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	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-09-16T09:43:47Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpitsawonderfulworld&amp;diff=18103</id>
		<title>Gamehelpitsawonderfulworld</title>
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		<updated>2023-09-18T00:47:29Z</updated>

		<summary type="html">&lt;p&gt;CaveMike: Fix typo &amp;#039;remain&amp;#039; to &amp;#039;remaining&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You are leading an expanding Empire. You must choose the path that will get you to develop faster and better than your competitors.&lt;br /&gt;
&lt;br /&gt;
== Playing ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s a Wonderful World is played in 4 rounds with three phases each: first Drafting, then Planning, and finally Production.&lt;br /&gt;
&lt;br /&gt;
== Drafting ==&lt;br /&gt;
&lt;br /&gt;
All players simultaneously draft a single card from their hand and then reveal them. Remaining cards are passed and drafting repeats until all are taken.&lt;br /&gt;
&lt;br /&gt;
== Planning ==&lt;br /&gt;
&lt;br /&gt;
Then players will choose which drafted cards to:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;keep for building&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
and which to &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;recycle&#039;&#039;&#039; (discard) for cubes (shown bottom-right). Cubes gained are placed onto kept cards to pay for their building cost (upper-left) or on starting Empire card where 5 will immediately be converted to a single red (wild) cube to be used on demand. Non-red cubes on the starting card may only be used to make a red cube.&lt;br /&gt;
&lt;br /&gt;
When all costs are paid the card may be added into player&#039;s Empire tableau (tokens on card are discarded) and any bonus (if any shown bottom-middle of image above the bottom bar) is gained to player&#039;s Empire card.&lt;br /&gt;
&lt;br /&gt;
Note that any incomplete card may be discarded to gain its recycle cube to your Empire card at any time. Resource cube placed on a recycled card are returned to the supply.&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
&lt;br /&gt;
Each production phase is sequence grey, black, green, yellow, and finally blue cube production sectors. Each of those productions have three parts.&lt;br /&gt;
&lt;br /&gt;
*1. produce cubes of a color - each player produces cubes of current color according to what is shown in the bottom bar of cards in Empire tableau.&lt;br /&gt;
*2. award highest production - single player with the highest production of current color gains one character token (each with 1 vp) matching the icon shown for that sector. Blue Financier for grey/yellow, red General for black/blue, and winning player&#039;s choice for green.&lt;br /&gt;
*3. place cubes - as during drafting cubes are placed on incomplete cards and completed cards may immediately be built and added to Empire tableau.&lt;br /&gt;
&lt;br /&gt;
Sector production is repeated for each color ending with blue which ends the round.&lt;br /&gt;
&lt;br /&gt;
== End of round ==&lt;br /&gt;
&lt;br /&gt;
Incomplete cards remain. If not round 4, each player gets new set of cards to restart drafting but passing in the opposite player order.&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
&lt;br /&gt;
Besides 1 point per character token, many cards have some victory points in lower left corner. Some score by other types of cards added to Empire (see bottom-right icons). The player with the most points wins. Ties broken by having most Empire cards and then most character tokens.&lt;/div&gt;</summary>
		<author><name>CaveMike</name></author>
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