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	<updated>2026-09-16T23:34:37Z</updated>
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		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_theisleofcats&amp;diff=15624</id>
		<title>Tips theisleofcats</title>
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		<updated>2022-12-28T00:40:42Z</updated>

		<summary type="html">&lt;p&gt;Here We Go Boah: Added a few tips that I think could help new players. If more experienced players coulf also give their input on those tips, I&amp;#039;d be thankful.&lt;/p&gt;
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&lt;div&gt;Try to work your way from the center of the ship outward, this gives you a better position to tetris your pieces to map spots, also gaining treasure pieces.&lt;br /&gt;
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&#039;&#039;&#039;Treasure pieces are valuable for bridging your pieces toward trickier map spots&#039;&#039;&#039;. Sometimes it&#039;s worth keeping treasure cards for the next turns, but beware of waiting too long and getting your treasure pieces taken before you can use them.&lt;br /&gt;
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&#039;&#039;&#039;Some cards lose or gain utility as the game progresses&#039;&#039;&#039;, for example:&lt;br /&gt;
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* &#039;&#039;&#039;Adding a treasure or cat at any part of the board&#039;&#039;&#039; is very useful early, but grows obsolete by the third/fourth turn (because by that point you will have enough pieces bridging to the sides of the boat)&lt;br /&gt;
* &#039;&#039;&#039;Public Lessons get more valuable as choices as the game progresses and you have a better idea of how your board is turning out&#039;&#039;&#039;. It&#039;s usually better to skip them on the first turns, since you&#039;re wasting a card choice that could benefit you more specifically AND you&#039;re helping out your opponent design their boat around the public lesson card without them having to waste a card choice.&lt;/div&gt;</summary>
		<author><name>Here We Go Boah</name></author>
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