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	<updated>2026-10-24T00:40:39Z</updated>
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		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_rummy&amp;diff=23515</id>
		<title>Tips rummy</title>
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		<updated>2024-12-16T16:29:32Z</updated>

		<summary type="html">&lt;p&gt;Beermunster: Tips for 500 Rummy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;500 Rummy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The aim of the game is not to go out first. It is to score as many points as possible.&lt;br /&gt;
&lt;br /&gt;
Melding cards will reduce your points loss if your opponent goes out. But it can also give you opponent a way to meld cards they have in their hand. Time when you meld carefully.&lt;br /&gt;
&lt;br /&gt;
Melding runs offers a greater chance of your opponent being able to meld a card they have in their hand than melding a set.&lt;br /&gt;
&lt;br /&gt;
Holding cards which offer the possibility of meding as both a run or as a set gives you a greater chance of drawing a useful card.&lt;br /&gt;
&lt;br /&gt;
The more cards you have in your hand, the greater the chance that drawn cards will complete a set and score points. Balancing the risk of having a large hand with the chance of your opponent going out is the key to the game.&lt;br /&gt;
&lt;br /&gt;
Discarding a card which is useful to you may not be a bad move if it is useless to your opponent.&lt;/div&gt;</summary>
		<author><name>Beermunster</name></author>
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