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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=0rsk1</id>
	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-09-16T11:05:00Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpginkgopolis&amp;diff=23314</id>
		<title>Gamehelpginkgopolis</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpginkgopolis&amp;diff=23314"/>
		<updated>2024-11-24T21:56:53Z</updated>

		<summary type="html">&lt;p&gt;0rsk1: add clarification to 2 - urbanization action&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;Turns&#039;&#039;&#039; ==&lt;br /&gt;
All players simultaneously choose one action by either selecting a single card or a card and a tile. Once everyone has chosen, actions are resolved starting with the first player and continuing clockwise.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Actions&#039;&#039;&#039; ==&lt;br /&gt;
==== &#039;&#039;1 - Exploit – discard a card from your hand.&#039;&#039; ====&lt;br /&gt;
Urbanization card = take either a resource or a tile from the general supply&lt;br /&gt;
&lt;br /&gt;
Building card:&lt;br /&gt;
:red card: you get resources&lt;br /&gt;
:blue card: you get tiles&lt;br /&gt;
:yellow card: you get success points&lt;br /&gt;
The number of items you gain is determined by the height of the designated building. For each floor of the building, you get one item: a 1-floor building generates 1 item, a 2-floor building generates 2, etc.&lt;br /&gt;
Earn items from your Exploit Tableau if applicable.&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;2- Urbanization - When you play an Urbanization card with a tile, you expand the city by adding a new building on the outskirts.&#039;&#039; ====&lt;br /&gt;
Select a tile in your supply and a Letter card in your hand.&lt;br /&gt;
Place the tile at the corresponding Letter token on the board.&lt;br /&gt;
Place 1 of your resources on the tile to mark you own this level 1 building.&lt;br /&gt;
Move the Urbanization token you just replaced to an orthogonally adjacent empty space.&lt;br /&gt;
You utilize the buildings orthogonally adjacent to the one you just placed. “Utilizing a building” allows you to earn the items as if you had played those buildings’ cards by themselves as an Exploit action. &lt;br /&gt;
Earn items from your Urbanizing Tableau if applicable.&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;3 – Construction - Playing a Building card with a tile When you play a Building card with a tile, you add a floor by placing the new tile on the building in the city indicated by the card.&#039;&#039; ====&lt;br /&gt;
Return the resources present on the building designated by the card to their owner.&lt;br /&gt;
If the owner of the building is another player, they receive 1 success point per resource returned to them.&lt;br /&gt;
Place the tile you played atop the building designated by the card.&lt;br /&gt;
If the number on the tile you are playing is less than the number on the tile you are covering, you must pay the difference in success points.&lt;br /&gt;
If the color of the tile you’re playing is different than the one you are covering, pay 1 more resource.&lt;br /&gt;
Place 1 resource per level of the new building on the tile. &lt;br /&gt;
Earn items from your Construction Tableau if applicable.&lt;br /&gt;
Keep the played card face-up in your area. This card will give you its bonus for the rest of the game. There are 2 types of bonuses: permanent bonuses (with black arrow), which are activated throughout the game, endgame bonuses (with the “=” icon), which will give you success points in the final scoring.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Game Over&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
The game ends after the supply of tiles is exhausted for the second time, or if a single player has placed all their resource markers (25, 20, 18, or 16 resources for 2, 3, 4, or 5 players respectively).&lt;br /&gt;
&lt;br /&gt;
Note that after the supply of tiles is exhausted for the first time, the second supply is formed by all players contributing tiles form their supplies. They get one point for each tile contributed this way.&lt;br /&gt;
&lt;br /&gt;
The following success points are then totaled:&lt;br /&gt;
* those earned during the game in the form of tokens,&lt;br /&gt;
* those from cards with an endgame bonus (cards with the “=” icon ),&lt;br /&gt;
* 2 success points for each unused New Hand token,&lt;br /&gt;
* the success points according to players’ presence in the districts of the city.&lt;br /&gt;
&lt;br /&gt;
For the points earned in city districts (any group of two or more tiles adjacent of the same color is a district), each is scored separately. The player with the most of their resources in the district earns a number of points equal to the total resources in the district. Second place only scores for their own resources. In the case of a tie, the player with the tallest building in the district wins the tie. If it’s still a tie, the player with the tallest building showing the highest building number in the district wins the tie. If only one player has resources in the district, they get both sets of points, or 2x the number of their resources.&lt;/div&gt;</summary>
		<author><name>0rsk1</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpjustone&amp;diff=15147</id>
		<title>Gamehelpjustone</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpjustone&amp;diff=15147"/>
		<updated>2022-10-28T15:32:34Z</updated>

		<summary type="html">&lt;p&gt;0rsk1: I feel it helps to find Valid clues easier if you quickly need to check when they have their own subtitle&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Just One&#039;&#039; is a cooperative party game where you get other players to guess Mystery Words by writing secret clues on your easel. &lt;br /&gt;
&lt;br /&gt;
Choose carefully though, since any identical clues will be canceled!&lt;br /&gt;
&lt;br /&gt;
After 13 cards, calculate your score and try to set a new record each time you play.&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
1) A mystery word is presented.&lt;br /&gt;
&lt;br /&gt;
2) Each player writes one &#039;&#039;&#039;single-word&#039;&#039;&#039; clue on their board.&lt;br /&gt;
&lt;br /&gt;
3) One player reviews the clues. Any identical or invalid clues are removed.&lt;br /&gt;
&lt;br /&gt;
===Valid clues===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Names&#039;&#039;&#039; (proper nouns), &#039;&#039;&#039;numbers&#039;&#039;&#039;, &#039;&#039;&#039;acronyms&#039;&#039;&#039;, &#039;&#039;&#039;onomatopoeia&#039;&#039;&#039;, and &#039;&#039;&#039;special characters&#039;&#039;&#039; are all valid clues.&lt;br /&gt;
 Examples: Mickey is allowed clue for Mouse, 007 is allowed to help someone guess Bond, Riiiiing or SMS are allowed to help someone guess Telephone, and $ is allowed to help someone guess America.&lt;br /&gt;
&lt;br /&gt;
===Identical clues===&lt;br /&gt;
&lt;br /&gt;
• Identical words&lt;br /&gt;
 Example: Mouse and Mouse are identical&lt;br /&gt;
• Variants from the same word stem&lt;br /&gt;
 Example: Prince and Princess are considered to be identical&lt;br /&gt;
• Plurals, gender differentiations, and spelling mistakes don’t count as actual differences&lt;br /&gt;
 Example: Prince and Princes, Actor and Actress, Philosophy and Filosofie are considered identical&lt;br /&gt;
&lt;br /&gt;
===Invalid clues===&lt;br /&gt;
&lt;br /&gt;
• The mystery word written differently&lt;br /&gt;
 Example: Shirt → Shurt&lt;br /&gt;
• The mystery word translated in another language and not found in English dictionaries if playing in English&lt;br /&gt;
 Example: Shrub → Buisson&lt;br /&gt;
• An invented word&lt;br /&gt;
 Example: Cake → Swee’ting&lt;br /&gt;
• Homophones (a word phonetically identical to the mystery word with a different meaning)&lt;br /&gt;
 Example: Weather → Whether&lt;br /&gt;
&lt;br /&gt;
Note: If all clues are identical or invalid and have been removed, the turn is over.&lt;br /&gt;
&lt;br /&gt;
4) The active player guesses the mystery word.&lt;br /&gt;
&lt;br /&gt;
===Results===&lt;br /&gt;
&lt;br /&gt;
• Success: If the active player correctly guesses the Mystery Word, score 1 point.&lt;br /&gt;
&lt;br /&gt;
• Failure: If the active player makes a wrong guess, do not gain the point, AND discard the next card in the stack.&lt;br /&gt;
&lt;br /&gt;
• Skip: If the active player chooses not to answer, skip their turn and do not gain the point.&lt;br /&gt;
&lt;br /&gt;
==End of Game==&lt;br /&gt;
&lt;br /&gt;
The game ends after 13 rounds. Guessing all 13 mystery words correctly is a perfect score.&lt;/div&gt;</summary>
		<author><name>0rsk1</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpconnectfour&amp;diff=6770</id>
		<title>Gamehelpconnectfour</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpconnectfour&amp;diff=6770"/>
		<updated>2021-01-07T22:05:39Z</updated>

		<summary type="html">&lt;p&gt;0rsk1: corrected number of checkers needed to win&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Connect Four is a two-player connection game.&lt;br /&gt;
&lt;br /&gt;
==Objective==&lt;br /&gt;
To connect four of your checkers in a row while preventing your opponent from doing the same.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The players first choose a color and then take turns dropping one colored disc from the top into a seven-column, six-row vertically suspended grid. The pieces fall straight down, occupying the lowest available space within the column. The objective of the game is to be the first to form a horizontal, vertical, or diagonal line of four of one&#039;s own discs. For games where the board fills up before either player achieves four in a row, then they are a draw.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
All above contents are from this website: https://en.wikipedia.org/wiki/Connect_Four&lt;/div&gt;</summary>
		<author><name>0rsk1</name></author>
	</entry>
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