<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Its+Soop</id>
	<title>Board Game Arena - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Its+Soop"/>
	<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/Special:Contributions/Its_Soop"/>
	<updated>2026-10-19T01:04:15Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.0</generator>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28039</id>
		<title>Gamehelpeuchre</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28039"/>
		<updated>2026-01-11T04:44:30Z</updated>

		<summary type="html">&lt;p&gt;Its Soop: /* Standard 4 player rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Standard 4 player rules ==&lt;br /&gt;
Euchre is a fast-paced trick-taking game played with 4 players in two fixed partnerships (partners sit across from each other).&lt;br /&gt;
&lt;br /&gt;
In every hand, one team chooses a &amp;quot;Trump&amp;quot; suit (the power suit). That team becomes the &#039;&#039;&#039;Makers&#039;&#039;&#039; and must win at least &#039;&#039;&#039;3 out of 5 tricks&#039;&#039;&#039;. The other team acts as the &#039;&#039;&#039;Defenders&#039;&#039;&#039; trying to stop them.&lt;br /&gt;
&lt;br /&gt;
=== Card Rank ===&lt;br /&gt;
A 24-card deck is used (9, 10, Jack, Queen, King, Ace). In non-trump suits, the Ace is high.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Exception (The Bauers):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When a suit is named Trump, the ranking changes. The Jacks of that color become the two most powerful cards.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Right Bauer:&#039;&#039;&#039; The Jack of the Trump suit (The very best card).&lt;br /&gt;
* &#039;&#039;&#039;Left Bauer:&#039;&#039;&#039; The Jack of the &#039;&#039;other suit of the same color&#039;&#039;. (This card is now considered a Trump card, not its original suit).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039; If &#039;&#039;&#039;Hearts&#039;&#039;&#039; (♥) are Trump, the rank is:&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Right Bauer&#039;&#039;&#039; (♥ Jack)&lt;br /&gt;
# &#039;&#039;&#039;Left Bauer&#039;&#039;&#039; (♦ Jack) — &#039;&#039;Treat this exactly like a Heart.&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Ace&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;King&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;Queen&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;10&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;9&#039;&#039;&#039; (♥)&lt;br /&gt;
&lt;br /&gt;
=== Making Trump ===&lt;br /&gt;
After 5 cards are dealt to each player, the Dealer flips the top card of the remaining deck face-up. Players then have two chances to decide the Trump suit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round 1 (The Face-Up Suit)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Going clockwise from the dealer&#039;s left, players can either Pass or &amp;quot;Order Up&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Order Up:&#039;&#039;&#039; If a player says &amp;quot;Pick it up,&amp;quot; the suit of the face-up card becomes Trump. The Dealer &#039;&#039;must&#039;&#039; pick that card up and discard one card from their hand.&lt;br /&gt;
* &#039;&#039;&#039;Pass:&#039;&#039;&#039; If all 3 players and the Dealer pass, the face-up card is turned face-down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round 2 (Any Other Suit)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If everyone passed in Round 1, players go around again. They can call any suit as Trump except the one that was just turned down.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; If everyone passes a second time, the Dealer is forced to call a Trump suit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Going Alone:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
If you have a very strong hand, you can announce you are &amp;quot;Going Alone.&amp;quot; Your partner places their cards face-down and sits out. You must try to win all 5 tricks by yourself for bonus points.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&lt;br /&gt;
# 1. The player to the Dealer&#039;s left leads the first card.&lt;br /&gt;
# 2. &#039;&#039;&#039;The Golden Rule:&#039;&#039;&#039; You must &#039;&#039;&#039;follow suit&#039;&#039;&#039; if you have it.  &#039;&#039;Note:&#039;&#039; If the Trump is Hearts, the Jack of Diamonds is a Heart. You &#039;&#039;must&#039;&#039; play it if Hearts are led and you have no other Hearts.&lt;br /&gt;
# 3. If you cannot follow suit, you may play any card (a Trump card to win, or a junk card to discard).&lt;br /&gt;
# 4. &#039;&#039;&#039;Winning the Trick:&#039;&#039;&#039; The highest Trump played wins. If no Trump was played, the highest card of the &#039;&#039;suit led&#039;&#039; wins.&lt;br /&gt;
# 5. The winner of the trick leads the next one.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
The team that chose Trump (The Makers) must win at least 3 tricks.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Makers win 3 or 4 tricks:&#039;&#039;&#039; 1 Point.&lt;br /&gt;
* &#039;&#039;&#039;Makers win all 5 tricks:&#039;&#039;&#039; 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Makers fail (&amp;quot;Euchred&amp;quot;):&#039;&#039;&#039; If the Makers get fewer than 3 tricks, the Defenders get 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Loner Hand:&#039;&#039;&#039;&lt;br /&gt;
** If a player goes &amp;quot;Alone&amp;quot; and wins all 5 tricks: &#039;&#039;&#039;4 Points&#039;&#039;&#039;.&lt;br /&gt;
** If they win 3 or 4: &#039;&#039;&#039;1 Point&#039;&#039;&#039;.&lt;br /&gt;
** If they fail: Defenders get &#039;&#039;&#039;2 Points&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Variants ==&lt;br /&gt;
&lt;br /&gt;
These are optional rules you can toggle on or off:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; (Default: On) Forces the dealer to pick a suit if everyone passes twice. This keeps the game moving so hands are never re-dealt.&lt;br /&gt;
* &#039;&#039;&#039;No-trump call:&#039;&#039;&#039; Allows players to call &amp;quot;No Trump&amp;quot; in Round 2. Aces are high, and there are no Bauers (Jacks are just Jacks).&lt;br /&gt;
* &#039;&#039;&#039;Loner starts last:&#039;&#039;&#039; If a player goes alone, the Defender to their left leads the first card (even if the Loner would normally have the lead).&lt;br /&gt;
* &#039;&#039;&#039;Canadian Loner:&#039;&#039;&#039; The Dealer&#039;s partner is restricted: they cannot &amp;quot;Order Up&amp;quot; the face-up card unless they also choose to go alone.&lt;br /&gt;
* &#039;&#039;&#039;Lone Defender:&#039;&#039;&#039; Allows a Defender to say &amp;quot;I&#039;ll defend alone.&amp;quot; If they stop the Makers, they get 4 points instead of 2.&lt;br /&gt;
* &#039;&#039;&#039;Benny:&#039;&#039;&#039; Adds a Joker to the deck. The Joker becomes the highest Trump card (above the Right Bauer) and is considered part of the Trump suit.&lt;/div&gt;</summary>
		<author><name>Its Soop</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28038</id>
		<title>Gamehelpeuchre</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28038"/>
		<updated>2026-01-11T04:33:33Z</updated>

		<summary type="html">&lt;p&gt;Its Soop: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Standard 4 player rules ==&lt;br /&gt;
Euchre is a fast-paced trick-taking game played with 4 players in two fixed partnerships (partners sit across from each other).&lt;br /&gt;
&lt;br /&gt;
In every hand, one team chooses a &amp;quot;Trump&amp;quot; suit (the power suit). That team becomes the &#039;&#039;&#039;Makers&#039;&#039;&#039; and must win at least &#039;&#039;&#039;3 out of 5 tricks&#039;&#039;&#039;. The other team acts as the &#039;&#039;&#039;Defenders&#039;&#039;&#039; trying to stop them.&lt;br /&gt;
&lt;br /&gt;
=== Card Rank ===&lt;br /&gt;
A 24-card deck is used (9, 10, Jack, Queen, King, Ace). In non-trump suits, the Ace is high.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Exception (The Bauers):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When a suit is named Trump, the ranking changes. The Jacks of that color become the two most powerful cards.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Right Bauer:&#039;&#039;&#039; The Jack of the Trump suit (The very best card).&lt;br /&gt;
* &#039;&#039;&#039;Left Bauer:&#039;&#039;&#039; The Jack of the &#039;&#039;other suit of the same color&#039;&#039;. (This card is now considered a Trump card, not its original suit).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039; If &#039;&#039;&#039;Hearts&#039;&#039;&#039; (♥) are Trump, the rank is:&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Right Bauer&#039;&#039;&#039; (♥ Jack)&lt;br /&gt;
# &#039;&#039;&#039;Left Bauer&#039;&#039;&#039; (♦ Jack) — &#039;&#039;Treat this exactly like a Heart.&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Ace&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;King&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;Queen&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;10 / 9&#039;&#039;&#039; (♥)&lt;br /&gt;
&lt;br /&gt;
=== Making Trump ===&lt;br /&gt;
After 5 cards are dealt to each player, the Dealer flips the top card of the remaining deck face-up. Players then have two chances to decide the Trump suit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round 1 (The Face-Up Suit)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Going clockwise from the dealer&#039;s left, players can either Pass or &amp;quot;Order Up&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Order Up:&#039;&#039;&#039; If a player says &amp;quot;Pick it up,&amp;quot; the suit of the face-up card becomes Trump. The Dealer &#039;&#039;must&#039;&#039; pick that card up and discard one card from their hand.&lt;br /&gt;
* &#039;&#039;&#039;Pass:&#039;&#039;&#039; If all 3 players and the Dealer pass, the face-up card is turned face-down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round 2 (Any Other Suit)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If everyone passed in Round 1, players go around again. They can call any suit as Trump except the one that was just turned down.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; If everyone passes a second time, the Dealer is forced to call a Trump suit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Going Alone:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
If you have a very strong hand, you can announce you are &amp;quot;Going Alone.&amp;quot; Your partner places their cards face-down and sits out. You must try to win all 5 tricks by yourself for bonus points.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&lt;br /&gt;
# 1. The player to the Dealer&#039;s left leads the first card.&lt;br /&gt;
# 2. &#039;&#039;&#039;The Golden Rule:&#039;&#039;&#039; You must &#039;&#039;&#039;follow suit&#039;&#039;&#039; if you have it.  &#039;&#039;Note:&#039;&#039; If the Trump is Hearts, the Jack of Diamonds is a Heart. You &#039;&#039;must&#039;&#039; play it if Hearts are led and you have no other Hearts.&lt;br /&gt;
# 3. If you cannot follow suit, you may play any card (a Trump card to win, or a junk card to discard).&lt;br /&gt;
# 4. &#039;&#039;&#039;Winning the Trick:&#039;&#039;&#039; The highest Trump played wins. If no Trump was played, the highest card of the &#039;&#039;suit led&#039;&#039; wins.&lt;br /&gt;
# 5. The winner of the trick leads the next one.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
The team that chose Trump (The Makers) must win at least 3 tricks.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Makers win 3 or 4 tricks:&#039;&#039;&#039; 1 Point.&lt;br /&gt;
* &#039;&#039;&#039;Makers win all 5 tricks:&#039;&#039;&#039; 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Makers fail (&amp;quot;Euchred&amp;quot;):&#039;&#039;&#039; If the Makers get fewer than 3 tricks, the Defenders get 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Loner Hand:&#039;&#039;&#039;&lt;br /&gt;
** If a player goes &amp;quot;Alone&amp;quot; and wins all 5 tricks: &#039;&#039;&#039;4 Points&#039;&#039;&#039;.&lt;br /&gt;
** If they win 3 or 4: &#039;&#039;&#039;1 Point&#039;&#039;&#039;.&lt;br /&gt;
** If they fail: Defenders get &#039;&#039;&#039;2 Points&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Variants ==&lt;br /&gt;
&lt;br /&gt;
These are optional rules you can toggle on or off:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; (Default: On) Forces the dealer to pick a suit if everyone passes twice. This keeps the game moving so hands are never re-dealt.&lt;br /&gt;
* &#039;&#039;&#039;No-trump call:&#039;&#039;&#039; Allows players to call &amp;quot;No Trump&amp;quot; in Round 2. Aces are high, and there are no Bauers (Jacks are just Jacks).&lt;br /&gt;
* &#039;&#039;&#039;Loner starts last:&#039;&#039;&#039; If a player goes alone, the Defender to their left leads the first card (even if the Loner would normally have the lead).&lt;br /&gt;
* &#039;&#039;&#039;Canadian Loner:&#039;&#039;&#039; The Dealer&#039;s partner is restricted: they cannot &amp;quot;Order Up&amp;quot; the face-up card unless they also choose to go alone.&lt;br /&gt;
* &#039;&#039;&#039;Lone Defender:&#039;&#039;&#039; Allows a Defender to say &amp;quot;I&#039;ll defend alone.&amp;quot; If they stop the Makers, they get 4 points instead of 2.&lt;br /&gt;
* &#039;&#039;&#039;Benny:&#039;&#039;&#039; Adds a Joker to the deck. The Joker becomes the highest Trump card (above the Right Bauer) and is considered part of the Trump suit.&lt;/div&gt;</summary>
		<author><name>Its Soop</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28037</id>
		<title>Gamehelpeuchre</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28037"/>
		<updated>2026-01-11T04:30:55Z</updated>

		<summary type="html">&lt;p&gt;Its Soop: /* Scoring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Standard 4 player rules ==&lt;br /&gt;
Euchre is a fast-paced trick-taking game played with 4 players in two fixed partnerships (partners sit across from each other).&lt;br /&gt;
&lt;br /&gt;
In every hand, one team chooses a &amp;quot;Trump&amp;quot; suit (the power suit). That team becomes the &#039;&#039;&#039;Makers&#039;&#039;&#039; and must win at least &#039;&#039;&#039;3 out of 5 tricks&#039;&#039;&#039;. The other team acts as the &#039;&#039;&#039;Defenders&#039;&#039;&#039; trying to stop them.&lt;br /&gt;
&lt;br /&gt;
=== Card Rank ===&lt;br /&gt;
A 24-card deck is used (9, 10, Jack, Queen, King, Ace). In non-trump suits, the Ace is high.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Exception (The Bauers):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When a suit is named Trump, the ranking changes. The Jacks of that color become the two most powerful cards.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Right Bauer:&#039;&#039;&#039; The Jack of the Trump suit (The very best card).&lt;br /&gt;
* &#039;&#039;&#039;Left Bauer:&#039;&#039;&#039; The Jack of the &#039;&#039;other suit of the same color&#039;&#039;. (This card is now considered a Trump card, not its original suit).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039; If &#039;&#039;&#039;Hearts&#039;&#039;&#039; (♥) are Trump, the rank is:&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Right Bauer&#039;&#039;&#039; (♥ Jack)&lt;br /&gt;
# &#039;&#039;&#039;Left Bauer&#039;&#039;&#039; (♦ Jack) — &#039;&#039;Treat this exactly like a Heart.&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Ace&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;King&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;Queen&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;10 / 9&#039;&#039;&#039; (♥)&lt;br /&gt;
&lt;br /&gt;
=== Making Trump ===&lt;br /&gt;
After 5 cards are dealt to each player, the Dealer flips the top card of the remaining deck face-up. Players then have two chances to decide the Trump suit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round 1 (The Face-Up Suit)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Going clockwise from the dealer&#039;s left, players can either Pass or &amp;quot;Order Up&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Order Up:&#039;&#039;&#039; If a player says &amp;quot;Pick it up,&amp;quot; the suit of the face-up card becomes Trump. The Dealer &#039;&#039;must&#039;&#039; pick that card up and discard one card from their hand.&lt;br /&gt;
* &#039;&#039;&#039;Pass:&#039;&#039;&#039; If all 3 players and the Dealer pass, the face-up card is turned face-down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round 2 (Any Other Suit)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If everyone passed in Round 1, players go around again. They can call any suit as Trump except the one that was just turned down.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; If everyone passes a second time, the Dealer is forced to call a Trump suit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Going Alone:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
If you have a very strong hand, you can announce you are &amp;quot;Going Alone.&amp;quot; Your partner places their cards face-down and sits out. You must try to win all 5 tricks by yourself for bonus points.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&lt;br /&gt;
# 1. The player to the Dealer&#039;s left leads the first card.&lt;br /&gt;
# 2. &#039;&#039;&#039;The Golden Rule:&#039;&#039;&#039; You must &#039;&#039;&#039;follow suit&#039;&#039;&#039; if you have it.&lt;br /&gt;
#*    &#039;&#039;Critical Note:&#039;&#039; If the Trump is Hearts, the Jack of Diamonds is a Heart. You &#039;&#039;must&#039;&#039; play it if Hearts are led and you have no other Hearts.&lt;br /&gt;
# 3. If you cannot follow suit, you may play any card (a Trump card to win, or a junk card to discard).&lt;br /&gt;
# 4. &#039;&#039;&#039;Winning the Trick:&#039;&#039;&#039; The highest Trump played wins. If no Trump was played, the highest card of the &#039;&#039;suit led&#039;&#039; wins.&lt;br /&gt;
# 5. The winner of the trick leads the next one.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
The team that chose Trump (The Makers) must win at least 3 tricks.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Makers win 3 or 4 tricks:&#039;&#039;&#039; 1 Point.&lt;br /&gt;
* &#039;&#039;&#039;Makers win all 5 tricks:&#039;&#039;&#039; 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Makers fail (&amp;quot;Euchred&amp;quot;):&#039;&#039;&#039; If the Makers get fewer than 3 tricks, the Defenders get 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Loner Hand:&#039;&#039;&#039;&lt;br /&gt;
** If a player goes &amp;quot;Alone&amp;quot; and wins all 5 tricks: &#039;&#039;&#039;4 Points&#039;&#039;&#039;.&lt;br /&gt;
** If they win 3 or 4: &#039;&#039;&#039;1 Point&#039;&#039;&#039;.&lt;br /&gt;
** If they fail: Defenders get &#039;&#039;&#039;2 Points&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Variants ==&lt;br /&gt;
&lt;br /&gt;
These are optional rules you can toggle on or off:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; (Default: On) Forces the dealer to pick a suit if everyone passes twice. This keeps the game moving so hands are never re-dealt.&lt;br /&gt;
* &#039;&#039;&#039;No-trump call:&#039;&#039;&#039; Allows players to call &amp;quot;No Trump&amp;quot; in Round 2. Aces are high, and there are no Bauers (Jacks are just Jacks).&lt;br /&gt;
* &#039;&#039;&#039;Loner starts last:&#039;&#039;&#039; If a player goes alone, the Defender to their left leads the first card (even if the Loner would normally have the lead).&lt;br /&gt;
* &#039;&#039;&#039;Canadian Loner:&#039;&#039;&#039; The Dealer&#039;s partner is restricted: they cannot &amp;quot;Order Up&amp;quot; the face-up card unless they also choose to go alone.&lt;br /&gt;
* &#039;&#039;&#039;Lone Defender:&#039;&#039;&#039; Allows a Defender to say &amp;quot;I&#039;ll defend alone.&amp;quot; If they stop the Makers, they get 4 points instead of 2.&lt;br /&gt;
* &#039;&#039;&#039;Benny:&#039;&#039;&#039; Adds a Joker to the deck. The Joker becomes the highest Trump card (above the Right Bauer) and is considered part of the Trump suit.&lt;/div&gt;</summary>
		<author><name>Its Soop</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28036</id>
		<title>Gamehelpeuchre</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28036"/>
		<updated>2026-01-11T04:27:50Z</updated>

		<summary type="html">&lt;p&gt;Its Soop: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Standard 4 player rules ==&lt;br /&gt;
Euchre is a fast-paced trick-taking game played with 4 players in two fixed partnerships (partners sit across from each other).&lt;br /&gt;
&lt;br /&gt;
In every hand, one team chooses a &amp;quot;Trump&amp;quot; suit (the power suit). That team becomes the &#039;&#039;&#039;Makers&#039;&#039;&#039; and must win at least &#039;&#039;&#039;3 out of 5 tricks&#039;&#039;&#039;. The other team acts as the &#039;&#039;&#039;Defenders&#039;&#039;&#039; trying to stop them.&lt;br /&gt;
&lt;br /&gt;
=== Card Rank ===&lt;br /&gt;
A 24-card deck is used (9, 10, Jack, Queen, King, Ace). In non-trump suits, the Ace is high.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Exception (The Bauers):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When a suit is named Trump, the ranking changes. The Jacks of that color become the two most powerful cards.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Right Bauer:&#039;&#039;&#039; The Jack of the Trump suit (The very best card).&lt;br /&gt;
* &#039;&#039;&#039;Left Bauer:&#039;&#039;&#039; The Jack of the &#039;&#039;other suit of the same color&#039;&#039;. (This card is now considered a Trump card, not its original suit).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039; If &#039;&#039;&#039;Hearts&#039;&#039;&#039; (♥) are Trump, the rank is:&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Right Bauer&#039;&#039;&#039; (♥ Jack)&lt;br /&gt;
# &#039;&#039;&#039;Left Bauer&#039;&#039;&#039; (♦ Jack) — &#039;&#039;Treat this exactly like a Heart.&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Ace&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;King&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;Queen&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;10 / 9&#039;&#039;&#039; (♥)&lt;br /&gt;
&lt;br /&gt;
=== Making Trump ===&lt;br /&gt;
After 5 cards are dealt to each player, the Dealer flips the top card of the remaining deck face-up. Players then have two chances to decide the Trump suit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round 1 (The Face-Up Suit)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Going clockwise from the dealer&#039;s left, players can either Pass or &amp;quot;Order Up&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Order Up:&#039;&#039;&#039; If a player says &amp;quot;Pick it up,&amp;quot; the suit of the face-up card becomes Trump. The Dealer &#039;&#039;must&#039;&#039; pick that card up and discard one card from their hand.&lt;br /&gt;
* &#039;&#039;&#039;Pass:&#039;&#039;&#039; If all 3 players and the Dealer pass, the face-up card is turned face-down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round 2 (Any Other Suit)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If everyone passed in Round 1, players go around again. They can call any suit as Trump except the one that was just turned down.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; If everyone passes a second time, the Dealer is forced to call a Trump suit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Going Alone:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
If you have a very strong hand, you can announce you are &amp;quot;Going Alone.&amp;quot; Your partner places their cards face-down and sits out. You must try to win all 5 tricks by yourself for bonus points.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&lt;br /&gt;
# 1. The player to the Dealer&#039;s left leads the first card.&lt;br /&gt;
# 2. &#039;&#039;&#039;The Golden Rule:&#039;&#039;&#039; You must &#039;&#039;&#039;follow suit&#039;&#039;&#039; if you have it.&lt;br /&gt;
#*    &#039;&#039;Critical Note:&#039;&#039; If the Trump is Hearts, the Jack of Diamonds is a Heart. You &#039;&#039;must&#039;&#039; play it if Hearts are led and you have no other Hearts.&lt;br /&gt;
# 3. If you cannot follow suit, you may play any card (a Trump card to win, or a junk card to discard).&lt;br /&gt;
# 4. &#039;&#039;&#039;Winning the Trick:&#039;&#039;&#039; The highest Trump played wins. If no Trump was played, the highest card of the &#039;&#039;suit led&#039;&#039; wins.&lt;br /&gt;
# 5. The winner of the trick leads the next one.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
The team that chose Trump (The Makers) must win at least 3 tricks.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Makers win 3 or 4 tricks:&#039;&#039;&#039; 1 Point.&lt;br /&gt;
* &#039;&#039;&#039;Makers win all 5 tricks:&#039;&#039;&#039; 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Makers fail (&amp;quot;Euchred&amp;quot;):&#039;&#039;&#039; If the Makers get fewer than 3 tricks, the Defenders get 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Loner Hand:&#039;&#039;&#039;&lt;br /&gt;
** If a player goes &amp;quot;Alone&amp;quot; and wins all 5 tricks: &#039;&#039;&#039;4 Points&#039;&#039;&#039;.&lt;br /&gt;
** If they win 3 or 4: &#039;&#039;&#039;1 Point&#039;&#039;&#039;.&lt;br /&gt;
** If they fail: Defenders get &#039;&#039;&#039;2 Points&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Variants ==&lt;br /&gt;
&lt;br /&gt;
These are optional rules you can toggle on or off:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; (Default: On) Forces the dealer to pick a suit if everyone passes twice. This keeps the game moving so hands are never re-dealt.&lt;br /&gt;
* &#039;&#039;&#039;No-trump call:&#039;&#039;&#039; Allows players to call &amp;quot;No Trump&amp;quot; in Round 2. Aces are high, and there are no Bauers (Jacks are just Jacks).&lt;br /&gt;
* &#039;&#039;&#039;Loner starts last:&#039;&#039;&#039; If a player goes alone, the Defender to their left leads the first card (even if the Loner would normally have the lead).&lt;br /&gt;
* &#039;&#039;&#039;Canadian Loner:&#039;&#039;&#039; The Dealer&#039;s partner is restricted: they cannot &amp;quot;Order Up&amp;quot; the face-up card unless they also choose to go alone.&lt;br /&gt;
* &#039;&#039;&#039;Lone Defender:&#039;&#039;&#039; Allows a Defender to say &amp;quot;I&#039;ll defend alone.&amp;quot; If they stop the Makers, they get 4 points instead of 2.&lt;br /&gt;
* &#039;&#039;&#039;Benny:&#039;&#039;&#039; Adds a Joker to the deck. The Joker becomes the highest Trump card (above the Right Bauer) and is considered part of the Trump suit.&lt;/div&gt;</summary>
		<author><name>Its Soop</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28035</id>
		<title>Gamehelpeuchre</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28035"/>
		<updated>2026-01-11T04:25:06Z</updated>

		<summary type="html">&lt;p&gt;Its Soop: /* Making Trump */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Standard 4 player rules ==&lt;br /&gt;
Euchre is a fast-paced trick-taking game played with 4 players in two fixed partnerships (partners sit across from each other).&lt;br /&gt;
&lt;br /&gt;
In every hand, one team chooses a &amp;quot;Trump&amp;quot; suit (the power suit). That team becomes the &#039;&#039;&#039;Makers&#039;&#039;&#039; and must win at least &#039;&#039;&#039;3 out of 5 tricks&#039;&#039;&#039;. The other team acts as the &#039;&#039;&#039;Defenders&#039;&#039;&#039; trying to stop them.&lt;br /&gt;
&lt;br /&gt;
=== Card Rank ===&lt;br /&gt;
A 24-card deck is used (9, 10, Jack, Queen, King, Ace). In non-trump suits, the Ace is high.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Exception (The Bauers):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When a suit is named Trump, the ranking changes. The Jacks of that color become the two most powerful cards.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Right Bauer:&#039;&#039;&#039; The Jack of the Trump suit (The very best card).&lt;br /&gt;
* &#039;&#039;&#039;Left Bauer:&#039;&#039;&#039; The Jack of the &#039;&#039;other suit of the same color&#039;&#039;. (This card is now considered a Trump card, not its original suit).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039; If &#039;&#039;&#039;Hearts&#039;&#039;&#039; (♥) are Trump, the rank is:&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Right Bauer&#039;&#039;&#039; (♥ Jack)&lt;br /&gt;
# &#039;&#039;&#039;Left Bauer&#039;&#039;&#039; (♦ Jack) — &#039;&#039;Treat this exactly like a Heart.&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Ace&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;King&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;Queen&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;10 / 9&#039;&#039;&#039; (♥)&lt;br /&gt;
&lt;br /&gt;
=== Making Trump ===&lt;br /&gt;
After 5 cards are dealt to each player, the Dealer flips the top card of the remaining deck face-up. Players then have two chances to decide the Trump suit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round 1 (The Face-Up Suit)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Going clockwise from the dealer&#039;s left, players can either Pass or &amp;quot;Order Up&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Order Up:&#039;&#039;&#039; If a player says &amp;quot;Pick it up,&amp;quot; the suit of the face-up card becomes Trump. The Dealer &#039;&#039;must&#039;&#039; pick that card up and discard one card from their hand.&lt;br /&gt;
* &#039;&#039;&#039;Pass:&#039;&#039;&#039; If all 3 players and the Dealer pass, the face-up card is turned face-down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round 2 (Any Other Suit)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If everyone passed in Round 1, players go around again. They can call any suit as Trump except the one that was just turned down.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; If everyone passes a second time, the Dealer is forced to call a Trump suit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Going Alone:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
If you have a very strong hand, you can announce you are &amp;quot;Going Alone.&amp;quot; Your partner places their cards face-down and sits out. You must try to win all 5 tricks by yourself for bonus points.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&lt;br /&gt;
# The player to the Dealer&#039;s left leads the first card.&lt;br /&gt;
# &#039;&#039;&#039;The Golden Rule:&#039;&#039;&#039; You must &#039;&#039;&#039;follow suit&#039;&#039;&#039; if you have it.&lt;br /&gt;
#* &#039;&#039;Critical Note:&#039;&#039; If the Trump is Hearts, the Jack of Diamonds is a Heart. You &#039;&#039;must&#039;&#039; play it if Hearts are led and you have no other Hearts.&lt;br /&gt;
# If you cannot follow suit, you may play any card (a Trump card to win, or a junk card to discard).&lt;br /&gt;
# &#039;&#039;&#039;Winning the Trick:&#039;&#039;&#039; The highest Trump played wins. If no Trump was played, the highest card of the &#039;&#039;suit led&#039;&#039; wins.&lt;br /&gt;
# The winner of the trick leads the next one.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
The team that chose Trump (The Makers) must win at least 3 tricks.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Makers win 3 or 4 tricks:&#039;&#039;&#039; 1 Point.&lt;br /&gt;
* &#039;&#039;&#039;Makers win all 5 tricks:&#039;&#039;&#039; 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Makers fail (&amp;quot;Euchred&amp;quot;):&#039;&#039;&#039; If the Makers get fewer than 3 tricks, the Defenders get 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Loner Hand:&#039;&#039;&#039;&lt;br /&gt;
** If a player goes &amp;quot;Alone&amp;quot; and wins all 5 tricks: &#039;&#039;&#039;4 Points&#039;&#039;&#039;.&lt;br /&gt;
** If they win 3 or 4: &#039;&#039;&#039;1 Point&#039;&#039;&#039;.&lt;br /&gt;
** If they fail: Defenders get &#039;&#039;&#039;2 Points&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Variants ==&lt;br /&gt;
&lt;br /&gt;
These are optional rules you can toggle on or off:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; (Default: On) Forces the dealer to pick a suit if everyone passes twice. This keeps the game moving so hands are never re-dealt.&lt;br /&gt;
* &#039;&#039;&#039;No-trump call:&#039;&#039;&#039; Allows players to call &amp;quot;No Trump&amp;quot; in Round 2. Aces are high, and there are no Bauers (Jacks are just Jacks).&lt;br /&gt;
* &#039;&#039;&#039;Loner starts last:&#039;&#039;&#039; If a player goes alone, the Defender to their left leads the first card (even if the Loner would normally have the lead).&lt;br /&gt;
* &#039;&#039;&#039;Canadian Loner:&#039;&#039;&#039; The Dealer&#039;s partner is restricted: they cannot &amp;quot;Order Up&amp;quot; the face-up card unless they also choose to go alone.&lt;br /&gt;
* &#039;&#039;&#039;Lone Defender:&#039;&#039;&#039; Allows a Defender to say &amp;quot;I&#039;ll defend alone.&amp;quot; If they stop the Makers, they get 4 points instead of 2.&lt;br /&gt;
* &#039;&#039;&#039;Benny:&#039;&#039;&#039; Adds a Joker to the deck. The Joker becomes the highest Trump card (above the Right Bauer) and is considered part of the Trump suit.&lt;/div&gt;</summary>
		<author><name>Its Soop</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28034</id>
		<title>Gamehelpeuchre</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28034"/>
		<updated>2026-01-11T04:24:51Z</updated>

		<summary type="html">&lt;p&gt;Its Soop: /* Card Rank */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Standard 4 player rules ==&lt;br /&gt;
Euchre is a fast-paced trick-taking game played with 4 players in two fixed partnerships (partners sit across from each other).&lt;br /&gt;
&lt;br /&gt;
In every hand, one team chooses a &amp;quot;Trump&amp;quot; suit (the power suit). That team becomes the &#039;&#039;&#039;Makers&#039;&#039;&#039; and must win at least &#039;&#039;&#039;3 out of 5 tricks&#039;&#039;&#039;. The other team acts as the &#039;&#039;&#039;Defenders&#039;&#039;&#039; trying to stop them.&lt;br /&gt;
&lt;br /&gt;
=== Card Rank ===&lt;br /&gt;
A 24-card deck is used (9, 10, Jack, Queen, King, Ace). In non-trump suits, the Ace is high.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Exception (The Bauers):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When a suit is named Trump, the ranking changes. The Jacks of that color become the two most powerful cards.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Right Bauer:&#039;&#039;&#039; The Jack of the Trump suit (The very best card).&lt;br /&gt;
* &#039;&#039;&#039;Left Bauer:&#039;&#039;&#039; The Jack of the &#039;&#039;other suit of the same color&#039;&#039;. (This card is now considered a Trump card, not its original suit).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039; If &#039;&#039;&#039;Hearts&#039;&#039;&#039; (♥) are Trump, the rank is:&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Right Bauer&#039;&#039;&#039; (♥ Jack)&lt;br /&gt;
# &#039;&#039;&#039;Left Bauer&#039;&#039;&#039; (♦ Jack) — &#039;&#039;Treat this exactly like a Heart.&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Ace&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;King&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;Queen&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;10 / 9&#039;&#039;&#039; (♥)&lt;br /&gt;
&lt;br /&gt;
=== Making Trump ===&lt;br /&gt;
After 5 cards are dealt to each player, the Dealer flips the top card of the remaining deck face-up. Players then have two chances to decide the Trump suit.&lt;br /&gt;
Round 1 (The Face-Up Suit)&lt;br /&gt;
&#039;&#039;&#039;Round 1 (The Face-Up Suit)&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Round 1 (The Face-Up Suit)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round 1 (The Face-Up Suit)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Going clockwise from the dealer&#039;s left, players can either Pass or &amp;quot;Order Up&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Order Up:&#039;&#039;&#039; If a player says &amp;quot;Pick it up,&amp;quot; the suit of the face-up card becomes Trump. The Dealer &#039;&#039;must&#039;&#039; pick that card up and discard one card from their hand.&lt;br /&gt;
* &#039;&#039;&#039;Pass:&#039;&#039;&#039; If all 3 players and the Dealer pass, the face-up card is turned face-down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round 2 (Any Other Suit)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If everyone passed in Round 1, players go around again. They can call any suit as Trump except the one that was just turned down.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; If everyone passes a second time, the Dealer is forced to call a Trump suit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Going Alone:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
If you have a very strong hand, you can announce you are &amp;quot;Going Alone.&amp;quot; Your partner places their cards face-down and sits out. You must try to win all 5 tricks by yourself for bonus points.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&lt;br /&gt;
# The player to the Dealer&#039;s left leads the first card.&lt;br /&gt;
# &#039;&#039;&#039;The Golden Rule:&#039;&#039;&#039; You must &#039;&#039;&#039;follow suit&#039;&#039;&#039; if you have it.&lt;br /&gt;
#* &#039;&#039;Critical Note:&#039;&#039; If the Trump is Hearts, the Jack of Diamonds is a Heart. You &#039;&#039;must&#039;&#039; play it if Hearts are led and you have no other Hearts.&lt;br /&gt;
# If you cannot follow suit, you may play any card (a Trump card to win, or a junk card to discard).&lt;br /&gt;
# &#039;&#039;&#039;Winning the Trick:&#039;&#039;&#039; The highest Trump played wins. If no Trump was played, the highest card of the &#039;&#039;suit led&#039;&#039; wins.&lt;br /&gt;
# The winner of the trick leads the next one.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
The team that chose Trump (The Makers) must win at least 3 tricks.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Makers win 3 or 4 tricks:&#039;&#039;&#039; 1 Point.&lt;br /&gt;
* &#039;&#039;&#039;Makers win all 5 tricks:&#039;&#039;&#039; 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Makers fail (&amp;quot;Euchred&amp;quot;):&#039;&#039;&#039; If the Makers get fewer than 3 tricks, the Defenders get 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Loner Hand:&#039;&#039;&#039;&lt;br /&gt;
** If a player goes &amp;quot;Alone&amp;quot; and wins all 5 tricks: &#039;&#039;&#039;4 Points&#039;&#039;&#039;.&lt;br /&gt;
** If they win 3 or 4: &#039;&#039;&#039;1 Point&#039;&#039;&#039;.&lt;br /&gt;
** If they fail: Defenders get &#039;&#039;&#039;2 Points&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Variants ==&lt;br /&gt;
&lt;br /&gt;
These are optional rules you can toggle on or off:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; (Default: On) Forces the dealer to pick a suit if everyone passes twice. This keeps the game moving so hands are never re-dealt.&lt;br /&gt;
* &#039;&#039;&#039;No-trump call:&#039;&#039;&#039; Allows players to call &amp;quot;No Trump&amp;quot; in Round 2. Aces are high, and there are no Bauers (Jacks are just Jacks).&lt;br /&gt;
* &#039;&#039;&#039;Loner starts last:&#039;&#039;&#039; If a player goes alone, the Defender to their left leads the first card (even if the Loner would normally have the lead).&lt;br /&gt;
* &#039;&#039;&#039;Canadian Loner:&#039;&#039;&#039; The Dealer&#039;s partner is restricted: they cannot &amp;quot;Order Up&amp;quot; the face-up card unless they also choose to go alone.&lt;br /&gt;
* &#039;&#039;&#039;Lone Defender:&#039;&#039;&#039; Allows a Defender to say &amp;quot;I&#039;ll defend alone.&amp;quot; If they stop the Makers, they get 4 points instead of 2.&lt;br /&gt;
* &#039;&#039;&#039;Benny:&#039;&#039;&#039; Adds a Joker to the deck. The Joker becomes the highest Trump card (above the Right Bauer) and is considered part of the Trump suit.&lt;/div&gt;</summary>
		<author><name>Its Soop</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28033</id>
		<title>Gamehelpeuchre</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28033"/>
		<updated>2026-01-11T04:24:24Z</updated>

		<summary type="html">&lt;p&gt;Its Soop: /* Making Trump */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Standard 4 player rules ==&lt;br /&gt;
Euchre is a fast-paced trick-taking game played with 4 players in two fixed partnerships (partners sit across from each other).&lt;br /&gt;
&lt;br /&gt;
In every hand, one team chooses a &amp;quot;Trump&amp;quot; suit (the power suit). That team becomes the &#039;&#039;&#039;Makers&#039;&#039;&#039; and must win at least &#039;&#039;&#039;3 out of 5 tricks&#039;&#039;&#039;. The other team acts as the &#039;&#039;&#039;Defenders&#039;&#039;&#039; trying to stop them.&lt;br /&gt;
&lt;br /&gt;
=== Card Rank ===&lt;br /&gt;
A 24-card deck is used (9, 10, Jack, Queen, King, Ace). In non-trump suits, the Ace is high.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Exception (The Bauers):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When a suit is named Trump, the ranking changes. The Jacks of that color become the two most powerful cards.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Right Bauer:&#039;&#039;&#039; The Jack of the Trump suit (The very best card).&lt;br /&gt;
* &#039;&#039;&#039;Left Bauer:&#039;&#039;&#039; The Jack of the &#039;&#039;other suit of the same color&#039;&#039;. (This card is now considered a Trump card, not its original suit).&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039; If &#039;&#039;&#039;Hearts&#039;&#039;&#039; (♥) are Trump, the rank is:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039; If &#039;&#039;&#039;Hearts&#039;&#039;&#039; (♥) are Trump, the rank is:&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Right Bauer&#039;&#039;&#039; (♥ Jack)&lt;br /&gt;
# &#039;&#039;&#039;Left Bauer&#039;&#039;&#039; (♦ Jack) — &#039;&#039;Treat this exactly like a Heart.&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Ace&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;King&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;Queen&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;10 / 9&#039;&#039;&#039; (♥)&lt;br /&gt;
&lt;br /&gt;
=== Making Trump ===&lt;br /&gt;
After 5 cards are dealt to each player, the Dealer flips the top card of the remaining deck face-up. Players then have two chances to decide the Trump suit.&lt;br /&gt;
Round 1 (The Face-Up Suit)&lt;br /&gt;
&#039;&#039;&#039;Round 1 (The Face-Up Suit)&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Round 1 (The Face-Up Suit)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round 1 (The Face-Up Suit)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Going clockwise from the dealer&#039;s left, players can either Pass or &amp;quot;Order Up&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Order Up:&#039;&#039;&#039; If a player says &amp;quot;Pick it up,&amp;quot; the suit of the face-up card becomes Trump. The Dealer &#039;&#039;must&#039;&#039; pick that card up and discard one card from their hand.&lt;br /&gt;
* &#039;&#039;&#039;Pass:&#039;&#039;&#039; If all 3 players and the Dealer pass, the face-up card is turned face-down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round 2 (Any Other Suit)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If everyone passed in Round 1, players go around again. They can call any suit as Trump except the one that was just turned down.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; If everyone passes a second time, the Dealer is forced to call a Trump suit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Going Alone:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
If you have a very strong hand, you can announce you are &amp;quot;Going Alone.&amp;quot; Your partner places their cards face-down and sits out. You must try to win all 5 tricks by yourself for bonus points.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&lt;br /&gt;
# The player to the Dealer&#039;s left leads the first card.&lt;br /&gt;
# &#039;&#039;&#039;The Golden Rule:&#039;&#039;&#039; You must &#039;&#039;&#039;follow suit&#039;&#039;&#039; if you have it.&lt;br /&gt;
#* &#039;&#039;Critical Note:&#039;&#039; If the Trump is Hearts, the Jack of Diamonds is a Heart. You &#039;&#039;must&#039;&#039; play it if Hearts are led and you have no other Hearts.&lt;br /&gt;
# If you cannot follow suit, you may play any card (a Trump card to win, or a junk card to discard).&lt;br /&gt;
# &#039;&#039;&#039;Winning the Trick:&#039;&#039;&#039; The highest Trump played wins. If no Trump was played, the highest card of the &#039;&#039;suit led&#039;&#039; wins.&lt;br /&gt;
# The winner of the trick leads the next one.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
The team that chose Trump (The Makers) must win at least 3 tricks.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Makers win 3 or 4 tricks:&#039;&#039;&#039; 1 Point.&lt;br /&gt;
* &#039;&#039;&#039;Makers win all 5 tricks:&#039;&#039;&#039; 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Makers fail (&amp;quot;Euchred&amp;quot;):&#039;&#039;&#039; If the Makers get fewer than 3 tricks, the Defenders get 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Loner Hand:&#039;&#039;&#039;&lt;br /&gt;
** If a player goes &amp;quot;Alone&amp;quot; and wins all 5 tricks: &#039;&#039;&#039;4 Points&#039;&#039;&#039;.&lt;br /&gt;
** If they win 3 or 4: &#039;&#039;&#039;1 Point&#039;&#039;&#039;.&lt;br /&gt;
** If they fail: Defenders get &#039;&#039;&#039;2 Points&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Variants ==&lt;br /&gt;
&lt;br /&gt;
These are optional rules you can toggle on or off:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; (Default: On) Forces the dealer to pick a suit if everyone passes twice. This keeps the game moving so hands are never re-dealt.&lt;br /&gt;
* &#039;&#039;&#039;No-trump call:&#039;&#039;&#039; Allows players to call &amp;quot;No Trump&amp;quot; in Round 2. Aces are high, and there are no Bauers (Jacks are just Jacks).&lt;br /&gt;
* &#039;&#039;&#039;Loner starts last:&#039;&#039;&#039; If a player goes alone, the Defender to their left leads the first card (even if the Loner would normally have the lead).&lt;br /&gt;
* &#039;&#039;&#039;Canadian Loner:&#039;&#039;&#039; The Dealer&#039;s partner is restricted: they cannot &amp;quot;Order Up&amp;quot; the face-up card unless they also choose to go alone.&lt;br /&gt;
* &#039;&#039;&#039;Lone Defender:&#039;&#039;&#039; Allows a Defender to say &amp;quot;I&#039;ll defend alone.&amp;quot; If they stop the Makers, they get 4 points instead of 2.&lt;br /&gt;
* &#039;&#039;&#039;Benny:&#039;&#039;&#039; Adds a Joker to the deck. The Joker becomes the highest Trump card (above the Right Bauer) and is considered part of the Trump suit.&lt;/div&gt;</summary>
		<author><name>Its Soop</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28032</id>
		<title>Gamehelpeuchre</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28032"/>
		<updated>2026-01-11T04:23:45Z</updated>

		<summary type="html">&lt;p&gt;Its Soop: /* Making Trump */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Standard 4 player rules ==&lt;br /&gt;
Euchre is a fast-paced trick-taking game played with 4 players in two fixed partnerships (partners sit across from each other).&lt;br /&gt;
&lt;br /&gt;
In every hand, one team chooses a &amp;quot;Trump&amp;quot; suit (the power suit). That team becomes the &#039;&#039;&#039;Makers&#039;&#039;&#039; and must win at least &#039;&#039;&#039;3 out of 5 tricks&#039;&#039;&#039;. The other team acts as the &#039;&#039;&#039;Defenders&#039;&#039;&#039; trying to stop them.&lt;br /&gt;
&lt;br /&gt;
=== Card Rank ===&lt;br /&gt;
A 24-card deck is used (9, 10, Jack, Queen, King, Ace). In non-trump suits, the Ace is high.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Exception (The Bauers):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When a suit is named Trump, the ranking changes. The Jacks of that color become the two most powerful cards.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Right Bauer:&#039;&#039;&#039; The Jack of the Trump suit (The very best card).&lt;br /&gt;
* &#039;&#039;&#039;Left Bauer:&#039;&#039;&#039; The Jack of the &#039;&#039;other suit of the same color&#039;&#039;. (This card is now considered a Trump card, not its original suit).&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039; If &#039;&#039;&#039;Hearts&#039;&#039;&#039; (♥) are Trump, the rank is:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039; If &#039;&#039;&#039;Hearts&#039;&#039;&#039; (♥) are Trump, the rank is:&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Right Bauer&#039;&#039;&#039; (♥ Jack)&lt;br /&gt;
# &#039;&#039;&#039;Left Bauer&#039;&#039;&#039; (♦ Jack) — &#039;&#039;Treat this exactly like a Heart.&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Ace&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;King&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;Queen&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;10 / 9&#039;&#039;&#039; (♥)&lt;br /&gt;
&lt;br /&gt;
=== Making Trump ===&lt;br /&gt;
After 5 cards are dealt to each player, the Dealer flips the top card of the remaining deck face-up. Players then have two chances to decide the Trump suit.&lt;br /&gt;
Round 1 (The Face-Up Suit)&lt;br /&gt;
&#039;&#039;&#039;Round 1 (The Face-Up Suit)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round 1 (The Face-Up Suit)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Going clockwise from the dealer&#039;s left, players can either Pass or &amp;quot;Order Up&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Order Up:&#039;&#039;&#039; If a player says &amp;quot;Pick it up,&amp;quot; the suit of the face-up card becomes Trump. The Dealer &#039;&#039;must&#039;&#039; pick that card up and discard one card from their hand.&lt;br /&gt;
* &#039;&#039;&#039;Pass:&#039;&#039;&#039; If all 3 players and the Dealer pass, the face-up card is turned face-down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round 2 (Any Other Suit)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If everyone passed in Round 1, players go around again. They can call any suit as Trump except the one that was just turned down.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; If everyone passes a second time, the Dealer is forced to call a Trump suit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Going Alone:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
If you have a very strong hand, you can announce you are &amp;quot;Going Alone.&amp;quot; Your partner places their cards face-down and sits out. You must try to win all 5 tricks by yourself for bonus points.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&lt;br /&gt;
# The player to the Dealer&#039;s left leads the first card.&lt;br /&gt;
# &#039;&#039;&#039;The Golden Rule:&#039;&#039;&#039; You must &#039;&#039;&#039;follow suit&#039;&#039;&#039; if you have it.&lt;br /&gt;
#* &#039;&#039;Critical Note:&#039;&#039; If the Trump is Hearts, the Jack of Diamonds is a Heart. You &#039;&#039;must&#039;&#039; play it if Hearts are led and you have no other Hearts.&lt;br /&gt;
# If you cannot follow suit, you may play any card (a Trump card to win, or a junk card to discard).&lt;br /&gt;
# &#039;&#039;&#039;Winning the Trick:&#039;&#039;&#039; The highest Trump played wins. If no Trump was played, the highest card of the &#039;&#039;suit led&#039;&#039; wins.&lt;br /&gt;
# The winner of the trick leads the next one.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
The team that chose Trump (The Makers) must win at least 3 tricks.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Makers win 3 or 4 tricks:&#039;&#039;&#039; 1 Point.&lt;br /&gt;
* &#039;&#039;&#039;Makers win all 5 tricks:&#039;&#039;&#039; 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Makers fail (&amp;quot;Euchred&amp;quot;):&#039;&#039;&#039; If the Makers get fewer than 3 tricks, the Defenders get 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Loner Hand:&#039;&#039;&#039;&lt;br /&gt;
** If a player goes &amp;quot;Alone&amp;quot; and wins all 5 tricks: &#039;&#039;&#039;4 Points&#039;&#039;&#039;.&lt;br /&gt;
** If they win 3 or 4: &#039;&#039;&#039;1 Point&#039;&#039;&#039;.&lt;br /&gt;
** If they fail: Defenders get &#039;&#039;&#039;2 Points&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Variants ==&lt;br /&gt;
&lt;br /&gt;
These are optional rules you can toggle on or off:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; (Default: On) Forces the dealer to pick a suit if everyone passes twice. This keeps the game moving so hands are never re-dealt.&lt;br /&gt;
* &#039;&#039;&#039;No-trump call:&#039;&#039;&#039; Allows players to call &amp;quot;No Trump&amp;quot; in Round 2. Aces are high, and there are no Bauers (Jacks are just Jacks).&lt;br /&gt;
* &#039;&#039;&#039;Loner starts last:&#039;&#039;&#039; If a player goes alone, the Defender to their left leads the first card (even if the Loner would normally have the lead).&lt;br /&gt;
* &#039;&#039;&#039;Canadian Loner:&#039;&#039;&#039; The Dealer&#039;s partner is restricted: they cannot &amp;quot;Order Up&amp;quot; the face-up card unless they also choose to go alone.&lt;br /&gt;
* &#039;&#039;&#039;Lone Defender:&#039;&#039;&#039; Allows a Defender to say &amp;quot;I&#039;ll defend alone.&amp;quot; If they stop the Makers, they get 4 points instead of 2.&lt;br /&gt;
* &#039;&#039;&#039;Benny:&#039;&#039;&#039; Adds a Joker to the deck. The Joker becomes the highest Trump card (above the Right Bauer) and is considered part of the Trump suit.&lt;/div&gt;</summary>
		<author><name>Its Soop</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28031</id>
		<title>Gamehelpeuchre</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28031"/>
		<updated>2026-01-11T04:23:18Z</updated>

		<summary type="html">&lt;p&gt;Its Soop: /* Standard 4 player rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Standard 4 player rules ==&lt;br /&gt;
Euchre is a fast-paced trick-taking game played with 4 players in two fixed partnerships (partners sit across from each other).&lt;br /&gt;
&lt;br /&gt;
In every hand, one team chooses a &amp;quot;Trump&amp;quot; suit (the power suit). That team becomes the &#039;&#039;&#039;Makers&#039;&#039;&#039; and must win at least &#039;&#039;&#039;3 out of 5 tricks&#039;&#039;&#039;. The other team acts as the &#039;&#039;&#039;Defenders&#039;&#039;&#039; trying to stop them.&lt;br /&gt;
&lt;br /&gt;
=== Card Rank ===&lt;br /&gt;
A 24-card deck is used (9, 10, Jack, Queen, King, Ace). In non-trump suits, the Ace is high.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Exception (The Bauers):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When a suit is named Trump, the ranking changes. The Jacks of that color become the two most powerful cards.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Right Bauer:&#039;&#039;&#039; The Jack of the Trump suit (The very best card).&lt;br /&gt;
* &#039;&#039;&#039;Left Bauer:&#039;&#039;&#039; The Jack of the &#039;&#039;other suit of the same color&#039;&#039;. (This card is now considered a Trump card, not its original suit).&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039; If &#039;&#039;&#039;Hearts&#039;&#039;&#039; (♥) are Trump, the rank is:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039; If &#039;&#039;&#039;Hearts&#039;&#039;&#039; (♥) are Trump, the rank is:&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Right Bauer&#039;&#039;&#039; (♥ Jack)&lt;br /&gt;
# &#039;&#039;&#039;Left Bauer&#039;&#039;&#039; (♦ Jack) — &#039;&#039;Treat this exactly like a Heart.&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Ace&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;King&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;Queen&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;10 / 9&#039;&#039;&#039; (♥)&lt;br /&gt;
&lt;br /&gt;
=== Making Trump ===&lt;br /&gt;
After 5 cards are dealt to each player, the Dealer flips the top card of the remaining deck face-up. Players then have two chances to decide the Trump suit.&lt;br /&gt;
Round 1 (The Face-Up Suit)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round 1 (The Face-Up Suit)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Going clockwise from the dealer&#039;s left, players can either Pass or &amp;quot;Order Up&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Order Up:&#039;&#039;&#039; If a player says &amp;quot;Pick it up,&amp;quot; the suit of the face-up card becomes Trump. The Dealer &#039;&#039;must&#039;&#039; pick that card up and discard one card from their hand.&lt;br /&gt;
* &#039;&#039;&#039;Pass:&#039;&#039;&#039; If all 3 players and the Dealer pass, the face-up card is turned face-down.&lt;br /&gt;
Round 2 (Any Other Suit)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round 2 (Any Other Suit)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If everyone passed in Round 1, players go around again. They can call any suit as Trump except the one that was just turned down.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; If everyone passes a second time, the Dealer is forced to call a Trump suit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Going Alone:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
If you have a very strong hand, you can announce you are &amp;quot;Going Alone.&amp;quot; Your partner places their cards face-down and sits out. You must try to win all 5 tricks by yourself for bonus points.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&lt;br /&gt;
# The player to the Dealer&#039;s left leads the first card.&lt;br /&gt;
# &#039;&#039;&#039;The Golden Rule:&#039;&#039;&#039; You must &#039;&#039;&#039;follow suit&#039;&#039;&#039; if you have it.&lt;br /&gt;
#* &#039;&#039;Critical Note:&#039;&#039; If the Trump is Hearts, the Jack of Diamonds is a Heart. You &#039;&#039;must&#039;&#039; play it if Hearts are led and you have no other Hearts.&lt;br /&gt;
# If you cannot follow suit, you may play any card (a Trump card to win, or a junk card to discard).&lt;br /&gt;
# &#039;&#039;&#039;Winning the Trick:&#039;&#039;&#039; The highest Trump played wins. If no Trump was played, the highest card of the &#039;&#039;suit led&#039;&#039; wins.&lt;br /&gt;
# The winner of the trick leads the next one.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
The team that chose Trump (The Makers) must win at least 3 tricks.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Makers win 3 or 4 tricks:&#039;&#039;&#039; 1 Point.&lt;br /&gt;
* &#039;&#039;&#039;Makers win all 5 tricks:&#039;&#039;&#039; 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Makers fail (&amp;quot;Euchred&amp;quot;):&#039;&#039;&#039; If the Makers get fewer than 3 tricks, the Defenders get 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Loner Hand:&#039;&#039;&#039;&lt;br /&gt;
** If a player goes &amp;quot;Alone&amp;quot; and wins all 5 tricks: &#039;&#039;&#039;4 Points&#039;&#039;&#039;.&lt;br /&gt;
** If they win 3 or 4: &#039;&#039;&#039;1 Point&#039;&#039;&#039;.&lt;br /&gt;
** If they fail: Defenders get &#039;&#039;&#039;2 Points&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Variants ==&lt;br /&gt;
&lt;br /&gt;
These are optional rules you can toggle on or off:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; (Default: On) Forces the dealer to pick a suit if everyone passes twice. This keeps the game moving so hands are never re-dealt.&lt;br /&gt;
* &#039;&#039;&#039;No-trump call:&#039;&#039;&#039; Allows players to call &amp;quot;No Trump&amp;quot; in Round 2. Aces are high, and there are no Bauers (Jacks are just Jacks).&lt;br /&gt;
* &#039;&#039;&#039;Loner starts last:&#039;&#039;&#039; If a player goes alone, the Defender to their left leads the first card (even if the Loner would normally have the lead).&lt;br /&gt;
* &#039;&#039;&#039;Canadian Loner:&#039;&#039;&#039; The Dealer&#039;s partner is restricted: they cannot &amp;quot;Order Up&amp;quot; the face-up card unless they also choose to go alone.&lt;br /&gt;
* &#039;&#039;&#039;Lone Defender:&#039;&#039;&#039; Allows a Defender to say &amp;quot;I&#039;ll defend alone.&amp;quot; If they stop the Makers, they get 4 points instead of 2.&lt;br /&gt;
* &#039;&#039;&#039;Benny:&#039;&#039;&#039; Adds a Joker to the deck. The Joker becomes the highest Trump card (above the Right Bauer) and is considered part of the Trump suit.&lt;/div&gt;</summary>
		<author><name>Its Soop</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28030</id>
		<title>Gamehelpeuchre</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28030"/>
		<updated>2026-01-11T04:14:49Z</updated>

		<summary type="html">&lt;p&gt;Its Soop: /* Standard 4 player rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Standard 4 player rules ==&lt;br /&gt;
Euchre is a fast-paced trick-taking game played with 4 players in two fixed partnerships (partners sit across from each other).&lt;br /&gt;
&lt;br /&gt;
In every hand, one team chooses a &amp;quot;Trump&amp;quot; suit (the power suit). That team becomes the &#039;&#039;&#039;Makers&#039;&#039;&#039; and must win at least &#039;&#039;&#039;3 out of 5 tricks&#039;&#039;&#039;. The other team acts as the &#039;&#039;&#039;Defenders&#039;&#039;&#039; trying to stop them.&lt;br /&gt;
&lt;br /&gt;
=== Card Rank ===&lt;br /&gt;
A 24-card deck is used (9, 10, Jack, Queen, King, Ace). In non-trump suits, the Ace is high.&lt;br /&gt;
&lt;br /&gt;
The Exception (The Bauers):&lt;br /&gt;
&lt;br /&gt;
When a suit is named Trump, the ranking changes. The Jacks of that color become the two most powerful cards.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Right Bauer:&#039;&#039;&#039; The Jack of the Trump suit (The very best card).&lt;br /&gt;
* &#039;&#039;&#039;Left Bauer:&#039;&#039;&#039; The Jack of the &#039;&#039;other suit of the same color&#039;&#039;. (This card is now considered a Trump card, not its original suit).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039; If &#039;&#039;&#039;Hearts&#039;&#039;&#039; (♥) are Trump, the rank is:&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Right Bauer&#039;&#039;&#039; (♥ Jack)&lt;br /&gt;
# &#039;&#039;&#039;Left Bauer&#039;&#039;&#039; (♦ Jack) — &#039;&#039;Treat this exactly like a Heart.&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Ace&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;King&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;Queen&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;10 / 9&#039;&#039;&#039; (♥)&lt;br /&gt;
&lt;br /&gt;
=== Making Trump ===&lt;br /&gt;
After 5 cards are dealt to each player, the Dealer flips the top card of the remaining deck face-up. Players then have two chances to decide the Trump suit.&lt;br /&gt;
&lt;br /&gt;
Round 1 (The Face-Up Suit)&lt;br /&gt;
&lt;br /&gt;
Going clockwise from the dealer&#039;s left, players can either Pass or &amp;quot;Order Up&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Order Up:&#039;&#039;&#039; If a player says &amp;quot;Pick it up,&amp;quot; the suit of the face-up card becomes Trump. The Dealer &#039;&#039;must&#039;&#039; pick that card up and discard one card from their hand.&lt;br /&gt;
* &#039;&#039;&#039;Pass:&#039;&#039;&#039; If all 3 players and the Dealer pass, the face-up card is turned face-down.&lt;br /&gt;
&lt;br /&gt;
Round 2 (Any Other Suit)&lt;br /&gt;
&lt;br /&gt;
If everyone passed in Round 1, players go around again. They can call any suit as Trump except the one that was just turned down.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; If everyone passes a second time, the Dealer is forced to call a Trump suit.&lt;br /&gt;
&lt;br /&gt;
Going Alone&lt;br /&gt;
&lt;br /&gt;
If you have a very strong hand, you can announce you are &amp;quot;Going Alone.&amp;quot; Your partner places their cards face-down and sits out. You must try to win all 5 tricks by yourself for bonus points.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&lt;br /&gt;
# The player to the Dealer&#039;s left leads the first card.&lt;br /&gt;
# &#039;&#039;&#039;The Golden Rule:&#039;&#039;&#039; You must &#039;&#039;&#039;follow suit&#039;&#039;&#039; if you have it.&lt;br /&gt;
#* &#039;&#039;Critical Note:&#039;&#039; If the Trump is Hearts, the Jack of Diamonds is a Heart. You &#039;&#039;must&#039;&#039; play it if Hearts are led and you have no other Hearts.&lt;br /&gt;
# If you cannot follow suit, you may play any card (a Trump card to win, or a junk card to discard).&lt;br /&gt;
# &#039;&#039;&#039;Winning the Trick:&#039;&#039;&#039; The highest Trump played wins. If no Trump was played, the highest card of the &#039;&#039;suit led&#039;&#039; wins.&lt;br /&gt;
# The winner of the trick leads the next one.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
The team that chose Trump (The Makers) must win at least 3 tricks.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Makers win 3 or 4 tricks:&#039;&#039;&#039; 1 Point.&lt;br /&gt;
* &#039;&#039;&#039;Makers win all 5 tricks:&#039;&#039;&#039; 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Makers fail (&amp;quot;Euchred&amp;quot;):&#039;&#039;&#039; If the Makers get fewer than 3 tricks, the Defenders get 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Loner Hand:&#039;&#039;&#039;&lt;br /&gt;
** If a player goes &amp;quot;Alone&amp;quot; and wins all 5 tricks: &#039;&#039;&#039;4 Points&#039;&#039;&#039;.&lt;br /&gt;
** If they win 3 or 4: &#039;&#039;&#039;1 Point&#039;&#039;&#039;.&lt;br /&gt;
** If they fail: Defenders get &#039;&#039;&#039;2 Points&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Variants ==&lt;br /&gt;
&lt;br /&gt;
These are optional rules you can toggle on or off:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; (Default: On) Forces the dealer to pick a suit if everyone passes twice. This keeps the game moving so hands are never re-dealt.&lt;br /&gt;
* &#039;&#039;&#039;No-trump call:&#039;&#039;&#039; Allows players to call &amp;quot;No Trump&amp;quot; in Round 2. Aces are high, and there are no Bauers (Jacks are just Jacks).&lt;br /&gt;
* &#039;&#039;&#039;Loner starts last:&#039;&#039;&#039; If a player goes alone, the Defender to their left leads the first card (even if the Loner would normally have the lead).&lt;br /&gt;
* &#039;&#039;&#039;Canadian Loner:&#039;&#039;&#039; The Dealer&#039;s partner is restricted: they cannot &amp;quot;Order Up&amp;quot; the face-up card unless they also choose to go alone.&lt;br /&gt;
* &#039;&#039;&#039;Lone Defender:&#039;&#039;&#039; Allows a Defender to say &amp;quot;I&#039;ll defend alone.&amp;quot; If they stop the Makers, they get 4 points instead of 2.&lt;br /&gt;
* &#039;&#039;&#039;Benny:&#039;&#039;&#039; Adds a Joker to the deck. The Joker becomes the highest Trump card (above the Right Bauer) and is considered part of the Trump suit.&lt;/div&gt;</summary>
		<author><name>Its Soop</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28029</id>
		<title>Gamehelpeuchre</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28029"/>
		<updated>2026-01-11T04:12:23Z</updated>

		<summary type="html">&lt;p&gt;Its Soop: /* Standard 4 player rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Standard 4 player rules ==&lt;br /&gt;
Euchre is a fast-paced trick-taking game played with 4 players in two fixed partnerships (partners sit across from each other).&lt;br /&gt;
&lt;br /&gt;
In every hand, one team chooses a &amp;quot;Trump&amp;quot; suit (the power suit). That team becomes the &#039;&#039;&#039;Makers&#039;&#039;&#039; and must win at least &#039;&#039;&#039;3 out of 5 tricks&#039;&#039;&#039;. The other team acts as the &#039;&#039;&#039;Defenders&#039;&#039;&#039; trying to stop them.&lt;br /&gt;
&lt;br /&gt;
=== Card Rank ===&lt;br /&gt;
A 24-card deck is used (9, 10, Jack, Queen, King, Ace). In non-trump suits, the Ace is high.&lt;br /&gt;
&lt;br /&gt;
The Exception (The Bauers):&lt;br /&gt;
&lt;br /&gt;
When a suit is named Trump, the ranking changes. The Jacks of that color become the two most powerful cards.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Right Bauer:&#039;&#039;&#039; The Jack of the Trump suit (The very best card).&lt;br /&gt;
* &#039;&#039;&#039;Left Bauer:&#039;&#039;&#039; The Jack of the &#039;&#039;other suit of the same color&#039;&#039;. (This card is now considered a Trump card, not its original suit).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039; If &#039;&#039;&#039;Hearts&#039;&#039;&#039; ($♥$) are Trump, the rank is:&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Right Bauer&#039;&#039;&#039; (♥ Jack)&lt;br /&gt;
# &#039;&#039;&#039;Left Bauer&#039;&#039;&#039; (♦ Jack) — &#039;&#039;Treat this exactly like a Heart.&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Ace&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;King&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;Queen&#039;&#039;&#039; (♥)&lt;br /&gt;
# &#039;&#039;&#039;10 / 9&#039;&#039;&#039; (♥)&lt;br /&gt;
&lt;br /&gt;
=== Making Trump ===&lt;br /&gt;
After 5 cards are dealt to each player, the Dealer flips the top card of the remaining deck face-up. Players then have two chances to decide the Trump suit.&lt;br /&gt;
&lt;br /&gt;
Round 1 (The Face-Up Suit)&lt;br /&gt;
&lt;br /&gt;
Going clockwise from the dealer&#039;s left, players can either Pass or &amp;quot;Order Up&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Order Up:&#039;&#039;&#039; If a player says &amp;quot;Pick it up,&amp;quot; the suit of the face-up card becomes Trump. The Dealer &#039;&#039;must&#039;&#039; pick that card up and discard one card from their hand.&lt;br /&gt;
* &#039;&#039;&#039;Pass:&#039;&#039;&#039; If all 3 players and the Dealer pass, the face-up card is turned face-down.&lt;br /&gt;
&lt;br /&gt;
Round 2 (Any Other Suit)&lt;br /&gt;
&lt;br /&gt;
If everyone passed in Round 1, players go around again. They can call any suit as Trump except the one that was just turned down.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; If everyone passes a second time, the Dealer is forced to call a Trump suit.&lt;br /&gt;
&lt;br /&gt;
Going Alone&lt;br /&gt;
&lt;br /&gt;
If you have a very strong hand, you can announce you are &amp;quot;Going Alone.&amp;quot; Your partner places their cards face-down and sits out. You must try to win all 5 tricks by yourself for bonus points.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&lt;br /&gt;
# The player to the Dealer&#039;s left leads the first card.&lt;br /&gt;
# &#039;&#039;&#039;The Golden Rule:&#039;&#039;&#039; You must &#039;&#039;&#039;follow suit&#039;&#039;&#039; if you have it.&lt;br /&gt;
#* &#039;&#039;Critical Note:&#039;&#039; If the Trump is Hearts, the Jack of Diamonds is a Heart. You &#039;&#039;must&#039;&#039; play it if Hearts are led and you have no other Hearts.&lt;br /&gt;
# If you cannot follow suit, you may play any card (a Trump card to win, or a junk card to discard).&lt;br /&gt;
# &#039;&#039;&#039;Winning the Trick:&#039;&#039;&#039; The highest Trump played wins. If no Trump was played, the highest card of the &#039;&#039;suit led&#039;&#039; wins.&lt;br /&gt;
# The winner of the trick leads the next one.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
The team that chose Trump (The Makers) must win at least 3 tricks.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Makers win 3 or 4 tricks:&#039;&#039;&#039; 1 Point.&lt;br /&gt;
* &#039;&#039;&#039;Makers win all 5 tricks:&#039;&#039;&#039; 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Makers fail (&amp;quot;Euchred&amp;quot;):&#039;&#039;&#039; If the Makers get fewer than 3 tricks, the Defenders get 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Loner Hand:&#039;&#039;&#039;&lt;br /&gt;
** If a player goes &amp;quot;Alone&amp;quot; and wins all 5 tricks: &#039;&#039;&#039;4 Points&#039;&#039;&#039;.&lt;br /&gt;
** If they win 3 or 4: &#039;&#039;&#039;1 Point&#039;&#039;&#039;.&lt;br /&gt;
** If they fail: Defenders get &#039;&#039;&#039;2 Points&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Variants ==&lt;br /&gt;
&lt;br /&gt;
These are optional rules you can toggle on or off:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; (Default: On) Forces the dealer to pick a suit if everyone passes twice. This keeps the game moving so hands are never re-dealt.&lt;br /&gt;
* &#039;&#039;&#039;No-trump call:&#039;&#039;&#039; Allows players to call &amp;quot;No Trump&amp;quot; in Round 2. Aces are high, and there are no Bauers (Jacks are just Jacks).&lt;br /&gt;
* &#039;&#039;&#039;Loner starts last:&#039;&#039;&#039; If a player goes alone, the Defender to their left leads the first card (even if the Loner would normally have the lead).&lt;br /&gt;
* &#039;&#039;&#039;Canadian Loner:&#039;&#039;&#039; The Dealer&#039;s partner is restricted: they cannot &amp;quot;Order Up&amp;quot; the face-up card unless they also choose to go alone.&lt;br /&gt;
* &#039;&#039;&#039;Lone Defender:&#039;&#039;&#039; Allows a Defender to say &amp;quot;I&#039;ll defend alone.&amp;quot; If they stop the Makers, they get 4 points instead of 2.&lt;br /&gt;
* &#039;&#039;&#039;Benny:&#039;&#039;&#039; Adds a Joker to the deck. The Joker becomes the highest Trump card (above the Right Bauer) and is considered part of the Trump suit.&lt;/div&gt;</summary>
		<author><name>Its Soop</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28028</id>
		<title>Gamehelpeuchre</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpeuchre&amp;diff=28028"/>
		<updated>2026-01-11T04:11:13Z</updated>

		<summary type="html">&lt;p&gt;Its Soop: /* Standard 4 player rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Standard 4 player rules ==&lt;br /&gt;
Euchre is a fast-paced trick-taking game played with 4 players in two fixed partnerships (partners sit across from each other).&lt;br /&gt;
&lt;br /&gt;
In every hand, one team chooses a &amp;quot;Trump&amp;quot; suit (the power suit). That team becomes the &#039;&#039;&#039;Makers&#039;&#039;&#039; and must win at least &#039;&#039;&#039;3 out of 5 tricks&#039;&#039;&#039;. The other team acts as the &#039;&#039;&#039;Defenders&#039;&#039;&#039; trying to stop them.&lt;br /&gt;
&lt;br /&gt;
=== Card Rank ===&lt;br /&gt;
A 24-card deck is used (9, 10, Jack, Queen, King, Ace). In non-trump suits, the Ace is high.&lt;br /&gt;
&lt;br /&gt;
The Exception (The Bauers):&lt;br /&gt;
&lt;br /&gt;
When a suit is named Trump, the ranking changes. The Jacks of that color become the two most powerful cards.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Right Bauer:&#039;&#039;&#039; The Jack of the Trump suit (The very best card).&lt;br /&gt;
* &#039;&#039;&#039;Left Bauer:&#039;&#039;&#039; The Jack of the &#039;&#039;other suit of the same color&#039;&#039;. (This card is now considered a Trump card, not its original suit).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039; If &#039;&#039;&#039;Hearts&#039;&#039;&#039; ($♥$) are Trump, the rank is:&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Right Bauer&#039;&#039;&#039; ($♥$ Jack)&lt;br /&gt;
# &#039;&#039;&#039;Left Bauer&#039;&#039;&#039; ($♦$ Jack) — &#039;&#039;Treat this exactly like a Heart.&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Ace&#039;&#039;&#039; ($♥$)&lt;br /&gt;
# &#039;&#039;&#039;King&#039;&#039;&#039; ($♥$)&lt;br /&gt;
# &#039;&#039;&#039;Queen&#039;&#039;&#039; ($♥$)&lt;br /&gt;
# &#039;&#039;&#039;10 / 9&#039;&#039;&#039; ($♥$)&lt;br /&gt;
&lt;br /&gt;
=== Making Trump ===&lt;br /&gt;
After 5 cards are dealt to each player, the Dealer flips the top card of the remaining deck face-up. Players then have two chances to decide the Trump suit.&lt;br /&gt;
&lt;br /&gt;
Round 1 (The Face-Up Suit)&lt;br /&gt;
&lt;br /&gt;
Going clockwise from the dealer&#039;s left, players can either Pass or &amp;quot;Order Up&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Order Up:&#039;&#039;&#039; If a player says &amp;quot;Pick it up,&amp;quot; the suit of the face-up card becomes Trump. The Dealer &#039;&#039;must&#039;&#039; pick that card up and discard one card from their hand.&lt;br /&gt;
* &#039;&#039;&#039;Pass:&#039;&#039;&#039; If all 3 players and the Dealer pass, the face-up card is turned face-down.&lt;br /&gt;
&lt;br /&gt;
Round 2 (Any Other Suit)&lt;br /&gt;
&lt;br /&gt;
If everyone passed in Round 1, players go around again. They can call any suit as Trump except the one that was just turned down.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; If everyone passes a second time, the Dealer is forced to call a Trump suit.&lt;br /&gt;
&lt;br /&gt;
Going Alone&lt;br /&gt;
&lt;br /&gt;
If you have a very strong hand, you can announce you are &amp;quot;Going Alone.&amp;quot; Your partner places their cards face-down and sits out. You must try to win all 5 tricks by yourself for bonus points.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&lt;br /&gt;
# The player to the Dealer&#039;s left leads the first card.&lt;br /&gt;
# &#039;&#039;&#039;The Golden Rule:&#039;&#039;&#039; You must &#039;&#039;&#039;follow suit&#039;&#039;&#039; if you have it.&lt;br /&gt;
#* &#039;&#039;Critical Note:&#039;&#039; If the Trump is Hearts, the Jack of Diamonds is a Heart. You &#039;&#039;must&#039;&#039; play it if Hearts are led and you have no other Hearts.&lt;br /&gt;
# If you cannot follow suit, you may play any card (a Trump card to win, or a junk card to discard).&lt;br /&gt;
# &#039;&#039;&#039;Winning the Trick:&#039;&#039;&#039; The highest Trump played wins. If no Trump was played, the highest card of the &#039;&#039;suit led&#039;&#039; wins.&lt;br /&gt;
# The winner of the trick leads the next one.&lt;br /&gt;
&lt;br /&gt;
=== Scoring ===&lt;br /&gt;
The team that chose Trump (The Makers) must win at least 3 tricks.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Makers win 3 or 4 tricks:&#039;&#039;&#039; 1 Point.&lt;br /&gt;
* &#039;&#039;&#039;Makers win all 5 tricks:&#039;&#039;&#039; 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Makers fail (&amp;quot;Euchred&amp;quot;):&#039;&#039;&#039; If the Makers get fewer than 3 tricks, the Defenders get 2 Points.&lt;br /&gt;
* &#039;&#039;&#039;Loner Hand:&#039;&#039;&#039;&lt;br /&gt;
** If a player goes &amp;quot;Alone&amp;quot; and wins all 5 tricks: &#039;&#039;&#039;4 Points&#039;&#039;&#039;.&lt;br /&gt;
** If they win 3 or 4: &#039;&#039;&#039;1 Point&#039;&#039;&#039;.&lt;br /&gt;
** If they fail: Defenders get &#039;&#039;&#039;2 Points&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Variants ==&lt;br /&gt;
&lt;br /&gt;
These are optional rules you can toggle on or off:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stick the Dealer:&#039;&#039;&#039; (Default: On) Forces the dealer to pick a suit if everyone passes twice. This keeps the game moving so hands are never re-dealt.&lt;br /&gt;
* &#039;&#039;&#039;No-trump call:&#039;&#039;&#039; Allows players to call &amp;quot;No Trump&amp;quot; in Round 2. Aces are high, and there are no Bauers (Jacks are just Jacks).&lt;br /&gt;
* &#039;&#039;&#039;Loner starts last:&#039;&#039;&#039; If a player goes alone, the Defender to their left leads the first card (even if the Loner would normally have the lead).&lt;br /&gt;
* &#039;&#039;&#039;Canadian Loner:&#039;&#039;&#039; The Dealer&#039;s partner is restricted: they cannot &amp;quot;Order Up&amp;quot; the face-up card unless they also choose to go alone.&lt;br /&gt;
* &#039;&#039;&#039;Lone Defender:&#039;&#039;&#039; Allows a Defender to say &amp;quot;I&#039;ll defend alone.&amp;quot; If they stop the Makers, they get 4 points instead of 2.&lt;br /&gt;
* &#039;&#039;&#039;Benny:&#039;&#039;&#039; Adds a Joker to the deck. The Joker becomes the highest Trump card (above the Right Bauer) and is considered part of the Trump suit.&lt;/div&gt;</summary>
		<author><name>Its Soop</name></author>
	</entry>
</feed>