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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ElNSTElN</id>
	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-10-30T13:39:01Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpyinsh&amp;diff=28625</id>
		<title>Gamehelpyinsh</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpyinsh&amp;diff=28625"/>
		<updated>2026-02-18T16:31:50Z</updated>

		<summary type="html">&lt;p&gt;ElNSTElN: Correct winning condition for Blitz variant.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Objective ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard:&#039;&#039;&#039; First to remove 3 rings wins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blitz:&#039;&#039;&#039; First to form 1 row wins.&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
* Each player gets 5 rings (black or white).&lt;br /&gt;
&lt;br /&gt;
* Players alternate placing their rings on empty intersections.&lt;br /&gt;
&lt;br /&gt;
== Turns (after setup) ==&lt;br /&gt;
&lt;br /&gt;
* Place a marker of your color inside one of your rings.&lt;br /&gt;
* Move that ring in a straight line (any distance) to an empty space.&lt;br /&gt;
** If you jump over a series of markers (any color), the ring must land in the first empty space of that line.&lt;br /&gt;
** All jumped-over markers are flipped to the opposite color.&lt;br /&gt;
** You may not jump over other rings regardless of their color.&lt;br /&gt;
&lt;br /&gt;
== Scoring == &lt;br /&gt;
&lt;br /&gt;
* If you create a row of 5 markers of your color:&lt;br /&gt;
** Remove those 5 markers from the board.&lt;br /&gt;
** Remove one of your rings from the board.&lt;br /&gt;
* If the pool of 51 markers runs out:&lt;br /&gt;
** The player with the most rings removed wins.&lt;br /&gt;
** If both players have removed the same number of rings, the game ends in a draw.&lt;/div&gt;</summary>
		<author><name>ElNSTElN</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdvonn&amp;diff=17998</id>
		<title>Gamehelpdvonn</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdvonn&amp;diff=17998"/>
		<updated>2023-09-10T15:35:36Z</updated>

		<summary type="html">&lt;p&gt;ElNSTElN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==First phase: Placing pieces==&lt;br /&gt;
Starting with white, the players place pieces alternatingly on the board, one at a time: &amp;lt;b style=&amp;quot;color:#ab363c&amp;quot;&amp;gt;3 red DVONN&amp;lt;/b&amp;gt; pieces, &amp;lt;b&amp;gt;23 white&amp;lt;/b&amp;gt; pieces and &amp;lt;b&amp;gt;23 black&amp;lt;/b&amp;gt; pieces&lt;br /&gt;
&lt;br /&gt;
They start with the DVONN pieces and continue with their own color.&lt;br /&gt;
&lt;br /&gt;
A piece may be put on any vacant space, without restriction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Random setup&amp;lt;/b&amp;gt;: On BGA the game can also be played with a semi randomly filled board. With this option selected the game starts directly with the second phase.&lt;br /&gt;
&lt;br /&gt;
==Second phase: Stacking pieces==&lt;br /&gt;
Starting with white, the players alternatingly move one piece or stack of their own color.&lt;br /&gt;
&lt;br /&gt;
The color of the topmost piece determines who owns a stack, and thus who may move it.&lt;br /&gt;
&lt;br /&gt;
A piece or stack must always be moved as a whole and moves as many spaces as there are pieces in the stack. They can be moved in any direction, but only along straight lines.&lt;br /&gt;
&lt;br /&gt;
A move may never end in an empty space, but it is allowed to move across one or more empty spaces.&lt;br /&gt;
&lt;br /&gt;
A piece or stack that is surrounded on all 6 sides may not be moved.&lt;br /&gt;
&lt;br /&gt;
Single DVONN pieces can not be moved, but stacks containing a DVONN piece can.&lt;br /&gt;
&lt;br /&gt;
==Losing pieces==&lt;br /&gt;
Pieces and stacks must somehow stay in contact with at least one DVONN piece to remain in play.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;In contact&amp;lt;/i&amp;gt; means that there must always be a link (directly or through a chain of other pieces) with at least one DVONN piece. Otherwise the pieces are removed from the board at once.&lt;br /&gt;
&lt;br /&gt;
All 3 DVONN pieces remain in play until the end of the game, even if one of them becomes isolated.&lt;br /&gt;
&lt;br /&gt;
==Game end==&lt;br /&gt;
The players must play for as long as they can. If one player can’t make a move any more, the other player must still continue if possible.&lt;br /&gt;
&lt;br /&gt;
The winner is the player who controls the most pieces in stacks with a piece of his color on top. All pieces in the stack are counted independent of their color.&lt;/div&gt;</summary>
		<author><name>ElNSTElN</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdvonn&amp;diff=17930</id>
		<title>Gamehelpdvonn</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdvonn&amp;diff=17930"/>
		<updated>2023-09-01T15:02:28Z</updated>

		<summary type="html">&lt;p&gt;ElNSTElN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==First phase: Placing pieces==&lt;br /&gt;
Starting with white, the players place pieces alternatingly on the board, one at a time: &amp;lt;b style=&amp;quot;color:#ab363c&amp;quot;&amp;gt;3 red DVONN&amp;lt;/b&amp;gt; pieces, &amp;lt;b&amp;gt;23 white&amp;lt;/b&amp;gt; pieces and &amp;lt;b&amp;gt;23 black&amp;lt;/b&amp;gt; pieces&lt;br /&gt;
&lt;br /&gt;
They start with the DVONN pieces and continue with their own color.&lt;br /&gt;
&lt;br /&gt;
A piece may be put on any vacant space, without restriction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Random setup&amp;lt;/b&amp;gt;: On BGA the game can also be played with a semi randomly filled board. With this option selected the game starts directly with the second phase.&lt;br /&gt;
&lt;br /&gt;
==Second phase: Stacking pieces==&lt;br /&gt;
Starting with white, the players alternatingly move one piece or stack of their own color.&lt;br /&gt;
&lt;br /&gt;
The color of the topmost piece determines who owns a stack, and thus who may move it.&lt;br /&gt;
&lt;br /&gt;
A piece or stack must always be moved as a whole and moves as many spaces as there are pieces in the stack. They can be moved in any direction, but only along straight lines.&lt;br /&gt;
&lt;br /&gt;
A move may never end in an empty space, but it is allowed to move across one or more empty spaces.&lt;br /&gt;
&lt;br /&gt;
A piece or stack that is surrounded on all 6 sides may not be moved.&lt;br /&gt;
&lt;br /&gt;
Single DVONN pieces can not be moved, but stacks containing a DVONN piece can.&lt;br /&gt;
&lt;br /&gt;
==Losing pieces==&lt;br /&gt;
Pieces and stacks must somehow stay in contact with at least one DVONN piece to remain in play.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;In contact&amp;lt;/i&amp;gt; means that there must always be a link (directly or through a chain of other pieces) with at least one DVONN piece. Otherwise the pieces are removed from the board at once.&lt;br /&gt;
&lt;br /&gt;
All 3 DVONN pieces remain in play until the end of the game, even if one of them becomes isolated.&lt;br /&gt;
&lt;br /&gt;
==Game end==&lt;br /&gt;
The players must play for as long as they can. If one player can’t make a move any more, the other player must still continue if possible.&lt;br /&gt;
&lt;br /&gt;
The winner is the player who controls the most pieces and stacks with a piece of his color on top. All pieces in the stack are counted independent of their color.&lt;/div&gt;</summary>
		<author><name>ElNSTElN</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdvonn&amp;diff=17923</id>
		<title>Gamehelpdvonn</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdvonn&amp;diff=17923"/>
		<updated>2023-08-31T20:03:41Z</updated>

		<summary type="html">&lt;p&gt;ElNSTElN: Created page with &amp;quot;==Preparation== The starting player gets &amp;lt;b style=&amp;quot;color:#ab363c&amp;quot;&amp;gt;2 red DVONN&amp;lt;/b&amp;gt; pieces and &amp;lt;b&amp;gt;23 white&amp;lt;/b&amp;gt; pieces.  The other player gets &amp;lt;b style=&amp;quot;color:#ab363c&amp;quot;&amp;gt;1 red DVONN&amp;lt;/b&amp;gt; piece and &amp;lt;b&amp;gt;23 black&amp;lt;/b&amp;gt; pieces.  The game starts with an empty board. The players take turns placing their pieces on the spaces of the board, one at a time.  ===Random setup=== On BGA the game can also be played with a semi randomly filled board. With this option selected the game starts dir...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Preparation==&lt;br /&gt;
The starting player gets &amp;lt;b style=&amp;quot;color:#ab363c&amp;quot;&amp;gt;2 red DVONN&amp;lt;/b&amp;gt; pieces and &amp;lt;b&amp;gt;23 white&amp;lt;/b&amp;gt; pieces.&lt;br /&gt;
&lt;br /&gt;
The other player gets &amp;lt;b style=&amp;quot;color:#ab363c&amp;quot;&amp;gt;1 red DVONN&amp;lt;/b&amp;gt; piece and &amp;lt;b&amp;gt;23 black&amp;lt;/b&amp;gt; pieces.&lt;br /&gt;
&lt;br /&gt;
The game starts with an empty board. The players take turns placing their pieces on the spaces of the board, one at a time.&lt;br /&gt;
&lt;br /&gt;
===Random setup===&lt;br /&gt;
On BGA the game can also be played with a semi randomly filled board. With this option selected the game starts directly with the second phase.&lt;br /&gt;
&lt;br /&gt;
==First phase: Placing pieces==&lt;br /&gt;
Starting with white, the players place pieces alternatingly, one at a time.&lt;br /&gt;
&lt;br /&gt;
They start with the DVONN pieces and continue with their own color.&lt;br /&gt;
&lt;br /&gt;
A piece may be put on any vacant space, without restriction.&lt;br /&gt;
&lt;br /&gt;
==Second phase: Stacking pieces==&lt;br /&gt;
Starting with white, the players alternatingly move one piece or a stack of their own color.&lt;br /&gt;
&lt;br /&gt;
The color of the topmost piece determines who owns a stack, and thus who may move it.&lt;br /&gt;
&lt;br /&gt;
A piece or stack must always be moved as a whole and moves as many spaces as there are pieces in the stack. They can be moved in any direction, but only along straight lines.&lt;br /&gt;
&lt;br /&gt;
A move may never end in an empty space, but it is allowed to move across one or more empty spaces.&lt;br /&gt;
&lt;br /&gt;
A piece or stack that is surrounded on all 6 sides may not be moved.&lt;br /&gt;
&lt;br /&gt;
Single DVONN pieces can not be moved, but stacks containing a DVONN piece can.&lt;br /&gt;
&lt;br /&gt;
==Losing pieces==&lt;br /&gt;
Pieces and stacks must somehow remain in contact with at least one DVONN piece to remain in play.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;In contact&amp;lt;/i&amp;gt; means that there must always be a link (directly or through a chain of other pieces) with at least one DVONN piece. Otherwise the pieces are removed from the board at once.&lt;br /&gt;
&lt;br /&gt;
All 3 DVONN pieces remain in play until the end of the game, even if one of them becomes isolated.&lt;br /&gt;
&lt;br /&gt;
==Game end==&lt;br /&gt;
The players must play for as long as they can. If one player can’t make a move any more, the other must still continue if possible.&lt;br /&gt;
&lt;br /&gt;
The winner is the player who controls the most pieces and stacks with a piece of his color on top. All pieces in the stack are counted independent of their color.&lt;/div&gt;</summary>
		<author><name>ElNSTElN</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelptuned&amp;diff=15910</id>
		<title>Gamehelptuned</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelptuned&amp;diff=15910"/>
		<updated>2023-01-30T18:38:58Z</updated>

		<summary type="html">&lt;p&gt;ElNSTElN: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gameplay ==&lt;br /&gt;
Starting with the first turn, players will take alternating turns.&amp;lt;/br&amp;gt;&lt;br /&gt;
Each turn, the active player chooses one of the two visible actions (not covered by the Rooster), on their action area:&lt;br /&gt;
* Add an animal&lt;br /&gt;
* Move an animal&lt;br /&gt;
After performing the action, the Rooster must be moved on top of the symbol of the performed action, as an indicator that the player’s turn is over (automated on BGA).&amp;lt;/br&amp;gt;&lt;br /&gt;
If a player no longer has animals left to add to the game board, they are no longer required to move the Rooster and, from then on, will always move an animal as their action.&amp;lt;/br&amp;gt;&lt;br /&gt;
If a player still has animals to add and is forced to add an animal, but the rules don&#039;t allow the animal to be placed, the game ends and the other player wins.&lt;br /&gt;
&lt;br /&gt;
=== Placement rules ===&lt;br /&gt;
The &amp;lt;b style=&amp;quot;color:#00677F&amp;quot;&amp;gt;Donkey&amp;lt;/b&amp;gt; can only be placed at ground level on an empty square.&amp;lt;/br&amp;gt;&lt;br /&gt;
The &amp;lt;b style=&amp;quot;color:#ADBFD0&amp;quot;&amp;gt;Dog&amp;lt;/b&amp;gt; can only be placed on top of an already placed &amp;lt;b style=&amp;quot;color:#00677F&amp;quot;&amp;gt;Donkey&amp;lt;/b&amp;gt; or at ground level on an empty square.&amp;lt;/br&amp;gt;&lt;br /&gt;
The &amp;lt;b style=&amp;quot;color:#D26854&amp;quot;&amp;gt;Cat&amp;lt;/b&amp;gt; can only be placed on top of an already placed &amp;lt;b style=&amp;quot;color:#ADBFD0&amp;quot;&amp;gt;Dog&amp;lt;/b&amp;gt; or at ground level on an empty square.&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Add an animal ===&lt;br /&gt;
To add an animal, the player chooses one of their animals and places it on the game board by following the placement rules.&amp;lt;/br&amp;gt;&lt;br /&gt;
Once an animal is added to the board, it will become available to any player.&lt;br /&gt;
&lt;br /&gt;
=== Move an animal ===&lt;br /&gt;
To move an animal, the player chooses any animal or stack of animals from the ones already on the game board and moves it to any other space by following the placement rules.&amp;lt;/br&amp;gt;&lt;br /&gt;
To move a stack of animals the player must always keep their stack order but can move a portion of a stack.&amp;lt;/br&amp;gt;&lt;br /&gt;
A player cannot invert the last player’s action.&lt;br /&gt;
&lt;br /&gt;
== End of game ==&lt;br /&gt;
The aim of the game is to complete a line of three animals of the same type in either a horizontal, diagonal or vertical row.&amp;lt;/br&amp;gt;&lt;br /&gt;
Only the top animal of each stack or animals standing alone will be considered to determine a complete line.&amp;lt;/br&amp;gt;&lt;br /&gt;
The first player who places the third animal on a complete line of animals of the same type wins the game.&lt;/div&gt;</summary>
		<author><name>ElNSTElN</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelptuned&amp;diff=15909</id>
		<title>Gamehelptuned</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelptuned&amp;diff=15909"/>
		<updated>2023-01-30T18:37:33Z</updated>

		<summary type="html">&lt;p&gt;ElNSTElN: Created page with &amp;quot;== Gameplay == Starting with the first turn, players will take alternating turns.&amp;lt;/br&amp;gt; Each turn, the active player chooses one of the two visible actions (not covered by the Rooster), on their action area: * Add an animal * Move an animal After performing the action, the Rooster must be moved on top of the symbol of the performed action, as an indicator that the player’s turn is over.&amp;lt;/br&amp;gt; If a player no longer has animals left to add to the game board, they are no lo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gameplay ==&lt;br /&gt;
Starting with the first turn, players will take alternating turns.&amp;lt;/br&amp;gt;&lt;br /&gt;
Each turn, the active player chooses one of the two visible actions (not covered by the Rooster), on their action area:&lt;br /&gt;
* Add an animal&lt;br /&gt;
* Move an animal&lt;br /&gt;
After performing the action, the Rooster must be moved on top of the symbol of the performed action, as an indicator that the player’s turn is over.&amp;lt;/br&amp;gt;&lt;br /&gt;
If a player no longer has animals left to add to the game board, they are no longer required to move the Rooster and, from then on, will always move an animal as their action.&amp;lt;/br&amp;gt;&lt;br /&gt;
If a player still has animals to add and is forced to add an animal, but the rules don&#039;t allow the animal to be placed, the game ends and the other player wins.&lt;br /&gt;
&lt;br /&gt;
=== Placement rules ===&lt;br /&gt;
The &amp;lt;b style=&amp;quot;color:#00677F&amp;quot;&amp;gt;Donkey&amp;lt;/b&amp;gt; can only be placed at ground level on an empty square.&amp;lt;/br&amp;gt;&lt;br /&gt;
The &amp;lt;b style=&amp;quot;color:#ADBFD0&amp;quot;&amp;gt;Dog&amp;lt;/b&amp;gt; can only be placed on top of an already placed &amp;lt;b style=&amp;quot;color:#00677F&amp;quot;&amp;gt;Donkey&amp;lt;/b&amp;gt; or at ground level on an empty square.&amp;lt;/br&amp;gt;&lt;br /&gt;
The &amp;lt;b style=&amp;quot;color:#D26854&amp;quot;&amp;gt;Cat&amp;lt;/b&amp;gt; can only be placed on top of an already placed &amp;lt;b style=&amp;quot;color:#ADBFD0&amp;quot;&amp;gt;Dog&amp;lt;/b&amp;gt; or at ground level on an empty square.&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Add an animal ===&lt;br /&gt;
To add an animal, the player chooses one of their animals and places it on the game board by following the placement rules.&amp;lt;/br&amp;gt;&lt;br /&gt;
Once an animal is added to the board, it will become available to any player.&lt;br /&gt;
&lt;br /&gt;
=== Move an animal ===&lt;br /&gt;
To move an animal, the player chooses any animal or stack of animals from the ones already on the game board and moves it to any other space by following the placement rules.&amp;lt;/br&amp;gt;&lt;br /&gt;
To move a stack of animals the player must always keep their stack order but can move a portion of a stack.&amp;lt;/br&amp;gt;&lt;br /&gt;
A player cannot invert the last player’s action.&lt;br /&gt;
&lt;br /&gt;
== End of game ==&lt;br /&gt;
The aim of the game is to complete a line of three animals of the same type in either a horizontal, diagonal or vertical row.&amp;lt;/br&amp;gt;&lt;br /&gt;
Only the top animal of each stack or animals standing alone will be considered to determine a complete line.&amp;lt;/br&amp;gt;&lt;br /&gt;
The first player who places the third animal on a complete line of animals of the same type wins the game.&lt;/div&gt;</summary>
		<author><name>ElNSTElN</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpiwari&amp;diff=8075</id>
		<title>Gamehelpiwari</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpiwari&amp;diff=8075"/>
		<updated>2021-04-25T13:50:19Z</updated>

		<summary type="html">&lt;p&gt;ElNSTElN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Game components ==&lt;br /&gt;
* 13 &amp;lt;b style=&amp;quot;color:#ab363c&amp;quot;&amp;gt;Tundra&amp;lt;/b&amp;gt; cards&lt;br /&gt;
* 12 &amp;lt;b style=&amp;quot;color:#5da229&amp;quot;&amp;gt;Forest&amp;lt;/b&amp;gt; cards&lt;br /&gt;
* 11 &amp;lt;b style=&amp;quot;color:#5e9aaa&amp;quot;&amp;gt;Glaciers&amp;lt;/b&amp;gt; cards&lt;br /&gt;
* 11 &amp;lt;b style=&amp;quot;color:#d7ab00&amp;quot;&amp;gt;Coast&amp;lt;/b&amp;gt; cards&lt;br /&gt;
* 10 &amp;lt;b style=&amp;quot;color:#f07f16&amp;quot;&amp;gt;Desert&amp;lt;/b&amp;gt; cards&lt;br /&gt;
With 4 players, 1 card of each color is removed.&lt;br /&gt;
With 2 or 3 players, 2 cards of each color are removed.&lt;br /&gt;
&lt;br /&gt;
== Player turn ==&lt;br /&gt;
A player must play up to 3 cards from the hand to place tents or totems on the board - restricted to a single territory each turn.&lt;br /&gt;
If the territory is unexplored (without pieces yet) only a single tent can be placed, otherwise up to 2 pieces between tents and/or totems can be placed.&lt;br /&gt;
Tents can be placed on an empty tent space, totems (of any color) stack on the large totem circles - up to a &#039;&#039;&#039;maximum&#039;&#039;&#039; that equals the &#039;&#039;&#039;tent majority&#039;&#039;&#039; within that territory.&lt;br /&gt;
For each piece placed the player must either play one card matching the territories color or a pair of cards from a different color.&lt;br /&gt;
At the end of the turn the player must replenish their hand back up to 3 cards from the deck and/or the display.&lt;br /&gt;
Instead of a regular move a player can discard a single card and draw a new one.&lt;br /&gt;
&lt;br /&gt;
== 2 player additional rules ==&lt;br /&gt;
Players will be sharing a third tribe. If a player only played 1 or 2 cards, the remaining cards are used to perform a regular move for the third tribe before drawing new cards.&lt;br /&gt;
If a player played all 3 cards, the turn of the third tribe doesn&#039;t take place.&lt;br /&gt;
&lt;br /&gt;
== Half journey scoring ==&lt;br /&gt;
The half journey scoring happens when the draw deck is exhausted for the first time.&lt;br /&gt;
The discard pile is reshuffled into a new draw deck and the tents are scored.&lt;br /&gt;
&lt;br /&gt;
=== Tent scoring ===&lt;br /&gt;
The player with the most tents in a territory receives 1 point for each tent in that territory, regardless of color.&lt;br /&gt;
All other players in that territory receive 1 point for each tent belonging to the player just above them with regards to tent count.&lt;br /&gt;
In the case of a tie, players with the same amount of tents receive the full amount of points according to the rule above.&lt;br /&gt;
&lt;br /&gt;
== End of the journey scoring ==&lt;br /&gt;
The end of the journey scoring happens when the draw deck is exhausted for the second time or when a player has no tents left.&lt;br /&gt;
The current round goes on until all players have played an equal number of turns.&lt;br /&gt;
Scoring now involves tents, totems and settlements.&lt;br /&gt;
&lt;br /&gt;
=== Totem scoring ===&lt;br /&gt;
Each connection on the board (small numbers) connects 2 territories.&lt;br /&gt;
The players with the totem majority in both territories receive 1 point for each totem, regardless of color.&lt;br /&gt;
In the case of a tie, all tied players are considered to have the majority.&lt;br /&gt;
Connections covered with mountains are not scored.&lt;br /&gt;
&lt;br /&gt;
=== Settlement scoring ===&lt;br /&gt;
A settlement is formed by 4 or more tents of the same tribe that are uninterruptedly connected by one or more paths.&lt;br /&gt;
Settlements may also cross territories and will score 1 point per tent.&lt;br /&gt;
&lt;br /&gt;
== Game end ==&lt;br /&gt;
The winner is the player with the most points at the end of the game. In the event of a tie, the winner is the player with the most unused pieces (tents and totems).&lt;br /&gt;
&lt;br /&gt;
== Feats (optional feature) ==&lt;br /&gt;
By accomplishing certain tasks, players are allowed to place feats on the map by following specific feat placement rules:&lt;br /&gt;
* &amp;lt;b style=&amp;quot;color:#1a2226&amp;quot;&amp;gt;UNION&amp;lt;/b&amp;gt;: Only the first and second player to complete a settlement can place one of the 2 Union feats in one of the territories where the settlement lies.&lt;br /&gt;
* &amp;lt;b style=&amp;quot;color:#39161d&amp;quot;&amp;gt;DISCOVERY&amp;lt;/b&amp;gt;: Only the first and second player to place a tent on the last available tent space of a territory can place one of the 2 Discovery feats in any territory excluding the one where the last tent was placed.&lt;br /&gt;
* &amp;lt;b style=&amp;quot;color:#364326&amp;quot;&amp;gt;HONOUR&amp;lt;/b&amp;gt;: Only the first player to have the totem majority on a connection by land can place the Honour feat.&lt;br /&gt;
* &amp;lt;b style=&amp;quot;color:#113861&amp;quot;&amp;gt;RESPECT&amp;lt;/b&amp;gt;: Only the first player to have the totem majority on a connection by water can place the Respect feat.&lt;br /&gt;
Each feat raises the scoring factor of the territory it&#039;s placed in or the connection it&#039;s placed on by 1.&lt;br /&gt;
&lt;br /&gt;
== Expedition cards (optional feature) ==&lt;br /&gt;
The first player to achieve an expedition by completing the corresponding mission immediately gets the amount of points shown on the first circle on the bottom right corner of the card.&lt;br /&gt;
The second player to achieve the same expedition immediately gains the points shown on the second circle.&lt;br /&gt;
No other player will be able to accomplish that expedition.&lt;br /&gt;
&lt;br /&gt;
== Special map rules ==&lt;br /&gt;
&lt;br /&gt;
=== Floating Lands ===&lt;br /&gt;
On this map connections also act as roads for settlement creation.&lt;br /&gt;
&lt;br /&gt;
=== Glacial Mass ===&lt;br /&gt;
Connections 1 and 11 connect the same territories.&lt;br /&gt;
&lt;br /&gt;
=== The Long Road ===&lt;br /&gt;
At the end of the game, count the majority of tents placed on the purple road as if it was a territory.&lt;/div&gt;</summary>
		<author><name>ElNSTElN</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpiwari&amp;diff=8074</id>
		<title>Gamehelpiwari</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpiwari&amp;diff=8074"/>
		<updated>2021-04-25T13:33:07Z</updated>

		<summary type="html">&lt;p&gt;ElNSTElN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Player turn ==&lt;br /&gt;
A player must play up to 3 cards from the hand to place tents or totems on the board - restricted to a single territory each turn.&lt;br /&gt;
If the territory is unexplored (without pieces yet) only a single tent can be placed, otherwise up to 2 pieces between tents and/or totems can be placed.&lt;br /&gt;
Tents can be placed on an empty tent space, totems (of any color) stack on the large totem circles - up to a &#039;&#039;&#039;maximum&#039;&#039;&#039; that equals the &#039;&#039;&#039;tent majority&#039;&#039;&#039; within that territory.&lt;br /&gt;
For each piece placed the player must either play one card matching the territories color or a pair of cards from a different color.&lt;br /&gt;
At the end of the turn the player must replenish their hand back up to 3 cards from the deck and/or the display.&lt;br /&gt;
Instead of a regular move a player can discard a single card and draw a new one.&lt;br /&gt;
&lt;br /&gt;
== 2 player additional rules ==&lt;br /&gt;
Players will be sharing a third tribe. If a player only played 1 or 2 cards, the remaining cards are used to perform a regular move for the third tribe before drawing new cards.&lt;br /&gt;
If a player played all 3 cards, the turn of the third tribe doesn&#039;t take place.&lt;br /&gt;
&lt;br /&gt;
== Half journey scoring ==&lt;br /&gt;
The half journey scoring happens when the draw deck is exhausted for the first time.&lt;br /&gt;
The discard pile is reshuffled into a new draw deck and the tents are scored.&lt;br /&gt;
&lt;br /&gt;
=== Tent scoring ===&lt;br /&gt;
The player with the most tents in a territory receives 1 point for each tent in that territory, regardless of color.&lt;br /&gt;
All other players in that territory receive 1 point for each tent belonging to the player just above them with regards to tent count.&lt;br /&gt;
In the case of a tie, players with the same amount of tents receive the full amount of points according to the rule above.&lt;br /&gt;
&lt;br /&gt;
== End of the journey scoring ==&lt;br /&gt;
The end of the journey scoring happens when the draw deck is exhausted for the second time or when a player has no tents left.&lt;br /&gt;
The current round goes on until all players have played an equal number of turns.&lt;br /&gt;
Scoring now involves tents, totems and settlements.&lt;br /&gt;
&lt;br /&gt;
=== Totem scoring ===&lt;br /&gt;
Each connection on the board (small numbers) connects 2 territories.&lt;br /&gt;
The players with the totem majority in both territories receive 1 point for each totem, regardless of color.&lt;br /&gt;
In the case of a tie, all tied players are considered to have the majority.&lt;br /&gt;
Connections covered with mountains are not scored.&lt;br /&gt;
&lt;br /&gt;
=== Settlement scoring ===&lt;br /&gt;
A settlement is formed by 4 or more tents of the same tribe that are uninterruptedly connected by one or more paths.&lt;br /&gt;
Settlements may also cross territories and will score 1 point per tent.&lt;br /&gt;
&lt;br /&gt;
== Game end ==&lt;br /&gt;
The winner is the player with the most points at the end of the game. In the event of a tie, the winner is the player with the most unused pieces (tents and totems).&lt;br /&gt;
&lt;br /&gt;
== Feats (optional feature) ==&lt;br /&gt;
By accomplishing certain tasks, players are allowed to place feats on the map by following specific feat placement rules:&lt;br /&gt;
* &amp;lt;b style=&amp;quot;color:#1a2226&amp;quot;&amp;gt;&#039;&#039;&#039;UNION&#039;&#039;&#039;&amp;lt;/b&amp;gt;: Only the first and second player to complete a settlement can place one of the 2 Union feats in one of the territories where the settlement lies.&lt;br /&gt;
* &amp;lt;b style=&amp;quot;color:#39161d&amp;quot;&amp;gt;&#039;&#039;&#039;DISCOVERY&#039;&#039;&#039;&amp;lt;/b&amp;gt;: Only the first and second player to place a tent on the last available tent space of a territory can place one of the 2 Discovery feats in any territory excluding the one where the last tent was placed.&lt;br /&gt;
* &amp;lt;b style=&amp;quot;color:#364326&amp;quot;&amp;gt;&#039;&#039;&#039;HONOUR&#039;&#039;&#039;&amp;lt;/b&amp;gt;: Only the first player to have the totem majority on a connection by land can place the Honour feat.&lt;br /&gt;
* &amp;lt;b style=&amp;quot;color:#113861&amp;quot;&amp;gt;&#039;&#039;&#039;RESPECT&#039;&#039;&#039;&amp;lt;/b&amp;gt;: Only the first player to have the totem majority on a connection by water can place the Respect feat.&lt;br /&gt;
Each feat raises the scoring factor of the territory it&#039;s placed in or the connection it&#039;s placed on by 1.&lt;br /&gt;
&lt;br /&gt;
== Expedition cards (optional feature) ==&lt;br /&gt;
The first player to achieve an expedition by completing the corresponding mission immediately gets the amount of points shown on the first circle on the bottom right corner of the card.&lt;br /&gt;
The second player to achieve the same expedition immediately gains the points shown on the second circle.&lt;br /&gt;
No other player will be able to accomplish that expedition.&lt;br /&gt;
&lt;br /&gt;
== Special map rules ==&lt;br /&gt;
&lt;br /&gt;
=== Floating Lands ===&lt;br /&gt;
On this map connections also act as roads for settlement creation.&lt;br /&gt;
&lt;br /&gt;
=== Glacial Mass ===&lt;br /&gt;
Connections 1 and 11 connect the same territories.&lt;br /&gt;
&lt;br /&gt;
=== The Long Road ===&lt;br /&gt;
At the end of the game, count the majority of tents placed on the purple road as if it was a territory.&lt;/div&gt;</summary>
		<author><name>ElNSTElN</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=7881</id>
		<title>Help</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Help&amp;diff=7881"/>
		<updated>2021-04-08T23:13:06Z</updated>

		<summary type="html">&lt;p&gt;ElNSTElN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An issue? A question?&lt;br /&gt;
&lt;br /&gt;
* [https://boardgamearena.com/#!faq Frequently asked questions] is the most complete source of help for BGA.&lt;br /&gt;
&lt;br /&gt;
* [https://forum.boardgamearena.com Forums] are also helpful to get information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
Game names which are displayed in red still need game help/summaries written for them. So help out and write one for them by creating a new page for these games. To do so simply click on them below, this will direct you to a page creation page.&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td colspan=&amp;quot;5&amp;quot;&amp;gt;&#039;&#039;&#039;Available on BGA&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Beta Games&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Alpha Games&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&#039;&#039;&#039;Removed from BGA&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpsechsnimmt|6 nimmt!]]&lt;br /&gt;
* [[Gamehelpsevenwonders|7 Wonders]]&lt;br /&gt;
* [[Gamehelpsevenwondersduel|7 Wonders Duel]]&lt;br /&gt;
* [[Gamehelpeightmastersrevenge|8 Master&#039;s Revenge]]&lt;br /&gt;
* [[Gamehelpninetynine|99 (trick-taking card game)]]&lt;br /&gt;
* [[Gamehelpabyss|Abyss]]&lt;br /&gt;
* [[Gamehelpalhambra|Alhambra]]&lt;br /&gt;
* [[Gamehelpalveole|Alveole]]&lt;br /&gt;
* [[Gamehelpamyitis|Amyitis]]&lt;br /&gt;
* [[Gamehelpapocalypseazcc|Apocalypse at the Zoo of Carson City]]&lt;br /&gt;
* [[Gamehelparmadora|Armadöra]]&lt;br /&gt;
* [[Gamehelpassyria|Assyria]]&lt;br /&gt;
* [[Gamehelpbackgammon|Backgammon]]&lt;br /&gt;
* [[Gamehelpbandido|Bandido]]&lt;br /&gt;
* [[Gamehelpbarbu|Barbu]]&lt;br /&gt;
* [[Gamehelpbattleoflits|Battle of LITS]]&lt;br /&gt;
* [[Gamehelpbattlesheep|Battle Sheep]]&lt;br /&gt;
* [[Gamehelpbattleship|Battleships Pencil &amp;amp;amp; Paper]]&lt;br /&gt;
* [[Gamehelpbelote|Belote]]&lt;br /&gt;
* [[Gamehelpbigtimesoccer|Big Time Soccer]]&lt;br /&gt;
* [[Gamehelpblooms|Blooms]]&lt;br /&gt;
* [[Gamehelpblueskies|Blue Skies]]&lt;br /&gt;
* [[Gamehelpbobail|Bobail]]&lt;br /&gt;
* [[Gamehelpbombay|Bombay]]&lt;br /&gt;
* [[Gamehelpboomerangaustralia|Boomerang: Australia]]&lt;br /&gt;
* [[Gamehelpbriscola|Briscola]]&lt;br /&gt;
* [[Gamehelpbubbleepop|Bubblee Pop]]&lt;br /&gt;
* [[Gamehelpbutterfly|Butterfly]]&lt;br /&gt;
* [[Gamehelpbuttons|Buttons]]&lt;br /&gt;
* [[Gamehelpcacao|Cacao]]&lt;br /&gt;
* [[Gamehelpcantstop|Can&#039;t Stop]]&lt;br /&gt;
* [[Gamehelpcarcassonne|Carcassonne]]&lt;br /&gt;
* [[Gamehelpcarcassonnehuntersandgatherers|Carcassonne: Hunters &amp;amp;amp; Gatherers]]&lt;br /&gt;
* [[Gamehelpcaribbeanallfours|Caribbean All Fours]]&lt;br /&gt;
* [[Gamehelpcaylus|Caylus]]&lt;br /&gt;
* [[Gamehelpcelestia|Celestia]]&lt;br /&gt;
* [[Gamehelpchakra|Chakra]]&lt;br /&gt;
* [[Gamehelpcheckers|Checkers]]&lt;br /&gt;
* [[Gamehelpchess|Chess]]&lt;br /&gt;
* [[Gamehelpchinagold|China Gold]]&lt;br /&gt;
* [[Gamehelpcinco|Cinco]]&lt;br /&gt;
* [[Gamehelpcircleoflife|Circle of Life]]&lt;br /&gt;
* [[Gamehelpcityofthebigshoulders|City of the Big Shoulders]]&lt;br /&gt;
* [[Gamehelpclansofcaledonia|Clans of Caledonia]]&lt;br /&gt;
* [[Gamehelpcoinche|Coinche]]&lt;br /&gt;
* [[Gamehelpcolorpop|Color Pop]]&lt;br /&gt;
* [[Gamehelpcoloretto|Coloretto]]&lt;br /&gt;
* [[Gamehelpcoltexpress|Colt Express]]&lt;br /&gt;
* [[Gamehelpconsonar|Con Sonar!]]&lt;br /&gt;
* [[Gamehelpconcept|Concept]]&lt;br /&gt;
* [[Gamehelpconnectfour|Connect Four]]&lt;br /&gt;
* [[Gamehelpconnectsix|Connect 6]]&lt;br /&gt;
* [[Gamehelpcoupcitystate|Coup]]&lt;br /&gt;
* [[Gamehelpcrazyfarmers|Crazy Farmers]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpcribbage|Cribbage]]&lt;br /&gt;
* [[Gamehelpcubirds|CuBirds]]&lt;br /&gt;
* [[Gamehelpdarkagent|Dark Agent]]&lt;br /&gt;
* [[Gamehelpdiams|Diam&#039;s]]&lt;br /&gt;
* [[Gamehelpdiceforge|Dice Forge]]&lt;br /&gt;
* [[Gamehelpdingosdreams|Dingo&#039;s Dreams]]&lt;br /&gt;
* [[Gamehelpdjambi|Djambi]]&lt;br /&gt;
* [[Gamehelpdownforce|Downforce]]&lt;br /&gt;
* [[Gamehelpdraftosaurus|Draftosaurus]]&lt;br /&gt;
* [[Gamehelpdragoncastle|Dragon Castle]]&lt;br /&gt;
* [[Gamehelpdragonkeeper|Dragon Keeper: The Dungeon]]&lt;br /&gt;
* [[Gamehelpdragonline|Dragon Line]]&lt;br /&gt;
* [[Gamehelpdragonheart|Dragonheart]]&lt;br /&gt;
* [[Gamehelpdungeonroll|Dungeon Roll]]&lt;br /&gt;
* [[Gamehelpdungeontwister|Dungeon Twister]]&lt;br /&gt;
* [[Gamehelpelfenland|Elfenland]]&lt;br /&gt;
* [[Gamehelpeminentdomain|Eminent Domain]]&lt;br /&gt;
* [[Gamehelpakeruption|Eruption]]&lt;br /&gt;
* [[Gamehelpevogamenoname|Evo: The &amp;quot;Game no Name&amp;quot;]]&lt;br /&gt;
* [[Gamehelpnorthwestpassage|Expedition: Northwest Passage]]&lt;br /&gt;
* [[Gamehelpfinity|Finity]]&lt;br /&gt;
* [[Gamehelpflamingpyramids|Flaming Pyramids]]&lt;br /&gt;
* [[Gamehelpfleet|Fleet]]&lt;br /&gt;
* [[Gamehelpflorenzacardgame|Florenza: The Card Game]]&lt;br /&gt;
* [[Gamehelpforsale|For Sale]]&lt;br /&gt;
* [[Gamehelpforbiddenisland|Forbidden Island]]&lt;br /&gt;
* [[Gamehelpfourcolorcards|Four Color Cards]]&lt;br /&gt;
* [[Gamehelpfrenchtarot|French Tarot]]&lt;br /&gt;
* [[Gamehelpgaia|Gaia]]&lt;br /&gt;
* [[Gamehelpgearnpiston|Gear &amp;amp; Piston]]&lt;br /&gt;
* [[Gamehelpclassicgo|Go]]&lt;br /&gt;
* [[Gamehelpgomoku|Gomoku]]&lt;br /&gt;
* [[Gamehelpgorami|GORami]]&lt;br /&gt;
* [[Gamehelpgosu|Gosu]]&lt;br /&gt;
* [[Gamehelpguildes|Guildes]]&lt;br /&gt;
* [[Gamehelpgyges|Gygès]]&lt;br /&gt;
* [[Gamehelphacktrick|Hack Trick]]&lt;br /&gt;
* [[Gamehelphaggis|Haggis]]&lt;br /&gt;
* [[Gamehelphaiclue|Haiclue]]&lt;br /&gt;
* [[Gamehelphanabi|Hanabi]]&lt;br /&gt;
* [[Gamehelphawaii|Hawaii]]&lt;br /&gt;
* [[Gamehelphearts|Hearts]]&lt;br /&gt;
* [[Gamehelphex|Hex]]&lt;br /&gt;
* [[Gamehelphive|Hive]]&lt;br /&gt;
* [[Gamehelphungariantarokk|Hungarian Tarokk]]&lt;br /&gt;
* [[Gamehelphypnosia|Hypnosia]]&lt;br /&gt;
* [[Gamehelpicecoldicehockey|Ice Cold Ice Hockey]]&lt;br /&gt;
* [[Gamehelpintheyearofthedragon|In The Year of the Dragon]]&lt;br /&gt;
* [[Gamehelpincangold|Incan Gold]]&lt;br /&gt;
* [[Gamehelpinnovation|Innovation]]&lt;br /&gt;
* [[Gamehelpisaac|Isaac]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpjaipur|Jaipur]]&lt;br /&gt;
* [[Gamehelpjekyllvshide|Jekyll vs. Hyde]]&lt;br /&gt;
* [[Gamehelpjumpgate|Jump Gate]]&lt;br /&gt;
* [[Gamehelpjustdesserts|Just Desserts]]&lt;br /&gt;
* [[Gamehelpk2|K2]]&lt;br /&gt;
* [[Gamehelpkabaleo|Kabaleo]]&lt;br /&gt;
* [[Gamehelpkahuna|Kahuna]]&lt;br /&gt;
* [[Gamehelpkalah|Kalah]]&lt;br /&gt;
* [[Gamehelpkami|Kami]]&lt;br /&gt;
* [[Gamehelpkeyflower|Keyflower]]&lt;br /&gt;
* [[Gamehelpkhronos|Khronos]]&lt;br /&gt;
* [[Gamehelpkingdombuilder|Kingdom Builder]]&lt;br /&gt;
* [[Gamehelpkingdomino|Kingdomino]]&lt;br /&gt;
* [[Gamehelpklaverjassen|Klaverjassen]]&lt;br /&gt;
* [[Gamehelpkoikoi|Koi-Koi]]&lt;br /&gt;
* [[Gamehelpkoryo|Koryŏ]]&lt;br /&gt;
* [[Gamehelpkqj|KQJ]]&lt;br /&gt;
* [[Gamehelpkrosmasterarena|Krosmaster Arena]]&lt;br /&gt;
* [[Gamehelplagranja|La Granja]]&lt;br /&gt;
* [[Gamehelpledernierpeuple|Le Dernier Peuple]]&lt;br /&gt;
* [[Gamehelpinventors|Legendary Inventors]]&lt;br /&gt;
* [[Gamehelplettertycoon|Letter Tycoon]]&lt;br /&gt;
* [[Gamehelplewisclark|Lewis &amp;amp;amp; Clark]]&lt;br /&gt;
* [[Gamehelplibertalia|Libertalia]]&lt;br /&gt;
* [[Gamehelplinesofaction|Lines of Action]]&lt;br /&gt;
* [[Gamehelplogger|Logger]]&lt;br /&gt;
* [[Gamehelplox|Lords of Xidit]]&lt;br /&gt;
* [[Gamehelplostcities|Lost Cities]]&lt;br /&gt;
* [[Gamehelploveletter|Love Letter]]&lt;br /&gt;
* [[Gamehelpluckynumbers|Lucky Numbers]]&lt;br /&gt;
* [[Gamehelpluxor|Luxor]]&lt;br /&gt;
* [[Gamehelpmachiavelli|Machiavelli]]&lt;br /&gt;
* [[Gamehelpmadeira|Madeira]]&lt;br /&gt;
* [[Gamehelpmammalath|Mammalath]]&lt;br /&gt;
* [[Gamehelpmapmaker|Mapmaker: The Gerrymandering Game]]&lt;br /&gt;
* [[Gamehelpmarcopolotwo|Marco Polo II: In the Service of the Khan]]&lt;br /&gt;
* [[Gamehelpmarrakech|Marrakech]]&lt;br /&gt;
* [[Gamehelpmarram|Marram]]&lt;br /&gt;
* [[Gamehelpmartiandice|Martian Dice]]&lt;br /&gt;
* [[Gamehelpmetromania|Metromania]]&lt;br /&gt;
* [[Gamehelpmrjack|Mr. Jack]]&lt;br /&gt;
* [[Gamehelpnangaparbat|Nanga Parbat]]&lt;br /&gt;
* [[Gamehelpnautilus|Nautilus]]&lt;br /&gt;
* [[Gamehelpneutreeko|Neutreeko]]&lt;br /&gt;
* [[Gamehelpniagara|Niagara]]&lt;br /&gt;
* [[Gamehelpaknile|Nile]]&lt;br /&gt;
* [[Gamehelpninemensmorris|Nine Men&#039;s Morris]]&lt;br /&gt;
* [[Gamehelpnippon|Nippon]]&lt;br /&gt;
* [[Gamehelpnothanks|No Thanks!]]&lt;br /&gt;
* [[Gamehelpnoirkvi|Noir: Killer versus Inspector]]&lt;br /&gt;
* [[Gamehelpnotalone|Not Alone]]&lt;br /&gt;
* [[Gamehelpnxs|NXS]]&lt;br /&gt;
* [[Gamehelpofftherails|Off the Rails]]&lt;br /&gt;
* [[Gamehelpohhell|Oh Hell!]]&lt;br /&gt;
* [[Gamehelpohseven|Oh-Seven]]&lt;br /&gt;
* [[Gamehelporiflamme|Oriflamme]]&lt;br /&gt;
* [[Gamehelporigin|Origin]]&lt;br /&gt;
* [[Gamehelpoutlaws|Outlaws:Last Man Standing]]&lt;br /&gt;
* [[Gamehelppi|P.I.]]&lt;br /&gt;
* [[Gamehelppalace|Palace]]&lt;br /&gt;
* [[Gamehelppapayoo|Papayoo]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelppennypress|Penny Press]]&lt;br /&gt;
* [[Gamehelpdudo|Perudo]]&lt;br /&gt;
* [[Gamehelppiratenkapern|Piraten kapern]]&lt;br /&gt;
* [[Gamehelppolis|Polis:Fight for Hegemony]]&lt;br /&gt;
* [[Gamehelppontedeldiavolo|Ponte del Diavolo]]&lt;br /&gt;
* [[Gamehelppotionexplosion|Potion Explosion]]&lt;br /&gt;
* [[Gamehelppuertorico|Puerto Rico]]&lt;br /&gt;
* [[Gamehelppylos|Pylos]]&lt;br /&gt;
* [[Gamehelpquantik|Quantik]]&lt;br /&gt;
* [[Gamehelpquantum|Quantum]]&lt;br /&gt;
* [[Gamehelpquarto|Quarto]]&lt;br /&gt;
* [[Gamehelpquetzal|Quetzal]]&lt;br /&gt;
* [[Gamehelpquoridor|Quoridor]]&lt;br /&gt;
* [[Gamehelpraceforthegalaxy|Race for the Galaxy]]&lt;br /&gt;
* [[Gamehelprallymangt|Rallyman: GT]]&lt;br /&gt;
* [[Gamehelpredseven|Red7]]&lt;br /&gt;
* [[Gamehelprememberwhen|Remember When]]&lt;br /&gt;
* [[Gamehelpresarcana|Res Arcana]]&lt;br /&gt;
* [[Gamehelprestinpeace|Rest In Peace]]&lt;br /&gt;
* [[Gamehelpreversi|Reversi]]&lt;br /&gt;
* [[Gamehelprollforthegalaxy|Roll for the Galaxy]]&lt;br /&gt;
* [[Gamehelprussianrailroads|Russian Railroads]]&lt;br /&gt;
* [[Gamehelpsaboteur|Saboteur]]&lt;br /&gt;
* [[Gamehelpsaintpetersburg|Saint Petersburg]]&lt;br /&gt;
* [[Gamehelpsaintpoker|Saint Poker]]&lt;br /&gt;
* [[Gamehelpsantorini|Santorini]]&lt;br /&gt;
* [[Gamehelpsapiens|Sapiens]]&lt;br /&gt;
* [[Gamehelpseasons|Seasons]]&lt;br /&gt;
* [[Gamehelpsecretmoon|Secret Moon]]&lt;br /&gt;
* [[Gamehelpsenet|Senet]]&lt;br /&gt;
* [[Gamehelpsiam|Siam]]&lt;br /&gt;
* [[Gamehelpsignorie|Signorie]]&lt;br /&gt;
* [[Gamehelpskat|Skat]]&lt;br /&gt;
* [[Gamehelpsmallislands|Small Islands]]&lt;br /&gt;
* [[Gamehelpsobek|Sobek]]&lt;br /&gt;
* [[Gamehelpsolo|Solo]]&lt;br /&gt;
* [[Gamehelpsolowhist|Solo Whist]]&lt;br /&gt;
* [[Gamehelpsoluna|Soluna]]&lt;br /&gt;
* [[Gamehelpspades|Spades]]&lt;br /&gt;
* [[Gamehelpspyrium|Spyrium]]&lt;br /&gt;
* [[Gamehelpstirfryeighteen|Stir Fry Eighteen]]&lt;br /&gt;
* [[Gamehelpstoneage|Stone Age]]&lt;br /&gt;
* [[Gamehelpsuperfantasybrawl|Super Fantasy Brawl]]&lt;br /&gt;
* [[Gamehelpsushigo|Sushi Go!]]&lt;br /&gt;
* [[Gamehelptablut|Tablut]]&lt;br /&gt;
* [[Gamehelptakaraisland|Takara Island]]&lt;br /&gt;
* [[Gamehelptakenoko|Takenoko]]&lt;br /&gt;
* [[Gamehelptaluva|Taluva]]&lt;br /&gt;
* [[Gamehelptargi|Targi]]&lt;br /&gt;
* [[Gamehelptashkalar|Tash-Kalar]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpteatime|Tea Time]]&lt;br /&gt;
* [[Gamehelpteotihuacan|Teotihuacan: City of Gods]]&lt;br /&gt;
* [[Gamehelpterramystica|Terra Mystica]]&lt;br /&gt;
* [[Gamehelpbattleforhill|The Battle for Hill 218]]&lt;br /&gt;
* [[Gamehelptheboss|The Boss]]&lt;br /&gt;
* [[Gamehelpthebuildersantiquity|The Builders: Antiquity]]&lt;br /&gt;
* [[Gamehelpthebuilders|The Builders: Middle Ages]]&lt;br /&gt;
* [[Gamehelpthecrew|The Crew]]&lt;br /&gt;
* [[Gamehelpthejellymonsterlab|The Jelly Monster Lab]]&lt;br /&gt;
* [[Gamehelpkingsguild|The King&#039;s Guild]]&lt;br /&gt;
* [[Gamehelpcarrara|The Palaces of Carrara]]&lt;br /&gt;
* [[Gamehelpruhr|The Ruhr: A Story of Coal Trade]]&lt;br /&gt;
* [[Gamehelpmarcopolo|The Voyages of Marco Polo]]&lt;br /&gt;
* [[Gamehelpwerewolves|The Werewolves of Miller&#039;s Hollow]]&lt;br /&gt;
* [[Gamehelpthermopyles|Thermopyles]]&lt;br /&gt;
* [[Gamehelpthroughtheages|Through the Ages]]&lt;br /&gt;
* [[Gamehelpthroughtheagesnewstory|Through the Ages: A new Story of Civilization]]&lt;br /&gt;
* [[Gamehelpthurnandtaxis|Thurn and Taxis]]&lt;br /&gt;
* [[Gamehelptiki|Tiki]]&lt;br /&gt;
* [[Gamehelptimemasters|Time Masters]]&lt;br /&gt;
* [[Gamehelptobago|Tobago]]&lt;br /&gt;
* [[Gamehelptock|Tock]]&lt;br /&gt;
* [[Gamehelptoeshambo|ToeShamBo]]&lt;br /&gt;
* [[Gamehelptokaido|Tokaido]]&lt;br /&gt;
* [[Gamehelptournay|Tournay]]&lt;br /&gt;
* [[Gamehelptrekkingtheworld|Trekking the World]]&lt;br /&gt;
* [[Gamehelptroyes|Troyes]]&lt;br /&gt;
* [[Gamehelpturnthetide|Turn the tide]]&lt;br /&gt;
* [[Gamehelptwintinbots|Twin Tin Bots]]&lt;br /&gt;
* [[Gamehelptzolkin|Tzolk&#039;in]]&lt;br /&gt;
* [[Gamehelpunclechestnuttablegype|Uncle Chestnut&#039;s Table Gype]]&lt;br /&gt;
* [[Gamehelpunconditionalsurrender|Unconditional Surrender! World War 2 in Europe]]&lt;br /&gt;
* [[Gamehelpunitedsquare|United Square]]&lt;br /&gt;
* [[Gamehelpveggiegarden|Veggie Garden]]&lt;br /&gt;
* [[Gamehelpveletas|Veletas]]&lt;br /&gt;
* [[Gamehelpviamagica|Via Magica]]&lt;br /&gt;
* [[Gamehelpwelcometo|Welcome To]]&lt;br /&gt;
* [[Gamehelpwelcometonewlasvegas|Welcome To New Las Vegas]]&lt;br /&gt;
* [[Gamehelpwizard|Wizard]]&lt;br /&gt;
* [[Gamehelpwhisttwentytwo|Whist 22]]&lt;br /&gt;
* [[Gamehelpxiangqi|Xiangqi]]&lt;br /&gt;
* [[Gamehelpyatzy|Yahtzee]]&lt;br /&gt;
* [[Gamehelpyokai|Yokai]]&lt;br /&gt;
* [[Gamehelpyokohama|Yokohama]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpninetynineaddition|99 (addition card game)]]&lt;br /&gt;
* [[Gamehelpabalone|Abalone]]&lt;br /&gt;
* [[Gamehelpfistfulofgold|A Fistful of Gold]]&lt;br /&gt;
* [[Gamehelpballoonpop|Balloon Pop!]]&lt;br /&gt;
* [[Gamehelpbeyondthesun|Beyond the Sun]]&lt;br /&gt;
* [[Gamehelpbids|Bids]]&lt;br /&gt;
* [[Gamehelpbiyi|Biyi]]&lt;br /&gt;
* [[Gamehelpcaravan|Caravan]]&lt;br /&gt;
* [[Gamehelpcarnegie|Carnegie]]&lt;br /&gt;
* [[Gamehelpdicesummoners|Dice Summoners]]&lt;br /&gt;
* [[Gamehelpdinosaurteaparty|Dinosaur Tea Party]]&lt;br /&gt;
* [[Gamehelpdragonwood|Dragonwood]]&lt;br /&gt;
* [[Gamehelpdungeonpetz|Dungeon Petz]]&lt;br /&gt;
* [[Gamehelpexplorationwarzone|Exploration: Warzone]]&lt;br /&gt;
* [[Gamehelpgrosstarock|Grosstarock]]&lt;br /&gt;
* [[Gamehelphandandfoot|Hand and Foot]]&lt;br /&gt;
* [[Gamehelphardback|Hardback]]&lt;br /&gt;
* [[Gamehelpherooj|Herooj]]&lt;br /&gt;
* [[Gamehelpherrlof|Herrlof]]&lt;br /&gt;
* [[Gamehelphoarders|Hoarders]]&lt;br /&gt;
* [[Gamehelphomesteaders|Homesteaders]]&lt;br /&gt;
* [[Gamehelpillustori|Illustori]]&lt;br /&gt;
* [[Gamehelplineae|Lineae]]&lt;br /&gt;
* [[Gamehelpmedina|Medina]]&lt;br /&gt;
* [[Gamehelpmijnlieff|Mijnlieff]]&lt;br /&gt;
* [[Gamehelpmurusgallicus|Murus Gallicus]]&lt;br /&gt;
* [[Gamehelpnidavellir|Nidavellir]]&lt;br /&gt;
* [[Gamehelpone|ONE]]&lt;br /&gt;
* [[Gamehelpparisconnection|Paris Connection]]&lt;br /&gt;
* [[Gamehelppedro|Pedro]]&lt;br /&gt;
* [[Gamehelpphat|Phat]]&lt;br /&gt;
* [[Gamehelppresident|President]]&lt;br /&gt;
* [[Gamehelprage|Rage]]&lt;br /&gt;
* [[Gamehelprolledwest|Rolled West]]&lt;br /&gt;
* [[Gamehelproomtwentyfive|Room 25]]&lt;br /&gt;
* [[Gamehelpschroedingerscats|Schroedinger&#039;s Cats]]&lt;br /&gt;
* [[Gamehelpsparts|Sparts]]&lt;br /&gt;
* [[Gamehelpsquadro|Squadro]]&lt;br /&gt;
* [[Gamehelpsteamworks|Steam Works]]&lt;br /&gt;
* [[Gamehelptichu|Tichu]]&lt;br /&gt;
* [[Gamehelptranquility|Tranquility]]&lt;br /&gt;
* [[Gamehelpvultureculture|Vulture Culture]]&lt;br /&gt;
* [[Gamehelpyinyang|Yin Yang]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpthirteenclues|13 Clues]]&lt;br /&gt;
* [[Gamehelpbang|Bang!]]&lt;br /&gt;
* [[Gamehelpbohnanza|Bohnanza]]&lt;br /&gt;
* [[Gamehelpdetectivepoker|Detective Poker]]&lt;br /&gt;
* [[Gamehelpdicehospital|Dice Hospital]]&lt;br /&gt;
* [[Gamehelpgonutsfordonuts|Go Nuts for Donuts]]&lt;br /&gt;
* [[Gamehelpiwari|Iwari]]&lt;br /&gt;
* [[Gamehelpmahjong|Mahjong]]&lt;br /&gt;
* [[Gamehelppinochle|Pinochle]]&lt;br /&gt;
* [[Gamehelptexasholdem|Poker Texas Hold&#039;em]]&lt;br /&gt;
* [[Gamehelpninefivetwo|Sergeant Major]]&lt;br /&gt;
* [[Gamehelpthatslife|That&#039;s Life (or Verflixxt)]]&lt;br /&gt;
* [[Gamehelpwasabi|Wasabi]]&lt;br /&gt;
* [[Gamehelpxanadu|Xanadu]]&lt;br /&gt;
* [[Gamehelpyspahan|Yspahan]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&lt;br /&gt;
* [[Gamehelpdominion|Dominion]]&lt;br /&gt;
  &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About available games and their content ==&lt;br /&gt;
&lt;br /&gt;
Games are games and it&#039;s all up to publishers to make them relevant or accurate to history, or not.&lt;br /&gt;
&lt;br /&gt;
We&#039;re focusing on gameplay and rules. We&#039;re not history books, nor an accurate source for anything related to real things.&lt;br /&gt;
&lt;br /&gt;
BGA is against any bad behaviors on real people, and will never EVER join, talk or expose about anything about themes, history or politic.&lt;br /&gt;
&lt;br /&gt;
Also please note that they&#039;re also a source to motivate talks, reflexion, exchange and viewpoints about history and education anywhere else.&lt;br /&gt;
&lt;br /&gt;
We&#039;re a gaming platform, we welcome everyone and do efforts daily to make this place a nice place to play nice games with nice people.&lt;/div&gt;</summary>
		<author><name>ElNSTElN</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpiwari&amp;diff=7880</id>
		<title>Gamehelpiwari</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpiwari&amp;diff=7880"/>
		<updated>2021-04-08T23:10:25Z</updated>

		<summary type="html">&lt;p&gt;ElNSTElN: Created page with &amp;quot;== Player turn == A player must play up to 3 cards from the hand to place tents or totems on the board - restricted to a single territory each turn. If the territory is unexpl...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Player turn ==&lt;br /&gt;
A player must play up to 3 cards from the hand to place tents or totems on the board - restricted to a single territory each turn.&lt;br /&gt;
If the territory is unexplored (without pieces yet) only a single tent can be placed, otherwise up to 2 pieces between tents and/or totems can be placed.&lt;br /&gt;
Tents can be placed on an empty tent space, totems (of any color) stack on the large totem circles - up to a &#039;&#039;&#039;maximum&#039;&#039;&#039; that equals the &#039;&#039;&#039;tent majority&#039;&#039;&#039; within that territory.&lt;br /&gt;
For each piece placed the player must either play one card matching the territories color or a pair of cards from a different color.&lt;br /&gt;
At the end of the turn the player must replenish their hand back up to 3 cards from the deck and/or the display.&lt;br /&gt;
Instead of a regular move a player can discard a single card and draw a new one.&lt;br /&gt;
&lt;br /&gt;
== 2 player additional rules ==&lt;br /&gt;
Players will be sharing a third tribe. If a player only played 1 or 2 cards, the remaining cards are used to perform a regular move for the third tribe before drawing new cards.&lt;br /&gt;
If a player played all 3 cards, the turn of the third tribe doesn&#039;t take place.&lt;br /&gt;
&lt;br /&gt;
== Half journey scoring ==&lt;br /&gt;
The half journey scoring happens when the draw deck is exhausted for the first time.&lt;br /&gt;
The discard pile is reshuffled into a new draw deck and the tents are scored.&lt;br /&gt;
&lt;br /&gt;
=== Tent scoring ===&lt;br /&gt;
The player with the most tents in a territory receives 1 point for each tent in that territory, regardless of color.&lt;br /&gt;
All other players in that territory receive 1 point for each tent belonging to the player just above them with regards to tent count.&lt;br /&gt;
In the case of a tie, players with the same amount of tents receive the full amount of points according to the rule above.&lt;br /&gt;
&lt;br /&gt;
== End of the journey scoring ==&lt;br /&gt;
The end of the journey scoring happens when the draw deck is exhausted for the second time or when a player has no tents left.&lt;br /&gt;
The current round goes on until all players have played an equal number of turns.&lt;br /&gt;
Scoring now involves tents, totems and settlements.&lt;br /&gt;
&lt;br /&gt;
=== Totem scoring ===&lt;br /&gt;
Each connection on the board (small numbers) connects 2 territories.&lt;br /&gt;
The players with the totem majority in both territories receive 1 point for each totem, regardless of color.&lt;br /&gt;
In the case of a tie, all tied players are considered to have the majority.&lt;br /&gt;
Connections covered with mountains are not scored.&lt;br /&gt;
&lt;br /&gt;
=== Settlement scoring ===&lt;br /&gt;
A settlement is formed by 4 or more tents of the same tribe that are uninterruptedly connected by one or more paths.&lt;br /&gt;
Settlements may also cross territories and will score 1 point per tent.&lt;br /&gt;
&lt;br /&gt;
== Game end ==&lt;br /&gt;
The winner is the player with the most points at the end of the game. In the event of a tie, the winner is the player with the most unused pieces (tents and totems).&lt;br /&gt;
&lt;br /&gt;
== Feats (optional feature) ==&lt;br /&gt;
By accomplishing certain tasks, players are allowed to place feats on the map by following specific feat placement rules:&lt;br /&gt;
* &#039;&#039;&#039;UNION&#039;&#039;&#039;: Only the first and second player to complete a settlement can place one of the 2 Union feats in one of the territories where the settlement lies.&lt;br /&gt;
* &#039;&#039;&#039;DISCOVERY&#039;&#039;&#039;: Only the first and second player to place a tent on the last available tent space of a territory can place one of the 2 Discovery feats in any territory excluding the one where the last tent was placed.&lt;br /&gt;
* &#039;&#039;&#039;HONOUR&#039;&#039;&#039;: Only the first player to have the totem majority on a connection by land can place the Honour feat.&lt;br /&gt;
* &#039;&#039;&#039;RESPECT&#039;&#039;&#039;: Only the first player to have the totem majority on a connection by water can place the Respect feat.&lt;br /&gt;
Each feat raises the scoring factor of the territory it&#039;s placed in or the connection it&#039;s placed on by 1.&lt;br /&gt;
&lt;br /&gt;
== Expedition cards (optional feature) ==&lt;br /&gt;
The first player to achieve an expedition by completing the corresponding mission immediately gets the amount of points shown on the first circle on the bottom right corner of the card.&lt;br /&gt;
The second player to achieve the same expedition immediately gains the points shown on the second circle.&lt;br /&gt;
No other player will be able to accomplish that expedition.&lt;br /&gt;
&lt;br /&gt;
== Special rules ==&lt;br /&gt;
&lt;br /&gt;
=== Floating Lands ===&lt;br /&gt;
On this map connections also act as roads for settlement creation.&lt;br /&gt;
&lt;br /&gt;
=== Glacial Mass ===&lt;br /&gt;
Connections 1 and 11 connect the same territories.&lt;br /&gt;
&lt;br /&gt;
=== The Long Road ===&lt;br /&gt;
At the end of the game, count the majority of tents placed on the purple road as if it was a territory.&lt;/div&gt;</summary>
		<author><name>ElNSTElN</name></author>
	</entry>
</feed>