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	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-10-06T20:07:50Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_terramystica&amp;diff=3552</id>
		<title>Tips terramystica</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_terramystica&amp;diff=3552"/>
		<updated>2019-08-13T20:19:21Z</updated>

		<summary type="html">&lt;p&gt;Cs2376jr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Try to place your starting dwellings next to others, or in places you think they would like to start.&lt;br /&gt;
&lt;br /&gt;
- Only use three workers to dig if it&#039;s a really important place. It&#039;s very rarely that important. You can probably use the workers to build something else that will be better in the long run.&lt;br /&gt;
&lt;br /&gt;
- Don&#039;t take favors with three cult steps on them in the first half of the game. Sure, they can give you something nice right now, but it&#039;s usually not worth it compared to the long term gains of all other favors.&lt;br /&gt;
&lt;br /&gt;
for more tips, visit the the Basic Guide on BGG: [http://boardgamegeek.com/thread/1276931/basic-guide-terra-mystica]&lt;br /&gt;
&lt;br /&gt;
Earth1 is extremely overrated, do not always rush it. Almost alway, double spade and an economic favour is better round 1 than earth1.&lt;/div&gt;</summary>
		<author><name>Cs2376jr</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_keyflower&amp;diff=3085</id>
		<title>Tips keyflower</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_keyflower&amp;diff=3085"/>
		<updated>2018-05-29T11:11:37Z</updated>

		<summary type="html">&lt;p&gt;Cs2376jr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Do not use a tile  that people are bidding on unless you are sure you will win the tile.&lt;br /&gt;
&lt;br /&gt;
If you are playing 3 playe or more do not play to block or you will lose, play for yourself. On that note there are sometimes you should block like a skill making tile if a person will get scribes or if there is only one transport in the game.&lt;/div&gt;</summary>
		<author><name>Cs2376jr</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_keyflower&amp;diff=3012</id>
		<title>Tips keyflower</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_keyflower&amp;diff=3012"/>
		<updated>2018-05-07T20:05:34Z</updated>

		<summary type="html">&lt;p&gt;Cs2376jr: Created page with &amp;quot;Do not use a tile  that people are bidding on unless you are sure you will win the tile.  If you are playing 3 player do not play to block or you will lose, play for yourself....&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Do not use a tile  that people are bidding on unless you are sure you will win the tile.&lt;br /&gt;
&lt;br /&gt;
If you are playing 3 player do not play to block or you will lose, play for yourself. On that note there are sometimes you should block like a skill making tile if a person will get scribes or if there is only one transport in the game.&lt;/div&gt;</summary>
		<author><name>Cs2376jr</name></author>
	</entry>
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