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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Grandmasterquoridor</id>
	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-10-19T14:11:24Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpquoridor&amp;diff=23152</id>
		<title>Gamehelpquoridor</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpquoridor&amp;diff=23152"/>
		<updated>2024-11-05T04:59:46Z</updated>

		<summary type="html">&lt;p&gt;Grandmasterquoridor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[https://www.quoridorfansite.com/tools/freeboard.html Freeboard]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right;&amp;quot;&amp;gt;{{infoBox |color=#a98&lt;br /&gt;
|title=Starting position&amp;lt;/b&amp;gt;&lt;br /&gt;
|body={{quoridorboard |squareSize=30 |gridlineThickness=7.5&lt;br /&gt;
|e9={{blackStone}}&lt;br /&gt;
|e1={{whiteStone}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
* Abstract game played on a 9×9 board.&lt;br /&gt;
* 2 or 4 players.&lt;br /&gt;
* The first player to move their pawn to the opposite side of the board wins.&lt;br /&gt;
* Walls can be placed to restrict pawn moves.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
* Each player has one pawn which starts in the middle of their respective side.&lt;br /&gt;
* 20 walls are distributed equally to all players.&lt;br /&gt;
** &#039;&#039;i.e. 2 players: 10 each&#039;&#039;&lt;br /&gt;
** &#039;&#039;i.e. 4 players: 5 each&#039;&#039;&lt;br /&gt;
* Players take turns to either:&lt;br /&gt;
** Move their pawn&lt;br /&gt;
** Place a wall&lt;br /&gt;
&lt;br /&gt;
=== Pawn Movement ===&lt;br /&gt;
* Adjacent squares in orthogonal directions.&lt;br /&gt;
** &#039;&#039;i.e. forwards, backwards, or sideways.&#039;&#039;&lt;br /&gt;
* Not through a wall.&lt;br /&gt;
* Not onto the same square as another pawn.&lt;br /&gt;
* Jump over an orthogonally adjacent pawn:&lt;br /&gt;
** When two pawns face each other on neighboring squares which are not separated by a fence:&lt;br /&gt;
*** The player whose turn it is can jump the opponent’s pawn (and place himself behind him), thus advancing an extra square (fig. &amp;quot;Jump Behind&amp;quot;).&lt;br /&gt;
**If there is a fence behind the said pawn:&lt;br /&gt;
***The player can place his pawn to the left or the right of the other pawn (fig. &amp;quot;Jump Aside&amp;quot;)&lt;br /&gt;
** Note: jumps are never mandatory.&lt;br /&gt;
&lt;br /&gt;
{{infoBoxes |maxWidth=280&lt;br /&gt;
|title1=Jump Behind&lt;br /&gt;
|title2=Jump Aside&lt;br /&gt;
&lt;br /&gt;
|body1=&amp;lt;div&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; width:180px; height:180px; overflow:hidden; margin:1rem;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position:absolute; bottom:0px;&amp;quot;&amp;gt;&lt;br /&gt;
{{quoridorboard |squareSize=30 |gridlineThickness=7.5 |borderThickness=0 |hideNotation=&lt;br /&gt;
|c3={{blackStone}}&lt;br /&gt;
|c2={{whiteStone}}&lt;br /&gt;
|c1v=1&lt;br /&gt;
|highlightc1=#0808&lt;br /&gt;
|highlightb2=#0808&lt;br /&gt;
|highlightc4=#0808&lt;br /&gt;
|highlightc3=#8008&lt;br /&gt;
|highlightd2=#8008&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
The white pawn may move &#039;&#039;&#039;backwards&#039;&#039;&#039;, to the &#039;&#039;&#039;left&#039;&#039;&#039; or &#039;&#039;&#039;jump&#039;&#039;&#039; over the black pawn.&lt;br /&gt;
&lt;br /&gt;
A pawn may not move through a wall or onto the same square as another pawn.&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|body2=&amp;lt;div&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; width:180px; height:180px; overflow:hidden; margin:1rem;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;position:absolute; bottom:0px;&amp;quot;&amp;gt;&lt;br /&gt;
{{quoridorboard |squareSize=30 |gridlineThickness=7.5 |borderThickness=0 |hideNotation=&lt;br /&gt;
|c3={{blackStone}}&lt;br /&gt;
|c2={{whiteStone}}&lt;br /&gt;
|c3h=1&lt;br /&gt;
|highlightc1=#0808&lt;br /&gt;
|highlightb2=#0808&lt;br /&gt;
|highlightb3=#0808&lt;br /&gt;
|highlightd2=#0808&lt;br /&gt;
|highlightd3=#0808&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
The forward jump is blocked by a wall.&lt;br /&gt;
&lt;br /&gt;
The active white pawn may additionally move to squares orthogonally adjacent to the black pawn.&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wall Placement ===&lt;br /&gt;
&lt;br /&gt;
* Each wall is two squares long.&lt;br /&gt;
* Must be placed between squares, aligned with the grid.&lt;br /&gt;
* May not jut out of the board.&lt;br /&gt;
* May not block all paths for each pawn to reach their destination side.&lt;br /&gt;
* Note: if a player places all their walls, they can no longer place walls.&lt;br /&gt;
&lt;br /&gt;
== Game end ==&lt;br /&gt;
&lt;br /&gt;
* A player wins if their pawn reaches any one of the nine squares on its destination side, opposite to their starting side.&lt;br /&gt;
* A team wins if &#039;&#039;&#039;either pawn&#039;&#039;&#039; reaches its destination side.&lt;br /&gt;
&lt;br /&gt;
* Sex&lt;/div&gt;</summary>
		<author><name>Grandmasterquoridor</name></author>
	</entry>
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