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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jane17Zar</id>
	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-09-16T08:39:04Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpjekyllvshide&amp;diff=7702</id>
		<title>Gamehelpjekyllvshide</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpjekyllvshide&amp;diff=7702"/>
		<updated>2021-03-23T05:16:06Z</updated>

		<summary type="html">&lt;p&gt;Jane17Zar: /* Trick-taking */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gameplay==&lt;br /&gt;
===Passing===&lt;br /&gt;
* Each player passes a number of cards equal to the round number.&lt;br /&gt;
* If there are at least 2 potions in your hand, you must pass at least 1 potion.&lt;br /&gt;
&lt;br /&gt;
===Trick-taking===&lt;br /&gt;
* The starting player depends on the evil progression. If the pawn moves less than 5 spaces, Dr.Jekyll starts first. Else Mr.Hyde starts first.&lt;br /&gt;
*Each round consists of ten tricks:&lt;br /&gt;
* The starting player leads with any card.&lt;br /&gt;
* If the &#039;&#039;&#039;starting player&#039;&#039;&#039; plays a colour card, the opponent must play a card of the same colour &#039;&#039;&#039;or&#039;&#039;&#039; a Potion card. If they do not have a card of the same colour, they may play any other card.&lt;br /&gt;
* If the &#039;&#039;&#039;starting player&#039;&#039;&#039; plays a Potion card, they must announce a colour. The opponent &#039;&#039;&#039;must&#039;&#039;&#039; play a card of the named colour if they can, even if they have a Potion. If they don&#039;t have any of the named colour, they may play any card.&lt;br /&gt;
&lt;br /&gt;
===Deciding the Winner of a Trick===&lt;br /&gt;
* Compare the played cards to determine the winner of the trick.&lt;br /&gt;
* If both cards are the same colour, the highest number wins.&lt;br /&gt;
* If both cards have different colours, the stronger colour wins. (Colour strengths are tracked at the top of the board. The first colour to be played during a round automatically becomes the weakest colour. When a second colour is played, that becomes the middle colour and the remaining colour becomes the strongest.)&lt;br /&gt;
* If someone played a Potion, the Potion&#039;s effect is resolved, then the highest number wins.&lt;br /&gt;
* The &amp;quot;+&amp;quot; on the potion cards is worth 0.5: Potion 3+ would beat Red 3, but lose to Red 4.&lt;br /&gt;
&lt;br /&gt;
== Potion effects ==&lt;br /&gt;
&lt;br /&gt;
The effect of a potion is based on the card played by the other player:&lt;br /&gt;
&lt;br /&gt;
* Purple: winner steals a trick.&lt;br /&gt;
* Green: players swap two cards.&lt;br /&gt;
* Red: reset the color ranking.&lt;br /&gt;
* Potion: they neutralise each other, so nothing happens and the highest wins.&lt;br /&gt;
&lt;br /&gt;
== Round Scoring ==&lt;br /&gt;
&lt;br /&gt;
The pawn moves a number of spaces towards Hyde&#039;s end of the board equal to the difference between the number of tricks each player won (irrespective of who actually won the most tricks).&lt;br /&gt;
&lt;br /&gt;
== Game End ==&lt;br /&gt;
&lt;br /&gt;
The winning condition is different for each player.&lt;br /&gt;
&lt;br /&gt;
* Hyde: if the pawn ever reaches the last space on Hyde&#039;s side, Hyde wins immediately.&lt;br /&gt;
* Jekyll: if after three rounds Hyde has not won, then Jekyll wins.&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
* Return Match: players play 1 round as Hyde and 1 as Jekyll. The Hyde uses the least rounds to let the pawn reaches the leftmost space wins.&lt;/div&gt;</summary>
		<author><name>Jane17Zar</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpjekyllvshide&amp;diff=7701</id>
		<title>Gamehelpjekyllvshide</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpjekyllvshide&amp;diff=7701"/>
		<updated>2021-03-23T05:15:32Z</updated>

		<summary type="html">&lt;p&gt;Jane17Zar: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gameplay==&lt;br /&gt;
===Passing===&lt;br /&gt;
* Each player passes a number of cards equal to the round number.&lt;br /&gt;
* If there are at least 2 potions in your hand, you must pass at least 1 potion.&lt;br /&gt;
&lt;br /&gt;
===Trick-taking===&lt;br /&gt;
* The starting player depends on the evil progression. If the pawn moves less than 5 spaces, Dr.Jekyll starts first. Else Mr.Hyde starts first.&lt;br /&gt;
*Each round consists of ten tricks:&lt;br /&gt;
* The starting player leads with any card.&lt;br /&gt;
* If the &#039;&#039;&#039;starting player&#039;&#039;&#039; plays a colour card, the opponent must play a card of the same colour &#039;&#039;&#039;or&#039;&#039;&#039; a Potion card. If they do not have a card of the same colour, they may play any other card.&lt;br /&gt;
* If the &#039;&#039;&#039;starting player&#039;&#039;&#039; plays a Potion card, they must announce a colour. The opponent &#039;&#039;&#039;must&#039;&#039;&#039; play a card of the named colour if htey can, even if they have a Potion. If they don&#039;t have any of the named colour, they may play any card.&lt;br /&gt;
&lt;br /&gt;
===Deciding the Winner of a Trick===&lt;br /&gt;
* Compare the played cards to determine the winner of the trick.&lt;br /&gt;
* If both cards are the same colour, the highest number wins.&lt;br /&gt;
* If both cards have different colours, the stronger colour wins. (Colour strengths are tracked at the top of the board. The first colour to be played during a round automatically becomes the weakest colour. When a second colour is played, that becomes the middle colour and the remaining colour becomes the strongest.)&lt;br /&gt;
* If someone played a Potion, the Potion&#039;s effect is resolved, then the highest number wins.&lt;br /&gt;
* The &amp;quot;+&amp;quot; on the potion cards is worth 0.5: Potion 3+ would beat Red 3, but lose to Red 4.&lt;br /&gt;
&lt;br /&gt;
== Potion effects ==&lt;br /&gt;
&lt;br /&gt;
The effect of a potion is based on the card played by the other player:&lt;br /&gt;
&lt;br /&gt;
* Purple: winner steals a trick.&lt;br /&gt;
* Green: players swap two cards.&lt;br /&gt;
* Red: reset the color ranking.&lt;br /&gt;
* Potion: they neutralise each other, so nothing happens and the highest wins.&lt;br /&gt;
&lt;br /&gt;
== Round Scoring ==&lt;br /&gt;
&lt;br /&gt;
The pawn moves a number of spaces towards Hyde&#039;s end of the board equal to the difference between the number of tricks each player won (irrespective of who actually won the most tricks).&lt;br /&gt;
&lt;br /&gt;
== Game End ==&lt;br /&gt;
&lt;br /&gt;
The winning condition is different for each player.&lt;br /&gt;
&lt;br /&gt;
* Hyde: if the pawn ever reaches the last space on Hyde&#039;s side, Hyde wins immediately.&lt;br /&gt;
* Jekyll: if after three rounds Hyde has not won, then Jekyll wins.&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
* Return Match: players play 1 round as Hyde and 1 as Jekyll. The Hyde uses the least rounds to let the pawn reaches the leftmost space wins.&lt;/div&gt;</summary>
		<author><name>Jane17Zar</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpjekyllvshide&amp;diff=7700</id>
		<title>Gamehelpjekyllvshide</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpjekyllvshide&amp;diff=7700"/>
		<updated>2021-03-23T05:15:03Z</updated>

		<summary type="html">&lt;p&gt;Jane17Zar: /* Passing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gameplay==&lt;br /&gt;
===Passing===&lt;br /&gt;
* Each player passes a number of cards equal to the round number.&lt;br /&gt;
* If there is at least 2 potions in your hand, you must pass at least 1 potion.&lt;br /&gt;
&lt;br /&gt;
===Trick-taking===&lt;br /&gt;
* The starting player depends on the evil progression. If the pawn moves less than 5 spaces, Dr.Jekyll starts first. Else Mr.Hyde starts first.&lt;br /&gt;
*Each round consists of ten tricks:&lt;br /&gt;
* The starting player leads with any card.&lt;br /&gt;
* If the &#039;&#039;&#039;starting player&#039;&#039;&#039; plays a colour card, the opponent must play a card of the same colour &#039;&#039;&#039;or&#039;&#039;&#039; a Potion card. If they do not have a card of the same colour, they may play any other card.&lt;br /&gt;
* If the &#039;&#039;&#039;starting player&#039;&#039;&#039; plays a Potion card, they must announce a colour. The opponent &#039;&#039;&#039;must&#039;&#039;&#039; play a card of the named colour if htey can, even if they have a Potion. If they don&#039;t have any of the named colour, they may play any card.&lt;br /&gt;
&lt;br /&gt;
===Deciding the Winner of a Trick===&lt;br /&gt;
* Compare the played cards to determine the winner of the trick.&lt;br /&gt;
* If both cards are the same colour, the highest number wins.&lt;br /&gt;
* If both cards have different colours, the stronger colour wins. (Colour strengths are tracked at the top of the board. The first colour to be played during a round automatically becomes the weakest colour. When a second colour is played, that becomes the middle colour and the remaining colour becomes the strongest.)&lt;br /&gt;
* If someone played a Potion, the Potion&#039;s effect is resolved, then the highest number wins.&lt;br /&gt;
* The &amp;quot;+&amp;quot; on the potion cards is worth 0.5: Potion 3+ would beat Red 3, but lose to Red 4.&lt;br /&gt;
&lt;br /&gt;
== Potion effects ==&lt;br /&gt;
&lt;br /&gt;
The effect of a potion is based on the card played by the other player:&lt;br /&gt;
&lt;br /&gt;
* Purple: winner steals a trick.&lt;br /&gt;
* Green: players swap two cards.&lt;br /&gt;
* Red: reset the color ranking.&lt;br /&gt;
* Potion: they neutralise each other, so nothing happens and the highest wins.&lt;br /&gt;
&lt;br /&gt;
== Round Scoring ==&lt;br /&gt;
&lt;br /&gt;
The pawn moves a number of spaces towards Hyde&#039;s end of the board equal to the difference between the number of tricks each player won (irrespective of who actually won the most tricks).&lt;br /&gt;
&lt;br /&gt;
== Game End ==&lt;br /&gt;
&lt;br /&gt;
The winning condition is different for each player.&lt;br /&gt;
&lt;br /&gt;
* Hyde: if the pawn ever reaches the last space on Hyde&#039;s side, Hyde wins immediately.&lt;br /&gt;
* Jekyll: if after three rounds Hyde has not won, then Jekyll wins.&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
* Return Match: players play 1 round as Hyde and 1 as Jekyll. The Hyde uses the least rounds to let the pawn reaches the leftmost space wins.&lt;/div&gt;</summary>
		<author><name>Jane17Zar</name></author>
	</entry>
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