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	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-10-23T16:32:04Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpakropolis&amp;diff=16671</id>
		<title>Gamehelpakropolis</title>
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		<updated>2023-04-21T14:51:11Z</updated>

		<summary type="html">&lt;p&gt;Jules messaud: /* Round End */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Overview===&lt;br /&gt;
&lt;br /&gt;
Place structures from the 11 construction sites until there is only one left, then work out who has created the best districts&lt;br /&gt;
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&lt;br /&gt;
===Turn===&lt;br /&gt;
&lt;br /&gt;
On your turn, take a tile and place that tile&lt;br /&gt;
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The first tile is free to take, all after it costs 1 stone to skip (e.g. if you want the 4th tile, spend 3 stone)&lt;br /&gt;
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You can freely place a tile bordering others on the ground floor&lt;br /&gt;
&lt;br /&gt;
If you wish to place higher, you must first have a triangle of 3 hexes to cover with the new tile to make a 2nd level (i.e. it can&#039;t over-hang). In addition, it must cover at least 2 different tiles. The covered hexes no longer count towards anything they would give you.&lt;br /&gt;
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&lt;br /&gt;
===Hex Types===&lt;br /&gt;
&lt;br /&gt;
The three hex types are:&lt;br /&gt;
&lt;br /&gt;
Quarries (Grey) - These do nothing when placed, but if you cover them, they give you 1 stone each&lt;br /&gt;
&lt;br /&gt;
Plazas (Grey with Coloured stamp) - The stars depicted on these can be multiplied with the districts of the same type to make them worth more points&lt;br /&gt;
&lt;br /&gt;
Districts (Coloured) - These score in a number of ways depending of type, but to be able to score you MUST have at least ONE matching Plaza&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Districts===&lt;br /&gt;
&lt;br /&gt;
* Houses - blue: largest single group&lt;br /&gt;
* Markets - yellow: not adjacent to other markets &lt;br /&gt;
* Barracks - red: on the edge of the city&lt;br /&gt;
* Temples - purple: fully surrounded&lt;br /&gt;
* Gardens - green: no conditions&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Round End===&lt;br /&gt;
&lt;br /&gt;
When there is only one tile left in the construction site, move it to the 1st position and lay out a new stack&lt;br /&gt;
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Pass first player marker&lt;br /&gt;
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If you can&#039;t do the above, the game ends at the end of the 12th round&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scoring===&lt;br /&gt;
&lt;br /&gt;
For each qualifying district, the following applies:&lt;br /&gt;
&lt;br /&gt;
Add up the number of District hexes in each level&lt;br /&gt;
&lt;br /&gt;
Multiply this number by the level they are on (x1 for first level or x2 for 2nd level...)&lt;br /&gt;
&lt;br /&gt;
Multiply this by the number of stars the matching plazas give you&lt;br /&gt;
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In addition:&lt;br /&gt;
&lt;br /&gt;
1 vp per stone unused&lt;br /&gt;
&lt;br /&gt;
If tied for the win, most unused stone breaks the tie&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Variants ===&lt;br /&gt;
&lt;br /&gt;
* Houses - blue: If your group of Houses Districts has a value of 10 or more, its points are doubled.&lt;br /&gt;
* Markets - yellow: If your Market District is next to a Market Plaza, its points are doubled.&lt;br /&gt;
* Barracks - red: If your Barracks has 3 or 4 empty spaces adjacent to it, its points are doubled.&lt;br /&gt;
* Temples - purple: If your Temple is built on a higher level, its points are doubled.&lt;br /&gt;
* Gardens - green: If your Garden is adjacent to a lake (an empty space that is completely surrounded), its points are doubled.&lt;/div&gt;</summary>
		<author><name>Jules messaud</name></author>
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