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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=David+Rabahy</id>
	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-09-16T05:31:32Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_gomoku&amp;diff=13777</id>
		<title>Tips gomoku</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_gomoku&amp;diff=13777"/>
		<updated>2022-06-27T15:12:42Z</updated>

		<summary type="html">&lt;p&gt;David Rabahy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Placing first in a swap variant: do not place the black pieces within 7 spaces of each other unless they are closer than 3 spaces to the edge.&lt;br /&gt;
&lt;br /&gt;
To swap or not: if you have the choice, then take black unless the black pieces are more than 7 spaces apart or they are closer than 3 spaces to the edge.&lt;br /&gt;
&lt;br /&gt;
Generally, a strong defense is critical; never leave an open-2-in-a-row or any 3-in-a-row alone.  Strive to deny your opponent any opportunity to build up.  A wise person once said, &amp;quot;Don&#039;t lose&amp;quot;.  You cannot win if you lose.&lt;br /&gt;
&lt;br /&gt;
Playing pieces (in priority order, i.e. timing is everything!)&lt;br /&gt;
# finish a 5-in-a-row (search exhaustively)&lt;br /&gt;
# (optional) either explicitly concede or implicitly concede gracefully by playing away if your opponent has&lt;br /&gt;
## an open-at-the-ends 4-in-a-row&lt;br /&gt;
## two open-at-one-end 4-in-a-rows&lt;br /&gt;
# block an open 4-in-a-row (usually just formed)&lt;br /&gt;
# make an open 4-in-a-row or two 4-in-a-rows&lt;br /&gt;
# if you think you might have a forced win, double and triple check it before pursuing it, e.g. make a 4-in-a-row that leads to your forced win, etc.&lt;br /&gt;
## take into account your opponents plays in case they form a threat&lt;br /&gt;
# block an open 3-in-a-row (both &amp;quot;xxx&amp;quot; *and* &amp;quot;xx x&amp;quot;) (usually just formed)&lt;br /&gt;
## with strong offense: (rare) block forming a pair of open 3-in-a-rows (don&#039;t miss the more subtle &amp;quot;xx x&amp;quot; configurations)&lt;br /&gt;
## assess your opponent&#039;s next possible move (two with &amp;quot;xxx&amp;quot; or three with &amp;quot;xx x&amp;quot;)&lt;br /&gt;
### block where your opponent&#039;s move would give them a forced win&lt;br /&gt;
### assess overall game situation&lt;br /&gt;
#### if they are strong in this part of the board then block where your opponent&#039;s move would give them a significant advantage&lt;br /&gt;
#### if you are strong in this part of the board then block where placed stone &amp;quot;sees&amp;quot; other of your stones&lt;br /&gt;
# combine offense and defense: play where you get both open 2-in-a-row(s) and block open 2-in-a-row(s)&lt;br /&gt;
# work to overwhelm your opponent in some part of the board&lt;br /&gt;
## look for a forced win; be sure it is real; once you&#039;re sure then pull the trigger&lt;br /&gt;
## delay playing non-open 4-in-a-rows until you have a forced win&lt;br /&gt;
## delay playing 3-in-a-rows in favor of a forced win&lt;br /&gt;
## if you can&#039;t find a forced win then maybe an open 3-in-a-row can help build command in an area but it is often better to delay these&lt;br /&gt;
# avoid letting your opponent have too many stones in one area&lt;br /&gt;
# divide your opponent&#039;s pieces&lt;br /&gt;
# place a stone exactly 5 spaces away from another your stones; your opponent will waste stones in between them&lt;/div&gt;</summary>
		<author><name>David Rabahy</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_gomoku&amp;diff=13776</id>
		<title>Tips gomoku</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_gomoku&amp;diff=13776"/>
		<updated>2022-06-27T15:04:22Z</updated>

		<summary type="html">&lt;p&gt;David Rabahy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Placing first in a swap variant: do not place the black pieces within 7 spaces of each other unless they are closer than 3 spaces to the edge.&lt;br /&gt;
&lt;br /&gt;
To swap or not: if you have the choice, then take black unless the black pieces are more than 7 spaces apart or they are closer than 3 spaces to the edge.&lt;br /&gt;
&lt;br /&gt;
Generally, a strong defense is critical; never leave an open-2-in-a-row or any 3-in-a-row alone.  Strive to deny your opponent any opportunity to build up.  A wise person once said, &amp;quot;Don&#039;t lose&amp;quot;.  You cannot win if you lose.&lt;br /&gt;
&lt;br /&gt;
Playing pieces (in priority order)&lt;br /&gt;
# finish a 5-in-a-row (search exhaustively)&lt;br /&gt;
# (optional) either explicitly concede or implicitly concede gracefully by playing away if your opponent has&lt;br /&gt;
## an open-at-the-ends 4-in-a-row&lt;br /&gt;
## two 4-in-a-rows&lt;br /&gt;
# block a 4-in-a-row (usually just formed)&lt;br /&gt;
# make an open 4-in-a-row or two 4-in-a-rows&lt;br /&gt;
# if you have a forced win, pursue it, e.g. make a 4-in-a-row that leads to your forced win, etc.&lt;br /&gt;
# block an open 3-in-a-row (both &amp;quot;xxx&amp;quot; *and* &amp;quot;xx x&amp;quot;) (usually just formed)&lt;br /&gt;
## with strong offense: (rare) block forming a pair of open 3-in-a-rows (don&#039;t miss the more subtle &amp;quot;xx x&amp;quot; configurations)&lt;br /&gt;
## assess your opponent&#039;s next possible move (two with &amp;quot;xxx&amp;quot; or three with &amp;quot;xx x&amp;quot;)&lt;br /&gt;
### block where your opponent&#039;s move would give them a forced win&lt;br /&gt;
### assess overall game situation&lt;br /&gt;
#### if they are strong in this part of the board then block where your opponent&#039;s move would give them a significant advantage&lt;br /&gt;
#### if you are strong in this part of the board then block where placed stone &amp;quot;sees&amp;quot; other of your stones&lt;br /&gt;
# combine offense and defense: play where you get both open 2-in-a-row(s) and block open 2-in-a-row(s)&lt;br /&gt;
# work to overwhelm your opponent in some part of the board&lt;br /&gt;
## look for a forced win; be sure it is real; once you&#039;re sure then pull the trigger&lt;br /&gt;
## delay playing non-open 4-in-a-rows until you have a forced win&lt;br /&gt;
## delay playing 3-in-a-rows in favor of a forced win&lt;br /&gt;
## if you can&#039;t find a forced win then maybe an open 3-in-a-row can help build command in an area&lt;br /&gt;
# avoid letting your opponent have too many stones in one area&lt;br /&gt;
# divide your opponent&#039;s pieces&lt;br /&gt;
# place a stone exactly 5 spaces away from another your stones; your opponent will waste stones in between them&lt;br /&gt;
# consider playing the long pro, swp or swp2 variants for better balance&lt;/div&gt;</summary>
		<author><name>David Rabahy</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_gomoku&amp;diff=13775</id>
		<title>Tips gomoku</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_gomoku&amp;diff=13775"/>
		<updated>2022-06-27T14:56:11Z</updated>

		<summary type="html">&lt;p&gt;David Rabahy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To swap or not: if you have the choice, then take black unless the black pieces are more than 7 spaces apart or they are closer than 3 spaces to the edge&lt;br /&gt;
&lt;br /&gt;
Playing pieces&lt;br /&gt;
# if you have the choice, then be black to go first; it&#039;s a big advantage&lt;br /&gt;
# finish a 5-in-a-row (search exhaustively)&lt;br /&gt;
# (optional) implicitly concede gracefully by playing away if your opponent has&lt;br /&gt;
## an open-at-the-ends 4-in-a-row&lt;br /&gt;
## two 4-in-a-rows&lt;br /&gt;
# block a 4-in-a-row (usually just formed)&lt;br /&gt;
# make an open 4-in-a-row or two 4-in-a-rows&lt;br /&gt;
# if you have a forced win, pursue it, e.g. make a 4-in-a-row that leads to your forced win, etc.&lt;br /&gt;
# block an open 3-in-a-row (both &amp;quot;xxx&amp;quot; *and* &amp;quot;xx x&amp;quot;) (usually just formed)&lt;br /&gt;
## with strong offense: (rare) block forming a pair of open 3-in-a-rows (don&#039;t miss the more subtle &amp;quot;xx x&amp;quot; configurations)&lt;br /&gt;
## assess your opponent&#039;s next possible move (two with &amp;quot;xxx&amp;quot; or three with &amp;quot;xx x&amp;quot;)&lt;br /&gt;
### block where your opponent&#039;s move would give them a forced win&lt;br /&gt;
### assess overall game situation&lt;br /&gt;
#### if they are strong in this part of the board then block where your opponent&#039;s move would give them a significant advantage&lt;br /&gt;
#### if you are strong in this part of the board then block where placed stone &amp;quot;sees&amp;quot; other of your stones&lt;br /&gt;
# combine offense and defense: play where you get both open 2-in-a-row(s) and block open 2-in-a-row(s)&lt;br /&gt;
# work to overwhelm your opponent in some part of the board&lt;br /&gt;
## look for a forced win; be sure it is real; once you&#039;re sure then pull the trigger&lt;br /&gt;
## delay playing non-open 4-in-a-rows until you have a forced win&lt;br /&gt;
## delay playing 3-in-a-rows in favor of a forced win&lt;br /&gt;
## if you can&#039;t find a forced win then maybe an open 3-in-a-row can help build command in an area&lt;br /&gt;
# avoid letting your opponent have too many stones in one area&lt;br /&gt;
# divide your opponent&#039;s pieces&lt;br /&gt;
# place a stone exactly 5 spaces away from another your stones; your opponent will waste stones in between them&lt;br /&gt;
# consider playing the long pro, swp or swp2 variants for better balance&lt;/div&gt;</summary>
		<author><name>David Rabahy</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_gomoku&amp;diff=13774</id>
		<title>Tips gomoku</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_gomoku&amp;diff=13774"/>
		<updated>2022-06-27T14:52:30Z</updated>

		<summary type="html">&lt;p&gt;David Rabahy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To swap or not: if you have the choice, then take black unless the black pieces are more than 7 spaces apart or they are close than 3 spaces to the edge&lt;br /&gt;
&lt;br /&gt;
# if you have the choice, then be black to go first; it&#039;s a big advantage&lt;br /&gt;
# finish a 5-in-a-row (search exhaustively)&lt;br /&gt;
# (optional) implicitly concede gracefully by playing away if your opponent has&lt;br /&gt;
## an open-at-the-ends 4-in-a-row&lt;br /&gt;
## two 4-in-a-rows&lt;br /&gt;
# block a 4-in-a-row (usually just formed)&lt;br /&gt;
# make an open 4-in-a-row or two 4-in-a-rows&lt;br /&gt;
# if you have a forced win, pursue it, e.g. make a 4-in-a-row that leads to your forced win, etc.&lt;br /&gt;
# block an open 3-in-a-row (both &amp;quot;xxx&amp;quot; *and* &amp;quot;xx x&amp;quot;) (usually just formed)&lt;br /&gt;
## with strong offense: (rare) block forming a pair of open 3-in-a-rows (don&#039;t miss the more subtle &amp;quot;xx x&amp;quot; configurations)&lt;br /&gt;
## assess your opponent&#039;s next possible move (two with &amp;quot;xxx&amp;quot; or three with &amp;quot;xx x&amp;quot;)&lt;br /&gt;
### block where your opponent&#039;s move would give them a forced win&lt;br /&gt;
### assess overall game situation&lt;br /&gt;
#### if they are strong in this part of the board then block where your opponent&#039;s move would give them a significant advantage&lt;br /&gt;
#### if you are strong in this part of the board then block where placed stone &amp;quot;sees&amp;quot; other of your stones&lt;br /&gt;
# combine offense and defense: play where you get both open 2-in-a-row(s) and block open 2-in-a-row(s)&lt;br /&gt;
# work to overwhelm your opponent in some part of the board&lt;br /&gt;
## look for a forced win; be sure it is real; once you&#039;re sure then pull the trigger&lt;br /&gt;
## delay playing non-open 4-in-a-rows until you have a forced win&lt;br /&gt;
## delay playing 3-in-a-rows in favor of a forced win&lt;br /&gt;
## if you can&#039;t find a forced win then maybe an open 3-in-a-row can help build command in an area&lt;br /&gt;
# avoid letting your opponent have too many stones in one area&lt;br /&gt;
# divide your opponent&#039;s pieces&lt;br /&gt;
# place a stone exactly 5 spaces away from another your stones; your opponent will waste stones in between them&lt;br /&gt;
# consider playing the long pro, swp or swp2 variants for better balance&lt;/div&gt;</summary>
		<author><name>David Rabahy</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_gomoku&amp;diff=13773</id>
		<title>Tips gomoku</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_gomoku&amp;diff=13773"/>
		<updated>2022-06-27T14:52:16Z</updated>

		<summary type="html">&lt;p&gt;David Rabahy: add guidance on swapping&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# To swap or not: if you have the choice, then take black unless the black pieces are more than 7 spaces apart or they are close than 3 spaces to the edge&lt;br /&gt;
#&lt;br /&gt;
# if you have the choice, then be black to go first; it&#039;s a big advantage&lt;br /&gt;
# finish a 5-in-a-row (search exhaustively)&lt;br /&gt;
# (optional) implicitly concede gracefully by playing away if your opponent has&lt;br /&gt;
## an open-at-the-ends 4-in-a-row&lt;br /&gt;
## two 4-in-a-rows&lt;br /&gt;
# block a 4-in-a-row (usually just formed)&lt;br /&gt;
# make an open 4-in-a-row or two 4-in-a-rows&lt;br /&gt;
# if you have a forced win, pursue it, e.g. make a 4-in-a-row that leads to your forced win, etc.&lt;br /&gt;
# block an open 3-in-a-row (both &amp;quot;xxx&amp;quot; *and* &amp;quot;xx x&amp;quot;) (usually just formed)&lt;br /&gt;
## with strong offense: (rare) block forming a pair of open 3-in-a-rows (don&#039;t miss the more subtle &amp;quot;xx x&amp;quot; configurations)&lt;br /&gt;
## assess your opponent&#039;s next possible move (two with &amp;quot;xxx&amp;quot; or three with &amp;quot;xx x&amp;quot;)&lt;br /&gt;
### block where your opponent&#039;s move would give them a forced win&lt;br /&gt;
### assess overall game situation&lt;br /&gt;
#### if they are strong in this part of the board then block where your opponent&#039;s move would give them a significant advantage&lt;br /&gt;
#### if you are strong in this part of the board then block where placed stone &amp;quot;sees&amp;quot; other of your stones&lt;br /&gt;
# combine offense and defense: play where you get both open 2-in-a-row(s) and block open 2-in-a-row(s)&lt;br /&gt;
# work to overwhelm your opponent in some part of the board&lt;br /&gt;
## look for a forced win; be sure it is real; once you&#039;re sure then pull the trigger&lt;br /&gt;
## delay playing non-open 4-in-a-rows until you have a forced win&lt;br /&gt;
## delay playing 3-in-a-rows in favor of a forced win&lt;br /&gt;
## if you can&#039;t find a forced win then maybe an open 3-in-a-row can help build command in an area&lt;br /&gt;
# avoid letting your opponent have too many stones in one area&lt;br /&gt;
# divide your opponent&#039;s pieces&lt;br /&gt;
# place a stone exactly 5 spaces away from another your stones; your opponent will waste stones in between them&lt;br /&gt;
# consider playing the long pro, swp or swp2 variants for better balance&lt;/div&gt;</summary>
		<author><name>David Rabahy</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_gomoku&amp;diff=9471</id>
		<title>Tips gomoku</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_gomoku&amp;diff=9471"/>
		<updated>2021-09-25T16:06:53Z</updated>

		<summary type="html">&lt;p&gt;David Rabahy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# if you have the choice, then be black to go first; it&#039;s a big advantage&lt;br /&gt;
# finish a 5-in-a-row (search exhaustively)&lt;br /&gt;
# (optional) implicitly concede gracefully by playing away if your opponent has&lt;br /&gt;
## an open-at-the-ends 4-in-a-row&lt;br /&gt;
## two 4-in-a-rows&lt;br /&gt;
# block a 4-in-a-row (usually just formed)&lt;br /&gt;
# make an open 4-in-a-row or two 4-in-a-rows&lt;br /&gt;
# if you have a forced win, pursue it, e.g. make a 4-in-a-row that leads to your forced win, etc.&lt;br /&gt;
# block an open 3-in-a-row (both &amp;quot;xxx&amp;quot; *and* &amp;quot;xx x&amp;quot;) (usually just formed)&lt;br /&gt;
## with strong offense: (rare) block forming a pair of open 3-in-a-rows (don&#039;t miss the more subtle &amp;quot;xx x&amp;quot; configurations)&lt;br /&gt;
## assess your opponent&#039;s next possible move (two with &amp;quot;xxx&amp;quot; or three with &amp;quot;xx x&amp;quot;)&lt;br /&gt;
### block where your opponent&#039;s move would give them a forced win&lt;br /&gt;
### assess overall game situation&lt;br /&gt;
#### if they are strong in this part of the board then block where your opponent&#039;s move would give them a significant advantage&lt;br /&gt;
#### if you are strong in this part of the board then block where placed stone &amp;quot;sees&amp;quot; other of your stones&lt;br /&gt;
# combine offense and defense: play where you get both open 2-in-a-row(s) and block open 2-in-a-row(s)&lt;br /&gt;
# work to overwhelm your opponent in some part of the board&lt;br /&gt;
## look for a forced win; be sure it is real; once you&#039;re sure then pull the trigger&lt;br /&gt;
## delay playing non-open 4-in-a-rows until you have a forced win&lt;br /&gt;
## delay playing 3-in-a-rows in favor of a forced win&lt;br /&gt;
## if you can&#039;t find a forced win then maybe an open 3-in-a-row can help build command in an area&lt;br /&gt;
# avoid letting your opponent have too many stones in one area&lt;br /&gt;
# divide your opponent&#039;s pieces&lt;br /&gt;
# place a stone exactly 5 spaces away from another your stones; your opponent will waste stones in between them&lt;br /&gt;
# consider playing the long pro, swp or swp2 variants for better balance&lt;/div&gt;</summary>
		<author><name>David Rabahy</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_gomoku&amp;diff=9213</id>
		<title>Tips gomoku</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_gomoku&amp;diff=9213"/>
		<updated>2021-08-24T17:44:48Z</updated>

		<summary type="html">&lt;p&gt;David Rabahy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# if you have the choice, then be black to go first; it&#039;s a big advantage&lt;br /&gt;
# finish a 5-in-a-row (search exhaustively)&lt;br /&gt;
# (optional) implicitly concede gracefully by playing away if your opponent has&lt;br /&gt;
## an open-at-the-ends 4-in-a-row&lt;br /&gt;
## two 4-in-a-rows&lt;br /&gt;
# block a 4-in-a-row (usually just formed)&lt;br /&gt;
# make an open 4-in-a-row or two 4-in-a-rows&lt;br /&gt;
# if you have a forced win, pursue it, e.g. make a 4-in-a-row that leads to your forced win, etc.&lt;br /&gt;
# block an open 3-in-a-row (both &amp;quot;xxx&amp;quot; *and* &amp;quot;xx x&amp;quot;) (usually just formed)&lt;br /&gt;
## with strong offense: (rare) block forming a pair of open 3-in-a-rows (don&#039;t miss the more subtle &amp;quot;xx x&amp;quot; configurations)&lt;br /&gt;
## assess your opponent&#039;s next possible move (two with &amp;quot;xxx&amp;quot; or three with &amp;quot;xx x&amp;quot;)&lt;br /&gt;
### block where your opponent&#039;s move would give them a forced win&lt;br /&gt;
### assess overall game situation&lt;br /&gt;
#### if they are strong in this part of the board then block where your opponent&#039;s move would give them a significant advantage&lt;br /&gt;
#### if you are strong in this part of the board then block where placed stone &amp;quot;sees&amp;quot; other of your stones&lt;br /&gt;
# combine offense and defense: play where you get both open 2-in-a-row(s) and block open 2-in-a-row(s)&lt;br /&gt;
# work to overwhelm your opponent in some part of the board&lt;br /&gt;
## look for a forced win; be sure it is real; once you&#039;re sure then pull the trigger&lt;br /&gt;
## delay playing non-open 4-in-a-rows until you have a forced win&lt;br /&gt;
## delay playing 3-in-a-rows in favor of a forced win&lt;br /&gt;
## if you can&#039;t find a forced win then maybe an open 3-in-a-row can help build command in an area&lt;br /&gt;
# avoid letting your opponent have too many stones in one area&lt;br /&gt;
# divide your opponent&#039;s pieces&lt;br /&gt;
# consider playing the long pro, swp or swp2 variants for better balance&lt;/div&gt;</summary>
		<author><name>David Rabahy</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_gomoku&amp;diff=9061</id>
		<title>Tips gomoku</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_gomoku&amp;diff=9061"/>
		<updated>2021-08-06T20:33:27Z</updated>

		<summary type="html">&lt;p&gt;David Rabahy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# finish a 5-in-a-row (search exhaustively)&lt;br /&gt;
# (optional) implicitly concede gracefully by playing away if your opponent has&lt;br /&gt;
## an open-at-the-ends 4-in-a-row&lt;br /&gt;
## two 4-in-a-rows&lt;br /&gt;
# block a 4-in-a-row (usually just formed)&lt;br /&gt;
# make an open 4-in-a-row (search exhaustively)&lt;br /&gt;
# block an open 3-in-a-row (both &amp;quot;xxx&amp;quot; *and* &amp;quot;xx x&amp;quot;) (usually just formed)&lt;br /&gt;
## with strong offense: (rare) block forming a pair of open 3-in-a-rows (don&#039;t miss the more subtle &amp;quot;xx x&amp;quot; configurations)&lt;br /&gt;
## assess your opponent&#039;s next possible move (two with &amp;quot;xxx&amp;quot; or three with &amp;quot;xx x&amp;quot;)&lt;br /&gt;
### block where your opponent&#039;s move would give them a forced win&lt;br /&gt;
### assess overall game situation&lt;br /&gt;
#### if they are strong in this part of the board then block where your opponent&#039;s move would give them a significant advantage&lt;br /&gt;
#### if you are strong in this part of the board then block where placed stone &amp;quot;sees&amp;quot; other of your stones&lt;br /&gt;
# combine offense and defense: play where you get both open 2-in-a-row(s) and block open 2-in-a-row(s)&lt;br /&gt;
# work to overwhelm your opponent in some part of the board&lt;br /&gt;
## look for a forced win; be sure it is real; once you&#039;re sure then pull the trigger&lt;br /&gt;
## delay playing non-open 4-in-a-rows until you have a forced win&lt;br /&gt;
## delay playing 3-in-a-rows in favor of a forced win&lt;br /&gt;
## if you can&#039;t find a forced win then maybe an open 3-in-a-row can help build command in an area&lt;br /&gt;
# avoid letting your opponent have too many stones in one area&lt;br /&gt;
# divide your opponent&#039;s pieces&lt;/div&gt;</summary>
		<author><name>David Rabahy</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_gomoku&amp;diff=8983</id>
		<title>Tips gomoku</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_gomoku&amp;diff=8983"/>
		<updated>2021-08-01T04:03:46Z</updated>

		<summary type="html">&lt;p&gt;David Rabahy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# finish a 5-in-a-row (search exhaustively)&lt;br /&gt;
# (optional) implicitly concede gracefully by playing away if your opponent has&lt;br /&gt;
## an open-at-the-ends 4-in-a-row&lt;br /&gt;
## two 4-in-a-rows&lt;br /&gt;
# block a 4-in-a-row (usually just formed)&lt;br /&gt;
# make an open 4-in-a-row (search exhaustively)&lt;br /&gt;
# block an open 3-in-a-row (both &amp;quot;xxx&amp;quot; *and* &amp;quot;xx x&amp;quot;) (usually just formed)&lt;br /&gt;
## with strong offense: block forming a pair of open 3-in-a-rows (don&#039;t miss the more subtle &amp;quot;xx x&amp;quot; configurations)&lt;br /&gt;
## assess your opponent&#039;s next possible move (two with &amp;quot;xxx&amp;quot; or three with &amp;quot;xx x&amp;quot;)&lt;br /&gt;
### block where your opponent&#039;s move would give them a forced win&lt;br /&gt;
### assess overall game situation&lt;br /&gt;
#### if they are strong in this part of the board then block where your opponent&#039;s move would give them a significant advantage&lt;br /&gt;
#### if you are strong in this part of the board then block where placed stone &amp;quot;sees&amp;quot; other of your stones&lt;br /&gt;
# combine offense and defense: play where you get both open 2-in-a-row(s) and block open 2-in-a-row(s)&lt;br /&gt;
# work to overwhelm your opponent in some part of the board&lt;br /&gt;
## look for a forced win; be sure it is real; once you&#039;re sure then pull the trigger&lt;br /&gt;
## delay playing non-open 4-in-a-rows until you have a forced win&lt;br /&gt;
## delay playing 3-in-a-rows in favor of a forced win&lt;br /&gt;
## if you can&#039;t find a forced win then maybe an open 3-in-a-row can help build command in an area&lt;br /&gt;
# avoid letting your opponent have too many stones in one area&lt;/div&gt;</summary>
		<author><name>David Rabahy</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_gomoku&amp;diff=8981</id>
		<title>Tips gomoku</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_gomoku&amp;diff=8981"/>
		<updated>2021-07-31T22:00:03Z</updated>

		<summary type="html">&lt;p&gt;David Rabahy: Created page with &amp;quot;1) finish a 5-in-a-row (search exhaustively) 2) (optional) implicitly concede gracefully by playing away if your opponent has 2.1) an open-at-the-ends 4-in-a-row 2.2) two 4-in...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;1) finish a 5-in-a-row (search exhaustively)&lt;br /&gt;
2) (optional) implicitly concede gracefully by playing away if your opponent has&lt;br /&gt;
2.1) an open-at-the-ends 4-in-a-row&lt;br /&gt;
2.2) two 4-in-a-rows&lt;br /&gt;
3) block a 4-in-a-row (usually just formed)&lt;br /&gt;
4) make an open 4-in-a-row (search exhaustively)&lt;br /&gt;
5) block an open 3-in-a-row (both &amp;quot;xxx&amp;quot; *and* &amp;quot;xx x&amp;quot;) (usually just formed)&lt;br /&gt;
5.1) with strong offense: block forming a pair of open 3-in-a-rows (don&#039;t miss the more subtle &amp;quot;xx x&amp;quot; configurations)&lt;br /&gt;
5.2) assess your opponent&#039;s next possible move (two with &amp;quot;xxx&amp;quot; or three with &amp;quot;xx x&amp;quot;)&lt;br /&gt;
5.2.1) block where your opponent&#039;s move would give them a forced win&lt;br /&gt;
5.2.2) assess overall game situation&lt;br /&gt;
5.2.2.1) if they are strong in this part of the board then block where your opponent&#039;s move would give them a significant advantage&lt;br /&gt;
5.2.2.2) if you are strong in this part of the board then block where placed stone &amp;quot;sees&amp;quot; other of your stones&lt;br /&gt;
6) combine offense and defense: play where you get both open 2-in-a-row(s) and block open 2-in-a-row(s)&lt;br /&gt;
7) work to overwhelm your opponent in some part of the board&lt;br /&gt;
7.1) look for a forced win; be sure it is real; once you&#039;re sure then pull the trigger&lt;br /&gt;
7.2) delay playing non-open 4-in-a-rows until you have a forced win&lt;br /&gt;
7.3) delay playing 3-in-a-rows in favor of a forced win&lt;br /&gt;
7.4) if you can&#039;t find a forced win then maybe an open 3-in-a-row can help build command in an area&lt;br /&gt;
8) avoid letting your opponent have too many stones in one area&lt;/div&gt;</summary>
		<author><name>David Rabahy</name></author>
	</entry>
</feed>