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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jda</id>
	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-10-31T06:27:26Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpspots&amp;diff=16964</id>
		<title>Gamehelpspots</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpspots&amp;diff=16964"/>
		<updated>2023-05-15T12:30:47Z</updated>

		<summary type="html">&lt;p&gt;Jda: /* Bonus Complete a Dog */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Overview===&lt;br /&gt;
&lt;br /&gt;
Fill your 6 dogs with correct dice to win&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Turn===&lt;br /&gt;
&lt;br /&gt;
On your turn, you can either do a trick or declare a dog complete&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Perform a Trick===&lt;br /&gt;
&lt;br /&gt;
Pick one of the face up trick cards, perform all the actions on it, then flip it face down&lt;br /&gt;
&lt;br /&gt;
These actions generally revolve around rolling and manipulating dice&lt;br /&gt;
&lt;br /&gt;
Once you&#039;ve finished a stage of the trick any dice faces are now assigned to your dogs&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t assign a die (or don&#039;t want to), it goes to your yard&lt;br /&gt;
&lt;br /&gt;
Dice can only be placed if the number space is shown on a dog, and each space can only take one die&lt;br /&gt;
&lt;br /&gt;
Treats can be spent to reroll all dice in a stage of a trick before placement&lt;br /&gt;
&lt;br /&gt;
If the pips on your yard dice ever total 8 or more, all dice in your yard and on your dogs are discarded along with any unassigned dice. Then your turn ends immediately.&lt;br /&gt;
&lt;br /&gt;
If there&#039;s ever only one option for what trick to perform, give it a treat, then flip all tricks to their active side. The next person to perform that trick also gains the treat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Complete a Dog===&lt;br /&gt;
&lt;br /&gt;
Instead of performing a trick, you can instead declare a dog complete and score it&lt;br /&gt;
&lt;br /&gt;
To do this, the dog must have all its dice spaces filled, then discard them all and flip the dog to show it&#039;s complete&lt;br /&gt;
&lt;br /&gt;
If you are able, you must complete multiple dogs at the same time (i.e. you can&#039;t hang on to a completed dog for another turn if you take this action)&lt;br /&gt;
&lt;br /&gt;
Draw new dog cards to replace the ones you finished&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bonus Complete a Dog===&lt;br /&gt;
&lt;br /&gt;
If you take the Perform a Trick action, and it results in ALL your active dogs being filled, you immediately score/flip them without having to additionally take the Complete a Dog action on your next turn&lt;br /&gt;
&lt;br /&gt;
Remember this bonus occurs AFTER all dice from that stage of the trick are placed, i.e. if you fill your dogs AND get 8+ in your yard, you wipe everything as normal before checking for the bonus and as such wouldn&#039;t get a bonus as all dogs would now be empty&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===End of Game===&lt;br /&gt;
&lt;br /&gt;
The game ends when someone scores their 6th Dog and is declared winner of dogs&lt;br /&gt;
&lt;br /&gt;
In addition, you may not have more than 6 dogs ever, i.e. your final setup before a win would be 5 scored and 1 active&lt;/div&gt;</summary>
		<author><name>Jda</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpcanosa&amp;diff=14335</id>
		<title>Gamehelpcanosa</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpcanosa&amp;diff=14335"/>
		<updated>2022-08-16T04:42:03Z</updated>

		<summary type="html">&lt;p&gt;Jda: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Objective ==&lt;br /&gt;
&lt;br /&gt;
Players control a Siren and attempt to lure shipwrecked Sailors back to their island. Use rings to capture additional Sailors and be the first player to score 4 Sailors to win the game.&lt;br /&gt;
The top ring will define which player has control of a Sailor.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
Gold player begins the game. For the the first turn, Gold will take one action and Silver will follow by taking two actions.  &lt;br /&gt;
&lt;br /&gt;
On future turns, you must take two actions. You can repeat the same action twice. Actions consist of the following:&lt;br /&gt;
* Move your Siren one space at a time to any open adjacent space in any direction.&lt;br /&gt;
* Move a Sailor that you control one space to any unoccupied orthogonally-adjacent space towards your island.&lt;br /&gt;
* Transfer one of your rings from your Siren to an adjacent Sailor.&lt;br /&gt;
* Withdraw one of your rings from a Sailor you control to your Siren.&lt;br /&gt;
* A Siren carrying more rings than the opposing adjacent Siren may attack its opponent by moving onto the space they occupy. When this happens, the attacking Siren’s player will move the defeated Siren to any unoccupied adjacent space.&lt;br /&gt;
&lt;br /&gt;
A sailor can hold a maximum of three rings at a time.&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
Players score by moving a Sailor they control onto their island space. Once the Sailor reaches the island, they are immediately removed from the board. The rings are then distributed back to the Sirens under the following conditions:&lt;br /&gt;
* A maximum of 1 ring is returned to each Siren.&lt;br /&gt;
* All remaining rings are removed from the game.&lt;br /&gt;
&lt;br /&gt;
== Endgame ==&lt;br /&gt;
The game ends immediately in two ways:&lt;br /&gt;
1.) When the first player successfully scores 4 Sailors from the board This player is declared the winner.&lt;br /&gt;
2.) When a player cannot take both actions on their turn, the opposing player is declared the winner.&lt;/div&gt;</summary>
		<author><name>Jda</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelppapayoo&amp;diff=14329</id>
		<title>Gamehelppapayoo</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelppapayoo&amp;diff=14329"/>
		<updated>2022-08-15T02:57:36Z</updated>

		<summary type="html">&lt;p&gt;Jda: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Card games]]&lt;br /&gt;
For tips on how to play Papayoo, see &amp;lt;b&amp;gt;[[Tips_papayoo]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
* Papayoo is a trick-taking game with &#039;&#039;five&#039;&#039; suits:&lt;br /&gt;
* The object of the game is to take &#039;&#039;as few points as possible.&#039;&#039;&lt;br /&gt;
* Boardgame Arena measures these points as negative. Therefore, the player whose score is closest to 0 will be the winner.&lt;br /&gt;
&lt;br /&gt;
== Components ==&lt;br /&gt;
&lt;br /&gt;
* 8-sided die.&lt;br /&gt;
* {{spade|=1|colour=#c80}}{{spade|=2|colour=#c80}}{{spade|=3|colour=#c80}}{{spade|=4|colour=#c80}}{{spade|=5|colour=#c80}}{{spade|=6|colour=#c80}}{{spade|=7|colour=#000}}{{spade|=8|colour=#c80}}{{spade|=9|colour=#c80}}{{spade|=10|colour=#c80}}&lt;br /&gt;
* {{heart|=1|colour=#c00}}{{heart|=2|colour=#c00}}{{heart|=3|colour=#c00}}{{heart|=4|colour=#c00}}{{heart|=5|colour=#c00}}{{heart|=6|colour=#c00}}{{heart|=7|colour=#000}}{{heart|=8|colour=#c00}}{{heart|=9|colour=#c00}}{{heart|=10|colour=#c00}}&lt;br /&gt;
* {{club|=1|colour=#0a0}}{{club|=2|colour=#0a0}}{{club|=3|colour=#0a0}}{{club|=4|colour=#0a0}}{{club|=5|colour=#0a0}}{{club|=6|colour=#0a0}}{{club|=7|colour=#000}}{{club|=8|colour=#0a0}}{{club|=9|colour=#0a0}}{{club|=10|colour=#0a0}}&lt;br /&gt;
* {{diamond|=1|colour=#c0c}}{{diamond|=2|colour=#c0c}}{{diamond|=3|colour=#c0c}}{{diamond|=4|colour=#c0c}}{{diamond|=5|colour=#c0c}}{{diamond|=6|colour=#c0c}}{{diamond|=7|colour=#000}}{{diamond|=8|colour=#c0c}}{{diamond|=9|colour=#c0c}}{{diamond|=10|colour=#c0c}}&lt;br /&gt;
* {{card|=1&#039;&#039;&#039;P&#039;&#039;&#039;}}{{card|=2&#039;&#039;&#039;P&#039;&#039;&#039;}}{{card|=3&#039;&#039;&#039;P&#039;&#039;&#039;}}{{card|=4&#039;&#039;&#039;P&#039;&#039;&#039;}}{{card|=5&#039;&#039;&#039;P&#039;&#039;&#039;}}{{card|=6&#039;&#039;&#039;P&#039;&#039;&#039;}}{{card|=7&#039;&#039;&#039;P&#039;&#039;&#039;}}{{card|=8&#039;&#039;&#039;P&#039;&#039;&#039;}}{{card|=9&#039;&#039;&#039;P&#039;&#039;&#039;}}{{card|=10&#039;&#039;&#039;P&#039;&#039;&#039;}}{{card|=11&#039;&#039;&#039;P&#039;&#039;&#039;}}{{card|=12&#039;&#039;&#039;P&#039;&#039;&#039;}}{{card|=13&#039;&#039;&#039;P&#039;&#039;&#039;}}{{card|=14&#039;&#039;&#039;P&#039;&#039;&#039;}}{{card|=15&#039;&#039;&#039;P&#039;&#039;&#039;}}{{card|=16&#039;&#039;&#039;P&#039;&#039;&#039;}}{{card|=17&#039;&#039;&#039;P&#039;&#039;&#039;}}{{card|=18&#039;&#039;&#039;P&#039;&#039;&#039;}}{{card|=19&#039;&#039;&#039;P&#039;&#039;&#039;}}{{card|=20&#039;&#039;&#039;P&#039;&#039;&#039;}}&lt;br /&gt;
* &#039;&#039;Payoo&#039;&#039; cards are worth points equal to their number value.&lt;br /&gt;
* The &#039;&#039;&#039;Papayoo&#039;&#039;&#039; card is the &#039;&#039;&#039;{{card|=7}}&#039;&#039;&#039; of &#039;&#039;&#039;one&#039;&#039;&#039; of the other suits and is worth 40 points.&lt;br /&gt;
&lt;br /&gt;
== Game play ==&lt;br /&gt;
&lt;br /&gt;
# Deal all of the cards.&lt;br /&gt;
#* &#039;&#039;{{spade|=1|colour=#c80}}{{heart|=1|colour=#c00}}{{club|=1|colour=#0a0}}{{diamond|=1|colour=#c0c}} are removed for 7-8 players.&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;[[#Cards_distribution|Depending on the number of players]]&#039;&#039;&#039;, choose 3-5 cards to pass face-down to the player to your left.&lt;br /&gt;
#* This must be done before you look at any cards passed to you.&lt;br /&gt;
# Once all players have passed cards, an eight-sided die is rolled.&lt;br /&gt;
#* Whichever side lands face up determines which {{card|=7}} card is worth points in that round.&lt;br /&gt;
#* For example, if {{spade|colour=#c80}} is rolled, the {{spade|=7|colour=#c80}} is worth 40 points.&lt;br /&gt;
# The dealer plays first, with any card from their hand.&lt;br /&gt;
# In clockwise rotation, each player plays a card.&lt;br /&gt;
#* Suit must be followed where possible.&lt;br /&gt;
#* There is &#039;&#039;no&#039;&#039; trump suit; the highest card in the led suit wins the trick.&lt;br /&gt;
# Whoever takes the trick leads the next trick.&lt;br /&gt;
&lt;br /&gt;
* The number of rounds is determined before the game.&lt;br /&gt;
* Points are accumulated throughout the game.&lt;br /&gt;
* The total number of points in the round should equal to 250.&lt;br /&gt;
&lt;br /&gt;
== Cards distribution ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; width:auto;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!# players&lt;br /&gt;
!# cards in hand&lt;br /&gt;
!# cards to pass left&lt;br /&gt;
!cards removed&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|12&lt;br /&gt;
|4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{spade|=1|colour=#c80}}{{heart|=1|colour=#c00}}{{club|=1|colour=#0a0}}{{diamond|=1|colour=#c0c}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jda</name></author>
	</entry>
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