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	<updated>2026-11-06T21:37:21Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpwelcometonewlasvegas&amp;diff=6827</id>
		<title>Gamehelpwelcometonewlasvegas</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpwelcometonewlasvegas&amp;diff=6827"/>
		<updated>2021-01-11T03:20:01Z</updated>

		<summary type="html">&lt;p&gt;Fosuke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;GAME TURN&lt;br /&gt;
&lt;br /&gt;
1. Flip 3 Casino cards&lt;br /&gt;
At the beginning of each turn,&lt;br /&gt;
the card from the top of each&lt;br /&gt;
stack is flipped and placed&lt;br /&gt;
next to it, effect side up,&lt;br /&gt;
creating three combinations:&lt;br /&gt;
Casino number / Effect.&lt;br /&gt;
Flipped cards will be stacked&lt;br /&gt;
in three discarded stacks.&lt;br /&gt;
&lt;br /&gt;
2. Pick a number / effect combination&lt;br /&gt;
The players turn is simultaneous: each player individually&lt;br /&gt;
picks one the three combinations available and apply the&lt;br /&gt;
results on their sheets.&lt;br /&gt;
Several architects can therefore choose the same&lt;br /&gt;
combination.&lt;br /&gt;
&lt;br /&gt;
3. Open a Casino (compulsory)&lt;br /&gt;
First, each architect must write the number of the&lt;br /&gt;
combination he picked in the casino of one of their&lt;br /&gt;
4 streets on their city sheet.&lt;br /&gt;
Numbers must always be written in an empty and&lt;br /&gt;
constructed Casino, that is a casino without a crane or&lt;br /&gt;
with a crossed off crane (see Construction effect page 8).&lt;br /&gt;
They must be put in ascending order from left to right in&lt;br /&gt;
each street independently.&lt;br /&gt;
&lt;br /&gt;
4. Perform the Effect (optional)&lt;br /&gt;
The player’s chosen combination allows them to perform&lt;br /&gt;
an effect, if they wish, and if they have opened a casino&lt;br /&gt;
with the Casino card.&lt;br /&gt;
Important: an effect is always optional.&lt;/div&gt;</summary>
		<author><name>Fosuke</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpwelcometonewlasvegas&amp;diff=6720</id>
		<title>Gamehelpwelcometonewlasvegas</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpwelcometonewlasvegas&amp;diff=6720"/>
		<updated>2021-01-04T02:01:55Z</updated>

		<summary type="html">&lt;p&gt;Fosuke: Created page with &amp;quot;RULEBOOK GAME PRINCIPLE PURPOSE OF THE GAME You will gradually develop your 4 (horizontal) streets by opening Casinos. You are done opening all the casinos of one of your (ver...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;RULEBOOK&lt;br /&gt;
GAME&lt;br /&gt;
PRINCIPLE&lt;br /&gt;
PURPOSE OF&lt;br /&gt;
THE GAME&lt;br /&gt;
You will gradually develop your 4 (horizontal) streets by&lt;br /&gt;
opening Casinos.&lt;br /&gt;
You are done opening all the casinos of one of your&lt;br /&gt;
(vertical) Avenues? Then it is time to build a large hotel&lt;br /&gt;
for the tourists.&lt;br /&gt;
And don’t forget to make your city even more attractive&lt;br /&gt;
with shows, golf courses and even, for your richer clients,&lt;br /&gt;
a tour of the most luxurious casinos in a limousine.&lt;br /&gt;
Of course, all your sumptuous projects are expensive&lt;br /&gt;
and you will need to borrow from the bank or even from&lt;br /&gt;
the mafia, but beware of bankruptcy if you cannot pay&lt;br /&gt;
back your debts!&lt;br /&gt;
The competition between you and the other architexts&lt;br /&gt;
will be tough: who will get the City projects approved&lt;br /&gt;
first? Who will contribute the most towards the&lt;br /&gt;
inauguration of the City, while staying in the good&lt;br /&gt;
graces of Ms Mayor?&lt;br /&gt;
Welcome to New Las Vegas!&lt;br /&gt;
Welcome to New Las Vegas is a standalone sequel to&lt;br /&gt;
Welcome to…&lt;br /&gt;
You have become a better architect and at the end&lt;br /&gt;
of the 60s, in the US, you join the project to build a&lt;br /&gt;
“New Las Vegas”.&lt;br /&gt;
But the competition is tough!&lt;br /&gt;
Who will best respect the City Projects by creating, in&lt;br /&gt;
the 4 streets and 11 Avenues that have been allotted to&lt;br /&gt;
each, the most luxurious and entertaining Casinos, the&lt;br /&gt;
highest Hotels and the longest Golf Course?&lt;br /&gt;
In Welcome to New Las Vegas, everyone plays at the&lt;br /&gt;
same time with the same cards. It’s all about cleverly&lt;br /&gt;
combining the Casino numbers with their associated&lt;br /&gt;
effects in order to become the greatest architect&lt;br /&gt;
of tomorrow.&lt;br /&gt;
But be careful, the challenge is even higher than in&lt;br /&gt;
Welcome to… ! You will face more difficult choices and&lt;br /&gt;
a more intense competition with the other architects.&lt;br /&gt;
Therefore, we strongly advise you to start by playing&lt;br /&gt;
Welcome to… before playing Welcome to New&lt;br /&gt;
Las Vegas.&lt;br /&gt;
COMPONENTS&lt;br /&gt;
Of 3 different types, indicated by a color and a&lt;br /&gt;
symbol , or (front: project / back: approved).&lt;br /&gt;
3 Project Approval cards and 5 Architect cards.&lt;br /&gt;
Front: the casino number / back: the effect.&lt;br /&gt;
Card distribution:&lt;br /&gt;
Effect side: 16 Inauguration cards,&lt;br /&gt;
16 Construction cards, 16 Limo cards,&lt;br /&gt;
16 Show cards, 17 Improvement cards.&lt;br /&gt;
Casino number side: 3x 1 2 14 15 ,&lt;br /&gt;
4x 3 13 , 5x 4 12 , 6x 5 11 ,&lt;br /&gt;
7x 6 10 , 8x 7 9 , 9x 8 .&lt;br /&gt;
1 Scoring pad&lt;br /&gt;
8 Solo Cards (58x88 mm)&lt;br /&gt;
21 Project Cards (58 x 88 mm)&lt;br /&gt;
81 Casino cards (58 x 88 mm)&lt;br /&gt;
Front: city / back: scoring.&lt;br /&gt;
Name of&lt;br /&gt;
your City&lt;br /&gt;
Inauguration&lt;br /&gt;
Track&lt;br /&gt;
Bank&lt;br /&gt;
Bonus&lt;br /&gt;
actions&lt;br /&gt;
Projects&lt;br /&gt;
Hotels&lt;br /&gt;
Inauguration&lt;br /&gt;
Golf&lt;br /&gt;
Shows&lt;br /&gt;
Limo&lt;br /&gt;
Streets&lt;br /&gt;
Safe&lt;br /&gt;
End game&lt;br /&gt;
conditions&lt;br /&gt;
Player aid:&lt;br /&gt;
Golf&lt;br /&gt;
Casino under&lt;br /&gt;
construction&lt;br /&gt;
Show Casino&lt;br /&gt;
Mafia Casino&lt;br /&gt;
VIP Casino&lt;br /&gt;
Name of&lt;br /&gt;
your city&lt;br /&gt;
Luxury&lt;br /&gt;
Casino&lt;br /&gt;
Bank&lt;br /&gt;
loan&lt;br /&gt;
Permit&lt;br /&gt;
refusal&lt;br /&gt;
Effects&lt;br /&gt;
Start of&lt;br /&gt;
the Limo&lt;br /&gt;
5&lt;br /&gt;
5&lt;br /&gt;
9&lt;br /&gt;
9&lt;br /&gt;
6&lt;br /&gt;
6&lt;br /&gt;
4&lt;br /&gt;
3&lt;br /&gt;
4&lt;br /&gt;
6&lt;br /&gt;
= 0, 2, 4, 6...&lt;br /&gt;
6&lt;br /&gt;
8 4&lt;br /&gt;
3&lt;br /&gt;
8 4&lt;br /&gt;
6&lt;br /&gt;
= 0, 2, 4, 6...&lt;br /&gt;
12 6&lt;br /&gt;
+ A + A + A&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
1&lt;br /&gt;
st&lt;br /&gt;
2nd&lt;br /&gt;
3rd&lt;br /&gt;
Ben&lt;br /&gt;
A&lt;br /&gt;
2-3-4-5&lt;br /&gt;
11-1- 9&lt;br /&gt;
6-7&lt;br /&gt;
5 7 4 6 4 10 3 5 3 4 2 3&lt;br /&gt;
11&lt;br /&gt;
6 7 8 9 10 11&lt;br /&gt;
0&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
1&lt;br /&gt;
st&lt;br /&gt;
2nd&lt;br /&gt;
3rd&lt;br /&gt;
Alan&lt;br /&gt;
A&lt;br /&gt;
1&lt;br /&gt;
2-3-4-5&lt;br /&gt;
6-7-8&lt;br /&gt;
3 5 3 4 4 6 2 3 2 3 2 3&lt;br /&gt;
10&lt;br /&gt;
3 4 5 6 7 8&lt;br /&gt;
-1&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
1&lt;br /&gt;
st&lt;br /&gt;
2nd&lt;br /&gt;
3rd&lt;br /&gt;
: 5 1-2-3&lt;br /&gt;
4-5-6-7&lt;br /&gt;
8- 9 -10-11&lt;br /&gt;
5 7 4 8 2 3 2 3 2 3 2 3&lt;br /&gt;
11&lt;br /&gt;
4 5 6 7 8 9&lt;br /&gt;
+1&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
1&lt;br /&gt;
st&lt;br /&gt;
2nd&lt;br /&gt;
3rd&lt;br /&gt;
: 3&lt;br /&gt;
1-2-3-4&lt;br /&gt;
8- 9 -10-11&lt;br /&gt;
5 7 4 8 2 3 2 3 2 3 2 3&lt;br /&gt;
15&lt;br /&gt;
6 7 8 9 10 11&lt;br /&gt;
-2&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
1&lt;br /&gt;
st&lt;br /&gt;
2nd&lt;br /&gt;
3rd&lt;br /&gt;
: 1 6&lt;br /&gt;
7&lt;br /&gt;
8- 9&lt;br /&gt;
2 3 2 3 3 4 4 6 2 3 2 3&lt;br /&gt;
2&lt;br /&gt;
7 8 9 10 11 12&lt;br /&gt;
-4 A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
Avenue&lt;br /&gt;
Street&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
2 A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
3 A&lt;br /&gt;
SET UP&lt;br /&gt;
 Secretly choose if you want to borrow money from the bank, which will be added to the bundle&lt;br /&gt;
of bills already present in your safe.&lt;br /&gt;
y To choose to borrow money, circle the 4 bundles of bills on your score sheet.&lt;br /&gt;
y Otherwise, if you don’t want to borrow money, circle the barred bundle of bills .&lt;br /&gt;
After that, for your choice to remain secret, fold the corner of your sheet to conceal it from the other architects.&lt;br /&gt;
At the end of the game, all choices will be revealed and, depending on the results, the bank will loan a varying&lt;br /&gt;
amount of money and give the same amount to all the architects (see Safe page 11)&lt;br /&gt;
NOTE&lt;br /&gt;
During your first game, we advise you to play without the golf course (see page 9) and without the Bank&lt;br /&gt;
rule below, in order to grasp more easily the game.&lt;br /&gt;
If you pick a yellow project concerning the golf, replace it with another one.&lt;br /&gt;
For this first game, you’ll start the game with 3 bundles of bills in your safe. Therefore, circle 2 additional&lt;br /&gt;
bundles of bills in your safe (see Safe page 11).&lt;br /&gt;
 Give to each architect a pen (not provided), and 2 sheets from the pad: one sheet for the city and one sheet for&lt;br /&gt;
the scoring.&lt;br /&gt;
 Pick 3 Project Cards: a pink project , a purple project and a yellow project . Place these 3 cards&lt;br /&gt;
project side up (all the other Project cards are put back in the box and will not be used in that game).&lt;br /&gt;
 Shuffle the Casino cards and split them into 3 equal stacks (of 27 cards each), number side up.&lt;br /&gt;
 &lt;br /&gt;
6&lt;br /&gt;
6&lt;br /&gt;
6&lt;br /&gt;
6&lt;br /&gt;
6&lt;br /&gt;
6&lt;br /&gt;
5&lt;br /&gt;
5&lt;br /&gt;
5&lt;br /&gt;
5&lt;br /&gt;
5&lt;br /&gt;
5&lt;br /&gt;
7&lt;br /&gt;
7&lt;br /&gt;
7&lt;br /&gt;
7&lt;br /&gt;
7&lt;br /&gt;
7&lt;br /&gt;
5&lt;br /&gt;
5&lt;br /&gt;
5&lt;br /&gt;
5&lt;br /&gt;
5&lt;br /&gt;
5&lt;br /&gt;
9&lt;br /&gt;
9&lt;br /&gt;
9&lt;br /&gt;
9&lt;br /&gt;
9&lt;br /&gt;
9&lt;br /&gt;
5&lt;br /&gt;
5&lt;br /&gt;
8&lt;br /&gt;
8&lt;br /&gt;
2&lt;br /&gt;
2&lt;br /&gt;
8 4&lt;br /&gt;
3&lt;br /&gt;
12 6&lt;br /&gt;
8 4&lt;br /&gt;
6&lt;br /&gt;
= 0, 2, 4, 6...&lt;br /&gt;
&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
4 A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
5 A&lt;br /&gt;
GAME TURN&lt;br /&gt;
1. Flip 3 Casino cards&lt;br /&gt;
At the beginning of each turn,&lt;br /&gt;
the card from the top of each&lt;br /&gt;
stack is flipped and placed&lt;br /&gt;
next to it, effect side up,&lt;br /&gt;
creating three combinations:&lt;br /&gt;
Casino number / Effect.&lt;br /&gt;
Flipped cards will be stacked&lt;br /&gt;
in three discarded stacks.&lt;br /&gt;
2. Pick a number / effect combination&lt;br /&gt;
The players turn is simultaneous: each player individually&lt;br /&gt;
picks one the three combinations available and apply the&lt;br /&gt;
results on their sheets.&lt;br /&gt;
Several architects can therefore choose the same&lt;br /&gt;
combination.&lt;br /&gt;
3. Open a Casino (compulsory)&lt;br /&gt;
First, each architect must write the number of the&lt;br /&gt;
combination he picked in the casino of one of their&lt;br /&gt;
4 streets on their city sheet.&lt;br /&gt;
Numbers must always be written in an empty and&lt;br /&gt;
constructed Casino, that is a casino without a crane or&lt;br /&gt;
with a crossed off crane (see Construction effect page 8).&lt;br /&gt;
They must be put in ascending order from left to right in&lt;br /&gt;
each street independently.&lt;br /&gt;
The same number can never appear twice in the same&lt;br /&gt;
street (except for the Extended Casino Bonus, see&lt;br /&gt;
page 10).&lt;br /&gt;
If a player cannot write any of the 3 numbers of the&lt;br /&gt;
Casino cards because they cannot respect the placement&lt;br /&gt;
rules, they get to check 2 boxes on the Inauguration&lt;br /&gt;
Track on their score sheet and will not be able to perform&lt;br /&gt;
any action this turn.&lt;br /&gt;
4. Perform the Effect (optional)&lt;br /&gt;
The player’s chosen combination allows them to perform&lt;br /&gt;
an effect, if they wish, and if they have opened a casino&lt;br /&gt;
with the Casino card.&lt;br /&gt;
Important: an effect is always optional.&lt;br /&gt;
Once all architects have opened their casinos and&lt;br /&gt;
(potentially) carried out their effects, a new turn starts&lt;br /&gt;
by flipping new cards from the three Casinos stacks.&lt;br /&gt;
In order to build a Hotel at the bottom of an&lt;br /&gt;
Avenue, all the Casinos of the Avenue must&lt;br /&gt;
be opened (numbered).&lt;br /&gt;
The first architects, to build the Hotel of an&lt;br /&gt;
Avenue, on the same turn, circle the entire&lt;br /&gt;
Hotel (the Large Hotel) and announce it to the&lt;br /&gt;
other architects.&lt;br /&gt;
All other architects must then cross off&lt;br /&gt;
the top floors of the Hotel and will only&lt;br /&gt;
be able to circle the lower floors of the&lt;br /&gt;
Hotel (the Small Hotel) on latter turns.&lt;br /&gt;
These Hotels, large or small, will earn a certain&lt;br /&gt;
number of points at the end of the game, depending on&lt;br /&gt;
whether they were improved (see Improvement effect&lt;br /&gt;
page 8).&lt;br /&gt;
Warning: It means that you must&lt;br /&gt;
also have built and opened the Casino&lt;br /&gt;
under construction of the Avenue (see&lt;br /&gt;
Construction effect page 8).&lt;br /&gt;
Casino under&lt;br /&gt;
construction&lt;br /&gt;
Built&lt;br /&gt;
Casinos Opened&lt;br /&gt;
Casinos&lt;br /&gt;
NOTE&lt;br /&gt;
The player can leave as many empty casinos as they&lt;br /&gt;
wish between two opened casinos, then fill them&lt;br /&gt;
later (as long as they respect the ascending order).&lt;br /&gt;
Moreover, they can skip some numbers (for instance&lt;br /&gt;
put an 8 just after a 6).&lt;br /&gt;
When the stacks are empty,&lt;br /&gt;
reshuffle them.&lt;br /&gt;
In order to bring luck to your future customers, you&lt;br /&gt;
must try to open Casinos in series of odd or even&lt;br /&gt;
numbers.&lt;br /&gt;
At the end of the game, you will earn points for your&lt;br /&gt;
longest series of odd or even casino numbers for&lt;br /&gt;
each street.&lt;br /&gt;
Here, the longest series is 4 even&lt;br /&gt;
numbered casinos, so the architect will&lt;br /&gt;
earn 4 points for this street, in addition&lt;br /&gt;
to potentially a 6-points bonus if this&lt;br /&gt;
architect has the longest series for that&lt;br /&gt;
street, compared to their opponents.&lt;br /&gt;
Example&lt;br /&gt;
NOTICE&lt;br /&gt;
As long as they are not built, casinos under&lt;br /&gt;
construction do not stop a series. On the contrary,&lt;br /&gt;
as soon as they are built, and as long as they are not&lt;br /&gt;
opened (numbered) they stop it.&lt;br /&gt;
By using the Easy-Opening or Extended Casino&lt;br /&gt;
bonus, it is possible to create series such as 0-2-4-6&lt;br /&gt;
or 5-5-7 (see Bonus page 10).&lt;br /&gt;
STREETS HOTELS&lt;br /&gt;
built&lt;br /&gt;
casinos&lt;br /&gt;
casino under&lt;br /&gt;
construction&lt;br /&gt;
incorrect&lt;br /&gt;
order&lt;br /&gt;
6 7 8 6 7 8 6 7 5&lt;br /&gt;
  &lt;br /&gt;
6 8 9 6 8 10&lt;br /&gt;
4&lt;br /&gt;
3&lt;br /&gt;
3&lt;br /&gt;
4&lt;br /&gt;
2&lt;br /&gt;
5&lt;br /&gt;
5&lt;br /&gt;
8&lt;br /&gt;
8&lt;br /&gt;
12&lt;br /&gt;
12&lt;br /&gt;
4&lt;br /&gt;
1 2 4 8 10 11&lt;br /&gt;
3&lt;br /&gt;
2 3 5 5 7 8&lt;br /&gt;
7 8&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
6 A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
7 A&lt;br /&gt;
EFFECTS&lt;br /&gt;
This effect allows you to&lt;br /&gt;
finish building one of the&lt;br /&gt;
casinos under construction in&lt;br /&gt;
any street. But for that, you’ll&lt;br /&gt;
need to borrow money.&lt;br /&gt;
Cross off the crane and circle the debt .&lt;br /&gt;
As soon as the built casino is opened&lt;br /&gt;
(numbered), the outstanding debt is&lt;br /&gt;
cleared (crossed off). But if the casino is&lt;br /&gt;
not opened by the end of the game, the debt&lt;br /&gt;
will have to be paid by spending (crossing&lt;br /&gt;
off) a bundle of bills in your safe for each&lt;br /&gt;
circled debt .&lt;br /&gt;
Warning! A casino must be opened before an effect&lt;br /&gt;
can be performed. Therefore, you cannot build a&lt;br /&gt;
casino, then open it in the same turn by using the&lt;br /&gt;
number associated with the Constuction effect.&lt;br /&gt;
This effect allows you to&lt;br /&gt;
increase the value of the points&lt;br /&gt;
earned at the end of the game.&lt;br /&gt;
Cross off one yellow box&lt;br /&gt;
available in any scoring zone of&lt;br /&gt;
your sheet.&lt;br /&gt;
You can cross off the 10/5/2 box of the inauguration&lt;br /&gt;
zone, or else a yellow box of your choosing in hotels,&lt;br /&gt;
streets, golf or limousine.&lt;br /&gt;
Warning: you must cross the yellow boxes one by&lt;br /&gt;
one from top to bottom.&lt;br /&gt;
This effect allows you to host Shows in your&lt;br /&gt;
casinos by opening a starred casino with a&lt;br /&gt;
number associated with the Show effect.&lt;br /&gt;
Circle the star of the opened Show Casino&lt;br /&gt;
and cross off the first box available (from top&lt;br /&gt;
to bottom) in one of the two Show columns.&lt;br /&gt;
When the first box of a Show column is crossed off, circle&lt;br /&gt;
the two debts of this column.&lt;br /&gt;
During the game, as soon as a Show box next to a&lt;br /&gt;
debt is crossed off, the debt is cleared (crossed&lt;br /&gt;
off). At the end of the game, for each remaining debt&lt;br /&gt;
, you will have to cross off a bundle of bills in&lt;br /&gt;
your safe.&lt;br /&gt;
Note: you can open a starred casino without the Show effect&lt;br /&gt;
but then, you’ll cross off the star. You can also open a starless&lt;br /&gt;
casino with the Show effect, but you cannot perform the effect.&lt;br /&gt;
This involvement in the Inauguration process can be used to&lt;br /&gt;
gain bonuses from Ms Mayor during the game (see Bonus&lt;br /&gt;
page 10).&lt;br /&gt;
Moreover, the architect having contributed the most to the&lt;br /&gt;
Inauguration process will earn a reward and the one with the&lt;br /&gt;
least involvement will have to settle an outstanding debt&lt;br /&gt;
(see End Game page 11).&lt;br /&gt;
This effect allows you to satisfy Ms Mayor by&lt;br /&gt;
participating in the Inauguration process of the city.&lt;br /&gt;
Check one box on the Inauguration Track (from&lt;br /&gt;
left to right). You start the game with 3 boxes&lt;br /&gt;
already crossed off.&lt;br /&gt;
Warning: If an architect checks the&lt;br /&gt;
last box of the Inauguration Track (the one&lt;br /&gt;
after the scissors), the game ends.&lt;br /&gt;
Warning: At the end of the game, if the limo has&lt;br /&gt;
not yet returned to the traffic lights of the airport,&lt;br /&gt;
you’ll lose points (see End Game page 11).&lt;br /&gt;
Limousine&lt;br /&gt;
This effect allows you to draw a Limousine trip&lt;br /&gt;
for rich Casino customers.&lt;br /&gt;
The trip starts at the traffic lights of the airport&lt;br /&gt;
parking lot and must come back to its starting&lt;br /&gt;
point at the end.&lt;br /&gt;
To start or continue the trip,&lt;br /&gt;
draw one line that prolongs the&lt;br /&gt;
existing trip. A line goes along&lt;br /&gt;
the streets and avenues from&lt;br /&gt;
one street lamp to the next one.&lt;br /&gt;
The trip is composed of one and only route and has&lt;br /&gt;
no bifurcation. The Limousine cannot come back onto&lt;br /&gt;
the same section but can cross it. Once the Limousine is back at&lt;br /&gt;
the starting point, it cannot leave again.&lt;br /&gt;
When the trip passes in front of a special casino with a red&lt;br /&gt;
carpet (VIP, Luxury or Mafia), circle the corresponding&lt;br /&gt;
symbol in front of that casino. At the end of the game, if&lt;br /&gt;
the casino is opened, then the circled symbol will earn&lt;br /&gt;
points or a bundle of bills in your safe.&lt;br /&gt;
Construction Show&lt;br /&gt;
Inauguration&lt;br /&gt;
Improvement&lt;br /&gt;
The first time that you open a Casino&lt;br /&gt;
on the top street, build the golf hole&lt;br /&gt;
directly above it by circling it.&lt;br /&gt;
In order to continue building this golf&lt;br /&gt;
course, each casino that you’ll open on&lt;br /&gt;
the top street must be directly adjacent&lt;br /&gt;
to an opened casino. So you’ll circle the&lt;br /&gt;
golf holes as you open casino next to one another.&lt;br /&gt;
These golf holes will earn a certain number of&lt;br /&gt;
points depending on their type (PAR 3, PAR 4&lt;br /&gt;
or PAR 5).&lt;br /&gt;
Warning: If you skip one or more casinos&lt;br /&gt;
by opening a casino that is not next to an already&lt;br /&gt;
opened casino, then you will no longer be able&lt;br /&gt;
to expand your golf course in that direction. In&lt;br /&gt;
that case, cross off all golf holes located after the&lt;br /&gt;
last circled hole until the end of the street, in the&lt;br /&gt;
direction of the newly opened casino.&lt;br /&gt;
GOLF&lt;br /&gt;
8&lt;br /&gt;
5 8&lt;br /&gt;
7 8 10&lt;br /&gt;
8&lt;br /&gt;
8&lt;br /&gt;
8 8&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
8 A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
9 A&lt;br /&gt;
Warning!&lt;br /&gt;
You can use only one bonus per turn.&lt;br /&gt;
PROJECTS BONUS END GAME&lt;br /&gt;
A City Project is an objective fixed by the City to its&lt;br /&gt;
architects.&lt;br /&gt;
The first architects to fulfill, on the same turn, all the&lt;br /&gt;
conditions specified on one of the three Projects in play&lt;br /&gt;
will immediately earn the corresponding points.&lt;br /&gt;
They write down in the , or box in the&lt;br /&gt;
Project Zone of their scoring sheet the highest value&lt;br /&gt;
indicated on the project side of the card, and then, they&lt;br /&gt;
flip it to its approved side.&lt;br /&gt;
An architect can only score points once for each of the&lt;br /&gt;
three projects. Once the project is fulfilled, the architect&lt;br /&gt;
will keep the points earned even if later on the necessary&lt;br /&gt;
requirements are not met anymore.&lt;br /&gt;
All the other architects who will fulfill the same project&lt;br /&gt;
will only score the lower value of the project.&lt;br /&gt;
The City Projects and their conditions are presented at&lt;br /&gt;
the end of the rules (see List of Projects page 14).&lt;br /&gt;
The first architect to fulfill the first Project of the game&lt;br /&gt;
can, if they want, shuffle the 81 Casinos cards and create&lt;br /&gt;
3 new stacks for the rest of the game.&lt;br /&gt;
By contributing to the Inauguration Process, the architects&lt;br /&gt;
will gain access to 3 types of bonuses granted by Ms Mayor:&lt;br /&gt;
Free Action, Easy Opening, Extended Casino.&lt;br /&gt;
At any time during a turn, to use the bonus,&lt;br /&gt;
circle a set of crossed off boxes on the&lt;br /&gt;
inauguration track. The possible sets are&lt;br /&gt;
indicated on the track.&lt;br /&gt;
Reminder: If you cannot use any of the 3 casino cards,&lt;br /&gt;
then you cross off 2 inauguration boxes, you cannot&lt;br /&gt;
perform the effect, nor can you use a bonus action.&lt;br /&gt;
y Easy Opening: The architect can add or subtract 1 or&lt;br /&gt;
2 to the number of their casino card. With this bonus, it&lt;br /&gt;
is possible to have a 0 (even number), a 16 or a 17.&lt;br /&gt;
y Free Action: The architect can use any of&lt;br /&gt;
the 5 possible effects instead of the one on their&lt;br /&gt;
number / effect combination.&lt;br /&gt;
y Extended Casino: The architect can open a second&lt;br /&gt;
casino during this turn. The casino must be a built casino&lt;br /&gt;
adjacent to an already opened casino (directly to its right&lt;br /&gt;
or left). It will have the same number as its neighbor.&lt;br /&gt;
Careful, if the bonus used is “Extended&lt;br /&gt;
Casino”, circle the debt above the set of&lt;br /&gt;
checked boxes used. At the end of the game,&lt;br /&gt;
you must clear the debt by crossing off a bundle of bills&lt;br /&gt;
in your safe. If you use another bonus than the Extended&lt;br /&gt;
Casino, just cross off the debt of the set used.&lt;br /&gt;
Streets Earn the points corresponding to the size&lt;br /&gt;
of the longest series of odd or even casinos in each&lt;br /&gt;
street. Reminder: the casinos under construction do not&lt;br /&gt;
stop a series. Moreover, for each street in which you&lt;br /&gt;
have the longest series, earn the street bonus (the lowest&lt;br /&gt;
visible value). In case of a tie, all earn the bonus.&lt;br /&gt;
Golf Write down the number of holes for each&lt;br /&gt;
type (PAR 3, PAR 4 and PAR 5) and multiply these&lt;br /&gt;
by their corresponding improved value (the lowest&lt;br /&gt;
visible value).&lt;br /&gt;
Limousine Write down the number of VIP&lt;br /&gt;
 and Luxury Casinos (red carpet) opened and&lt;br /&gt;
visited by the Limousine, and multiply these by their&lt;br /&gt;
corresponding improved value (the lowest visible&lt;br /&gt;
value). For each Mafia Casino (red carpet) opened&lt;br /&gt;
and visited by your Limousine, circle one bundle of bills&lt;br /&gt;
in your safe.&lt;br /&gt;
Write down also the minimum number of lines missing in order to&lt;br /&gt;
finish the trip, and multiply it by the most negative value visible.&lt;br /&gt;
Safe The architects reveal their wishes for the&lt;br /&gt;
bank loan.&lt;br /&gt;
y If more than half of the architects wanted to&lt;br /&gt;
borrow from the bank , then each architect circle&lt;br /&gt;
4 additional bundles of bills in their safe.&lt;br /&gt;
y If half or more than half of the architects refused to&lt;br /&gt;
borrow from the bank , then each architect circle&lt;br /&gt;
2 additional bundles of bills in their safe.&lt;br /&gt;
y But if no one wanted to borrow from the bank, do not circle&lt;br /&gt;
any bundle of bills in your safe.&lt;br /&gt;
Then cross off one bundle for each circled debt that is not crossed&lt;br /&gt;
off on your 2 sheets. If the number of bundles is sufficient, cross&lt;br /&gt;
off the -20 points penalty. Otherwise the -20 points penalty&lt;br /&gt;
applies due to a lack of funds.&lt;br /&gt;
The game ends if an architect:&lt;br /&gt;
y finishes their Inauguration track or&lt;br /&gt;
y fulfills all three Projects or&lt;br /&gt;
y opens all the built Casinos of their 4 streets (the&lt;br /&gt;
casinos under construction are not taken into account).&lt;br /&gt;
The architects add their points in each domain and the&lt;br /&gt;
architect with the most points is the winner. In case of&lt;br /&gt;
a tie, the architect with the most Hotels wins. In case&lt;br /&gt;
of a new tie, the architect with the most Large Hotels&lt;br /&gt;
wins. If there is still a tie, play again!&lt;br /&gt;
Projects Add the scores of the projects&lt;br /&gt;
you fulfilled.&lt;br /&gt;
Inauguration Each architect counts their&lt;br /&gt;
crossed off boxes that have not been circled&lt;br /&gt;
for the bonuses in their inauguration track.&lt;br /&gt;
Depending on your position, earn the value&lt;br /&gt;
indicated by the first visible box of your score&lt;br /&gt;
sheet. Those with the most boxes will earn 10&lt;br /&gt;
or 15 points. Seconds will earn 5 or 8 points&lt;br /&gt;
and third architects will earn 2 or 0 points.&lt;br /&gt;
Those finishing last must also circle the debt&lt;br /&gt;
in the inauguration zone.&lt;br /&gt;
Shows Earn the lowest visible number of&lt;br /&gt;
each Show Column.&lt;br /&gt;
Hotels Write down the number of Large&lt;br /&gt;
and Small Hotels built and multiply these by&lt;br /&gt;
their corresponding improved value (the lowest&lt;br /&gt;
visible value). 3&lt;br /&gt;
15&lt;br /&gt;
6&lt;br /&gt;
12&lt;br /&gt;
15 9 12&lt;br /&gt;
3 3 2&lt;br /&gt;
9 6 0&lt;br /&gt;
3 2 0&lt;br /&gt;
20 12&lt;br /&gt;
4&lt;br /&gt;
8&lt;br /&gt;
3 2&lt;br /&gt;
5&lt;br /&gt;
18&lt;br /&gt;
12&lt;br /&gt;
0&lt;br /&gt;
6&lt;br /&gt;
8&lt;br /&gt;
8 4&lt;br /&gt;
3&lt;br /&gt;
4&lt;br /&gt;
3&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
10 A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
11 A&lt;br /&gt;
SOLO MODE&lt;br /&gt;
Each turn, draw 3 casino cards. Pick and use 2 of them,&lt;br /&gt;
one for its number, one for its effect. Then discard the&lt;br /&gt;
2 cards and place down the third card, effect side up, in&lt;br /&gt;
order to create a stack for ACME.&lt;br /&gt;
Thus, you will create a stack that will allow ACME to&lt;br /&gt;
open its own casinos.&lt;br /&gt;
Beware: You cannot shuffle this stack but you can check&lt;br /&gt;
its content at any time.&lt;br /&gt;
If you cannot play, check 2 boxes on the Inauguration&lt;br /&gt;
Track and still choose a card for ACME.&lt;br /&gt;
When you draw a Project Approval card, remove it from&lt;br /&gt;
the game and draw a new Casino card. At the end of the&lt;br /&gt;
turn, check the ACME architect card where you’ll find out:&lt;br /&gt;
• if ACME fulfills or not the&lt;br /&gt;
Project indicated by the&lt;br /&gt;
Project Approval card drawn.&lt;br /&gt;
• the Hotels that ACME tries to&lt;br /&gt;
build before you.&lt;br /&gt;
When ACME fulfills a project, write down its score on the&lt;br /&gt;
score sheet. If ACME fulfills the project before you, flip it&lt;br /&gt;
to its Approved side.&lt;br /&gt;
y Pick an ACME Architect&lt;br /&gt;
card (the top left number is&lt;br /&gt;
the difficulty level).&lt;br /&gt;
y Pick 3 Project cards and&lt;br /&gt;
place them project side up.&lt;br /&gt;
y Take a city sheet and a score sheet. On the score&lt;br /&gt;
sheet, divide all the scoring boxes in 2 with a horizontal&lt;br /&gt;
line. You will score your points above the line, while the&lt;br /&gt;
ACME architect will score below the line.&lt;br /&gt;
y Shuffle the Casino cards and&lt;br /&gt;
create two equal stacks. Create a&lt;br /&gt;
deck of Casino cards, effect side up,&lt;br /&gt;
by shuffling the 3 Project Approval&lt;br /&gt;
cards in one of the stacks and by&lt;br /&gt;
placing it below the other stack.&lt;br /&gt;
y Make your bank loan wish. Then pick a casino card&lt;br /&gt;
and place it under your score sheet without looking at&lt;br /&gt;
the number. At the end of the game, the card number&lt;br /&gt;
will indicate the bank loan wish of the ACME architect.&lt;br /&gt;
The ACME (Alexis Casinos &amp;amp; Mafia Enterprise) is your lead competitor. Its architects have many ties with the mob&lt;br /&gt;
and with politicians. So be careful… You might end up six feet under, in the middle of the desert. All regular rules&lt;br /&gt;
apply with the following changes. Break a leg!&lt;br /&gt;
When ACME builds a Hotel, write down “A” in the top floors&lt;br /&gt;
of the Hotel. You can build the same Hotel during the same&lt;br /&gt;
turn. But if ACME has built the Hotel before you, then you&lt;br /&gt;
can only build the Small Hotel. On the other hand, if&lt;br /&gt;
you have built a Hotel before ACME, it cannot build anything&lt;br /&gt;
as ACME only builds Large Hotels. Note: ACME hotels do&lt;br /&gt;
not allow them to fulfill a hotel project.&lt;br /&gt;
In the example above, if the Project Approval cards appear&lt;br /&gt;
in the order , , :&lt;br /&gt;
• 1st Approval: ACME doesn’t fulfill the project,&lt;br /&gt;
and builds Hotel #6.&lt;br /&gt;
• 2nd Approval: ACME doesn’t fulfill the project,&lt;br /&gt;
and builds Hotel #7.&lt;br /&gt;
• 3rd Approval: ACME fulfills the Project,&lt;br /&gt;
and builds Hotels #8 and #9.&lt;br /&gt;
Important! When the 1st project of the game&lt;br /&gt;
is fulfilled, by you or ACME, you MUST shuffle&lt;br /&gt;
your discard pile with the stack of Casino cards.&lt;br /&gt;
You must also shuffle your discard pile once the&lt;br /&gt;
stack is empty.&lt;br /&gt;
Set Up&lt;br /&gt;
Game Turn&lt;br /&gt;
End Game&lt;br /&gt;
The game ends when one of the 3 regular end conditions&lt;br /&gt;
is reached. ACME can therefore end the game as well if&lt;br /&gt;
it fulfills all the 3 projects.&lt;br /&gt;
To add the points for ACME, take its stack of casino&lt;br /&gt;
cards without shuffling them.&lt;br /&gt;
ACME will score points according to the values attributed&lt;br /&gt;
to each domain. On the Architect card, for each domain&lt;br /&gt;
is indicated a Basic Value and an Improved Value. These&lt;br /&gt;
domains are placed on an Improvement Track.&lt;br /&gt;
Add all the Improvement cards. Depending on the&lt;br /&gt;
amount, some thresholds will be reached. For all reached&lt;br /&gt;
thresholds, you will need to use the Improved Values&lt;br /&gt;
instead of the Basic Values for these domains.&lt;br /&gt;
Inauguration: Compare the number of&lt;br /&gt;
Inauguration boxes you crossed off and did not&lt;br /&gt;
circle with ACME’s number of inauguration&lt;br /&gt;
cards to find out if you are first or second&lt;br /&gt;
and determine your score. If you are second, circle the&lt;br /&gt;
debt . ACME doesn’t earn points according to 1st or&lt;br /&gt;
2nd place and doesn’t get any debt. Whether it is 1st&lt;br /&gt;
or 2nd, for each inauguration card, ACME earns the&lt;br /&gt;
number of points indicated on the Architect card (Basic&lt;br /&gt;
or Improved Value).&lt;br /&gt;
Shows: For each show card, ACME earns the&lt;br /&gt;
value (Basic or Improved) indicated on the&lt;br /&gt;
Architect card.&lt;br /&gt;
Hotels: For each built Hotel (with an “A”),&lt;br /&gt;
ACME earns the value (Basic or Improved)&lt;br /&gt;
indicated on the Architect card.&lt;br /&gt;
Streets: Add up all the Construction cards then&lt;br /&gt;
add or subtract the value indicated on the crane.&lt;br /&gt;
The result (which cannot be lower than 1) is the&lt;br /&gt;
size of the largest series of odd or even casinos&lt;br /&gt;
in each street for ACME. ACME earns as many points&lt;br /&gt;
as that result for each street. Moreover, for each street&lt;br /&gt;
where ACME has the highest series, ACME earns the&lt;br /&gt;
value (Basic or Improved) indicated on the Architect card.&lt;br /&gt;
Golf: ACME builds a golf hole for each card&lt;br /&gt;
with the same effect as the previous card.&lt;br /&gt;
For example, if in the ACME stack, there are&lt;br /&gt;
3 consecutive cards with the same effect, it&lt;br /&gt;
creates 2 golf holes. For each hole, ACME earns the value&lt;br /&gt;
(Basic or Improved) indicated on the Architect card.&lt;br /&gt;
Limousine: For each Limousine card, ACME&lt;br /&gt;
earns the value (Basic or Improved) indicated&lt;br /&gt;
on the Architect card.&lt;br /&gt;
Safe: Reveal the card that you set aside at the&lt;br /&gt;
beginning of the game to know how many&lt;br /&gt;
bundles you get. If the number of the card is&lt;br /&gt;
higher than or equal to the value indicated on&lt;br /&gt;
the Architect card, then ACME has chosen to borrow&lt;br /&gt;
from the bank. ACME has unlimited funds but you can&lt;br /&gt;
push it to fail. If both you and ACME have chosen not&lt;br /&gt;
to borrow from the bank, then ACME gets a penalty&lt;br /&gt;
equal to the value of the card set aside at the beginning&lt;br /&gt;
of the game.&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
1&lt;br /&gt;
st&lt;br /&gt;
2nd&lt;br /&gt;
3rd&lt;br /&gt;
: 1 6&lt;br /&gt;
7&lt;br /&gt;
8- 9&lt;br /&gt;
2 3 2 3 3 4 4 6 2 3 2 3&lt;br /&gt;
2&lt;br /&gt;
7 8 9 10 11 12&lt;br /&gt;
-4 A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
1&lt;br /&gt;
st&lt;br /&gt;
2nd&lt;br /&gt;
3rd&lt;br /&gt;
: 1 6&lt;br /&gt;
7&lt;br /&gt;
8- 9&lt;br /&gt;
2 3 2 3 3 4 4 6 2 3 2 3&lt;br /&gt;
2&lt;br /&gt;
7 8 9 10 11 12&lt;br /&gt;
-4 A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
1&lt;br /&gt;
st&lt;br /&gt;
2nd&lt;br /&gt;
3rd&lt;br /&gt;
: 1 6&lt;br /&gt;
7&lt;br /&gt;
8- 9&lt;br /&gt;
2 3 2 3 3 4 4 6 2 3 2 3&lt;br /&gt;
2&lt;br /&gt;
7 8 9 10 11 12&lt;br /&gt;
-4 A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
1&lt;br /&gt;
st&lt;br /&gt;
2nd&lt;br /&gt;
3rd&lt;br /&gt;
: 1 6&lt;br /&gt;
7&lt;br /&gt;
8- 9&lt;br /&gt;
2 3 2 3 3 4 4 6 2 3 2 3&lt;br /&gt;
2&lt;br /&gt;
7 8 9 10 11 12&lt;br /&gt;
-4 A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
1&lt;br /&gt;
st&lt;br /&gt;
2nd&lt;br /&gt;
3rd&lt;br /&gt;
: 1 6&lt;br /&gt;
7&lt;br /&gt;
8- 9&lt;br /&gt;
2 3 2 3 3 4 4 6 2 3 2 3&lt;br /&gt;
2&lt;br /&gt;
7 8 9 10 11 12&lt;br /&gt;
-4 A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
1&lt;br /&gt;
st&lt;br /&gt;
2nd&lt;br /&gt;
3rd&lt;br /&gt;
: 1 6&lt;br /&gt;
7&lt;br /&gt;
8- 9&lt;br /&gt;
2 3 2 3 3 4 4 6 2 3 2 3&lt;br /&gt;
2&lt;br /&gt;
7 8 9 10 11 12&lt;br /&gt;
-4 A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
+ A + A&lt;br /&gt;
+ A&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
1&lt;br /&gt;
st&lt;br /&gt;
2nd&lt;br /&gt;
3rd&lt;br /&gt;
: 1 6&lt;br /&gt;
7&lt;br /&gt;
8- 9&lt;br /&gt;
2 3 2 3 3 4 4 6 2 3 2 3&lt;br /&gt;
2&lt;br /&gt;
7 8 9 10 11 12&lt;br /&gt;
-4 A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
1&lt;br /&gt;
st&lt;br /&gt;
2nd&lt;br /&gt;
3rd&lt;br /&gt;
: 1 6&lt;br /&gt;
7&lt;br /&gt;
8- 9&lt;br /&gt;
2 3 2 3 3 4 4 6 2 3 2 3&lt;br /&gt;
2&lt;br /&gt;
7 8 9 10 11 12&lt;br /&gt;
-4 A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
+&lt;br /&gt;
1&lt;br /&gt;
st&lt;br /&gt;
2nd&lt;br /&gt;
3rd&lt;br /&gt;
: 1 6&lt;br /&gt;
7&lt;br /&gt;
8- 9&lt;br /&gt;
2 3 2 3 3 4 4 6 2 3 2 3&lt;br /&gt;
2&lt;br /&gt;
7 8 9 10 11 12&lt;br /&gt;
-4 A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
12 A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
13 A&lt;br /&gt;
To fulfill this objective, you must have built&lt;br /&gt;
all the Golf holes of the PAR 4 type.&lt;br /&gt;
To fulfill this objective, you must have&lt;br /&gt;
built and opened all the Casinos under&lt;br /&gt;
construction and opened all the Shows of&lt;br /&gt;
the same street.&lt;br /&gt;
To fulfill this objective, you must have built&lt;br /&gt;
all the Casinos under construction of the&lt;br /&gt;
4 streets.&lt;br /&gt;
To fulfill this objective, you must have&lt;br /&gt;
opened all the Shows and built all the Golf&lt;br /&gt;
Holes of the Top Street.&lt;br /&gt;
LIST OF PROJECTS&lt;br /&gt;
To fulfill this objective, you must have built&lt;br /&gt;
3 Large Hotels.&lt;br /&gt;
To fulfill this objective, you must have built&lt;br /&gt;
5 Small Hotels.&lt;br /&gt;
To fulfill this objective, you must have built&lt;br /&gt;
the Hotels of the 1st and 11th Avenue (Large&lt;br /&gt;
or Small).&lt;br /&gt;
To fulfill this objective, you must have built&lt;br /&gt;
7 Hotels (Large or Small).&lt;br /&gt;
To fulfill this objective, you must have built&lt;br /&gt;
2 consecutive Large Hotels, on adjacent&lt;br /&gt;
Avenues.&lt;br /&gt;
To fulfill this objective, you must have&lt;br /&gt;
10 unused crossed off boxes in your&lt;br /&gt;
Inauguration Track. These boxes can be used&lt;br /&gt;
after fulfilling the objective (1 bonus per turn).&lt;br /&gt;
To fulfill this objective, you must have built&lt;br /&gt;
4 consecutive Hotels (Large or Small), on&lt;br /&gt;
adjacent Avenues.&lt;br /&gt;
To fulfill this objective, you must have&lt;br /&gt;
a series of 6 even numbered Casinos in&lt;br /&gt;
one street.&lt;br /&gt;
To fulfill this objective, you must have two&lt;br /&gt;
series of 4 odd numbered Casinos. These&lt;br /&gt;
can be in the same street or not.&lt;br /&gt;
Reminder: the identical numbers due to the Extended&lt;br /&gt;
Casino Bonus are included in the series and Casinos&lt;br /&gt;
under construction do not stop a series.&lt;br /&gt;
To fulfill this objective, you must have the&lt;br /&gt;
Limo passed by a Special Casino (red carpet)&lt;br /&gt;
in each of the 4 streets. These casinos do&lt;br /&gt;
not have to be open for the fulfillment of&lt;br /&gt;
the objective.&lt;br /&gt;
To fulfill this objective, you must have&lt;br /&gt;
a series of 7 odd numbered Casinos in&lt;br /&gt;
one street.&lt;br /&gt;
To fulfill this objective, you must have&lt;br /&gt;
the Limo passed by a Special Casino (red&lt;br /&gt;
carpet) of each type (Mafia, Luxury and&lt;br /&gt;
VIP). These casinos do not have to be open&lt;br /&gt;
for the fulfillment of the objective.&lt;br /&gt;
To fulfill this objective, you must have&lt;br /&gt;
opened all the Casinos of 2 streets, excluding&lt;br /&gt;
the casinos under construction.&lt;br /&gt;
To fulfill this objective, you must have one&lt;br /&gt;
series of 5 even numbered Casinos, located at&lt;br /&gt;
the beginning or the end of a street. Reminder:&lt;br /&gt;
casinos under construction do not count. So&lt;br /&gt;
the objective can be fulfilled even with a casino&lt;br /&gt;
under construction at one end of the street.&lt;br /&gt;
To fulfill this objective, you must have&lt;br /&gt;
crossed off the first 3 boxes in both&lt;br /&gt;
Show Columns.&lt;br /&gt;
To fulfill this objective, you must have built&lt;br /&gt;
and opened the Casinos under construction&lt;br /&gt;
of the 1st and 11th Avenue.&lt;br /&gt;
To fulfill this objective, you must have&lt;br /&gt;
built and opened all the Casinos under&lt;br /&gt;
construction of 2 streets.&lt;br /&gt;
Hotels &amp;amp; Inauguration Projects Streets &amp;amp; Limo Projects&lt;br /&gt;
Construction, Shows &amp;amp; Golf Projects&lt;br /&gt;
The Blue Dog gives some lickings to Andrée Frances, Bruno Desch,&lt;br /&gt;
Matthieu Halfen, Jean-Emmanuel Gilbert, Michel Schoenacker,&lt;br /&gt;
Alain Blaizeau, Nathalie Geoffrin, Renaud Challiat.&lt;br /&gt;
Benoit would like to thank all the players who have discovered and&lt;br /&gt;
spread the love for Welcome to... Without them, he would have never&lt;br /&gt;
had the chance to design the expansions and now this sequel to the&lt;br /&gt;
game. A huge thanks as well to everyone in the game industry who&lt;br /&gt;
welcomed him and gave him the urge to spend more time and energy&lt;br /&gt;
in the hobby. Finally, a special thanks to Virginie, without whom&lt;br /&gt;
nothing would have been possible, even though there was Myrmes…&lt;br /&gt;
Alexis would like to thank Benoit for the “flop”, Anne for the “turn”&lt;br /&gt;
and Alain for the “river”.&lt;br /&gt;
Game Designer: Benoit TURPIN&lt;br /&gt;
Solo Mode Game Designer: Alexis ALLARD&lt;br /&gt;
Graphic Designer: Anne HEIDSIECK&lt;br /&gt;
Development: BLUE COCKER&lt;br /&gt;
Translation: Benoit TURPIN&lt;br /&gt;
Proofreading: Dominique BODIN &amp;amp; Sandra GRÈS&lt;br /&gt;
Thanks&lt;br /&gt;
CREDITS&lt;br /&gt;
Blue Cocker Games - Tél. : +33 5 34 28 05 01&lt;br /&gt;
209 avenue de Castres 31500 Toulouse - France&lt;br /&gt;
www.bluecocker.com&lt;br /&gt;
© Blue Cocker Games 2019&lt;br /&gt;
All right reserved under exclusive&lt;br /&gt;
licence to Blue Cocker&lt;br /&gt;
Dude Game - 1-888-616-3833&lt;br /&gt;
5425 Casgrain, suite 201&lt;br /&gt;
Montréal, Qc, Canada, H2T 1X6&lt;br /&gt;
www.distributiondude.com&lt;br /&gt;
8 4&lt;br /&gt;
3&lt;br /&gt;
9 4&lt;br /&gt;
5&lt;br /&gt;
10 6&lt;br /&gt;
7&lt;br /&gt;
8 4&lt;br /&gt;
2&lt;br /&gt;
10 6&lt;br /&gt;
4&lt;br /&gt;
9 4&lt;br /&gt;
1st Av. 11th Av.&lt;br /&gt;
8 4&lt;br /&gt;
10&lt;br /&gt;
8 4&lt;br /&gt;
6&lt;br /&gt;
= 0, 2, 4, 6...&lt;br /&gt;
9 5&lt;br /&gt;
7&lt;br /&gt;
= 1, 3, 5, 7...&lt;br /&gt;
9 5&lt;br /&gt;
4&lt;br /&gt;
4&lt;br /&gt;
= 1, 3, 5, 7...&lt;br /&gt;
11 6&lt;br /&gt;
X X&lt;br /&gt;
8 4&lt;br /&gt;
1st Av. 11th Av.&lt;br /&gt;
X X&lt;br /&gt;
10 6&lt;br /&gt;
X + X&lt;br /&gt;
11 6&lt;br /&gt;
= 0, 2, 4, 6...&lt;br /&gt;
5&lt;br /&gt;
6 3&lt;br /&gt;
1 1 1&lt;br /&gt;
8 4&lt;br /&gt;
X X&lt;br /&gt;
12 6&lt;br /&gt;
10 6&lt;br /&gt;
1&lt;br /&gt;
1&lt;br /&gt;
1&lt;br /&gt;
1&lt;br /&gt;
13 7&lt;br /&gt;
14 8&lt;br /&gt;
X&lt;br /&gt;
8 4&lt;br /&gt;
PAR&lt;br /&gt;
4&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
14 A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
A&lt;br /&gt;
15 A&lt;br /&gt;
Projects: Benoit fulfilled 2 projects, pink after&lt;br /&gt;
his opponent and yellow before. He thus wins&lt;br /&gt;
6 + 12 = 18 points.&lt;br /&gt;
Inauguration: Benoit has fewer crossed off and not&lt;br /&gt;
circled boxes for bonuses than his opponent. He is&lt;br /&gt;
second and wins 8 points. Being second, he is also last.&lt;br /&gt;
He circles the debt .&lt;br /&gt;
Shows: Benoit wins 28 points and 9 points for the&lt;br /&gt;
shows. He could have crossed off the last debt by&lt;br /&gt;
doing an extra show action. But he did not.&lt;br /&gt;
Hotels: Benoit built 3 large hotels before his opponent&lt;br /&gt;
and 4 small hotels after his opponent. He earns 9 points&lt;br /&gt;
and 4 points.&lt;br /&gt;
Streets: Benoit’s longest series in each street: 4 odd&lt;br /&gt;
casinos (5-7-9-11) + 2 odd casinos (1-1) + 7 odd casinos&lt;br /&gt;
(1-5-5-7-9-11-15) + 4 even casinos (0-4-6-8) = 17 points.&lt;br /&gt;
His series in 3rd Street is longer than his opponent’s. He&lt;br /&gt;
earns 8 extra points.&lt;br /&gt;
Golf: In the 1st street, after writing the 11, Benoit&lt;br /&gt;
placed the 13 before placing the 12. By doing this he lost&lt;br /&gt;
all the golf holes on the right side of the 11. He still wins&lt;br /&gt;
3 + 4 + 10 points for his golf.&lt;br /&gt;
Limousine: Benoit’s limousine passed in front of 1 VIP&lt;br /&gt;
casino and 1 Luxury casino which earn him 3 points&lt;br /&gt;
each, as well as 1 mafia casino which allows him to&lt;br /&gt;
circle 1 bundle of bills in his safe. But his limo misses&lt;br /&gt;
2 lines to return to his starting point, which makes him&lt;br /&gt;
lose 12 points.&lt;br /&gt;
Safe: Benoit wanted to borrow from the bank but not his&lt;br /&gt;
opponent. So they each get 2 bundles of bills. Benoit has&lt;br /&gt;
4 bundles (1 at the beginning + 1 from the limo + 2 from&lt;br /&gt;
the bank). But he has 5 debts to pay back (1 from a&lt;br /&gt;
built casino and not numbered + 2 from the extension&lt;br /&gt;
bonuses used on the inauguration track + 1 from the&lt;br /&gt;
inauguration + 1 from the show). Benoit can not refund&lt;br /&gt;
everything and loses 20 points!&lt;br /&gt;
Total: 92 points. You can do better than him!&lt;br /&gt;
Example of a 2-player game&lt;br /&gt;
2&lt;br /&gt;
1&lt;br /&gt;
4&lt;br /&gt;
Example&lt;br /&gt;
City&lt;br /&gt;
1&lt;br /&gt;
0&lt;br /&gt;
17&lt;br /&gt;
4&lt;br /&gt;
2&lt;br /&gt;
1&lt;br /&gt;
5&lt;br /&gt;
3&lt;br /&gt;
5&lt;br /&gt;
6&lt;br /&gt;
7&lt;br /&gt;
4&lt;br /&gt;
5&lt;br /&gt;
8&lt;br /&gt;
9&lt;br /&gt;
7&lt;br /&gt;
7&lt;br /&gt;
9&lt;br /&gt;
11&lt;br /&gt;
8&lt;br /&gt;
9&lt;br /&gt;
12&lt;br /&gt;
12&lt;br /&gt;
10&lt;br /&gt;
11&lt;br /&gt;
13&lt;br /&gt;
13&lt;br /&gt;
15&lt;br /&gt;
14&lt;br /&gt;
12&lt;br /&gt;
6&lt;br /&gt;
0&lt;br /&gt;
12&lt;br /&gt;
18 8 28 9 9 4 17&lt;br /&gt;
3 4 4 1 3 2 1 1 1 2&lt;br /&gt;
7&lt;br /&gt;
2&lt;br /&gt;
4&lt;br /&gt;
8 3 4 10 3 3 12 20 92&lt;br /&gt;
ExAmple City&lt;br /&gt;
10 6&lt;br /&gt;
4&lt;br /&gt;
8 4&lt;br /&gt;
6&lt;br /&gt;
= 0, 2, 4, 6...&lt;br /&gt;
12 6&lt;/div&gt;</summary>
		<author><name>Fosuke</name></author>
	</entry>
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