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Avoid bidding lower than 5. It is generally good practice to win tricks than lose them!
== General ==
Or bid exactly 4 to 360 no scope your opponents !
Focus on winning your bids and try to win the game!


Every time something in the game doesn't go how you planned, say "Oh Hell!" This will remain funny for the entire game and put everyone in a good mood.
=== Pay attention to the other players' bids ===


The ace is the card with the highest attack power, but watch out -- if you're not careful, you may get more oomph than you bargained for!
* Both during bidding and play!
* Bids are generally trustworthy, with the exception of the dealer possibly getting hooked.
* Seeing whether the hand is underbid or overbid will tell you whether it will be harder to win tricks or to lose tricks.
* Know who has to win or lose the current trick and who still has the flexibility to try and ruin your plans.


Make sure to read up on the order numbers come in. If you don't remember that 9 is greater than 7, you could be in for a nasty surprise.
=== Middle cards ===


In the second-to-last round, try bidding 9. This will unnerve your opponents and throw them off their game for the final round, while the confidence boost from uttering such a big number will help you play your best.
* If it doesn't disrupt your plans, try to play your questionable middle cards that could go either way early. That way you have the rest of the hand to adjust.
 
In all seriousness, dividing the number of cards in your hand by the number of players is a good place to start bidding. It is often easier to lose tricks than win, but betting more will earn more points, assuming you still make your bet.

Latest revision as of 16:21, 1 March 2023

General

Pay attention to the other players' bids

  • Both during bidding and play!
  • Bids are generally trustworthy, with the exception of the dealer possibly getting hooked.
  • Seeing whether the hand is underbid or overbid will tell you whether it will be harder to win tricks or to lose tricks.
  • Know who has to win or lose the current trick and who still has the flexibility to try and ruin your plans.

Middle cards

  • If it doesn't disrupt your plans, try to play your questionable middle cards that could go either way early. That way you have the rest of the hand to adjust.