<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ashsdox</id>
	<title>Board Game Arena - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ashsdox"/>
	<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/Special:Contributions/Ashsdox"/>
	<updated>2026-10-07T01:07:31Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.0</generator>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_backgammon&amp;diff=27475</id>
		<title>Tips backgammon</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_backgammon&amp;diff=27475"/>
		<updated>2025-12-02T17:30:16Z</updated>

		<summary type="html">&lt;p&gt;Ashsdox: &amp;quot;Pip&amp;quot; is the wrong term for a piece, they are usually just called &amp;quot;checkers&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In backgammon, you are trying to get your checkers home whilst preventing the other person from doing so before you. &lt;br /&gt;
&lt;br /&gt;
You run- try to get all your checkers home as fast as possible&lt;br /&gt;
&lt;br /&gt;
You block- make it hard for the other player to get their checkers home.&lt;br /&gt;
&lt;br /&gt;
You can do a combination of the two- blocking and running in response to your die rolls. Luck is a huge aspect of backgammon, so responding to your dice rolls is important.The Game is a balance of defence and attack, depending on what your opponent does and how good your dice are.&lt;br /&gt;
&lt;br /&gt;
In general, you want to avoid getting put on the bar (being a blot, when you have one checker alone on a point and your opponent lands on it, meaning you have to start over with it) but sometimes, it can be strategic such as when your opponent has several blots in/ adjacent to their home court. Don&#039;t just &amp;quot;bump&amp;quot; people onto the bar without considering your own situation.&lt;br /&gt;
&lt;br /&gt;
If you get stuck in your opponent&#039;s home court, you can try to run or you can hole up and wait to try to bump them.&lt;br /&gt;
&lt;br /&gt;
The points- going from the one colour to the same is always an even number; going to the other colour is an odd number.&lt;br /&gt;
&lt;br /&gt;
You have lots of checkers in your home court to help you block it- there are some classic blocking rolls- 6/1, 3/1, 4/2, 5/3. Learn the classic moves, and it makes play easier. For example, a 5/6 gets the 1 checker in your opponents home court to the opposite end of the board.&lt;br /&gt;
&lt;br /&gt;
It helps to watch your opponent- if they are running, try to block. If they are blocking, run before they trap you. It doesn&#039;t always work, but ... it&#039;s one way to approach the game.&lt;br /&gt;
&lt;br /&gt;
Note- if you can play the dice two ways, but one means you cannot move one die, you can&#039;t make a move that means you lose the other move. You have to move with both dice if you can.&lt;br /&gt;
&lt;br /&gt;
If both players have started to &amp;quot;bear off&amp;quot; (that means all the checkers are in the home court and being removed from the board), then whoever gets all their checkers out first wins a single game. If the losing player still has checkers in their opponent&#039;s home court, or on the bar, it&#039;s a Backgammon (a win x 3). If the losing player has checkers outside the home courts, or they are all in the home court but they haven&#039;t started to bear off, it&#039;s a Gammon (win x 2). (BGA doesn&#039;t credit you the extra wins, but it&#039;s still satisfying!)&lt;br /&gt;
&lt;br /&gt;
The only way to get good is to play, play, watch how others play, and play more. A beginner can beat a Master with the right dice.&lt;/div&gt;</summary>
		<author><name>Ashsdox</name></author>
	</entry>
</feed>