; Cover]]&lt;br /&gt;
* [[Gamehelpequinox|Equinox]]&lt;br /&gt;
* [[Gamehelpgangofdice|Gang of Dice]]&lt;br /&gt;
* [[Gamehelpgosu|Gosu]]&lt;br /&gt;
* [[Gamehelpharbour|Harbour]]&lt;br /&gt;
* [[Gamehelpinjawara|INJAWARA]]&lt;br /&gt;
* [[Gamehelpinsert|Insert]]&lt;br /&gt;
* [[Gamehelpkinapa|Kinapa]]&lt;br /&gt;
* [[Gamehelpbabet|L&#039;Oracle B.A-BET]]&lt;br /&gt;
* [[Gamehelpladyschoice|Lady&#039;s Choice]]&lt;br /&gt;
* [[Gamehelpmantisfalls|Mantis Falls]]&lt;br /&gt;
* [[Gamehelpmapmasters|Map Masters]]&lt;br /&gt;
* [[Gamehelptiki|Tiki]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== About available games and their content ==&lt;br /&gt;
&lt;br /&gt;
Games are games and it&#039;s all up to publishers to make them relevant or accurate to history, or not.&lt;br /&gt;
&lt;br /&gt;
We&#039;re focusing on game play and rules. We&#039;re not history books, nor an accurate source for anything related to real things.&lt;br /&gt;
&lt;br /&gt;
BGA is against any bad behaviours of or against real people, and will never EVER join, talk or expose anything about themes, history or politics.&lt;br /&gt;
&lt;br /&gt;
Also please note that this is also a source to motivate discussion, reflection, and exchange of viewpoints about history and education on other platforms.&lt;br /&gt;
&lt;br /&gt;
We&#039;re a gaming platform, we welcome everyone and make efforts daily to make a nice place to play nice games with nice people.&lt;/div&gt;</summary>
		<author><name>Lazze92</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30069</id>
		<title>Gamehelpdragonspath</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30069"/>
		<updated>2026-06-02T15:03:25Z</updated>

		<summary type="html">&lt;p&gt;Lazze92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
In [https://boardgamegeek.com/boardgame/260046/dragons-path Dragon&#039;s Path], each player has their own deck of Elemental Path cards. Players alternate turns, playing cards into their own play area and trying to complete one of the victory conditions.&lt;br /&gt;
&lt;br /&gt;
Each player has:&lt;br /&gt;
&lt;br /&gt;
* a &#039;&#039;&#039;deck&#039;&#039;&#039; of elemental paths;&lt;br /&gt;
* a &#039;&#039;&#039;hand&#039;&#039;&#039; of cards;&lt;br /&gt;
* a &#039;&#039;&#039;play area&#039;&#039;&#039; called &#039;&#039;Path&#039;&#039;;&lt;br /&gt;
* a &#039;&#039;&#039;discard pile&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Discard piles are always face-up and may be inspected by any player at any time.&lt;br /&gt;
Each player starts the game with 5 cards in hand.&lt;br /&gt;
&lt;br /&gt;
=== Player Turn ===&lt;br /&gt;
&lt;br /&gt;
Players take turns until one player reaches a victory condition.&lt;br /&gt;
&lt;br /&gt;
A turn is divided into the following phases, in order:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Draw a card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the beginning of your turn, draw the top card of your deck and add it to your hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  This phase is skipped on the first turn of the first player.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Play a Path card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  You may play 1 Path card from your hand into your play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  When you play a Path card, declare which effect you want to use.&amp;lt;br&amp;gt;&lt;br /&gt;
  Do not choose the target yet.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Opponent response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent may respond by discarding up to 1 card with a Reaction (⚡) effect from their hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  If a Reaction is played, resolve it immediately.&amp;lt;br&amp;gt;&lt;br /&gt;
  Then, if the declared effect was not cancelled, choose its target and resolve it.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction cards are discarded from hand. They do not enter the play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction effects can only be used during Phase 3 of the opponent&#039;s turn.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Check victory&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the end of your turn, check whether you have completed a victory condition.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;The Elemental Paths&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;There are 5 types of Elemental Path cards. Each element has 2 different effects.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Fire, Water, and Earth have two effects that can be chosen when the card is played on your turn.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Wind and Thunder can either be played normally on your turn or discarded during the opponent&#039;s turn to use their Reaction (⚡) effect.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Fire&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Remove&amp;lt;/strong&amp;gt; a card: move one card from the opponent&#039;s play area into its owner&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Search&amp;lt;/strong&amp;gt; your deck for a card, then shuffle your deck and put it in your hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Water&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 3 cards, then &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 3 cards.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Exchange&amp;lt;/strong&amp;gt; one card in a player&#039;s play area with another card in that player&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Earth&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Play another Path&amp;lt;/strong&amp;gt; card from your hand without applying its effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Return&amp;lt;/strong&amp;gt; a card from your discard pile to your hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Wind&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;An opponent chooses and &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 1 card from their hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; cancel the effect of an opponent&#039;s card. The cancelled card still enters the opponent&#039;s path.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Thunder&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 1 card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; return the opponent&#039;s card played this turn to their hand. The declared effect still resolves.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Victory ==&lt;br /&gt;
&lt;br /&gt;
The aim of the game is to collect either:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;5 different elemental paths&#039;&#039;&#039;;&lt;br /&gt;
* &#039;&#039;&#039;4 Path cards of the same element&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If, at the end of your turn, you have reached a victory condition, the game ends immediately, and you win.&lt;br /&gt;
&lt;br /&gt;
The game also ends if a player must draw a card but cannot because their deck is empty. In that case, &#039;&#039;&#039;that player immediately loses&#039;&#039;&#039; and their opponent wins.&lt;br /&gt;
&lt;br /&gt;
== Advanced Rules ==&lt;br /&gt;
&lt;br /&gt;
Advanced rules add Spell cards and Dragon Tokens. All basic rules remain unchanged unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
=== Advanced Setup ===&lt;br /&gt;
&lt;br /&gt;
=== Best of 3 ===&lt;br /&gt;
&lt;br /&gt;
In Advanced Mode, players play up to 3 matches.&lt;br /&gt;
&lt;br /&gt;
When a player wins a match, they take 1 Dragon Token.&lt;br /&gt;
&lt;br /&gt;
The first player to collect 2 Dragon Tokens wins the game.&lt;br /&gt;
&lt;br /&gt;
=== Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Shuffle the 10 Spell cards and randomly deal 2 Spell cards to each player. Remaining Spell cards are not used in this game.&lt;br /&gt;
&lt;br /&gt;
Each player chooses:&lt;br /&gt;
&lt;br /&gt;
* 1 Spell card to keep;&lt;br /&gt;
* 1 Spell card to give to the opponent.&lt;br /&gt;
&lt;br /&gt;
Each player places their Spell cards next to their play area, visible to both players.&lt;br /&gt;
&lt;br /&gt;
=== Use Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Each Spell card has:&lt;br /&gt;
&lt;br /&gt;
an &#039;&#039;&#039;elemental combination&#039;&#039;&#039; required to play it;&lt;br /&gt;
a &#039;&#039;&#039;powerful effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On your turn, you may use a Spell card instead of playing a Path card.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;To use a Spell card, follow these steps:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Choose a Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Choose one of your available Spell cards.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Pay the elemental cost&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Discard from your hand the elemental combination shown on the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Wait for opponent&#039;s Response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent cannot respond to a Spell with normal Reaction (⚡) effects.&amp;lt;br&amp;gt;&lt;br /&gt;
  The only way to cancel a Spell is to &amp;lt;strong&amp;gt;discard the same elemental combination&amp;lt;/strong&amp;gt; from their hand.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Resolve the Spell effect&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Apply the effect of the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Remove the Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  After the Spell card is used, it cannot be used again for the rest of the game.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
== Element &amp;amp; Spell Summary ==&lt;br /&gt;
&lt;br /&gt;
=== Elements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Element !! A Effect !! B Effect / Reaction&lt;br /&gt;
|-&lt;br /&gt;
| Fire || Remove one card from the opponent&#039;s path → their discard. || Search your deck for any card, then shuffle.&lt;br /&gt;
|-&lt;br /&gt;
| Water || A player of your choice draws 3 cards, then discards 3. || Choose any player — swap one of their path cards with one from their discard pile.&lt;br /&gt;
|-&lt;br /&gt;
| Earth || Play another card from your hand to your path — no effect applied. || Return one card from your discard pile to your hand.&lt;br /&gt;
|-&lt;br /&gt;
| Wind || The opponent must choose and discard one card from their hand. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Cancel the opponent&#039;s card effect. Their card stays in their path.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder || A player of your choice draws one card. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Return the opponent&#039;s played card to their hand. Their declared effect still resolves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spells ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Earth || Titan&#039;s Emberforge || Play the top two cards of your deck without using their effects.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Wind || Cinderstorm Prophecy || Reveal the top card of your deck, apply a non-⚡ effect, then discard it. Repeat up to three times.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Water || Scalding Deluge || Your opponent puts the top 9 cards of their deck into their discard pile.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Thunder || Molten Hellstrike || Remove up to 3 cards in the opposing path. Then your opponent plays the top card of their deck without applying its effect.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Wind || Skyshard Shift || Switch a card in your path with a card in your opponent&#039;s path. Then draw two cards.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Water || Primordial Maelstrom || Choose up to 2 cards from an opponent&#039;s path and shuffle them into their owner&#039;s deck.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Thunder || Runebolt Invocation || Search your deck for a card and play it choosing a non-⚡ effect. Then shuffle your deck.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Wind || Tempest of Omens || Your opponent reveals their hand. Choose up to two cards from it; that player discards them.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder + Wind || Stormveil Reversal || Reaction (⚡): Cancel the effect and remove a card played by an opponent this turn. Then draw a card.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Thunder || Mindstorm Dominion || Control your opponent during their next turn. You make all their decisions (but cannot play their spells).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lazze92</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30068</id>
		<title>Gamehelpdragonspath</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30068"/>
		<updated>2026-06-02T15:01:08Z</updated>

		<summary type="html">&lt;p&gt;Lazze92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
In Dragon&#039;s Path, each player has their own deck of Elemental Path cards. Players alternate turns, playing cards into their own play area and trying to complete one of the victory conditions.&lt;br /&gt;
&lt;br /&gt;
Each player has:&lt;br /&gt;
&lt;br /&gt;
* a &#039;&#039;&#039;deck&#039;&#039;&#039; of elemental paths;&lt;br /&gt;
* a &#039;&#039;&#039;hand&#039;&#039;&#039; of cards;&lt;br /&gt;
* a &#039;&#039;&#039;play area&#039;&#039;&#039; called &#039;&#039;Path&#039;&#039;;&lt;br /&gt;
* a &#039;&#039;&#039;discard pile&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Discard piles are always face-up and may be inspected by any player at any time.&lt;br /&gt;
Each player starts the game with 5 cards in hand.&lt;br /&gt;
&lt;br /&gt;
=== Player Turn ===&lt;br /&gt;
&lt;br /&gt;
Players take turns until one player reaches a victory condition.&lt;br /&gt;
&lt;br /&gt;
A turn is divided into the following phases, in order:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Draw a card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the beginning of your turn, draw the top card of your deck and add it to your hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  This phase is skipped on the first turn of the first player.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Play a Path card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  You may play 1 Path card from your hand into your play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  When you play a Path card, declare which effect you want to use.&amp;lt;br&amp;gt;&lt;br /&gt;
  Do not choose the target yet.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Opponent response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent may respond by discarding up to 1 card with a Reaction (⚡) effect from their hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  If a Reaction is played, resolve it immediately.&amp;lt;br&amp;gt;&lt;br /&gt;
  Then, if the declared effect was not cancelled, choose its target and resolve it.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction cards are discarded from hand. They do not enter the play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction effects can only be used during Phase 3 of the opponent&#039;s turn.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Check victory&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the end of your turn, check whether you have completed a victory condition.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;The Elemental Paths&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;There are 5 types of Elemental Path cards. Each element has 2 different effects.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Fire, Water, and Earth have two effects that can be chosen when the card is played on your turn.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Wind and Thunder can either be played normally on your turn or discarded during the opponent&#039;s turn to use their Reaction (⚡) effect.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Fire&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Remove&amp;lt;/strong&amp;gt; a card: move one card from the opponent&#039;s play area into its owner&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Search&amp;lt;/strong&amp;gt; your deck for a card, then shuffle your deck and put it in your hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Water&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 3 cards, then &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 3 cards.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Exchange&amp;lt;/strong&amp;gt; one card in a player&#039;s play area with another card in that player&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Earth&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Play another Path&amp;lt;/strong&amp;gt; card from your hand without applying its effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Return&amp;lt;/strong&amp;gt; a card from your discard pile to your hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Wind&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;An opponent chooses and &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 1 card from their hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; cancel the effect of an opponent&#039;s card. The cancelled card still enters the opponent&#039;s path.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Thunder&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 1 card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; return the opponent&#039;s card played this turn to their hand. The declared effect still resolves.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Victory ==&lt;br /&gt;
&lt;br /&gt;
The aim of the game is to collect either:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;5 different elemental paths&#039;&#039;&#039;;&lt;br /&gt;
* &#039;&#039;&#039;4 Path cards of the same element&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If, at the end of your turn, you have reached a victory condition, the game ends immediately, and you win.&lt;br /&gt;
&lt;br /&gt;
The game also ends if a player must draw a card but cannot because their deck is empty. In that case, &#039;&#039;&#039;that player immediately loses&#039;&#039;&#039; and their opponent wins.&lt;br /&gt;
&lt;br /&gt;
== Advanced Rules ==&lt;br /&gt;
&lt;br /&gt;
Advanced rules add Spell cards and Dragon Tokens. All basic rules remain unchanged unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
=== Advanced Setup ===&lt;br /&gt;
&lt;br /&gt;
=== Best of 3 ===&lt;br /&gt;
&lt;br /&gt;
In Advanced Mode, players play up to 3 matches.&lt;br /&gt;
&lt;br /&gt;
When a player wins a match, they take 1 Dragon Token.&lt;br /&gt;
&lt;br /&gt;
The first player to collect 2 Dragon Tokens wins the game.&lt;br /&gt;
&lt;br /&gt;
=== Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Shuffle the 10 Spell cards and randomly deal 2 Spell cards to each player. Remaining Spell cards are not used in this game.&lt;br /&gt;
&lt;br /&gt;
Each player chooses:&lt;br /&gt;
&lt;br /&gt;
* 1 Spell card to keep;&lt;br /&gt;
* 1 Spell card to give to the opponent.&lt;br /&gt;
&lt;br /&gt;
Each player places their Spell cards next to their play area, visible to both players.&lt;br /&gt;
&lt;br /&gt;
=== Use Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Each Spell card has:&lt;br /&gt;
&lt;br /&gt;
an &#039;&#039;&#039;elemental combination&#039;&#039;&#039; required to play it;&lt;br /&gt;
a &#039;&#039;&#039;powerful effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On your turn, you may use a Spell card instead of playing a Path card.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;To use a Spell card, follow these steps:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Choose a Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Choose one of your available Spell cards.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Pay the elemental cost&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Discard from your hand the elemental combination shown on the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Wait for opponent&#039;s Response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent cannot respond to a Spell with normal Reaction (⚡) effects.&amp;lt;br&amp;gt;&lt;br /&gt;
  The only way to cancel a Spell is to &amp;lt;strong&amp;gt;discard the same elemental combination&amp;lt;/strong&amp;gt; from their hand.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Resolve the Spell effect&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Apply the effect of the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Remove the Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  After the Spell card is used, it cannot be used again for the rest of the game.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
== Element &amp;amp; Spell Summary ==&lt;br /&gt;
&lt;br /&gt;
=== Elements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Element !! A Effect !! B Effect / Reaction&lt;br /&gt;
|-&lt;br /&gt;
| Fire || Remove one card from the opponent&#039;s path → their discard. || Search your deck for any card, then shuffle.&lt;br /&gt;
|-&lt;br /&gt;
| Water || A player of your choice draws 3 cards, then discards 3. || Choose any player — swap one of their path cards with one from their discard pile.&lt;br /&gt;
|-&lt;br /&gt;
| Earth || Play another card from your hand to your path — no effect applied. || Return one card from your discard pile to your hand.&lt;br /&gt;
|-&lt;br /&gt;
| Wind || The opponent must choose and discard one card from their hand. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Cancel the opponent&#039;s card effect. Their card stays in their path.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder || A player of your choice draws one card. || &#039;&#039;(B is reaction only)&#039;&#039; ⚡ Reaction (discard this card): Return the opponent&#039;s played card to their hand. Their declared effect still resolves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spells ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Cost !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Earth || Titan&#039;s Emberforge || Play the top two cards of your deck without using their effects.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Wind || Cinderstorm Prophecy || Reveal the top card of your deck, apply a non-⚡ effect, then discard it. Repeat up to three times.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Water || Scalding Deluge || Your opponent puts the top 9 cards of their deck into their discard pile.&lt;br /&gt;
|-&lt;br /&gt;
| Fire + Thunder || Molten Hellstrike || Remove up to 3 cards in the opposing path. Then your opponent plays the top card of their deck without applying its effect.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Wind || Skyshard Shift || Switch a card in your path with a card in your opponent&#039;s path. Then draw two cards.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Water || Primordial Maelstrom || Choose up to 2 cards from an opponent&#039;s path and shuffle them into their owner&#039;s deck.&lt;br /&gt;
|-&lt;br /&gt;
| Earth + Thunder || Runebolt Invocation || Search your deck for a card and play it choosing a non-⚡ effect. Then shuffle your deck.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Wind || Tempest of Omens || Your opponent reveals their hand. Choose up to two cards from it; that player discards them.&lt;br /&gt;
|-&lt;br /&gt;
| Thunder + Wind || Stormveil Reversal || Reaction (⚡): Cancel the effect and remove a card played by an opponent this turn. Then draw a card.&lt;br /&gt;
|-&lt;br /&gt;
| Water + Thunder || Mindstorm Dominion || Control your opponent during their next turn. You make all their decisions (but cannot play their spells).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lazze92</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30067</id>
		<title>Gamehelpdragonspath</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdragonspath&amp;diff=30067"/>
		<updated>2026-06-02T14:48:35Z</updated>

		<summary type="html">&lt;p&gt;Lazze92: Created page with &amp;quot;== Gameplay ==  In Dragon&amp;#039;s Path, each player has their own deck of Elemental Path cards. Players alternate turns, playing cards into their own play area and trying to complete one of the victory conditions.  Each player has:  * a &amp;#039;&amp;#039;&amp;#039;deck&amp;#039;&amp;#039;&amp;#039; of elemental paths; * a &amp;#039;&amp;#039;&amp;#039;hand&amp;#039;&amp;#039;&amp;#039; of cards; * a &amp;#039;&amp;#039;&amp;#039;play area&amp;#039;&amp;#039;&amp;#039; called &amp;#039;&amp;#039;Path&amp;#039;&amp;#039;; * a &amp;#039;&amp;#039;&amp;#039;discard pile&amp;#039;&amp;#039;&amp;#039;.  Discard piles are always face-up and may be inspected by any player at any time. Each player starts the game with 5 cards in h...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
In Dragon&#039;s Path, each player has their own deck of Elemental Path cards. Players alternate turns, playing cards into their own play area and trying to complete one of the victory conditions.&lt;br /&gt;
&lt;br /&gt;
Each player has:&lt;br /&gt;
&lt;br /&gt;
* a &#039;&#039;&#039;deck&#039;&#039;&#039; of elemental paths;&lt;br /&gt;
* a &#039;&#039;&#039;hand&#039;&#039;&#039; of cards;&lt;br /&gt;
* a &#039;&#039;&#039;play area&#039;&#039;&#039; called &#039;&#039;Path&#039;&#039;;&lt;br /&gt;
* a &#039;&#039;&#039;discard pile&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Discard piles are always face-up and may be inspected by any player at any time.&lt;br /&gt;
Each player starts the game with 5 cards in hand.&lt;br /&gt;
&lt;br /&gt;
=== Player Turn ===&lt;br /&gt;
&lt;br /&gt;
Players take turns until one player reaches a victory condition.&lt;br /&gt;
&lt;br /&gt;
A turn is divided into the following phases, in order:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Draw a card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the beginning of your turn, draw the top card of your deck and add it to your hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  This phase is skipped on the first turn of the first player.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Play a Path card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  You may play 1 Path card from your hand into your play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  When you play a Path card, declare which effect you want to use.&amp;lt;br&amp;gt;&lt;br /&gt;
  Do not choose the target yet.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Opponent response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent may respond by discarding up to 1 card with a Reaction (⚡) effect from their hand.&amp;lt;br&amp;gt;&lt;br /&gt;
  If a Reaction is played, resolve it immediately.&amp;lt;br&amp;gt;&lt;br /&gt;
  Then, if the declared effect was not cancelled, choose its target and resolve it.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction cards are discarded from hand. They do not enter the play area.&amp;lt;br&amp;gt;&lt;br /&gt;
  Reaction effects can only be used during Phase 3 of the opponent&#039;s turn.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Check victory&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  At the end of your turn, check whether you have completed a victory condition.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;The Elemental Paths&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;There are 5 types of Elemental Path cards. Each element has 2 different effects.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Fire, Water, and Earth have two effects that can be chosen when the card is played on your turn.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Wind and Thunder can either be played normally on your turn or discarded during the opponent&#039;s turn to use their Reaction (⚡) effect.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Fire&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Remove&amp;lt;/strong&amp;gt; a card: move one card from the opponent&#039;s play area into its owner&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Search&amp;lt;/strong&amp;gt; your deck for a card, then shuffle your deck and put it in your hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Water&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 3 cards, then &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 3 cards.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Exchange&amp;lt;/strong&amp;gt; one card in a player&#039;s play area with another card in that player&#039;s discard pile.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Earth&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Play another Path&amp;lt;/strong&amp;gt; card from your hand without applying its effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Return&amp;lt;/strong&amp;gt; a card from your discard pile to your hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Wind&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;An opponent chooses and &amp;lt;strong&amp;gt;discards&amp;lt;/strong&amp;gt; 1 card from their hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; cancel the effect of an opponent&#039;s card. The cancelled card still enters the opponent&#039;s path.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;Thunder&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;A player &amp;lt;strong&amp;gt;draws&amp;lt;/strong&amp;gt; 1 card.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Reaction (⚡):&amp;lt;/strong&amp;gt; return the opponent&#039;s card played this turn to their hand. The declared effect still resolves.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Victory ==&lt;br /&gt;
&lt;br /&gt;
The aim of the game is to collect either:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;5 different elemental paths&#039;&#039;&#039;;&lt;br /&gt;
* &#039;&#039;&#039;4 Path cards of the same element&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If, at the end of your turn, you have reached a victory condition, the game ends immediately, and you win.&lt;br /&gt;
&lt;br /&gt;
The game also ends if a player must draw a card but cannot because their deck is empty. In that case, &#039;&#039;&#039;that player immediately loses&#039;&#039;&#039; and their opponent wins.&lt;br /&gt;
&lt;br /&gt;
== Advanced Rules ==&lt;br /&gt;
&lt;br /&gt;
Advanced rules add Spell cards and Dragon Tokens. All basic rules remain unchanged unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
=== Advanced Setup ===&lt;br /&gt;
&lt;br /&gt;
=== Best of 3 ===&lt;br /&gt;
&lt;br /&gt;
In Advanced Mode, players play up to 3 matches.&lt;br /&gt;
&lt;br /&gt;
When a player wins a match, they take 1 Dragon Token.&lt;br /&gt;
&lt;br /&gt;
The first player to collect 2 Dragon Tokens wins the game.&lt;br /&gt;
&lt;br /&gt;
=== Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Shuffle the 10 Spell cards and randomly deal 2 Spell cards to each player. Remaining Spell cards are not used in this game.&lt;br /&gt;
&lt;br /&gt;
Each player chooses:&lt;br /&gt;
&lt;br /&gt;
* 1 Spell card to keep;&lt;br /&gt;
* 1 Spell card to give to the opponent.&lt;br /&gt;
&lt;br /&gt;
Each player places their Spell cards next to their play area, visible to both players.&lt;br /&gt;
&lt;br /&gt;
=== Use Spell Cards ===&lt;br /&gt;
&lt;br /&gt;
Each Spell card has:&lt;br /&gt;
&lt;br /&gt;
an &#039;&#039;&#039;elemental combination&#039;&#039;&#039; required to play it;&lt;br /&gt;
a &#039;&#039;&#039;powerful effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On your turn, you may use a Spell card instead of playing a Path card.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;To use a Spell card, follow these steps:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Choose a Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Choose one of your available Spell cards.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Pay the elemental cost&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Discard from your hand the elemental combination shown on the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Wait for opponent&#039;s Response&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Your opponent cannot respond to a Spell with normal Reaction (⚡) effects.&amp;lt;br&amp;gt;&lt;br /&gt;
  The only way to cancel a Spell is to &amp;lt;strong&amp;gt;discard the same elemental combination&amp;lt;/strong&amp;gt; from their hand.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Resolve the Spell effect&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  Apply the effect of the Spell card.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Remove the Spell card&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  After the Spell card is used, it cannot be used again for the rest of the game.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lazze92</name></author>
	</entry>
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