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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Juss100</id>
	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-10-05T14:39:27Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpfistfulofgold&amp;diff=5221</id>
		<title>Gamehelpfistfulofgold</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpfistfulofgold&amp;diff=5221"/>
		<updated>2020-08-07T11:14:31Z</updated>

		<summary type="html">&lt;p&gt;Juss100: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The players are cowboys facing one another in a duel.  The game plays out in a number of rounds which each consist of a number of duels in which both players place a card with a value that will beat the opponents.  &lt;br /&gt;
&lt;br /&gt;
Each player takes 9 cards and discards 2&lt;br /&gt;
&lt;br /&gt;
=Turn Sequence=&lt;br /&gt;
The players secretly pick a card which is placed in front of them simultaneously.  You may not place a card of an immediately higher (+1) value than you previously played.  This represents one duel and the winner will receive a certain amount of gold to be outlined below.&lt;br /&gt;
&lt;br /&gt;
=End of a Round=&lt;br /&gt;
The round ends when all but 1 cards have been played.  The person with the most gold wins the round.  The players take back the cards they have played and the following round is played with one less duel.  The first person to win two rounds wins the game.&lt;br /&gt;
&lt;br /&gt;
=Winning and Scoring a Duel=&lt;br /&gt;
&lt;br /&gt;
The highest card wins the duel if the difference between the cards is no more than 3&amp;lt;br&amp;gt;&lt;br /&gt;
The lowest card wins the duel if the difference is more than 3&amp;lt;br&amp;gt;&lt;br /&gt;
Equal cards is a tie.  Nobody wins and 2 gold is placed between the cards&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The winner of the duel scores as much gold as the difference between the cards&lt;br /&gt;
&lt;br /&gt;
NB: The numbers you will win and lose against are displayed on the card.&lt;br /&gt;
&lt;br /&gt;
=Special Cards=&lt;br /&gt;
&lt;br /&gt;
6 - If you are the first to play the 6 then you may take all gold from tied duels&lt;br /&gt;
&lt;br /&gt;
Dynamite - wins against 1-4 but loses against 5-8&lt;br /&gt;
&lt;br /&gt;
Other cards will enable you play special actions, such as taking back discarded cards, as printed on the card.&lt;/div&gt;</summary>
		<author><name>Juss100</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpfistfulofgold&amp;diff=5220</id>
		<title>Gamehelpfistfulofgold</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpfistfulofgold&amp;diff=5220"/>
		<updated>2020-08-07T11:11:51Z</updated>

		<summary type="html">&lt;p&gt;Juss100: Created page with &amp;quot;The players are cowboys facing one another in a duel.  The game plays out in a number of rounds which each consist of a number of duels in which both players place a card with...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The players are cowboys facing one another in a duel.  The game plays out in a number of rounds which each consist of a number of duels in which both players place a card with a value that will beat the opponents.  &lt;br /&gt;
&lt;br /&gt;
Each player takes 9 cards and discards 2&lt;br /&gt;
&lt;br /&gt;
=Turn Sequence=&lt;br /&gt;
The players secretly pick a card which is placed in front of them simultaneously.  You may not place a card of an immediately higher (+1) value than you previously played.  This represents one duel and the winner will receive a certain amount of gold to be outlined below.&lt;br /&gt;
&lt;br /&gt;
=End of a Round=&lt;br /&gt;
The round ends when all but 1 cards have been played.  The person with the most gold wins the round.  Each following round is played with one less card.  The first person to win two rounds wins the game.&lt;br /&gt;
&lt;br /&gt;
=Winning and Scoring a Duel=&lt;br /&gt;
&lt;br /&gt;
The highest card wins the duel if the difference between the cards is no more than 3&amp;lt;br&amp;gt;&lt;br /&gt;
The lowest card wins the duel if the difference is more than 3&amp;lt;br&amp;gt;&lt;br /&gt;
Equal cards is a tie.  Nobody wins and 2 gold is placed between the cards&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The winner of the duel scores as much gold as the difference between the cards&lt;br /&gt;
&lt;br /&gt;
NB: The numbers you will win and lose against are displayed on the card.&lt;br /&gt;
&lt;br /&gt;
=Special Cards=&lt;br /&gt;
&lt;br /&gt;
6 - If you are the first to play the 6 then you may take all gold from tied duels&lt;br /&gt;
&lt;br /&gt;
Dynamite - wins against 1-4 but loses against 5-8&lt;br /&gt;
&lt;br /&gt;
Other cards will enable you play special actions, such as taking back discarded cards, as printed on the card.&lt;/div&gt;</summary>
		<author><name>Juss100</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpbutterfly&amp;diff=5126</id>
		<title>Gamehelpbutterfly</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpbutterfly&amp;diff=5126"/>
		<updated>2020-07-30T13:24:48Z</updated>

		<summary type="html">&lt;p&gt;Juss100: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://www.boardgamegeek.com/boardgame/284229/butterfly Butterfly] is very simple tile set collection game by Rio Grande.  You take the hedgehog from tile to tile scoring points for the tiles you collect.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
The player to the left of the starting player places the hedgehog.  After the hedgehog has been placed players take turns moving the hedgehog forwards in a straight line as far as they wish.  Before a move the hedgehog may be turned either to the left or the right.  The player then collects the tile where they land.  It is possible to skip over empty spaces but not to land on an empty space. &lt;br /&gt;
&lt;br /&gt;
Butterfly Nets appear in empty spaces where tiles have previously been collected.  If the hedgehog moves over an exposed butterfly net the player may choose to draw a tile from the bag. &lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
[[File:Player-boards-butterfly front v1 Page 1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Butterflies score the number of points shown. (There are also colored x2 multipliers which multiply the score in that colour)&lt;br /&gt;
&lt;br /&gt;
Dragonflies score equal to the highest dragonfly collected.&lt;br /&gt;
&lt;br /&gt;
Lightning bugs score equal to the lowest lightning bug collected.&lt;br /&gt;
&lt;br /&gt;
Grasshoppers score only the last grasshopper collected, previous tiles are discarded.&lt;br /&gt;
&lt;br /&gt;
Flowers are each worth the number of collected flowers. (Example: if you have 4 flowers, each flower is worth 4 points = a total of 16 points in flowers.)&lt;br /&gt;
&lt;br /&gt;
Bees are worth -3 without a hive to live in, and 0 if they have a honeycomb.&lt;br /&gt;
&lt;br /&gt;
Honeycombs are worth 0 points without a bee, and the shown number with a bee.&lt;br /&gt;
&lt;br /&gt;
Wasps are worth negative points as shown on each wasp tile.&lt;br /&gt;
&lt;br /&gt;
=== End Game ===&lt;br /&gt;
The game is over when the hedgehog can no longer be moved. The player with the highest score at that time wins!&lt;/div&gt;</summary>
		<author><name>Juss100</name></author>
	</entry>
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