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	<updated>2026-10-09T17:31:27Z</updated>
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		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_ageofinnovation&amp;diff=25510</id>
		<title>Tips ageofinnovation</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_ageofinnovation&amp;diff=25510"/>
		<updated>2025-06-19T09:56:32Z</updated>

		<summary type="html">&lt;p&gt;HinagamiAyako: A basic stategy for beginners who have learn the rules.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Drafting&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For factions you choose from this tier:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# inventors &lt;br /&gt;
# philosophers  moles(if late spade scoring tile better) Omar(if not best four colors)&lt;br /&gt;
# navigators  necromancers gobins psychics felines&lt;br /&gt;
# lizards illusionists &lt;br /&gt;
# blessed&lt;br /&gt;
# *monks are not weak, but you should get two workers bonus &amp;amp;  2 spade competency tile at good position.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For colors you choose from this tier:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# green black red yellow&lt;br /&gt;
# others&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;if green black red yellow presents, you&#039;d better take from these, otherwise, take from three of these, or take a color that is near to the banned color .&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;if you take blue, you should get somehow get 1 sailing track in early stage(through bonus is best)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt; for starting workshops, (toggle Display map indexes in preference to show index)&lt;br /&gt;
&lt;br /&gt;
* green take B4 G4 and upgrade B4&lt;br /&gt;
* black take C6 F6 and upgrade F6&lt;br /&gt;
* yellow take D4 H5, use color ability spade C5 and upgrade C5&lt;br /&gt;
* red take D5(H6) E8 and upgrade E8&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For palace tile you choose from this tier:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# num 10 (6c income + 12pw + 2books)&lt;br /&gt;
# num 3,7,11(if you are felines better) ,13,14,16&lt;br /&gt;
# num 1,2,4,5,9(if you are going to be surrounded),15&lt;br /&gt;
# num 6,8,12&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For first round bonus tile you choose from this tier:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# 2workers&amp;amp;1disipline  or 1spade&amp;amp;1book&lt;br /&gt;
# 1worker&amp;amp;4pts or 1spade&amp;amp;1bridge or sailing (if you pick black or blue)&lt;br /&gt;
# 4pw2c if you want to get power action and you don&#039;t have enough(other than black, green, Omar you cannot get 2workers/1spade in first action)&lt;br /&gt;
# others &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Begining&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
There are four main target at the begining in this game:&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;get palace + 3~4 workshops.&#039;&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;get college + 3~4 workshops.&#039;&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;get an innovation tile.&#039;&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;get palace + three extra workshops and upgrade 1 to tradestation to found a city&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
due to 5 credit cost reduce of innovation tile while you have a palace, sometime you can get 1&amp;amp;3 at the same time, that is very powerful.&lt;br /&gt;
&lt;br /&gt;
you will need extra resources to get to these target(s) from drafting and later.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To get palace + 3 workshops you will need at least two workers and two spades.  these are the common source of them:&lt;br /&gt;
&lt;br /&gt;
* bonus tile  2workers / 1spade&lt;br /&gt;
* power action&lt;br /&gt;
* some palace&lt;br /&gt;
* faction psychics/goblins&lt;br /&gt;
* color red&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To  get college + 3 workshops you will need at least two workers, because there is a competency tile provide 2 spades. this is the most easy opening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To get  an innovation tile you will need 5 books and a palace to reduce 5 credit cost.  these are the common source of them:&lt;br /&gt;
&lt;br /&gt;
* faction philosofer&lt;br /&gt;
* bonus tile&lt;br /&gt;
* red &lt;br /&gt;
* some palace (5 ,10 ,11 ,13 ,14 ,15)&lt;br /&gt;
* upgrading spade tech (you will need a priest)&lt;br /&gt;
* college and get a two-books competency tile&lt;br /&gt;
&lt;br /&gt;
So palace(2books) + red/bonus + upgrading spade tech is the most common and pursuable way.&lt;br /&gt;
&lt;br /&gt;
Remember try not to use college + upgrading to get your 4 books, because this will cost you 13 credits and you innovation tile still need 5 credits.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;professor, neutural workshop, steam machine,  neutural college are better innovation tiles for begining.&lt;br /&gt;
&lt;br /&gt;
[[File:Image1.png|thumb]]&lt;br /&gt;
To get a city you will need a good position and some spades. (green and yellow are the easier ones)&lt;br /&gt;
&lt;br /&gt;
Here is an example that only need 6pw and 1 book action to get two cities in round one:&lt;br /&gt;
&lt;br /&gt;
You take felines, green, 2workers bonus, city tile palace(11) , i got total  15credit, 8workers,  2 at banking and 2 at science, power is 4/8/0&lt;br /&gt;
&lt;br /&gt;
# sacrifice 4 power to get power action 2 workers. have 15c 10w, 8/0/0&lt;br /&gt;
# upgrade B4 to tradestation, have 12c 8w&lt;br /&gt;
# get 2 pw because of yellow C5, 6/2/0&lt;br /&gt;
# upgrade B4 to palace, have 6c 4w&lt;br /&gt;
# get palace ability to found a city, get two spade city tile and terraform B3 A6, build B3, have 4c 3w, &lt;br /&gt;
# get felines ability have 3 disipilines to bank(somewhere you need and get 3pw), and 1book  3/5/0&lt;br /&gt;
# get 4 pw because of yellow C5,  0/7/1&lt;br /&gt;
# use book action 1 book to 5pw, 0/2/6&lt;br /&gt;
# build B2, have 2c 2w,&lt;br /&gt;
# build A6 have 0c 1w&lt;br /&gt;
# use bonus tile 1 disipiline to science get 1pw, 0/1/7&lt;br /&gt;
# quick action use 6 power to get 3c1w, have 3c2w&lt;br /&gt;
# upgrade to tradestation and found a city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Middle game (round 2-4)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
your main target is to get 2 cities, 3 colleges, 1 income innovation tile, and the rest are workshops(4~5).&lt;br /&gt;
&lt;br /&gt;
or you can expand, get less college and more workshops&lt;br /&gt;
&lt;br /&gt;
for 3 colleges competency tiles, you take 2 spades if necessary, 3 point 2credit if in round 1 or 2, &#039;&#039;&#039;priest to dicipline 2pts&#039;&#039;&#039;, pass:low dicipline pts, pass:city pts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Late game(round 5-6)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
your main target is to transform your resouces to pts.&lt;br /&gt;
&lt;br /&gt;
there are some ways:&lt;br /&gt;
&lt;br /&gt;
# scoring tiles, especially spade/disipling/workshop&lt;br /&gt;
# factions: navigator, moles&lt;br /&gt;
# place: priest 5pts, workshop 2pts, downgrade college, tradestation 3pts&lt;br /&gt;
# competency tile:&#039;&#039;&#039;priest to dicipline 2pts&#039;&#039;&#039;, pass:low dicipline pts, pass:city 2pts, border workshop 3pts.&lt;br /&gt;
# innovation tiles.&lt;br /&gt;
# cities(simply found cities is not an efficinet way, you should build with scoring tile)&lt;/div&gt;</summary>
		<author><name>HinagamiAyako</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:Image1.png&amp;diff=25505</id>
		<title>File:Image1.png</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:Image1.png&amp;diff=25505"/>
		<updated>2025-06-19T09:20:57Z</updated>

		<summary type="html">&lt;p&gt;HinagamiAyako: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;to show how round 1 city&lt;/div&gt;</summary>
		<author><name>HinagamiAyako</name></author>
	</entry>
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