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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Joehn</id>
	<title>Board Game Arena - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Joehn"/>
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	<updated>2026-09-16T07:11:49Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_rollthroughtheagesthebronzeage&amp;diff=27173</id>
		<title>Tips rollthroughtheagesthebronzeage</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_rollthroughtheagesthebronzeage&amp;diff=27173"/>
		<updated>2025-11-05T03:02:38Z</updated>

		<summary type="html">&lt;p&gt;Joehn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Early round, try to get to 4 cities as soon as possible, preferably 5. &lt;br /&gt;
&lt;br /&gt;
Always be flexible, the strategy is just that, a strategy. The game is very tactical as it&#039;s dice/luck driven. Skills will only get you so far, the rest lies with luck.&lt;br /&gt;
&lt;br /&gt;
Big City Strategy&lt;br /&gt;
- Get Cities to 6, preferably 7&lt;br /&gt;
- Get food engine early, balancing with unlocking cities&lt;br /&gt;
- Reroll for workers (reroll goods / coins)&lt;br /&gt;
- Score through monuments&lt;br /&gt;
- Core Developments: Agriculture, Masonry, Architecture, Religion (when you have 7 dice, aim for 5 skulls)&lt;br /&gt;
&lt;br /&gt;
Big Money Strategy&lt;br /&gt;
- Ideally 5 cities by mid-game (round 6 / 7) as you don&#039;t want to get a revolt.&lt;br /&gt;
- Aim for quarry and/or coinage for flexibility early&lt;br /&gt;
- Caravans are recommended around mid-game&lt;br /&gt;
- Engineering to spend as workers to catch-up with incomplete monument (denying VPs)&lt;br /&gt;
- Aim for skulls after you have the appropriate developments.&lt;br /&gt;
- Score points through unlocked developments&lt;br /&gt;
- Don&#039;t be afraid to not feed people (missing 1/2 foods)&lt;br /&gt;
- Core Developments: Quarrying, Coinage, Irrigation&lt;br /&gt;
- Situational: Caravans, Engineering,&lt;/div&gt;</summary>
		<author><name>Joehn</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_rollthroughtheagesthebronzeage&amp;diff=27172</id>
		<title>Tips rollthroughtheagesthebronzeage</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_rollthroughtheagesthebronzeage&amp;diff=27172"/>
		<updated>2025-11-05T03:00:54Z</updated>

		<summary type="html">&lt;p&gt;Joehn: Always be flexible, the strategy is just that, a strategy. The game is very tactical as it&amp;#039;s dice/luck driven. Skills will only get you so far, the rest lies with luck.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Early round, try to get to 4 cities as soon as possible, preferably 5. &lt;br /&gt;
&lt;br /&gt;
Big City Strategy&lt;br /&gt;
- Get Cities to 6, preferably 7&lt;br /&gt;
- Get food engine early, balancing with unlocking cities&lt;br /&gt;
- Reroll for workers (reroll goods / coins)&lt;br /&gt;
- Score through monuments&lt;br /&gt;
- Core Developments: Agriculture, Masonry, Architecture, Religion (when you have 7 dice, aim for 5 skulls)&lt;br /&gt;
&lt;br /&gt;
Big Money Strategy&lt;br /&gt;
- Ideally 5 cities by mid-game (round 6 / 7) as you don&#039;t want to get a revolt.&lt;br /&gt;
- Aim for quarry and/or coinage for flexibility early&lt;br /&gt;
- Caravans are recommended around mid-game&lt;br /&gt;
- Engineering to spend as workers to catch-up with incomplete monument (denying VPs)&lt;br /&gt;
- Aim for skulls after you have the appropriate developments.&lt;br /&gt;
- Score points through unlocked developments&lt;br /&gt;
- Don&#039;t be afraid to not feed people (missing 1/2 foods)&lt;br /&gt;
- Core Developments: Quarrying, Coinage, Irrigation&lt;br /&gt;
- Situational: Caravans, Engineering,&lt;/div&gt;</summary>
		<author><name>Joehn</name></author>
	</entry>
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