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	<updated>2026-10-06T19:31:20Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpcarpniches&amp;diff=25573</id>
		<title>Gamehelpcarpniches</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpcarpniches&amp;diff=25573"/>
		<updated>2025-06-24T11:12:17Z</updated>

		<summary type="html">&lt;p&gt;German24fps: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Carpniches =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Carpniches&#039;&#039; is a two-player abstract strategy game designed by [https://boardgamegeek.com/boardgamedesigner/164936/german-kijel Germán Kijel]. Each player controls either poodle or capibara pieces with the goal of creating a line of three pieces of their own color—ortogonally, or diagonally. Alternatively, a player can win by blocking their opponent so they are unable to make any legal move.&lt;br /&gt;
&lt;br /&gt;
The savage, blood-soaked war between capybaras and poodles in the lush gardens of a Nordelta mansion has been conveniently shrunk down to a board game — so the gore and death don’t splatter on the players.&lt;br /&gt;
You&#039;ll have to choose a side (capybaras or poodles), carve your allegiance in blood, and fight to the bitter end.&lt;br /&gt;
This is not just a game. It’s war.&lt;br /&gt;
Let history be the judge.&lt;br /&gt;
&lt;br /&gt;
== Objective ==&lt;br /&gt;
&lt;br /&gt;
The objective of the game is to form a straight line of three consecutive pieces of the same animal (horizontal, vertical, or diagonal), or to block your opponent so they cannot make a legal move on their turn.&lt;br /&gt;
&lt;br /&gt;
== Components ==&lt;br /&gt;
&lt;br /&gt;
*1 game board with a 6x6 grid.&lt;br /&gt;
*6 capybara pieces.&lt;br /&gt;
*6 poodle pieces.&lt;br /&gt;
[[File:Carp1.jpg|thumb|Initial board setup]]&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
*Place the pieces on the board in the following pattern:&lt;br /&gt;
**In the four corners of the board, place stacks of three pieces with alternating animals:&lt;br /&gt;
***Two opposite corners with the pattern: poodle -capybara -poodle  (from bottom to top).&lt;br /&gt;
***The other two corners with the inverted pattern: capybara -poodle -capybara .&lt;br /&gt;
*On the diagonal squares adjacent to the corners, repeat the inverted stacking pattern to create alternating towers.&lt;br /&gt;
&lt;br /&gt;
At the end of the setup, the board will have towers distributed across the corners and their diagonals.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
=== Turns ===&lt;br /&gt;
&lt;br /&gt;
*Each player select an animal&lt;br /&gt;
*Players alternate turns.&lt;br /&gt;
*The player controlling the capybara pieces goes first.&lt;br /&gt;
&lt;br /&gt;
=== Movement ===&lt;br /&gt;
&lt;br /&gt;
*A piece can only be moved if it is on top of a stack.&lt;br /&gt;
*It moves a number of spaces equal to the height of the stack it comes from.&lt;br /&gt;
*Movement must be in a straight line—horizontal, vertical, or diagonal.&lt;br /&gt;
*You cannot jump over other stacks or move off the board.&lt;br /&gt;
*A piece can land on:&lt;br /&gt;
**An empty square&lt;br /&gt;
**A stack with one piece&lt;br /&gt;
**A stack with two pieces&lt;br /&gt;
*It cannot land on a stack with three pieces.&lt;br /&gt;
&lt;br /&gt;
=== Restrictions ===&lt;br /&gt;
&lt;br /&gt;
*Only one piece may be moved per turn.&lt;br /&gt;
*On the first turn:&lt;br /&gt;
**Both players may move a piece 1, 2, or 3 spaces.&lt;br /&gt;
**The second player may not land on the square just occupied by the first player, nor jump over it.&lt;br /&gt;
&lt;br /&gt;
== Victory Conditions ==&lt;br /&gt;
&lt;br /&gt;
A player wins by meeting one of the following conditions:&lt;br /&gt;
&lt;br /&gt;
*Forming a straight line of three consecutive pieces of their color (horizontal, vertical, or diagonal).&lt;br /&gt;
*Blocking the opponent so they cannot make a legal move.&lt;br /&gt;
*If a player moves their piece and causes both players to win, that player loses the game.&lt;/div&gt;</summary>
		<author><name>German24fps</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:Carp1.jpg&amp;diff=25572</id>
		<title>File:Carp1.jpg</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:Carp1.jpg&amp;diff=25572"/>
		<updated>2025-06-24T11:12:03Z</updated>

		<summary type="html">&lt;p&gt;German24fps: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Setup&lt;/div&gt;</summary>
		<author><name>German24fps</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpcarpniches&amp;diff=25336</id>
		<title>Gamehelpcarpniches</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpcarpniches&amp;diff=25336"/>
		<updated>2025-06-07T14:10:41Z</updated>

		<summary type="html">&lt;p&gt;German24fps: Created page with &amp;quot;= Carpniches =  &amp;#039;&amp;#039;&amp;#039;Carpniches&amp;#039;&amp;#039; is a two-player abstract strategy game designed by [https://boardgamegeek.com/boardgamedesigner/164936/german-kijel Germán Kijel]. Each player controls either poodle or capibara pieces with the goal of creating a line of three pieces of their own color—ortogonally, or diagonally. Alternatively, a player can win by blocking their opponent so they are unable to make any legal move.  The savage, blood-soaked war between capybaras and poodl...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Carpniches =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Carpniches&#039;&#039; is a two-player abstract strategy game designed by [https://boardgamegeek.com/boardgamedesigner/164936/german-kijel Germán Kijel]. Each player controls either poodle or capibara pieces with the goal of creating a line of three pieces of their own color—ortogonally, or diagonally. Alternatively, a player can win by blocking their opponent so they are unable to make any legal move.&lt;br /&gt;
&lt;br /&gt;
The savage, blood-soaked war between capybaras and poodles in the lush gardens of a Nordelta mansion has been conveniently shrunk down to a board game — so the gore and death don’t splatter on the players.&lt;br /&gt;
You&#039;ll have to choose a side (capybaras or poodles), carve your allegiance in blood, and fight to the bitter end.&lt;br /&gt;
This is not just a game. It’s war.&lt;br /&gt;
Let history be the judge.&lt;br /&gt;
&lt;br /&gt;
== Objective ==&lt;br /&gt;
&lt;br /&gt;
The objective of the game is to form a straight line of three consecutive pieces of the same animal (horizontal, vertical, or diagonal), or to block your opponent so they cannot make a legal move on their turn.&lt;br /&gt;
&lt;br /&gt;
== Components ==&lt;br /&gt;
&lt;br /&gt;
*1 game board with a 6x6 grid.&lt;br /&gt;
*6 capybara pieces.&lt;br /&gt;
*6 poodle pieces.&lt;br /&gt;
[[File:KonaSetup.png|thumb|Initial board setup]]&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
*Place the pieces on the board in the following pattern:&lt;br /&gt;
**In the four corners of the board, place stacks of three pieces with alternating animals:&lt;br /&gt;
***Two opposite corners with the pattern: poodle -capybara -poodle  (from bottom to top).&lt;br /&gt;
***The other two corners with the inverted pattern: capybara -poodle -capybara .&lt;br /&gt;
*On the diagonal squares adjacent to the corners, repeat the inverted stacking pattern to create alternating towers.&lt;br /&gt;
&lt;br /&gt;
At the end of the setup, the board will have towers distributed across the corners and their diagonals.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
=== Turns ===&lt;br /&gt;
&lt;br /&gt;
*Each player select an animal&lt;br /&gt;
*Players alternate turns.&lt;br /&gt;
*The player controlling the capybara pieces goes first.&lt;br /&gt;
&lt;br /&gt;
=== Movement ===&lt;br /&gt;
&lt;br /&gt;
*A piece can only be moved if it is on top of a stack.&lt;br /&gt;
*It moves a number of spaces equal to the height of the stack it comes from.&lt;br /&gt;
*Movement must be in a straight line—horizontal, vertical, or diagonal.&lt;br /&gt;
*You cannot jump over other stacks or move off the board.&lt;br /&gt;
*A piece can land on:&lt;br /&gt;
**An empty square&lt;br /&gt;
**A stack with one piece&lt;br /&gt;
**A stack with two pieces&lt;br /&gt;
*It cannot land on a stack with three pieces.&lt;br /&gt;
&lt;br /&gt;
=== Restrictions ===&lt;br /&gt;
&lt;br /&gt;
*Only one piece may be moved per turn.&lt;br /&gt;
*On the first turn:&lt;br /&gt;
**Both players may move a piece 1, 2, or 3 spaces.&lt;br /&gt;
**The second player may not land on the square just occupied by the first player, nor jump over it.&lt;br /&gt;
&lt;br /&gt;
== Victory Conditions ==&lt;br /&gt;
&lt;br /&gt;
A player wins by meeting one of the following conditions:&lt;br /&gt;
&lt;br /&gt;
*Forming a straight line of three consecutive pieces of their color (horizontal, vertical, or diagonal).&lt;br /&gt;
*Blocking the opponent so they cannot make a legal move.&lt;br /&gt;
*If a player moves their piece and causes both players to win, that player loses the game.&lt;/div&gt;</summary>
		<author><name>German24fps</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=User:German24fps&amp;diff=25216</id>
		<title>User:German24fps</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=User:German24fps&amp;diff=25216"/>
		<updated>2025-06-01T15:07:48Z</updated>

		<summary type="html">&lt;p&gt;German24fps: Created page with &amp;quot;Germán Kijel, autor de juegos de mesa. Ya tiene editado Memorias de Julio Verne (Editorial Multiverso) y es finalista del Concurso Zacatrus con su juegos Animales en la bolsa. En Boardgamearena se puede jugar a Carpniches (anteriormente Kona), un juego de estrategia abstracta combinacional para dos jugadores.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Germán Kijel, autor de juegos de mesa. Ya tiene editado Memorias de Julio Verne (Editorial Multiverso) y es finalista del Concurso Zacatrus con su juegos Animales en la bolsa.&lt;br /&gt;
En Boardgamearena se puede jugar a Carpniches (anteriormente Kona), un juego de estrategia abstracta combinacional para dos jugadores.&lt;/div&gt;</summary>
		<author><name>German24fps</name></author>
	</entry>
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