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	<updated>2026-11-09T22:14:25Z</updated>
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		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpquadrikids&amp;diff=32523</id>
		<title>Gamehelpquadrikids</title>
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		<updated>2026-11-09T19:43:42Z</updated>

		<summary type="html">&lt;p&gt;Carlos041077: Quadri Kids rules (from the official rulebook, by the publisher)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Quadri Kids&#039;&#039;&#039; is a game for children (ages 5 and up) by Antoine Huchin and Ludovic Troisgros, illustrated by Laura Mathieu, published by Creative and Cool. 1 to 5 players, about 10 minutes.&lt;br /&gt;
&lt;br /&gt;
== Goal of the game ==&lt;br /&gt;
Complete shape and color objectives and earn more points than your opponents.&lt;br /&gt;
&lt;br /&gt;
== Components ==&lt;br /&gt;
* 48 Color tiles, 12 of each color: blue (bear), pink (bunny), yellow (puppy) and black (kitten).&lt;br /&gt;
* 42 Objective cards: each card shows a shape of 3 squares to complete, in specific colors, and is worth 3 points.&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
* 4 tiles of different colors form a square in the middle of the play area.&lt;br /&gt;
* The tiles are sorted into 4 piles, one of each color.&lt;br /&gt;
* Each player receives 2 Objective cards. The other cards form a face-down draw pile.&lt;br /&gt;
&lt;br /&gt;
== How to play ==&lt;br /&gt;
On your turn:&lt;br /&gt;
# &#039;&#039;&#039;Pick a tile&#039;&#039;&#039; from the pile of your choice.&lt;br /&gt;
# &#039;&#039;&#039;Place it&#039;&#039;&#039; either &#039;&#039;&#039;edge to edge&#039;&#039;&#039; (not diagonally) with a tile already on the play area, &#039;&#039;&#039;or on top of&#039;&#039;&#039; any tile. There is no limit to the height of a stack: only the top tile of each stack counts. A small number shows the height of a stack.&lt;br /&gt;
&lt;br /&gt;
The green squares show where you can place your tile. The last tile placed has an orange outline.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* As soon as the play area shows the shape and colors of one of your Objective cards, the objective is completed, &#039;&#039;&#039;even if it is not your turn&#039;&#039;&#039;.&lt;br /&gt;
* The shape can be &#039;&#039;&#039;turned&#039;&#039;&#039; in any direction and &#039;&#039;&#039;flipped like in a mirror&#039;&#039;&#039;. The small drawings in the corners of the card show the shape turned.&lt;br /&gt;
* On Board Game Arena, completed objectives are detected &#039;&#039;&#039;automatically&#039;&#039;&#039;: the 3 tiles flash, the card is placed face up in front of you, you score its points and you draw a new card, so that you always have 2 cards in hand.&lt;br /&gt;
* Each completed card shows a small number: the order in which the objectives were completed. The objectives completed since the end of your last turn are highlighted in orange, so you can see what happened while the other players were playing.&lt;br /&gt;
&lt;br /&gt;
== End of the game ==&lt;br /&gt;
* The game ends when &#039;&#039;&#039;one pile of tiles is empty&#039;&#039;&#039;: the active player finishes their turn (objectives completed by the last tile still count).&lt;br /&gt;
* The game also ends immediately when &#039;&#039;&#039;all the objectives have been completed&#039;&#039;&#039;.&lt;br /&gt;
* Each player adds up the points of their completed Objective cards. The player with the most points wins. In case of a tie, the tied players share the victory.&lt;br /&gt;
&lt;br /&gt;
== Cooperative variant ==&lt;br /&gt;
Choose this variant with the game options. The &#039;&#039;&#039;solo&#039;&#039;&#039; game is always played with the cooperative variant.&lt;br /&gt;
* The rules are the same, except for the objectives: there are no cards in hand. 15 Objective cards are laid out face up around the play area, visible to all.&lt;br /&gt;
* Together, complete all these objectives &#039;&#039;&#039;without communicating in any way&#039;&#039;&#039;.&lt;br /&gt;
* When an objective is completed, its card is turned face down.&lt;br /&gt;
* The team wins if all the objectives are completed before any pile of tiles runs out.&lt;br /&gt;
* To make the game harder, you can play with 20 or 25 objectives (game option).&lt;br /&gt;
&lt;br /&gt;
== Colorblind support ==&lt;br /&gt;
With the « Colorblind support » preference (game menu), the Objective cards show the animal of each color in their squares.&lt;/div&gt;</summary>
		<author><name>Carlos041077</name></author>
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