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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Coldsalmon</id>
	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-09-30T23:16:29Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpmattock&amp;diff=16594</id>
		<title>Gamehelpmattock</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpmattock&amp;diff=16594"/>
		<updated>2023-04-16T14:50:56Z</updated>

		<summary type="html">&lt;p&gt;Coldsalmon: /* Mine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For tips on how to play mattock, see &amp;lt;b&amp;gt;[[Tips_mattock]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
THE RULES ARE CONFUSING WITHOUT ILLUSTRATIONS. WATCH &amp;lt;b&amp;gt;[https://www.youtube.com/watch?v=PMrtXuegHHc THE VIDEO]&amp;lt;/b&amp;gt; OR READ &amp;lt;b&amp;gt;[https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=0 THE ILLUSTRATED RULES]&amp;lt;/b&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== Summary and Links ==&lt;br /&gt;
&lt;br /&gt;
* In Mattock, you play miners digging corridors through the rock.&lt;br /&gt;
* You can’t dig too closely together though, or the mine will collapse.&lt;br /&gt;
* The last player who is able to mine wins.&lt;br /&gt;
* Mattock&#039;s rules are best with &amp;lt;b&amp;gt;[https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=0 illustrations]&amp;lt;/b&amp;gt;.&lt;br /&gt;
* &amp;lt;b&amp;gt;[https://www.youtube.com/watch?v=PMrtXuegHHc 3-minute rules video]&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Goal ==&lt;br /&gt;
&lt;br /&gt;
* Trap your opponent so they run out of space to mine.&lt;br /&gt;
 &lt;br /&gt;
== Player Turn ==&lt;br /&gt;
THE RULES ARE CONFUSING WITHOUT ILLUSTRATIONS. WATCH &amp;lt;b&amp;gt;[https://www.youtube.com/watch?v=PMrtXuegHHc THE VIDEO]&amp;lt;/b&amp;gt; OR READ &amp;lt;b&amp;gt;[https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=0 THE ILLUSTRATED RULES]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Each player starts with 3 miners on specific places on the board.&lt;br /&gt;
* On your turn, take these 3 steps in order:&lt;br /&gt;
&lt;br /&gt;
==== Mine ====&lt;br /&gt;
&lt;br /&gt;
* Place 1 tile on an open space &#039;&#039;&#039;connected&#039;&#039;&#039; to one of your miners by an unbroken series of tiles.&lt;br /&gt;
* Opponent miners block connections.&lt;br /&gt;
* No tile on the board may touch more than 3 other tiles. So the tile you place must not touch:&lt;br /&gt;
** more than 3 other tiles; or&lt;br /&gt;
** a tile which already touches 3 other tiles.&lt;br /&gt;
&lt;br /&gt;
* If you have any miners which were removed on previous turns, place 1 of them on this tile.&lt;br /&gt;
* If you cannot Mine, you lose the game.&lt;br /&gt;
&lt;br /&gt;
THE RULES ARE CONFUSING WITHOUT ILLUSTRATIONS. WATCH &amp;lt;b&amp;gt;[https://www.youtube.com/watch?v=PMrtXuegHHc THE VIDEO]&amp;lt;/b&amp;gt; OR READ &amp;lt;b&amp;gt;[https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=0 THE ILLUSTRATED RULES]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Move ====&lt;br /&gt;
&lt;br /&gt;
* You may choose to move any 1 of your miners to a tile connected to it.&lt;br /&gt;
* You do not have to move.&lt;br /&gt;
* You may move through your own miners, but opponent miners block your path.&lt;br /&gt;
&lt;br /&gt;
==== Remove ====&lt;br /&gt;
&lt;br /&gt;
* Remove all opponent miners that are now both:&lt;br /&gt;
** not connected to another opponent miner;&lt;br /&gt;
** connected to 2 or more of your miners.&lt;br /&gt;
BASICALLY: Any miner that&#039;s alone in enemy territory gets removed.&lt;br /&gt;
* Your opponent takes the removed miner(s) and will place 1 back on the board on their turn. &lt;br /&gt;
* Never remove your own miners on your turn.&lt;br /&gt;
&lt;br /&gt;
THE RULES ARE CONFUSING WITHOUT ILLUSTRATIONS. WATCH &amp;lt;b&amp;gt;[https://www.youtube.com/watch?v=PMrtXuegHHc THE VIDEO]&amp;lt;/b&amp;gt; OR READ &amp;lt;b&amp;gt;[https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=0 THE ILLUSTRATED RULES]&amp;lt;/b&amp;gt;&lt;/div&gt;</summary>
		<author><name>Coldsalmon</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpmattock&amp;diff=16593</id>
		<title>Gamehelpmattock</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpmattock&amp;diff=16593"/>
		<updated>2023-04-16T13:56:29Z</updated>

		<summary type="html">&lt;p&gt;Coldsalmon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For tips on how to play mattock, see &amp;lt;b&amp;gt;[[Tips_mattock]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
THE RULES ARE CONFUSING WITHOUT ILLUSTRATIONS. WATCH &amp;lt;b&amp;gt;[https://www.youtube.com/watch?v=PMrtXuegHHc THE VIDEO]&amp;lt;/b&amp;gt; OR READ &amp;lt;b&amp;gt;[https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=0 THE ILLUSTRATED RULES]&amp;lt;/b&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== Summary and Links ==&lt;br /&gt;
&lt;br /&gt;
* In Mattock, you play miners digging corridors through the rock.&lt;br /&gt;
* You can’t dig too closely together though, or the mine will collapse.&lt;br /&gt;
* The last player who is able to mine wins.&lt;br /&gt;
* Mattock&#039;s rules are best with &amp;lt;b&amp;gt;[https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=0 illustrations]&amp;lt;/b&amp;gt;.&lt;br /&gt;
* &amp;lt;b&amp;gt;[https://www.youtube.com/watch?v=PMrtXuegHHc 3-minute rules video]&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Goal ==&lt;br /&gt;
&lt;br /&gt;
* Trap your opponent so they run out of space to mine.&lt;br /&gt;
 &lt;br /&gt;
== Player Turn ==&lt;br /&gt;
THE RULES ARE CONFUSING WITHOUT ILLUSTRATIONS. WATCH &amp;lt;b&amp;gt;[https://www.youtube.com/watch?v=PMrtXuegHHc THE VIDEO]&amp;lt;/b&amp;gt; OR READ &amp;lt;b&amp;gt;[https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=0 THE ILLUSTRATED RULES]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Each player starts with 3 miners on specific places on the board.&lt;br /&gt;
* On your turn, take these 3 steps in order:&lt;br /&gt;
&lt;br /&gt;
==== Mine ====&lt;br /&gt;
&lt;br /&gt;
* Place 1 tile on an open space &#039;&#039;&#039;connected&#039;&#039;&#039; to one of your miners by an unbroken series of tiles.&lt;br /&gt;
* Opponent miners block connections.&lt;br /&gt;
* To prevent the mine from collapsing, the tile must not touch:&lt;br /&gt;
** more than 3 other tiles; or&lt;br /&gt;
** a tile which already touches 3 other tiles.&lt;br /&gt;
BASICALLY: No tile can ever touch more than 3 other tiles.&lt;br /&gt;
* If you have any miners which were removed on previous turns, place 1 of them on this tile.&lt;br /&gt;
* If you cannot Mine, you lose the game.&lt;br /&gt;
&lt;br /&gt;
THE RULES ARE CONFUSING WITHOUT ILLUSTRATIONS. WATCH &amp;lt;b&amp;gt;[https://www.youtube.com/watch?v=PMrtXuegHHc THE VIDEO]&amp;lt;/b&amp;gt; OR READ &amp;lt;b&amp;gt;[https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=0 THE ILLUSTRATED RULES]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Move ====&lt;br /&gt;
&lt;br /&gt;
* You may choose to move any 1 of your miners to a tile connected to it.&lt;br /&gt;
* You do not have to move.&lt;br /&gt;
* You may move through your own miners, but opponent miners block your path.&lt;br /&gt;
&lt;br /&gt;
==== Remove ====&lt;br /&gt;
&lt;br /&gt;
* Remove all opponent miners that are now both:&lt;br /&gt;
** not connected to another opponent miner;&lt;br /&gt;
** connected to 2 or more of your miners.&lt;br /&gt;
BASICALLY: Any miner that&#039;s alone in enemy territory gets removed.&lt;br /&gt;
* Your opponent takes the removed miner(s) and will place 1 back on the board on their turn. &lt;br /&gt;
* Never remove your own miners on your turn.&lt;br /&gt;
&lt;br /&gt;
THE RULES ARE CONFUSING WITHOUT ILLUSTRATIONS. WATCH &amp;lt;b&amp;gt;[https://www.youtube.com/watch?v=PMrtXuegHHc THE VIDEO]&amp;lt;/b&amp;gt; OR READ &amp;lt;b&amp;gt;[https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=0 THE ILLUSTRATED RULES]&amp;lt;/b&amp;gt;&lt;/div&gt;</summary>
		<author><name>Coldsalmon</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_mattock&amp;diff=8065</id>
		<title>Tips mattock</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_mattock&amp;diff=8065"/>
		<updated>2021-04-24T22:40:05Z</updated>

		<summary type="html">&lt;p&gt;Coldsalmon: /* Summary and Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Summary and Links ==&lt;br /&gt;
&lt;br /&gt;
Mattock is a territory game. The removal mechanic causes like-colored miners to link together in groups (on the smaller hex5 board, a single group of 3). Your goal is to trap your opponent&#039;s miners in a small area, while keeping a large area of open spaces for yourself.&lt;br /&gt;
&lt;br /&gt;
There is a quick strategy primer on the second page of the rules: https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=0&lt;br /&gt;
&lt;br /&gt;
The 3-minute rules/strategy video also covers strategy basics: https://youtu.be/PMrtXuegHHc&lt;br /&gt;
&lt;br /&gt;
Example game with analysis: https://youtu.be/Djog-P6AVFM&lt;br /&gt;
&lt;br /&gt;
This article is a good in-depth strategy guide: https://www.abstractgames.org/mattock.html&lt;br /&gt;
&lt;br /&gt;
Annotated games: https://boardgamegeek.com/thread/2599269/annotated-games&lt;br /&gt;
&lt;br /&gt;
== Protect Open Spaces Around the Edge of the Board ==&lt;br /&gt;
&lt;br /&gt;
As you mine and remove, you will eventually link your miners together and split the board’s territory with your opponent.&lt;br /&gt;
&lt;br /&gt;
The last player who can mine wins, so whoever has more open space to mine in their own territory will win. In the endgame, the open spaces will usually be around the edge of the board. Protect edge spaces by blocking choke points with your miners, and building shapes that block your opponent&#039;s connections.&lt;br /&gt;
&lt;br /&gt;
== Block Your Opponent Using the 3 Basic Shapes ==&lt;br /&gt;
&lt;br /&gt;
No tile can ever touch more than 3 other tiles. So, when a tile touches exactly 3 other tiles, all of the adjacent open spaces are blocked. There are only 3 ways that a tile can touch 3 other tiles, making 3 basic shapes: the t-rex, whirligig, and diamond. These shapes are described in the rules, strategy article, and strategy video.&lt;br /&gt;
&lt;br /&gt;
Each time you mine, think about which of the 3 basic shapes you will make and how you will use them to protect edge spaces from your opponent.&lt;br /&gt;
&lt;br /&gt;
== Protect Your Miners From Removal ==&lt;br /&gt;
&lt;br /&gt;
Connect your miners together to prevent your opponent from removing them. Create shapes that block your opponent from connecting, so that your opponent&#039;s miners can&#039;t get between your own miners and sever your connections.&lt;br /&gt;
&lt;br /&gt;
When you remove an opponent miner, check to make sure that your opponent can&#039;t reply by removing your own miners in return.&lt;/div&gt;</summary>
		<author><name>Coldsalmon</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpmattock&amp;diff=8064</id>
		<title>Gamehelpmattock</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpmattock&amp;diff=8064"/>
		<updated>2021-04-24T22:38:05Z</updated>

		<summary type="html">&lt;p&gt;Coldsalmon: /* Summary and Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Summary and Links ==&lt;br /&gt;
&lt;br /&gt;
In Mattock, you play miners digging corridors through the rock. You can’t dig too closely together though, or the mine will collapse. The last player who is able to mine wins.&lt;br /&gt;
&lt;br /&gt;
Mattock&#039;s rules are best with illustrations, here: https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=0&lt;br /&gt;
&lt;br /&gt;
3-minute rules video: https://www.youtube.com/watch?v=PMrtXuegHHc&lt;br /&gt;
&lt;br /&gt;
== Goal ==&lt;br /&gt;
&lt;br /&gt;
Trap your opponent so they run out of space to mine.&lt;br /&gt;
 &lt;br /&gt;
== Player Turn ==&lt;br /&gt;
&lt;br /&gt;
On your turn, take these 3 steps in order:&lt;br /&gt;
&lt;br /&gt;
① &#039;&#039;&#039;Mine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Place 1 tile on an open space &#039;&#039;&#039;connected&#039;&#039;&#039; to one of your miners by an unbroken series of tiles. Opponent miners block connections.&lt;br /&gt;
&lt;br /&gt;
To prevent the mine from collapsing, the tile must not touch:&lt;br /&gt;
::- more than 3 other tiles;&lt;br /&gt;
::- a tile which already touches 3 other tiles.&lt;br /&gt;
If you have any miners which were removed on previous turns, place 1 of them on this tile.&lt;br /&gt;
&lt;br /&gt;
If you cannot Mine, you lose the game.&lt;br /&gt;
&lt;br /&gt;
② &#039;&#039;&#039;Move&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You may choose to move any 1 of your miners to a tile connected to it. You do not have to move.&lt;br /&gt;
&lt;br /&gt;
You may move through your own miners, but opponent miners block your path.&lt;br /&gt;
&lt;br /&gt;
③ &#039;&#039;&#039;Remove&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remove all opponent miners that are now both:&lt;br /&gt;
::- not connected to another opponent miner;&lt;br /&gt;
::- connected to 2 or more of your miners.&lt;br /&gt;
Your opponent takes the removed miner(s) and will place 1 back on the board on their turn. &lt;br /&gt;
&lt;br /&gt;
Never remove your own miners on your turn.&lt;/div&gt;</summary>
		<author><name>Coldsalmon</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_mattock&amp;diff=8051</id>
		<title>Tips mattock</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_mattock&amp;diff=8051"/>
		<updated>2021-04-23T15:33:54Z</updated>

		<summary type="html">&lt;p&gt;Coldsalmon: /* Protect Your Miners From Removal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Summary and Links ==&lt;br /&gt;
&lt;br /&gt;
Mattock is a territory game. The removal mechanic causes like-colored miners to link together in groups (on the smaller hex5 board, a single group of 3). Your goal is to trap your opponent&#039;s miners in a small area, while keeping a large area of open spaces for yourself.&lt;br /&gt;
&lt;br /&gt;
There is a quick strategy primer on the second page of the rules: https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=1&lt;br /&gt;
&lt;br /&gt;
The 3-minute rules/strategy video also covers strategy basics: https://youtu.be/PMrtXuegHHc&lt;br /&gt;
&lt;br /&gt;
This article is a good in-depth strategy guide: https://www.abstractgames.org/mattock.html&lt;br /&gt;
&lt;br /&gt;
Annotated games: https://boardgamegeek.com/thread/2599269/annotated-games&lt;br /&gt;
&lt;br /&gt;
== Protect Open Spaces Around the Edge of the Board ==&lt;br /&gt;
&lt;br /&gt;
As you mine and remove, you will eventually link your miners together and split the board’s territory with your opponent.&lt;br /&gt;
&lt;br /&gt;
The last player who can mine wins, so whoever has more open space to mine in their own territory will win. In the endgame, the open spaces will usually be around the edge of the board. Protect edge spaces by blocking choke points with your miners, and building shapes that block your opponent&#039;s connections.&lt;br /&gt;
&lt;br /&gt;
== Block Your Opponent Using the 3 Basic Shapes ==&lt;br /&gt;
&lt;br /&gt;
No tile can ever touch more than 3 other tiles. So, when a tile touches exactly 3 other tiles, all of the adjacent open spaces are blocked. There are only 3 ways that a tile can touch 3 other tiles, making 3 basic shapes: the t-rex, whirligig, and diamond. These shapes are described in the rules, strategy article, and strategy video.&lt;br /&gt;
&lt;br /&gt;
Each time you mine, think about which of the 3 basic shapes you will make and how you will use them to protect edge spaces from your opponent.&lt;br /&gt;
&lt;br /&gt;
== Protect Your Miners From Removal ==&lt;br /&gt;
&lt;br /&gt;
Connect your miners together to prevent your opponent from removing them. Create shapes that block your opponent from connecting, so that your opponent&#039;s miners can&#039;t get between your own miners and sever your connections.&lt;br /&gt;
&lt;br /&gt;
When you remove an opponent miner, check to make sure that your opponent can&#039;t reply by removing your own miners in return.&lt;/div&gt;</summary>
		<author><name>Coldsalmon</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_mattock&amp;diff=7963</id>
		<title>Tips mattock</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_mattock&amp;diff=7963"/>
		<updated>2021-04-16T10:39:29Z</updated>

		<summary type="html">&lt;p&gt;Coldsalmon: /* Summary and Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Summary and Links ==&lt;br /&gt;
&lt;br /&gt;
Mattock is a territory game. The removal mechanic causes like-colored miners to link together in groups (on the smaller hex5 board, a single group of 3). Your goal is to trap your opponent&#039;s miners in a small area, while keeping a large area of open spaces for yourself.&lt;br /&gt;
&lt;br /&gt;
There is a quick strategy primer on the second page of the rules: https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=1&lt;br /&gt;
&lt;br /&gt;
The 3-minute rules/strategy video also covers strategy basics: https://youtu.be/PMrtXuegHHc&lt;br /&gt;
&lt;br /&gt;
This article is a good in-depth strategy guide: https://www.abstractgames.org/mattock.html&lt;br /&gt;
&lt;br /&gt;
Annotated games: https://boardgamegeek.com/thread/2599269/annotated-games&lt;br /&gt;
&lt;br /&gt;
== Protect Open Spaces Around the Edge of the Board ==&lt;br /&gt;
&lt;br /&gt;
As you mine and remove, you will eventually link your miners together and split the board’s territory with your opponent.&lt;br /&gt;
&lt;br /&gt;
The last player who can mine wins, so whoever has more open space to mine in their own territory will win. In the endgame, the open spaces will usually be around the edge of the board. Protect edge spaces by blocking choke points with your miners, and building shapes that block your opponent&#039;s connections.&lt;br /&gt;
&lt;br /&gt;
== Block Your Opponent Using the 3 Basic Shapes ==&lt;br /&gt;
&lt;br /&gt;
No tile can ever touch more than 3 other tiles. So, when a tile touches exactly 3 other tiles, all of the adjacent open spaces are blocked. There are only 3 ways that a tile can touch 3 other tiles, making 3 basic shapes: the t-rex, whirligig, and diamond. These shapes are described in the rules, strategy article, and strategy video.&lt;br /&gt;
&lt;br /&gt;
Each time you mine, think about which of the 3 basic shapes you will make and how you will use them to protect edge spaces from your opponent.&lt;br /&gt;
&lt;br /&gt;
== Protect Your Miners From Removal ==&lt;br /&gt;
&lt;br /&gt;
Create shapes that prevent your opponent from separating and removing your miners.&lt;br /&gt;
&lt;br /&gt;
When you remove an opponent miner, check to make sure that your opponent can&#039;t reply by removing your own miners in return.&lt;/div&gt;</summary>
		<author><name>Coldsalmon</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_mattock&amp;diff=7947</id>
		<title>Tips mattock</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_mattock&amp;diff=7947"/>
		<updated>2021-04-14T12:00:19Z</updated>

		<summary type="html">&lt;p&gt;Coldsalmon: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Summary and Links ==&lt;br /&gt;
&lt;br /&gt;
Mattock is a territory game. The removal mechanic causes like-colored miners to link together in groups (on the smaller hex5 board, a single group of 3). Your goal is to trap your opponent&#039;s miners in a small area, while keeping a large area of open spaces for yourself.&lt;br /&gt;
&lt;br /&gt;
There is a quick strategy primer on the second page of the rules: https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=1&lt;br /&gt;
&lt;br /&gt;
The 3-minute rules/strategy video also covers strategy basics: https://youtu.be/PMrtXuegHHc&lt;br /&gt;
&lt;br /&gt;
This article is a good in-depth strategy guide: https://www.abstractgames.org/mattock.html&lt;br /&gt;
&lt;br /&gt;
== Protect Open Spaces Around the Edge of the Board ==&lt;br /&gt;
&lt;br /&gt;
As you mine and remove, you will eventually link your miners together and split the board’s territory with your opponent.&lt;br /&gt;
&lt;br /&gt;
The last player who can mine wins, so whoever has more open space to mine in their own territory will win. In the endgame, the open spaces will usually be around the edge of the board. Protect edge spaces by blocking choke points with your miners, and building shapes that block your opponent&#039;s connections.&lt;br /&gt;
&lt;br /&gt;
== Block Your Opponent Using the 3 Basic Shapes ==&lt;br /&gt;
&lt;br /&gt;
No tile can ever touch more than 3 other tiles. So, when a tile touches exactly 3 other tiles, all of the adjacent open spaces are blocked. There are only 3 ways that a tile can touch 3 other tiles, making 3 basic shapes: the t-rex, whirligig, and diamond. These shapes are described in the rules, strategy article, and strategy video.&lt;br /&gt;
&lt;br /&gt;
Each time you mine, think about which of the 3 basic shapes you will make and how you will use them to protect edge spaces from your opponent.&lt;br /&gt;
&lt;br /&gt;
== Protect Your Miners From Removal ==&lt;br /&gt;
&lt;br /&gt;
Create shapes that prevent your opponent from separating and removing your miners.&lt;br /&gt;
&lt;br /&gt;
When you remove an opponent miner, check to make sure that your opponent can&#039;t reply by removing your own miners in return.&lt;/div&gt;</summary>
		<author><name>Coldsalmon</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_mattock&amp;diff=7933</id>
		<title>Tips mattock</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_mattock&amp;diff=7933"/>
		<updated>2021-04-13T12:42:08Z</updated>

		<summary type="html">&lt;p&gt;Coldsalmon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
There is a quick strategy primer on the second page of the rules: https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=1&lt;br /&gt;
&lt;br /&gt;
The 3-minute rules/strategy video also covers strategy basics: https://youtu.be/PMrtXuegHHc&lt;br /&gt;
&lt;br /&gt;
This article is a good in-depth strategy guide: https://www.abstractgames.org/mattock.html&lt;br /&gt;
&lt;br /&gt;
== Protect Open Spaces Around the Edge of the Board ==&lt;br /&gt;
&lt;br /&gt;
As you mine and remove, you will eventually link your miners together and split the board’s territory with your opponent.&lt;br /&gt;
&lt;br /&gt;
The last player who can mine wins, so whoever has more open space to mine in their own territory will win. In the endgame, the open spaces will usually be around the edge of the board. Protect edge spaces by blocking choke points with your miners, and building shapes that block your opponent&#039;s connections.&lt;br /&gt;
&lt;br /&gt;
== Block Your Opponent Using the 3 Basic Shapes ==&lt;br /&gt;
&lt;br /&gt;
No tile can ever touch more than 3 other tiles. So, when a tile touches exactly 3 other tiles, all of the adjacent open spaces are blocked. There are only 3 ways that a tile can touch 3 other tiles, making 3 basic shapes: the t-rex, whirligig, and diamond. These shapes are described in the rules, strategy article, and strategy video.&lt;br /&gt;
&lt;br /&gt;
Each time you mine, think about which of the 3 basic shapes you will make and how you will use them to protect edge spaces from your opponent.&lt;br /&gt;
&lt;br /&gt;
== Protect Your Miners From Removal ==&lt;br /&gt;
&lt;br /&gt;
Create shapes that prevent your opponent from separating and removing your miners.&lt;br /&gt;
&lt;br /&gt;
When you remove an opponent miner, check to make sure that your opponent can&#039;t reply by removing your own miners in return.&lt;/div&gt;</summary>
		<author><name>Coldsalmon</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_mattock&amp;diff=7913</id>
		<title>Tips mattock</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_mattock&amp;diff=7913"/>
		<updated>2021-04-11T19:08:22Z</updated>

		<summary type="html">&lt;p&gt;Coldsalmon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
There is a quick strategy primer on the second page of the rules: https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=1&lt;br /&gt;
&lt;br /&gt;
90-second strategy video: https://www.youtube.com/watch?v=Q7fE9JPw4F8&lt;br /&gt;
&lt;br /&gt;
This article is a good in-depth strategy guide: https://www.abstractgames.org/mattock.html&lt;br /&gt;
&lt;br /&gt;
== Protect Open Spaces Around the Edge of the Board ==&lt;br /&gt;
&lt;br /&gt;
As you mine and remove, you will eventually link your miners together and split the board’s territory with your opponent.&lt;br /&gt;
&lt;br /&gt;
The last player who can mine wins, so whoever has more open space to mine in their own territory will win. In the endgame, the open spaces will usually be around the edge of the board. Protect edge spaces by blocking choke points with your miners, and building shapes that block your opponent&#039;s connections.&lt;br /&gt;
&lt;br /&gt;
== Block Your Opponent Using the 3 Basic Shapes ==&lt;br /&gt;
&lt;br /&gt;
No tile can ever touch more than 3 other tiles. So, when a tile touches exactly 3 other tiles, all of the adjacent open spaces are blocked. There are only 3 ways that a tile can touch 3 other tiles, making 3 basic shapes: the t-rex, whirligig, and diamond. These shapes are described in the rules, strategy article, and strategy video.&lt;br /&gt;
&lt;br /&gt;
Each time you mine, think about which of the 3 basic shapes you will make and how you will use them to protect edge spaces from your opponent.&lt;br /&gt;
&lt;br /&gt;
== Protect Your Miners From Removal ==&lt;br /&gt;
&lt;br /&gt;
Create shapes that prevent your opponent from separating and removing your miners.&lt;br /&gt;
&lt;br /&gt;
When you remove an opponent miner, check to make sure that your opponent can&#039;t reply by removing your own miners in return.&lt;/div&gt;</summary>
		<author><name>Coldsalmon</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpmattock&amp;diff=7912</id>
		<title>Gamehelpmattock</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpmattock&amp;diff=7912"/>
		<updated>2021-04-11T18:49:21Z</updated>

		<summary type="html">&lt;p&gt;Coldsalmon: Added section formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Summary and Links ==&lt;br /&gt;
&lt;br /&gt;
In Mattock, you play miners digging corridors through the rock. You can’t dig too closely together though, or the mine will collapse. The last player who is able to mine wins.&lt;br /&gt;
&lt;br /&gt;
Mattock&#039;s rules are best with illustrations, here: https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=1&lt;br /&gt;
&lt;br /&gt;
3-minute rules video: https://www.youtube.com/watch?v=PMrtXuegHHc&lt;br /&gt;
&lt;br /&gt;
== Goal ==&lt;br /&gt;
&lt;br /&gt;
Trap your opponent so they run out of space to mine.&lt;br /&gt;
 &lt;br /&gt;
== Player Turn ==&lt;br /&gt;
&lt;br /&gt;
On your turn, take these 3 steps in order:&lt;br /&gt;
&lt;br /&gt;
① &#039;&#039;&#039;Mine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Place 1 tile on an open space &#039;&#039;&#039;connected&#039;&#039;&#039; to one of your miners by an unbroken series of tiles. Opponent miners block connections.&lt;br /&gt;
&lt;br /&gt;
To prevent the mine from collapsing, the tile must not touch:&lt;br /&gt;
::- more than 3 other tiles;&lt;br /&gt;
::- a tile which already touches 3 other tiles.&lt;br /&gt;
If you have any miners which were removed on previous turns, place 1 of them on this tile.&lt;br /&gt;
&lt;br /&gt;
If you cannot Mine, you lose the game.&lt;br /&gt;
&lt;br /&gt;
② &#039;&#039;&#039;Move&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You may choose to move any 1 of your miners to a tile connected to it. You do not have to move.&lt;br /&gt;
&lt;br /&gt;
You may move through your own miners, but opponent miners block your path.&lt;br /&gt;
&lt;br /&gt;
③ &#039;&#039;&#039;Remove&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remove all opponent miners that are now both:&lt;br /&gt;
::- not connected to another opponent miner;&lt;br /&gt;
::- connected to 2 or more of your miners.&lt;br /&gt;
Your opponent takes the removed miner(s) and will place 1 back on the board on their turn. &lt;br /&gt;
&lt;br /&gt;
Never remove your own miners on your turn.&lt;/div&gt;</summary>
		<author><name>Coldsalmon</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpmattock&amp;diff=7910</id>
		<title>Gamehelpmattock</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpmattock&amp;diff=7910"/>
		<updated>2021-04-11T01:41:13Z</updated>

		<summary type="html">&lt;p&gt;Coldsalmon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Mattock, you play miners digging corridors through the rock. You can’t dig too closely together though, or the mine will collapse.&lt;br /&gt;
&lt;br /&gt;
Mattock&#039;s rules are best with illustrations, here: https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Goal:&#039;&#039;&#039; Trap your opponent so they run out of space to mine.&lt;br /&gt;
 &lt;br /&gt;
On your turn, take these 3 steps in order:&lt;br /&gt;
&lt;br /&gt;
① &#039;&#039;&#039;Mine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Place 1 tile on an open space &#039;&#039;&#039;connected&#039;&#039;&#039; to one of your miners by an unbroken series of tiles. Opponent miners block connections.&lt;br /&gt;
&lt;br /&gt;
To prevent the mine from collapsing, the tile must not touch:&lt;br /&gt;
::- more than 3 other tiles;&lt;br /&gt;
::- a tile which already touches 3 other tiles.&lt;br /&gt;
If you have any miners which were removed on previous turns, place 1 of them on this tile.&lt;br /&gt;
&lt;br /&gt;
If you cannot Mine, you lose the game.&lt;br /&gt;
&lt;br /&gt;
② &#039;&#039;&#039;Move&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You may choose to move any 1 of your miners to a tile connected to it. You do not have to move.&lt;br /&gt;
&lt;br /&gt;
You may move through your own miners, but opponent miners block your path.&lt;br /&gt;
&lt;br /&gt;
③ &#039;&#039;&#039;Remove&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remove all opponent miners that are now both:&lt;br /&gt;
::- not connected to another opponent miner;&lt;br /&gt;
::- connected to 2 or more of your miners.&lt;br /&gt;
Your opponent takes the removed miner(s) and will place 1 back on the board on their turn. &lt;br /&gt;
&lt;br /&gt;
Never remove your own miners on your turn.&lt;/div&gt;</summary>
		<author><name>Coldsalmon</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpmattock&amp;diff=7876</id>
		<title>Gamehelpmattock</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpmattock&amp;diff=7876"/>
		<updated>2021-04-08T14:16:14Z</updated>

		<summary type="html">&lt;p&gt;Coldsalmon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Mattock, you play miners digging corridors through the rock. You can’t dig too closely together though, or the mine will collapse.&lt;br /&gt;
&lt;br /&gt;
Mattock&#039;s rules are best with illustrations, here: https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Goal:&#039;&#039;&#039; Trap your opponent so they run out of space to mine.&lt;br /&gt;
 &lt;br /&gt;
On your turn, take these 3 steps in order:&lt;br /&gt;
&lt;br /&gt;
① &#039;&#039;&#039;Mine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Place 1 tile on an open space connected to one of your miners. A miner is &#039;&#039;&#039;connected&#039;&#039;&#039; to a space or tile if there is an unbroken series of tiles leading from the miner&#039;s tile to that space or tile. Opponent miners block connections.&lt;br /&gt;
&lt;br /&gt;
To prevent the mine from collapsing, the tile must not touch:&lt;br /&gt;
::- more than 3 other tiles;&lt;br /&gt;
::- a tile which already touches 3 other tiles.&lt;br /&gt;
If you have any miners which were removed on previous turns, place 1 of them on this tile.&lt;br /&gt;
&lt;br /&gt;
If you cannot Mine, you lose the game.&lt;br /&gt;
&lt;br /&gt;
② &#039;&#039;&#039;Move&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You may choose to move any 1 of your miners to a tile connected to it. You do not have to move.&lt;br /&gt;
&lt;br /&gt;
You may move through your own miners, but opponent miners block your path.&lt;br /&gt;
&lt;br /&gt;
③ &#039;&#039;&#039;Remove&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remove all opponent miners that are now both:&lt;br /&gt;
::- not connected to another opponent miner;&lt;br /&gt;
::- connected to 2 or more of your miners.&lt;br /&gt;
Your opponent takes the removed miner(s) and will place 1 back on the board on their turn. &lt;br /&gt;
&lt;br /&gt;
Never remove your own miners on your turn.&lt;/div&gt;</summary>
		<author><name>Coldsalmon</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_mattock&amp;diff=7861</id>
		<title>Tips mattock</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_mattock&amp;diff=7861"/>
		<updated>2021-04-06T23:33:37Z</updated>

		<summary type="html">&lt;p&gt;Coldsalmon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the best strategy information, see this illustrated article: https://www.abstractgames.org/mattock.html&lt;br /&gt;
&lt;br /&gt;
There is also a quick strategy primer on the second page of the rules: https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=1&lt;br /&gt;
&lt;br /&gt;
90-second strategy video: https://www.youtube.com/watch?v=Q7fE9JPw4F8&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The last player who can mine wins, so you need access to more open space to mine than your opponent. In the endgame, these open spaces will usually be around the edge of the board. Protect edge spaces by blocking choke points with your miners, and building shapes that block your opponent&#039;s connections.&lt;br /&gt;
&lt;br /&gt;
Remember, no tile can ever touch more than 3 other tiles. So, when a tile touches exactly 3 other tiles, all of the adjacent open spaces are blocked. There are only 3 ways that a tile can touch 3 other tiles, making 3 basic shapes that are described in the rules PDF, strategy article, and strategy video.&lt;br /&gt;
&lt;br /&gt;
Create shapes that prevent your opponent from separating and removing your miners.&lt;br /&gt;
&lt;br /&gt;
When you remove an opponent miner, check to make sure that your opponent can&#039;t reply by removing your miner and invading your territory.&lt;br /&gt;
&lt;br /&gt;
Each time you mine, think about which of the 3 basic shapes you will make and how you will use them to protect edge spaces from your opponent.&lt;/div&gt;</summary>
		<author><name>Coldsalmon</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpmattock&amp;diff=7860</id>
		<title>Gamehelpmattock</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpmattock&amp;diff=7860"/>
		<updated>2021-04-06T23:27:49Z</updated>

		<summary type="html">&lt;p&gt;Coldsalmon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Mattock, you play miners digging corridors through the rock. You can’t dig too closely together though, or the mine will collapse.&lt;br /&gt;
&lt;br /&gt;
Mattock&#039;s rules are best with illustrations, here: https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Goal:&#039;&#039;&#039; Trap your opponent so they run out of space to mine.&lt;br /&gt;
 &lt;br /&gt;
On your turn, take these 3 steps in order:&lt;br /&gt;
&lt;br /&gt;
① &#039;&#039;&#039;Mine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Place 1 tile on an open space next to, or connected by other tiles to, at least 1 of your miners. A miner is &#039;&#039;&#039;connected&#039;&#039;&#039; to a space or tile if there is an unbroken series of tiles leading from the miner&#039;s tile to that space or tile. Opponent miners block connections.&lt;br /&gt;
&lt;br /&gt;
To prevent the mine from collapsing, the tile must not touch:&lt;br /&gt;
::- more than 3 other tiles;&lt;br /&gt;
::- a tile which already touches 3 other tiles.&lt;br /&gt;
If you have any miners which were removed on previous turns, place 1 of them on this tile.&lt;br /&gt;
&lt;br /&gt;
If you cannot Mine, you lose the game.&lt;br /&gt;
&lt;br /&gt;
② &#039;&#039;&#039;Move&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You may choose to move any 1 of your miners to a tile connected to it. You do not have to move.&lt;br /&gt;
&lt;br /&gt;
You may move through your own miners, but opponent miners block your path.&lt;br /&gt;
&lt;br /&gt;
③ &#039;&#039;&#039;Remove&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remove all opponent miners that are now both:&lt;br /&gt;
::- not connected to another opponent miner;&lt;br /&gt;
::- connected to 2 or more of your miners.&lt;br /&gt;
Your opponent takes the removed miner(s) and will place 1 back on the board on their turn. &lt;br /&gt;
&lt;br /&gt;
Never remove your own miners on your turn.&lt;/div&gt;</summary>
		<author><name>Coldsalmon</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_mattock&amp;diff=7782</id>
		<title>Tips mattock</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_mattock&amp;diff=7782"/>
		<updated>2021-03-30T19:14:08Z</updated>

		<summary type="html">&lt;p&gt;Coldsalmon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The last player who can mine wins, so you need access to more open space to mine than your opponent. In the endgame, these open spaces will usually be around the edge of the board. Protect edge spaces by blocking choke points with your miners, and building shapes that block your opponent&#039;s connections.&lt;br /&gt;
&lt;br /&gt;
Remember, no tile can ever touch more than 3 other tiles. So, when a tile touches exactly 3 other tiles, all of the adjacent open spaces are blocked. There are only 3 ways that a tile can touch 3 other tiles, making 3 basic shapes:&lt;br /&gt;
&lt;br /&gt;
::-T-rex: blocks 2 spaces on one side and 1 space on the other&lt;br /&gt;
&lt;br /&gt;
::-Whirligig: blocks 3 alternating spaces&lt;br /&gt;
&lt;br /&gt;
::-Diamond: blocks 3 spaces on each side&lt;br /&gt;
&lt;br /&gt;
Create shapes that prevent your opponent from separating and removing your miners.&lt;br /&gt;
&lt;br /&gt;
When you remove an opponent miner, check to make sure that your opponent can&#039;t reply by removing your miner and invading your territory.&lt;br /&gt;
&lt;br /&gt;
Each time you mine, think about which shapes you will make and how you will use them to protect edge spaces from your opponent. For more strategy information, see this strategy article: https://www.abstractgames.org/mattock.html&lt;/div&gt;</summary>
		<author><name>Coldsalmon</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpmattock&amp;diff=7779</id>
		<title>Gamehelpmattock</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpmattock&amp;diff=7779"/>
		<updated>2021-03-30T13:47:09Z</updated>

		<summary type="html">&lt;p&gt;Coldsalmon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Goal:&#039;&#039;&#039; Trap your opponent so they run out of space to mine.&lt;br /&gt;
 &lt;br /&gt;
On your turn, take these 3 steps in order:&lt;br /&gt;
&lt;br /&gt;
① &#039;&#039;&#039;Mine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Place 1 tile on an open space next to, or connected by other tiles to, at least 1 of your miners. Opponent miners block connections.&lt;br /&gt;
&lt;br /&gt;
To prevent the mine from collapsing, the tile must not touch:&lt;br /&gt;
::- more than 3 other tiles;&lt;br /&gt;
::- a tile which already touches 3 other tiles.&lt;br /&gt;
If you have any miners which were removed on previous turns, place 1 of them on this tile.&lt;br /&gt;
&lt;br /&gt;
If you cannot Mine, you lose the game.&lt;br /&gt;
&lt;br /&gt;
② &#039;&#039;&#039;Move&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You may choose to move any 1 of your miners to a tile connected to it. You do not have to move.&lt;br /&gt;
&lt;br /&gt;
You may move through your own miners, but opponent miners block your path.&lt;br /&gt;
&lt;br /&gt;
③ &#039;&#039;&#039;Remove&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remove all opponent miners that are now both:&lt;br /&gt;
::- not connected to another opponent miner;&lt;br /&gt;
::- connected to 2 or more of your miners.&lt;br /&gt;
Your opponent takes the removed miner(s) and will place 1 back on the board on their turn. &lt;br /&gt;
&lt;br /&gt;
Never remove your own miners on your turn.&lt;/div&gt;</summary>
		<author><name>Coldsalmon</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_mattock&amp;diff=7778</id>
		<title>Tips mattock</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_mattock&amp;diff=7778"/>
		<updated>2021-03-30T13:20:00Z</updated>

		<summary type="html">&lt;p&gt;Coldsalmon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The last player who can mine wins, so you need access to more open spaces than your opponent. In the endgame, these open spaces will usually be around the edge of the board. Protect edge spaces by blocking choke points with your miners, and building shapes that block your opponent&#039;s connections.&lt;br /&gt;
&lt;br /&gt;
Remember, no tile can ever touch more than 3 other tiles. So, when a tile touches exactly 3 other tiles, all of the adjacent open spaces are blocked. There are only 3 ways that a tile can touch 3 other tiles, making 3 basic shapes:&lt;br /&gt;
&lt;br /&gt;
::-T-rex: blocks 2 spaces on one side and 1 space on the other&lt;br /&gt;
&lt;br /&gt;
::-Whirligig: blocks 3 alternating spaces&lt;br /&gt;
&lt;br /&gt;
::-Diamond: blocks 3 spaces on each side&lt;br /&gt;
&lt;br /&gt;
Create shapes that prevent your opponent from separating and removing your miners.&lt;br /&gt;
&lt;br /&gt;
When you remove an opponent miner, check to make sure that your opponent can&#039;t reply by removing your miner and invading your territory.&lt;br /&gt;
&lt;br /&gt;
Each time you mine, think about which shapes you will make and how you will use them to protect edge spaces from your opponent. For more strategy information, see this strategy article: https://www.abstractgames.org/mattock.html&lt;/div&gt;</summary>
		<author><name>Coldsalmon</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpmattock&amp;diff=7777</id>
		<title>Gamehelpmattock</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpmattock&amp;diff=7777"/>
		<updated>2021-03-30T13:18:45Z</updated>

		<summary type="html">&lt;p&gt;Coldsalmon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Goal:&#039;&#039;&#039; Trap your opponent so they run out of space to mine.&lt;br /&gt;
 &lt;br /&gt;
On your turn, take these 3 steps in order:&lt;br /&gt;
&lt;br /&gt;
① &#039;&#039;&#039;Mine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Place 1 tile on an open space next to, or connected by other tiles to, at least 1 of your miners. Opponent miners block connections.&lt;br /&gt;
&lt;br /&gt;
To prevent the mine from collapsing, the tile must not touch:&lt;br /&gt;
::- more than 3 other tiles;&lt;br /&gt;
::- a tile which already touches 3 other tiles.&lt;br /&gt;
If you have any miners which were removed on previous turns, place 1 of them on this tile.&lt;br /&gt;
If you cannot Mine, you lose the game.&lt;br /&gt;
&lt;br /&gt;
② &#039;&#039;&#039;Move&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You may choose to move any 1 of your miners to a tile connected to it. You do not have to move.&lt;br /&gt;
&lt;br /&gt;
You may move through your own miners, but opponent miners block your path.&lt;br /&gt;
&lt;br /&gt;
③ &#039;&#039;&#039;Remove&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remove all opponent miners that are now both:&lt;br /&gt;
::- not connected to another opponent miner;&lt;br /&gt;
::- connected to 2 or more of your miners.&lt;br /&gt;
Your opponent takes the removed miner(s) and will place 1 back on the board on their turn. Never remove your own miners on your turn.&lt;/div&gt;</summary>
		<author><name>Coldsalmon</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpmattock&amp;diff=7776</id>
		<title>Gamehelpmattock</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpmattock&amp;diff=7776"/>
		<updated>2021-03-30T13:12:24Z</updated>

		<summary type="html">&lt;p&gt;Coldsalmon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Goal:&#039;&#039;&#039; Trap your opponent so they run out of space to mine.&lt;br /&gt;
 &lt;br /&gt;
On your turn, take these 3 steps in order:&lt;br /&gt;
&lt;br /&gt;
① &#039;&#039;&#039;Mine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Place 1 tile on an open space next to, or connected by other tiles to, at least 1 of your miners. Opponent miners block connections.&lt;br /&gt;
&lt;br /&gt;
To prevent the mine from collapsing, the tile must not touch:&lt;br /&gt;
::* more than 3 other tiles;&lt;br /&gt;
::* a tile which already touches 3 other tiles.&lt;br /&gt;
If you have any miners which were removed on previous turns, place 1 of them on this tile.&lt;br /&gt;
If you cannot Mine, you lose the game.&lt;br /&gt;
&lt;br /&gt;
② &#039;&#039;&#039;Move&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You may choose to move any 1 of your miners to a tile connected to it. You do not have to move.&lt;br /&gt;
&lt;br /&gt;
You may move through your own miners, but opponent miners block your path.&lt;br /&gt;
&lt;br /&gt;
③ &#039;&#039;&#039;Remove&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remove all opponent miners that are now both:&lt;br /&gt;
::* Not connected to another opponent miner;&lt;br /&gt;
::* Connected to 2 or more of your miners.&lt;br /&gt;
Your opponent takes the removed miner(s) and will place 1 back on the board on their turn. Never remove your own miners on your turn.&lt;/div&gt;</summary>
		<author><name>Coldsalmon</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_mattock&amp;diff=7775</id>
		<title>Tips mattock</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_mattock&amp;diff=7775"/>
		<updated>2021-03-30T13:09:52Z</updated>

		<summary type="html">&lt;p&gt;Coldsalmon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The last player who can mine wins, so you need access to more open spaces than your opponent. In the endgame, these open spaces will usually be around the edge of the board. Protect edge spaces by blocking choke points with your miners, and building shapes that block your opponent&#039;s connections.&lt;br /&gt;
&lt;br /&gt;
Remember, no tile can ever touch more than 3 other tiles. So, when a tile touches exactly 3 other tiles, all of the adjacent open spaces are blocked. There are only 3 ways that a tile can touch 3 other tiles, making 3 basic shapes:&lt;br /&gt;
&lt;br /&gt;
::T-rex - blocks 2 spaces on one side and 1 space on the other&lt;br /&gt;
&lt;br /&gt;
::Whirligig - blocks 3 alternating spaces&lt;br /&gt;
&lt;br /&gt;
::Diamond - blocks 3 spaces on each side&lt;br /&gt;
&lt;br /&gt;
Create shapes that prevent your opponent from separating and removing your miners.&lt;br /&gt;
&lt;br /&gt;
When you remove an opponent miner, check to make sure that your opponent can&#039;t reply by removing your miner and invading your territory.&lt;br /&gt;
&lt;br /&gt;
Each time you mine, think about which shapes you will make and how you will use them to protect edge spaces from your opponent. For more strategy information, see this strategy article: https://www.abstractgames.org/mattock.html&lt;/div&gt;</summary>
		<author><name>Coldsalmon</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpmattock&amp;diff=7773</id>
		<title>Gamehelpmattock</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpmattock&amp;diff=7773"/>
		<updated>2021-03-30T13:07:54Z</updated>

		<summary type="html">&lt;p&gt;Coldsalmon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Goal:&#039;&#039;&#039; Trap your opponent so they run out of space to mine.&lt;br /&gt;
 &lt;br /&gt;
On your turn, take these 3 steps in order:&lt;br /&gt;
&lt;br /&gt;
① &#039;&#039;&#039;Mine&#039;&#039;&#039;&lt;br /&gt;
Place 1 tile on an open space next to, or connected by other tiles to, at least 1 of your miners. Opponent miners block connections.&lt;br /&gt;
To prevent the mine from collapsing, the tile must not touch:&lt;br /&gt;
* more than 3 other tiles;&lt;br /&gt;
* a tile which already touches 3 other tiles.&lt;br /&gt;
If you have any miners which were removed on previous turns, place 1 of them on this tile.&lt;br /&gt;
If you cannot Mine, you lose the game.&lt;br /&gt;
&lt;br /&gt;
② &#039;&#039;&#039;Move&#039;&#039;&#039;&lt;br /&gt;
You may choose to move any 1 of your miners to a tile connected to it. You do not have to move.&lt;br /&gt;
You may move through your own miners, but opponent miners block your path.&lt;br /&gt;
&lt;br /&gt;
③ &#039;&#039;&#039;Remove&#039;&#039;&#039;&lt;br /&gt;
Remove all opponent miners that are now both:&lt;br /&gt;
* Not connected to another opponent miner;&lt;br /&gt;
* Connected to 2 or more of your miners.&lt;br /&gt;
Your opponent takes the removed miner(s) and will place 1 back on the board on their turn. Never remove your own miners on your turn.&lt;/div&gt;</summary>
		<author><name>Coldsalmon</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_mattock&amp;diff=7771</id>
		<title>Tips mattock</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_mattock&amp;diff=7771"/>
		<updated>2021-03-30T13:04:25Z</updated>

		<summary type="html">&lt;p&gt;Coldsalmon: Created page with &amp;quot;The last player who can mine wins, so you need access to more open spaces than your opponent. In the endgame, these open spaces will usually be around the edge of the board. P...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The last player who can mine wins, so you need access to more open spaces than your opponent. In the endgame, these open spaces will usually be around the edge of the board. Protect edge spaces by blocking choke points with your miners, and building shapes that block your opponent&#039;s connections.&lt;br /&gt;
&lt;br /&gt;
Remember, no tile can ever touch more than 3 other tiles. So, when a tile touches exactly 3 other tiles, all of the adjacent open spaces are blocked. There are only 3 ways that a tile can touch 3 other tiles, making 3 basic shapes:&lt;br /&gt;
&lt;br /&gt;
T-rex - blocks 2 spaces on one side and 1 space on the other&lt;br /&gt;
&lt;br /&gt;
Whirligig - blocks 3 alternating spaces&lt;br /&gt;
&lt;br /&gt;
Diamond - blocks 3 spaces on each side&lt;br /&gt;
&lt;br /&gt;
Create shapes that prevent your opponent from separating and removing your miners.&lt;br /&gt;
&lt;br /&gt;
When you remove an opponent miner, check to make sure that your opponent can&#039;t reply by removing your miner and invading your territory.&lt;br /&gt;
&lt;br /&gt;
Each time you mine, think about which shapes you will make and how you will use them to protect edge spaces from your opponent. For more strategy information, see this strategy article: https://www.abstractgames.org/mattock.html&lt;/div&gt;</summary>
		<author><name>Coldsalmon</name></author>
	</entry>
</feed>