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	<updated>2026-11-08T12:26:36Z</updated>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpelenco&amp;diff=31852</id>
		<title>Gamehelpelenco</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpelenco&amp;diff=31852"/>
		<updated>2026-10-13T08:20:11Z</updated>

		<summary type="html">&lt;p&gt;Juanelenco: Rulebook link updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Elenco is a card game about a theatre company. Every Show you play one Character and one&lt;br /&gt;
single-use Action: the best performance gets an &#039;&#039;&#039;Ovation&#039;&#039;&#039;, the worst gets a &#039;&#039;&#039;Boo&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Official rulebook (English, PDF): [https://ludoli.com/pdf/elenco-rulebook-bga-edition.pdf Rulebook - BGA Edition] — published by [https://ludoli.com LUDOLI].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
A game lasts &#039;&#039;&#039;5 Shows&#039;&#039;&#039; (3–5 players). In each Show you are dealt two Characters, you secretly&lt;br /&gt;
pick one of them plus one Action from your own deck, and all of them are resolved in turn order.&lt;br /&gt;
The Character with the &#039;&#039;&#039;highest&#039;&#039;&#039; score at the end of the Show receives an Ovation 👏; the &#039;&#039;&#039;lowest&#039;&#039;&#039; receives a Boo 🍅.&lt;br /&gt;
&lt;br /&gt;
At the end of the game each Ovation is worth &#039;&#039;&#039;+1&#039;&#039;&#039; and each Boo &#039;&#039;&#039;−1&#039;&#039;&#039;. The highest balance&lt;br /&gt;
wins; ties are broken by the number of Ovations.&lt;br /&gt;
&lt;br /&gt;
With &#039;&#039;&#039;2 players&#039;&#039;&#039; the game is always the &#039;&#039;&#039;Duel&#039;&#039;&#039; (see below), which has its own rules.&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
* All Characters are shuffled into a single deck.&lt;br /&gt;
* Each player takes an Action deck of one colour. Every colour holds &#039;&#039;&#039;the same 6 Actions&#039;&#039;&#039;.&lt;br /&gt;
* The 5 Scripts (turn-order cards numbered 1 to 5) are shuffled.&lt;br /&gt;
&lt;br /&gt;
== Structure of a Show ==&lt;br /&gt;
&lt;br /&gt;
=== 1. Audition ===&lt;br /&gt;
&lt;br /&gt;
Each player is dealt, &#039;&#039;&#039;face up&#039;&#039;&#039; and visible to everyone, &#039;&#039;&#039;2 Characters&#039;&#039;&#039; and &#039;&#039;&#039;1 Script&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The Script number sets the turn order of the Show: the &#039;&#039;&#039;highest number acts first&#039;&#039;&#039;, then&lt;br /&gt;
downwards. It is random every Show, and it is also the value added by the Action &#039;&#039;Techie in&lt;br /&gt;
Cahoots&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== 2. Rehearsal ===&lt;br /&gt;
&lt;br /&gt;
Look at what everyone else was dealt, then &#039;&#039;&#039;secretly&#039;&#039;&#039; choose:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;one of your two Characters&#039;&#039;&#039; — the other one goes face down to the &#039;&#039;&#039;center&#039;&#039;&#039; of the table&lt;br /&gt;
  (it is not shown, but the Understudy can swap for it later);&lt;br /&gt;
* &#039;&#039;&#039;one Action&#039;&#039;&#039; from those you still have.&lt;br /&gt;
&lt;br /&gt;
Actions are &#039;&#039;&#039;single use&#039;&#039;&#039;: once played they stay face up and cannot be used again for the rest&lt;br /&gt;
of the game. You have 6 Actions for 5 Shows, so there is always one to spare — in the last Show you&lt;br /&gt;
still choose between two.&lt;br /&gt;
&lt;br /&gt;
This phase is simultaneous: it ends when everyone has confirmed. If a player leaves the game&lt;br /&gt;
and is replaced by a zombie, the server picks for them.&lt;br /&gt;
&lt;br /&gt;
=== 3. Performance ===&lt;br /&gt;
&lt;br /&gt;
The chosen Characters are revealed (the Actions are not). Then, &#039;&#039;&#039;in Script order&#039;&#039;&#039;, each player&lt;br /&gt;
acts in turn: they reveal their Action and apply its effect. Character abilities that work &amp;quot;before&lt;br /&gt;
acting&amp;quot; or &amp;quot;after acting&amp;quot; trigger during their owner&#039;s turn.&lt;br /&gt;
&lt;br /&gt;
* Playing an Action is &#039;&#039;&#039;mandatory&#039;&#039;&#039;, and its effect is applied &#039;&#039;&#039;even if it hurts you&#039;&#039;&#039;.&lt;br /&gt;
* Everything resolves &#039;&#039;&#039;sequentially&#039;&#039;&#039;, against the state of the table at that instant — there is&lt;br /&gt;
  no simultaneity and no advance declaration of targets.&lt;br /&gt;
* A Character&#039;s score can never drop below &#039;&#039;&#039;0&#039;&#039;&#039; or rise above &#039;&#039;&#039;10&#039;&#039;&#039; (12 for the Star). Excess&lt;br /&gt;
  is lost immediately: 8 +3 → 10, and a later −2 → 8.&lt;br /&gt;
&lt;br /&gt;
=== 4. Evaluation ===&lt;br /&gt;
&lt;br /&gt;
Scores are compared: the highest receives an Ovation 👏, the lowest a Boo 🍅. Ties are shared — all&lt;br /&gt;
tied players receive the token. If &#039;&#039;&#039;everyone&#039;&#039;&#039; ends on the same score, only Ovations are handed out.&lt;br /&gt;
&lt;br /&gt;
In the &#039;&#039;&#039;final (5th) Show everything is doubled&#039;&#039;&#039;: the winner receives 2 Ovations and the loser 2 Boos.&lt;br /&gt;
&lt;br /&gt;
All Characters dealt this Show (used or not) are then removed from the game, and a new Show begins.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
The number is the Character&#039;s starting score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value !! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| 0 || &#039;&#039;&#039;Understudy&#039;&#039;&#039; || Before acting, you &#039;&#039;&#039;must&#039;&#039;&#039; swap it for a Character from the center of your choice — not the one you left there, and not another Understudy. It takes the new Character&#039;s score, and the new Character&#039;s &amp;quot;before acting&amp;quot; ability can be used normally.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || &#039;&#039;&#039;Extra&#039;&#039;&#039; || You can receive neither an Ovation nor a Boo, whatever your final score.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&#039;Ornament&#039;&#039;&#039; || Combo: if you use &#039;&#039;Sabotage&#039;&#039;, it subtracts &#039;&#039;&#039;8&#039;&#039;&#039; points instead of 3.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&#039;Incidental&#039;&#039;&#039; || Combo: if you use &#039;&#039;Bribe&#039;&#039;, look at the top three Characters of the deck and choose which one to give, instead of a random one. You may target yourself.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &#039;&#039;&#039;Supporting&#039;&#039;&#039; || Before acting, you may add as many points as the Ovations you have earned so far (your own, regardless of your Boos).&lt;br /&gt;
|-&lt;br /&gt;
| 5 || &#039;&#039;&#039;Narrator&#039;&#039;&#039; || Before acting, you may swap the Action you chose for another one you still have, and play that one instead.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &#039;&#039;&#039;Veteran&#039;&#039;&#039; || Only players with as many points as you or more may target you with their Actions. It protects against Actions only — other players&#039; abilities still affect you.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || &#039;&#039;&#039;Antagonist&#039;&#039;&#039; || If you win the Show and receive an Ovation, you may remove one Ovation from a player of your choice. It also works when you win tied with someone.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &#039;&#039;&#039;Standout&#039;&#039;&#039; || After resolving your Action, if anyone has more points than you, you may subtract 1 point from &#039;&#039;&#039;one&#039;&#039;&#039; of them.&lt;br /&gt;
|-&lt;br /&gt;
| 9 || &#039;&#039;&#039;Protagonist&#039;&#039;&#039; || If you receive an Ovation you receive one more; if you receive a Boo you receive one more.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || &#039;&#039;&#039;Star&#039;&#039;&#039; || Any &#039;&#039;&#039;loss&#039;&#039;&#039; of points caused by Actions or abilities is multiplied &#039;&#039;&#039;×2&#039;&#039;&#039;, no matter who causes it (yourself included). In exchange, the Star may reach up to &#039;&#039;&#039;12&#039;&#039;&#039; points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Actions ==&lt;br /&gt;
&lt;br /&gt;
Six per deck, the same in every colour, single use.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Action !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bought Critic&#039;&#039;&#039; || Add &#039;&#039;&#039;or&#039;&#039;&#039; subtract 2 points to a player of your choice. You decide which when you play it.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;It&#039;s My Role&#039;&#039;&#039; || Swap your Character with another player&#039;s, &#039;&#039;&#039;keeping the current scores&#039;&#039;&#039; (they are not reset to the printed values).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Watchful Eye&#039;&#039;&#039; || From the moment you act with it, you cannot be the target of other players&#039; Actions. It does nothing until it is played, so it does not protect you if you act last.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sabotage&#039;&#039;&#039; || Subtract 3 points from a player of your choice, yourself included. (With the Ornament: −8.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bribe&#039;&#039;&#039; || Replace any Character in play (yours or someone else&#039;s) with a random one from the deck: the target takes the new Character and its score. (With the Incidental: choose among the top three.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Techie in Cahoots&#039;&#039;&#039; || Add to a player of your choice — usually yourself — as many points as the turn-order number on their Script (5 down to 1).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A Character that arrives through &#039;&#039;It&#039;s My Role&#039;&#039; or &#039;&#039;Bribe&#039;&#039; has its ability evaluated on its&lt;br /&gt;
owner&#039;s turn: if the swap happens &#039;&#039;&#039;before&#039;&#039;&#039; that player acts, its &amp;quot;before acting&amp;quot; ability can be&lt;br /&gt;
used normally; if they have &#039;&#039;&#039;already acted&#039;&#039;&#039;, turn abilities are lost.&lt;br /&gt;
&lt;br /&gt;
== End of the game ==&lt;br /&gt;
&lt;br /&gt;
After the 5th Show, count tokens: each Ovation +1, each Boo −1. The highest balance wins, and the tie-breaker is the number of Ovations.&lt;br /&gt;
&lt;br /&gt;
== Duel (2 players) ==&lt;br /&gt;
&lt;br /&gt;
With two players the game is always the Duel, a race to win Shows: &#039;&#039;&#039;best of 3&#039;&#039;&#039; or &#039;&#039;&#039;best of 5&#039;&#039;&#039; (table option). The match ends exactly when someone wins 2 (or 3) Shows.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Setup:&#039;&#039;&#039; all Understudies (0) and Extras (1) are removed from the deck. The Scripts used are&lt;br /&gt;
  &#039;&#039;&#039;2 and 4&#039;&#039;&#039;, dealt at random.&lt;br /&gt;
* &#039;&#039;&#039;Audition:&#039;&#039;&#039; each player is dealt &#039;&#039;&#039;5 Characters&#039;&#039;&#039;, face up.&lt;br /&gt;
* &#039;&#039;&#039;Rehearsal:&#039;&#039;&#039; study your opponent&#039;s cast and try to &#039;&#039;&#039;memorise&#039;&#039;&#039; it. When you are ready, the&lt;br /&gt;
  cards are taken into hand.&lt;br /&gt;
* &#039;&#039;&#039;Performance:&#039;&#039;&#039; both players secretly choose one Character and one Action, trying to predict&lt;br /&gt;
  the other. Both Characters are revealed; the player holding &#039;&#039;&#039;Script 4&#039;&#039;&#039; acts first. The higher score wins an Ovation — &#039;&#039;&#039;a tie gives one Ovation to each&#039;&#039;&#039; — and then the Scripts are swapped.&lt;br /&gt;
  This repeats until the whole cast has been played, or until someone &#039;&#039;&#039;concedes&#039;&#039;&#039; (only allowed while behind on Ovations).&lt;br /&gt;
* &#039;&#039;&#039;Evaluation:&#039;&#039;&#039; whoever has &#039;&#039;&#039;fewer Ovations&#039;&#039;&#039; loses the Show and takes a Boo. Characters and&lt;br /&gt;
  Ovations are cleared, and &#039;&#039;&#039;Actions come back&#039;&#039;&#039;: they are reused in the next Show.&lt;br /&gt;
&lt;br /&gt;
Ties: if both players end the Show with the same number of Ovations, each draws a random Character and plays it with their one remaining Action. If &#039;&#039;&#039;that&#039;&#039;&#039; is tied too, the Show is &#039;&#039;&#039;void&#039;&#039;&#039;: no one wins it, no Boo is given, and it is played again with the same number — so a Duel can never end in a draw.&lt;br /&gt;
&lt;br /&gt;
Two Character abilities read differently in the Duel: the &#039;&#039;&#039;Protagonist&#039;&#039;&#039; only grants the extra&lt;br /&gt;
Ovation (a mini-performance hands out no Boos), and the Show&#039;s Boo is &#039;&#039;&#039;never doubled&#039;&#039;&#039;, because in the Duel it counts Shows lost.&lt;br /&gt;
&lt;br /&gt;
== Specialties ==&lt;br /&gt;
&lt;br /&gt;
Most Characters carry a &#039;&#039;&#039;Specialty&#039;&#039;&#039; in the bottom corner: 😃 &#039;&#039;&#039;Comedy&#039;&#039;&#039;, 😞 &#039;&#039;&#039;Tragedy&#039;&#039;&#039;,&lt;br /&gt;
🎵 &#039;&#039;&#039;Musical&#039;&#039;&#039; or ⚔️ &#039;&#039;&#039;Epic&#039;&#039;&#039;. They are only used by the two variants below.&lt;br /&gt;
&lt;br /&gt;
== Team mode (2 vs 2) ==&lt;br /&gt;
&lt;br /&gt;
Standard rules, played as two companies of two. Ovations and Boos stay personal during the game and are &#039;&#039;&#039;grouped by company only when scoring&#039;&#039;&#039; — which is why the Supporting adds &#039;&#039;&#039;your own&#039;&#039;&#039; Ovations, not the company&#039;s, and why the table shows both counters.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Extra rule:&#039;&#039;&#039; if at the end of the Show, before the Evaluation, both members of a company&lt;br /&gt;
  played Characters of the &#039;&#039;&#039;same Specialty&#039;&#039;&#039;, each of them scores &#039;&#039;&#039;+1 point&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Restriction:&#039;&#039;&#039; no talking or sharing information inside the company once the Rehearsal&lt;br /&gt;
  begins. During the Audition you may talk, but the rival company hears you.&lt;br /&gt;
&lt;br /&gt;
== Fame variant ==&lt;br /&gt;
&lt;br /&gt;
Adds the &#039;&#039;&#039;Fame ⭐&#039;&#039;&#039; card. It is &#039;&#039;&#039;not compatible with Team mode and Duel&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Handing it over:&#039;&#039;&#039; at the start of every Show the leader takes the card. The leader is decided&lt;br /&gt;
  exactly like the end of the game — highest balance, then most Ovations — and it is only &#039;&#039;&#039;drawn at random&#039;&#039;&#039; when those are both tied (which is the case in Show 1, where everyone is at zero).&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; when the Characters are revealed in the Performance, the holder compares theirs with&lt;br /&gt;
  everyone else&#039;s and applies &#039;&#039;&#039;to the others&#039;&#039;&#039;: the &#039;&#039;&#039;same Character&#039;&#039;&#039; (same name) → &#039;&#039;&#039;−2&#039;&#039;&#039;; the &#039;&#039;&#039;same Specialty&#039;&#039;&#039; → &#039;&#039;&#039;+2&#039;&#039;&#039;. This −2 is not an Action or an ability, so the &#039;&#039;&#039;Star does not double it&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Notes on this adaptation ==&lt;br /&gt;
&lt;br /&gt;
* The &#039;&#039;&#039;score is shown on each Character card&#039;&#039;&#039; and updated as it changes; in the physical game&lt;br /&gt;
  that job belongs to the Script card, which here keeps only its turn-order number.&lt;/div&gt;</summary>
		<author><name>Juanelenco</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpelenco&amp;diff=31795</id>
		<title>Gamehelpelenco</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpelenco&amp;diff=31795"/>
		<updated>2026-10-07T20:05:28Z</updated>

		<summary type="html">&lt;p&gt;Juanelenco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Elenco is a card game about a theatre company. Every Show you play one Character and one&lt;br /&gt;
single-use Action: the best performance gets an &#039;&#039;&#039;Ovation&#039;&#039;&#039;, the worst gets a &#039;&#039;&#039;Boo&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Official rulebook (Spanish, PDF): [https://ludoli.com/pdf/reglamento-elenco-v2-1.pdf reglamento-elenco.pdf] — published by [https://ludoli.com LUDOLI].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
A game lasts &#039;&#039;&#039;5 Shows&#039;&#039;&#039; (3–5 players). In each Show you are dealt two Characters, you secretly&lt;br /&gt;
pick one of them plus one Action from your own deck, and all of them are resolved in turn order.&lt;br /&gt;
The Character with the &#039;&#039;&#039;highest&#039;&#039;&#039; score at the end of the Show receives an Ovation 👏; the &#039;&#039;&#039;lowest&#039;&#039;&#039; receives a Boo 🍅.&lt;br /&gt;
&lt;br /&gt;
At the end of the game each Ovation is worth &#039;&#039;&#039;+1&#039;&#039;&#039; and each Boo &#039;&#039;&#039;−1&#039;&#039;&#039;. The highest balance&lt;br /&gt;
wins; ties are broken by the number of Ovations.&lt;br /&gt;
&lt;br /&gt;
With &#039;&#039;&#039;2 players&#039;&#039;&#039; the game is always the &#039;&#039;&#039;Duel&#039;&#039;&#039; (see below), which has its own rules.&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
* All Characters are shuffled into a single deck.&lt;br /&gt;
* Each player takes an Action deck of one colour. Every colour holds &#039;&#039;&#039;the same 6 Actions&#039;&#039;&#039;.&lt;br /&gt;
* The 5 Scripts (turn-order cards numbered 1 to 5) are shuffled.&lt;br /&gt;
&lt;br /&gt;
== Structure of a Show ==&lt;br /&gt;
&lt;br /&gt;
=== 1. Audition ===&lt;br /&gt;
&lt;br /&gt;
Each player is dealt, &#039;&#039;&#039;face up&#039;&#039;&#039; and visible to everyone, &#039;&#039;&#039;2 Characters&#039;&#039;&#039; and &#039;&#039;&#039;1 Script&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The Script number sets the turn order of the Show: the &#039;&#039;&#039;highest number acts first&#039;&#039;&#039;, then&lt;br /&gt;
downwards. It is random every Show, and it is also the value added by the Action &#039;&#039;Techie in&lt;br /&gt;
Cahoots&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== 2. Rehearsal ===&lt;br /&gt;
&lt;br /&gt;
Look at what everyone else was dealt, then &#039;&#039;&#039;secretly&#039;&#039;&#039; choose:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;one of your two Characters&#039;&#039;&#039; — the other one goes face down to the &#039;&#039;&#039;center&#039;&#039;&#039; of the table&lt;br /&gt;
  (it is not shown, but the Understudy can swap for it later);&lt;br /&gt;
* &#039;&#039;&#039;one Action&#039;&#039;&#039; from those you still have.&lt;br /&gt;
&lt;br /&gt;
Actions are &#039;&#039;&#039;single use&#039;&#039;&#039;: once played they stay face up and cannot be used again for the rest&lt;br /&gt;
of the game. You have 6 Actions for 5 Shows, so there is always one to spare — in the last Show you&lt;br /&gt;
still choose between two.&lt;br /&gt;
&lt;br /&gt;
This phase is simultaneous: it ends when everyone has confirmed. If a player leaves the game&lt;br /&gt;
and is replaced by a zombie, the server picks for them.&lt;br /&gt;
&lt;br /&gt;
=== 3. Performance ===&lt;br /&gt;
&lt;br /&gt;
The chosen Characters are revealed (the Actions are not). Then, &#039;&#039;&#039;in Script order&#039;&#039;&#039;, each player&lt;br /&gt;
acts in turn: they reveal their Action and apply its effect. Character abilities that work &amp;quot;before&lt;br /&gt;
acting&amp;quot; or &amp;quot;after acting&amp;quot; trigger during their owner&#039;s turn.&lt;br /&gt;
&lt;br /&gt;
* Playing an Action is &#039;&#039;&#039;mandatory&#039;&#039;&#039;, and its effect is applied &#039;&#039;&#039;even if it hurts you&#039;&#039;&#039;.&lt;br /&gt;
* Everything resolves &#039;&#039;&#039;sequentially&#039;&#039;&#039;, against the state of the table at that instant — there is&lt;br /&gt;
  no simultaneity and no advance declaration of targets.&lt;br /&gt;
* A Character&#039;s score can never drop below &#039;&#039;&#039;0&#039;&#039;&#039; or rise above &#039;&#039;&#039;10&#039;&#039;&#039; (12 for the Star). Excess&lt;br /&gt;
  is lost immediately: 8 +3 → 10, and a later −2 → 8.&lt;br /&gt;
&lt;br /&gt;
=== 4. Evaluation ===&lt;br /&gt;
&lt;br /&gt;
Scores are compared: the highest receives an Ovation 👏, the lowest a Boo 🍅. Ties are shared — all&lt;br /&gt;
tied players receive the token. If &#039;&#039;&#039;everyone&#039;&#039;&#039; ends on the same score, only Ovations are handed out.&lt;br /&gt;
&lt;br /&gt;
In the &#039;&#039;&#039;final (5th) Show everything is doubled&#039;&#039;&#039;: the winner receives 2 Ovations and the loser 2 Boos.&lt;br /&gt;
&lt;br /&gt;
All Characters dealt this Show (used or not) are then removed from the game, and a new Show begins.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
The number is the Character&#039;s starting score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value !! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| 0 || &#039;&#039;&#039;Understudy&#039;&#039;&#039; || Before acting, you &#039;&#039;&#039;must&#039;&#039;&#039; swap it for a Character from the center of your choice — not the one you left there, and not another Understudy. It takes the new Character&#039;s score, and the new Character&#039;s &amp;quot;before acting&amp;quot; ability can be used normally.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || &#039;&#039;&#039;Extra&#039;&#039;&#039; || You can receive neither an Ovation nor a Boo, whatever your final score.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&#039;Ornament&#039;&#039;&#039; || Combo: if you use &#039;&#039;Sabotage&#039;&#039;, it subtracts &#039;&#039;&#039;8&#039;&#039;&#039; points instead of 3.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&#039;Incidental&#039;&#039;&#039; || Combo: if you use &#039;&#039;Bribe&#039;&#039;, look at the top three Characters of the deck and choose which one to give, instead of a random one. You may target yourself.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &#039;&#039;&#039;Supporting&#039;&#039;&#039; || Before acting, you may add as many points as the Ovations you have earned so far (your own, regardless of your Boos).&lt;br /&gt;
|-&lt;br /&gt;
| 5 || &#039;&#039;&#039;Narrator&#039;&#039;&#039; || Before acting, you may swap the Action you chose for another one you still have, and play that one instead.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &#039;&#039;&#039;Veteran&#039;&#039;&#039; || Only players with as many points as you or more may target you with their Actions. It protects against Actions only — other players&#039; abilities still affect you.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || &#039;&#039;&#039;Antagonist&#039;&#039;&#039; || If you win the Show and receive an Ovation, you may remove one Ovation from a player of your choice. It also works when you win tied with someone.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &#039;&#039;&#039;Standout&#039;&#039;&#039; || After resolving your Action, if anyone has more points than you, you may subtract 1 point from &#039;&#039;&#039;one&#039;&#039;&#039; of them.&lt;br /&gt;
|-&lt;br /&gt;
| 9 || &#039;&#039;&#039;Protagonist&#039;&#039;&#039; || If you receive an Ovation you receive one more; if you receive a Boo you receive one more.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || &#039;&#039;&#039;Star&#039;&#039;&#039; || Any &#039;&#039;&#039;loss&#039;&#039;&#039; of points caused by Actions or abilities is multiplied &#039;&#039;&#039;×2&#039;&#039;&#039;, no matter who causes it (yourself included). In exchange, the Star may reach up to &#039;&#039;&#039;12&#039;&#039;&#039; points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Actions ==&lt;br /&gt;
&lt;br /&gt;
Six per deck, the same in every colour, single use.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Action !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bought Critic&#039;&#039;&#039; || Add &#039;&#039;&#039;or&#039;&#039;&#039; subtract 2 points to a player of your choice. You decide which when you play it.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;It&#039;s My Role&#039;&#039;&#039; || Swap your Character with another player&#039;s, &#039;&#039;&#039;keeping the current scores&#039;&#039;&#039; (they are not reset to the printed values).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Watchful Eye&#039;&#039;&#039; || From the moment you act with it, you cannot be the target of other players&#039; Actions. It does nothing until it is played, so it does not protect you if you act last.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sabotage&#039;&#039;&#039; || Subtract 3 points from a player of your choice, yourself included. (With the Ornament: −8.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bribe&#039;&#039;&#039; || Replace any Character in play (yours or someone else&#039;s) with a random one from the deck: the target takes the new Character and its score. (With the Incidental: choose among the top three.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Techie in Cahoots&#039;&#039;&#039; || Add to a player of your choice — usually yourself — as many points as the turn-order number on their Script (5 down to 1).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A Character that arrives through &#039;&#039;It&#039;s My Role&#039;&#039; or &#039;&#039;Bribe&#039;&#039; has its ability evaluated on its&lt;br /&gt;
owner&#039;s turn: if the swap happens &#039;&#039;&#039;before&#039;&#039;&#039; that player acts, its &amp;quot;before acting&amp;quot; ability can be&lt;br /&gt;
used normally; if they have &#039;&#039;&#039;already acted&#039;&#039;&#039;, turn abilities are lost.&lt;br /&gt;
&lt;br /&gt;
== End of the game ==&lt;br /&gt;
&lt;br /&gt;
After the 5th Show, count tokens: each Ovation +1, each Boo −1. The highest balance wins, and the tie-breaker is the number of Ovations.&lt;br /&gt;
&lt;br /&gt;
== Duel (2 players) ==&lt;br /&gt;
&lt;br /&gt;
With two players the game is always the Duel, a race to win Shows: &#039;&#039;&#039;best of 3&#039;&#039;&#039; or &#039;&#039;&#039;best of 5&#039;&#039;&#039; (table option). The match ends exactly when someone wins 2 (or 3) Shows.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Setup:&#039;&#039;&#039; all Understudies (0) and Extras (1) are removed from the deck. The Scripts used are&lt;br /&gt;
  &#039;&#039;&#039;2 and 4&#039;&#039;&#039;, dealt at random.&lt;br /&gt;
* &#039;&#039;&#039;Audition:&#039;&#039;&#039; each player is dealt &#039;&#039;&#039;5 Characters&#039;&#039;&#039;, face up.&lt;br /&gt;
* &#039;&#039;&#039;Rehearsal:&#039;&#039;&#039; study your opponent&#039;s cast and try to &#039;&#039;&#039;memorise&#039;&#039;&#039; it. When you are ready, the&lt;br /&gt;
  cards are taken into hand.&lt;br /&gt;
* &#039;&#039;&#039;Performance:&#039;&#039;&#039; both players secretly choose one Character and one Action, trying to predict&lt;br /&gt;
  the other. Both Characters are revealed; the player holding &#039;&#039;&#039;Script 4&#039;&#039;&#039; acts first. The higher score wins an Ovation — &#039;&#039;&#039;a tie gives one Ovation to each&#039;&#039;&#039; — and then the Scripts are swapped.&lt;br /&gt;
  This repeats until the whole cast has been played, or until someone &#039;&#039;&#039;concedes&#039;&#039;&#039; (only allowed while behind on Ovations).&lt;br /&gt;
* &#039;&#039;&#039;Evaluation:&#039;&#039;&#039; whoever has &#039;&#039;&#039;fewer Ovations&#039;&#039;&#039; loses the Show and takes a Boo. Characters and&lt;br /&gt;
  Ovations are cleared, and &#039;&#039;&#039;Actions come back&#039;&#039;&#039;: they are reused in the next Show.&lt;br /&gt;
&lt;br /&gt;
Ties: if both players end the Show with the same number of Ovations, each draws a random Character and plays it with their one remaining Action. If &#039;&#039;&#039;that&#039;&#039;&#039; is tied too, the Show is &#039;&#039;&#039;void&#039;&#039;&#039;: no one wins it, no Boo is given, and it is played again with the same number — so a Duel can never end in a draw.&lt;br /&gt;
&lt;br /&gt;
Two Character abilities read differently in the Duel: the &#039;&#039;&#039;Protagonist&#039;&#039;&#039; only grants the extra&lt;br /&gt;
Ovation (a mini-performance hands out no Boos), and the Show&#039;s Boo is &#039;&#039;&#039;never doubled&#039;&#039;&#039;, because in the Duel it counts Shows lost.&lt;br /&gt;
&lt;br /&gt;
== Specialties ==&lt;br /&gt;
&lt;br /&gt;
Most Characters carry a &#039;&#039;&#039;Specialty&#039;&#039;&#039; in the bottom corner: 😃 &#039;&#039;&#039;Comedy&#039;&#039;&#039;, 😞 &#039;&#039;&#039;Tragedy&#039;&#039;&#039;,&lt;br /&gt;
🎵 &#039;&#039;&#039;Musical&#039;&#039;&#039; or ⚔️ &#039;&#039;&#039;Epic&#039;&#039;&#039;. They are only used by the two variants below.&lt;br /&gt;
&lt;br /&gt;
== Team mode (2 vs 2) ==&lt;br /&gt;
&lt;br /&gt;
Standard rules, played as two companies of two. Ovations and Boos stay personal during the game and are &#039;&#039;&#039;grouped by company only when scoring&#039;&#039;&#039; — which is why the Supporting adds &#039;&#039;&#039;your own&#039;&#039;&#039; Ovations, not the company&#039;s, and why the table shows both counters.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Extra rule:&#039;&#039;&#039; if at the end of the Show, before the Evaluation, both members of a company&lt;br /&gt;
  played Characters of the &#039;&#039;&#039;same Specialty&#039;&#039;&#039;, each of them scores &#039;&#039;&#039;+1 point&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Restriction:&#039;&#039;&#039; no talking or sharing information inside the company once the Rehearsal&lt;br /&gt;
  begins. During the Audition you may talk, but the rival company hears you.&lt;br /&gt;
&lt;br /&gt;
== Fame variant ==&lt;br /&gt;
&lt;br /&gt;
Adds the &#039;&#039;&#039;Fame ⭐&#039;&#039;&#039; card. It is &#039;&#039;&#039;not compatible with Team mode and Duel&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Handing it over:&#039;&#039;&#039; at the start of every Show the leader takes the card. The leader is decided&lt;br /&gt;
  exactly like the end of the game — highest balance, then most Ovations — and it is only &#039;&#039;&#039;drawn at random&#039;&#039;&#039; when those are both tied (which is the case in Show 1, where everyone is at zero).&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; when the Characters are revealed in the Performance, the holder compares theirs with&lt;br /&gt;
  everyone else&#039;s and applies &#039;&#039;&#039;to the others&#039;&#039;&#039;: the &#039;&#039;&#039;same Character&#039;&#039;&#039; (same name) → &#039;&#039;&#039;−2&#039;&#039;&#039;; the &#039;&#039;&#039;same Specialty&#039;&#039;&#039; → &#039;&#039;&#039;+2&#039;&#039;&#039;. This −2 is not an Action or an ability, so the &#039;&#039;&#039;Star does not double it&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Notes on this adaptation ==&lt;br /&gt;
&lt;br /&gt;
* The &#039;&#039;&#039;score is shown on each Character card&#039;&#039;&#039; and updated as it changes; in the physical game&lt;br /&gt;
  that job belongs to the Script card, which here keeps only its turn-order number.&lt;/div&gt;</summary>
		<author><name>Juanelenco</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpelenco&amp;diff=31697</id>
		<title>Gamehelpelenco</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpelenco&amp;diff=31697"/>
		<updated>2026-10-02T15:22:57Z</updated>

		<summary type="html">&lt;p&gt;Juanelenco: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Elenco is a card game about a theatre company. Every Show you play one Character and one&lt;br /&gt;
single-use Action: the best performance gets an &#039;&#039;&#039;Ovation&#039;&#039;&#039;, the worst gets a &#039;&#039;&#039;Boo&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Official rulebook (Spanish, PDF): [https://ludoli.com/pdf/reglamento-elenco.pdf reglamento-elenco.pdf] — published by [https://ludoli.com LUDOLI].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
A game lasts &#039;&#039;&#039;5 Shows&#039;&#039;&#039; (3–5 players). In each Show you are dealt two Characters, you secretly&lt;br /&gt;
pick one of them plus one Action from your own deck, and all of them are resolved in turn order.&lt;br /&gt;
The Character with the &#039;&#039;&#039;highest&#039;&#039;&#039; score at the end of the Show receives an Ovation 👏; the &#039;&#039;&#039;lowest&#039;&#039;&#039; receives a Boo 🍅.&lt;br /&gt;
&lt;br /&gt;
At the end of the game each Ovation is worth &#039;&#039;&#039;+1&#039;&#039;&#039; and each Boo &#039;&#039;&#039;−1&#039;&#039;&#039;. The highest balance&lt;br /&gt;
wins; ties are broken by the number of Ovations.&lt;br /&gt;
&lt;br /&gt;
With &#039;&#039;&#039;2 players&#039;&#039;&#039; the game is always the &#039;&#039;&#039;Duel&#039;&#039;&#039; (see below), which has its own rules.&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
* All Characters are shuffled into a single deck.&lt;br /&gt;
* Each player takes an Action deck of one colour. Every colour holds &#039;&#039;&#039;the same 6 Actions&#039;&#039;&#039;.&lt;br /&gt;
* The 5 Scripts (turn-order cards numbered 1 to 5) are shuffled.&lt;br /&gt;
&lt;br /&gt;
== Structure of a Show ==&lt;br /&gt;
&lt;br /&gt;
=== 1. Audition ===&lt;br /&gt;
&lt;br /&gt;
Each player is dealt, &#039;&#039;&#039;face up&#039;&#039;&#039; and visible to everyone, &#039;&#039;&#039;2 Characters&#039;&#039;&#039; and &#039;&#039;&#039;1 Script&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The Script number sets the turn order of the Show: the &#039;&#039;&#039;highest number acts first&#039;&#039;&#039;, then&lt;br /&gt;
downwards. It is random every Show, and it is also the value added by the Action &#039;&#039;Techie in&lt;br /&gt;
Cahoots&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== 2. Rehearsal ===&lt;br /&gt;
&lt;br /&gt;
Look at what everyone else was dealt, then &#039;&#039;&#039;secretly&#039;&#039;&#039; choose:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;one of your two Characters&#039;&#039;&#039; — the other one goes face down to the &#039;&#039;&#039;center&#039;&#039;&#039; of the table&lt;br /&gt;
  (it is not shown, but the Understudy can swap for it later);&lt;br /&gt;
* &#039;&#039;&#039;one Action&#039;&#039;&#039; from those you still have.&lt;br /&gt;
&lt;br /&gt;
Actions are &#039;&#039;&#039;single use&#039;&#039;&#039;: once played they stay face up and cannot be used again for the rest&lt;br /&gt;
of the game. You have 6 Actions for 5 Shows, so there is always one to spare — in the last Show you&lt;br /&gt;
still choose between two.&lt;br /&gt;
&lt;br /&gt;
This phase is simultaneous: it ends when everyone has confirmed. If a player leaves the game&lt;br /&gt;
and is replaced by a zombie, the server picks for them.&lt;br /&gt;
&lt;br /&gt;
=== 3. Performance ===&lt;br /&gt;
&lt;br /&gt;
The chosen Characters are revealed (the Actions are not). Then, &#039;&#039;&#039;in Script order&#039;&#039;&#039;, each player&lt;br /&gt;
acts in turn: they reveal their Action and apply its effect. Character abilities that work &amp;quot;before&lt;br /&gt;
acting&amp;quot; or &amp;quot;after acting&amp;quot; trigger during their owner&#039;s turn.&lt;br /&gt;
&lt;br /&gt;
* Playing an Action is &#039;&#039;&#039;mandatory&#039;&#039;&#039;, and its effect is applied &#039;&#039;&#039;even if it hurts you&#039;&#039;&#039;.&lt;br /&gt;
* Everything resolves &#039;&#039;&#039;sequentially&#039;&#039;&#039;, against the state of the table at that instant — there is&lt;br /&gt;
  no simultaneity and no advance declaration of targets.&lt;br /&gt;
* A Character&#039;s score can never drop below &#039;&#039;&#039;0&#039;&#039;&#039; or rise above &#039;&#039;&#039;10&#039;&#039;&#039; (12 for the Star). Excess&lt;br /&gt;
  is lost immediately: 8 +3 → 10, and a later −2 → 8.&lt;br /&gt;
&lt;br /&gt;
=== 4. Evaluation ===&lt;br /&gt;
&lt;br /&gt;
Scores are compared: the highest receives an Ovation 👏, the lowest a Boo 🍅. Ties are shared — all&lt;br /&gt;
tied players receive the token. If &#039;&#039;&#039;everyone&#039;&#039;&#039; ends on the same score, only Ovations are handed out.&lt;br /&gt;
&lt;br /&gt;
In the &#039;&#039;&#039;final (5th) Show everything is doubled&#039;&#039;&#039;: the winner receives 2 Ovations and the loser 2 Boos.&lt;br /&gt;
&lt;br /&gt;
All Characters dealt this Show (used or not) are then removed from the game, and a new Show begins.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
The number is the Character&#039;s starting score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value !! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| 0 || &#039;&#039;&#039;Understudy&#039;&#039;&#039; || Before acting, you &#039;&#039;&#039;must&#039;&#039;&#039; swap it for a Character from the center of your choice — not the one you left there, and not another Understudy. It takes the new Character&#039;s score, and the new Character&#039;s &amp;quot;before acting&amp;quot; ability can be used normally.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || &#039;&#039;&#039;Extra&#039;&#039;&#039; || You can receive neither an Ovation nor a Boo, whatever your final score.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&#039;Ornament&#039;&#039;&#039; || Combo: if you use &#039;&#039;Sabotage&#039;&#039;, it subtracts &#039;&#039;&#039;8&#039;&#039;&#039; points instead of 3.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&#039;Incidental&#039;&#039;&#039; || Combo: if you use &#039;&#039;Bribe&#039;&#039;, look at the top three Characters of the deck and choose which one to give, instead of a random one. You may target yourself.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &#039;&#039;&#039;Supporting&#039;&#039;&#039; || Before acting, you may add as many points as the Ovations you have earned so far (your own, regardless of your Boos).&lt;br /&gt;
|-&lt;br /&gt;
| 5 || &#039;&#039;&#039;Narrator&#039;&#039;&#039; || Before acting, you may swap the Action you chose for another one you still have, and play that one instead.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &#039;&#039;&#039;Veteran&#039;&#039;&#039; || Only players with as many points as you or more may target you with their Actions. It protects against Actions only — other players&#039; abilities still affect you.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || &#039;&#039;&#039;Antagonist&#039;&#039;&#039; || If you win the Show and receive an Ovation, you may remove one Ovation from a player of your choice. It also works when you win tied with someone.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &#039;&#039;&#039;Standout&#039;&#039;&#039; || After resolving your Action, if anyone has more points than you, you may subtract 1 point from &#039;&#039;&#039;one&#039;&#039;&#039; of them.&lt;br /&gt;
|-&lt;br /&gt;
| 9 || &#039;&#039;&#039;Protagonist&#039;&#039;&#039; || If you receive an Ovation you receive one more; if you receive a Boo you receive one more.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || &#039;&#039;&#039;Star&#039;&#039;&#039; || Any &#039;&#039;&#039;loss&#039;&#039;&#039; of points caused by Actions or abilities is multiplied &#039;&#039;&#039;×2&#039;&#039;&#039;, no matter who causes it (yourself included). In exchange, the Star may reach up to &#039;&#039;&#039;12&#039;&#039;&#039; points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Actions ==&lt;br /&gt;
&lt;br /&gt;
Six per deck, the same in every colour, single use.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Action !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bought Critic&#039;&#039;&#039; || Add &#039;&#039;&#039;or&#039;&#039;&#039; subtract 2 points to a player of your choice. You decide which when you play it.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;It&#039;s My Role&#039;&#039;&#039; || Swap your Character with another player&#039;s, &#039;&#039;&#039;keeping the current scores&#039;&#039;&#039; (they are not reset to the printed values).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Watchful Eye&#039;&#039;&#039; || From the moment you act with it, you cannot be the target of other players&#039; Actions. It does nothing until it is played, so it does not protect you if you act last.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sabotage&#039;&#039;&#039; || Subtract 3 points from a player of your choice, yourself included. (With the Ornament: −8.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bribe&#039;&#039;&#039; || Replace any Character in play (yours or someone else&#039;s) with a random one from the deck: the target takes the new Character and its score. (With the Incidental: choose among the top three.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Techie in Cahoots&#039;&#039;&#039; || Add to a player of your choice — usually yourself — as many points as the turn-order number on their Script (5 down to 1).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A Character that arrives through &#039;&#039;It&#039;s My Role&#039;&#039; or &#039;&#039;Bribe&#039;&#039; has its ability evaluated on its&lt;br /&gt;
owner&#039;s turn: if the swap happens &#039;&#039;&#039;before&#039;&#039;&#039; that player acts, its &amp;quot;before acting&amp;quot; ability can be&lt;br /&gt;
used normally; if they have &#039;&#039;&#039;already acted&#039;&#039;&#039;, turn abilities are lost.&lt;br /&gt;
&lt;br /&gt;
== End of the game ==&lt;br /&gt;
&lt;br /&gt;
After the 5th Show, count tokens: each Ovation +1, each Boo −1. The highest balance wins, and the tie-breaker is the number of Ovations.&lt;br /&gt;
&lt;br /&gt;
== Duel (2 players) ==&lt;br /&gt;
&lt;br /&gt;
With two players the game is always the Duel, a race to win Shows: &#039;&#039;&#039;best of 3&#039;&#039;&#039; or &#039;&#039;&#039;best of 5&#039;&#039;&#039; (table option). The match ends exactly when someone wins 2 (or 3) Shows.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Setup:&#039;&#039;&#039; all Understudies (0) and Extras (1) are removed from the deck. The Scripts used are&lt;br /&gt;
  &#039;&#039;&#039;2 and 4&#039;&#039;&#039;, dealt at random.&lt;br /&gt;
* &#039;&#039;&#039;Audition:&#039;&#039;&#039; each player is dealt &#039;&#039;&#039;5 Characters&#039;&#039;&#039;, face up.&lt;br /&gt;
* &#039;&#039;&#039;Rehearsal:&#039;&#039;&#039; study your opponent&#039;s cast and try to &#039;&#039;&#039;memorise&#039;&#039;&#039; it. When you are ready, the&lt;br /&gt;
  cards are taken into hand.&lt;br /&gt;
* &#039;&#039;&#039;Performance:&#039;&#039;&#039; both players secretly choose one Character and one Action, trying to predict&lt;br /&gt;
  the other. Both Characters are revealed; the player holding &#039;&#039;&#039;Script 4&#039;&#039;&#039; acts first. The higher score wins an Ovation — &#039;&#039;&#039;a tie gives one Ovation to each&#039;&#039;&#039; — and then the Scripts are swapped.&lt;br /&gt;
  This repeats until the whole cast has been played, or until someone &#039;&#039;&#039;concedes&#039;&#039;&#039; (only allowed while behind on Ovations).&lt;br /&gt;
* &#039;&#039;&#039;Evaluation:&#039;&#039;&#039; whoever has &#039;&#039;&#039;fewer Ovations&#039;&#039;&#039; loses the Show and takes a Boo. Characters and&lt;br /&gt;
  Ovations are cleared, and &#039;&#039;&#039;Actions come back&#039;&#039;&#039;: they are reused in the next Show.&lt;br /&gt;
&lt;br /&gt;
Ties: if both players end the Show with the same number of Ovations, each draws a random Character and plays it with their one remaining Action. If &#039;&#039;&#039;that&#039;&#039;&#039; is tied too, the Show is &#039;&#039;&#039;void&#039;&#039;&#039;: no one wins it, no Boo is given, and it is played again with the same number — so a Duel can never end in a draw.&lt;br /&gt;
&lt;br /&gt;
Two Character abilities read differently in the Duel: the &#039;&#039;&#039;Protagonist&#039;&#039;&#039; only grants the extra&lt;br /&gt;
Ovation (a mini-performance hands out no Boos), and the Show&#039;s Boo is &#039;&#039;&#039;never doubled&#039;&#039;&#039;, because in the Duel it counts Shows lost.&lt;br /&gt;
&lt;br /&gt;
== Specialties ==&lt;br /&gt;
&lt;br /&gt;
Most Characters carry a &#039;&#039;&#039;Specialty&#039;&#039;&#039; in the bottom corner: 😃 &#039;&#039;&#039;Comedy&#039;&#039;&#039;, 😞 &#039;&#039;&#039;Tragedy&#039;&#039;&#039;,&lt;br /&gt;
🎵 &#039;&#039;&#039;Musical&#039;&#039;&#039; or ⚔️ &#039;&#039;&#039;Epic&#039;&#039;&#039;. They are only used by the two variants below.&lt;br /&gt;
&lt;br /&gt;
== Team mode (2 vs 2) ==&lt;br /&gt;
&lt;br /&gt;
Standard rules, played as two companies of two. Ovations and Boos stay personal during the game and are &#039;&#039;&#039;grouped by company only when scoring&#039;&#039;&#039; — which is why the Supporting adds &#039;&#039;&#039;your own&#039;&#039;&#039; Ovations, not the company&#039;s, and why the table shows both counters.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Extra rule:&#039;&#039;&#039; if at the end of the Show, before the Evaluation, both members of a company&lt;br /&gt;
  played Characters of the &#039;&#039;&#039;same Specialty&#039;&#039;&#039;, each of them scores &#039;&#039;&#039;+1 point&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Restriction:&#039;&#039;&#039; no talking or sharing information inside the company once the Rehearsal&lt;br /&gt;
  begins. During the Audition you may talk, but the rival company hears you.&lt;br /&gt;
&lt;br /&gt;
== Fame variant ==&lt;br /&gt;
&lt;br /&gt;
Adds the &#039;&#039;&#039;Fame ⭐&#039;&#039;&#039; card. It is &#039;&#039;&#039;not compatible with Team mode and Duel&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Handing it over:&#039;&#039;&#039; at the start of every Show the leader takes the card. The leader is decided&lt;br /&gt;
  exactly like the end of the game — highest balance, then most Ovations — and it is only &#039;&#039;&#039;drawn at random&#039;&#039;&#039; when those are both tied (which is the case in Show 1, where everyone is at zero).&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; when the Characters are revealed in the Performance, the holder compares theirs with&lt;br /&gt;
  everyone else&#039;s and applies &#039;&#039;&#039;to the others&#039;&#039;&#039;: the &#039;&#039;&#039;same Character&#039;&#039;&#039; (same name) → &#039;&#039;&#039;−2&#039;&#039;&#039;; the &#039;&#039;&#039;same Specialty&#039;&#039;&#039; → &#039;&#039;&#039;+2&#039;&#039;&#039;. This −2 is not an Action or an ability, so the &#039;&#039;&#039;Star does not double it&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Notes on this adaptation ==&lt;br /&gt;
&lt;br /&gt;
* The &#039;&#039;&#039;score is shown on each Character card&#039;&#039;&#039; and updated as it changes; in the physical game&lt;br /&gt;
  that job belongs to the Script card, which here keeps only its turn-order number.&lt;/div&gt;</summary>
		<author><name>Juanelenco</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpelenco&amp;diff=31668</id>
		<title>Gamehelpelenco</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpelenco&amp;diff=31668"/>
		<updated>2026-09-30T12:13:54Z</updated>

		<summary type="html">&lt;p&gt;Juanelenco: Player aid for Elenco&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Elenco is a card game about a theatre company. Every Show you play one Character and one&lt;br /&gt;
single-use Action: the best performance gets an &#039;&#039;&#039;Ovation&#039;&#039;&#039;, the worst gets a &#039;&#039;&#039;Boo&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Official rulebook (Spanish, PDF): [https://ludoli.com/pdf/reglamento-elenco.pdf reglamento-elenco.pdf] — published by [https://ludoli.com LUDOLI].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
A game lasts &#039;&#039;&#039;5 Shows&#039;&#039;&#039; (3–5 players). In each Show you are dealt two Characters, you secretly&lt;br /&gt;
pick one of them plus one Action from your own deck, and all of them are resolved in turn order.&lt;br /&gt;
The Character with the &#039;&#039;&#039;highest&#039;&#039;&#039; score at the end of the Show receives an Ovation 👏; the&lt;br /&gt;
&#039;&#039;&#039;lowest&#039;&#039;&#039; receives a Boo 🍅.&lt;br /&gt;
&lt;br /&gt;
At the end of the game each Ovation is worth &#039;&#039;&#039;+1&#039;&#039;&#039; and each Boo &#039;&#039;&#039;−1&#039;&#039;&#039;. The highest balance&lt;br /&gt;
wins; ties are broken by the number of Ovations.&lt;br /&gt;
&lt;br /&gt;
With &#039;&#039;&#039;2 players&#039;&#039;&#039; the game is always the &#039;&#039;&#039;Duel&#039;&#039;&#039; (see below), which has its own rules.&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
* All Characters are shuffled into a single deck.&lt;br /&gt;
* Each player takes an Action deck of one colour. Every colour holds &#039;&#039;&#039;the same 6 Actions&#039;&#039;&#039;.&lt;br /&gt;
* The 5 Scripts (turn-order cards numbered 1 to 5) are shuffled.&lt;br /&gt;
&lt;br /&gt;
== Structure of a Show ==&lt;br /&gt;
&lt;br /&gt;
=== 1. Audition ===&lt;br /&gt;
&lt;br /&gt;
Each player is dealt, &#039;&#039;&#039;face up&#039;&#039;&#039; and visible to everyone, &#039;&#039;&#039;2 Characters&#039;&#039;&#039; and &#039;&#039;&#039;1 Script&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The Script number sets the turn order of the Show: the &#039;&#039;&#039;highest number acts first&#039;&#039;&#039;, then&lt;br /&gt;
downwards. It is random every Show, and it is also the value added by the Action &#039;&#039;Techie in&lt;br /&gt;
Cahoots&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== 2. Rehearsal ===&lt;br /&gt;
&lt;br /&gt;
Look at what everyone else was dealt, then &#039;&#039;&#039;secretly&#039;&#039;&#039; choose:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;one of your two Characters&#039;&#039;&#039; — the other one goes face down to the &#039;&#039;&#039;center&#039;&#039;&#039; of the table&lt;br /&gt;
  (it is not shown, but the Understudy can swap for it later);&lt;br /&gt;
* &#039;&#039;&#039;one Action&#039;&#039;&#039; from those you still have.&lt;br /&gt;
&lt;br /&gt;
Actions are &#039;&#039;&#039;single use&#039;&#039;&#039;: once played they stay face up and cannot be used again for the rest&lt;br /&gt;
of the game. You have 6 Actions for 5 Shows, so there is always one to spare — in the last Show you&lt;br /&gt;
still choose between two.&lt;br /&gt;
&lt;br /&gt;
This phase is simultaneous: it ends when everyone has confirmed. If a player leaves the game&lt;br /&gt;
and is replaced by a zombie, the server picks for them.&lt;br /&gt;
&lt;br /&gt;
=== 3. Performance ===&lt;br /&gt;
&lt;br /&gt;
The chosen Characters are revealed (the Actions are not). Then, &#039;&#039;&#039;in Script order&#039;&#039;&#039;, each player&lt;br /&gt;
acts in turn: they reveal their Action and apply its effect. Character abilities that work &amp;quot;before&lt;br /&gt;
acting&amp;quot; or &amp;quot;after acting&amp;quot; trigger during their owner&#039;s turn.&lt;br /&gt;
&lt;br /&gt;
* Playing an Action is &#039;&#039;&#039;mandatory&#039;&#039;&#039;, and its effect is applied &#039;&#039;&#039;even if it hurts you&#039;&#039;&#039;.&lt;br /&gt;
* Everything resolves &#039;&#039;&#039;sequentially&#039;&#039;&#039;, against the state of the table at that instant — there is&lt;br /&gt;
  no simultaneity and no advance declaration of targets.&lt;br /&gt;
* A Character&#039;s score can never drop below &#039;&#039;&#039;0&#039;&#039;&#039; or rise above &#039;&#039;&#039;10&#039;&#039;&#039; (12 for the Star). Excess&lt;br /&gt;
  is lost immediately: 8 +3 → 10, and a later −2 → 8.&lt;br /&gt;
&lt;br /&gt;
=== 4. Evaluation ===&lt;br /&gt;
&lt;br /&gt;
Scores are compared: the highest receives an Ovation 👏, the lowest a Boo 🍅. Ties are shared — all&lt;br /&gt;
tied players receive the token. If &#039;&#039;&#039;everyone&#039;&#039;&#039; ends on the same score, only Ovations are handed&lt;br /&gt;
out.&lt;br /&gt;
&lt;br /&gt;
In the &#039;&#039;&#039;final (5th) Show everything is doubled&#039;&#039;&#039;: the winner receives 2 Ovations and the loser&lt;br /&gt;
2 Boos.&lt;br /&gt;
&lt;br /&gt;
All Characters dealt this Show (used or not) are then removed from the game, and a new Show begins.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
The number is the Character&#039;s starting score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value !! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| 0 || &#039;&#039;&#039;Understudy&#039;&#039;&#039; || Before acting, you &#039;&#039;&#039;must&#039;&#039;&#039; swap it for a Character from the center of your choice — not the one you left there, and not another Understudy. It takes the new Character&#039;s score, and the new Character&#039;s &amp;quot;before acting&amp;quot; ability can be used normally.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || &#039;&#039;&#039;Extra&#039;&#039;&#039; || You can receive neither an Ovation nor a Boo, whatever your final score.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&#039;Ornament&#039;&#039;&#039; || Combo: if you use &#039;&#039;Sabotage&#039;&#039;, it subtracts &#039;&#039;&#039;8&#039;&#039;&#039; points instead of 3.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&#039;Incidental&#039;&#039;&#039; || Combo: if you use &#039;&#039;Bribe&#039;&#039;, look at the top three Characters of the deck and choose which one to give, instead of a random one. You may target yourself.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &#039;&#039;&#039;Supporting&#039;&#039;&#039; || Before acting, you may add as many points as the Ovations you have earned so far (your own, regardless of your Boos).&lt;br /&gt;
|-&lt;br /&gt;
| 5 || &#039;&#039;&#039;Narrator&#039;&#039;&#039; || Before acting, you may swap the Action you chose for another one you still have, and play that one instead.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &#039;&#039;&#039;Veteran&#039;&#039;&#039; || Only players with as many points as you or more may target you with their Actions. It protects against Actions only — other players&#039; abilities still affect you.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || &#039;&#039;&#039;Antagonist&#039;&#039;&#039; || If you win the Show and receive an Ovation, you may remove one Ovation from a player of your choice. It also works when you win tied with someone.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &#039;&#039;&#039;Standout&#039;&#039;&#039; || After resolving your Action, if anyone has more points than you, you may subtract 1 point from &#039;&#039;&#039;one&#039;&#039;&#039; of them.&lt;br /&gt;
|-&lt;br /&gt;
| 9 || &#039;&#039;&#039;Protagonist&#039;&#039;&#039; || If you receive an Ovation you receive one more; if you receive a Boo you receive one more.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || &#039;&#039;&#039;Star&#039;&#039;&#039; || Any &#039;&#039;&#039;loss&#039;&#039;&#039; of points caused by Actions or abilities is multiplied &#039;&#039;&#039;×2&#039;&#039;&#039;, no matter who causes it (yourself included). In exchange, the Star may reach up to &#039;&#039;&#039;12&#039;&#039;&#039; points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Actions ==&lt;br /&gt;
&lt;br /&gt;
Six per deck, the same in every colour, single use.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Action !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bought Critic&#039;&#039;&#039; || Add &#039;&#039;&#039;or&#039;&#039;&#039; subtract 2 points to a player of your choice. You decide which when you play it.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;It&#039;s My Role&#039;&#039;&#039; || Swap your Character with another player&#039;s, &#039;&#039;&#039;keeping the current scores&#039;&#039;&#039; (they are not reset to the printed values).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Watchful Eye&#039;&#039;&#039; || From the moment you act with it, you cannot be the target of other players&#039; Actions. It does nothing until it is played, so it does not protect you if you act last.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sabotage&#039;&#039;&#039; || Subtract 3 points from a player of your choice, yourself included. (With the Ornament: −8.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bribe&#039;&#039;&#039; || Replace any Character in play (yours or someone else&#039;s) with a random one from the deck: the target takes the new Character and its score. (With the Incidental: choose among the top three.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Techie in Cahoots&#039;&#039;&#039; || Add to a player of your choice — usually yourself — as many points as the turn-order number on their Script (5 down to 1).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A Character that arrives through &#039;&#039;It&#039;s My Role&#039;&#039; or &#039;&#039;Bribe&#039;&#039; has its ability evaluated on its&lt;br /&gt;
owner&#039;s turn: if the swap happens &#039;&#039;&#039;before&#039;&#039;&#039; that player acts, its &amp;quot;before acting&amp;quot; ability can be&lt;br /&gt;
used normally; if they have &#039;&#039;&#039;already acted&#039;&#039;&#039;, turn abilities are lost.&lt;br /&gt;
&lt;br /&gt;
== End of the game ==&lt;br /&gt;
&lt;br /&gt;
After the 5th Show, count tokens: each Ovation +1, each Boo −1. The highest balance wins, and the&lt;br /&gt;
tie-breaker is the number of Ovations.&lt;br /&gt;
&lt;br /&gt;
== Duel (2 players) ==&lt;br /&gt;
&lt;br /&gt;
With two players the game is always the Duel, a race to win Shows: &#039;&#039;&#039;best of 3&#039;&#039;&#039; or &#039;&#039;&#039;best of&lt;br /&gt;
5&#039;&#039;&#039; (table option). The match ends exactly when someone wins 2 (or 3) Shows.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Setup:&#039;&#039;&#039; all Understudies (0) and Extras (1) are removed from the deck. The Scripts used are&lt;br /&gt;
  &#039;&#039;&#039;2 and 4&#039;&#039;&#039;, dealt at random.&lt;br /&gt;
* &#039;&#039;&#039;Audition:&#039;&#039;&#039; each player is dealt &#039;&#039;&#039;5 Characters&#039;&#039;&#039;, face up.&lt;br /&gt;
* &#039;&#039;&#039;Rehearsal:&#039;&#039;&#039; study your opponent&#039;s cast and try to &#039;&#039;&#039;memorise&#039;&#039;&#039; it. When you are ready, the&lt;br /&gt;
  cards are taken into hand.&lt;br /&gt;
* &#039;&#039;&#039;Performance:&#039;&#039;&#039; both players secretly choose one Character and one Action, trying to predict&lt;br /&gt;
  the other. Both Characters are revealed; the player holding &#039;&#039;&#039;Script 4&#039;&#039;&#039; acts first. The higher&lt;br /&gt;
  score wins an Ovation — &#039;&#039;&#039;a tie gives one Ovation to each&#039;&#039;&#039; — and then the Scripts are swapped.&lt;br /&gt;
  This repeats until the whole cast has been played, or until someone &#039;&#039;&#039;concedes&#039;&#039;&#039; (only allowed&lt;br /&gt;
  while behind on Ovations).&lt;br /&gt;
* &#039;&#039;&#039;Evaluation:&#039;&#039;&#039; whoever has &#039;&#039;&#039;fewer Ovations&#039;&#039;&#039; loses the Show and takes a Boo. Characters and&lt;br /&gt;
  Ovations are cleared, and &#039;&#039;&#039;Actions come back&#039;&#039;&#039;: they are reused in the next Show.&lt;br /&gt;
&lt;br /&gt;
Ties: if both players end the Show with the same number of Ovations, each draws a random Character&lt;br /&gt;
and plays it with their one remaining Action. If &#039;&#039;&#039;that&#039;&#039;&#039; is tied too, the Show is &#039;&#039;&#039;void&#039;&#039;&#039;: no&lt;br /&gt;
one wins it, no Boo is given, and it is played again with the same number — so a Duel can never end&lt;br /&gt;
in a draw.&lt;br /&gt;
&lt;br /&gt;
Two Character abilities read differently in the Duel: the &#039;&#039;&#039;Protagonist&#039;&#039;&#039; only grants the extra&lt;br /&gt;
Ovation (a mini-performance hands out no Boos), and the Show&#039;s Boo is &#039;&#039;&#039;never doubled&#039;&#039;&#039;, because&lt;br /&gt;
in the Duel it counts Shows lost.&lt;br /&gt;
&lt;br /&gt;
== Specialties ==&lt;br /&gt;
&lt;br /&gt;
Most Characters carry a &#039;&#039;&#039;Specialty&#039;&#039;&#039; in the bottom corner: 😃 &#039;&#039;&#039;Comedy&#039;&#039;&#039;, 😞 &#039;&#039;&#039;Tragedy&#039;&#039;&#039;,&lt;br /&gt;
🎵 &#039;&#039;&#039;Musical&#039;&#039;&#039; or ⚔️ &#039;&#039;&#039;Epic&#039;&#039;&#039;. They are only used by the two variants below.&lt;br /&gt;
&lt;br /&gt;
== Team mode (2 vs 2) ==&lt;br /&gt;
&lt;br /&gt;
Standard rules, played as two companies of two. Ovations and Boos stay personal during the game and&lt;br /&gt;
are &#039;&#039;&#039;grouped by company only when scoring&#039;&#039;&#039; — which is why the Supporting adds &#039;&#039;&#039;your own&#039;&#039;&#039;&lt;br /&gt;
Ovations, not the company&#039;s, and why the table shows both counters.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Extra rule:&#039;&#039;&#039; if at the end of the Show, before the Evaluation, both members of a company&lt;br /&gt;
  played Characters of the &#039;&#039;&#039;same Specialty&#039;&#039;&#039;, each of them scores &#039;&#039;&#039;+1 point&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Restriction:&#039;&#039;&#039; no talking or sharing information inside the company once the Rehearsal&lt;br /&gt;
  begins. During the Audition you may talk, but the rival company hears you.&lt;br /&gt;
&lt;br /&gt;
== Fame variant ==&lt;br /&gt;
&lt;br /&gt;
Adds the &#039;&#039;&#039;Fame ⭐&#039;&#039;&#039; card. It is &#039;&#039;&#039;not compatible with Team mode&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Handing it over:&#039;&#039;&#039; at the start of every Show the leader takes the card. The leader is decided&lt;br /&gt;
  exactly like the end of the game — highest balance, then most Ovations — and it is only &#039;&#039;&#039;drawn&lt;br /&gt;
  at random&#039;&#039;&#039; when those are both tied (which is the case in Show 1, where everyone is at zero).&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; when the Characters are revealed in the Performance, the holder compares theirs with&lt;br /&gt;
  everyone else&#039;s and applies &#039;&#039;&#039;to the others&#039;&#039;&#039;: the &#039;&#039;&#039;same Character&#039;&#039;&#039; (same name) → &#039;&#039;&#039;−2&#039;&#039;&#039;;&lt;br /&gt;
  the &#039;&#039;&#039;same Specialty&#039;&#039;&#039; → &#039;&#039;&#039;+2&#039;&#039;&#039;. This −2 is not an Action or an ability, so the &#039;&#039;&#039;Star does&lt;br /&gt;
  not double it&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Notes on this adaptation ==&lt;br /&gt;
&lt;br /&gt;
* The &#039;&#039;&#039;score is shown on each Character card&#039;&#039;&#039; and updated as it changes; in the physical game&lt;br /&gt;
  that job belongs to the Script card, which here keeps only its turn-order number.&lt;br /&gt;
* There is no game timer of its own: all timing (Game speed, reflexion time) is handled by BGA.&lt;/div&gt;</summary>
		<author><name>Juanelenco</name></author>
	</entry>
</feed>