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	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-09-25T03:16:31Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_biyi&amp;diff=9665</id>
		<title>Tips biyi</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_biyi&amp;diff=9665"/>
		<updated>2021-10-08T18:37:57Z</updated>

		<summary type="html">&lt;p&gt;Abstrack: /* Rush Strategy */ clarify the stack of 2&amp;#039;s purpose&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Rush Strategy ==&lt;br /&gt;
In normal mode, one common strategy is to make 2 stacks of 3 pieces and 1 stack of 2 pieces, then rush through the river. At this stage of the game, to traverse the river, you usually have to drop down the top piece of a stack of 2 or more on the river from the allies side. This creates a &amp;quot;passerelle&amp;quot; that allows pieces of any side to traverse without droping down on the river. The stack of 2 is used to create a passerelle in this strategy.&lt;br /&gt;
&lt;br /&gt;
Once the stack of 2&#039;s top piece has fallen on the river, the 2 stacks of 3 can advance on each side of the passerelle just created.&lt;br /&gt;
&lt;br /&gt;
A common organisation of the pieces is constructing the stack of 2 in the middle and the stacks of 3 on the direct sides of the stack of 2.&lt;br /&gt;
&lt;br /&gt;
When arriving on the other side of the board, the idea is to use the jumping mechanics to take control over the opponent. With the 8 pieces brought to the other side, it is possible to jump at least 2 times in a row, and possibly a 3rd time. The latter is made possible by bringing the original bottom piece of the stack of 2 on top of the piece in the river, therefore making a new stack of 2. This new stack can then be used to create another stack of 3, which is then used to jump a 3rd time.&lt;br /&gt;
&lt;br /&gt;
=== drawbacks ===&lt;br /&gt;
Some drawbacks of this strategy is that it can be countered. All the opponent has to do is wait with 2 stacks of 3 ready to defend (so at a distance of 1 from each other).&lt;/div&gt;</summary>
		<author><name>Abstrack</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_biyi&amp;diff=9664</id>
		<title>Tips biyi</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_biyi&amp;diff=9664"/>
		<updated>2021-10-08T17:15:48Z</updated>

		<summary type="html">&lt;p&gt;Abstrack: format titles&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Rush Strategy ==&lt;br /&gt;
In normal mode, one common strategy is to make 2 stacks of 3 pieces and 1 stack of 2 pieces, then rush through the river. At this stage of the game, to traverse the river, you usually have to drop down the top piece of a stack of 2 or more on the river from the allies side (this is what the stack of 2 is for).&lt;br /&gt;
&lt;br /&gt;
Once the stack of 2&#039;s top piece has fallen on the river, the 2 stacks of 3 can advance on each side of the passerelle just created.&lt;br /&gt;
&lt;br /&gt;
A common organisation of the pieces is constructing the stack of 2 in the middle and the stacks of 3 on the direct sides of the stack of 2.&lt;br /&gt;
&lt;br /&gt;
When arriving on the other side of the board, the idea is to use the jumping mechanics to take control over the opponent. With the 8 pieces brought to the other side, it is possible to jump at least 2 times in a row, and possibly a 3rd time. The latter is made possible by bringing the original bottom piece of the stack of 2 on top of the piece in the river, therefore making a new stack of 2. This new stack can then be used to create another stack of 3, which is then used to jump a 3rd time.&lt;br /&gt;
&lt;br /&gt;
=== drawbacks ===&lt;br /&gt;
Some drawbacks of this strategy is that it can be countered. All the opponent has to do is wait with 2 stacks of 3 ready to defend (so at a distance of 1 from each other).&lt;/div&gt;</summary>
		<author><name>Abstrack</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_biyi&amp;diff=9663</id>
		<title>Tips biyi</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_biyi&amp;diff=9663"/>
		<updated>2021-10-08T17:12:11Z</updated>

		<summary type="html">&lt;p&gt;Abstrack: Add first draft for rush strategy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[Rush Strategy]&lt;br /&gt;
In normal mode, one common strategy is to make 2 stacks of 3 pieces and 1 stack of 2 pieces, then rush through the river. At this stage of the game, to traverse the river, you usually have to drop down the top piece of a stack of 2 or more on the river from the allies side (this is what the stack of 2 is for).&lt;br /&gt;
&lt;br /&gt;
Once the stack of 2&#039;s top piece has fallen on the river, the 2 stacks of 3 can advance on each side of the passerelle just created.&lt;br /&gt;
&lt;br /&gt;
A common organisation of the pieces is constructing the stack of 2 in the middle and the stacks of 3 on the direct sides of the stack of 2.&lt;br /&gt;
&lt;br /&gt;
When arriving on the other side of the board, the idea is to use the jumping mechanics to take control over the opponent. With the 8 pieces brought to the other side, it is possible to jump at least 2 times in a row, and possibly a 3rd time. The latter is made possible by bringing the original bottom piece of the stack of 2 on top of the piece in the river, therefore making a new stack of 2. This new stack can then be used to create another stack of 3, which is then used to jump a 3rd time.&lt;br /&gt;
&lt;br /&gt;
[[drawbacks]]&lt;br /&gt;
Some drawbacks of this strategy is that it can be countered. All the opponent has to do is wait with 2 stacks of 3 ready to defend (so at a distance of 1 from each other).&lt;/div&gt;</summary>
		<author><name>Abstrack</name></author>
	</entry>
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