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	<updated>2026-09-18T00:46:30Z</updated>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_bigtimesoccer&amp;diff=4778</id>
		<title>Tips bigtimesoccer</title>
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		<updated>2020-06-24T15:14:31Z</updated>

		<summary type="html">&lt;p&gt;Asfhgwt: Tips from the rules.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Watch for important cards. Tracking the six Shot–Inside the Box cards is a must. Tracking the eight&lt;br /&gt;
Defensive cards carefully will elevate your play, as will tracking the five “Any” cards which cannot be&lt;br /&gt;
defensed.&lt;br /&gt;
&lt;br /&gt;
Count the spaces forward you need to get off a shot at net. If your goalie has the ball and you only have one&lt;br /&gt;
or two such cards, you’ll likely be better off using the Goal Kick chart – instead of playing those cards and&lt;br /&gt;
hoping you’ll draw the cards you need.&lt;br /&gt;
&lt;br /&gt;
Consider field position, the score, your yellow cards and the time left in a half when you decide upon your&lt;br /&gt;
action. For example, if ahead by two goals early in the game and you have several yellow cards, you may&lt;br /&gt;
want to hold back playing a defensive card on your opponent, to avoid a third yellow card (or a red one).&lt;br /&gt;
&lt;br /&gt;
Later in a half you’ll know more about what cards your opponent might be holding. For example, if four&lt;br /&gt;
Shot at Net–Inside Shot cards have been played and you hold the last two, you’ll know that your opponent&lt;br /&gt;
can only take Outside the Box shots.&lt;br /&gt;
&lt;br /&gt;
If you’re ahead by a couple of goals late in the game, try to burn as much time as possible. Don’t Clear–&lt;br /&gt;
Keep Ball In Play. If your goalie has the ball, throw it in and Clear–Kick Ball Out of Play instead of using&lt;br /&gt;
the Goal Kick chart.&lt;br /&gt;
&lt;br /&gt;
If you have a Shot–Inside the Box card in hand, the ball is in one of your A zones, but you lack a card to&lt;br /&gt;
advance into your opponent’s box, it might be a good idea to try the Hold action and hope you draw the&lt;br /&gt;
card you need.&lt;br /&gt;
&lt;br /&gt;
If you have two or three Shot–Inside the Box cards in hand, you can afford to spend one as an Outside Box&lt;br /&gt;
shot. This can also demoralize your opponent if you’re ahead in the score. Of course, it will also alert him&lt;br /&gt;
to the fact that you probably have at least one left.&lt;br /&gt;
&lt;br /&gt;
You need cards that can move the ball up the field. A balanced hand might have one or two Shot cards, one&lt;br /&gt;
or two defensive cards, and three or 4 Pass/Dribble cards. A hand composed of nothing but Shot and&lt;br /&gt;
defensive cards is not very good.&lt;br /&gt;
&lt;br /&gt;
You have a 40% chance of recovering your Goal Kick off the chart. This can be a time-saving offensive&lt;br /&gt;
tactic if you’re behind in the score, especially if you hold few offensive cards.&lt;br /&gt;
&lt;br /&gt;
Bluff on occasion. If you have no Shot cards, goad your opponent into playing a defensive card after you&lt;br /&gt;
pass or dribble into one of your A zones, hoping for a foul and a Free Kick. Simply imply that you’ll be&lt;br /&gt;
taking an Inside Shot from his box after the play of your next card.&lt;br /&gt;
&lt;br /&gt;
All “Pass 2” cards are highly valuable for play after you get a “Save! Goal Kick” result, since you can&lt;br /&gt;
throw-in to a D2 space and immediately move two more spaces ahead.&lt;br /&gt;
&lt;br /&gt;
“Pass–Ahead 2” cards are great for advancing the ball from M2C to A2C when you have a Shot–Inside the&lt;br /&gt;
Box card in your hand.&lt;br /&gt;
&lt;br /&gt;
Note that you could conceivably pass the ball through your opponent’s box with a Pass 2 card that moves&lt;br /&gt;
the ball horizontally. Passing through (or Dribbling into) your own box is extremely dangerous, since your&lt;br /&gt;
opponent could play a defensive card and steal the ball; pass to your goalkeeper instead or clear the ball.&lt;br /&gt;
&lt;br /&gt;
If you have an Inside Shot card in hand and nothing else, you could try clearing the ball (keep in play) into&lt;br /&gt;
your opponent’s box. A lucky die roll of 1 or 2 will let you take that shot!&lt;br /&gt;
&lt;br /&gt;
Each game of Big Time Soccer will play out differently. Sometimes you’ll find that everything goes your&lt;br /&gt;
way and at other times nothing will work right. You may have 5 shots at net in a half or 15.&lt;/div&gt;</summary>
		<author><name>Asfhgwt</name></author>
	</entry>
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