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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ChibiYali</id>
	<title>Board Game Arena - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ChibiYali"/>
	<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/Special:Contributions/ChibiYali"/>
	<updated>2026-11-01T06:20:21Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpnothanks&amp;diff=10336</id>
		<title>Gamehelpnothanks</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpnothanks&amp;diff=10336"/>
		<updated>2021-11-22T15:44:41Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: /* Scoring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
&lt;br /&gt;
The goal of &#039;&#039;No Thanks!&#039;&#039; is to be the player with the fewest points when all cards are taken. (In the BGA adaptation, points are negative, and the winner is the player whose score is closest to 0.)&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
Each player receives 11 chips (3-5 players), 9 chips (6 players), 7 chips (7 players). Nine cards are removed from the deck (of cards numbered 3-35) at random. The top card of the deck is revealed.&lt;br /&gt;
&lt;br /&gt;
==Play==&lt;br /&gt;
&lt;br /&gt;
On your turn, you may spend a chip or take the card along with all of the chips in the pile. If you spend a chip, your turn ends. If you take the card, the next card is revealed, and your turn continues.&lt;br /&gt;
&lt;br /&gt;
The game ends when the last card is taken.&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
&lt;br /&gt;
Your score is the sum of your cards minus the number of chips you have. However, if you have cards with consecutive numbers, only the lowest number is added to your score.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039; You have 5 chips and cards 3, 10, 11, 12, 13, and 20. Your score is 3 + 10 + 20 - 5 = 28.&lt;br /&gt;
&lt;br /&gt;
The player with the &#039;&#039;lowest&#039;&#039; score is the winner.&lt;br /&gt;
&lt;br /&gt;
Note: BGA calculates the scores as a negative. This means that the highest score (closest to 0) is the winner, and not the player with the most negative points.&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
* Chip tracking: You can choose whether the amount of chips are visible thoughout the game.&lt;br /&gt;
* Tactical Variant: Each player starts with 10 chips instead of 11. However, cards 10, 20 and 30 are guaranteed to be removed.&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpfixtheteleporter&amp;diff=8856</id>
		<title>Gamehelpfixtheteleporter</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpfixtheteleporter&amp;diff=8856"/>
		<updated>2021-07-16T08:54:32Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
In Please Fix the Teleporter, you are a teleportation specialist competing to match a scrambled image. Flip and rotate your set of tiles to match the exact orientation and arrangement of the image on the card. Then be the first to slap the card to claim it. Claim 5 cards to win the game!&lt;br /&gt;
&lt;br /&gt;
= Setup =&lt;br /&gt;
Shuffle the cards into a deck and place them face down in the middle of the table. Give each player a set of four tiles in their chosen color.&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
Flip one card face up on the table. You and your opponents must then race to assemble your tiles to match the pattern shown on the flipped card. When you believe you have matched the pattern with the correct orientation and arrangement, you must slap your hand onto the card to end the round immediately. If you were the first to slap the card, and all players verify that your tile arrangement matches the card exactly, then you may claim the card. If the pattern you create does NOT match the card, the card is placed face down under the deck, and you may not participate in the next round. Flip a new card from the deck to begin the next round.&lt;br /&gt;
&lt;br /&gt;
= Winning the Game =&lt;br /&gt;
The first player to claim 5 cards wins!&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpfixtheteleporter&amp;diff=8855</id>
		<title>Gamehelpfixtheteleporter</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpfixtheteleporter&amp;diff=8855"/>
		<updated>2021-07-16T08:54:03Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
In Please Fix the Teleporter, you are a teleportation specialist competing to match a scrambled image. Flip and rotate your set of tiles to match the exact orientation and arrangement of the image on the card. Then be the first to slap the card to claim it. Claim 5 cards to win the game!&lt;br /&gt;
= Setup =&lt;br /&gt;
Shuffle the cards into a deck and place them face down in the middle of the table. Give each player a set of four tiles in their chosen color.&lt;br /&gt;
= Gameplay =&lt;br /&gt;
Flip one card face up on the table. You and your opponents must then race to assemble your tiles to match the pattern shown on the flipped card. When you believe you have matched the pattern with the correct orientation and arrangement, you must slap your hand onto the card to end the round immediately. If you were the first to slap the card, and all players verify that your tile arrangement matches the card exactly, then you may claim the card. If the pattern you create does NOT match the card, the card is placed face down under the deck, and you may not participate in the next round. Flip a new card from the deck to begin the next round.&lt;br /&gt;
= Winning the Game =&lt;br /&gt;
The first player to claim 5 cards wins!&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpfixtheteleporter&amp;diff=8854</id>
		<title>Gamehelpfixtheteleporter</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpfixtheteleporter&amp;diff=8854"/>
		<updated>2021-07-16T08:53:45Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;_TOC_&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
In Please Fix the Teleporter, you are a teleportation specialist competing to match a scrambled image. Flip and rotate your set of tiles to match the exact orientation and arrangement of the image on the card. Then be the first to slap the card to claim it. Claim 5 cards to win the game!&lt;br /&gt;
= Setup =&lt;br /&gt;
Shuffle the cards into a deck and place them face down in the middle of the table. Give each player a set of four tiles in their chosen color.&lt;br /&gt;
= Gameplay =&lt;br /&gt;
Flip one card face up on the table. You and your opponents must then race to assemble your tiles to match the pattern shown on the flipped card. When you believe you have matched the pattern with the correct orientation and arrangement, you must slap your hand onto the card to end the round immediately. If you were the first to slap the card, and all players verify that your tile arrangement matches the card exactly, then you may claim the card. If the pattern you create does NOT match the card, the card is placed face down under the deck, and you may not participate in the next round. Flip a new card from the deck to begin the next round.&lt;br /&gt;
= Winning the Game =&lt;br /&gt;
The first player to claim 5 cards wins!&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8223</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8223"/>
		<updated>2021-05-10T14:38:12Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: /* Special Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each card has an &#039;&#039;&#039;Egocentrism&#039;&#039;&#039; value, and sometimes a special ability. &#039;&#039;&#039;The goal of each player is to finish the game with the smaller Egocentrism score&#039;&#039;&#039;. However, cards with high Egocentrism give advantages during the game. One game can be composed of one or several rounds.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, shuffle the 60 cards and form a deck face down at the center of the table. Flip the first card to initiate a discard pile. &lt;br /&gt;
At the beginning of each round, distribute 5 cards to each player to compose her hand. One player can’t look at the cards of the other players. &lt;br /&gt;
When the deck is empty, shuffle the discard pile and form a new deck face down with it. &lt;br /&gt;
Players then take turns clockwise. &lt;br /&gt;
For the first round,  randomly pick the first player. In each following round, the first player is the one with the highest score at the end of the previous round. Settle draws randomly.&lt;br /&gt;
&lt;br /&gt;
==On Your Turn==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discarding or playing a card&#039;&#039;&#039;: A card &#039;thrown&#039; into the discard pile is discarded when it came directly from the deck, or played when it came from the hand of a player. A discarded card is put face up on the discard pile without triggering its special ability. A played card is put face up on the discard pile and the player who played it can eventually trigger its special ability.&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following actions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Draw&#039;&#039;&#039; and look secretly at the first card from the deck. Then you must EITHER discard it, OR keep it to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Take the first card from the discard pile to replace one card from your hand&#039;&#039;&#039;. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a card from your hand&#039;&#039;&#039; of the same value as the first card on the discard pile and play it.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a pair of cards&#039;&#039;&#039; with the same value from your hand and play one of the two. The other one stays in your hand.&lt;br /&gt;
* &#039;&#039;&#039;Say “STOP”&#039;&#039;&#039; so the round will end just before your next turn starts (this means the other players get one more turn).&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;8: 789&#039;&#039;&#039;: During your turn, when this card is in your hand or on top of the discard pile, you can use it as if it has a value of 7, 8 or 9.&lt;br /&gt;
* &#039;&#039;&#039;9: Black Shield&#039;&#039;&#039;: This special ability is not activated when the card is played. At the moment another player designates you to resolve special abilities &#039;&#039;&#039;Two Cards&#039;&#039;&#039; or &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;, you can reveal and play this card immediately and cancel the effect of this special ability.&lt;br /&gt;
* &#039;&#039;&#039;10: Magnifying Glass&#039;&#039;&#039;: Designate a player and look secretly at all the cards in her hand.&lt;br /&gt;
* &#039;&#039;&#039;11: Two Cards&#039;&#039;&#039;: Designate two players (you can be one of them) and exchange two cards from their hands. In the hand of each player, you can either take a card secretly -chosen freely if it is in your hand or randomly picked in another player’s hand- or announce a specific value. If the player has a card with this value, she must exchange it. If you announce a wrong value for one or both players, the exchange is cancelled and you must draw and add to your hand a card as a penalty.&lt;br /&gt;
&#039;&#039;Game info:&#039;&#039; You can select one or two players, one of your cards and the card that you wish from the first player clockwise (or none if you want to randomly pick one of his cards). Once the first player has agreed, you can select the card you wish from the second player (or none).&lt;br /&gt;
* &#039;&#039;&#039;12: Hourglass&#039;&#039;&#039;: You can play another turn after this one.&lt;br /&gt;
&lt;br /&gt;
==Game End==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand. When a round ends, each player sums up the Egocentrism values in her hand. The player with &#039;&#039;&#039;the lowest score wins&#039;&#039;&#039;.&lt;br /&gt;
During a game with multiple rounds, each player adds up her scores at each round. Rounds are played until one player reaches 0. Then, &#039;&#039;&#039;the player with the highest total wins&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8222</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8222"/>
		<updated>2021-05-10T14:38:00Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: /* Special Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each card has an &#039;&#039;&#039;Egocentrism&#039;&#039;&#039; value, and sometimes a special ability. &#039;&#039;&#039;The goal of each player is to finish the game with the smaller Egocentrism score&#039;&#039;&#039;. However, cards with high Egocentrism give advantages during the game. One game can be composed of one or several rounds.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, shuffle the 60 cards and form a deck face down at the center of the table. Flip the first card to initiate a discard pile. &lt;br /&gt;
At the beginning of each round, distribute 5 cards to each player to compose her hand. One player can’t look at the cards of the other players. &lt;br /&gt;
When the deck is empty, shuffle the discard pile and form a new deck face down with it. &lt;br /&gt;
Players then take turns clockwise. &lt;br /&gt;
For the first round,  randomly pick the first player. In each following round, the first player is the one with the highest score at the end of the previous round. Settle draws randomly.&lt;br /&gt;
&lt;br /&gt;
==On Your Turn==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discarding or playing a card&#039;&#039;&#039;: A card &#039;thrown&#039; into the discard pile is discarded when it came directly from the deck, or played when it came from the hand of a player. A discarded card is put face up on the discard pile without triggering its special ability. A played card is put face up on the discard pile and the player who played it can eventually trigger its special ability.&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following actions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Draw&#039;&#039;&#039; and look secretly at the first card from the deck. Then you must EITHER discard it, OR keep it to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Take the first card from the discard pile to replace one card from your hand&#039;&#039;&#039;. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a card from your hand&#039;&#039;&#039; of the same value as the first card on the discard pile and play it.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a pair of cards&#039;&#039;&#039; with the same value from your hand and play one of the two. The other one stays in your hand.&lt;br /&gt;
* &#039;&#039;&#039;Say “STOP”&#039;&#039;&#039; so the round will end just before your next turn starts (this means the other players get one more turn).&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;8: 789&#039;&#039;&#039;: During your turn, when this card is in your hand or on top of the discard pile, you can use it as if it has a value of 7, 8 or 9.&lt;br /&gt;
* &#039;&#039;&#039;9: Black Shield&#039;&#039;&#039;: This special ability is not activated when the card is played. At the moment another player designates you to resolve special abilities &#039;&#039;&#039;Two Cards&#039;&#039;&#039; or &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;, you can reveal and play this card immediately and cancel the effect of this special ability.&lt;br /&gt;
* &#039;&#039;&#039;10: Magnifying Glass&#039;&#039;&#039;: Designate a player and look secretly at all the cards in her hand.&lt;br /&gt;
* &#039;&#039;&#039;11: Two Cards&#039;&#039;&#039;: Designate two players (you can be one of them) and exchange two cards from their hands. In the hand of each player, you can either take a card secretly -chosen freely if it is in your hand or randomly picked in another player’s hand- or announce a specific value. If the player has a card with this value, she must exchange it. If you announce a wrong value for one or both players, the exchange is cancelled and you must draw and add to your hand a card as a penalty.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Game info:&#039;&#039; You can select one or two players, one of your cards and the card that you wish from the first player clockwise (or none if you want to randomly pick one of his cards). Once the first player has agreed, you can select the card you wish from the second player (or none).&lt;br /&gt;
* &#039;&#039;&#039;12: Hourglass&#039;&#039;&#039;: You can play another turn after this one.&lt;br /&gt;
&lt;br /&gt;
==Game End==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand. When a round ends, each player sums up the Egocentrism values in her hand. The player with &#039;&#039;&#039;the lowest score wins&#039;&#039;&#039;.&lt;br /&gt;
During a game with multiple rounds, each player adds up her scores at each round. Rounds are played until one player reaches 0. Then, &#039;&#039;&#039;the player with the highest total wins&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8221</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8221"/>
		<updated>2021-05-10T13:35:47Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: /* Game End */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each card has an &#039;&#039;&#039;Egocentrism&#039;&#039;&#039; value, and sometimes a special ability. &#039;&#039;&#039;The goal of each player is to finish the game with the smaller Egocentrism score&#039;&#039;&#039;. However, cards with high Egocentrism give advantages during the game. One game can be composed of one or several rounds.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, shuffle the 60 cards and form a deck face down at the center of the table. Flip the first card to initiate a discard pile. &lt;br /&gt;
At the beginning of each round, distribute 5 cards to each player to compose her hand. One player can’t look at the cards of the other players. &lt;br /&gt;
When the deck is empty, shuffle the discard pile and form a new deck face down with it. &lt;br /&gt;
Players then take turns clockwise. &lt;br /&gt;
For the first round,  randomly pick the first player. In each following round, the first player is the one with the highest score at the end of the previous round. Settle draws randomly.&lt;br /&gt;
&lt;br /&gt;
==On Your Turn==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discarding or playing a card&#039;&#039;&#039;: A card &#039;thrown&#039; into the discard pile is discarded when it came directly from the deck, or played when it came from the hand of a player. A discarded card is put face up on the discard pile without triggering its special ability. A played card is put face up on the discard pile and the player who played it can eventually trigger its special ability.&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following actions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Draw&#039;&#039;&#039; and look secretly at the first card from the deck. Then you must EITHER discard it, OR keep it to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Take the first card from the discard pile to replace one card from your hand&#039;&#039;&#039;. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a card from your hand&#039;&#039;&#039; of the same value as the first card on the discard pile and play it.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a pair of cards&#039;&#039;&#039; with the same value from your hand and play one of the two. The other one stays in your hand.&lt;br /&gt;
* &#039;&#039;&#039;Say “STOP”&#039;&#039;&#039; so the round will end just before your next turn starts (this means the other players get one more turn).&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;8: 789&#039;&#039;&#039;: During your turn, when this card is in your hand or on top of the discard pile, you can use it as if it has a value of 7, 8 or 9.&lt;br /&gt;
* &#039;&#039;&#039;9: Black Shield&#039;&#039;&#039;: This special ability is not activated when the card is played. At the moment another player designates you to resolve special abilities &#039;&#039;&#039;Two Cards&#039;&#039;&#039; or &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;, you can reveal and play this card immediately and cancel the effect of this special ability.&lt;br /&gt;
* &#039;&#039;&#039;10: Magnifying Glass&#039;&#039;&#039;: Designate a player and look secretly at all the cards in her hand.&lt;br /&gt;
* &#039;&#039;&#039;11: Two Cards&#039;&#039;&#039;: Designate two players (you can be one of them) and exchange two cards from their hands. In the hand of each player, you can either take a card secretly -chosen freely if it is in your hand or randomly picked in another player’s hand- or announce a specific value. If the player has a card with this value, she must exchange it. If you announce a wrong value for one or both players, the exchange is cancelled and you must draw and add to your hand a card as a penalty.&lt;br /&gt;
* &#039;&#039;&#039;12: Hourglass&#039;&#039;&#039;: You can play another turn after this one.&lt;br /&gt;
&lt;br /&gt;
==Game End==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand. When a round ends, each player sums up the Egocentrism values in her hand. The player with &#039;&#039;&#039;the lowest score wins&#039;&#039;&#039;.&lt;br /&gt;
During a game with multiple rounds, each player adds up her scores at each round. Rounds are played until one player reaches 0. Then, &#039;&#039;&#039;the player with the highest total wins&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8212</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8212"/>
		<updated>2021-05-08T09:55:07Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: /* On Your Turn */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each card has an &#039;&#039;&#039;Egocentrism&#039;&#039;&#039; value, and sometimes a special ability. &#039;&#039;&#039;The goal of each player is to finish the game with the smaller Egocentrism score&#039;&#039;&#039;. However, cards with high Egocentrism give advantages during the game. One game can be composed of one or several rounds.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, shuffle the 60 cards and form a deck face down at the center of the table. Flip the first card to initiate a discard pile. &lt;br /&gt;
At the beginning of each round, distribute 5 cards to each player to compose her hand. One player can’t look at the cards of the other players. &lt;br /&gt;
When the deck is empty, shuffle the discard pile and form a new deck face down with it. &lt;br /&gt;
Players then take turns clockwise. &lt;br /&gt;
For the first round,  randomly pick the first player. In each following round, the first player is the one with the highest score at the end of the previous round. Settle draws randomly.&lt;br /&gt;
&lt;br /&gt;
==On Your Turn==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discarding or playing a card&#039;&#039;&#039;: A card &#039;thrown&#039; into the discard pile is discarded when it came directly from the deck, or played when it came from the hand of a player. A discarded card is put face up on the discard pile without triggering its special ability. A played card is put face up on the discard pile and the player who played it can eventually trigger its special ability.&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following actions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Draw&#039;&#039;&#039; and look secretly at the first card from the deck. Then you must EITHER discard it, OR keep it to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Take the first card from the discard pile to replace one card from your hand&#039;&#039;&#039;. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a card from your hand&#039;&#039;&#039; of the same value as the first card on the discard pile and play it.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a pair of cards&#039;&#039;&#039; with the same value from your hand and play one of the two. The other one stays in your hand.&lt;br /&gt;
* &#039;&#039;&#039;Say “STOP”&#039;&#039;&#039; so the round will end just before your next turn starts (this means the other players get one more turn).&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;8: 789&#039;&#039;&#039;: During your turn, when this card is in your hand or on top of the discard pile, you can use it as if it has a value of 7, 8 or 9.&lt;br /&gt;
* &#039;&#039;&#039;9: Black Shield&#039;&#039;&#039;: This special ability is not activated when the card is played. At the moment another player designates you to resolve special abilities &#039;&#039;&#039;Two Cards&#039;&#039;&#039; or &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;, you can reveal and play this card immediately and cancel the effect of this special ability.&lt;br /&gt;
* &#039;&#039;&#039;10: Magnifying Glass&#039;&#039;&#039;: Designate a player and look secretly at all the cards in her hand.&lt;br /&gt;
* &#039;&#039;&#039;11: Two Cards&#039;&#039;&#039;: Designate two players (you can be one of them) and exchange two cards from their hands. In the hand of each player, you can either take a card secretly -chosen freely if it is in your hand or randomly picked in another player’s hand- or announce a specific value. If the player has a card with this value, she must exchange it. If you announce a wrong value for one or both players, the exchange is cancelled and you must draw and add to your hand a card as a penalty.&lt;br /&gt;
* &#039;&#039;&#039;12: Hourglass&#039;&#039;&#039;: You can play another turn after this one.&lt;br /&gt;
&lt;br /&gt;
==Game End==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand. When a round ends, each player sums up the Egocentrism values in her hand. The player with &#039;&#039;&#039;the lowest score wins&#039;&#039;&#039;.&lt;br /&gt;
During a game with multiple rounds, each player adds up her scores at each round. Rounds are played until one player reaches 50. Then, &#039;&#039;&#039;the player with the lowest total wins&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8211</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8211"/>
		<updated>2021-05-08T09:45:03Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: /* Special Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each card has an &#039;&#039;&#039;Egocentrism&#039;&#039;&#039; value, and sometimes a special ability. &#039;&#039;&#039;The goal of each player is to finish the game with the smaller Egocentrism score&#039;&#039;&#039;. However, cards with high Egocentrism give advantages during the game. One game can be composed of one or several rounds.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, shuffle the 60 cards and form a deck face down at the center of the table. Flip the first card to initiate a discard pile. &lt;br /&gt;
At the beginning of each round, distribute 5 cards to each player to compose her hand. One player can’t look at the cards of the other players. &lt;br /&gt;
When the deck is empty, shuffle the discard pile and form a new deck face down with it. &lt;br /&gt;
Players then take turns clockwise. &lt;br /&gt;
For the first round,  randomly pick the first player. In each following round, the first player is the one with the highest score at the end of the previous round. Settle draws randomly.&lt;br /&gt;
&lt;br /&gt;
==On Your Turn==&lt;br /&gt;
&lt;br /&gt;
DISCARDING OR PLAYING A CARD: A card thrown into the discard pile is discarded when it came directly from the deck, or played when it came from the hand of a player. A discarded card is put face up on the discard pile without triggering its special ability. A played card is put face up on the discard pile and the player who played it can eventually trigger its special ability.&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following actions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Draw&#039;&#039;&#039; and look secretly at the first card from the deck. Then you must EITHER discard it, OR keep it to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Take the first card from the discard pile to replace one card from your hand&#039;&#039;&#039;. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a card from your hand&#039;&#039;&#039; of the same value as the first card on the discard pile and play it.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a pair of cards&#039;&#039;&#039; with the same value from your hand and play one of the two. The other one stays in your hand.&lt;br /&gt;
* &#039;&#039;&#039;Say “STOP”&#039;&#039;&#039; so the round will end just before your next turn starts (this means the other players get one more turn).&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;8: 789&#039;&#039;&#039;: During your turn, when this card is in your hand or on top of the discard pile, you can use it as if it has a value of 7, 8 or 9.&lt;br /&gt;
* &#039;&#039;&#039;9: Black Shield&#039;&#039;&#039;: This special ability is not activated when the card is played. At the moment another player designates you to resolve special abilities &#039;&#039;&#039;Two Cards&#039;&#039;&#039; or &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;, you can reveal and play this card immediately and cancel the effect of this special ability.&lt;br /&gt;
* &#039;&#039;&#039;10: Magnifying Glass&#039;&#039;&#039;: Designate a player and look secretly at all the cards in her hand.&lt;br /&gt;
* &#039;&#039;&#039;11: Two Cards&#039;&#039;&#039;: Designate two players (you can be one of them) and exchange two cards from their hands. In the hand of each player, you can either take a card secretly -chosen freely if it is in your hand or randomly picked in another player’s hand- or announce a specific value. If the player has a card with this value, she must exchange it. If you announce a wrong value for one or both players, the exchange is cancelled and you must draw and add to your hand a card as a penalty.&lt;br /&gt;
* &#039;&#039;&#039;12: Hourglass&#039;&#039;&#039;: You can play another turn after this one.&lt;br /&gt;
&lt;br /&gt;
==Game End==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand. When a round ends, each player sums up the Egocentrism values in her hand. The player with &#039;&#039;&#039;the lowest score wins&#039;&#039;&#039;.&lt;br /&gt;
During a game with multiple rounds, each player adds up her scores at each round. Rounds are played until one player reaches 50. Then, &#039;&#039;&#039;the player with the lowest total wins&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8210</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8210"/>
		<updated>2021-05-08T09:44:06Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: /* Special Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each card has an &#039;&#039;&#039;Egocentrism&#039;&#039;&#039; value, and sometimes a special ability. &#039;&#039;&#039;The goal of each player is to finish the game with the smaller Egocentrism score&#039;&#039;&#039;. However, cards with high Egocentrism give advantages during the game. One game can be composed of one or several rounds.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, shuffle the 60 cards and form a deck face down at the center of the table. Flip the first card to initiate a discard pile. &lt;br /&gt;
At the beginning of each round, distribute 5 cards to each player to compose her hand. One player can’t look at the cards of the other players. &lt;br /&gt;
When the deck is empty, shuffle the discard pile and form a new deck face down with it. &lt;br /&gt;
Players then take turns clockwise. &lt;br /&gt;
For the first round,  randomly pick the first player. In each following round, the first player is the one with the highest score at the end of the previous round. Settle draws randomly.&lt;br /&gt;
&lt;br /&gt;
==On Your Turn==&lt;br /&gt;
&lt;br /&gt;
DISCARDING OR PLAYING A CARD: A card thrown into the discard pile is discarded when it came directly from the deck, or played when it came from the hand of a player. A discarded card is put face up on the discard pile without triggering its special ability. A played card is put face up on the discard pile and the player who played it can eventually trigger its special ability.&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following actions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Draw&#039;&#039;&#039; and look secretly at the first card from the deck. Then you must EITHER discard it, OR keep it to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Take the first card from the discard pile to replace one card from your hand&#039;&#039;&#039;. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a card from your hand&#039;&#039;&#039; of the same value as the first card on the discard pile and play it.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a pair of cards&#039;&#039;&#039; with the same value from your hand and play one of the two. The other one stays in your hand.&lt;br /&gt;
* &#039;&#039;&#039;Say “STOP”&#039;&#039;&#039; so the round will end just before your next turn starts (this means the other players get one more turn).&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;8: 789&#039;&#039;&#039;: During your turn, when this card is in your hand or on top of the discard pile, you can use it as if it has a value of 7, 8 or 9.&lt;br /&gt;
* &#039;&#039;&#039;10: Magnifying Glass&#039;&#039;&#039;: Designate a player and look secretly at all the cards in her hand.&lt;br /&gt;
* &#039;&#039;&#039;Hourglass&#039;&#039;&#039;: You can play another turn after this one.&lt;br /&gt;
* &#039;&#039;&#039;Two Cards&#039;&#039;&#039;: Designate two players (you can be one of them) and exchange two cards from their hands. In the hand of each player, you can either take a card secretly -chosen freely if it is in your hand or randomly picked in another player’s hand- or announce a specific value. If the player has a card with this value, she must exchange it. If you announce a wrong value for one or both players, the exchange is cancelled and you must draw and add to your hand a card as a penalty.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Black Shield&#039;&#039;&#039;: This special ability is not activated when the card is played. At the moment another player designates you to resolve special abilities &#039;&#039;&#039;Two Cards&#039;&#039;&#039; or &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;, you can reveal and play this card immediately and cancel the effect of this special ability.&lt;br /&gt;
&lt;br /&gt;
==Game End==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand. When a round ends, each player sums up the Egocentrism values in her hand. The player with &#039;&#039;&#039;the lowest score wins&#039;&#039;&#039;.&lt;br /&gt;
During a game with multiple rounds, each player adds up her scores at each round. Rounds are played until one player reaches 50. Then, &#039;&#039;&#039;the player with the lowest total wins&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8209</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8209"/>
		<updated>2021-05-08T09:42:00Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: /* Special Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each card has an &#039;&#039;&#039;Egocentrism&#039;&#039;&#039; value, and sometimes a special ability. &#039;&#039;&#039;The goal of each player is to finish the game with the smaller Egocentrism score&#039;&#039;&#039;. However, cards with high Egocentrism give advantages during the game. One game can be composed of one or several rounds.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, shuffle the 60 cards and form a deck face down at the center of the table. Flip the first card to initiate a discard pile. &lt;br /&gt;
At the beginning of each round, distribute 5 cards to each player to compose her hand. One player can’t look at the cards of the other players. &lt;br /&gt;
When the deck is empty, shuffle the discard pile and form a new deck face down with it. &lt;br /&gt;
Players then take turns clockwise. &lt;br /&gt;
For the first round,  randomly pick the first player. In each following round, the first player is the one with the highest score at the end of the previous round. Settle draws randomly.&lt;br /&gt;
&lt;br /&gt;
==On Your Turn==&lt;br /&gt;
&lt;br /&gt;
DISCARDING OR PLAYING A CARD: A card thrown into the discard pile is discarded when it came directly from the deck, or played when it came from the hand of a player. A discarded card is put face up on the discard pile without triggering its special ability. A played card is put face up on the discard pile and the player who played it can eventually trigger its special ability.&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following actions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Draw&#039;&#039;&#039; and look secretly at the first card from the deck. Then you must EITHER discard it, OR keep it to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Take the first card from the discard pile to replace one card from your hand&#039;&#039;&#039;. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a card from your hand&#039;&#039;&#039; of the same value as the first card on the discard pile and play it.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a pair of cards&#039;&#039;&#039; with the same value from your hand and play one of the two. The other one stays in your hand.&lt;br /&gt;
* &#039;&#039;&#039;Say “STOP”&#039;&#039;&#039; so the round will end just before your next turn starts (this means the other players get one more turn).&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hourglass&#039;&#039;&#039;: You can play another turn after this one.&lt;br /&gt;
* &#039;&#039;&#039;Two Cards&#039;&#039;&#039;: Designate two players (you can be one of them) and exchange two cards from their hands. In the hand of each player, you can either take a card secretly -chosen freely if it is in your hand or randomly picked in another player’s hand- or announce a specific value. If the player has a card with this value, she must exchange it. If you announce a wrong value for one or both players, the exchange is cancelled and you must draw and add to your hand a card as a penalty.&lt;br /&gt;
* &#039;&#039;&#039;10: Magnifying Glass&#039;&#039;&#039;: Designate a player and look secretly at all the cards in her hand.&lt;br /&gt;
* &#039;&#039;&#039;Black Shield&#039;&#039;&#039;: This special ability is not activated when the card is played. At the moment another player designates you to resolve special abilities &#039;&#039;&#039;Two Cards&#039;&#039;&#039; or &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;, you can reveal and play this card immediately and cancel the effect of this special ability.&lt;br /&gt;
*&#039;&#039;&#039;8: 789&#039;&#039;&#039;: During your turn, when this card is in your hand or on top of the discard pile, you can use it as if it has a value of 7, 8 or 9.&lt;br /&gt;
&lt;br /&gt;
==Game End==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand. When a round ends, each player sums up the Egocentrism values in her hand. The player with &#039;&#039;&#039;the lowest score wins&#039;&#039;&#039;.&lt;br /&gt;
During a game with multiple rounds, each player adds up her scores at each round. Rounds are played until one player reaches 50. Then, &#039;&#039;&#039;the player with the lowest total wins&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8208</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8208"/>
		<updated>2021-05-08T09:41:12Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: /* On Your Turn */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each card has an &#039;&#039;&#039;Egocentrism&#039;&#039;&#039; value, and sometimes a special ability. &#039;&#039;&#039;The goal of each player is to finish the game with the smaller Egocentrism score&#039;&#039;&#039;. However, cards with high Egocentrism give advantages during the game. One game can be composed of one or several rounds.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, shuffle the 60 cards and form a deck face down at the center of the table. Flip the first card to initiate a discard pile. &lt;br /&gt;
At the beginning of each round, distribute 5 cards to each player to compose her hand. One player can’t look at the cards of the other players. &lt;br /&gt;
When the deck is empty, shuffle the discard pile and form a new deck face down with it. &lt;br /&gt;
Players then take turns clockwise. &lt;br /&gt;
For the first round,  randomly pick the first player. In each following round, the first player is the one with the highest score at the end of the previous round. Settle draws randomly.&lt;br /&gt;
&lt;br /&gt;
==On Your Turn==&lt;br /&gt;
&lt;br /&gt;
DISCARDING OR PLAYING A CARD: A card thrown into the discard pile is discarded when it came directly from the deck, or played when it came from the hand of a player. A discarded card is put face up on the discard pile without triggering its special ability. A played card is put face up on the discard pile and the player who played it can eventually trigger its special ability.&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following actions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Draw&#039;&#039;&#039; and look secretly at the first card from the deck. Then you must EITHER discard it, OR keep it to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Take the first card from the discard pile to replace one card from your hand&#039;&#039;&#039;. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a card from your hand&#039;&#039;&#039; of the same value as the first card on the discard pile and play it.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a pair of cards&#039;&#039;&#039; with the same value from your hand and play one of the two. The other one stays in your hand.&lt;br /&gt;
* &#039;&#039;&#039;Say “STOP”&#039;&#039;&#039; so the round will end just before your next turn starts (this means the other players get one more turn).&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hourglass&#039;&#039;&#039;: You can play another turn after this one.&lt;br /&gt;
* &#039;&#039;&#039;Two Cards&#039;&#039;&#039;: Designate two players (you can be one of them) and exchange two cards from their hands. In the hand of each player, you can either take a card secretly -chosen freely if it is in your hand or randomly picked in another player’s hand- or announce a specific value. If the player has a card with this value, she must exchange it. If you announce a wrong value for one or both players, the exchange is cancelled and you must draw and add to your hand a card as a penalty.&lt;br /&gt;
* &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;: Designate a player and look secretly at all the cards in her hand.&lt;br /&gt;
* &#039;&#039;&#039;Black Shield&#039;&#039;&#039;: This special ability is not activated when the card is played. At the moment another player designates you to resolve special abilities &#039;&#039;&#039;Two Cards&#039;&#039;&#039; or &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;, you can reveal and play this card immediately and cancel the effect of this special ability.&lt;br /&gt;
*&#039;&#039;&#039;8: 789&#039;&#039;&#039;: During your turn, when this card is in your hand or on top of the discard pile, you can use it as if it has a value of 7, 8 or 9.&lt;br /&gt;
&lt;br /&gt;
==Game End==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand. When a round ends, each player sums up the Egocentrism values in her hand. The player with &#039;&#039;&#039;the lowest score wins&#039;&#039;&#039;.&lt;br /&gt;
During a game with multiple rounds, each player adds up her scores at each round. Rounds are played until one player reaches 50. Then, &#039;&#039;&#039;the player with the lowest total wins&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8207</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8207"/>
		<updated>2021-05-08T09:40:45Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: /* Special Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each card has an &#039;&#039;&#039;Egocentrism&#039;&#039;&#039; value, and sometimes a special ability. &#039;&#039;&#039;The goal of each player is to finish the game with the smaller Egocentrism score&#039;&#039;&#039;. However, cards with high Egocentrism give advantages during the game. One game can be composed of one or several rounds.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, shuffle the 60 cards and form a deck face down at the center of the table. Flip the first card to initiate a discard pile. &lt;br /&gt;
At the beginning of each round, distribute 5 cards to each player to compose her hand. One player can’t look at the cards of the other players. &lt;br /&gt;
When the deck is empty, shuffle the discard pile and form a new deck face down with it. &lt;br /&gt;
Players then take turns clockwise. &lt;br /&gt;
For the first round,  randomly pick the first player. In each following round, the first player is the one with the highest score at the end of the previous round. Settle draws randomly.&lt;br /&gt;
&lt;br /&gt;
==On Your Turn==&lt;br /&gt;
&lt;br /&gt;
DISCARDING OR PLAYING A CARD: A card thrown into the discard pile is discarded when it came directly from the deck, or played when it came from the hand of a player. A discarded card is put face up on the discard pile without triggering its special ability. A played card is put face up on the discard pile and the player who played it can eventually trigger its special ability.&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following actions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Draw&#039;&#039;&#039; and look secretly at the first card from the deck. Then you must EITHER discard it, OR keep it to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Take the first card from the discard pile to replace one card from your hand&#039;&#039;&#039;. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a card from your hand&#039;&#039;&#039; of the same value as the first card on the discard pile and play it.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a pair of cards&#039;&#039;&#039; with the same value from your hand and play one of the two. The other one stays in your hand.&lt;br /&gt;
* &#039;&#039;&#039;Say “STOP”&#039;&#039;&#039; so the round will end just before your next turn starts&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hourglass&#039;&#039;&#039;: You can play another turn after this one.&lt;br /&gt;
* &#039;&#039;&#039;Two Cards&#039;&#039;&#039;: Designate two players (you can be one of them) and exchange two cards from their hands. In the hand of each player, you can either take a card secretly -chosen freely if it is in your hand or randomly picked in another player’s hand- or announce a specific value. If the player has a card with this value, she must exchange it. If you announce a wrong value for one or both players, the exchange is cancelled and you must draw and add to your hand a card as a penalty.&lt;br /&gt;
* &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;: Designate a player and look secretly at all the cards in her hand.&lt;br /&gt;
* &#039;&#039;&#039;Black Shield&#039;&#039;&#039;: This special ability is not activated when the card is played. At the moment another player designates you to resolve special abilities &#039;&#039;&#039;Two Cards&#039;&#039;&#039; or &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;, you can reveal and play this card immediately and cancel the effect of this special ability.&lt;br /&gt;
*&#039;&#039;&#039;8: 789&#039;&#039;&#039;: During your turn, when this card is in your hand or on top of the discard pile, you can use it as if it has a value of 7, 8 or 9.&lt;br /&gt;
&lt;br /&gt;
==Game End==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand. When a round ends, each player sums up the Egocentrism values in her hand. The player with &#039;&#039;&#039;the lowest score wins&#039;&#039;&#039;.&lt;br /&gt;
During a game with multiple rounds, each player adds up her scores at each round. Rounds are played until one player reaches 50. Then, &#039;&#039;&#039;the player with the lowest total wins&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8206</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8206"/>
		<updated>2021-05-08T09:24:48Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: /* On Your Turn */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each card has an &#039;&#039;&#039;Egocentrism&#039;&#039;&#039; value, and sometimes a special ability. &#039;&#039;&#039;The goal of each player is to finish the game with the smaller Egocentrism score&#039;&#039;&#039;. However, cards with high Egocentrism give advantages during the game. One game can be composed of one or several rounds.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, shuffle the 60 cards and form a deck face down at the center of the table. Flip the first card to initiate a discard pile. &lt;br /&gt;
At the beginning of each round, distribute 5 cards to each player to compose her hand. One player can’t look at the cards of the other players. &lt;br /&gt;
When the deck is empty, shuffle the discard pile and form a new deck face down with it. &lt;br /&gt;
Players then take turns clockwise. &lt;br /&gt;
For the first round,  randomly pick the first player. In each following round, the first player is the one with the highest score at the end of the previous round. Settle draws randomly.&lt;br /&gt;
&lt;br /&gt;
==On Your Turn==&lt;br /&gt;
&lt;br /&gt;
DISCARDING OR PLAYING A CARD: A card thrown into the discard pile is discarded when it came directly from the deck, or played when it came from the hand of a player. A discarded card is put face up on the discard pile without triggering its special ability. A played card is put face up on the discard pile and the player who played it can eventually trigger its special ability.&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following actions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Draw&#039;&#039;&#039; and look secretly at the first card from the deck. Then you must EITHER discard it, OR keep it to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Take the first card from the discard pile to replace one card from your hand&#039;&#039;&#039;. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a card from your hand&#039;&#039;&#039; of the same value as the first card on the discard pile and play it.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a pair of cards&#039;&#039;&#039; with the same value from your hand and play one of the two. The other one stays in your hand.&lt;br /&gt;
* &#039;&#039;&#039;Say “STOP”&#039;&#039;&#039; so the round will end just before your next turn starts&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hourglass&#039;&#039;&#039;: You can play another turn after this one.&lt;br /&gt;
* &#039;&#039;&#039;Two Cards&#039;&#039;&#039;: Designate two players (you can be one of them) and exchange two cards from their hands. In the hand of each player, you can either take a card secretly -chosen freely if it is in your hand or randomly picked in another player’s hand- or announce a specific value. If the player has a card with this value, she must exchange it. If you announce a wrong value for one or both players, the exchange is cancelled and you must draw and add to your hand a card as a penalty.&lt;br /&gt;
* &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;: Designate a player and look secretly at all the cards in her hand.&lt;br /&gt;
* &#039;&#039;&#039;Black Shield&#039;&#039;&#039;: This special ability is not activated when the card is played. At the moment another player designates you to resolve special abilities &#039;&#039;&#039;Two Cards&#039;&#039;&#039; or &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;, you can reveal and play this card immediately and cancel the effect of this special ability.&lt;br /&gt;
*&#039;&#039;&#039;789&#039;&#039;&#039;: During your turn, when this card is in your hand or on top of the discard pile, you can use it as if it has a value of 7, 8 or 9.&lt;br /&gt;
&lt;br /&gt;
==Game End==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand. When a round ends, each player sums up the Egocentrism values in her hand. The player with &#039;&#039;&#039;the lowest score wins&#039;&#039;&#039;.&lt;br /&gt;
During a game with multiple rounds, each player adds up her scores at each round. Rounds are played until one player reaches 50. Then, &#039;&#039;&#039;the player with the lowest total wins&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8205</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8205"/>
		<updated>2021-05-08T09:24:30Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: /* On Your Turn */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each card has an &#039;&#039;&#039;Egocentrism&#039;&#039;&#039; value, and sometimes a special ability. &#039;&#039;&#039;The goal of each player is to finish the game with the smaller Egocentrism score&#039;&#039;&#039;. However, cards with high Egocentrism give advantages during the game. One game can be composed of one or several rounds.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, shuffle the 60 cards and form a deck face down at the center of the table. Flip the first card to initiate a discard pile. &lt;br /&gt;
At the beginning of each round, distribute 5 cards to each player to compose her hand. One player can’t look at the cards of the other players. &lt;br /&gt;
When the deck is empty, shuffle the discard pile and form a new deck face down with it. &lt;br /&gt;
Players then take turns clockwise. &lt;br /&gt;
For the first round,  randomly pick the first player. In each following round, the first player is the one with the highest score at the end of the previous round. Settle draws randomly.&lt;br /&gt;
&lt;br /&gt;
==On Your Turn==&lt;br /&gt;
&lt;br /&gt;
DISCARDING OR PLAYING A CARD&lt;br /&gt;
&lt;br /&gt;
A card thrown into the discard pile is discarded when it came directly from the deck, or played when it came from the hand of a player. A discarded card is put face up on the discard pile without triggering its special ability. A played card is put face up on the discard pile and the player who played it can eventually trigger its special ability.&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following actions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Draw&#039;&#039;&#039; and look secretly at the first card from the deck. Then you must EITHER discard it, OR keep it to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Take the first card from the discard pile to replace one card from your hand&#039;&#039;&#039;. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a card from your hand&#039;&#039;&#039; of the same value as the first card on the discard pile and play it.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a pair of cards&#039;&#039;&#039; with the same value from your hand and play one of the two. The other one stays in your hand.&lt;br /&gt;
* &#039;&#039;&#039;Say “STOP”&#039;&#039;&#039; so the round will end just before your next turn starts&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hourglass&#039;&#039;&#039;: You can play another turn after this one.&lt;br /&gt;
* &#039;&#039;&#039;Two Cards&#039;&#039;&#039;: Designate two players (you can be one of them) and exchange two cards from their hands. In the hand of each player, you can either take a card secretly -chosen freely if it is in your hand or randomly picked in another player’s hand- or announce a specific value. If the player has a card with this value, she must exchange it. If you announce a wrong value for one or both players, the exchange is cancelled and you must draw and add to your hand a card as a penalty.&lt;br /&gt;
* &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;: Designate a player and look secretly at all the cards in her hand.&lt;br /&gt;
* &#039;&#039;&#039;Black Shield&#039;&#039;&#039;: This special ability is not activated when the card is played. At the moment another player designates you to resolve special abilities &#039;&#039;&#039;Two Cards&#039;&#039;&#039; or &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;, you can reveal and play this card immediately and cancel the effect of this special ability.&lt;br /&gt;
*&#039;&#039;&#039;789&#039;&#039;&#039;: During your turn, when this card is in your hand or on top of the discard pile, you can use it as if it has a value of 7, 8 or 9.&lt;br /&gt;
&lt;br /&gt;
==Game End==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand. When a round ends, each player sums up the Egocentrism values in her hand. The player with &#039;&#039;&#039;the lowest score wins&#039;&#039;&#039;.&lt;br /&gt;
During a game with multiple rounds, each player adds up her scores at each round. Rounds are played until one player reaches 50. Then, &#039;&#039;&#039;the player with the lowest total wins&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8204</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8204"/>
		<updated>2021-05-08T09:20:18Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: /* Special Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each card has an &#039;&#039;&#039;Egocentrism&#039;&#039;&#039; value, and sometimes a special ability. &#039;&#039;&#039;The goal of each player is to finish the game with the smaller Egocentrism score&#039;&#039;&#039;. However, cards with high Egocentrism give advantages during the game. One game can be composed of one or several rounds.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, shuffle the 60 cards and form a deck face down at the center of the table. Flip the first card to initiate a discard pile. &lt;br /&gt;
At the beginning of each round, distribute 5 cards to each player to compose her hand. One player can’t look at the cards of the other players. &lt;br /&gt;
When the deck is empty, shuffle the discard pile and form a new deck face down with it. &lt;br /&gt;
Players then take turns clockwise. &lt;br /&gt;
For the first round,  randomly pick the first player. In each following round, the first player is the one with the highest score at the end of the previous round. Settle draws randomly.&lt;br /&gt;
&lt;br /&gt;
==On Your Turn==&lt;br /&gt;
&lt;br /&gt;
DISCARDING OR PLAYING A CARD&lt;br /&gt;
A card thrown into the discard pile is discarded when it came directly from the deck, or played when it came from the hand of a player. A discarded card is put face up on the discard pile without triggering its special ability. A played card is put face up on the discard pile and the player who played it can eventually trigger its special ability.&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following actions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Draw&#039;&#039;&#039; and look secretly at the first card from the deck. Then you must EITHER discard it, OR keep it to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Take the first card from the discard pile to replace one card from your hand&#039;&#039;&#039;. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a card from your hand&#039;&#039;&#039; of the same value as the first card on the discard pile and play it.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a pair of cards&#039;&#039;&#039; with the same value from your hand and play one of the two. The other one stays in your hand.&lt;br /&gt;
* &#039;&#039;&#039;Say “STOP”&#039;&#039;&#039; so the round will end just before your next turn starts&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hourglass&#039;&#039;&#039;: You can play another turn after this one.&lt;br /&gt;
* &#039;&#039;&#039;Two Cards&#039;&#039;&#039;: Designate two players (you can be one of them) and exchange two cards from their hands. In the hand of each player, you can either take a card secretly -chosen freely if it is in your hand or randomly picked in another player’s hand- or announce a specific value. If the player has a card with this value, she must exchange it. If you announce a wrong value for one or both players, the exchange is cancelled and you must draw and add to your hand a card as a penalty.&lt;br /&gt;
* &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;: Designate a player and look secretly at all the cards in her hand.&lt;br /&gt;
* &#039;&#039;&#039;Black Shield&#039;&#039;&#039;: This special ability is not activated when the card is played. At the moment another player designates you to resolve special abilities &#039;&#039;&#039;Two Cards&#039;&#039;&#039; or &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;, you can reveal and play this card immediately and cancel the effect of this special ability.&lt;br /&gt;
*&#039;&#039;&#039;789&#039;&#039;&#039;: During your turn, when this card is in your hand or on top of the discard pile, you can use it as if it has a value of 7, 8 or 9.&lt;br /&gt;
&lt;br /&gt;
==Game End==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand. When a round ends, each player sums up the Egocentrism values in her hand. The player with &#039;&#039;&#039;the lowest score wins&#039;&#039;&#039;.&lt;br /&gt;
During a game with multiple rounds, each player adds up her scores at each round. Rounds are played until one player reaches 50. Then, &#039;&#039;&#039;the player with the lowest total wins&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8185</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8185"/>
		<updated>2021-05-05T08:14:50Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each card has an &#039;&#039;&#039;Egocentrism&#039;&#039;&#039; value, and sometimes a special ability. &#039;&#039;&#039;The goal of each player is to finish the game with the smaller Egocentrism score&#039;&#039;&#039;. However, cards with high Egocentrism give advantages during the game. One game can be composed of one or several rounds.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, shuffle the 60 cards and form a deck face down at the center of the table. Flip the first card to initiate a discard pile. &lt;br /&gt;
At the beginning of each round, distribute 5 cards to each player to compose her hand. One player can’t look at the cards of the other players. &lt;br /&gt;
When the deck is empty, shuffle the discard pile and form a new deck face down with it. &lt;br /&gt;
Players then take turns clockwise. &lt;br /&gt;
For the first round,  randomly pick the first player. In each following round, the first player is the one with the highest score at the end of the previous round. Settle draws randomly.&lt;br /&gt;
&lt;br /&gt;
==On Your Turn==&lt;br /&gt;
&lt;br /&gt;
DISCARDING OR PLAYING A CARD&lt;br /&gt;
A card thrown into the discard pile is discarded when it came directly from the deck, or played when it came from the hand of a player. A discarded card is put face up on the discard pile without triggering its special ability. A played card is put face up on the discard pile and the player who played it can eventually trigger its special ability.&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following actions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Draw&#039;&#039;&#039; and look secretly at the first card from the deck. Then you must EITHER discard it, OR keep it to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Take the first card from the discard pile to replace one card from your hand&#039;&#039;&#039;. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a card from your hand&#039;&#039;&#039; of the same value as the first card on the discard pile and play it.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a pair of cards&#039;&#039;&#039; with the same value from your hand and play one of the two. The other one stays in your hand.&lt;br /&gt;
* &#039;&#039;&#039;Say “STOP”&#039;&#039;&#039; so the round will end just before your next turn starts&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hourglass&#039;&#039;&#039;: You can play another turn after this one.&lt;br /&gt;
* &#039;&#039;&#039;Two Cards&#039;&#039;&#039;: Designate two players (you can be one of them) and exchange two cards from their hands. In the hand of each player, you can either take a card secretly -chosen freely if it is in your hand or randomly picked in another player’s hand- or announce a specific value. If the player has a card with this value, she must exchange it. If you announce a wrong value for one or both players, the exchange is cancelled and you must draw and add to your hand a card as a penalty.&lt;br /&gt;
* &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;: Designate a player and look secretly at all the cards in her hand.&lt;br /&gt;
* &#039;&#039;&#039;Black Shield&#039;&#039;&#039;: This special ability is not activated when the card is played. At the moment another player designates you to resolve special abilities &#039;&#039;&#039;Two Cads&#039;&#039;&#039; or &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;, you can reveal and play this card immediately and cancel the effect of this special ability.&lt;br /&gt;
*&#039;&#039;&#039;789&#039;&#039;&#039;: During your turn, when this card is in your hand or on top of the discard pile, you can use it as if it has a value of 7, 8 or 9.&lt;br /&gt;
&lt;br /&gt;
==Game End==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand. When a round ends, each player sums up the Egocentrism values in her hand. The player with &#039;&#039;&#039;the lowest score wins&#039;&#039;&#039;.&lt;br /&gt;
During a game with multiple rounds, each player adds up her scores at each round. Rounds are played until one player reaches 50. Then, &#039;&#039;&#039;the player with the lowest total wins&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8184</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8184"/>
		<updated>2021-05-05T08:12:52Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each card has an &#039;&#039;&#039;Egocentrism&#039;&#039;&#039; value, and sometimes a special ability. &#039;&#039;&#039;The goal of each player is to finish the game with the smaller Egocentrism score&#039;&#039;&#039;. However, cards with high Egocentrism give advantages during the game. One game can be composed of one or several rounds.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, shuffle the 60 cards and form a deck face down at the center of the table. Flip the first card to initiate a discard pile. &lt;br /&gt;
At the beginning of each round, distribute 5 cards to each player to compose her hand. One player can’t look at the cards of the other players. &lt;br /&gt;
When the deck is empty, shuffle the discard pile and form a new deck face down with it. &lt;br /&gt;
Players then take turns clockwise. &lt;br /&gt;
For the first round,  randomly pick the first player. In each following round, the first player is the one with the highest score at the end of the previous round. Settle draws randomly.&lt;br /&gt;
&lt;br /&gt;
==On Your Turn==&lt;br /&gt;
&lt;br /&gt;
DISCARDING OR PLAYING A CARD&lt;br /&gt;
A card thrown into the discard pile is discarded when it came directly from the deck, or played when it came from the hand of a player. A discarded card is put face up on the discard pile without triggering its special ability. A played card is put face up on the discard pile and the player who played it can eventually trigger its special ability.&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following actions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Draw&#039;&#039;&#039; and look secretly at the first card from the deck. Then you must EITHER discard it, OR keep it to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Take the first card from the discard pile to replace one card from your hand&#039;&#039;&#039;. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a card from your hand&#039;&#039;&#039; of the same value as the first card on the discard pile and play it.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a pair of cards&#039;&#039;&#039; with the same value from your hand and play one of the two. The other one stays in your hand.&lt;br /&gt;
* &#039;&#039;&#039;Say “STOP”&#039;&#039;&#039; so the round will end just before your next turn starts&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hourglass&#039;&#039;&#039;: You can play another turn after this one.&lt;br /&gt;
* &#039;&#039;&#039;Two Cards&#039;&#039;&#039;: Designate two players (you can be one of them) and exchange two cards from their hands. In the hand of each player, you can either take a card secretly -chosen freely if it is in your hand or randomly picked in another player’s hand- or announce a specific value. If the player has a card with this value, she must exchange it. If you announce a wrong value for one or both players, the exchange is cancelled and you must draw and add to your hand a card as a penalty.&lt;br /&gt;
* &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;: Designate a player and look secretly at all the cards in her hand.&lt;br /&gt;
* &#039;&#039;&#039;Black Shield&#039;&#039;&#039;: This special ability is not activated when the card is played. At the moment another player designates you to resolve special abilities &#039;&#039;&#039;Two Cads&#039;&#039;&#039; or &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;, you can reveal and play this card immediately and cancel the effect of this special ability.&lt;br /&gt;
*&#039;&#039;&#039;789&#039;&#039;&#039;: During your turn, when this card is in your hand or on top of the discard pile, you can use it as if it has a value of 7, 8 or 9.&lt;br /&gt;
&lt;br /&gt;
==Game End==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand. When a round ends, each player sums up the Egocentrism values in her hand. The player with &#039;&#039;&#039;the lowest score wins&#039;&#039;&#039;.&lt;br /&gt;
During a game with multiple rounds, each player adds up her scores at each round. Rounds are played until one player reaches 50. Then, the player with the lowest total wins.&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8183</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8183"/>
		<updated>2021-05-05T08:11:59Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each card has an &#039;&#039;&#039;Egocentrism&#039;&#039;&#039; value, and sometimes a special ability. &#039;&#039;&#039;The goal of each player is to finish the game with the smaller Egocentrism score&#039;&#039;&#039;. However, cards with high Egocentrism give advantages during the game. One game can be composed of one or several rounds.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, shuffle the 60 cards and form a deck face down at the center of the table. Flip the first card to initiate a discard pile. &lt;br /&gt;
At the beginning of each round, distribute 5 cards to each player to compose her hand. One player can’t look at the cards of the other players. &lt;br /&gt;
When the deck is empty, shuffle the discard pile and form a new deck face down with it. &lt;br /&gt;
Players then take turns clockwise. &lt;br /&gt;
For the first round,  randomly pick the first player. In each following round, the first player is the one with the highest score at the end of the previous round. Settle draws randomly.&lt;br /&gt;
&lt;br /&gt;
==On Your Turn==&lt;br /&gt;
&lt;br /&gt;
DISCARDING OR PLAYING A CARD&lt;br /&gt;
A card thrown into the discard pile is discarded when it came directly from the deck, or played when it came from the hand of a player. A discarded card is put face up on the discard pile without triggering its special ability. A played card is put face up on the discard pile and the player who played it can eventually trigger its special ability.&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following actions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Draw&#039;&#039;&#039; and look secretly at the first card from the deck. Then you must EITHER discard it, OR keep it to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Take the first card from the discard pile to replace one card from your hand&#039;&#039;&#039;. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a card from your hand&#039;&#039;&#039; of the same value as the first card on the discard pile and play it.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a pair of cards&#039;&#039;&#039; with the same value from your hand and play one of the two. The other one stays in your hand.&lt;br /&gt;
* &#039;&#039;&#039;Say “STOP”&#039;&#039;&#039; so the round will end just before your next turn starts&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand. When a round ends, each player sums up the Egocentrism values in her hand. The player with &#039;&#039;&#039;the lowest score wins&#039;&#039;&#039;.&lt;br /&gt;
During a game with multiple rounds, each player adds up her scores at each round. Rounds are played until one player reaches 50. Then, the player with the lowest total wins.&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hourglass&#039;&#039;&#039;: You can play another turn after this one.&lt;br /&gt;
* &#039;&#039;&#039;Two Cards&#039;&#039;&#039;: Designate two players (you can be one of them) and exchange two cards from their hands. In the hand of each player, you can either take a card secretly -chosen freely if it is in your hand or randomly picked in another player’s hand- or announce a specific value. If the player has a card with this value, she must exchange it. If you announce a wrong value for one or both players, the exchange is cancelled and you must draw and add to your hand a card as a penalty.&lt;br /&gt;
* &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;: Designate a player and look secretly at all the cards in her hand.&lt;br /&gt;
* &#039;&#039;&#039;Black Shield&#039;&#039;&#039;: This special ability is not activated when the card is played. At the moment another player designates you to resolve special abilities &#039;&#039;&#039;Two Cads&#039;&#039;&#039; or &#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;, you can reveal and play this card immediately and cancel the effect of this special ability.&lt;br /&gt;
*&#039;&#039;&#039;789&#039;&#039;&#039;: During your turn, when this card is in your hand or on top of the discard pile, you can use it as if it has a value of 7, 8 or 9.&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8182</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8182"/>
		<updated>2021-05-05T08:06:34Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each card has an &#039;&#039;&#039;Egocentrism&#039;&#039;&#039; value, and sometimes a special ability. &#039;&#039;&#039;The goal of each player is to finish the game with the smaller Egocentrism score&#039;&#039;&#039;. However, cards with high Egocentrism give advantages during the game. One game can be composed of one or several rounds.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, shuffle the 60 cards and form a deck face down at the center of the table. Flip the first card to initiate a discard pile. &lt;br /&gt;
At the beginning of each round, distribute 5 cards to each player to compose her hand. One player can’t look at the cards of the other players. &lt;br /&gt;
When the deck is empty, shuffle the discard pile and form a new deck face down with it. &lt;br /&gt;
Players then take turns clockwise. &lt;br /&gt;
For the first round,  randomly pick the first player. In each following round, the first player is the one with the highest score at the end of the previous round. Settle draws randomly.&lt;br /&gt;
&lt;br /&gt;
==On Your Turn==&lt;br /&gt;
&lt;br /&gt;
DISCARDING OR PLAYING A CARD&lt;br /&gt;
A card thrown into the discard pile is discarded when it came directly from the deck, or played when it came from the hand of a player. A discarded card is put face up on the discard pile without triggering its special ability. A played card is put face up on the discard pile and the player who played it can eventually trigger its special ability.&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following actions:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039; Draw&#039;&#039;&#039; and look secretly at the first card from the deck. Then you must EITHER discard it, OR keep it to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Take the first card from the discard pile to replace one card from your hand&#039;&#039;&#039;. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a card from your hand&#039;&#039;&#039; of the same value as the first card on the discard pile and play it.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a pair of cards&#039;&#039;&#039; with the same value from your hand and play one of the two. The other one stays in your hand.&lt;br /&gt;
* &#039;&#039;&#039;Say “STOP”&#039;&#039;&#039; so the round will end just before your next turn starts&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand. When a round ends, each player sums up the Egocentrism values in her hand. The player with &#039;&#039;&#039;the lowest score wins&#039;&#039;&#039;.&lt;br /&gt;
During a game with multiple rounds, each player adds up her scores at each round. Rounds are played until one player reaches 50. Then, the player with the lowest total wins.&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8181</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8181"/>
		<updated>2021-05-05T08:04:46Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each card has an &#039;&#039;&#039;Egocentrism&#039;&#039;&#039; value, and sometimes a special ability. &#039;&#039;&#039;The goal of each player is to finish the game with the smaller Egocentrism score&#039;&#039;&#039;. However, cards with high Egocentrism give advantages during the game. One game can be composed of one or several rounds.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, shuffle the 60 cards and form a deck face down at the center of the table. Flip the first card to initiate a discard pile. &lt;br /&gt;
At the beginning of each round, distribute 5 cards to each player to compose her hand. One player can’t look at the cards of the other players. &lt;br /&gt;
When the deck is empty, shuffle the discard pile and form a new deck face down with it. &lt;br /&gt;
Players then take turns clockwise. &lt;br /&gt;
For the first round,  randomly pick the first player. In each following round, the first player is the one with the highest score at the end of the previous round. Settle draws randomly.&lt;br /&gt;
&lt;br /&gt;
==On Your Turn==&lt;br /&gt;
&lt;br /&gt;
DISCARDING OR PLAYING A CARD&lt;br /&gt;
A card thrown into the discard pile is discarded when it came directly from the deck, or played when it came from the hand of a player. A discarded card is put face up on the discard pile without triggering its special ability. A played card is put face up on the discard pile and the player who played it can eventually trigger its special ability.&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following actions:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039; Draw&#039;&#039;&#039; and look secretly at the first card from the deck. Then you must EITHER discard it, OR keep it to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Take the first card from the discard pile to replace one card from your hand&#039;&#039;&#039;. The replaced card is then played.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a card from your hand&#039;&#039;&#039; of the same value as the first card on the discard pile and play it.&lt;br /&gt;
* &#039;&#039;&#039;Reveal a pair of cards&#039;&#039;&#039; with the same value from your hand and play one of the two. The other one stays in your hand.&lt;br /&gt;
* &#039;&#039;&#039;Say “STOP”&#039;&#039;&#039; so the round will end just before your next turn starts&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand. When a round ends, each player sums up the Egocentrism values in her hand. The player with &#039;&#039;&#039;the lowest score wins&#039;&#039;&#039;.&lt;br /&gt;
During a game with multiple rounds, each player adds up her scores at each round. Rounds are played until one player reaches 50. Then, the player with the lowest total wins.&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8180</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8180"/>
		<updated>2021-05-05T08:03:56Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each card has an &#039;&#039;&#039;Egocentrism&#039;&#039;&#039; value, and sometimes a special ability. &#039;&#039;&#039;The goal of each player is to finish the game with the smaller Egocentrism score&#039;&#039;&#039;. However, cards with high Egocentrism give advantages during the game. One game can be composed of one or several rounds.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, shuffle the 60 cards and form a deck face down at the center of the table. Flip the first card to initiate a discard pile. &lt;br /&gt;
At the beginning of each round, distribute 5 cards to each player to compose her hand. One player can’t look at the cards of the other players. &lt;br /&gt;
When the deck is empty, shuffle the discard pile and form a new deck face down with it. &lt;br /&gt;
Players then take turns clockwise. &lt;br /&gt;
For the first round,  randomly pick the first player. In each following round, the first player is the one with the highest score at the end of the previous round. Settle draws randomly.&lt;br /&gt;
&lt;br /&gt;
==On Your Turn==&lt;br /&gt;
&lt;br /&gt;
DISCARDING OR PLAYING A CARD&lt;br /&gt;
A card thrown into the discard pile is discarded when it came directly from the deck, or played when it came from the hand of a player. A discarded card is put face up on the discard pile without triggering its special ability. A played card is put face up on the discard pile and the player who played it can eventually trigger its special ability.&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following actions:&lt;br /&gt;
&lt;br /&gt;
* Draw and look secretly at the first card from the deck. Then you must EITHER discard it, OR keep it to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* Take the first card from the discard pile to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* Reveal a card from your hand of the same value as the first card on the discard pile and play it.&lt;br /&gt;
* Reveal a pair of cards with the same value from your hand and play one of the two. The other one stays in your hand.&lt;br /&gt;
* Say “STOP” so the round will end just before your next turn starts&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand. When a round ends, each player sums up the Egocentrism values in her hand. The player with the lowest score wins.&lt;br /&gt;
During a game with multiple rounds, each player adds up her scores at each round. Rounds are played until one player reaches 50. Then, the player with the lowest total wins.&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8179</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8179"/>
		<updated>2021-05-05T08:02:46Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each card has an Egocentrism value, and sometimes a special ability. The goal of each player is to finish the game with the smaller Egocentrism score. However, cards with high Egocentrism give advantages during the game. One game can be composed of one or several rounds.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, shuffle the 60 cards and form a deck face down at the center of the table. Flip the first card to initiate a discard pile. &lt;br /&gt;
At the beginning of each round, distribute 5 cards to each player to compose her hand. One player can’t look at the cards of the other players. &lt;br /&gt;
When the deck is empty, shuffle the discard pile and form a new deck face down with it. &lt;br /&gt;
Players then take turns clockwise. &lt;br /&gt;
For the first round,  randomly pick the first player. In each following round, the first player is the one with the highest score at the end of the previous round. Settle draws randomly.&lt;br /&gt;
&lt;br /&gt;
==On Your Turn==&lt;br /&gt;
&lt;br /&gt;
DISCARDING OR PLAYING A CARD&lt;br /&gt;
A card thrown into the discard pile is discarded when it came directly from the deck, or played when it came from the hand of a player. A discarded card is put face up on the discard pile without triggering its special ability. A played card is put face up on the discard pile and the player who played it can eventually trigger its special ability.&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following actions:&lt;br /&gt;
&lt;br /&gt;
* Draw and look secretly at the first card from the deck. Then you must EITHER discard it, OR keep it to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* Take the first card from the discard pile to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* Reveal a card from your hand of the same value as the first card on the discard pile and play it.&lt;br /&gt;
* Reveal a pair of cards with the same value from your hand and play one of the two. The other one stays in your hand.&lt;br /&gt;
* Say “STOP” so the round will end just before your next turn starts&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand. When a round ends, each player sums up the Egocentrism values in her hand. The player with the lowest score wins.&lt;br /&gt;
During a game with multiple rounds, each player adds up her scores at each round. Rounds are played until one player reaches 50. Then, the player with the lowest total wins.&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8178</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8178"/>
		<updated>2021-05-05T08:02:15Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each card has an Egocentrism value, and sometimes a special ability. The goal of each player is to finish the game with the smaller Egocentrism score. However, cards with high Egocentrism give advantages during the game. One game can be composed of one or several rounds.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, shuffle the 60 cards and form a deck face down at the center of the table. Flip the first card to initiate a discard pile. &lt;br /&gt;
At the beginning of each round, distribute 5 cards to each player to compose her hand. One player can’t look at the cards of the other players. &lt;br /&gt;
When the deck is empty, shuffle the discard pile and form a new deck face down with it. &lt;br /&gt;
Players then take turns clockwise. &lt;br /&gt;
For the first round,  randomly pick the first player. In each following round, the first player is the one with the highest score at the end of the previous round. Settle draws randomly.&lt;br /&gt;
&lt;br /&gt;
==On Your Turn==&lt;br /&gt;
&lt;br /&gt;
DISCARDING OR PLAYING A CARD&lt;br /&gt;
A card thrown into the discard pile is discarded when it came directly from the deck, or played when it came from the hand of a player. A discarded card is put face up on the discard pile without triggering its special ability. A played card is put face up on the discard pile and the player who played it can eventually trigger its special ability.&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following actions:&lt;br /&gt;
&lt;br /&gt;
* Draw and look secretly at the first card from the deck. Then you must EITHER discard it, OR keep it to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* Take the first card from the discard pile to replace one card from your hand. The replaced card is then played.&lt;br /&gt;
* Reveal a card from your hand of the same value as the first card on the discard pile and play it.&lt;br /&gt;
* Reveal a pair of cards with the same value from your hand and play one of the two. The other one stays in your hand.&lt;br /&gt;
* Say “STOP” so the round will end just before your next turn starts&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand.&lt;br /&gt;
When a round ends, each player sums up the Egocentrism values in her hand. The player with the lowest score wins.&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8177</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8177"/>
		<updated>2021-05-05T07:59:08Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each&lt;br /&gt;
card has an Egocentrism value, and sometimes a special ability.&lt;br /&gt;
The goal of each player is to finish the game with the smaller&lt;br /&gt;
Egocentrism score. However, cards with high Egocentrism give&lt;br /&gt;
advantages during the game. One game can be composed of one or&lt;br /&gt;
several rounds.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, shuffle the 60 cards and form a&lt;br /&gt;
deck face down at the center of the table. Flip the first card to&lt;br /&gt;
initiate a discard pile.&lt;br /&gt;
At the beginning of each round, distribute 5 cards to each&lt;br /&gt;
player to compose her hand. One player can’t look at the cards&lt;br /&gt;
of the other players.&lt;br /&gt;
When the deck is empty, shuffle the discard pile and form a new&lt;br /&gt;
deck face down with it.&lt;br /&gt;
Players then take turns clockwise.&lt;br /&gt;
For the first round, randomly pick the first player. In each&lt;br /&gt;
following round, the first player is the one with the highest score&lt;br /&gt;
at the end of the previous round. Settle draws randomly.&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following&lt;br /&gt;
actions:&lt;br /&gt;
&lt;br /&gt;
* Draw and look secretly at the first card from the deck. Then&lt;br /&gt;
you must EITHER discard it, OR keep it to replace one card&lt;br /&gt;
from your hand. The replaced card is then played.&lt;br /&gt;
&lt;br /&gt;
* Take the first card from the discard pile to replace one card&lt;br /&gt;
from your hand. The replaced card is then played.&lt;br /&gt;
&lt;br /&gt;
* Reveal a card from your hand of the same value as the first&lt;br /&gt;
card on the discard pile and play it.&lt;br /&gt;
&lt;br /&gt;
* Reveal a pair of cards with the same value from your hand&lt;br /&gt;
and play one of the two. The other one stays in your hand.&lt;br /&gt;
&lt;br /&gt;
* Say “STOP” so the round will end just before your next turn&lt;br /&gt;
starts&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand.&lt;br /&gt;
When a round ends, each player sums up the Egocentrism&lt;br /&gt;
values in her hand. The player with the lowest score wins&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8176</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8176"/>
		<updated>2021-05-05T07:58:37Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: /* Goal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each&lt;br /&gt;
card has an Egocentrism value, and sometimes a special ability.&lt;br /&gt;
The goal of each player is to finish the game with the smaller&lt;br /&gt;
Egocentrism score. However, cards with high Egocentrism give&lt;br /&gt;
advantages during the game. One game can be composed of one or&lt;br /&gt;
several rounds.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each round, shuffle the 60 cards and form a&lt;br /&gt;
deck face down at the center of the table. Flip the first card to&lt;br /&gt;
initiate a discard pile.&lt;br /&gt;
At the beginning of each round, distribute 5 cards to each&lt;br /&gt;
player to compose her hand. One player can’t look at the cards&lt;br /&gt;
of the other players.&lt;br /&gt;
When the deck is empty, shuffle the discard pile and form a new&lt;br /&gt;
deck face down with it.&lt;br /&gt;
Players then take turns clockwise.&lt;br /&gt;
For the first round, randomly pick the first player. In each&lt;br /&gt;
following round, the first player is the one with the highest score&lt;br /&gt;
at the end of the previous round. Settle draws randomly.&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following&lt;br /&gt;
actions:&lt;br /&gt;
&lt;br /&gt;
- Draw and look secretly at the first card from the deck. Then&lt;br /&gt;
you must EITHER discard it, OR keep it to replace one card&lt;br /&gt;
from your hand. The replaced card is then played.&lt;br /&gt;
&lt;br /&gt;
- Take the first card from the discard pile to replace one card&lt;br /&gt;
from your hand. The replaced card is then played.&lt;br /&gt;
&lt;br /&gt;
- Reveal a card from your hand of the same value as the first&lt;br /&gt;
card on the discard pile and play it.&lt;br /&gt;
&lt;br /&gt;
- Reveal a pair of cards with the same value from your hand&lt;br /&gt;
and play one of the two. The other one stays in your hand.&lt;br /&gt;
&lt;br /&gt;
- Say “STOP” so the round will end just before your next turn&lt;br /&gt;
starts&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand.&lt;br /&gt;
When a round ends, each player sums up the Egocentrism&lt;br /&gt;
values in her hand. The player with the lowest score wins&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8175</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8175"/>
		<updated>2021-05-05T07:58:10Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each&lt;br /&gt;
card has an Egocentrism value, and sometimes a special ability.&lt;br /&gt;
The goal of each player is to finish the game with the smaller&lt;br /&gt;
Egocentrism score. However, cards with high Egocentrism give&lt;br /&gt;
advantages during the game. One game can be composed of one or&lt;br /&gt;
several rounds&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following&lt;br /&gt;
actions:&lt;br /&gt;
&lt;br /&gt;
- Draw and look secretly at the first card from the deck. Then&lt;br /&gt;
you must EITHER discard it, OR keep it to replace one card&lt;br /&gt;
from your hand. The replaced card is then played.&lt;br /&gt;
&lt;br /&gt;
- Take the first card from the discard pile to replace one card&lt;br /&gt;
from your hand. The replaced card is then played.&lt;br /&gt;
&lt;br /&gt;
- Reveal a card from your hand of the same value as the first&lt;br /&gt;
card on the discard pile and play it.&lt;br /&gt;
&lt;br /&gt;
- Reveal a pair of cards with the same value from your hand&lt;br /&gt;
and play one of the two. The other one stays in your hand.&lt;br /&gt;
&lt;br /&gt;
- Say “STOP” so the round will end just before your next turn&lt;br /&gt;
starts&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand.&lt;br /&gt;
When a round ends, each player sums up the Egocentrism&lt;br /&gt;
values in her hand. The player with the lowest score wins&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8174</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8174"/>
		<updated>2021-05-05T07:57:52Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Goal==&lt;br /&gt;
&lt;br /&gt;
Each player controls a city, represented by her hand of cards. Each&lt;br /&gt;
card has an *Egocentrism* value, and sometimes a special ability.&lt;br /&gt;
The goal of each player is to finish the game with the smaller&lt;br /&gt;
Egocentrism score. However, cards with high Egocentrism give&lt;br /&gt;
advantages during the game. One game can be composed of one or&lt;br /&gt;
several rounds&lt;br /&gt;
&lt;br /&gt;
During your turn, you must complete one of the following&lt;br /&gt;
actions:&lt;br /&gt;
&lt;br /&gt;
- Draw and look secretly at the first card from the deck. Then&lt;br /&gt;
you must EITHER discard it, OR keep it to replace one card&lt;br /&gt;
from your hand. The replaced card is then played.&lt;br /&gt;
&lt;br /&gt;
- Take the first card from the discard pile to replace one card&lt;br /&gt;
from your hand. The replaced card is then played.&lt;br /&gt;
&lt;br /&gt;
- Reveal a card from your hand of the same value as the first&lt;br /&gt;
card on the discard pile and play it.&lt;br /&gt;
&lt;br /&gt;
- Reveal a pair of cards with the same value from your hand&lt;br /&gt;
and play one of the two. The other one stays in your hand.&lt;br /&gt;
&lt;br /&gt;
- Say “STOP” so the round will end just before your next turn&lt;br /&gt;
starts&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand.&lt;br /&gt;
When a round ends, each player sums up the Egocentrism&lt;br /&gt;
values in her hand. The player with the lowest score wins&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8165</id>
		<title>Gamehelpegocentricworld</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpegocentricworld&amp;diff=8165"/>
		<updated>2021-05-04T20:16:39Z</updated>

		<summary type="html">&lt;p&gt;ChibiYali: Created page with &amp;quot;During your turn, you must complete one of the following actions:  - Draw and look secretly at the first card from the deck. Then you must EITHER discard it, OR keep it to rep...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;During your turn, you must complete one of the following&lt;br /&gt;
actions:&lt;br /&gt;
&lt;br /&gt;
- Draw and look secretly at the first card from the deck. Then&lt;br /&gt;
you must EITHER discard it, OR keep it to replace one card&lt;br /&gt;
from your hand. The replaced card is then played.&lt;br /&gt;
&lt;br /&gt;
- Take the first card from the discard pile to replace one card&lt;br /&gt;
from your hand. The replaced card is then played.&lt;br /&gt;
&lt;br /&gt;
- Reveal a card from your hand of the same value as the first&lt;br /&gt;
card on the discard pile and play it.&lt;br /&gt;
&lt;br /&gt;
- Reveal a pair of cards with the same value from your hand&lt;br /&gt;
and play one of the two. The other one stays in your hand.&lt;br /&gt;
&lt;br /&gt;
- Say “STOP” so the round will end just before your next turn&lt;br /&gt;
starts&lt;br /&gt;
&lt;br /&gt;
A round ends immediately if a player has no more cards in hand.&lt;br /&gt;
When a round ends, each player sums up the Egocentrism&lt;br /&gt;
values in her hand. The player with the lowest score wins&lt;/div&gt;</summary>
		<author><name>ChibiYali</name></author>
	</entry>
</feed>