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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gandubondaa</id>
	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-09-17T00:11:31Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_concordia&amp;diff=27914</id>
		<title>Tips concordia</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_concordia&amp;diff=27914"/>
		<updated>2025-12-31T03:59:57Z</updated>

		<summary type="html">&lt;p&gt;Gandubondaa: Created page with &amp;quot;1. Let others Prefect for you. 2. Certain combinations work well -    a. Mason, Farmer with Saturnus cards - Works great in two player games    b. Farmer, Smith with Colonist/Mars cards    c. Farmer with Jupiter(Architect/Consul) cards 3. Remember some combinations work against each other -    a. Jupiter and Mason work against each other since brick cities don&amp;#039;t count for Architect points  4. Remember to use Diplomats wisely - you can copy Colonists, Consul and a host of...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;1. Let others Prefect for you.&lt;br /&gt;
2. Certain combinations work well -&lt;br /&gt;
   a. Mason, Farmer with Saturnus cards - Works great in two player games&lt;br /&gt;
   b. Farmer, Smith with Colonist/Mars cards&lt;br /&gt;
   c. Farmer with Jupiter(Architect/Consul) cards&lt;br /&gt;
3. Remember some combinations work against each other -&lt;br /&gt;
   a. Jupiter and Mason work against each other since brick cities don&#039;t count for Architect points&lt;br /&gt;
&lt;br /&gt;
4. Remember to use Diplomats wisely - you can copy Colonists, Consul and a host of other cards that you don&#039;t have but anticipate your opponents and plan for resources accordingly.&lt;br /&gt;
&lt;br /&gt;
5. Ending the game gives you 7 bonus points, make sure to capitalise but ensure you are in the lead with the 7 points when you do so since opponents can still make one added move.  So time it well.&lt;br /&gt;
&lt;br /&gt;
6. Maximize Minerva cards. If you purchase a Minerva, make sure you score atleast 12-15 points from it. Early building resource cities helps use Minerva for wealthy generation.&lt;br /&gt;
&lt;br /&gt;
7. Build cities early and plan for cards later.&lt;br /&gt;
&lt;br /&gt;
8. Avoid hate drafting unless one person gets a lopsided advantage. Remember buying cards is expensive so if it does not benefit you and affects a leading opponent, it benefits the remaining players.&lt;br /&gt;
&lt;br /&gt;
9. Ensure you maximize each cards abilities when you play them:&lt;br /&gt;
   a. Buy both cards when playing Senator, not 1.&lt;br /&gt;
   b. Build most cities possible when playing Architect&lt;br /&gt;
   c. Try to place as many Colonists when playing Colonists&lt;br /&gt;
&lt;br /&gt;
10. A great end game strategy is to use a Consul to buy another Consul that is further down in the aisle.&lt;br /&gt;
&lt;br /&gt;
11. Play as many cards as you can before Tribune so you can maximize revenue.&lt;/div&gt;</summary>
		<author><name>Gandubondaa</name></author>
	</entry>
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