<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cappster</id>
	<title>Board Game Arena - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cappster"/>
	<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/Special:Contributions/Cappster"/>
	<updated>2026-09-24T18:20:02Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.0</generator>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpnidavellir&amp;diff=8078</id>
		<title>Gamehelpnidavellir</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpnidavellir&amp;diff=8078"/>
		<updated>2021-04-26T04:05:02Z</updated>

		<summary type="html">&lt;p&gt;Cappster: /* End of Age 2: End of Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Game Components==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cards:&#039;&#039;&#039;&lt;br /&gt;
* 18 &amp;lt;b style=&amp;quot;color:#923425&amp;quot;&amp;gt;Warrior&amp;lt;/b&amp;gt; cards&lt;br /&gt;
* 16 &amp;lt;b style=&amp;quot;color:#158353&amp;quot;&amp;gt;Hunter&amp;lt;/b&amp;gt; cards&lt;br /&gt;
* 16 &amp;lt;b style=&amp;quot;color:#ef7926&amp;quot;&amp;gt;Miner&amp;lt;/b&amp;gt; cards&lt;br /&gt;
* 20 &amp;lt;b style=&amp;quot;color:#554696&amp;quot;&amp;gt;Blacksmith&amp;lt;/b&amp;gt; cards&lt;br /&gt;
* 16 &amp;lt;b style=&amp;quot;color:#3e9bd6&amp;quot;&amp;gt;Explorer&amp;lt;/b&amp;gt; cards&lt;br /&gt;
* 1 Special Blacksmith card (Blacksmith Distinction)&lt;br /&gt;
* 5 Distinction cards&lt;br /&gt;
* 5 Royal Offering cards&lt;br /&gt;
* 21 Hero cards&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold Coins:&#039;&#039;&#039;&lt;br /&gt;
* Base coins: &#039;&#039;&#039;0&#039;&#039;&#039;&amp;lt;small&amp;gt;×5&amp;lt;/small&amp;gt; &#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;small&amp;gt;×5&amp;lt;/small&amp;gt; &#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;small&amp;gt;×5&amp;lt;/small&amp;gt; &#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;small&amp;gt;×5&amp;lt;/small&amp;gt; &#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;small&amp;gt;×5&amp;lt;/small&amp;gt;&lt;br /&gt;
* 1 special coin &#039;&#039;&#039;3&#039;&#039;&#039; (Hunter Distinction)&lt;br /&gt;
* 34 Royal Treasure coins: &#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;small&amp;gt;×2&amp;lt;/small&amp;gt; &#039;&#039;&#039;6&#039;&#039;&#039;&amp;lt;small&amp;gt;×2&amp;lt;/small&amp;gt; &#039;&#039;&#039;7&#039;&#039;&#039;&amp;lt;small&amp;gt;×3&amp;lt;/small&amp;gt; &#039;&#039;&#039;8&#039;&#039;&#039;&amp;lt;small&amp;gt;×2&amp;lt;/small&amp;gt; &#039;&#039;&#039;9&#039;&#039;&#039;&amp;lt;small&amp;gt;×3&amp;lt;/small&amp;gt; &#039;&#039;&#039;10&#039;&#039;&#039;&amp;lt;small&amp;gt;×2&amp;lt;/small&amp;gt; &#039;&#039;&#039;11&#039;&#039;&#039;&amp;lt;small&amp;gt;×3&amp;lt;/small&amp;gt; &#039;&#039;&#039;12&#039;&#039;&#039;&amp;lt;small&amp;gt;×2&amp;lt;/small&amp;gt; &#039;&#039;&#039;13&#039;&#039;&#039;&amp;lt;small&amp;gt;×2&amp;lt;/small&amp;gt; &#039;&#039;&#039;14&#039;&#039;&#039;&amp;lt;small&amp;gt;×2&amp;lt;/small&amp;gt; &#039;&#039;&#039;15&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;16&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;17&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;18&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;19&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;20&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;21&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;22&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;23&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;24&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;25&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gems:&#039;&#039;&#039;&lt;br /&gt;
* 5 Basic gems: &#039;&#039;&#039;1&#039;&#039;&#039;, &#039;&#039;&#039;2&#039;&#039;&#039;, &#039;&#039;&#039;3&#039;&#039;&#039;, &#039;&#039;&#039;4&#039;&#039;&#039;, &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
* 1 Special gem &#039;&#039;&#039;6&#039;&#039;&#039; (Miner Distinction)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
# each player gets the 5 basic coins&lt;br /&gt;
# gems are distributed randomly&lt;br /&gt;
## 5 players → gems: &#039;&#039;&#039;1&#039;&#039;&#039; &#039;&#039;&#039;2&#039;&#039;&#039; &#039;&#039;&#039;3&#039;&#039;&#039; &#039;&#039;&#039;4&#039;&#039;&#039; &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
## 4 players → gems: &#039;&#039;&#039;2&#039;&#039;&#039; &#039;&#039;&#039;3&#039;&#039;&#039; &#039;&#039;&#039;4&#039;&#039;&#039; &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
## 3 players → gems: &#039;&#039;&#039;3&#039;&#039;&#039; &#039;&#039;&#039;4&#039;&#039;&#039; &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
## 2 players → gems: &#039;&#039;&#039;4&#039;&#039;&#039; &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
# tavern signs are placed on the table&lt;br /&gt;
# Hero cards can be viewed by clicking on the 6 colored arrow like stripe on the left&lt;br /&gt;
# Distinction cards can be viewed by ...&lt;br /&gt;
# coins are put in the Royal Treasure&lt;br /&gt;
# cards marked with (5) are removed from the game, if there are less then 5 players&lt;br /&gt;
# Age 1 cards are shuffled&lt;br /&gt;
# Age 2 cards are shuffled&lt;br /&gt;
&lt;br /&gt;
== Player Turn ==&lt;br /&gt;
# &#039;&#039;&#039;Enter the Dwarves:&#039;&#039;&#039; Dwarf cards equal to the number of players are placed below each tavern sign (this is automatic)&lt;br /&gt;
# &#039;&#039;&#039;Bids:&#039;&#039;&#039; Place one of your 5 coins to each of the 3 taverns.&lt;br /&gt;
# &#039;&#039;&#039;Resolve each tavern one by one&#039;&#039;&#039;&lt;br /&gt;
## &#039;&#039;&#039;Bid Revelation:&#039;&#039;&#039; The tokens placed by each player to the current tavern is revealed automatically.&lt;br /&gt;
## &#039;&#039;&#039;Choose a card:&#039;&#039;&#039; The active player takes a Dwarf or Royal Offering card.&lt;br /&gt;
## &#039;&#039;&#039;Recruit a Hero:&#039;&#039;&#039; If active player just filled up a new row, (s)he can take a hero card.&lt;br /&gt;
## &#039;&#039;&#039;Replace coins:&#039;&#039;&#039; If active player played &#039;&#039;&#039;0&#039;&#039;&#039;, add up the values of the 2 coins in your pouch, and replace the bigger with the coin showing the sum.&lt;br /&gt;
&lt;br /&gt;
==End of Age 1: Troop Evaluation==&lt;br /&gt;
Majorities for the different classes are awarded the Distinction cards:&lt;br /&gt;
# &#039;&#039;&#039;The King&#039;s Hand:&#039;&#039;&#039; &amp;lt;b style=&amp;quot;color:#923425&amp;quot;&amp;gt;Majority of Warriors&amp;lt;/b&amp;gt; Add +5 to one of your coins.&lt;br /&gt;
# &#039;&#039;&#039;Hunting Master:&#039;&#039;&#039; &amp;lt;b style=&amp;quot;color:#158353&amp;quot;&amp;gt;Majority of Hunters&amp;lt;/b&amp;gt; Trade your 0 coin for a special coin with a value of 3.&lt;br /&gt;
# &#039;&#039;&#039;Crown Jeweler:&#039;&#039;&#039; &amp;lt;b style=&amp;quot;color:#ef7926&amp;quot;&amp;gt;Majority of Miners&amp;lt;/b&amp;gt; Gain special value 6 Gem. Does not get traded, you will always win ties. +3 to Final Bravery Value.&lt;br /&gt;
# &#039;&#039;&#039;King&#039;s Great Armorer:&#039;&#039;&#039; &amp;lt;b style=&amp;quot;color:#554696&amp;quot;&amp;gt;Majority of Blacksmiths&amp;lt;/b&amp;gt; Gain special Blacksmith worth 2 ranks. May trigger recruitment of a Hero card.&lt;br /&gt;
# &#039;&#039;&#039;Pioneer of the Kingdom:&#039;&#039;&#039; &amp;lt;b style=&amp;quot;color:#3e9bd6&amp;quot;&amp;gt;Majority of Explorers&amp;lt;/b&amp;gt; Draw 3 cards from Age 2 deck, keep 1. Gain benefit accordingly.&lt;br /&gt;
&lt;br /&gt;
==End of Age 2: End of Game==&lt;br /&gt;
When all Age 2 cards have been taken total your Final Bravery Value:&lt;br /&gt;
# Your Bravery Value for each class&lt;br /&gt;
# The Bravery Value on each Neutral Hero in your Command Zone&lt;br /&gt;
# The total value of your gold coins.&lt;br /&gt;
# Specific Bonuses:&lt;br /&gt;
## Special value 6 gem gains +3 to Bravery Value&lt;br /&gt;
## Having the most ranks in &#039;&#039;&#039;Warriors&#039;&#039;&#039; will allow you to add your highest value coin a second time.&lt;br /&gt;
&lt;br /&gt;
==List of Heroes==&lt;br /&gt;
===Basic Game (Neutral Heroes)===&lt;br /&gt;
* Astrid: Worth points equal to your highest coin.&lt;br /&gt;
* Dwerg: Worth 13, 40, 81, 108 or 135 points depend on the numbers.&lt;br /&gt;
* Grid: Worth 7 points. Add 7 to one of your coins.&lt;br /&gt;
* Skaa: Worth 17 points.&lt;br /&gt;
* Thrud: Worth 13 points. Move her to any column when she is about to be covered. Remove from columns before scoring.&lt;br /&gt;
* Uline: Worth 9 points. Place coins last. When trading, choose any 2 coins from your hand.&lt;br /&gt;
* Ylud: 11 points if explorer, 7 points if warrior and 1 point if miner. Move him to any column after each round.&lt;br /&gt;
&lt;br /&gt;
===Basic Game (Ranked Heroes)===&lt;br /&gt;
* Aegur (Blacksmith): 2 ranks.&lt;br /&gt;
* Bonfur (Blacksmith): 3 ranks. Discard a dwarf.&lt;br /&gt;
* Hourya (Explorer): Worth 20 points. Can only be recruited with at least 5 explorer ranks.&lt;br /&gt;
* Idunn (Explorer): Worth 7 points plus 2 points for each explorer rank.&lt;br /&gt;
* Aral (Hunter): 2 ranks.&lt;br /&gt;
* Dagda (Hunter) 3 ranks. Discard 2 dwarves of different ranks.&lt;br /&gt;
* Lokdur (Miner): 1 rank of 3.&lt;br /&gt;
* Zoral (Miner): 3 ranks of 1, 0 and 0.&lt;br /&gt;
* Kraal (Warrior): 2 ranks of 7 and 0.&lt;br /&gt;
* Tarah (Warrior): 1 rank of 14.&lt;br /&gt;
&lt;br /&gt;
===Thingvellir===&lt;br /&gt;
* Andumia: Worth 12 points. You can take a card from the discard pile.&lt;br /&gt;
* Holda: Worth 12 points. Choose an artifact or a mercenary from the camp.&lt;br /&gt;
* Khrad: Worth 4 points. Immediately add 10 to your lowest value coin (except trading coin).&lt;br /&gt;
* Jarika: Worth 8 points. Add 2 for all coin tradings or transformations.&lt;br /&gt;
* Olwyn: Worth 9 points. Put his two doubles in your army. They are 0 points but worth 1 rank.&lt;br /&gt;
* Zolkur: Worth 10 points. Trade the lower coin instead of the higher in your next coin trade.&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
* First Game: Remove Uline, Ylud and Thrud.&lt;br /&gt;
&lt;br /&gt;
===Thingvellir Expansion=== &lt;br /&gt;
* Instead of recruiting a dwarf, the highest bidder can take a magic artifact or a mercenary from the camp.&lt;br /&gt;
* All magic artifacts apply immediately, including any bad effects.&lt;br /&gt;
* All merceniaries are placed in the command zone when bought. It can take either of the 2 classes listed on it.&lt;br /&gt;
* At the end of each tavern resolvation, discard any dwarves left.&lt;br /&gt;
* At the end of each round, the player with the lowest gem can choose to place mercenaries first or last. &lt;br /&gt;
* Then, each player places all of their merceniaries in their army, potentially recruiting heroes.&lt;br /&gt;
&lt;br /&gt;
===List of Thingvellir Artifacts===&lt;br /&gt;
* Brisingamens: Immediately take 2 cards from the discard pile. At the end of the game, discard a dwarf.&lt;br /&gt;
* Draupnir: Score 6 points for each coin value at least 15.&lt;br /&gt;
* Fafnir Baleygr: You can go to the camp if the highest bidder didn&#039;t go to the camp.&lt;br /&gt;
* Gjallarhorn: Immediately recruit a hero. However, it counts towards your hero count.&lt;br /&gt;
* Hofud: All opponents choose a warrior to discard.&lt;br /&gt;
* Megingjord: Score 28 points. You can no longer recuit heroes by making rank lines.&lt;br /&gt;
* Hrafnsmerki: Score 5 points for each mercenary.&lt;br /&gt;
* Jarnglofi: Score 24 points. Immediately discard your trading coin. If it is placed in an unresolved tavern, take no cards in it.&lt;br /&gt;
* Mjollnir: At the end of the game, choose a class. Score 2 points for each rank in that class.&lt;br /&gt;
* Svalinn: Score 5 points for each hero.&lt;br /&gt;
* Vegvisir: Counts as a 13 point explorer.&lt;br /&gt;
* Vidofnir &amp;amp; Vedrfolnir: Add 2 and 3 to each of the coins in your pouch. If one of them is the trading coin, add 5 to the other.&lt;/div&gt;</summary>
		<author><name>Cappster</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpnidavellir&amp;diff=8077</id>
		<title>Gamehelpnidavellir</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpnidavellir&amp;diff=8077"/>
		<updated>2021-04-26T04:04:08Z</updated>

		<summary type="html">&lt;p&gt;Cappster: /* End of Age 2: End of Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Game Components==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cards:&#039;&#039;&#039;&lt;br /&gt;
* 18 &amp;lt;b style=&amp;quot;color:#923425&amp;quot;&amp;gt;Warrior&amp;lt;/b&amp;gt; cards&lt;br /&gt;
* 16 &amp;lt;b style=&amp;quot;color:#158353&amp;quot;&amp;gt;Hunter&amp;lt;/b&amp;gt; cards&lt;br /&gt;
* 16 &amp;lt;b style=&amp;quot;color:#ef7926&amp;quot;&amp;gt;Miner&amp;lt;/b&amp;gt; cards&lt;br /&gt;
* 20 &amp;lt;b style=&amp;quot;color:#554696&amp;quot;&amp;gt;Blacksmith&amp;lt;/b&amp;gt; cards&lt;br /&gt;
* 16 &amp;lt;b style=&amp;quot;color:#3e9bd6&amp;quot;&amp;gt;Explorer&amp;lt;/b&amp;gt; cards&lt;br /&gt;
* 1 Special Blacksmith card (Blacksmith Distinction)&lt;br /&gt;
* 5 Distinction cards&lt;br /&gt;
* 5 Royal Offering cards&lt;br /&gt;
* 21 Hero cards&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold Coins:&#039;&#039;&#039;&lt;br /&gt;
* Base coins: &#039;&#039;&#039;0&#039;&#039;&#039;&amp;lt;small&amp;gt;×5&amp;lt;/small&amp;gt; &#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;small&amp;gt;×5&amp;lt;/small&amp;gt; &#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;small&amp;gt;×5&amp;lt;/small&amp;gt; &#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;small&amp;gt;×5&amp;lt;/small&amp;gt; &#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;small&amp;gt;×5&amp;lt;/small&amp;gt;&lt;br /&gt;
* 1 special coin &#039;&#039;&#039;3&#039;&#039;&#039; (Hunter Distinction)&lt;br /&gt;
* 34 Royal Treasure coins: &#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;small&amp;gt;×2&amp;lt;/small&amp;gt; &#039;&#039;&#039;6&#039;&#039;&#039;&amp;lt;small&amp;gt;×2&amp;lt;/small&amp;gt; &#039;&#039;&#039;7&#039;&#039;&#039;&amp;lt;small&amp;gt;×3&amp;lt;/small&amp;gt; &#039;&#039;&#039;8&#039;&#039;&#039;&amp;lt;small&amp;gt;×2&amp;lt;/small&amp;gt; &#039;&#039;&#039;9&#039;&#039;&#039;&amp;lt;small&amp;gt;×3&amp;lt;/small&amp;gt; &#039;&#039;&#039;10&#039;&#039;&#039;&amp;lt;small&amp;gt;×2&amp;lt;/small&amp;gt; &#039;&#039;&#039;11&#039;&#039;&#039;&amp;lt;small&amp;gt;×3&amp;lt;/small&amp;gt; &#039;&#039;&#039;12&#039;&#039;&#039;&amp;lt;small&amp;gt;×2&amp;lt;/small&amp;gt; &#039;&#039;&#039;13&#039;&#039;&#039;&amp;lt;small&amp;gt;×2&amp;lt;/small&amp;gt; &#039;&#039;&#039;14&#039;&#039;&#039;&amp;lt;small&amp;gt;×2&amp;lt;/small&amp;gt; &#039;&#039;&#039;15&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;16&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;17&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;18&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;19&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;20&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;21&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;22&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;23&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;24&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;25&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gems:&#039;&#039;&#039;&lt;br /&gt;
* 5 Basic gems: &#039;&#039;&#039;1&#039;&#039;&#039;, &#039;&#039;&#039;2&#039;&#039;&#039;, &#039;&#039;&#039;3&#039;&#039;&#039;, &#039;&#039;&#039;4&#039;&#039;&#039;, &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
* 1 Special gem &#039;&#039;&#039;6&#039;&#039;&#039; (Miner Distinction)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
# each player gets the 5 basic coins&lt;br /&gt;
# gems are distributed randomly&lt;br /&gt;
## 5 players → gems: &#039;&#039;&#039;1&#039;&#039;&#039; &#039;&#039;&#039;2&#039;&#039;&#039; &#039;&#039;&#039;3&#039;&#039;&#039; &#039;&#039;&#039;4&#039;&#039;&#039; &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
## 4 players → gems: &#039;&#039;&#039;2&#039;&#039;&#039; &#039;&#039;&#039;3&#039;&#039;&#039; &#039;&#039;&#039;4&#039;&#039;&#039; &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
## 3 players → gems: &#039;&#039;&#039;3&#039;&#039;&#039; &#039;&#039;&#039;4&#039;&#039;&#039; &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
## 2 players → gems: &#039;&#039;&#039;4&#039;&#039;&#039; &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
# tavern signs are placed on the table&lt;br /&gt;
# Hero cards can be viewed by clicking on the 6 colored arrow like stripe on the left&lt;br /&gt;
# Distinction cards can be viewed by ...&lt;br /&gt;
# coins are put in the Royal Treasure&lt;br /&gt;
# cards marked with (5) are removed from the game, if there are less then 5 players&lt;br /&gt;
# Age 1 cards are shuffled&lt;br /&gt;
# Age 2 cards are shuffled&lt;br /&gt;
&lt;br /&gt;
== Player Turn ==&lt;br /&gt;
# &#039;&#039;&#039;Enter the Dwarves:&#039;&#039;&#039; Dwarf cards equal to the number of players are placed below each tavern sign (this is automatic)&lt;br /&gt;
# &#039;&#039;&#039;Bids:&#039;&#039;&#039; Place one of your 5 coins to each of the 3 taverns.&lt;br /&gt;
# &#039;&#039;&#039;Resolve each tavern one by one&#039;&#039;&#039;&lt;br /&gt;
## &#039;&#039;&#039;Bid Revelation:&#039;&#039;&#039; The tokens placed by each player to the current tavern is revealed automatically.&lt;br /&gt;
## &#039;&#039;&#039;Choose a card:&#039;&#039;&#039; The active player takes a Dwarf or Royal Offering card.&lt;br /&gt;
## &#039;&#039;&#039;Recruit a Hero:&#039;&#039;&#039; If active player just filled up a new row, (s)he can take a hero card.&lt;br /&gt;
## &#039;&#039;&#039;Replace coins:&#039;&#039;&#039; If active player played &#039;&#039;&#039;0&#039;&#039;&#039;, add up the values of the 2 coins in your pouch, and replace the bigger with the coin showing the sum.&lt;br /&gt;
&lt;br /&gt;
==End of Age 1: Troop Evaluation==&lt;br /&gt;
Majorities for the different classes are awarded the Distinction cards:&lt;br /&gt;
# &#039;&#039;&#039;The King&#039;s Hand:&#039;&#039;&#039; &amp;lt;b style=&amp;quot;color:#923425&amp;quot;&amp;gt;Majority of Warriors&amp;lt;/b&amp;gt; Add +5 to one of your coins.&lt;br /&gt;
# &#039;&#039;&#039;Hunting Master:&#039;&#039;&#039; &amp;lt;b style=&amp;quot;color:#158353&amp;quot;&amp;gt;Majority of Hunters&amp;lt;/b&amp;gt; Trade your 0 coin for a special coin with a value of 3.&lt;br /&gt;
# &#039;&#039;&#039;Crown Jeweler:&#039;&#039;&#039; &amp;lt;b style=&amp;quot;color:#ef7926&amp;quot;&amp;gt;Majority of Miners&amp;lt;/b&amp;gt; Gain special value 6 Gem. Does not get traded, you will always win ties. +3 to Final Bravery Value.&lt;br /&gt;
# &#039;&#039;&#039;King&#039;s Great Armorer:&#039;&#039;&#039; &amp;lt;b style=&amp;quot;color:#554696&amp;quot;&amp;gt;Majority of Blacksmiths&amp;lt;/b&amp;gt; Gain special Blacksmith worth 2 ranks. May trigger recruitment of a Hero card.&lt;br /&gt;
# &#039;&#039;&#039;Pioneer of the Kingdom:&#039;&#039;&#039; &amp;lt;b style=&amp;quot;color:#3e9bd6&amp;quot;&amp;gt;Majority of Explorers&amp;lt;/b&amp;gt; Draw 3 cards from Age 2 deck, keep 1. Gain benefit accordingly.&lt;br /&gt;
&lt;br /&gt;
==End of Age 2: End of Game==&lt;br /&gt;
When all Age 2 cards have been taken total your Final Bravery Value:&lt;br /&gt;
# Your Bravery Value for each class&lt;br /&gt;
# The Bravery Value on each Neutral Hero in your Command Zone&lt;br /&gt;
# The total value of your gold coins.&lt;br /&gt;
# Specific Bonuses:&lt;br /&gt;
## Special value 6 gem gains +3 to Bravery Value&lt;br /&gt;
## Having the most ranks in &#039;Warriors&#039; will allow you to add your highest value coin a second time.&lt;br /&gt;
&lt;br /&gt;
==List of Heroes==&lt;br /&gt;
===Basic Game (Neutral Heroes)===&lt;br /&gt;
* Astrid: Worth points equal to your highest coin.&lt;br /&gt;
* Dwerg: Worth 13, 40, 81, 108 or 135 points depend on the numbers.&lt;br /&gt;
* Grid: Worth 7 points. Add 7 to one of your coins.&lt;br /&gt;
* Skaa: Worth 17 points.&lt;br /&gt;
* Thrud: Worth 13 points. Move her to any column when she is about to be covered. Remove from columns before scoring.&lt;br /&gt;
* Uline: Worth 9 points. Place coins last. When trading, choose any 2 coins from your hand.&lt;br /&gt;
* Ylud: 11 points if explorer, 7 points if warrior and 1 point if miner. Move him to any column after each round.&lt;br /&gt;
&lt;br /&gt;
===Basic Game (Ranked Heroes)===&lt;br /&gt;
* Aegur (Blacksmith): 2 ranks.&lt;br /&gt;
* Bonfur (Blacksmith): 3 ranks. Discard a dwarf.&lt;br /&gt;
* Hourya (Explorer): Worth 20 points. Can only be recruited with at least 5 explorer ranks.&lt;br /&gt;
* Idunn (Explorer): Worth 7 points plus 2 points for each explorer rank.&lt;br /&gt;
* Aral (Hunter): 2 ranks.&lt;br /&gt;
* Dagda (Hunter) 3 ranks. Discard 2 dwarves of different ranks.&lt;br /&gt;
* Lokdur (Miner): 1 rank of 3.&lt;br /&gt;
* Zoral (Miner): 3 ranks of 1, 0 and 0.&lt;br /&gt;
* Kraal (Warrior): 2 ranks of 7 and 0.&lt;br /&gt;
* Tarah (Warrior): 1 rank of 14.&lt;br /&gt;
&lt;br /&gt;
===Thingvellir===&lt;br /&gt;
* Andumia: Worth 12 points. You can take a card from the discard pile.&lt;br /&gt;
* Holda: Worth 12 points. Choose an artifact or a mercenary from the camp.&lt;br /&gt;
* Khrad: Worth 4 points. Immediately add 10 to your lowest value coin (except trading coin).&lt;br /&gt;
* Jarika: Worth 8 points. Add 2 for all coin tradings or transformations.&lt;br /&gt;
* Olwyn: Worth 9 points. Put his two doubles in your army. They are 0 points but worth 1 rank.&lt;br /&gt;
* Zolkur: Worth 10 points. Trade the lower coin instead of the higher in your next coin trade.&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
* First Game: Remove Uline, Ylud and Thrud.&lt;br /&gt;
&lt;br /&gt;
===Thingvellir Expansion=== &lt;br /&gt;
* Instead of recruiting a dwarf, the highest bidder can take a magic artifact or a mercenary from the camp.&lt;br /&gt;
* All magic artifacts apply immediately, including any bad effects.&lt;br /&gt;
* All merceniaries are placed in the command zone when bought. It can take either of the 2 classes listed on it.&lt;br /&gt;
* At the end of each tavern resolvation, discard any dwarves left.&lt;br /&gt;
* At the end of each round, the player with the lowest gem can choose to place mercenaries first or last. &lt;br /&gt;
* Then, each player places all of their merceniaries in their army, potentially recruiting heroes.&lt;br /&gt;
&lt;br /&gt;
===List of Thingvellir Artifacts===&lt;br /&gt;
* Brisingamens: Immediately take 2 cards from the discard pile. At the end of the game, discard a dwarf.&lt;br /&gt;
* Draupnir: Score 6 points for each coin value at least 15.&lt;br /&gt;
* Fafnir Baleygr: You can go to the camp if the highest bidder didn&#039;t go to the camp.&lt;br /&gt;
* Gjallarhorn: Immediately recruit a hero. However, it counts towards your hero count.&lt;br /&gt;
* Hofud: All opponents choose a warrior to discard.&lt;br /&gt;
* Megingjord: Score 28 points. You can no longer recuit heroes by making rank lines.&lt;br /&gt;
* Hrafnsmerki: Score 5 points for each mercenary.&lt;br /&gt;
* Jarnglofi: Score 24 points. Immediately discard your trading coin. If it is placed in an unresolved tavern, take no cards in it.&lt;br /&gt;
* Mjollnir: At the end of the game, choose a class. Score 2 points for each rank in that class.&lt;br /&gt;
* Svalinn: Score 5 points for each hero.&lt;br /&gt;
* Vegvisir: Counts as a 13 point explorer.&lt;br /&gt;
* Vidofnir &amp;amp; Vedrfolnir: Add 2 and 3 to each of the coins in your pouch. If one of them is the trading coin, add 5 to the other.&lt;/div&gt;</summary>
		<author><name>Cappster</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpnidavellir&amp;diff=8076</id>
		<title>Gamehelpnidavellir</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpnidavellir&amp;diff=8076"/>
		<updated>2021-04-26T04:02:27Z</updated>

		<summary type="html">&lt;p&gt;Cappster: /* End of Age 1: Troop Evaluation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Game Components==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cards:&#039;&#039;&#039;&lt;br /&gt;
* 18 &amp;lt;b style=&amp;quot;color:#923425&amp;quot;&amp;gt;Warrior&amp;lt;/b&amp;gt; cards&lt;br /&gt;
* 16 &amp;lt;b style=&amp;quot;color:#158353&amp;quot;&amp;gt;Hunter&amp;lt;/b&amp;gt; cards&lt;br /&gt;
* 16 &amp;lt;b style=&amp;quot;color:#ef7926&amp;quot;&amp;gt;Miner&amp;lt;/b&amp;gt; cards&lt;br /&gt;
* 20 &amp;lt;b style=&amp;quot;color:#554696&amp;quot;&amp;gt;Blacksmith&amp;lt;/b&amp;gt; cards&lt;br /&gt;
* 16 &amp;lt;b style=&amp;quot;color:#3e9bd6&amp;quot;&amp;gt;Explorer&amp;lt;/b&amp;gt; cards&lt;br /&gt;
* 1 Special Blacksmith card (Blacksmith Distinction)&lt;br /&gt;
* 5 Distinction cards&lt;br /&gt;
* 5 Royal Offering cards&lt;br /&gt;
* 21 Hero cards&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold Coins:&#039;&#039;&#039;&lt;br /&gt;
* Base coins: &#039;&#039;&#039;0&#039;&#039;&#039;&amp;lt;small&amp;gt;×5&amp;lt;/small&amp;gt; &#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;small&amp;gt;×5&amp;lt;/small&amp;gt; &#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;small&amp;gt;×5&amp;lt;/small&amp;gt; &#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;small&amp;gt;×5&amp;lt;/small&amp;gt; &#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;small&amp;gt;×5&amp;lt;/small&amp;gt;&lt;br /&gt;
* 1 special coin &#039;&#039;&#039;3&#039;&#039;&#039; (Hunter Distinction)&lt;br /&gt;
* 34 Royal Treasure coins: &#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;small&amp;gt;×2&amp;lt;/small&amp;gt; &#039;&#039;&#039;6&#039;&#039;&#039;&amp;lt;small&amp;gt;×2&amp;lt;/small&amp;gt; &#039;&#039;&#039;7&#039;&#039;&#039;&amp;lt;small&amp;gt;×3&amp;lt;/small&amp;gt; &#039;&#039;&#039;8&#039;&#039;&#039;&amp;lt;small&amp;gt;×2&amp;lt;/small&amp;gt; &#039;&#039;&#039;9&#039;&#039;&#039;&amp;lt;small&amp;gt;×3&amp;lt;/small&amp;gt; &#039;&#039;&#039;10&#039;&#039;&#039;&amp;lt;small&amp;gt;×2&amp;lt;/small&amp;gt; &#039;&#039;&#039;11&#039;&#039;&#039;&amp;lt;small&amp;gt;×3&amp;lt;/small&amp;gt; &#039;&#039;&#039;12&#039;&#039;&#039;&amp;lt;small&amp;gt;×2&amp;lt;/small&amp;gt; &#039;&#039;&#039;13&#039;&#039;&#039;&amp;lt;small&amp;gt;×2&amp;lt;/small&amp;gt; &#039;&#039;&#039;14&#039;&#039;&#039;&amp;lt;small&amp;gt;×2&amp;lt;/small&amp;gt; &#039;&#039;&#039;15&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;16&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;17&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;18&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;19&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;20&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;21&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;22&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;23&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;24&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt; &#039;&#039;&#039;25&#039;&#039;&#039;&amp;lt;small&amp;gt;×1&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gems:&#039;&#039;&#039;&lt;br /&gt;
* 5 Basic gems: &#039;&#039;&#039;1&#039;&#039;&#039;, &#039;&#039;&#039;2&#039;&#039;&#039;, &#039;&#039;&#039;3&#039;&#039;&#039;, &#039;&#039;&#039;4&#039;&#039;&#039;, &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
* 1 Special gem &#039;&#039;&#039;6&#039;&#039;&#039; (Miner Distinction)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
# each player gets the 5 basic coins&lt;br /&gt;
# gems are distributed randomly&lt;br /&gt;
## 5 players → gems: &#039;&#039;&#039;1&#039;&#039;&#039; &#039;&#039;&#039;2&#039;&#039;&#039; &#039;&#039;&#039;3&#039;&#039;&#039; &#039;&#039;&#039;4&#039;&#039;&#039; &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
## 4 players → gems: &#039;&#039;&#039;2&#039;&#039;&#039; &#039;&#039;&#039;3&#039;&#039;&#039; &#039;&#039;&#039;4&#039;&#039;&#039; &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
## 3 players → gems: &#039;&#039;&#039;3&#039;&#039;&#039; &#039;&#039;&#039;4&#039;&#039;&#039; &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
## 2 players → gems: &#039;&#039;&#039;4&#039;&#039;&#039; &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
# tavern signs are placed on the table&lt;br /&gt;
# Hero cards can be viewed by clicking on the 6 colored arrow like stripe on the left&lt;br /&gt;
# Distinction cards can be viewed by ...&lt;br /&gt;
# coins are put in the Royal Treasure&lt;br /&gt;
# cards marked with (5) are removed from the game, if there are less then 5 players&lt;br /&gt;
# Age 1 cards are shuffled&lt;br /&gt;
# Age 2 cards are shuffled&lt;br /&gt;
&lt;br /&gt;
== Player Turn ==&lt;br /&gt;
# &#039;&#039;&#039;Enter the Dwarves:&#039;&#039;&#039; Dwarf cards equal to the number of players are placed below each tavern sign (this is automatic)&lt;br /&gt;
# &#039;&#039;&#039;Bids:&#039;&#039;&#039; Place one of your 5 coins to each of the 3 taverns.&lt;br /&gt;
# &#039;&#039;&#039;Resolve each tavern one by one&#039;&#039;&#039;&lt;br /&gt;
## &#039;&#039;&#039;Bid Revelation:&#039;&#039;&#039; The tokens placed by each player to the current tavern is revealed automatically.&lt;br /&gt;
## &#039;&#039;&#039;Choose a card:&#039;&#039;&#039; The active player takes a Dwarf or Royal Offering card.&lt;br /&gt;
## &#039;&#039;&#039;Recruit a Hero:&#039;&#039;&#039; If active player just filled up a new row, (s)he can take a hero card.&lt;br /&gt;
## &#039;&#039;&#039;Replace coins:&#039;&#039;&#039; If active player played &#039;&#039;&#039;0&#039;&#039;&#039;, add up the values of the 2 coins in your pouch, and replace the bigger with the coin showing the sum.&lt;br /&gt;
&lt;br /&gt;
==End of Age 1: Troop Evaluation==&lt;br /&gt;
Majorities for the different classes are awarded the Distinction cards:&lt;br /&gt;
# &#039;&#039;&#039;The King&#039;s Hand:&#039;&#039;&#039; &amp;lt;b style=&amp;quot;color:#923425&amp;quot;&amp;gt;Majority of Warriors&amp;lt;/b&amp;gt; Add +5 to one of your coins.&lt;br /&gt;
# &#039;&#039;&#039;Hunting Master:&#039;&#039;&#039; &amp;lt;b style=&amp;quot;color:#158353&amp;quot;&amp;gt;Majority of Hunters&amp;lt;/b&amp;gt; Trade your 0 coin for a special coin with a value of 3.&lt;br /&gt;
# &#039;&#039;&#039;Crown Jeweler:&#039;&#039;&#039; &amp;lt;b style=&amp;quot;color:#ef7926&amp;quot;&amp;gt;Majority of Miners&amp;lt;/b&amp;gt; Gain special value 6 Gem. Does not get traded, you will always win ties. +3 to Final Bravery Value.&lt;br /&gt;
# &#039;&#039;&#039;King&#039;s Great Armorer:&#039;&#039;&#039; &amp;lt;b style=&amp;quot;color:#554696&amp;quot;&amp;gt;Majority of Blacksmiths&amp;lt;/b&amp;gt; Gain special Blacksmith worth 2 ranks. May trigger recruitment of a Hero card.&lt;br /&gt;
# &#039;&#039;&#039;Pioneer of the Kingdom:&#039;&#039;&#039; &amp;lt;b style=&amp;quot;color:#3e9bd6&amp;quot;&amp;gt;Majority of Explorers&amp;lt;/b&amp;gt; Draw 3 cards from Age 2 deck, keep 1. Gain benefit accordingly.&lt;br /&gt;
&lt;br /&gt;
==End of Age 2: End of Game==&lt;br /&gt;
When all Age 2 cards have been taken total your Final Bravery Value:&lt;br /&gt;
# Your Bravery Value for each class&lt;br /&gt;
# The Bravery Value on each Neutral Hero in your Command Zone&lt;br /&gt;
# The total value of your gold coins.&lt;br /&gt;
# Specific Bonuses:&lt;br /&gt;
## Special value 6 gem gains +3 to Bravery Value&lt;br /&gt;
## &#039;&#039;&#039;The King&#039;s Hand&#039;&#039;&#039; will allow you to add your highest value coin a second time.&lt;br /&gt;
&lt;br /&gt;
==List of Heroes==&lt;br /&gt;
===Basic Game (Neutral Heroes)===&lt;br /&gt;
* Astrid: Worth points equal to your highest coin.&lt;br /&gt;
* Dwerg: Worth 13, 40, 81, 108 or 135 points depend on the numbers.&lt;br /&gt;
* Grid: Worth 7 points. Add 7 to one of your coins.&lt;br /&gt;
* Skaa: Worth 17 points.&lt;br /&gt;
* Thrud: Worth 13 points. Move her to any column when she is about to be covered. Remove from columns before scoring.&lt;br /&gt;
* Uline: Worth 9 points. Place coins last. When trading, choose any 2 coins from your hand.&lt;br /&gt;
* Ylud: 11 points if explorer, 7 points if warrior and 1 point if miner. Move him to any column after each round.&lt;br /&gt;
&lt;br /&gt;
===Basic Game (Ranked Heroes)===&lt;br /&gt;
* Aegur (Blacksmith): 2 ranks.&lt;br /&gt;
* Bonfur (Blacksmith): 3 ranks. Discard a dwarf.&lt;br /&gt;
* Hourya (Explorer): Worth 20 points. Can only be recruited with at least 5 explorer ranks.&lt;br /&gt;
* Idunn (Explorer): Worth 7 points plus 2 points for each explorer rank.&lt;br /&gt;
* Aral (Hunter): 2 ranks.&lt;br /&gt;
* Dagda (Hunter) 3 ranks. Discard 2 dwarves of different ranks.&lt;br /&gt;
* Lokdur (Miner): 1 rank of 3.&lt;br /&gt;
* Zoral (Miner): 3 ranks of 1, 0 and 0.&lt;br /&gt;
* Kraal (Warrior): 2 ranks of 7 and 0.&lt;br /&gt;
* Tarah (Warrior): 1 rank of 14.&lt;br /&gt;
&lt;br /&gt;
===Thingvellir===&lt;br /&gt;
* Andumia: Worth 12 points. You can take a card from the discard pile.&lt;br /&gt;
* Holda: Worth 12 points. Choose an artifact or a mercenary from the camp.&lt;br /&gt;
* Khrad: Worth 4 points. Immediately add 10 to your lowest value coin (except trading coin).&lt;br /&gt;
* Jarika: Worth 8 points. Add 2 for all coin tradings or transformations.&lt;br /&gt;
* Olwyn: Worth 9 points. Put his two doubles in your army. They are 0 points but worth 1 rank.&lt;br /&gt;
* Zolkur: Worth 10 points. Trade the lower coin instead of the higher in your next coin trade.&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
* First Game: Remove Uline, Ylud and Thrud.&lt;br /&gt;
&lt;br /&gt;
===Thingvellir Expansion=== &lt;br /&gt;
* Instead of recruiting a dwarf, the highest bidder can take a magic artifact or a mercenary from the camp.&lt;br /&gt;
* All magic artifacts apply immediately, including any bad effects.&lt;br /&gt;
* All merceniaries are placed in the command zone when bought. It can take either of the 2 classes listed on it.&lt;br /&gt;
* At the end of each tavern resolvation, discard any dwarves left.&lt;br /&gt;
* At the end of each round, the player with the lowest gem can choose to place mercenaries first or last. &lt;br /&gt;
* Then, each player places all of their merceniaries in their army, potentially recruiting heroes.&lt;br /&gt;
&lt;br /&gt;
===List of Thingvellir Artifacts===&lt;br /&gt;
* Brisingamens: Immediately take 2 cards from the discard pile. At the end of the game, discard a dwarf.&lt;br /&gt;
* Draupnir: Score 6 points for each coin value at least 15.&lt;br /&gt;
* Fafnir Baleygr: You can go to the camp if the highest bidder didn&#039;t go to the camp.&lt;br /&gt;
* Gjallarhorn: Immediately recruit a hero. However, it counts towards your hero count.&lt;br /&gt;
* Hofud: All opponents choose a warrior to discard.&lt;br /&gt;
* Megingjord: Score 28 points. You can no longer recuit heroes by making rank lines.&lt;br /&gt;
* Hrafnsmerki: Score 5 points for each mercenary.&lt;br /&gt;
* Jarnglofi: Score 24 points. Immediately discard your trading coin. If it is placed in an unresolved tavern, take no cards in it.&lt;br /&gt;
* Mjollnir: At the end of the game, choose a class. Score 2 points for each rank in that class.&lt;br /&gt;
* Svalinn: Score 5 points for each hero.&lt;br /&gt;
* Vegvisir: Counts as a 13 point explorer.&lt;br /&gt;
* Vidofnir &amp;amp; Vedrfolnir: Add 2 and 3 to each of the coins in your pouch. If one of them is the trading coin, add 5 to the other.&lt;/div&gt;</summary>
		<author><name>Cappster</name></author>
	</entry>
</feed>