<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kokoro+leaf</id>
	<title>Board Game Arena - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kokoro+leaf"/>
	<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/Special:Contributions/Kokoro_leaf"/>
	<updated>2026-09-23T03:12:44Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.0</generator>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpobsession&amp;diff=16372</id>
		<title>Gamehelpobsession</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpobsession&amp;diff=16372"/>
		<updated>2023-03-23T04:06:29Z</updated>

		<summary type="html">&lt;p&gt;Kokoro leaf: Adding turn overview&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Each Turn ==&lt;br /&gt;
&lt;br /&gt;
You can:&lt;br /&gt;
* pass (see below)&lt;br /&gt;
* take a standard turn (see below)&lt;br /&gt;
&lt;br /&gt;
== Pass ==&lt;br /&gt;
&lt;br /&gt;
When you pass:&lt;br /&gt;
* all of your servants move into the &amp;quot;available&amp;quot; box&lt;br /&gt;
* take discard pile (of gentry cards) into your hard&lt;br /&gt;
* collect £200 or refresh the builders&#039; market&lt;br /&gt;
* optionally buy from market&lt;br /&gt;
&lt;br /&gt;
== Standard turn ==&lt;br /&gt;
&lt;br /&gt;
# Rotate service (move to the right)&lt;br /&gt;
# Host activity: choose tile from estate that is within the family reputation&lt;br /&gt;
# Invite guests: play gentry cards from your hand that match the event&lt;br /&gt;
# Provide service: expend servants to satisfy the event&#039;s estate tile and gentry cards&lt;br /&gt;
# Enjoy favours given by the event tile and the played gentry cards. &amp;quot;Dismissing&amp;quot; is the only optional benefit.&lt;br /&gt;
# Optionally buy from Builders&#039; Market&lt;br /&gt;
# Clean up&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== End Game Scoring ==&lt;br /&gt;
&lt;br /&gt;
* Improvement Tile VP&lt;br /&gt;
* Gentry Card VP&lt;br /&gt;
* Objective Card VP&lt;br /&gt;
* Service VP: 2 VP per servant&lt;br /&gt;
* Wealth VP: 1 VP per £200&lt;br /&gt;
* VP Cards&lt;br /&gt;
* Reputation VP:&lt;br /&gt;
** Level 1 Reputation = 1 VP&lt;br /&gt;
** Level 2 Reputation = 3 VP&lt;br /&gt;
** Level 3 Reputation = 6 VP&lt;br /&gt;
** Level 4 Reputation = 10 VP&lt;br /&gt;
** Level 5 Reputation = 15 VP&lt;br /&gt;
** Level 6 Reputation = 21 VP&lt;br /&gt;
** Level 7 Reputation (Max in Standard Play) = 28 VP&lt;br /&gt;
** Level 8 Reputation = 36 VP&lt;br /&gt;
** Level Max Reputation = 45 VP&lt;/div&gt;</summary>
		<author><name>Kokoro leaf</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpkingsguild&amp;diff=4235</id>
		<title>Gamehelpkingsguild</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpkingsguild&amp;diff=4235"/>
		<updated>2020-05-02T00:10:14Z</updated>

		<summary type="html">&lt;p&gt;Kokoro leaf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Flow of the game:&lt;br /&gt;
* Gather resources&lt;br /&gt;
* Craft items to turn resources into gold (and treasure cards with some special abilities)&lt;br /&gt;
* Use gold to build rooms and hire specialists, which give you special abilities and VP (blue symbols)&lt;br /&gt;
&lt;br /&gt;
== Actions ==&lt;br /&gt;
On your turn you may take one of 3 actions: gather, craft, or expand.&lt;br /&gt;
&lt;br /&gt;
Before or after this action, you may use or sell treasures (treasures with a gold in the lower-right can be sold).&lt;br /&gt;
&lt;br /&gt;
=== Gather ===&lt;br /&gt;
You can gather 3 of the same or 2 different resources. You can&#039;t gather gems or magic potions unless you have the Gem Workshop or Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
=== Craft ===&lt;br /&gt;
You can craft one or both items on a quest, but crafting only one will tie up one of your (only two) guild sigils, until the quest is finished.&lt;br /&gt;
&lt;br /&gt;
Treasure cards are distributed after a quest is complete (all items are crafted), and the first person to craft for that quest will collect it next to their board.&lt;br /&gt;
&lt;br /&gt;
=== Expand ===&lt;br /&gt;
&lt;br /&gt;
If you choose Expand, you can build a room, hire a specialist, or do both (in either order). This costs gold.&lt;br /&gt;
&lt;br /&gt;
==== Building a Room ====&lt;br /&gt;
&lt;br /&gt;
Chambers are double-sided. Room and chambers bust be placed touching your build. If the room covers a bonus, you gain that bonus.&lt;br /&gt;
&lt;br /&gt;
You can&#039;t have 2 of the same room.&lt;br /&gt;
&lt;br /&gt;
2 player only: One player cannot build both the Gem Workshop and the Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
==== Hiring a Specialist ====&lt;br /&gt;
&lt;br /&gt;
Place the specialist in one of the four slots above your guild. Once you have 4 specialists, you can&#039;t hire any more specialists (without a bonus ability).&lt;br /&gt;
&lt;br /&gt;
If you pay full price for a specialist, place a 1 gold discount on all specialists to the right. If the cost drops to 0 gold, discard them.&lt;br /&gt;
&lt;br /&gt;
== Game End &amp;amp; Scoring ==&lt;br /&gt;
&lt;br /&gt;
The game ends when the Offering to the Council card is drawn. Every player takes one more turn, during which they can take an action or place (one of their two) sigils on the council card, which will score you 1 VP for each remaining 3 gold and 2 resources.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
&lt;br /&gt;
In addition to scoring VP on treasures, specialists, rooms, and Offering to the Council (if you placed a sigil on it), you gain 1 VP for every quest card you own.&lt;br /&gt;
&lt;br /&gt;
== More Info ==&lt;br /&gt;
&lt;br /&gt;
Hand size is 6 treasure cards.&lt;br /&gt;
&lt;br /&gt;
=== Resource Types ===&lt;br /&gt;
* White: Cloth&lt;br /&gt;
* Red: Leather&lt;br /&gt;
* Blue: Metal/Iron&lt;br /&gt;
* Brown: Wood&lt;br /&gt;
* Purple: Magic potion&lt;br /&gt;
* Green: Gem&lt;br /&gt;
You can&#039;t gather gems or magic potions unless you have the Gem Workshop or Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
=== Kinds of Treasure ===&lt;br /&gt;
* Blue Treasures: Extra resources, Contracts, Spoiling Potion, Ancient Breastplate, Ancient Helm&lt;br /&gt;
* Red Treasures: Charms, Lucky Potion, Ancient Sword, Ancient Boots&lt;br /&gt;
* Yellow Treasures: Extra coins, Fortune Potion, Ancient Gauntlets, Ancient Shield&lt;br /&gt;
&lt;br /&gt;
=== The King&#039;s Funeral ===&lt;br /&gt;
When this card is drawn, it triggers triggers bidding on a special tile worth 4 VP.&lt;/div&gt;</summary>
		<author><name>Kokoro leaf</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpkingsguild&amp;diff=4132</id>
		<title>Gamehelpkingsguild</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpkingsguild&amp;diff=4132"/>
		<updated>2020-04-26T05:42:22Z</updated>

		<summary type="html">&lt;p&gt;Kokoro leaf: /* Game End */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
Flow of the game:&lt;br /&gt;
# Gather resources&lt;br /&gt;
# Craft items to turn resources into gold (and treasure cards with some special abilities)&lt;br /&gt;
# Use gold to build rooms and hire specialists, which give you special abilities and VP (blue symbols)&lt;br /&gt;
&lt;br /&gt;
= Actions =&lt;br /&gt;
On your turn you may gather, craft, or expand.&lt;br /&gt;
&lt;br /&gt;
== Gather ==&lt;br /&gt;
You can gather 3 of the same or 2 different resources. You can&#039;t gather gems or magic potions unless you have the Gem Workshop or Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
== Craft ==&lt;br /&gt;
You can craft one or both items on a quest, but crafting only one will tie up one of your (only two) guild sigils, until the quest is finished.&lt;br /&gt;
&lt;br /&gt;
Treasure cards are distributed after a quest is complete (all items are crafted), and the first person to craft for that quest will collect it next to their board.&lt;br /&gt;
&lt;br /&gt;
== Expand ==&lt;br /&gt;
&lt;br /&gt;
If you choose Expand, you can build a room, hire a specialist, or do both (in either order). This costs gold.&lt;br /&gt;
&lt;br /&gt;
== Before/after action: use/sell treasure ==&lt;br /&gt;
&lt;br /&gt;
Treasures with a gold in the lower-right can be sold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Building a Room ===&lt;br /&gt;
&lt;br /&gt;
Chambers are double-sided. Room and chambers bust be placed touching your build. If the room covers a bonus, you gain that bonus.&lt;br /&gt;
&lt;br /&gt;
You can&#039;t have 2 of the same room.&lt;br /&gt;
&lt;br /&gt;
2 player only: One player cannot build both the Gem Workshop and the Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
=== Hiring a Specialist ===&lt;br /&gt;
&lt;br /&gt;
Place the specialist in one of the four slots above your guild. Once you have 4 specialists, you can&#039;t hire any more specialists (without a bonus ability).&lt;br /&gt;
&lt;br /&gt;
If you pay full price for a specialist, place a 1 gold discount on all specialists to the right. If the cost drops to 0 gold, discard them.&lt;br /&gt;
&lt;br /&gt;
= Game End =&lt;br /&gt;
&lt;br /&gt;
The game ends when the Offering to the Council card is drawn. Every player takes one more turn, during which they can take an action or place (one of their two) sigils on the council card, which will score you 1 VP for each remaining 3 gold and 2 resources.&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&lt;br /&gt;
In addition to scoring VP on treasures, specialists, rooms, and Offering to the Council (if you placed a sigil on it), you gain 1 VP for every quest card you own.&lt;br /&gt;
&lt;br /&gt;
= More =&lt;br /&gt;
&lt;br /&gt;
Hand size is 6 treasure cards.&lt;br /&gt;
&lt;br /&gt;
=== Resource Types ===&lt;br /&gt;
* White: Cloth&lt;br /&gt;
* Red: Leather&lt;br /&gt;
* Blue: Metal/Iron&lt;br /&gt;
* Brown: Wood&lt;br /&gt;
* Purple: Magic potion&lt;br /&gt;
* Green: Gem&lt;br /&gt;
You can&#039;t gather gems or magic potions unless you have the Gem Workshop or Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
=== Kinds of Treasure ===&lt;br /&gt;
* Blue Treasures: Extra resources, Contracts, Spoiling Potion, Ancient Breastplate, Ancient Helm&lt;br /&gt;
* Red Treasures: Charms, Lucky Potion, Ancient Sword, Ancient Boots&lt;br /&gt;
* Yellow Treasures: Extra coins, Fortune Potion, Ancient Gauntlets, Ancient Shield&lt;br /&gt;
&lt;br /&gt;
=== The King&#039;s Funeral ===&lt;br /&gt;
When this card is drawn, it triggers triggers bidding on a special tile worth 4 VP.&lt;/div&gt;</summary>
		<author><name>Kokoro leaf</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpkingsguild&amp;diff=4131</id>
		<title>Gamehelpkingsguild</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpkingsguild&amp;diff=4131"/>
		<updated>2020-04-26T05:40:16Z</updated>

		<summary type="html">&lt;p&gt;Kokoro leaf: /* Game End */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
Flow of the game:&lt;br /&gt;
# Gather resources&lt;br /&gt;
# Craft items to turn resources into gold (and treasure cards with some special abilities)&lt;br /&gt;
# Use gold to build rooms and hire specialists, which give you special abilities and VP (blue symbols)&lt;br /&gt;
&lt;br /&gt;
= Actions =&lt;br /&gt;
On your turn you may gather, craft, or expand.&lt;br /&gt;
&lt;br /&gt;
== Gather ==&lt;br /&gt;
You can gather 3 of the same or 2 different resources. You can&#039;t gather gems or magic potions unless you have the Gem Workshop or Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
== Craft ==&lt;br /&gt;
You can craft one or both items on a quest, but crafting only one will tie up one of your (only two) guild sigils, until the quest is finished.&lt;br /&gt;
&lt;br /&gt;
Treasure cards are distributed after a quest is complete (all items are crafted), and the first person to craft for that quest will collect it next to their board.&lt;br /&gt;
&lt;br /&gt;
== Expand ==&lt;br /&gt;
&lt;br /&gt;
If you choose Expand, you can build a room, hire a specialist, or do both (in either order). This costs gold.&lt;br /&gt;
&lt;br /&gt;
== Before/after action: use/sell treasure ==&lt;br /&gt;
&lt;br /&gt;
Treasures with a gold in the lower-right can be sold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Building a Room ===&lt;br /&gt;
&lt;br /&gt;
Chambers are double-sided. Room and chambers bust be placed touching your build. If the room covers a bonus, you gain that bonus.&lt;br /&gt;
&lt;br /&gt;
You can&#039;t have 2 of the same room.&lt;br /&gt;
&lt;br /&gt;
2 player only: One player cannot build both the Gem Workshop and the Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
=== Hiring a Specialist ===&lt;br /&gt;
&lt;br /&gt;
Place the specialist in one of the four slots above your guild. Once you have 4 specialists, you can&#039;t hire any more specialists (without a bonus ability).&lt;br /&gt;
&lt;br /&gt;
If you pay full price for a specialist, place a 1 gold discount on all specialists to the right. If the cost drops to 0 gold, discard them.&lt;br /&gt;
&lt;br /&gt;
= Game End =&lt;br /&gt;
&lt;br /&gt;
The game ends when the Offering to the Council card is drawn. Every player takes one more turn, during which they can take an action or place (one of their two) sigils on the council card, which will score you 1 VP for each remaining 3 gold and 2 resources.&lt;br /&gt;
&lt;br /&gt;
= More =&lt;br /&gt;
&lt;br /&gt;
Hand size is 6 treasure cards.&lt;br /&gt;
&lt;br /&gt;
=== Resource Types ===&lt;br /&gt;
* White: Cloth&lt;br /&gt;
* Red: Leather&lt;br /&gt;
* Blue: Metal/Iron&lt;br /&gt;
* Brown: Wood&lt;br /&gt;
* Purple: Magic potion&lt;br /&gt;
* Green: Gem&lt;br /&gt;
You can&#039;t gather gems or magic potions unless you have the Gem Workshop or Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
=== Kinds of Treasure ===&lt;br /&gt;
* Blue Treasures: Extra resources, Contracts, Spoiling Potion, Ancient Breastplate, Ancient Helm&lt;br /&gt;
* Red Treasures: Charms, Lucky Potion, Ancient Sword, Ancient Boots&lt;br /&gt;
* Yellow Treasures: Extra coins, Fortune Potion, Ancient Gauntlets, Ancient Shield&lt;br /&gt;
&lt;br /&gt;
=== The King&#039;s Funeral ===&lt;br /&gt;
When this card is drawn, it triggers triggers bidding on a special tile worth 4 VP.&lt;/div&gt;</summary>
		<author><name>Kokoro leaf</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpkingsguild&amp;diff=4130</id>
		<title>Gamehelpkingsguild</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpkingsguild&amp;diff=4130"/>
		<updated>2020-04-26T05:38:51Z</updated>

		<summary type="html">&lt;p&gt;Kokoro leaf: /* Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
Flow of the game:&lt;br /&gt;
# Gather resources&lt;br /&gt;
# Craft items to turn resources into gold (and treasure cards with some special abilities)&lt;br /&gt;
# Use gold to build rooms and hire specialists, which give you special abilities and VP (blue symbols)&lt;br /&gt;
&lt;br /&gt;
= Actions =&lt;br /&gt;
On your turn you may gather, craft, or expand.&lt;br /&gt;
&lt;br /&gt;
== Gather ==&lt;br /&gt;
You can gather 3 of the same or 2 different resources. You can&#039;t gather gems or magic potions unless you have the Gem Workshop or Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
== Craft ==&lt;br /&gt;
You can craft one or both items on a quest, but crafting only one will tie up one of your (only two) guild sigils, until the quest is finished.&lt;br /&gt;
&lt;br /&gt;
Treasure cards are distributed after a quest is complete (all items are crafted), and the first person to craft for that quest will collect it next to their board.&lt;br /&gt;
&lt;br /&gt;
== Expand ==&lt;br /&gt;
&lt;br /&gt;
If you choose Expand, you can build a room, hire a specialist, or do both (in either order). This costs gold.&lt;br /&gt;
&lt;br /&gt;
== Before/after action: use/sell treasure ==&lt;br /&gt;
&lt;br /&gt;
Treasures with a gold in the lower-right can be sold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Building a Room ===&lt;br /&gt;
&lt;br /&gt;
Chambers are double-sided. Room and chambers bust be placed touching your build. If the room covers a bonus, you gain that bonus.&lt;br /&gt;
&lt;br /&gt;
You can&#039;t have 2 of the same room.&lt;br /&gt;
&lt;br /&gt;
2 player only: One player cannot build both the Gem Workshop and the Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
=== Hiring a Specialist ===&lt;br /&gt;
&lt;br /&gt;
Place the specialist in one of the four slots above your guild. Once you have 4 specialists, you can&#039;t hire any more specialists (without a bonus ability).&lt;br /&gt;
&lt;br /&gt;
If you pay full price for a specialist, place a 1 gold discount on all specialists to the right. If the cost drops to 0 gold, discard them.&lt;br /&gt;
&lt;br /&gt;
= Game End =&lt;br /&gt;
&lt;br /&gt;
The game ends when the Offering to the Council card is drawn. Every player takes one more turn, during which they can take an action or place (one of their two) sigils on the council card, which will score VP for remaining gold and resources.&lt;br /&gt;
&lt;br /&gt;
= More =&lt;br /&gt;
&lt;br /&gt;
Hand size is 6 treasure cards.&lt;br /&gt;
&lt;br /&gt;
=== Resource Types ===&lt;br /&gt;
* White: Cloth&lt;br /&gt;
* Red: Leather&lt;br /&gt;
* Blue: Metal/Iron&lt;br /&gt;
* Brown: Wood&lt;br /&gt;
* Purple: Magic potion&lt;br /&gt;
* Green: Gem&lt;br /&gt;
You can&#039;t gather gems or magic potions unless you have the Gem Workshop or Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
=== Kinds of Treasure ===&lt;br /&gt;
* Blue Treasures: Extra resources, Contracts, Spoiling Potion, Ancient Breastplate, Ancient Helm&lt;br /&gt;
* Red Treasures: Charms, Lucky Potion, Ancient Sword, Ancient Boots&lt;br /&gt;
* Yellow Treasures: Extra coins, Fortune Potion, Ancient Gauntlets, Ancient Shield&lt;br /&gt;
&lt;br /&gt;
=== The King&#039;s Funeral ===&lt;br /&gt;
When this card is drawn, it triggers triggers bidding on a special tile worth 4 VP.&lt;/div&gt;</summary>
		<author><name>Kokoro leaf</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpkingsguild&amp;diff=4129</id>
		<title>Gamehelpkingsguild</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpkingsguild&amp;diff=4129"/>
		<updated>2020-04-26T05:36:08Z</updated>

		<summary type="html">&lt;p&gt;Kokoro leaf: /* More */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
Flow of the game:&lt;br /&gt;
# Gather resources&lt;br /&gt;
# Craft items to turn resources into gold (and treasure cards with some special abilities)&lt;br /&gt;
# Use gold to build rooms and hire specialists, which give you special abilities and VP (blue symbols)&lt;br /&gt;
&lt;br /&gt;
= Actions =&lt;br /&gt;
&lt;br /&gt;
== Gather ==&lt;br /&gt;
You can gather 3 of the same or 2 different resources. You can&#039;t gather gems or magic potions unless you have the Gem Workshop or Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
== Craft ==&lt;br /&gt;
You can craft one or both items on a quest, but crafting only one will tie up one of your (only two) guild sigils, until the quest is finished.&lt;br /&gt;
&lt;br /&gt;
Treasure cards are distributed after a quest is complete (all items are crafted), and the first person to craft for that quest will collect it next to their board.&lt;br /&gt;
&lt;br /&gt;
== Expand ==&lt;br /&gt;
&lt;br /&gt;
If you choose Expand, you can build a room, hire a specialist, or do both (in either order). This costs gold.&lt;br /&gt;
&lt;br /&gt;
== At any time: use/sell treasure ==&lt;br /&gt;
&lt;br /&gt;
Treasures with a gold in the lower-right can be sold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Building a Room ===&lt;br /&gt;
&lt;br /&gt;
Chambers are double-sided. Room and chambers bust be placed touching your build. If the room covers a bonus, you gain that bonus.&lt;br /&gt;
&lt;br /&gt;
You can&#039;t have 2 of the same room.&lt;br /&gt;
&lt;br /&gt;
2 player only: One player cannot build both the Gem Workshop and the Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
=== Hiring a Specialist ===&lt;br /&gt;
&lt;br /&gt;
Place the specialist in one of the four slots above your guild. Once you have 4 specialists, you can&#039;t hire any more specialists (without a bonus ability).&lt;br /&gt;
&lt;br /&gt;
If you pay full price for a specialist, place a 1 gold discount on all specialists to the right. If the cost drops to 0 gold, discard them.&lt;br /&gt;
&lt;br /&gt;
= Game End =&lt;br /&gt;
&lt;br /&gt;
The game ends when the Offering to the Council card is drawn. Every player takes one more turn, during which they can take an action or place (one of their two) sigils on the council card, which will score VP for remaining gold and resources.&lt;br /&gt;
&lt;br /&gt;
= More =&lt;br /&gt;
&lt;br /&gt;
Hand size is 6 treasure cards.&lt;br /&gt;
&lt;br /&gt;
=== Resource Types ===&lt;br /&gt;
* White: Cloth&lt;br /&gt;
* Red: Leather&lt;br /&gt;
* Blue: Metal/Iron&lt;br /&gt;
* Brown: Wood&lt;br /&gt;
* Purple: Magic potion&lt;br /&gt;
* Green: Gem&lt;br /&gt;
You can&#039;t gather gems or magic potions unless you have the Gem Workshop or Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
=== Kinds of Treasure ===&lt;br /&gt;
* Blue Treasures: Extra resources, Contracts, Spoiling Potion, Ancient Breastplate, Ancient Helm&lt;br /&gt;
* Red Treasures: Charms, Lucky Potion, Ancient Sword, Ancient Boots&lt;br /&gt;
* Yellow Treasures: Extra coins, Fortune Potion, Ancient Gauntlets, Ancient Shield&lt;br /&gt;
&lt;br /&gt;
=== The King&#039;s Funeral ===&lt;br /&gt;
When this card is drawn, it triggers triggers bidding on a special tile worth 4 VP.&lt;/div&gt;</summary>
		<author><name>Kokoro leaf</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpkingsguild&amp;diff=4128</id>
		<title>Gamehelpkingsguild</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpkingsguild&amp;diff=4128"/>
		<updated>2020-04-26T05:29:35Z</updated>

		<summary type="html">&lt;p&gt;Kokoro leaf: /* More */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
Flow of the game:&lt;br /&gt;
# Gather resources&lt;br /&gt;
# Craft items to turn resources into gold (and treasure cards with some special abilities)&lt;br /&gt;
# Use gold to build rooms and hire specialists, which give you special abilities and VP (blue symbols)&lt;br /&gt;
&lt;br /&gt;
= Actions =&lt;br /&gt;
&lt;br /&gt;
== Gather ==&lt;br /&gt;
You can gather 3 of the same or 2 different resources. You can&#039;t gather gems or magic potions unless you have the Gem Workshop or Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
== Craft ==&lt;br /&gt;
You can craft one or both items on a quest, but crafting only one will tie up one of your (only two) guild sigils, until the quest is finished.&lt;br /&gt;
&lt;br /&gt;
Treasure cards are distributed after a quest is complete (all items are crafted), and the first person to craft for that quest will collect it next to their board.&lt;br /&gt;
&lt;br /&gt;
== Expand ==&lt;br /&gt;
&lt;br /&gt;
If you choose Expand, you can build a room, hire a specialist, or do both (in either order). This costs gold.&lt;br /&gt;
&lt;br /&gt;
== At any time: use/sell treasure ==&lt;br /&gt;
&lt;br /&gt;
Treasures with a gold in the lower-right can be sold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Building a Room ===&lt;br /&gt;
&lt;br /&gt;
Chambers are double-sided. Room and chambers bust be placed touching your build. If the room covers a bonus, you gain that bonus.&lt;br /&gt;
&lt;br /&gt;
You can&#039;t have 2 of the same room.&lt;br /&gt;
&lt;br /&gt;
2 player only: One player cannot build both the Gem Workshop and the Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
=== Hiring a Specialist ===&lt;br /&gt;
&lt;br /&gt;
Place the specialist in one of the four slots above your guild. Once you have 4 specialists, you can&#039;t hire any more specialists (without a bonus ability).&lt;br /&gt;
&lt;br /&gt;
If you pay full price for a specialist, place a 1 gold discount on all specialists to the right. If the cost drops to 0 gold, discard them.&lt;br /&gt;
&lt;br /&gt;
= Game End =&lt;br /&gt;
&lt;br /&gt;
The game ends when the Offering to the Council card is drawn. Every player takes one more turn, during which they can take an action or place (one of their two) sigils on the council card, which will score VP for remaining gold and resources.&lt;br /&gt;
&lt;br /&gt;
= More =&lt;br /&gt;
&lt;br /&gt;
=== Resource Types ===&lt;br /&gt;
* White: Cloth&lt;br /&gt;
* Red: Leather&lt;br /&gt;
* Blue: Metal/Iron&lt;br /&gt;
* Brown: Wood&lt;br /&gt;
* Purple: Magic potion&lt;br /&gt;
* Green: Gem&lt;br /&gt;
You can&#039;t gather gems or magic potions unless you have the Gem Workshop or Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
=== Kinds of Treasure ===&lt;br /&gt;
* Blue Treasures: Extra resources, Contracts, Spoiling Potion, Ancient Breastplate, Ancient Helm&lt;br /&gt;
* Red Treasures: Charms, Lucky Potion, Ancient Sword, Ancient Boots&lt;br /&gt;
* Yellow Treasures: Extra coins, Fortune Potion, Ancient Gauntlets, Ancient Shield&lt;br /&gt;
&lt;br /&gt;
=== The King&#039;s Funeral ===&lt;br /&gt;
When this card is drawn, it triggers triggers bidding on a special tile worth 4 VP.&lt;/div&gt;</summary>
		<author><name>Kokoro leaf</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpkingsguild&amp;diff=4127</id>
		<title>Gamehelpkingsguild</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpkingsguild&amp;diff=4127"/>
		<updated>2020-04-26T05:29:20Z</updated>

		<summary type="html">&lt;p&gt;Kokoro leaf: /* More */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
Flow of the game:&lt;br /&gt;
# Gather resources&lt;br /&gt;
# Craft items to turn resources into gold (and treasure cards with some special abilities)&lt;br /&gt;
# Use gold to build rooms and hire specialists, which give you special abilities and VP (blue symbols)&lt;br /&gt;
&lt;br /&gt;
= Actions =&lt;br /&gt;
&lt;br /&gt;
== Gather ==&lt;br /&gt;
You can gather 3 of the same or 2 different resources. You can&#039;t gather gems or magic potions unless you have the Gem Workshop or Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
== Craft ==&lt;br /&gt;
You can craft one or both items on a quest, but crafting only one will tie up one of your (only two) guild sigils, until the quest is finished.&lt;br /&gt;
&lt;br /&gt;
Treasure cards are distributed after a quest is complete (all items are crafted), and the first person to craft for that quest will collect it next to their board.&lt;br /&gt;
&lt;br /&gt;
== Expand ==&lt;br /&gt;
&lt;br /&gt;
If you choose Expand, you can build a room, hire a specialist, or do both (in either order). This costs gold.&lt;br /&gt;
&lt;br /&gt;
== At any time: use/sell treasure ==&lt;br /&gt;
&lt;br /&gt;
Treasures with a gold in the lower-right can be sold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Building a Room ===&lt;br /&gt;
&lt;br /&gt;
Chambers are double-sided. Room and chambers bust be placed touching your build. If the room covers a bonus, you gain that bonus.&lt;br /&gt;
&lt;br /&gt;
You can&#039;t have 2 of the same room.&lt;br /&gt;
&lt;br /&gt;
2 player only: One player cannot build both the Gem Workshop and the Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
=== Hiring a Specialist ===&lt;br /&gt;
&lt;br /&gt;
Place the specialist in one of the four slots above your guild. Once you have 4 specialists, you can&#039;t hire any more specialists (without a bonus ability).&lt;br /&gt;
&lt;br /&gt;
If you pay full price for a specialist, place a 1 gold discount on all specialists to the right. If the cost drops to 0 gold, discard them.&lt;br /&gt;
&lt;br /&gt;
= Game End =&lt;br /&gt;
&lt;br /&gt;
The game ends when the Offering to the Council card is drawn. Every player takes one more turn, during which they can take an action or place (one of their two) sigils on the council card, which will score VP for remaining gold and resources.&lt;br /&gt;
&lt;br /&gt;
= More =&lt;br /&gt;
&lt;br /&gt;
=== The King&#039;s Funeral ===&lt;br /&gt;
When this card is drawn, it triggers triggers bidding on a special tile worth 4 VP.&lt;br /&gt;
&lt;br /&gt;
=== Resource Types ===&lt;br /&gt;
* White: Cloth&lt;br /&gt;
* Red: Leather&lt;br /&gt;
* Blue: Metal/Iron&lt;br /&gt;
* Brown: Wood&lt;br /&gt;
* Purple: Magic potion&lt;br /&gt;
* Green: Gem&lt;br /&gt;
You can&#039;t gather gems or magic potions unless you have the Gem Workshop or Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
=== Kinds of Treasure ===&lt;br /&gt;
* Blue Treasures: Extra resources, Contracts, Spoiling Potion, Ancient Breastplate, Ancient Helm&lt;br /&gt;
* Red Treasures: Charms, Lucky Potion, Ancient Sword, Ancient Boots&lt;br /&gt;
* Yellow Treasures: Extra coins, Fortune Potion, Ancient Gauntlets, Ancient Shield&lt;/div&gt;</summary>
		<author><name>Kokoro leaf</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpkingsguild&amp;diff=4126</id>
		<title>Gamehelpkingsguild</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpkingsguild&amp;diff=4126"/>
		<updated>2020-04-26T05:25:31Z</updated>

		<summary type="html">&lt;p&gt;Kokoro leaf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
Flow of the game:&lt;br /&gt;
# Gather resources&lt;br /&gt;
# Craft items to turn resources into gold (and treasure cards with some special abilities)&lt;br /&gt;
# Use gold to build rooms and hire specialists, which give you special abilities and VP (blue symbols)&lt;br /&gt;
&lt;br /&gt;
= Actions =&lt;br /&gt;
&lt;br /&gt;
== Gather ==&lt;br /&gt;
You can gather 3 of the same or 2 different resources. You can&#039;t gather gems or magic potions unless you have the Gem Workshop or Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
== Craft ==&lt;br /&gt;
You can craft one or both items on a quest, but crafting only one will tie up one of your (only two) guild sigils, until the quest is finished.&lt;br /&gt;
&lt;br /&gt;
Treasure cards are distributed after a quest is complete (all items are crafted), and the first person to craft for that quest will collect it next to their board.&lt;br /&gt;
&lt;br /&gt;
== Expand ==&lt;br /&gt;
&lt;br /&gt;
If you choose Expand, you can build a room, hire a specialist, or do both (in either order). This costs gold.&lt;br /&gt;
&lt;br /&gt;
== At any time: use/sell treasure ==&lt;br /&gt;
&lt;br /&gt;
Treasures with a gold in the lower-right can be sold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Building a Room ===&lt;br /&gt;
&lt;br /&gt;
Chambers are double-sided. Room and chambers bust be placed touching your build. If the room covers a bonus, you gain that bonus.&lt;br /&gt;
&lt;br /&gt;
You can&#039;t have 2 of the same room.&lt;br /&gt;
&lt;br /&gt;
2 player only: One player cannot build both the Gem Workshop and the Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
=== Hiring a Specialist ===&lt;br /&gt;
&lt;br /&gt;
Place the specialist in one of the four slots above your guild. Once you have 4 specialists, you can&#039;t hire any more specialists (without a bonus ability).&lt;br /&gt;
&lt;br /&gt;
If you pay full price for a specialist, place a 1 gold discount on all specialists to the right. If the cost drops to 0 gold, discard them.&lt;br /&gt;
&lt;br /&gt;
= Game End =&lt;br /&gt;
&lt;br /&gt;
The game ends when the Offering to the Council card is drawn. Every player takes one more turn, during which they can take an action or place (one of their two) sigils on the council card, which will score VP for remaining gold and resources.&lt;br /&gt;
&lt;br /&gt;
= More =&lt;br /&gt;
&lt;br /&gt;
=== Resource Types ===&lt;br /&gt;
* White: Cloth&lt;br /&gt;
* Red: Leather&lt;br /&gt;
* Blue: Metal/Iron&lt;br /&gt;
* Brown: Wood&lt;br /&gt;
* Purple: Magic potion&lt;br /&gt;
* Green: Gem&lt;br /&gt;
You can&#039;t gather gems or magic potions unless you have the Gem Workshop or Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
=== Kinds of Treasure ===&lt;br /&gt;
* Blue Treasures: Extra resources, Contracts, Spoiling Potion, Ancient Breastplate, Ancient Helm&lt;br /&gt;
* Red Treasures: Charms, Lucky Potion, Ancient Sword, Ancient Boots&lt;br /&gt;
* Yellow Treasures: Extra coins, Fortune Potion, Ancient Gauntlets, Ancient Shield&lt;/div&gt;</summary>
		<author><name>Kokoro leaf</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpkingsguild&amp;diff=4125</id>
		<title>Gamehelpkingsguild</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpkingsguild&amp;diff=4125"/>
		<updated>2020-04-26T05:05:15Z</updated>

		<summary type="html">&lt;p&gt;Kokoro leaf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Actions =&lt;br /&gt;
&lt;br /&gt;
== Gather ==&lt;br /&gt;
You can gather 3 of the same or 2 different resources. You can&#039;t gather gems or magic potions unless you have the Gem Workshop or Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
== Craft ==&lt;br /&gt;
You can craft one or both items on a quest, but crafting only one will tie up one of your (only two) guild sigils, until the quest is finished.&lt;br /&gt;
&lt;br /&gt;
Treasure cards are distributed after a quest is complete (all items are crafted), and the first person to craft for that quest will collect it next to their board.&lt;br /&gt;
&lt;br /&gt;
== Expand ==&lt;br /&gt;
&lt;br /&gt;
If you choose Expand, you can build a room, hire a specialist, or do both (in either order). This costs gold.&lt;br /&gt;
&lt;br /&gt;
=== Building a Room ===&lt;br /&gt;
&lt;br /&gt;
Chambers are double-sided. Room and chambers bust be placed touching your build. If the room covers a bonus, you gain that bonus.&lt;br /&gt;
&lt;br /&gt;
You can&#039;t have 2 of the same room.&lt;br /&gt;
&lt;br /&gt;
2 player only: One player cannot build both the Gem Workshop and the Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
=== Hiring a Specialist ===&lt;br /&gt;
&lt;br /&gt;
Place the specialist in one of the four slots above your guild. Once you have 4 specialists, you can&#039;t hire any more specialists (without a bonus ability).&lt;br /&gt;
&lt;br /&gt;
If you pay full price for a specialist, place a 1 gold discount on all specialists to the right. If the cost drops to 0 gold, discard them.&lt;br /&gt;
&lt;br /&gt;
= More =&lt;br /&gt;
&lt;br /&gt;
=== Resource Types ===&lt;br /&gt;
* White: Cloth&lt;br /&gt;
* Red: Leather&lt;br /&gt;
* Blue: Metal/Iron&lt;br /&gt;
* Brown: Wood&lt;br /&gt;
* Purple: Magic potion&lt;br /&gt;
* Green: Gem&lt;br /&gt;
You can&#039;t gather gems or magic potions unless you have the Gem Workshop or Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
=== Kinds of Treasure ===&lt;br /&gt;
* Blue Treasures: Extra resources, Contracts, Spoiling Potion, Ancient Breastplate, Ancient Helm&lt;br /&gt;
* Red Treasures: Charms, Lucky Potion, Ancient Sword, Ancient Boots&lt;br /&gt;
* Yellow Treasures: Extra coins, Fortune Potion, Ancient Gauntlets, Ancient Shield&lt;/div&gt;</summary>
		<author><name>Kokoro leaf</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpkingsguild&amp;diff=4124</id>
		<title>Gamehelpkingsguild</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpkingsguild&amp;diff=4124"/>
		<updated>2020-04-26T04:59:11Z</updated>

		<summary type="html">&lt;p&gt;Kokoro leaf: /* Expand */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Actions =&lt;br /&gt;
&lt;br /&gt;
== Gather ==&lt;br /&gt;
You can gather 3 of the same or 2 different resources. You can&#039;t gather gems or magic potions unless you have the Gem Workshop or Magic Arcaeanum.&lt;br /&gt;
&lt;br /&gt;
== Craft ==&lt;br /&gt;
You can craft one or both items on a quest, but crafting only one will tie up one of your (only two) guild sigils, until the quest is finished.&lt;br /&gt;
&lt;br /&gt;
Treasure cards are distributed after a quest is complete (all items are crafted), and the first person to craft for that quest will collect it next to their board.&lt;br /&gt;
&lt;br /&gt;
== Expand ==&lt;br /&gt;
&lt;br /&gt;
If you choose Expand, you can build a room, hire a specialist, or do both (in either order). This costs gold.&lt;br /&gt;
&lt;br /&gt;
=== Building a Room ==&lt;br /&gt;
&lt;br /&gt;
Chambers are double-sided. Room and chambers bust be placed touching your build. If the room covers a bonus, you gain that bonus.&lt;br /&gt;
&lt;br /&gt;
You can&#039;t have 2 of the same room.&lt;br /&gt;
&lt;br /&gt;
2 player only: One player cannot build both the Gem Workshop and the Magic Arcaenum.&lt;br /&gt;
&lt;br /&gt;
=== Hiring a Specialist ===&lt;br /&gt;
&lt;br /&gt;
Place the specialist in one of the four slots above your guild. Once you have 4 specialists, you can&#039;t hire any more specialists (without a bonus ability).&lt;br /&gt;
&lt;br /&gt;
If you pay full price for a specialist, place a 1 gold discount on all specialists to the right. If the cost drops to 0 gold, discard them.&lt;br /&gt;
&lt;br /&gt;
= More =&lt;br /&gt;
&lt;br /&gt;
=== Kinds of Treasure ===&lt;br /&gt;
&lt;br /&gt;
Blue Treasures: Extra resources, Contracts, Spoiling Potion, Ancient Breastplate, Ancient Helm&lt;br /&gt;
&lt;br /&gt;
Red Treasures: Charms, Lucky Potion, Ancient Sword, Ancient Boots&lt;br /&gt;
&lt;br /&gt;
Yellow Treasures: Extra coins, Fortune Potion, Ancient Gauntlets, Ancient Shield&lt;/div&gt;</summary>
		<author><name>Kokoro leaf</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpkingsguild&amp;diff=4122</id>
		<title>Gamehelpkingsguild</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpkingsguild&amp;diff=4122"/>
		<updated>2020-04-26T04:49:23Z</updated>

		<summary type="html">&lt;p&gt;Kokoro leaf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Actions =&lt;br /&gt;
&lt;br /&gt;
== Gather ==&lt;br /&gt;
You can gather 3 of the same or 2 different resources. You can&#039;t gather gems or magic potions unless you have the Gem Workshop or Magic Arcaeanum.&lt;br /&gt;
&lt;br /&gt;
== Craft ==&lt;br /&gt;
You can craft one or both items on a quest, but crafting only one will tie up one of your (only two) guild sigils, until the quest is finished.&lt;br /&gt;
&lt;br /&gt;
Treasure cards are distributed after a quest is complete (all items are crafted), and the first person to craft for that quest will collect it next to their board.&lt;br /&gt;
&lt;br /&gt;
== Expand ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= More =&lt;br /&gt;
&lt;br /&gt;
=== Kinds of Treasure ===&lt;br /&gt;
&lt;br /&gt;
Blue Treasures: Extra resources, Contracts, Spoiling Potion, Ancient Breastplate, Ancient Helm&lt;br /&gt;
&lt;br /&gt;
Red Treasures: Charms, Lucky Potion, Ancient Sword, Ancient Boots&lt;br /&gt;
&lt;br /&gt;
Yellow Treasures: Extra coins, Fortune Potion, Ancient Gauntlets, Ancient Shield&lt;/div&gt;</summary>
		<author><name>Kokoro leaf</name></author>
	</entry>
</feed>