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	<updated>2026-10-13T23:34:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpninjan&amp;diff=25752</id>
		<title>Gamehelpninjan</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpninjan&amp;diff=25752"/>
		<updated>2025-07-11T10:18:24Z</updated>

		<summary type="html">&lt;p&gt;Excel13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div&amp;gt;[[File: TitleNinjan.png|400px]]&amp;lt;br&amp;gt;&lt;br /&gt;
2-5 players - Duration 4 minutes - Complexity 1/5&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Presentation==&lt;br /&gt;
Ninjan battles, Chifoumi style.&lt;br /&gt;
&lt;br /&gt;
==Object of the game==&lt;br /&gt;
The goal of the game is to recruit the most high-value ninjan cards. The sum of these values must be the highest to win the game.&lt;br /&gt;
&lt;br /&gt;
==Preparation==&lt;br /&gt;
Each player starts with a hand of 9 cards belonging to one of the three suits: &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt; (red) / &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;Paper&amp;lt;/span&amp;gt; (green) / &amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Scissors&amp;lt;/span&amp;gt; (blue), with values ranging from -6 to 10.&lt;br /&gt;
&lt;br /&gt;
Place 3 cards face up on the table in 3 separate piles; these are the first 3 targets.&lt;br /&gt;
&lt;br /&gt;
==Game Round==&lt;br /&gt;
Each turn, each player chooses a card from their hand and waits for everyone else to do the same.&lt;br /&gt;
&lt;br /&gt;
These cards are all revealed simultaneously and resolved according to the following rules:&lt;br /&gt;
&lt;br /&gt;
Starting from the highest value (10) to the lowest (-6), and breaking ties according to the &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;Paper&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Scissors&amp;lt;/span&amp;gt; rule, players take turns claiming one of the 3 piles according to the same rule, but without taking the values into account.&lt;br /&gt;
&lt;br /&gt;
Tips: This rule is indicated in the bottom left corner of the screen using a circular image.&lt;br /&gt;
&lt;br /&gt;
[[File: Rock_Paper_Scissors.png|100px]]&lt;br /&gt;
&lt;br /&gt;
A &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;Paper&amp;lt;/span&amp;gt; is stronger than a &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;stone&amp;lt;/span&amp;gt;, which is itself stronger than &amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Scissors&amp;lt;/span&amp;gt;, which is itself stronger than a &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;Paper&amp;lt;/span&amp;gt;...&lt;br /&gt;
&lt;br /&gt;
If a player plays the &amp;quot;&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;8 Stone&amp;lt;/span&amp;gt;,&amp;quot; for example, they must claim one of the piles with a &amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Scissors&amp;lt;/span&amp;gt; card on top.&lt;br /&gt;
&lt;br /&gt;
They place the cards from the recruited pile face up in front of them, then start a new pile by playing their &amp;quot;&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;8 Stone&amp;lt;/span&amp;gt;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If they cannot recruit a pile (without &amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Scissors&amp;lt;/span&amp;gt; on top), they place their played card on an existing pile of their choice, leaving all the pile numbers visible.&lt;br /&gt;
&lt;br /&gt;
Once all 9 cards in hand have been played, add up the values of the cards the players have recruited.&lt;br /&gt;
&lt;br /&gt;
The player with the highest score wins the game.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
Designer: 6jizo&lt;br /&gt;
&lt;br /&gt;
Artist: Crocotame&lt;br /&gt;
&lt;br /&gt;
Publisher: [https://helvetiq.com/ Helvetiq]&lt;/div&gt;</summary>
		<author><name>Excel13</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpninjan&amp;diff=25751</id>
		<title>Gamehelpninjan</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpninjan&amp;diff=25751"/>
		<updated>2025-07-11T10:04:14Z</updated>

		<summary type="html">&lt;p&gt;Excel13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div&amp;gt;[[File: TitleNinjan.png|400px]]&amp;lt;br&amp;gt;&lt;br /&gt;
2-5 players - Duration 4 minutes - Complexity 1/5&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Presentation==&lt;br /&gt;
Ninjan battles, Chifoumi style.&lt;br /&gt;
&lt;br /&gt;
==Object of the game==&lt;br /&gt;
The goal of the game is to recruit the most high-value ninjan cards. The sum of these values must be the highest to win the game.&lt;br /&gt;
&lt;br /&gt;
==Preparation==&lt;br /&gt;
Each player starts with a hand of 9 cards belonging to one of the three suits: &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt; (red) / &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;Paper&amp;lt;/span&amp;gt; (green) / &amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Scissors&amp;lt;/span&amp;gt; (blue), with values ranging from -6 to 10.&lt;br /&gt;
&lt;br /&gt;
Place 3 cards face up on the table in 3 separate piles; these are the first 3 targets.&lt;br /&gt;
&lt;br /&gt;
==Game Round==&lt;br /&gt;
Each turn, each player chooses a card from their hand and waits for everyone else to do the same.&lt;br /&gt;
&lt;br /&gt;
These cards are all revealed simultaneously and resolved according to the following rules:&lt;br /&gt;
&lt;br /&gt;
Starting from the highest value (10) to the lowest (-6), and breaking ties according to the &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;Paper&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Scissors&amp;lt;/span&amp;gt; rule, players take turns claiming one of the 3 piles according to the same rule, but without taking the values into account.&lt;br /&gt;
&lt;br /&gt;
Tips: This rule is indicated in the bottom left corner of the screen using a circular image.&lt;br /&gt;
&lt;br /&gt;
[[File: Rock_Paper_Scissors.png|100px]]&lt;br /&gt;
&lt;br /&gt;
A &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;Paper&amp;lt;/span&amp;gt; is stronger than a &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;stone&amp;lt;/span&amp;gt;, which is itself stronger than &amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Scissors&amp;lt;/span&amp;gt;, which is itself stronger than a &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;Paper&amp;lt;/span&amp;gt;...&lt;br /&gt;
&lt;br /&gt;
If a player plays the &amp;quot;&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;8 Stone&amp;lt;/span&amp;gt;,&amp;quot; for example, they must claim one of the piles with a &amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Scissors&amp;lt;/span&amp;gt; card on top.&lt;br /&gt;
&lt;br /&gt;
They place the cards from the recruited pile face up in front of them, then start a new pile by playing their &amp;quot;&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;8 Stone&amp;lt;/span&amp;gt;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If they cannot recruit a pile (without &amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Scissors&amp;lt;/span&amp;gt; on top), they place their played card on an existing pile of their choice, leaving all the pile numbers visible.&lt;br /&gt;
&lt;br /&gt;
Once all 9 cards in hand have been played, add up the values of the cards the players have recruited.&lt;br /&gt;
&lt;br /&gt;
The player with the highest score wins the game.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
Designer: 6jizo&lt;br /&gt;
&lt;br /&gt;
Artist: Crocotame&lt;br /&gt;
&lt;br /&gt;
Publisher: [https://helvetiq.com/Helvetiq]&lt;/div&gt;</summary>
		<author><name>Excel13</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:TitleNinjan.png&amp;diff=25750</id>
		<title>File:TitleNinjan.png</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:TitleNinjan.png&amp;diff=25750"/>
		<updated>2025-07-11T09:35:41Z</updated>

		<summary type="html">&lt;p&gt;Excel13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Excel13</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpninjan&amp;diff=25749</id>
		<title>Gamehelpninjan</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpninjan&amp;diff=25749"/>
		<updated>2025-07-11T09:34:45Z</updated>

		<summary type="html">&lt;p&gt;Excel13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div&amp;gt;2-5 players - Duration 4 minutes - Complexity 1/5&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Presentation==&lt;br /&gt;
Ninjan battles, Chifoumi style.&lt;br /&gt;
&lt;br /&gt;
==Object of the game==&lt;br /&gt;
The goal of the game is to recruit the most high-value ninjan cards. The sum of these values must be the highest to win the game.&lt;br /&gt;
&lt;br /&gt;
==Preparation==&lt;br /&gt;
Each player starts with a hand of 9 cards belonging to one of the three suits: Rock (red) / Paper (green) / Scissors (blue), with values ranging from -6 to 10.&lt;br /&gt;
&lt;br /&gt;
Place 3 cards face up on the table in 3 separate piles; these are the first 3 targets.&lt;br /&gt;
&lt;br /&gt;
==Game Round==&lt;br /&gt;
Each turn, each player chooses a card from their hand and waits for everyone else to do the same.&lt;br /&gt;
&lt;br /&gt;
These cards are all revealed simultaneously and resolved according to the following rules:&lt;br /&gt;
&lt;br /&gt;
Starting from the highest value (10) to the lowest (-6), and breaking ties according to the Paper/Rock/Scissors rule, players take turns claiming one of the 3 piles according to the same rule, but without taking the values into account.&lt;br /&gt;
&lt;br /&gt;
Tips: This rule is indicated in the bottom left corner of the screen using a circular image.&lt;br /&gt;
&lt;br /&gt;
[[File: Rock_Paper_Scissors.png|100px]]&lt;br /&gt;
&lt;br /&gt;
A green leaf is stronger than a red stone, which is itself stronger than blue Scissors, which is itself stronger than a green leaf...&lt;br /&gt;
&lt;br /&gt;
If a player plays the &amp;quot;8 Stone,&amp;quot; for example, they must claim one of the piles with a Scissors card on top.&lt;br /&gt;
&lt;br /&gt;
They place the cards from the recruited pile face up in front of them, then start a new pile by playing their &amp;quot;8 Stone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If they cannot recruit a pile (without Scissors on top), they place their played card on an existing pile of their choice, leaving all the pile numbers visible.&lt;br /&gt;
&lt;br /&gt;
Once all 9 cards in hand have been played, add up the values of the cards the players have recruited.&lt;br /&gt;
&lt;br /&gt;
The player with the highest score wins the game.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
Designer: 6jizo&lt;br /&gt;
&lt;br /&gt;
Artist: Crocotame&lt;br /&gt;
&lt;br /&gt;
Publisher: [https://helvetiq.com/Helvetiq]&lt;/div&gt;</summary>
		<author><name>Excel13</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:Rock_Paper_Scissors.png&amp;diff=25748</id>
		<title>File:Rock Paper Scissors.png</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:Rock_Paper_Scissors.png&amp;diff=25748"/>
		<updated>2025-07-11T09:25:40Z</updated>

		<summary type="html">&lt;p&gt;Excel13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Excel13</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpninjan&amp;diff=25747</id>
		<title>Gamehelpninjan</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpninjan&amp;diff=25747"/>
		<updated>2025-07-11T09:09:44Z</updated>

		<summary type="html">&lt;p&gt;Excel13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div&amp;gt;2-5 players - Duration 4 minutes - Complexity 1/5&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Presentation==&lt;br /&gt;
Ninjan battles, Chifoumi style.&lt;br /&gt;
&lt;br /&gt;
==Object of the game==&lt;br /&gt;
The goal of the game is to recruit the most high-value ninjan cards. The sum of these values must be the highest to win the game.&lt;br /&gt;
&lt;br /&gt;
==Preparation==&lt;br /&gt;
Each player starts with a hand of 9 cards belonging to one of the three suits: Rock (red) / Paper (green) / Scissors (blue), with values ranging from -6 to 10.&lt;br /&gt;
&lt;br /&gt;
Place 3 cards face up on the table in 3 separate piles; these are the first 3 targets.&lt;br /&gt;
&lt;br /&gt;
==Game Round==&lt;br /&gt;
Each turn, each player chooses a card from their hand and waits for everyone else to do the same.&lt;br /&gt;
&lt;br /&gt;
These cards are all revealed simultaneously and resolved according to the following rules:&lt;br /&gt;
&lt;br /&gt;
Starting from the highest value (10) to the lowest (-6), and breaking ties according to the Paper/Rock/Scissors rule, players take turns claiming one of the 3 piles according to the same rule, but without taking the values into account.&lt;br /&gt;
&lt;br /&gt;
Tips: This rule is indicated in the bottom left corner of the screen using a circular image.&lt;br /&gt;
&lt;br /&gt;
A green leaf is stronger than a red stone, which is itself stronger than blue Scissors, which is itself stronger than a green leaf...&lt;br /&gt;
&lt;br /&gt;
If a player plays the &amp;quot;8 Stone,&amp;quot; for example, they must claim one of the piles with a Scissors card on top.&lt;br /&gt;
&lt;br /&gt;
They place the cards from the recruited pile face up in front of them, then start a new pile by playing their &amp;quot;8 Stone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If they cannot recruit a pile (without Scissors on top), they place their played card on an existing pile of their choice, leaving all the pile numbers visible.&lt;br /&gt;
&lt;br /&gt;
Once all 9 cards in hand have been played, add up the values of the cards the players have recruited.&lt;br /&gt;
&lt;br /&gt;
The player with the highest score wins the game.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
Designer: 6jizo&lt;br /&gt;
&lt;br /&gt;
Artist: Crocotame&lt;br /&gt;
&lt;br /&gt;
Publisher: [https://helvetiq.com/Helvetiq]&lt;/div&gt;</summary>
		<author><name>Excel13</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpverso&amp;diff=25694</id>
		<title>Gamehelpverso</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpverso&amp;diff=25694"/>
		<updated>2025-07-04T16:54:45Z</updated>

		<summary type="html">&lt;p&gt;Excel13: Created page with &amp;quot;&amp;lt;div&amp;gt;1 to 8 players - Duration 5 minutes - Complexity 1/5 &amp;lt;br&amp;gt;&amp;lt;/div&amp;gt; ==Contents== 90 cards with both sides used, or 180 sides.  Each side is composed of:  • 3 colors (blue, green, or orange) &amp;lt;br&amp;gt; • A number from 1 to 6 or a joker *&amp;lt;br&amp;gt; • 1 or 3 victory points&amp;lt;br&amp;gt; ==Setup== Make a draw pile with 15 cards per player, which is shuffled. &amp;lt;br&amp;gt; The remaining cards are set aside until the next game. ==Game Turn== On your turn, you have 2 choices: 1 - Draw a card. 2 - Vali...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div&amp;gt;1 to 8 players - Duration 5 minutes - Complexity 1/5&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Contents==&lt;br /&gt;
90 cards with both sides used, or 180 sides.&lt;br /&gt;
&lt;br /&gt;
Each side is composed of:&lt;br /&gt;
&lt;br /&gt;
• 3 colors (blue, green, or orange) &amp;lt;br&amp;gt;&lt;br /&gt;
• A number from 1 to 6 or a joker *&amp;lt;br&amp;gt;&lt;br /&gt;
• 1 or 3 victory points&amp;lt;br&amp;gt;&lt;br /&gt;
==Setup==&lt;br /&gt;
Make a draw pile with 15 cards per player, which is shuffled. &amp;lt;br&amp;gt;&lt;br /&gt;
The remaining cards are set aside until the next game.&lt;br /&gt;
==Game Turn==&lt;br /&gt;
On your turn, you have 2 choices: 1 - Draw a card. 2 - Validate and score a series.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;1 - When drawing a card, you have 2 choices:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- Take the top card from the draw pile without turning it over. &amp;lt;br&amp;gt;&lt;br /&gt;
- Turn over the card before taking it. &amp;lt;br&amp;gt;&lt;br /&gt;
This second action is mandatory if the card is identical to a card in your hand.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;2 - Validate and score a series:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A series is composed of 2 to 6 cards of the same suit that follow one another consecutively (including jokers). &amp;lt;br&amp;gt;&lt;br /&gt;
Select the cards in this series (from 2 to 6) and score the total victory points written on these cards. &amp;lt;br&amp;gt;&lt;br /&gt;
Discard the 2 largest cards in this series, regardless of the number of cards in it. &amp;lt;br&amp;gt;&lt;br /&gt;
Your 2 neighbors turn over their largest card of the suit in this series, if they have one. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Note:&amp;lt;/u&amp;gt; A neighbor only turns over a joker if it is their only card in that suit. ===There is another way to score a contract, the square pattern:===&lt;br /&gt;
&lt;br /&gt;
A square pattern is made up of 9 cards on your table, 3 cards of each suit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Warning:&amp;lt;/u&amp;gt; You do not need to validate this contract like you would for a series. &amp;lt;br&amp;gt;&lt;br /&gt;
Immediately score 7 victory points as soon as this shape is achieved. &amp;lt;br&amp;gt;&lt;br /&gt;
It can be obtained during a draw round or by turning over one of your cards due to an opponent validating a series. &amp;lt;br&amp;gt;&lt;br /&gt;
To obtain another square and score 7 points again, you must first break your square, and then reform it. &amp;lt;br&amp;gt;&lt;br /&gt;
You don&#039;t have to discard any cards, and neither do your neighbors (unlike a series).&lt;br /&gt;
===Front and Back of a Card===&lt;br /&gt;
The back of each card has the following properties compared to its front:&lt;br /&gt;
&lt;br /&gt;
• The color is never identical (e.g., the back of a blue card is either green or orange) &amp;lt;br&amp;gt;&lt;br /&gt;
• If a card scores 1 victory point, its back shows 3, and vice versa. &amp;lt;br&amp;gt;&lt;br /&gt;
• The back of a value is always plus or minus 1 (e.g., the back of a 6 is either 5 or 1) &amp;lt;br&amp;gt;&lt;br /&gt;
===Similar Cards===&lt;br /&gt;
At any time during the game, a similar card in your hand, following a flip, must be discarded immediately.&lt;br /&gt;
==End of Game==&lt;br /&gt;
The game ends when the central draw pile is empty. &amp;lt;br&amp;gt;&lt;br /&gt;
Each player can validate a single, final set of cards, without causing any opponents to turn over their cards. &amp;lt;br&amp;gt;&lt;br /&gt;
Add up your victory points. &amp;lt;br&amp;gt;&lt;br /&gt;
The player with the highest score wins the game.&lt;br /&gt;
==Single-player mode==&lt;br /&gt;
In single-player mode, the goal is to achieve the highest possible score.&lt;br /&gt;
&lt;br /&gt;
Build a draw pile of 35 cards.&lt;br /&gt;
&lt;br /&gt;
Each turn, you must draw a card OR validate a set of cards.&lt;br /&gt;
&lt;br /&gt;
At the end of each turn, simulate another player&#039;s turn by turning over the top card of the draw pile to reveal its other side.&lt;br /&gt;
&lt;br /&gt;
● If one of the sides of this opponent&#039;s card is a joker, nothing happens. &amp;lt;br&amp;gt;&lt;br /&gt;
● If the value of its upside-down side is strictly higher than its original side, turn over your highest-value card of the same color as the upside-down side. &amp;lt;br&amp;gt;&lt;br /&gt;
Finally, discard this opponent&#039;s card and play your next turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;End of the game.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When the central draw pile is empty, the game ends immediately. You may then validate one last set of cards. Calculate your score by adding up your victory points.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;60 points or more?&amp;lt;/u&amp;gt; This performance is incredible! The legend of the draw pile is among us! &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;55 points&amp;lt;/u&amp;gt; You&#039;re definitely a pro! &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;50 points&amp;lt;/u&amp;gt; You&#039;re a model player! Respect. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;45 points&amp;lt;/u&amp;gt; What talent! &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;40 points&amp;lt;/u&amp;gt; Nice move! &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;35 points&amp;lt;/u&amp;gt; Congratulations! You&#039;ve reached the average score for a game of Verso!&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
Designer: [Alexis Allard, Joan Dufour]&amp;lt;br&amp;gt;&lt;br /&gt;
Artist: Zongoh&amp;lt;br&amp;gt;&lt;br /&gt;
Publisher: [http://www.gigamic.com/Gigamic]&amp;lt;br&amp;gt;&lt;br /&gt;
BGA Developer: [https://boardgamearena.com/player?id=86175279 thoun]&amp;lt;br&amp;gt;&lt;br /&gt;
BGA Wiki: [https://boardgamearena.com/player?id=84823448 excel13]&lt;/div&gt;</summary>
		<author><name>Excel13</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelppentaquest&amp;diff=25681</id>
		<title>Gamehelppentaquest</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelppentaquest&amp;diff=25681"/>
		<updated>2025-07-03T17:59:39Z</updated>

		<summary type="html">&lt;p&gt;Excel13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
The Quest: Defeat a deck of foes with your 5 dice in this yahtzee/dice manipulation D&amp;amp;D inspired adventure. Once defeated, you gain the cards&#039; special dice modification abilities. You must use them judiciously, as your final score is the number of cards captured that you DIDN&#039;T  use...but if you fail to defeat a monster each turn, you lose the game. &lt;br /&gt;
&lt;br /&gt;
== Solo Play ==&lt;br /&gt;
Play the following phases:&lt;br /&gt;
&lt;br /&gt;
[1] The quest area is filled or completed with 5 creature cards.&lt;br /&gt;
&lt;br /&gt;
[2] Roll 5d6 - If you roll a combination matching the dice shown at the bottom of a card, you can declare that you beat it and put it in your army area. &lt;br /&gt;
&lt;br /&gt;
If you can beat more than one card, choose one.&lt;br /&gt;
&lt;br /&gt;
[3] Free reroll - Once per turn you can try to get better dice results by rerolling any number of dice, keeping the new results. &lt;br /&gt;
&lt;br /&gt;
Note that the very first roll of a game you get 2 free rerolls.&lt;br /&gt;
&lt;br /&gt;
[4] Modify roll - You can use any number of cards in your army to modify your dice roll. Discard each army card after you use it. &lt;br /&gt;
&lt;br /&gt;
The effect of an army card is depicted by the symbol in its upper right corner: &lt;br /&gt;
&lt;br /&gt;
* {{Pentaquest add}} add 1 to a die [max is {{whiteDie|6}}]; &lt;br /&gt;
* {{Pentaquest sub}} subtract 1 from a die [min is {{whiteDie|1}}];&lt;br /&gt;
* {{Pentaquest addsub}} add or subtract 1 to a die [as above];&lt;br /&gt;
* {{Pentaquest reroll}} reroll any number of dice; keep results;&lt;br /&gt;
* {{Pentaquest mirror}} mirror a die to its opposite: {{whiteDie|1}} to {{whiteDie|6}}, {{whiteDie|2}} to {{whiteDie|5}}, {{whiteDie|3}} to {{whiteDie|4}}, {{whiteDie|4}} to {{whiteDie|3}}, etc.&lt;br /&gt;
&lt;br /&gt;
[5] Check for game end conditions - If you beat a card and there are more monster cards to beat, start over from phase [1]. If you didn&#039;t defeat a monster, you lose the game. If the deck AND the quest area have no cards left, you won. Your SCORE is the number of cards left in your army.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dice Requirement Examples:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cards showing a value of dice like, {{whiteDie|2}} {{whiteDie|2}} are beaten by a roll of those same numbers in at least that quantity, so a roll of {{whiteDie|1}}{{whiteDie|4}}{{whiteDie|2}}{{whiteDie|3}}{{whiteDie|2}} would succeed because it contains the required pair of 2s.&lt;br /&gt;
&lt;br /&gt;
if you roll had rolled {{whiteDie|1}} {{whiteDie|2}}{{whiteDie|2}}{{whiteDie|2}}{{whiteDie|4}}, you would still succeed because you had rolled the required pair of 2s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Pentaquest sun}} {{Pentaquest moon}} symbols represent any number, making the requirement only that you have a certain number of a single value.  For example:&lt;br /&gt;
&lt;br /&gt;
{{Pentaquest sun}} {{Pentaquest sun}} can be beaten by any pair of numbers&lt;br /&gt;
&lt;br /&gt;
{{Pentaquest sun}} {{Pentaquest sun}} {{Pentaquest sun}} can be beaten by any value three of a kind, and so on.&lt;br /&gt;
&lt;br /&gt;
If a card has both Suns and Moons, they may represent &amp;lt;u&amp;gt;the same or different numbers&amp;lt;/u&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{Pentaquest sun}} {{Pentaquest sun}} {{Pentaquest moon}} {{Pentaquest moon}} would require two pairs of numbers OR a four of a kind.&lt;br /&gt;
&lt;br /&gt;
{{Pentaquest sun}} {{Pentaquest sun}} {{Pentaquest moon}} {{Pentaquest moon}} {{Pentaquest moon}} would require a pair of one value and a three of a kind of another OR a five of a kind.&lt;br /&gt;
&lt;br /&gt;
== Multiplayer ==&lt;br /&gt;
Players take turns clockwise, using the same rules of solo play. The quest area is shared by all the players, while army tableaus are private. Whether or not a player beats a monster card during their turn, the game continues until there are no cards left in the deck and quest area. Compare the sum of army plus discarded cards of each player: the highest score wins. &lt;br /&gt;
&lt;br /&gt;
In case of a tie, the player with the most unused army cards wins.&lt;br /&gt;
&lt;br /&gt;
== Score ==&lt;br /&gt;
The maximum attainable score is 42, although it&#039;s unlikely to beat all the cards without using any of them. A score over 20 is good, and reaching 30 is great.&lt;/div&gt;</summary>
		<author><name>Excel13</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelppentaquest&amp;diff=25680</id>
		<title>Gamehelppentaquest</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelppentaquest&amp;diff=25680"/>
		<updated>2025-07-03T17:31:39Z</updated>

		<summary type="html">&lt;p&gt;Excel13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
The Quest: Defeat a deck of foes with your 5 dice in this yahtzee/dice manipulation D&amp;amp;D inspired adventure. Once defeated, you gain the cards&#039; special dice modification abilities. You must use them judiciously, as your final score is the number of cards captured that you DIDN&#039;T  use...but if you fail to defeat a monster each turn, you lose the game. &lt;br /&gt;
&lt;br /&gt;
== Solo Play ==&lt;br /&gt;
Play the following phases:&lt;br /&gt;
&lt;br /&gt;
[1] The quest area is filled or completed with 5 creature cards.&lt;br /&gt;
&lt;br /&gt;
[2] Roll 5d6 - If you roll a combination matching the dice shown at the bottom of a card, you can declare that you beat it and put it in your army area. &lt;br /&gt;
&lt;br /&gt;
If you can beat more than one card, choose one.&lt;br /&gt;
&lt;br /&gt;
[3] Free reroll - Once per turn you can try to get better dice results by rerolling any number of dice, keeping the new results. &lt;br /&gt;
&lt;br /&gt;
Note that the very first roll of a game you get 2 free rerolls.&lt;br /&gt;
&lt;br /&gt;
[4] Modify roll - You can use any number of cards in your army to modify your dice roll. Discard each army card after you use it. &lt;br /&gt;
&lt;br /&gt;
The effect of an army card is depicted by the symbol in its upper right corner: &lt;br /&gt;
&lt;br /&gt;
* {{Pentaquest add}} add 1 to a die [max is {{whiteDie|6}}]; &lt;br /&gt;
* {{Pentaquest sub}} subtract 1 from a die [min is {{whiteDie|1}}];&lt;br /&gt;
* {{Pentaquest addsub}} add or subtract 1 to a die [as above];&lt;br /&gt;
* {{Pentaquest reroll}} reroll any number of dice; keep results;&lt;br /&gt;
* {{Pentaquest mirror}} mirror a die to its opposite: {{whiteDie|1}} to {{whiteDie|6}}, {{whiteDie|2}} to {{whiteDie|5}}, {{whiteDie|3}} to {{whiteDie|4}}, {{whiteDie|4}} to {{whiteDie|3}}, etc.&lt;br /&gt;
&lt;br /&gt;
[5] Check for game end conditions - If you beat a card and there are more monster cards to beat, start over from phase [1]. If you didn&#039;t defeat a monster, you lose the game. If the deck AND the quest area have no cards left, you won. Your SCORE is the number of cards left in your army.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dice Requirement Examples:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cards showing a value of dice like, {{whiteDie|2}} {{whiteDie|2}} are beaten by a roll of those same numbers in at least that quantity, so a roll of {{whiteDie|1}}{{whiteDie|4}}{{whiteDie|2}}{{whiteDie|3}}{{whiteDie|2}} would succeed because it contains the required pair of 2s.&lt;br /&gt;
&lt;br /&gt;
if you roll had rolled {{whiteDie|1}} {{whiteDie|2}}{{whiteDie|2}}{{whiteDie|2}}{{whiteDie|4}}, you would still succeed because you had rolled the required pair of 2s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Pentaquest sun}} {{Pentaquest moon}} symbols represent any number, making the requirement only that you have a certain number of a single value.  For example:&lt;br /&gt;
&lt;br /&gt;
{{Pentaquest sun}} {{Pentaquest sun}} can be beaten by any pair of numbers&lt;br /&gt;
&lt;br /&gt;
{{Pentaquest sun}} {{Pentaquest sun}} {{Pentaquest sun}} can be beaten by any value three of a kind, and so on.&lt;br /&gt;
&lt;br /&gt;
If a card has both Suns and Moons, they may represent &amp;lt;u&amp;gt;the same or different numbers&amp;lt;/u&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{Pentaquest sun}} {{Pentaquest sun}} {{Pentaquest moon}} {{Pentaquest moon}} would require two pairs of numbers OR a four of a kind.&lt;br /&gt;
&lt;br /&gt;
{{Pentaquest sun}} {{Pentaquest sun}} {{Pentaquest moon}} {{Pentaquest moon}} {{Pentaquest moon}} would require a pair of one value and a three of a kind of another OR a five of a kind.&lt;br /&gt;
&lt;br /&gt;
== Multiplayer ==&lt;br /&gt;
Players take turns clockwise, using the same rules of solo play. The quest area is shared by all the players, while army tableaus are private. Whether or not a player beats a monster card during their turn, the game continues until there are no cards left in the deck and quest area. Compare the sum of army and discarded cards of each player: the highest score wins. In case of a tie, the player with the most unused army cards wins.&lt;br /&gt;
&lt;br /&gt;
== Score ==&lt;br /&gt;
The maximum attainable score is 42, although it&#039;s unlikely to beat all the cards without using any of them. A score over 20 is good, and reaching 30 is great.&lt;/div&gt;</summary>
		<author><name>Excel13</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:Carte_2.png&amp;diff=25614</id>
		<title>File:Carte 2.png</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:Carte_2.png&amp;diff=25614"/>
		<updated>2025-06-29T23:58:49Z</updated>

		<summary type="html">&lt;p&gt;Excel13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Excel13</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpabandonallartichokes&amp;diff=9879</id>
		<title>Gamehelpabandonallartichokes</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpabandonallartichokes&amp;diff=9879"/>
		<updated>2021-10-21T21:32:34Z</updated>

		<summary type="html">&lt;p&gt;Excel13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;2-4 players - Ages 10+ - Game duration 4  mn- Complexity 2/5&lt;br /&gt;
&lt;br /&gt;
==Contents== &lt;br /&gt;
100 cards&amp;lt;br&amp;gt;&lt;br /&gt;
40 Artichoke&amp;lt;br&amp;gt;&lt;br /&gt;
6 each: Beet, Broccoli, Carrot, Corn, Eggplant, Leek, Onion, Peas, Pepper, Potato&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
▬ 1. Give each player a reference card. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 2. Separate all 40 Artichoke cards from the rest of the stack. Deal 10 Artichoke cards face-down to each player, forming their &amp;lt;u&amp;gt;Personal Deck&amp;lt;/u&amp;gt;, and return any left over to the tin. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 3. Shuffle the remaining (non-Artichoke) cards and put them face-down in the middle of the playing area to form the &amp;lt;u&amp;gt;Garden Stack&amp;lt;/u&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 4. Reveal the top 5 cards of the Garden Stack and place them side-by-side to form the &amp;lt;u&amp;gt;Garden Row&amp;lt;/u&amp;gt;. Leave space on the other side of the Garden Stack for the &amp;lt;u&amp;gt;Community Compost Pile&amp;lt;/u&amp;gt; — composted cards will go here as the game progresses. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 5. Each player draws 5 Artichokes from their Personal Deck into their hand. You are ready to begin!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How to Play==&lt;br /&gt;
&lt;br /&gt;
Whoever most recently ate a cooked, green vegetable goes first and play continues to the left. On your turn carry out the following &amp;lt;u&amp;gt;5 phases&amp;lt;/u&amp;gt; in order, always one after the other:&lt;br /&gt;
&lt;br /&gt;
▬ 1. &amp;lt;u&amp;gt;Replenish&amp;lt;/u&amp;gt; the Garden Row by revealing cards from the top of the Garden Stack until there are 5 cards. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If at any time the Garden Row contains &amp;lt;u&amp;gt;4 or more&amp;lt;/u&amp;gt; of the same card, shuffle the entire row back into the stack, and reveal &amp;lt;u&amp;gt;5 new&amp;lt;/u&amp;gt; cards. &lt;br /&gt;
&lt;br /&gt;
If the Garden Stack ever runs out, only the remaining Garden Row cards may be harvested. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 2. &amp;lt;u&amp;gt;Harvest&amp;lt;/u&amp;gt; one of the face-up cards from the Garden Row into your hand. This card may be played at any point during your turn. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 3. &amp;lt;u&amp;gt;Play&amp;lt;/u&amp;gt; any number of cards from your hand. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To play a card, place it in front of you and resolve its actions. Once the card has been resolved, place it face-up on top of your Personal Discard Pile (next to your Deck) before playing your next card. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You may only play a card if you’re able to fulfill &amp;lt;u&amp;gt;all&amp;lt;/u&amp;gt; of its requirements. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To compost a card, place it face-up in the Community Compost Pile, next to the Garden Stack. All composted cards are out of play for the rest of the game. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You cannot play an Artichoke card unless another card instructs you to do so. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unless a card’s instructions state otherwise, you may continue playing cards until you’re either unable to play any more cards, or you choose not to play any more cards. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 4. &amp;lt;u&amp;gt;Discard&amp;lt;/u&amp;gt; all unplayed (or unplayable) cards in your hand face-up to the top of your Personal Discard Pile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 5. &amp;lt;u&amp;gt;Draw&amp;lt;/u&amp;gt; 5 cards from the top of your Personal Deck to refill your hand. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If your Deck runs out before you’ve drawn all 5 cards, draw as many as you can, shuffle your Discard Pile to form a new Deck, and finish drawing. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If both your Deck and Discard Pile run out, you may end up with fewer than 5 cards in your hand. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Do not shuffle your Discard Pile to form a new Deck unless you are unable to draw a hand of 5 cards at the end of your turn, or a Potato or Leek card is played and the target Deck is empty&lt;br /&gt;
&lt;br /&gt;
==Ending the Game==&lt;br /&gt;
When you refill your hand &amp;lt;u&amp;gt;at the end of your turn&amp;lt;/u&amp;gt;, if none of the cards are Artichokes, you immediately win the game! Reveal your hand and say, “Abandon all Artichokes!” &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important&amp;lt;/u&amp;gt;: You do not win if your hand has no Artichokes in the middle of your (or another player’s) turn.&lt;br /&gt;
&lt;br /&gt;
==Card powers==&lt;br /&gt;
&lt;br /&gt;
===Artichoke x40===&lt;br /&gt;
You cannot play an Artichoke card unless another card instructs you to do so.&lt;br /&gt;
&lt;br /&gt;
===Beet x6===&lt;br /&gt;
Choose an opponent. Each of you blindly draws a random card from the other’s hand and reveals it simultaneously. If both are Artichokes compost them, otherwise, swap them. If you get a non-Artichoke card, you may play it during the same turn. If your opponent ends up with fewer than five cards in their hand after composting an Artichoke, they do not draw back up to five cards until the end of their next turn.&lt;br /&gt;
&lt;br /&gt;
===Broccoli x6===&lt;br /&gt;
Compost an Artichoke if your hand has three or more Artichokes. If you have fewer than three Artichokes in your hand, you cannot play this card. &lt;br /&gt;
&lt;br /&gt;
===Corn x6===&lt;br /&gt;
Play this card with an Artichoke. Then put a card from the Garden Row on top of your Deck. If you have no Artichokes in your hand, you cannot play this card. &lt;br /&gt;
&lt;br /&gt;
===Carrot x6===&lt;br /&gt;
As your only play action, compost exactly two Artichokes, along with this card.&lt;br /&gt;
&lt;br /&gt;
===Eggplant x6===&lt;br /&gt;
Compost an Artichoke, along with this card. Then, all players simultaneously pass two cards (of their choice) face-down to the player on their left. If a player has fewer than two cards in their hand, they pass as many as they are able to. You may end up with a different number of cards in your hand than what you started with.&lt;br /&gt;
&lt;br /&gt;
===Leek x6===&lt;br /&gt;
Reveal the top card of an opponent’s Deck, and put it on top of their Discard Pile or into your hand. If they do not have a Deck, they must shuffle their Discard Pile to make one. If they don’t have a Discard Pile or a Deck, you can’t play this card on them.&lt;br /&gt;
&lt;br /&gt;
===Onino x6===&lt;br /&gt;
Compost an Artichoke. Put this card on top of another player’s Discard Pile. If you have no Artichokes in your hand, you cannot play this card.&lt;br /&gt;
&lt;br /&gt;
===Pepper x6===&lt;br /&gt;
Put a card from your Discard Pile on top of your Deck. If you do not have any cards in your Discard Pile, you cannot play this card.&lt;br /&gt;
&lt;br /&gt;
===Peas x6===&lt;br /&gt;
Reveal the top two cards from the Garden Stack. Put one on top of your Discard Pile, the other on top of an opponent’s Discard Pile. If there are no cards left in the Garden Stack, you cannot play this card.&lt;br /&gt;
&lt;br /&gt;
===Potato x6===&lt;br /&gt;
Reveal the top card of your Deck. If it’s an Artichoke, compost it, otherwise, place it on top of your Discard Pile. If you don’t have a Deck, shuffle your Discard Pile to make one. If you don’t have a Discard Pile or a Deck, you cannot play this card.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
Designer: Larkins&amp;lt;br&amp;gt; Artist: Bonnie Pang&amp;lt;br&amp;gt;Editor : [http://www.gamewright.com/gamewright/ Gamewright]&amp;lt;br&amp;gt; Developed by: [https://boardgamearena.com/player?id=84937231 __wiz__] &amp;amp; [https://boardgamearena.com/player?id=89011618 rojoMojo]&amp;lt;br&amp;gt;Wiki, according to the rules of origin: [https://boardgamearena.com/player?id=84823448 excel13]&lt;/div&gt;</summary>
		<author><name>Excel13</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpabandonallartichokes&amp;diff=9878</id>
		<title>Gamehelpabandonallartichokes</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpabandonallartichokes&amp;diff=9878"/>
		<updated>2021-10-21T21:28:36Z</updated>

		<summary type="html">&lt;p&gt;Excel13: /* Carrot x6 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;2-4 players - Ages 10+ - Game duration 4  mn- Complexity 2/5&lt;br /&gt;
&lt;br /&gt;
==Contents== &lt;br /&gt;
100 cards&amp;lt;br&amp;gt;&lt;br /&gt;
40 Artichoke&amp;lt;br&amp;gt;&lt;br /&gt;
6 each: Beet, Broccoli, Carrot, Corn, Eggplant, Leek, Onion, Peas, Pepper, Potato&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
▬ 1. Give each player a reference card. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 2. Separate all 40 Artichoke cards from the rest of the stack. Deal 10 Artichoke cards face-down to each player, forming their &amp;lt;u&amp;gt;Personal Deck&amp;lt;/u&amp;gt;, and return any left over to the tin. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 3. Shuffle the remaining (non-Artichoke) cards and put them face-down in the middle of the playing area to form the &amp;lt;u&amp;gt;Garden Stack&amp;lt;/u&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 4. Reveal the top 5 cards of the Garden Stack and place them side-by-side to form the &amp;lt;u&amp;gt;Garden Row&amp;lt;/u&amp;gt;. Leave space on the other side of the Garden Stack for the &amp;lt;u&amp;gt;Community Compost Pile&amp;lt;/u&amp;gt; — composted cards will go here as the game progresses. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 5. Each player draws 5 Artichokes from their Personal Deck into their hand. You are ready to begin!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How to Play==&lt;br /&gt;
&lt;br /&gt;
Whoever most recently ate a cooked, green vegetable goes first and play continues to the left. On your turn carry out the following &amp;lt;u&amp;gt;5 phases&amp;lt;/u&amp;gt; in order, always one after the other:&lt;br /&gt;
&lt;br /&gt;
▬ 1. &amp;lt;u&amp;gt;Replenish&amp;lt;/u&amp;gt; the Garden Row by revealing cards from the top of the Garden Stack until there are 5 cards. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If at any time the Garden Row contains &amp;lt;u&amp;gt;4 or more&amp;lt;/u&amp;gt; of the same card, shuffle the entire row back into the stack, and reveal &amp;lt;u&amp;gt;5 new&amp;lt;/u&amp;gt; cards. &lt;br /&gt;
&lt;br /&gt;
If the Garden Stack ever runs out, only the remaining Garden Row cards may be harvested. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 2. &amp;lt;u&amp;gt;Harvest&amp;lt;/u&amp;gt; one of the face-up cards from the Garden Row into your hand. This card may be played at any point during your turn. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 3. &amp;lt;u&amp;gt;Play&amp;lt;/u&amp;gt; any number of cards from your hand. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To play a card, place it in front of you and resolve its actions. Once the card has been resolved, place it face-up on top of your Personal Discard Pile (next to your Deck) before playing your next card. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You may only play a card if you’re able to fulfill &amp;lt;u&amp;gt;all&amp;lt;/u&amp;gt; of its requirements. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To compost a card, place it face-up in the Community Compost Pile, next to the Garden Stack. All composted cards are out of play for the rest of the game. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You cannot play an Artichoke card unless another card instructs you to do so. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unless a card’s instructions state otherwise, you may continue playing cards until you’re either unable to play any more cards, or you choose not to play any more cards. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 4. &amp;lt;u&amp;gt;Discard&amp;lt;/u&amp;gt; all unplayed (or unplayable) cards in your hand face-up to the top of your Personal Discard Pile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 5. &amp;lt;u&amp;gt;Draw&amp;lt;/u&amp;gt; 5 cards from the top of your Personal Deck to refill your hand. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If your Deck runs out before you’ve drawn all 5 cards, draw as many as you can, shuffle your Discard Pile to form a new Deck, and finish drawing. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If both your Deck and Discard Pile run out, you may end up with fewer than 5 cards in your hand. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Do not shuffle your Discard Pile to form a new Deck unless you are unable to draw a hand of 5 cards at the end of your turn, or a Potato or Leek card is played and the target Deck is empty&lt;br /&gt;
&lt;br /&gt;
==Ending the Game==&lt;br /&gt;
When you refill your hand &amp;lt;u&amp;gt;at the end of your turn&amp;lt;/u&amp;gt;, if none of the cards are Artichokes, you immediately win the game! Reveal your hand and say, “Abandon all Artichokes!” &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important&amp;lt;/u&amp;gt;: You do not win if your hand has no Artichokes in the middle of your (or another player’s) turn.&lt;br /&gt;
&lt;br /&gt;
==Card powers==&lt;br /&gt;
&lt;br /&gt;
===Artichoke x40===&lt;br /&gt;
[[Fichier:Artichaut.png]]&lt;br /&gt;
&lt;br /&gt;
You cannot play an Artichoke card unless another card instructs you to do so.&lt;br /&gt;
&lt;br /&gt;
===Beet x6===&lt;br /&gt;
[[Fichier:Betterave.png]]&lt;br /&gt;
&lt;br /&gt;
Choose an opponent. Each of you blindly draws a random card from the other’s hand and reveals it simultaneously. If both are Artichokes compost them, otherwise, swap them. If you get a non-Artichoke card, you may play it during the same turn. If your opponent ends up with fewer than five cards in their hand after composting an Artichoke, they do not draw back up to five cards until the end of their next turn.&lt;br /&gt;
&lt;br /&gt;
===Broccoli x6===&lt;br /&gt;
[[Fichier:Brocoli.png]]&lt;br /&gt;
&lt;br /&gt;
Compost an Artichoke if your hand has three or more Artichokes. If you have fewer than three Artichokes in your hand, you cannot play this card. &lt;br /&gt;
&lt;br /&gt;
===Corn x6===&lt;br /&gt;
[[Fichier:Mais.png]]&lt;br /&gt;
 &lt;br /&gt;
Play this card with an Artichoke. Then put a card from the Garden Row on top of your Deck. If you have no Artichokes in your hand, you cannot play this card. &lt;br /&gt;
&lt;br /&gt;
===Carrot x6===&lt;br /&gt;
[[https://boardgamearena.com/doc/Fichier:Carotte.png]]&lt;br /&gt;
 &lt;br /&gt;
As your only play action, compost exactly two Artichokes, along with this card.&lt;br /&gt;
&lt;br /&gt;
===Eggplant x6===&lt;br /&gt;
[[Fichier:Aubergine.png]]&lt;br /&gt;
 &lt;br /&gt;
Compost an Artichoke, along with this card. Then, all players simultaneously pass two cards (of their choice) face-down to the player on their left. If a player has fewer than two cards in their hand, they pass as many as they are able to. You may end up with a different number of cards in your hand than what you started with.&lt;br /&gt;
&lt;br /&gt;
===Leek x6===&lt;br /&gt;
[[Fichier:Poireau.png]]&lt;br /&gt;
&lt;br /&gt;
Reveal the top card of an opponent’s Deck, and put it on top of their Discard Pile or into your hand. If they do not have a Deck, they must shuffle their Discard Pile to make one. If they don’t have a Discard Pile or a Deck, you can’t play this card on them.&lt;br /&gt;
&lt;br /&gt;
===Onino x6===&lt;br /&gt;
[[Fichier:Oignon.png]]&lt;br /&gt;
 &lt;br /&gt;
Compost an Artichoke. Put this card on top of another player’s Discard Pile. If you have no Artichokes in your hand, you cannot play this card.&lt;br /&gt;
&lt;br /&gt;
===Pepper x6===&lt;br /&gt;
[[Fichier:Poivron.png]]&lt;br /&gt;
 &lt;br /&gt;
Put a card from your Discard Pile on top of your Deck. If you do not have any cards in your Discard Pile, you cannot play this card.&lt;br /&gt;
&lt;br /&gt;
===Peas x6===&lt;br /&gt;
[[Fichier:Pois.png]]&lt;br /&gt;
 &lt;br /&gt;
Reveal the top two cards from the Garden Stack. Put one on top of your Discard Pile, the other on top of an opponent’s Discard Pile. If there are no cards left in the Garden Stack, you cannot play this card.&lt;br /&gt;
&lt;br /&gt;
===Potato x6===&lt;br /&gt;
[[Fichier:Patate.png]]&lt;br /&gt;
 &lt;br /&gt;
Reveal the top card of your Deck. If it’s an Artichoke, compost it, otherwise, place it on top of your Discard Pile. If you don’t have a Deck, shuffle your Discard Pile to make one. If you don’t have a Discard Pile or a Deck, you cannot play this card.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
Designer: Larkins&amp;lt;br&amp;gt; Artist: Bonnie Pang&amp;lt;br&amp;gt;Editor : [http://www.gamewright.com/gamewright/ Gamewright]&amp;lt;br&amp;gt; Developed by: [https://boardgamearena.com/player?id=84937231 __wiz__] &amp;amp; [https://boardgamearena.com/player?id=89011618 rojoMojo]&amp;lt;br&amp;gt;Wiki, according to the rules of origin: [https://boardgamearena.com/player?id=84823448 excel13]&lt;/div&gt;</summary>
		<author><name>Excel13</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpabandonallartichokes&amp;diff=9877</id>
		<title>Gamehelpabandonallartichokes</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpabandonallartichokes&amp;diff=9877"/>
		<updated>2021-10-21T21:17:03Z</updated>

		<summary type="html">&lt;p&gt;Excel13: /* Carrot x6 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;2-4 players - Ages 10+ - Game duration 4  mn- Complexity 2/5&lt;br /&gt;
&lt;br /&gt;
==Contents== &lt;br /&gt;
100 cards&amp;lt;br&amp;gt;&lt;br /&gt;
40 Artichoke&amp;lt;br&amp;gt;&lt;br /&gt;
6 each: Beet, Broccoli, Carrot, Corn, Eggplant, Leek, Onion, Peas, Pepper, Potato&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
▬ 1. Give each player a reference card. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 2. Separate all 40 Artichoke cards from the rest of the stack. Deal 10 Artichoke cards face-down to each player, forming their &amp;lt;u&amp;gt;Personal Deck&amp;lt;/u&amp;gt;, and return any left over to the tin. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 3. Shuffle the remaining (non-Artichoke) cards and put them face-down in the middle of the playing area to form the &amp;lt;u&amp;gt;Garden Stack&amp;lt;/u&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 4. Reveal the top 5 cards of the Garden Stack and place them side-by-side to form the &amp;lt;u&amp;gt;Garden Row&amp;lt;/u&amp;gt;. Leave space on the other side of the Garden Stack for the &amp;lt;u&amp;gt;Community Compost Pile&amp;lt;/u&amp;gt; — composted cards will go here as the game progresses. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 5. Each player draws 5 Artichokes from their Personal Deck into their hand. You are ready to begin!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How to Play==&lt;br /&gt;
&lt;br /&gt;
Whoever most recently ate a cooked, green vegetable goes first and play continues to the left. On your turn carry out the following &amp;lt;u&amp;gt;5 phases&amp;lt;/u&amp;gt; in order, always one after the other:&lt;br /&gt;
&lt;br /&gt;
▬ 1. &amp;lt;u&amp;gt;Replenish&amp;lt;/u&amp;gt; the Garden Row by revealing cards from the top of the Garden Stack until there are 5 cards. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If at any time the Garden Row contains &amp;lt;u&amp;gt;4 or more&amp;lt;/u&amp;gt; of the same card, shuffle the entire row back into the stack, and reveal &amp;lt;u&amp;gt;5 new&amp;lt;/u&amp;gt; cards. &lt;br /&gt;
&lt;br /&gt;
If the Garden Stack ever runs out, only the remaining Garden Row cards may be harvested. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 2. &amp;lt;u&amp;gt;Harvest&amp;lt;/u&amp;gt; one of the face-up cards from the Garden Row into your hand. This card may be played at any point during your turn. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 3. &amp;lt;u&amp;gt;Play&amp;lt;/u&amp;gt; any number of cards from your hand. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To play a card, place it in front of you and resolve its actions. Once the card has been resolved, place it face-up on top of your Personal Discard Pile (next to your Deck) before playing your next card. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You may only play a card if you’re able to fulfill &amp;lt;u&amp;gt;all&amp;lt;/u&amp;gt; of its requirements. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To compost a card, place it face-up in the Community Compost Pile, next to the Garden Stack. All composted cards are out of play for the rest of the game. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You cannot play an Artichoke card unless another card instructs you to do so. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unless a card’s instructions state otherwise, you may continue playing cards until you’re either unable to play any more cards, or you choose not to play any more cards. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 4. &amp;lt;u&amp;gt;Discard&amp;lt;/u&amp;gt; all unplayed (or unplayable) cards in your hand face-up to the top of your Personal Discard Pile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 5. &amp;lt;u&amp;gt;Draw&amp;lt;/u&amp;gt; 5 cards from the top of your Personal Deck to refill your hand. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If your Deck runs out before you’ve drawn all 5 cards, draw as many as you can, shuffle your Discard Pile to form a new Deck, and finish drawing. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If both your Deck and Discard Pile run out, you may end up with fewer than 5 cards in your hand. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Do not shuffle your Discard Pile to form a new Deck unless you are unable to draw a hand of 5 cards at the end of your turn, or a Potato or Leek card is played and the target Deck is empty&lt;br /&gt;
&lt;br /&gt;
==Ending the Game==&lt;br /&gt;
When you refill your hand &amp;lt;u&amp;gt;at the end of your turn&amp;lt;/u&amp;gt;, if none of the cards are Artichokes, you immediately win the game! Reveal your hand and say, “Abandon all Artichokes!” &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important&amp;lt;/u&amp;gt;: You do not win if your hand has no Artichokes in the middle of your (or another player’s) turn.&lt;br /&gt;
&lt;br /&gt;
==Card powers==&lt;br /&gt;
&lt;br /&gt;
===Artichoke x40===&lt;br /&gt;
[[Fichier:Artichaut.png]]&lt;br /&gt;
&lt;br /&gt;
You cannot play an Artichoke card unless another card instructs you to do so.&lt;br /&gt;
&lt;br /&gt;
===Beet x6===&lt;br /&gt;
[[Fichier:Betterave.png]]&lt;br /&gt;
&lt;br /&gt;
Choose an opponent. Each of you blindly draws a random card from the other’s hand and reveals it simultaneously. If both are Artichokes compost them, otherwise, swap them. If you get a non-Artichoke card, you may play it during the same turn. If your opponent ends up with fewer than five cards in their hand after composting an Artichoke, they do not draw back up to five cards until the end of their next turn.&lt;br /&gt;
&lt;br /&gt;
===Broccoli x6===&lt;br /&gt;
[[Fichier:Brocoli.png]]&lt;br /&gt;
&lt;br /&gt;
Compost an Artichoke if your hand has three or more Artichokes. If you have fewer than three Artichokes in your hand, you cannot play this card. &lt;br /&gt;
&lt;br /&gt;
===Corn x6===&lt;br /&gt;
[[Fichier:Mais.png]]&lt;br /&gt;
 &lt;br /&gt;
Play this card with an Artichoke. Then put a card from the Garden Row on top of your Deck. If you have no Artichokes in your hand, you cannot play this card. &lt;br /&gt;
&lt;br /&gt;
===Carrot x6===&lt;br /&gt;
[[Special:Carotte.png]]&lt;br /&gt;
 &lt;br /&gt;
As your only play action, compost exactly two Artichokes, along with this card.&lt;br /&gt;
&lt;br /&gt;
===Eggplant x6===&lt;br /&gt;
[[Fichier:Aubergine.png]]&lt;br /&gt;
 &lt;br /&gt;
Compost an Artichoke, along with this card. Then, all players simultaneously pass two cards (of their choice) face-down to the player on their left. If a player has fewer than two cards in their hand, they pass as many as they are able to. You may end up with a different number of cards in your hand than what you started with.&lt;br /&gt;
&lt;br /&gt;
===Leek x6===&lt;br /&gt;
[[Fichier:Poireau.png]]&lt;br /&gt;
&lt;br /&gt;
Reveal the top card of an opponent’s Deck, and put it on top of their Discard Pile or into your hand. If they do not have a Deck, they must shuffle their Discard Pile to make one. If they don’t have a Discard Pile or a Deck, you can’t play this card on them.&lt;br /&gt;
&lt;br /&gt;
===Onino x6===&lt;br /&gt;
[[Fichier:Oignon.png]]&lt;br /&gt;
 &lt;br /&gt;
Compost an Artichoke. Put this card on top of another player’s Discard Pile. If you have no Artichokes in your hand, you cannot play this card.&lt;br /&gt;
&lt;br /&gt;
===Pepper x6===&lt;br /&gt;
[[Fichier:Poivron.png]]&lt;br /&gt;
 &lt;br /&gt;
Put a card from your Discard Pile on top of your Deck. If you do not have any cards in your Discard Pile, you cannot play this card.&lt;br /&gt;
&lt;br /&gt;
===Peas x6===&lt;br /&gt;
[[Fichier:Pois.png]]&lt;br /&gt;
 &lt;br /&gt;
Reveal the top two cards from the Garden Stack. Put one on top of your Discard Pile, the other on top of an opponent’s Discard Pile. If there are no cards left in the Garden Stack, you cannot play this card.&lt;br /&gt;
&lt;br /&gt;
===Potato x6===&lt;br /&gt;
[[Fichier:Patate.png]]&lt;br /&gt;
 &lt;br /&gt;
Reveal the top card of your Deck. If it’s an Artichoke, compost it, otherwise, place it on top of your Discard Pile. If you don’t have a Deck, shuffle your Discard Pile to make one. If you don’t have a Discard Pile or a Deck, you cannot play this card.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
Designer: Larkins&amp;lt;br&amp;gt; Artist: Bonnie Pang&amp;lt;br&amp;gt;Editor : [http://www.gamewright.com/gamewright/ Gamewright]&amp;lt;br&amp;gt; Developed by: [https://boardgamearena.com/player?id=84937231 __wiz__] &amp;amp; [https://boardgamearena.com/player?id=89011618 rojoMojo]&amp;lt;br&amp;gt;Wiki, according to the rules of origin: [https://boardgamearena.com/player?id=84823448 excel13]&lt;/div&gt;</summary>
		<author><name>Excel13</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:Patate.png&amp;diff=9872</id>
		<title>File:Patate.png</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:Patate.png&amp;diff=9872"/>
		<updated>2021-10-21T18:27:56Z</updated>

		<summary type="html">&lt;p&gt;Excel13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Excel13</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:Pois.png&amp;diff=9871</id>
		<title>File:Pois.png</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:Pois.png&amp;diff=9871"/>
		<updated>2021-10-21T18:27:27Z</updated>

		<summary type="html">&lt;p&gt;Excel13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Excel13</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:Poivron.png&amp;diff=9870</id>
		<title>File:Poivron.png</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:Poivron.png&amp;diff=9870"/>
		<updated>2021-10-21T18:26:55Z</updated>

		<summary type="html">&lt;p&gt;Excel13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Excel13</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:Oignon.png&amp;diff=9869</id>
		<title>File:Oignon.png</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:Oignon.png&amp;diff=9869"/>
		<updated>2021-10-21T18:26:22Z</updated>

		<summary type="html">&lt;p&gt;Excel13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Excel13</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:Poireau.png&amp;diff=9868</id>
		<title>File:Poireau.png</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=File:Poireau.png&amp;diff=9868"/>
		<updated>2021-10-21T18:25:53Z</updated>

		<summary type="html">&lt;p&gt;Excel13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Excel13</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=File:Aubergine.png&amp;diff=9867</id>
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		<updated>2021-10-21T18:25:13Z</updated>

		<summary type="html">&lt;p&gt;Excel13: &lt;/p&gt;
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		<summary type="html">&lt;p&gt;Excel13: &lt;/p&gt;
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		<updated>2021-10-21T18:23:56Z</updated>

		<summary type="html">&lt;p&gt;Excel13: &lt;/p&gt;
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		<updated>2021-10-21T18:23:24Z</updated>

		<summary type="html">&lt;p&gt;Excel13: &lt;/p&gt;
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		<updated>2021-10-21T18:22:52Z</updated>

		<summary type="html">&lt;p&gt;Excel13: &lt;/p&gt;
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	<entry>
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		<summary type="html">&lt;p&gt;Excel13: &lt;/p&gt;
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpabandonallartichokes&amp;diff=9861</id>
		<title>Gamehelpabandonallartichokes</title>
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		<updated>2021-10-21T18:17:03Z</updated>

		<summary type="html">&lt;p&gt;Excel13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;2-4 players - Ages 10+ - Game duration 4  mn- Complexity 2/5&lt;br /&gt;
&lt;br /&gt;
==Contents== &lt;br /&gt;
100 cards&amp;lt;br&amp;gt;&lt;br /&gt;
40 Artichoke&amp;lt;br&amp;gt;&lt;br /&gt;
6 each: Beet, Broccoli, Carrot, Corn, Eggplant, Leek, Onion, Peas, Pepper, Potato&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
▬ 1. Give each player a reference card. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 2. Separate all 40 Artichoke cards from the rest of the stack. Deal 10 Artichoke cards face-down to each player, forming their &amp;lt;u&amp;gt;Personal Deck&amp;lt;/u&amp;gt;, and return any left over to the tin. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 3. Shuffle the remaining (non-Artichoke) cards and put them face-down in the middle of the playing area to form the &amp;lt;u&amp;gt;Garden Stack&amp;lt;/u&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 4. Reveal the top 5 cards of the Garden Stack and place them side-by-side to form the &amp;lt;u&amp;gt;Garden Row&amp;lt;/u&amp;gt;. Leave space on the other side of the Garden Stack for the &amp;lt;u&amp;gt;Community Compost Pile&amp;lt;/u&amp;gt; — composted cards will go here as the game progresses. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 5. Each player draws 5 Artichokes from their Personal Deck into their hand. You are ready to begin!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How to Play==&lt;br /&gt;
&lt;br /&gt;
Whoever most recently ate a cooked, green vegetable goes first and play continues to the left. On your turn carry out the following &amp;lt;u&amp;gt;5 phases&amp;lt;/u&amp;gt; in order, always one after the other:&lt;br /&gt;
&lt;br /&gt;
▬ 1. &amp;lt;u&amp;gt;Replenish&amp;lt;/u&amp;gt; the Garden Row by revealing cards from the top of the Garden Stack until there are 5 cards. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If at any time the Garden Row contains &amp;lt;u&amp;gt;4 or more&amp;lt;/u&amp;gt; of the same card, shuffle the entire row back into the stack, and reveal &amp;lt;u&amp;gt;5 new&amp;lt;/u&amp;gt; cards. &lt;br /&gt;
&lt;br /&gt;
If the Garden Stack ever runs out, only the remaining Garden Row cards may be harvested. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 2. &amp;lt;u&amp;gt;Harvest&amp;lt;/u&amp;gt; one of the face-up cards from the Garden Row into your hand. This card may be played at any point during your turn. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 3. &amp;lt;u&amp;gt;Play&amp;lt;/u&amp;gt; any number of cards from your hand. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To play a card, place it in front of you and resolve its actions. Once the card has been resolved, place it face-up on top of your Personal Discard Pile (next to your Deck) before playing your next card. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You may only play a card if you’re able to fulfill &amp;lt;u&amp;gt;all&amp;lt;/u&amp;gt; of its requirements. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To compost a card, place it face-up in the Community Compost Pile, next to the Garden Stack. All composted cards are out of play for the rest of the game. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You cannot play an Artichoke card unless another card instructs you to do so. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unless a card’s instructions state otherwise, you may continue playing cards until you’re either unable to play any more cards, or you choose not to play any more cards. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 4. &amp;lt;u&amp;gt;Discard&amp;lt;/u&amp;gt; all unplayed (or unplayable) cards in your hand face-up to the top of your Personal Discard Pile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
▬ 5. &amp;lt;u&amp;gt;Draw&amp;lt;/u&amp;gt; 5 cards from the top of your Personal Deck to refill your hand. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If your Deck runs out before you’ve drawn all 5 cards, draw as many as you can, shuffle your Discard Pile to form a new Deck, and finish drawing. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If both your Deck and Discard Pile run out, you may end up with fewer than 5 cards in your hand. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Do not shuffle your Discard Pile to form a new Deck unless you are unable to draw a hand of 5 cards at the end of your turn, or a Potato or Leek card is played and the target Deck is empty&lt;br /&gt;
&lt;br /&gt;
==Ending the Game==&lt;br /&gt;
When you refill your hand &amp;lt;u&amp;gt;at the end of your turn&amp;lt;/u&amp;gt;, if none of the cards are Artichokes, you immediately win the game! Reveal your hand and say, “Abandon all Artichokes!” &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important&amp;lt;/u&amp;gt;: You do not win if your hand has no Artichokes in the middle of your (or another player’s) turn.&lt;br /&gt;
&lt;br /&gt;
==Card powers==&lt;br /&gt;
&lt;br /&gt;
===Artichoke x40===&lt;br /&gt;
[[Fichier:Artichaut.png]]&lt;br /&gt;
&lt;br /&gt;
You cannot play an Artichoke card unless another card instructs you to do so.&lt;br /&gt;
&lt;br /&gt;
===Beet x6===&lt;br /&gt;
[[Fichier:Betterave.png]]&lt;br /&gt;
&lt;br /&gt;
Choose an opponent. Each of you blindly draws a random card from the other’s hand and reveals it simultaneously. If both are Artichokes compost them, otherwise, swap them. If you get a non-Artichoke card, you may play it during the same turn. If your opponent ends up with fewer than five cards in their hand after composting an Artichoke, they do not draw back up to five cards until the end of their next turn.&lt;br /&gt;
&lt;br /&gt;
===Broccoli x6===&lt;br /&gt;
[[Fichier:Brocoli.png]]&lt;br /&gt;
&lt;br /&gt;
Compost an Artichoke if your hand has three or more Artichokes. If you have fewer than three Artichokes in your hand, you cannot play this card. &lt;br /&gt;
&lt;br /&gt;
===Corn x6===&lt;br /&gt;
[[Fichier:Mais.png]]&lt;br /&gt;
 &lt;br /&gt;
Play this card with an Artichoke. Then put a card from the Garden Row on top of your Deck. If you have no Artichokes in your hand, you cannot play this card. &lt;br /&gt;
&lt;br /&gt;
===Carrot x6===&lt;br /&gt;
[[Fichier:Carotte.png]]&lt;br /&gt;
 &lt;br /&gt;
As your only play action, compost exactly two Artichokes, along with this card.&lt;br /&gt;
&lt;br /&gt;
===Eggplant x6===&lt;br /&gt;
[[Fichier:Aubergine.png]]&lt;br /&gt;
 &lt;br /&gt;
Compost an Artichoke, along with this card. Then, all players simultaneously pass two cards (of their choice) face-down to the player on their left. If a player has fewer than two cards in their hand, they pass as many as they are able to. You may end up with a different number of cards in your hand than what you started with.&lt;br /&gt;
&lt;br /&gt;
===Leek x6===&lt;br /&gt;
[[Fichier:Poireau.png]]&lt;br /&gt;
&lt;br /&gt;
Reveal the top card of an opponent’s Deck, and put it on top of their Discard Pile or into your hand. If they do not have a Deck, they must shuffle their Discard Pile to make one. If they don’t have a Discard Pile or a Deck, you can’t play this card on them.&lt;br /&gt;
&lt;br /&gt;
===Onino x6===&lt;br /&gt;
[[Fichier:Oignon.png]]&lt;br /&gt;
 &lt;br /&gt;
Compost an Artichoke. Put this card on top of another player’s Discard Pile. If you have no Artichokes in your hand, you cannot play this card.&lt;br /&gt;
&lt;br /&gt;
===Pepper x6===&lt;br /&gt;
[[Fichier:Poivron.png]]&lt;br /&gt;
 &lt;br /&gt;
Put a card from your Discard Pile on top of your Deck. If you do not have any cards in your Discard Pile, you cannot play this card.&lt;br /&gt;
&lt;br /&gt;
===Peas x6===&lt;br /&gt;
[[Fichier:Pois.png]]&lt;br /&gt;
 &lt;br /&gt;
Reveal the top two cards from the Garden Stack. Put one on top of your Discard Pile, the other on top of an opponent’s Discard Pile. If there are no cards left in the Garden Stack, you cannot play this card.&lt;br /&gt;
&lt;br /&gt;
===Potato x6===&lt;br /&gt;
[[Fichier:Patate.png]]&lt;br /&gt;
 &lt;br /&gt;
Reveal the top card of your Deck. If it’s an Artichoke, compost it, otherwise, place it on top of your Discard Pile. If you don’t have a Deck, shuffle your Discard Pile to make one. If you don’t have a Discard Pile or a Deck, you cannot play this card.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
Designer: Larkins&amp;lt;br&amp;gt; Artist: Bonnie Pang&amp;lt;br&amp;gt;Editor : [http://www.gamewright.com/gamewright/ Gamewright]&amp;lt;br&amp;gt; Developed by: [https://boardgamearena.com/player?id=84937231 __wiz__] &amp;amp; [https://boardgamearena.com/player?id=89011618 rojoMojo]&amp;lt;br&amp;gt;Wiki, according to the rules of origin: [https://boardgamearena.com/player?id=84823448 excel13]&lt;/div&gt;</summary>
		<author><name>Excel13</name></author>
	</entry>
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